Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 22:55:41 Player: Red_Zig Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (168) 840 Value Destroyed (5127) 5127 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 13813 Bonus ------- High Alert Combat Kills 206 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 27/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Hypervelocity Gauss Cannon Heavy Gauss Cannon Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer ECM Suite Improved Medium Armor Plating Powered Armor Makeshift System Shield > --- WEAPON ----------- Hypervelocity Gauss Cannon Heavy Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Hardened Heavy Armor Plating Layered Medium Armor Plating Heavy Gauss Cannon [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . 2 . 1 1 . . . 2 . Utility 7 | . . . . . . . 2 1 1 1 . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 143 | 6 9 23 1 . 1 5 13 15 8 15 11 8 22 6 Power 19 | 1 2 2 . . 1 2 1 1 . 1 2 . 5 1 Engine 4 | 1 1 1 . . . . 1 . . . . . . . Core 11 | . 1 1 . . 1 2 . 1 . 1 2 . 2 . Reactor 4 | . . . . . . . . . . . . . 3 1 Propulsion 31 | 2 2 5 . . . 1 . 3 1 5 2 1 6 3 Treads 6 | . . 5 . . . . . . . . . . . 1 Leg 7 | 2 2 . . . . . . 1 . . . . 1 1 Wheel 5 | . . . . . . . . . . 3 1 1 . . Hover 2 | . . . . . . . . . . 2 . . . . Flight 11 | . . . . . . 1 . 2 1 . 1 . 5 1 Utility 33 | 2 2 4 1 . . 1 4 2 3 1 4 4 4 1 Device 16 | 1 1 3 . . . 1 2 2 3 1 . 1 . 1 Storage 4 | 1 1 1 . . . . . . . . 1 . . . Processor 4 | . . . 1 . . . . . . . . 1 2 . Hackware 3 | . . . . . . . . . . . 1 2 . . Protection 6 | . . . . . . . 2 . . . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 1 3 12 . . . 1 8 9 4 8 3 3 7 1 Energy Gun 4 | . 2 1 . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 28 | 1 1 11 . . . . 3 6 2 4 . . . . Ballistic Cannon 14 | . . . . . . . 5 1 2 3 . . 3 . Launcher 8 | . . . . . . . . 2 . 1 2 . 3 . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 3 . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 3 . Parts Lost 57 | . 6 7 . . 1 1 1 . 3 18 6 1 2 11 Power 7 | . 2 2 . . . . . . . 1 1 . . 1 Propulsion 22 | . 1 1 . . 1 . . . . 6 4 1 1 7 Utility 13 | . 1 2 . . . . 1 . 1 5 . . 1 2 Weapon 15 | . 2 2 . . . 1 . . 2 6 1 . . 1 Highest Loss Streak 17 | . 4 3 . . 1 1 1 . 2 17 2 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 89 97 100 100 99 71 74 68 76 67 14 15 47 32 Engine 3 | . 10 3 11 11 10 . 1 3 . . . . . . Core 3 | . 1 6 . . . 9 5 2 5 4 . . 1 2 Treads 6 | . . 18 22 22 21 . . . . . . . . . Leg 4 | . 26 3 . . . . . . . . . . . . Flight 5 | . . . . . . 9 7 10 16 13 4 . 16 10 Device 9 | . 10 9 7 . . 2 15 25 28 23 . 3 3 2 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 1 . . . Processor 2 | . . . 3 11 11 6 . . . . . 3 4 7 Energy Gun 3 | . 11 4 . . . 1 6 . . . . . . . Ballistic Gun 22 | . 13 39 44 44 44 34 16 7 8 9 . . . . Ballistic Cannon 1 | . . . . . . . 5 8 8 8 . . 1 2 Peak Build Rating 123 | 6 12 18 16 18 18 50 62 74 90 99 15 38 123 89 Average Rating 36 | 4 8 16 16 17 17 47 57 69 85 82 10 12 85 62 On Entrance 32 | . 6 12 16 16 18 18 50 60 74 90 12 6 26 88 Naked Turns 31 | . . . . . . . . . . . 11 . . 20 Heaviest Build 62 | 13 20 40 40 39 39 38 50 56 61 62 12 4 56 39 Greatest Support 64 | 20 20 40 40 40 40 50 50 56 62 62 16 3 64 40 Greatest Overweight (x) 6 | . 1 1 . . 1 . . . . 6 3 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 10 5 5 5 Average Capacity 12 | 7 9 13 15 15 15 15 15 15 15 15 6 5 5 5 Most Carried 15 | 7 10 15 15 15 15 15 15 15 15 15 10 5 5 5 Average Carried 11 | 4 8 12 14 14 14 13 14 14 14 14 6 5 4 5 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 7 10 15 15 15 15 14 15 15 15 12 5 5 5 5 Class Distribution -------------------- 41% | Skirmisher 25% | Mutant 16% | Scavenger-Gunner 9% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 5761 | 265 472 1394 . 20 248 1078 167 437 683 581 133 62 199 22 Remotely 2796 | 51 343 980 . . . . 124 405 648 245 . . . . Salvage Created 6172 | 98 616 2138 . . 439 720 145 444 682 679 103 . 108 . Parts 374 | 4 44 120 . . 19 39 13 38 55 27 5 . 10 . Haulers Intercepted 9 | . 2 6 . . . . . . 1 . . . . . Recyclers Shooed 7 | . . 5 . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 98 | . 9 32 . . 6 11 3 10 6 12 4 . 5 . Guns 67 | . 9 32 . . 6 11 2 1 2 4 . . . . Cannons 14 | . . . . . . . 1 3 4 5 . . 1 . AOE 17 | . . . . . . . . 6 . 3 4 . 4 . Classes Destroyed 14 | 1 5 4 . . 1 . 1 1 1 . . . . . Worker 11 | . 1 4 . . . . . 1 4 1 . . . . Builder 12 | . 1 1 . . . . 1 3 5 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 9 | . 2 6 . . . . . . 1 . . . . . Recycler 15 | 1 1 6 . . 3 . . 2 1 1 . . . . Operator 7 | . . 1 . . . 1 2 1 2 . . . . . Watcher 15 | . 2 5 . . . 5 . . 2 . . . 1 . Swarmer 18 | . . . . . 3 . . 7 . . 4 . 4 . Grunt 51 | . 9 22 . . 3 8 . . 1 8 . . . . Duelist 2 | . . 2 . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . Sentry 14 | . . 7 . . . 3 1 1 1 1 . . . . Hunter 4 | . . . . . . . . 1 3 . . . . . Programmer 8 | . . . . . . . 2 1 1 3 . . 1 . Best Kill Streak 11 | 1 3 7 . . 3 4 3 5 9 11 4 . 3 . Combat Bots Only 10 | . 3 5 . . 3 4 1 5 3 10 4 . 3 . Max Kills in Single Turn 3 | 1 1 2 . . 1 2 1 3 2 2 1 . 1 . Gunslinging 1 | . . 1 . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . 3 . 1 1 . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 957 | . 50 89 . . 22 34 35 89 69 144 94 20 88 223 Missed 372 | . 11 22 . . 4 9 18 40 26 53 37 11 43 98 Damage Taken 11570 | . 747 1080 . . 269 400 236 688 712 1886 985 177 1123 3267 Core 3174 | . 197 156 . . 6 19 . 47 55 407 534 143 139 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 21 . . . 59 96 100 94 94 . . 5 89 . Volleys Fired 372 | 3 61 95 . . 16 51 15 30 38 37 7 . 19 . Largest 4 | 1 2 4 . . 4 4 4 3 4 4 1 . 1 . Hottest 166 | 20 112 158 . . 92 132 157 141 155 166 33 . 81 . Shots Fired 1135 | 3 123 369 . . 64 193 60 77 112 108 7 . 19 . Gun 940 | 3 123 369 . . 64 193 46 34 47 61 . . . . Cannon 168 | . . . . . . . 14 39 65 41 . . 9 . Launcher 27 | . . . . . . . . 4 . 6 7 . 10 . Special . | . . . . . . . . . . . . . . . Kinetic 1006 | 3 96 315 . . 64 189 45 73 112 102 . . 7 . Thermal 100 | . 27 54 . . . 4 15 . . . . . . . Explosive 19 | . . . . . . . . 3 . 6 . . 10 . Electromagnetic 10 | . . . . . . . . 1 . . 7 . 2 . Robot Hit Streak 15 | 2 11 15 . . 9 13 9 9 9 5 2 . 2 . Robot Miss Streak 6 | 1 4 4 . . 5 5 3 3 6 3 3 . 5 . Penetration Max 1 | . . . . . . . . 1 1 1 . . . . Secondary Targets 9 | . . 3 . . 3 2 . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . 1 . . . . Shots Hit Robots 663 | 2 84 226 . . 39 108 39 35 60 64 2 . 4 . Core Hits 317 | 2 28 108 . . 17 43 12 24 35 35 4 . 9 . Critical Kills 2 | . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 6 | . 1 2 . . 1 . . . . 2 . . . . Critical Strikes 18 | . 2 6 . . 1 1 2 . 2 4 . . . . Burn 5 | . 1 3 . . . . 1 . . . . . . . Destroy 8 | . 1 3 . . 1 1 . . . 2 . . . . Blast 5 | . . . . . . . 1 . 2 2 . . . . Melee Attacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14587 | 27 1097 3437 . . 600 1632 847 1313 2192 2494 135 . 793 20 Guns 9188 | 23 1097 3347 . . 600 1632 566 211 754 958 . . . . Cannons 3498 | . . . . . . . 281 765 1438 855 . . 159 . Explosions 1865 | . . 84 . . . . . 337 . 675 135 . 634 . Melee . | . . . . . . . . . . . . . . . Ramming 36 | 4 . 6 . . . . . . . 6 . . . 20 Kinetic 11646 | 23 809 2892 . . 600 1561 621 976 2192 1813 . . 159 . Thermal 1040 | . 288 455 . . . 71 226 . . . . . . . Explosive 1672 | . . 84 . . . . . 279 . 675 . . 634 . Electromagnetic 193 | . . . . . . . . 58 . . 135 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . . 1 . 2 1 1 1 5 10 Average Corruption 1 | . 1 . . . . . 1 . 2 1 1 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . 8 . . . . . 1 . 2 1 1 5 2 3 Message Errors 5 | . 3 . . . . . . . . . 1 . . 1 Matter Fused 6 | . 3 . . . . . . . 1 . . 1 . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . . Energy Discharges 3 | . 1 . . . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 . . 1 . Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 3 | . . . . . . . 1 . . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 290 | . . 34 . . . . 46 40 73 31 . . 66 . Projectiles 183 | . . . . . . . 46 40 73 24 . . . . Explosions 107 | . . 34 . . . . . . . 7 . . 66 . Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . 4 4 11 8 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . 4 4 9 8 . . . . Secondary 2 | . . . . . . . . . 2 . . . . . Self-Inflicted Damage 325 | . . 83 . . . . . . . 27 9 . 197 9 Shots 7 | . . 1 . . . . . . . 1 1 . 4 . Rammed 5 | . . 1 . . . . . . . 1 . . . 3 Targets Rammed 6 | 1 . 1 . . . . . . . 1 . . . 3 Kicked 1 | 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 503 | . 45 349 . . 364 423 284 116 305 154 . 190 503 . Average Temperature 91 | . 15 65 . . 117 115 88 26 40 71 . 104 206 . Received Heat Transfer 2039 | . 315 390 . . 144 225 36 36 54 557 45 9 30 198 Effects 27 | . . . . . 3 4 3 . . . . . 17 . Shutdowns 10 | . . . . . 1 . . . . . . . 9 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 11 | . . . . . 2 3 3 . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . 1 . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . . . . . Heat Transferred 2849 | . 814 1369 . . . 148 518 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 768 | 5 175 653 252 . 100 214 155 336 609 475 . . 424 768 Initial 298 | . 3 8 252 . . 23 97 75 149 298 . . . 238 Average 180 | . 45 281 252 . 54 67 97 165 328 243 . . 195 543 Maximum Alert Level 3 | . . 2 1 . . 1 . 1 2 2 . . 2 3 Low Security (%) 66 | 100 100 41 . . 100 95 100 74 36 31 . . 44 . Level 1 18 | . . 21 100 . . 4 . 25 25 64 . . 49 16 Level 2 14 | . . 37 . . . . . . 37 3 . . 6 70 Level 3 . | . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 5 . . . 3 1 4 1 3 . . 4 5 Investigation 4 | . 1 2 . . . . . . . . . . . 1 Extermination 7 | . . . . . . . 1 2 . 2 . . 1 1 Reinforcement 13 | . . 1 . . . 3 . 1 1 1 . . 3 3 Assault 2 | . . 2 . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 7 | . . 3 . . . 1 . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 266 | . 14 56 . . 5 25 6 10 17 16 14 8 35 60 Peak Tracking Total 16 | . 3 8 . . 3 4 3 4 5 7 5 3 7 16 Tactical Retreats 44 | . 2 9 . . . 2 . . 3 2 5 3 6 12 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 12 | . 2 3 . . . . . 2 1 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 8 | . . 4 . . . . . . 3 1 . . . . Max in Single Turn 3 | . . 3 . . . . . . 1 1 . . . . Garrison Access 5 | . . . . . . 1 1 . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 59 | . 9 9 . 1 . 6 9 7 4 4 . . 5 5 Terminals 37 | . 7 7 . . . 3 4 5 3 2 . . 3 3 Fabricators 4 | . . . . . . . 2 2 . . . . . . Repair Stations 4 | . . 1 . . . 1 1 . . . . . 1 . Recycling Units 7 | . 2 1 . . . . 1 . . 2 . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . 1 . . . 1 1 Total Hacks 110 | . 21 20 . 1 . 11 12 9 8 6 . . 7 15 Successful 55 | . 12 14 . 1 . 5 6 3 2 1 . . 3 8 Failed 55 | . 9 6 . . . 6 6 6 6 5 . . 4 7 Catastrophic 9 | . . 1 . . . 1 1 2 . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 91 | . 17 19 . 1 . 9 9 8 6 6 . . 3 13 Terminals 81 | . 16 18 . . . 8 6 7 7 3 . . 4 12 Fabricators 4 | . . . . . . . 2 2 . . . . . . Repair Stations 5 | . . 1 . . . 1 1 . . . . . 2 . Recycling Units 11 | . 5 1 . . . . 1 . . 3 . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . 1 2 . 1 . . . 1 2 Terminal Hacks 7 | . 1 1 . 1 . 1 1 1 . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . 1 . . . 1 . Seal Access 4 | . . . . . . 1 1 . 1 . . . 1 . Unauthorized Hacks 43 | . 11 13 . . . 3 4 2 1 1 . . 1 7 Terminals 34 | . 8 11 . . . 2 2 2 1 1 . . 1 6 Track 4 | . 1 2 . . . . . . . . . . . 1 Assimilate 3 | . 1 1 . . . . . . . . . . 1 . Botnet 18 | . 5 5 . . . 1 1 2 1 1 . . . 2 Disrupt 4 | . . 2 . . . . . . . . . . . 2 Operators 5 | . 1 1 . . . 1 1 . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . Repair Stations 3 | . . 1 . . . 1 1 . . . . . . . Mechanics 3 | . . 1 . . . 1 1 . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . . . . . . Reject 2 | . 1 1 . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 7 | . . 1 . . . 1 2 1 2 . . . . . Used 2 | . . . . . . . 1 1 . . . . . . Hacking Detections 45 | . 7 7 . . . 4 6 6 3 4 . . 4 4 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 1 | . 1 . . . . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 12093 | 91 1448 2870 64 403 731 1594 783 751 337 850 577 637 542 415 Spaces Moved 10876 | 59 969 1313 38 249 235 1248 965 969 441 810 967 776 897 940 Core 1320 | 3 . . . . . . . . . 2 282 776 91 166 Treads 1612 | . . 1090 38 249 235 . . . . . . . . . Legs 1248 | 56 969 223 . . . . . . . . . . . . Wheels 203 | . . . . . . . . . . 27 176 . . . Hover . | . . . . . . . . . . . . . . . Flight 6493 | . . . . . . 1248 965 969 441 781 509 . 806 774 Fastest Speed 31 | 50 120 120 160 160 160 50 50 39 35 35 35 50 31 37 Average Speed 72 | 116 120 163 160 160 164 50 50 43 36 39 54 50 39 40 Slowest Speed 350 | 120 190 190 160 160 240 50 50 60 42 350 200 100 117 80 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . 3 10 5 5 2 . . 5 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 96 77 12 60 46 62 24 26 12 11 78 77 37 45 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . 4 2 . . Spaces Dug 21 | . . . . . . . . . 3 1 . . 17 . Terrain Destroyed 341 | . . 11 . . . . 7 38 23 85 . . 177 . Melee . | . . . . . . . . . . . . . . . Projectile 85 | . . . . . . . 7 24 23 26 . . 5 . AOE 256 | . . 11 . . . . . 14 . 59 . . 172 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total 14253 | 75 1131 1807 42 257 554 2128 1228 1221 516 1257 1010 1020 1056 951 Wait 2718 | . 83 344 . . 300 817 220 205 30 349 8 234 111 17 Move 10764 | 58 968 1312 37 248 234 1241 945 958 432 805 966 775 886 899 Hop 46 | . . . . . . 3 9 5 3 2 . . 5 19 Pick Up 66 | 7 6 15 2 3 1 5 8 1 4 4 8 . 1 1 Fast Attach 75 | 6 6 7 . . . 3 6 5 1 6 6 8 15 6 Attach 36 | . 1 4 1 . . 1 5 2 5 7 5 . 5 . Detach 19 | . . . . . . . 3 2 . 3 5 . 6 . Swap 32 | . 2 12 . . 1 1 2 8 2 2 . . 2 . Drop 81 | . 4 17 2 6 2 6 15 5 1 5 5 2 6 5 Fire 372 | 3 61 95 . . 16 51 15 30 38 37 7 . 19 . Melee 1 | . . . . . . . . . . . . . . 1 Ram 4 | . . . . . . . . . . 1 . . . 3 Kick 1 | 1 . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 . . . . Rewire 1 | . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 5) 763 | -10/Materials | Discovered new exit (range 3) 790 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Lost 4 parts (1p1n2w) 1340 | -10/Materials | Build established: Scavenger-Mutant 1349 | -10/Materials | Discovered new exit (range 16) 1456 | -10/Materials | Discovered new exit (range 8) 1540 | -10/Materials | Entered another Materials area 1540 | -9/Materials | Accompanied by 1 ally 1540 | -9/Materials | Evolved 2 slots: Weapon x2 1874 | -9/Materials | Build established: Scavenger-Gunner 2593 | -9/Materials | Discovered new exit (range 10) 2712 | -9/Materials | Discovered new exit (range 9) 2913 | -9/Materials | Build established: Gunner 3361 | -9/Materials | Discovered new exit (range 13) 3622 | -9/Materials | Build established: Scavenger-Gunner 3940 | -9/Materials | First assault squad dispatched 4099 | -9/Materials | Lost 3 parts (1p1u1w) 4410 | -9/Materials | Entered Mines 4463 | -9/Mines | Met a Derelict bent on vengeance 4467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4467 | -9/Mines | Discovered new exit (range 5) 4474 | -9/Mines | Entered Exiles 4518 | -9/Exiles | Met 8R-AWN 4542 | -9/Exiles | Met EX-HEX 4590 | -9/Exiles | Met EX-BIN 4612 | -9/Exiles | Aligned with FarCom system 4614 | -9/Exiles | Given EX-Vault access code 4654 | -9/Exiles | Opened EX-Vault 4667 | -9/Exiles | Found Flying Fortress v7 4697 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4722 | -9/Exiles | Exiles lab attacked by MAIN.C 4743 | -9/Exiles | Build established: Gunner 4864 | -9/Exiles | Discovered new exit (range 10) 4877 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4877 | -9/Exiles | Entered Mines 5171 | -8/Mines | Build established: Skirmisher 5580 | -8/Mines | Discovered new exit (range 8) 5608 | -8/Mines | Entered Materials 5608 | -8/Materials | Evolved 2 slots: Propulsion x2 6351 | -8/Materials | Discovered new exit (range 9) 7202 | -8/Materials | Entered Factory 7202 | -7/Factory | Evolved 2 slots: Utility x2 7950 | -7/Factory | Discovered new exit (range 11) 7985 | -7/Factory | Entered another Factory area 7985 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8172 | -6/Factory | Discovered new exit (range 16) 8419 | -6/Factory | Discovered new exit (range 16) 8651 | -6/Factory | Discovered new exit (range 5) 8717 | -6/Factory | Garrison activated, responded to threat 8736 | -6/Factory | Entered another Factory area 8736 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8758 | -5/Factory | Discovered new exit (range 8) 9065 | -5/Factory | Discovered new exit (range 8) 9073 | -5/Factory | Entered another Factory area 9073 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9785 | -4/Factory | Discovered new exit (range 12) 9906 | -4/Factory | Destroyed 10 combat bots 9914 | -4/Factory | Lost 17 parts (1p5n5u6w) 9923 | -4/Factory | Entered Upper Caves 9953 | -4/Upper Caves | Learned Research garrison access intel 9996 | -4/Upper Caves | Core integrity fell below 50% 10152 | -4/Upper Caves | Encountered a Warlord checkpoint 10154 | -4/Upper Caves | Discovered new exit (range 14) 10161 | -4/Upper Caves | Build established: Mutant 10398 | -4/Upper Caves | Spotted B-86 Titan 10445 | -4/Upper Caves | Core integrity fell below 20% 10500 | -4/Upper Caves | Entered another Upper Caves area 10534 | -4/Upper Caves | Discovered new exit (range 10) 10557 | -4/Upper Caves | Encountered a Warlord checkpoint 10636 | -4/Upper Caves | Learned Research stockpile data 11137 | -4/Upper Caves | Entered Research 11137 | -3/Research | Evolved 2 slots: Propulsion x2 11139 | -3/Research | Loaded intel: 4 garrison access locations 11331 | -3/Research | Found Powered Armor 11350 | -3/Research | Found Fusion Bomb Launcher 11663 | -3/Research | Discovered new exit (range 11) 11671 | -3/Research | Found Fusion Bomb Launcher 11679 | -3/Research | Entered another Research area 11679 | -2/Research | Evolved 2 slots: Utility x2 11819 | -2/Research | Spotted B-90 Cyclops 11965 | -2/Research | Spotted B-90 Cyclops 12024 | -2/Research | System corruption reached 10% 12040 | -2/Research | Core integrity fell below 50% 12050 | -2/Research | Spotted B-90 Cyclops 12054 | -2/Research | Lost 7 parts (4n2u1w) 12083 | -2/Research | Core integrity fell below 20% 12094 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12058_ Slug penetrates Terminal. 12058_ Penetrated by Slug. 12064_ ALERT: Security rotation in progress. 12064_ Door malfunctions. 12065_ Penetrated by Slug. 12065_ Nuclear Pulse Array destroyed. 12065_ Knocked back. 12067_ Machine Analyzer severed. 12069_ Knocked back. 12074_ T-07 Excavator knocked back. 12074_ Penetrated by Slug. 12074_ Biometal Heavy Treads destroyed. 12077_ Slug penetrates Wall. 12077_ Penetrated by Slug. 12078_ Slug penetrates Wall. 12079_ System corrupted: Matter fused (-8). 12082_ Penetrated by Slug. 12092_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12094_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# == = #????????????????????????? | | ???????####???Y# = #????????????????????????? | | ???????# ???# #????????????????????????? | | ???????# ???# #????????????????????????? | | ???????#]]] ??# #????????????????????????? | | ???????#]]] ??# #????????##??????????????? | | ???????#]]] ?# ! ???????? #??????????????? | | ???????# ??? ????????? #??????????????? | | ???????# ####/########## ####???????????? | | ???????# # ccc @ ????????? | | ???????#"" + ????????? | | ???????#"" o# ????????? | | ???????#"" # ?????????? | | ???????#T ?####+#### ##############?????????? | | ???????#"" ???? ??# # ! **#??????????????? | | ???????#"" ! ????? ??#pp/ * #??????????????? | | ???????#"" ???? ??# h# #??????????????? | | ???????# ????? g??# # #??????????????? | | ???????# ! ????? ??# #? #??????????????? | | ???????####?????# ??# #?##+####??????????????? | | ????????????????# gb?g# #### #?????????????????? | | ????????????????# ??# ######????????????? | | ????????????????#]!* ??# h +??????????? | | ????????????????#]!* ??# ######????????????? | | ??????????????????*????# #??? ????######??? | | ???????????????????????# +?? ?????# * #??? | | ???????????????????????# #?? ""?"??# #??? | | ???????????????????????# #? ""S"" ?# #??? | | ???????????????????????# # "" "" # #??? | | ???????????????????????# # # !#??? | | ?????????????########### ! # * #??? | | ?????????????+ ] # #??? | | ?????????????# #######+# #??? | | ?????????????# #####+#### ##??# # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 EM Shielding 3 Armor Coverage 625 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed CannonTargetingDissipator Manual? 0 Play Time 02:39:39 Cumulative 90.9 hours Start 2025.01.27 @ 20:18:22 End 2025.01.28 @ 22:55:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 66 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 701a2bf2-81cd-4e42-8968-cf07390a0b33