Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 20:39:20 Player: Daddy5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1337) 1337 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3497 Bonus ------- Follower Combat Kills 60 Friendly Fire -45 Cogmind --------- Core Integrity 393/550 Matter 15/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg Flight Unit Structural Scanner Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Bore Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg Flight Unit Structural Scanner Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 52 | 6 11 2 22 11 Power 12 | 1 1 1 6 3 Engine 10 | 1 1 1 6 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 . 7 2 Treads 3 | . 2 . 1 . Leg 10 | 2 . . 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 . 2 2 Device 6 | . 3 . 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 4 1 7 4 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . 3 . Ballistic Cannon 4 | . . 1 2 1 Launcher 5 | . 2 . 2 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 3 . 10 11 Power 7 | . . . 2 5 Propulsion 5 | . 2 . 3 . Utility 3 | . . . 2 1 Weapon 9 | . 1 . 3 5 Highest Loss Streak 7 | . 3 . 7 6 Average Slot Usage (%) 93 | . 95 99 91 82 Engine 15 | . 13 13 19 16 Treads 12 | . 3 28 13 . Leg 11 | . 24 . 5 18 Device 12 | . 10 14 12 16 Storage 12 | . 14 14 11 9 Protection 2 | . . . 6 . Energy Gun 2 | . 7 . . 1 Ballistic Gun 8 | . 14 6 6 6 Ballistic Cannon 7 | . . 7 12 10 Launcher 6 | . 4 14 3 . Naked Turns . | . . . . . Heaviest Build 49 | 11 30 36 49 45 Greatest Support 40 | 20 40 40 40 34 Greatest Overweight (x) 13 | 1 1 . 13 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 4 7 10 10 8 Average Carried 7 | 1 5 7 7 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 9 | 4 6 9 9 7 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1407 | 218 222 287 565 115 Remotely . | . . . . . Salvage Created 1196 | . 353 57 768 18 Parts 90 | . 25 9 56 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 39 | . 12 7 19 1 Guns 12 | . 6 . 6 . Cannons 10 | . . . 9 1 AOE 17 | . 6 7 4 . Classes Destroyed 9 | . 4 1 4 . Worker 4 | . 2 . 2 . Builder 3 | . . . 3 . Tunneler 2 | . . 1 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 7 | . 3 . 4 . Swarmer 15 | . 5 6 4 . Grunt 19 | . 7 1 10 1 Sentry 5 | . . . 5 . Best Kill Streak 8 | . 4 3 8 1 Combat Bots Only 5 | . 4 3 5 1 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 2 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3138 | . 529 281 1406 922 Core 448 | . 67 22 202 157 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 64 49 . Volleys Fired 143 | . 34 16 72 21 Largest 2 | . 2 2 2 2 Hottest 165 | . 68 87 96 165 Shots Fired 249 | . 68 28 124 29 Gun 120 | . 60 2 39 19 Cannon 87 | . . 14 73 . Launcher 39 | . 8 12 12 7 Special 3 | . . . . 3 Kinetic 186 | . 49 16 112 9 Thermal 13 | . . . . 13 Explosive 39 | . 8 12 12 7 Electromagnetic 11 | . 11 . . . Robot Hit Streak 9 | . 9 5 9 5 Robot Miss Streak 6 | . 3 5 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 135 | . 43 12 64 16 Core Hits 87 | . 24 16 45 2 Critical Hits 8 | . . 2 6 . Critical Kills 4 | . . . 4 . Critical Parts Destroyed 4 | . . 2 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3924 | . 1139 747 1571 467 Guns 919 | . 411 29 305 174 Cannons 856 | . . 48 808 . Explosions 2057 | . 725 654 433 245 Melee . | . . . . . Ramming 44 | . 3 16 25 . Kinetic 1559 | . 290 77 1113 79 Thermal 537 | . 394 . . 143 Explosive 1632 | . 331 654 402 245 Electromagnetic 152 | . 121 . 31 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 1 . Average Corruption 3 | . 3 4 1 . Corruption Purged . | . . . . . Effects 25 | . 8 17 . . Message Errors 8 | . 2 6 . . Matter Fused 4 | . 2 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 6 | . 2 4 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 4 | . 1 3 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 210 | . 176 10 13 11 Projectiles 4 | . . . 4 . Explosions 206 | . 176 10 9 11 Melee . | . . . . . Knockbacks 11 | . . 1 10 . Impact 1 | . . 1 . . Kinetic 9 | . . . 9 . Secondary 1 | . . . 1 . Self-Inflicted Damage 545 | . 241 85 118 101 Shots 23 | . 7 5 6 5 Rammed 9 | . 2 3 4 . Targets Rammed 9 | . 2 3 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 384 | . 42 181 384 . Average Temperature 169 | . 13 76 208 . Received Heat Transfer 963 | . 105 48 477 333 Effects 9 | . . . 9 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 722 | . 400 . . 322 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 396 | . 384 200 396 294 Initial 138 | . . 58 48 138 Average 166 | . 218 73 192 190 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 65 | 100 55 89 55 58 Level 1 34 | . 44 10 44 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 5 1 Investigation 6 | . 2 . 3 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 17 9 35 16 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 8 | . 1 1 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . 5 2 4 . Max in Single Turn 2 | . 2 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 4 . 3 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 19 . 13 3 Successful 26 | . 12 . 12 2 Failed 9 | . 7 . 1 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 19 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 20 | . 12 . 6 2 Record 4 | . 1 . 2 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 3 . . . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Hauler Manifests 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 3 1 Full Trace Events 7 | . 4 . 2 1 Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 3 | . . 3 . . Total Damage 62 | . . 62 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2995 | 78 910 720 875 412 Spaces Moved 1598 | 57 556 412 350 223 Core 23 | 10 . . 13 . Treads 711 | . 76 412 223 . Legs 864 | 47 480 . 114 223 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 150 130 Average Speed 155 | 114 140 160 182 150 Slowest Speed 700 | 150 160 160 700 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 73 79 30 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 217 | . 37 103 58 19 Melee . | . . . . . Projectile 25 | . . 9 16 . AOE 192 | . 37 94 42 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1856 | 66 624 444 460 262 Wait 3 | . 2 1 . . Move 1594 | 56 555 411 349 223 Hop . | . . . . . Pick Up 18 | 4 7 3 2 2 Fast Attach 27 | 6 7 1 9 4 Attach 18 | . 3 1 10 4 Detach 16 | . 5 2 8 1 Swap 7 | . 1 . 3 3 Drop 16 | . 8 1 3 4 Fire 143 | . 34 16 72 21 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 2 . 1 . Crush 6 | . . 3 3 . Escape Stasis . | . . . . . Rewire 5 | . . 5 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Lost 3 parts (2n1w) 979 | -10/Materials | Discovered new exit (range 6) 989 | -10/Materials | Entered Mines 1029 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Received a Mining Laser from a helpful Derelict 1303 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1550 | -10/Mines | Assembled infested the area 1608 | -10/Mines | Identified exit to Materials 1625 | -10/Mines | Discovered exit to Materials (range 15) 1709 | -10/Mines | Entered Materials 1709 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2351 | -9/Materials | Lost 7 parts (2p3n1u1w) 2513 | -9/Materials | Core integrity fell below 50% 2521 | -9/Materials | Discovered new exit (range 15) 2584 | -9/Materials | Entered another Materials area 2584 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2906 | -8/Materials | Lost 6 parts (3p3w) 2987 | -8/Materials | Lost 5 parts (2p1u2w) 2996 | -8/Materials | Self-destructed Last Messages --------------- 02901_ Acquired 18 matter. 02918_ Dropped Heat Sink. 02921_ Acquired Lgt. Nuclear Core. 02924_ Penetrated by Slug. 02927_ Lgt. Nuclear Core destroyed. 02933_ Penetrated by Slug. 02939_ Slug penetrates Door. 02940_ The unstable cave ceiling collapses. 02943_ Imp. Terrain Scanner destroyed. 02943_ Destroyed Imp. Terrain Scanner. 02946_ Destroyed Gauss Rifle. 02946_ Lgt. Nuclear Core destroyed. 02948_ U-05 Engineer lays Concrete. 02948_ Grenade Launcher destroyed. 02952_ U-05 Engineer builds a Wall. 02956_ Particle Gun destroyed. 02957_ U-05 Engineer builds a Wall. 02961_ U-05 Engineer builds a Door. 02966_ U-05 Engineer lays Concrete. 02968_ U-05 Engineer builds a Door. 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Light Cannon | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointTiamatBuckler Manual? 0 Play Time 00:35:17 Cumulative 5.7 hours Start 2020.11.29 @ 20:05:50 End 2020.11.29 @ 20:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b61b304-6cc9-4082-a3b9-7fca621ce030