Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 04:51:29 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (219) 1095 Value Destroyed (9022) 9022 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4341) 4341 TOTAL SCORE: 19658 Bonus ------- High Alert Combat Kills 2381 Follower Combat Kills 644 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -84 Cogmind --------- Core Integrity 759/1000 Matter 222/300 Energy 220/220 System Corruption 2% Temperature Cool (0) Movement Walking (281) Ox3 Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Fission Core > --- PROPULSION (5) --- FC-Cooled Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Hvy. Kinetic Gauss Construct/C Hvy. Ballistic Gauss Construct/C > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink Compact Matter Pod (150) Improved System Shield Relay Coupler [NC] (35) Relay Coupler [Grunt] (26) Heavy Missile Launcher Remote Datajack Improved Plasma Cutter Multitool Great Maul Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Micro Fission Core > --- PROPULSION ------- Cargo Legs FC-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Makeshift Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Hvy. Kinetic Gauss Construct/C Burst Energy Construct/C Hvy. Ballistic Gauss Construct/C > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved System Shield Cooled Particle Cannon Gauss Cannon Enhanced Gauss Cannon Heavy Missile Launcher Remote Datajack Improved Plasma Cutter Multitool Great Maul [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Slots Evolved 10 | . . . 4 . . 2 . . 4 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . 1 . Utility 4 | . . . 2 . . 1 . . 1 . Weapon 2 | . . . 1 . . . . . 1 . Parts Attached 89 | 1 11 10 12 9 9 3 18 6 4 6 Power 12 | . 1 . . 2 2 . . 2 2 3 Engine 6 | . 1 . . 2 1 . . 1 1 . Core 6 | . . . . . 1 . . 1 1 3 Reactor . | . . . . . . . . . . . Propulsion 24 | . 2 3 4 2 4 2 7 . . . Treads 12 | . 2 1 1 2 4 2 . . . . Leg 7 | . . . 3 . . . 4 . . . Wheel 2 | . . 2 . . . . . . . . Hover 2 | . . . . . . . 2 . . . Flight 1 | . . . . . . . 1 . . . Utility 25 | 1 2 1 3 2 3 1 4 3 2 3 Device 7 | 1 . 1 1 . . . . 2 . 2 Storage 1 | . 1 . . . . . . . . . Processor 4 | . . . 1 . . 1 1 . 1 . Hackware 8 | . 1 . 1 1 3 . 2 . . . Protection 5 | . . . . 1 . . 1 1 1 1 Artifact . | . . . . . . . . . . . Weapon 28 | . 6 6 5 3 . . 7 1 . . Energy Gun 5 | . 3 2 . . . . . . . . Energy Cannon 11 | . 1 . 3 . . . 6 1 . . Ballistic Gun 2 | . . 2 . . . . . . . . Ballistic Cannon 4 | . 2 . 2 . . . . . . . Launcher 2 | . . 1 . . . . 1 . . . Special Weapon 2 | . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 7 | . . 1 2 . . . 3 1 . . Parts Lost 18 | . 4 1 . 3 3 . . 2 . 5 Power 7 | . 1 . . . 2 . . 1 . 3 Propulsion 3 | . . 1 . 1 1 . . . . . Utility 5 | . 1 . . 1 . . . 1 . 2 Weapon 3 | . 2 . . 1 . . . . . . Highest Loss Streak 3 | . 3 1 . 2 1 . . 2 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 6 5 9 13 13 12 12 14 12 13 12 Power . | 1 1 1 . . . 1 1 1 . . Propulsion 1 | 4 2 2 2 2 2 2 3 . . . Utility 3 | . . . 2 4 4 3 1 3 7 6 Weapon 4 | 1 1 4 6 4 4 4 5 5 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . 5 1 6 2 1 . 3 10 6 14 Power 2 | . 1 . 1 . . . . . . . Propulsion 8 | . 2 . 1 1 . . . 2 . 2 Utility 17 | . 1 . . 1 . . 1 1 5 8 Weapon 19 | . 1 1 4 . 1 . 2 7 1 2 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 87 99 93 96 87 86 80 76 69 56 Engine 8 | . 12 14 9 9 5 7 6 5 5 3 Core 1 | . . . . . 3 . . . 5 5 Treads 14 | . 26 20 6 23 24 30 5 . . . Leg 4 | . 1 . 18 2 . . 15 11 5 2 Wheel 1 | . . 7 2 . . . . . . . Device 6 | . 4 6 7 7 . . . 9 10 12 Storage 8 | . 14 14 9 9 9 7 6 6 5 5 Processor 2 | . . . 5 3 . 1 2 6 5 . Hackware 9 | . 2 7 8 13 9 7 15 15 9 3 Protection 2 | . . . . 1 8 7 6 . 3 5 Energy Gun 3 | . 18 10 4 . . . . . . . Energy Cannon 12 | . . . 12 26 26 23 20 11 4 . Ballistic Gun 2 | . . 13 9 . . . . . . . Ballistic Cannon 2 | . 5 2 . . . . . 1 7 11 Peak Build Rating 101 | 7 9 16 41 44 48 53 66 76 101 78 Average Rating 45 | 6 6 12 32 39 45 50 61 64 87 73 On Entrance 39 | 6 7 9 13 41 42 46 53 65 72 77 Avg Prop Armor Cover (%) 9 | . . 12 19 . . . 5 7 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 12 31 38 47 66 66 66 66 66 62 64 Greatest Support 88 | 20 40 40 60 60 62 88 88 85 75 30 Greatest Overweight (x) 3 | . . 3 3 1 1 . . 1 2 3 Average Overweight (x) . | . . 1 . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 7 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 5 10 14 14 14 14 14 12 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 5 15 15 15 15 15 15 13 13 11 Scrap Engine Consumption 55 | . . . . . . . . 27 17 11 Constructs Created 4 | . . . . . . . . 3 1 . Constructs Modified 15 | . . . . . . . . 6 6 3 Class Distribution -------------------- 29% | Mutant 19% | Gunner 15% | Tank 11% | Commander-Mutant 8% | Construct 7% | Commander-Gunner 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Construct | -5/Garrison Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Matter Collected 2914 | 210 118 481 251 398 198 20 274 116 289 559 Remotely 94 | 54 40 . . . . . . . . . Salvage Created 8609 | 123 671 473 331 1439 2323 74 1152 688 810 525 Parts 459 | 3 47 30 19 86 110 5 48 32 50 29 Haulers Intercepted 11 | . 1 . . . 4 . 5 . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Combat Hostiles Destroyed 171 | . 15 8 6 45 36 1 14 12 17 17 Guns 17 | . 11 4 2 . . . . . . . Cannons 126 | . . 2 4 37 34 1 10 11 11 16 AOE 25 | . 4 2 . 8 1 . 4 . 6 . Classes Destroyed 19 | 2 8 2 1 4 1 . 1 . . . Worker 5 | . 2 . . . 1 . 2 . . . Builder 11 | . 1 . . . 4 . 2 1 3 . Tunneler 1 | 1 . . . . . . . . . . Hauler 11 | . 1 . . . 4 . 5 . 1 . Recycler 3 | 1 . . . . 1 . 1 . . . Mechanic 2 | . 1 . . . 1 . . . . . Operator 3 | . 1 . . . . . 1 . 1 . Watcher 10 | . 3 . 1 . 4 . 1 . 1 . Swarmer 49 | . 7 1 1 16 3 . 3 . 9 9 Grunt 52 | . 8 1 1 9 23 . 1 . 4 5 Brawler 1 | . . . . 1 . . . . . . Duelist 6 | . . . . 2 4 . . . . . Protector 2 | . . . . . 2 . . . . . Sentry 30 | . . . 4 6 5 1 8 3 2 1 Specialist 7 | . . . . 7 . . . . . . Hunter 8 | . . . . 4 1 . 1 . . 2 Programmer 5 | . . . . . . . 1 2 2 . Artisan 1 | . . 1 . . . . . . . . Subdweller 13 | . . 6 . . . . . 7 . . Best Kill Streak 13 | 2 6 4 2 13 10 1 11 3 5 5 Combat Bots Only 13 | . 6 4 2 13 4 1 5 3 5 5 Max Kills in Single Turn 4 | 1 3 2 1 3 2 1 4 1 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 2 . 3 1 . 4 . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Hostile Shots Fired 704 | . 67 15 13 172 90 9 105 26 79 128 Missed 231 | . 22 2 5 55 26 2 49 9 29 32 Hits 473 | . 45 13 8 117 64 7 56 17 50 96 Melee 3 | . . . . 1 2 . . . . . Projectile 470 | . 45 13 8 116 62 7 56 17 50 96 AOE 1 | . . 1 . . . . . . . . Critical Strikes 5 | . . . . 1 1 . . 1 1 1 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 7461 | . 521 390 170 1567 1244 52 654 252 1008 1603 Core 963 | . 67 142 55 198 158 . 85 17 99 142 Absorbed by Shields 117 | . . . . 30 . . . . . 87 Regen/Repaired (Parts) 1468 | . 40 . . 582 211 . . 5 41 589 Core Remaining (%) 56 | 100 . 16 . . 25 . . 85 . . Volleys Fired 508 | 10 64 63 14 83 80 8 43 30 53 60 Largest 3 | 2 2 2 3 3 3 3 3 3 3 2 Hottest 226 | 80 80 120 120 90 90 90 207 120 192 226 Shots Fired 1119 | 18 116 123 42 208 221 12 120 73 105 81 Gun 233 | 18 114 83 18 . . . . . . . Cannon 862 | . 2 24 24 202 221 12 119 73 104 81 Launcher 9 | . . 1 . 6 . . 1 . 1 . Special 15 | . . 15 . . . . . . . . Kinetic 208 | . 2 70 12 6 . . . 1 36 81 Thermal 813 | 8 34 53 30 202 221 12 113 72 68 . Explosive 2 | . . . . . . . 1 . 1 . Electromagnetic 96 | 10 80 . . . . . 6 . . . Robot Hit Streak 25 | 11 7 21 5 13 20 3 12 25 25 10 Robot Miss Streak 4 | 3 4 2 2 3 3 . 3 3 4 3 Penetration Max 2 | . . . . . . . . . 1 2 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 600 | 14 62 52 22 100 133 2 67 35 76 37 Core Hits 332 | 3 35 24 9 59 68 2 37 13 64 18 Critical Kills 6 | . . . . . 4 . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 . . . 4 . . 1 2 1 Meltdown 5 | . . . . . 4 . . 1 . . Destroy 1 | . . . . . . . . . . 1 Blast 2 | . . . . . . . . . 2 . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 19 | . . . . 12 7 . . . . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . 11 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 5 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19178 | 173 1241 968 517 3994 4491 55 2360 1079 2510 1790 Guns 1710 | 170 853 441 246 . . . . . . . Cannons 14070 | . 18 297 271 2857 3970 55 2007 1079 1726 1790 Explosions 3264 | . 370 140 . 1137 480 . 353 . 784 . Melee . | . . . . . . . . . . . Ramming 44 | 3 . . . . 41 . . . . . Kinetic 4203 | . 18 437 165 1091 . . . 27 675 1790 Thermal 12852 | 79 617 531 352 2857 3970 55 1877 1052 1462 . Explosive 1252 | . . . . 46 480 . 353 . 373 . Electromagnetic 827 | 91 606 . . . . . 130 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 2 2 2 2 Average Corruption 1 | . . . . . 1 . 1 2 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . 10 . 2 16 11 10 Message Errors 8 | . . . . . 2 . 1 3 1 1 Matter Fused 12 | . . . . . 3 . . 5 3 1 Heat Flow Errors 8 | . . . . . 1 . 1 2 . 4 Energy Discharges 4 | . . . . . . . . 1 1 2 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . 3 . . 4 4 2 Data Loss (major) 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . . . 1 . Overload Shots 3 | . . . . . 1 . 1 1 . . Overflow Damage 397 | . . . . 113 101 . 27 54 54 48 Projectiles 281 | . . . . 91 34 . 27 54 27 48 Explosions 116 | . . . . 22 67 . . . 27 . Melee . | . . . . . . . . . . . Knockbacks 14 | . . 2 . . . . . . 7 5 Impact . | . . . . . . . . . . . Kinetic 12 | . . 2 . . . . . . 6 4 Secondary 2 | . . . . . . . . . 1 1 Self-Inflicted Damage 191 | . 9 . . 59 35 . 30 . 58 . Shots 5 | . 1 . . 1 1 . 1 . 1 . Rammed 4 | . . . . . 4 . . . . . Targets Rammed 6 | 1 . . . . 5 . . . . . Kicked 1 | 1 . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 536 | 144 288 33 92 66 273 24 306 141 336 536 Average Temperature 95 | 69 87 27 36 20 76 13 66 44 117 190 Received Heat Transfer 1392 | . 42 69 60 231 504 12 114 72 81 207 Effects 11 | . . . . . 3 . . . 1 7 Shutdowns 2 | . . . . . . . . . . 2 Interference 5 | . . . . . 3 . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 1 1 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | 1 1 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 5 | . . . . . 4 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Melted 35 | . . 1 . 7 15 . 6 6 . . Heat Transferred 16032 | 175 1175 850 470 3848 5218 74 2516 1406 300 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Maximum Alert Level 5 | . 1 . 1 5 5 2 2 1 2 3 Low Security (%) 32 | 100 71 . 83 . . . . 83 53 . Level 1 17 | . 28 . 16 4 . . 65 16 36 4 Level 2 15 | . . . . 16 . 100 34 . 9 63 Level 3 8 | . . . . 15 18 . . . . 31 Level 4 16 | . . . . 37 55 . . . . . Level 5 9 | . . . . 26 26 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1907 | 5 269 . 342 1907 1892 670 527 264 494 819 Initial 929 | . . . . 218 929 670 259 188 250 327 Average 644 | 1 142 . 152 1234 1450 622 341 128 200 620 Influence Increases 7392 | 10 500 72 579 1839 1563 51 735 415 1086 542 Destroy 0b10 Robot/C 3540 | . 300 60 280 960 800 20 280 100 400 340 Destroy 0b10 Robot/NC 255 | 10 45 . 10 . 80 . 65 10 35 . Destroy Leader 624 | . 68 . 82 40 196 10 124 . 84 20 Allied During Kill 496 | . . 12 126 64 79 . 78 74 63 . Successful Hack 114 | . 14 . 18 . . 3 22 47 10 . Select Force Hacks 210 | . 30 . . . 30 . . 150 . . Disable Machine 570 | . 15 . 45 105 105 15 120 15 105 45 Anti-Garrison Action 700 | . . . . 500 150 . . . . 50 Destroy Structure 528 | . 13 . 18 125 93 3 46 19 124 87 Advance Influence 250 | . . . . . . . . . 250 . Lose Combat Pursuer 105 | . 15 . . 45 30 . . . 15 . Influence Decreases 6573 | 10 396 176 243 268 1995 955 822 899 618 191 Entered New Map 2701 | . . 51 . 118 978 805 312 296 . 141 Time Decay 2757 | 10 356 125 203 . 542 150 350 563 458 . Lost Part 170 | . 40 . . 30 30 . . 20 . 50 Lost Ally 370 | . . . 40 120 20 . 10 20 160 . Purge Threat 575 | . . . . . 425 . 150 . . . Squads Dispatched 20 | . 3 . 3 . 9 . 1 . 4 . Investigation 6 | . 2 . 2 . 2 . . . . . Extermination 3 | . . . . . . . 1 . 2 . Reinforcement 6 | . 1 . . . 3 . . . 2 . Assault 4 | . . . . . 4 . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Distress Signals 6 | . . . 1 . 4 . . 1 . . Communications Jammed 12 | . . . . . . . 11 . 1 . Distress Signals 12 | . . . . . . . 11 . 1 . Times Spotted 235 | . 24 14 16 45 54 1 18 12 32 19 Peak Tracking Total 10 | . 5 2 5 10 5 1 5 3 6 6 Tactical Retreats 6 | . 1 . . 2 2 . . . 1 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Traps Triggered 17 | . 1 1 . 4 4 . 2 . 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Machines Disabled 48 | . 1 1 3 14 8 1 8 1 7 4 Max in Single Turn 4 | . 1 1 1 2 2 1 1 1 4 1 Garrison Access 3 | . . . . . 1 . 1 . 1 . Garrison Relay 6 | . . . . 5 . . . . . 1 Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired 2 | . . . . . . . 1 1 . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Machines Accessed 49 | . 5 2 6 3 7 1 7 12 6 . Terminals 29 | . 3 . 5 3 4 1 5 4 4 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 10 | . 1 . . . 1 . 1 7 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 4 | . . . 1 . . . 1 . 2 . Total Hacks 120 | . 10 6 21 4 19 1 18 28 13 . Successful 73 | . 5 6 11 1 11 1 12 21 5 . Failed 45 | . 4 . 9 3 8 . 6 7 8 . Catastrophic 7 | . . . 3 1 . . . . 3 . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 65 | . 6 . 14 2 12 . 9 16 6 . Terminals 77 | . 7 . 18 4 10 1 15 11 11 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . Recycling Units 20 | . 1 . . . 3 . 2 14 . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 6 | . . . 3 . . . 1 . 2 . Terminal Hacks 30 | . 1 6 4 1 2 1 7 6 2 . Record 6 | . . 5 . . . . . 1 . . Part Schematic 2 | . . . . . . . 1 1 . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . Prototype ID Bank 5 | . . . 2 . . . 1 1 1 . Open Door 3 | . . . . 1 . . 2 . . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . 1 . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 . . 4 . . Retrieve Components 5 | . . . . . 1 . . 4 . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . 1 . . . 1 . 2 . Unlock Access 2 | . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 27 | . 2 . 6 . 3 . 4 11 1 . Terminals 16 | . 1 . 6 . 1 . 3 4 1 . Botnet 6 | . 1 . 2 . . . 2 . 1 . Operators 1 | . . . . . 1 . . . . . Skim 9 | . . . 4 . . . 1 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . Recycling Units 10 | . 1 . . . 1 . 1 7 . . Reject 1 | . . . . . . . . 1 . . Mask 2 | . . . . . . . 1 1 . . Tunnel 7 | . 1 . . . 1 . . 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 31 | . 3 . 6 1 6 1 5 5 4 . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 2 . . 7 . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Used RIF Installer 2 | . . . . 2 . . . . . . Signal Jammer 1 | . . . . 1 . . . . . . Robots Hacked 7 | . . . . 1 6 . . . . . Non-combat 7 | . . . . 1 6 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 1 7 . . . . . parse_system 1 | . . . . . 1 . . . . . ignore_parts 2 | . . . . . 2 . . . . . purge_threat 2 | . . . . . 2 . . . . . amplify_resonance 1 | . . . . . 1 . . . . . formatsys_low 2 | . . . . 1 1 . . . . . Relay Couplers Released 33 | . . . . 22 3 . 3 . . 5 Machine Destruction 33 | . . . . 22 3 . 3 . . 5 Attached 6 | . . . . 1 3 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Total Allies 23 | . . 7 . 5 1 . 10 . . . Largest Group 10 | . . 7 7 5 4 1 10 10 9 . Highest-Rated Group 173 | . . 133 133 95 77 19 173 173 157 . Highest-Rated Ally 29 | . . 19 19 25 23 19 29 29 29 . Total Orders 4 | . . . . 2 2 . . . . . AID 4 | . . . . 2 2 . . . . . Ally Attacks 210 | . . 12 56 10 34 . 11 29 58 . Total Damage 3001 | . . 204 822 142 673 . 138 368 654 . Kills 27 | . . 2 9 3 6 . 1 2 4 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Turns Passed 12103 | 53 951 2145 460 2023 1557 311 791 1795 1159 858 Spaces Moved 6402 | 19 425 1280 276 935 595 174 442 1255 684 317 Core . | . . . . . . . . . . . Treads 2609 | . 398 496 12 892 595 174 42 . . . Legs 2468 | 19 27 . 187 43 . . 400 1233 386 173 Wheels 861 | . . 784 77 . . . . . . . Hover 442 | . . . . . . . . . 298 144 Flight 22 | . . . . . . . . 22 . . Fastest Speed 104 | 120 120 125 125 130 161 165 123 123 104 120 Average Speed 150 | 120 157 138 130 173 205 165 127 127 138 178 Slowest Speed 281 | 120 160 160 270 250 252 165 165 165 207 281 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 55 89 30 96 63 5 70 98 23 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 7 | . 1 . . . 1 . . 5 . . Known Exits Taken 4 | . . . 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . Scrap Searched 18 | . . 18 . . . . . . . . Spaces Dug 50 | . . 1 . 9 . 3 20 2 3 12 Terrain Destroyed 439 | . 11 24 11 133 97 3 38 19 59 44 Melee 9 | . . . . 9 . . . . . . Projectile 165 | . . 3 11 . 57 3 18 19 10 44 AOE 265 | . 11 21 . 124 40 . 20 . 49 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Gar Total 7895 | 30 589 1526 347 1164 752 188 577 1397 799 526 Wait 593 | . 82 153 22 63 29 2 36 62 22 122 Move 6393 | 18 424 1279 275 934 594 173 441 1254 684 317 Hop . | . . . . . . . . . . . Pick Up 83 | . 4 11 8 8 8 1 13 16 9 5 Fast Attach 38 | 1 2 2 8 1 5 1 8 3 3 4 Attach 24 | . 5 1 3 2 5 1 3 1 2 1 Detach 9 | . . 2 3 . . . 1 2 1 . Swap 60 | . 5 10 3 17 7 1 13 3 . 1 Drop 102 | . 3 5 11 11 10 1 18 25 12 6 Fire 508 | 10 64 63 14 83 80 8 43 30 53 60 Melee 19 | . . . . 12 7 . . . . . Ram . | . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . Crush 5 | . . . . . 5 . . . . . Escape Stasis 28 | . . . . 5 . . . . 13 10 Rewire 27 | . . . . 26 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . . 2 1 . 1 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / DSF) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: [*Fac x2] / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 54 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Lost 3 parts (1p1u1w) 405 | -10/Materials | Central database locked down 426 | -10/Materials | Discovered new exit (range 6) 608 | -10/Materials | Repaired EM Pulse Gun 916 | -10/Materials | Discovered new exit (range 7) 982 | -10/Materials | Discovered new exit (range 5) 1005 | -10/Materials | Entered Subcaves 1006 | -10/Subcaves | Approached by a straggling Scientist 1171 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1174 | -10/Subcaves | Core integrity fell below 50% 1303 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1706 | -10/Subcaves | Visited Clippyterm 1711 | -10/Subcaves | Learned Factory fabricator intel 2024 | -10/Subcaves | Discovered new exit (range 8) 2074 | -10/Subcaves | Visited triangular shrine 2081 | -10/Subcaves | Found Prototype Device 2081 | -10/Subcaves | Identified V3-11A's Pendant 2086 | -10/Subcaves | Befriended Subdweller 2106 | -10/Subcaves | Befriended Subdweller 2111 | -10/Subcaves | Befriended Subdweller 2135 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2137 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2221 | -10/Subcaves | Befriended Subdweller 2269 | -10/Subcaves | Core integrity fell below 20% 2411 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2431 | -10/Subcaves | Befriended Subdweller 2436 | -10/Subcaves | Befriended Subdweller 2436 | -10/Subcaves | Befriended Subdweller 2445 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2507 | -10/Subcaves | Learned 4 Materials zone layouts 2537 | -10/Subcaves | Visited 4L-MR0's lab 2552 | -10/Subcaves | Found Cargo Legs 2814 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3150 | -10/Subcaves | Entered Materials 3150 | -8/Materials | Accompanied by 7 allies 3150 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3151 | -8/Materials | Identified exit to Factory 3447 | -8/Materials | Build established: Gunner 3463 | -8/Materials | Central database locked down 3540 | -8/Materials | Discovered exit to Factory (range 5) 3590 | -8/Materials | Garrison activated, responded to threat 3609 | -8/Materials | Identified exit to Garrison 3610 | -8/Materials | Entered Garrison 3610 | -8/Garrison | Accompanied by 5 allies 3666 | -8/Garrison | Triggered checkpoint 3696 | -8/Garrison | Triggered checkpoint 3745 | -8/Garrison | Destroyed 13 combat bots 3745 | -8/Garrison | Lost 5 allies 3779 | -8/Garrison | Garrison Relay disabled 4088 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Phase Generator disabled 4145 | -8/Garrison | Garrison Relay disabled 4225 | -8/Garrison | Triggered checkpoint 4262 | -8/Garrison | Garrison Relay disabled 4328 | -8/Garrison | Triggered checkpoint 4347 | -8/Garrison | Installed Relay Interface Framework 4379 | -8/Garrison | Garrison Relay disabled 4471 | -8/Garrison | Discovered new exit (range 13) 4552 | -8/Garrison | Triggered checkpoint 4660 | -8/Garrison | Triggered checkpoint 4711 | -8/Garrison | Rescued a captive Derelict 4832 | -8/Garrison | Triggered checkpoint 4834 | -8/Garrison | Discovered new exit (range 11) 5073 | -8/Garrison | Triggered checkpoint 5174 | -8/Garrison | Discovered new exit (range 10) 5206 | -8/Garrison | Triggered checkpoint 5272 | -8/Garrison | Triggered checkpoint 5407 | -8/Garrison | Garrison Relay disabled 5550 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5633 | -8/Garrison | Entered Materials 5633 | -8/Materials | Accompanied by 4 allies 5674 | -8/Materials | Core integrity fell below 50% 5678 | -8/Materials | Build established: Commander-Tank 6335 | -8/Materials | Build established: Tank 6433 | -8/Materials | First assault squad dispatched 7151 | -8/Materials | Discovered exit to Factory (range 8) 7190 | -8/Materials | Entered Factory 7190 | -7/Factory | Accompanied by 1 ally 7190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7191 | -7/Factory | Loaded intel: 6 fabricator locations 7305 | -7/Factory | Discovered new exit (range 15) 7325 | -7/Factory | Identified exit to DSF 7497 | -7/Factory | Identified exit to Storage 7501 | -7/Factory | Entered Storage 7501 | -7/Storage | Accompanied by 1 ally 7578 | -7/Storage | Attached Cargo Legs, gained temporary slots: Utility x2 7833 | -7/Storage | Discovered new exit (range 13) 8042 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8259 | -7/Storage | Used back door to open Recycling access 8292 | -7/Storage | Entered Recycling 8292 | -7/Recycling | Accompanied by 10 allies 8483 | -7/Recycling | Build established: Commander-Gunner 8497 | -7/Recycling | Discovered new exit (range 16) 8920 | -7/Recycling | Entered Scraplab 8940 | -7/Recycling | Found Prototype Device 8940 | -7/Recycling | Identified Scrap Engine 9275 | -7/Recycling | Build established: Commander-Mutant 10087 | -7/Recycling | Entered Factory 10087 | -5/Factory | Accompanied by 9 allies 10087 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10120 | -5/Factory | Discovered new exit (range 11) 10325 | -5/Factory | Discovered new exit (range 16) 11246 | -5/Factory | Identified exit to Garrison 11246 | -5/Factory | Entered Garrison 11382 | -5/Garrison | Triggered checkpoint 11423 | -5/Garrison | Garrison Relay disabled 11442 | -5/Garrison | Build established: Construct 11667 | -5/Garrison | Triggered checkpoint 11824 | -5/Garrison | Triggered checkpoint 11930 | -5/Garrison | Discovered new exit (range 10) 12096 | -5/Garrison | Triggered checkpoint 12104 | -5/Garrison | Self-destructed Last Messages --------------- 11909_ Acquired 4 matter. 11912_ Acquired 58 matter. 11930_ EXIT=FOUND 11978_ System corrupted: Energy discharge (-35). 11978_ Acquired 21 matter. 11979_ Acquired 65 matter. 11984_ Acquired 9 matter. 12016_ Arm. Scrap Engine consumes VTOL Module. 12019_ Acquired Lgt. Nuclear Core. 12034_ System corrupted: Component data lost. 12054_ Scrap Engine modifies FC-Cooled Exoskeleton: Support -12, Max Integrity -148. 12087_ Dropped Carbon-fiber Leg. 12089_ Arm. Scrap Engine consumes Carbon-fiber Leg. 12092_ Acquired Carbon-fiber Leg. 12096_ Garrison Door breached. 12096_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ???????????????????????????#"####### < #?????????? | | ??????????????????????????## ##????????? | | ??????????????????????????#" "#????????? | | ??????????????????????????## ########"##????????? | | ???????????????????????????# #???????##?????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# ########???????????? | | ???????????????????????????# ##"""""#???????????? | | ???????????????????????????# "## #????????????? | | ????????????????############[["## ####"##??????? | | ????????????????# % [ ^ #??????? | | ????????????????# * ^ "#?????? | | ????????????????# ########" #"# % ########?????? | | ????????????????# ???????## ### #????????????? | | ????????????????# ????????# #?#####????????????? | | ????????????????# ????????# #??????????????????? | | ????????????????# ????????# #??????????????????? | | ????????????????# #???????# #??????????????????? | | ???????#### s ## "#??????# #??????????????????? | | ?????? s #;###### ###????????????????? | | ??????? s s ; #????????????????? | | ????????? @ ###????????????????? | | ?????? ???# ## #;######;;#??????????????????? | | ?????# ## ## ###????# ##??????????????????? | | ?????" ###### #???????????????????? | | ?????" " #???????????????????? | | ?????" % ########???????????????????? | | ?????" % * ## #???????????#####???????? | | ?????# ## ##=%=#### #???????????#"# #???????? | | ??????????# ## = [#?# #???????????#" !#???????? | | ????? *=###"#???????????#! #???????? | | ????? # #???????????#"! #???????? | | ?????# #### #???????????#"# #???????? | | ?????## ##""""## ##??# #???????????### #???????? | | ???????????????#" "#??# #?????????????# ###?????? | | ???????????????## #???# ##??????????### #?????? | | ????????????????# #???# "#??????????# " #?????? | | ????????????????# #???# "#???#########" #?????? | | ????????????????# #??## "#???# # ###?????? | | ????????????????# #??#" !#???# ##### ## #???????? | | ????????????????# #####""#???# #???# ?# #???????? | | ?????????????#### ##### #???#??# #???????? | | ?????????????# + """##+######## ###?????? | | ?????????????# #########% =[= =% " #?????? | | ?????????????# !#??????# ####"#############?????? | | ?????????????# !#??????# #??## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 27 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Hvy. Flak Cannon | -7/Storage | Hacked Neutrino Core | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 11% | -10/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Satisfying Challenges ------------ None Game ------ Seed LongswordPersonalSource Manual? 0 Play Time 01:32:59 Cumulative 452.1 hours Start 2026.05.08 @ 16:32:04 End 2026.05.09 @ 04:51:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 359 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf26095-71fd-47de-8162-664c2ffd4384