Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 18:27:08 Player: ThatBishHoly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (938) 938 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2728 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 59/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Core Shielding > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Aluminum Leg Targeting Computer High-powered Tractor Beam Improved Light Cannon Improved Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Improved Sensor Array Processor Visual Processing Unit Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 4 4 18 11 Power 4 | . 1 2 1 Engine 3 | . 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 9 1 Treads . | . . . . Leg 10 | 2 . 7 1 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 1 5 Device 5 | . 1 1 3 Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 1 6 4 Energy Gun 5 | 1 . 4 . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 27 | . . 9 18 Power 4 | . . 2 2 Propulsion 9 | . . 4 5 Utility 6 | . . . 6 Weapon 8 | . . 3 5 Highest Loss Streak 14 | . . 7 14 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 76 84 74 Engine 9 | . 14 10 5 Leg 28 | . 28 29 27 Wheel 1 | . . 1 . Device 9 | . 4 11 8 Processor 3 | . . . 11 Protection 8 | . 1 11 6 Energy Gun 13 | . 14 13 11 Launcher 5 | . 10 6 . Naked Turns . | . . . . Heaviest Build 18 | 4 10 15 18 Greatest Support 52 | 20 20 52 52 Greatest Overweight (x) 4 | . . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 4 5 5 Average Carried 3 | . 1 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 4 5 1 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 610 | 194 . 242 174 Remotely 104 | . . . 104 Salvage Created 990 | . 13 480 497 Parts 78 | . 3 47 28 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . . 11 8 Guns 9 | . . 4 5 Cannons 1 | . . . 1 AOE 7 | . . 7 . Classes Destroyed 9 | . 1 7 1 Worker 5 | . . 3 2 Builder 1 | . . . 1 Hauler 1 | . . 1 . Mechanic 2 | . . 1 1 Operator 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 2 | . . 2 . Grunt 12 | . . 5 7 Sentry 5 | . . 4 1 Best Kill Streak 8 | . 1 8 7 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 242 | . . 109 133 Missed 70 | . . 32 38 Damage Taken 2778 | . . 987 1791 Core 791 | . . 237 554 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 35 15 Core Remaining (%) 80 | 100 100 40 . Volleys Fired 77 | . 1 50 26 Largest 2 | . 1 2 2 Hottest 90 | . 30 90 90 Shots Fired 103 | . 1 62 40 Gun 66 | . . 33 33 Cannon 7 | . . . 7 Launcher 13 | . 1 12 . Special 17 | . . 17 . Kinetic 7 | . . . 7 Thermal 40 | . . 40 . Explosive 13 | . 1 12 . Electromagnetic 43 | . . 10 33 Robot Hit Streak 11 | . 1 6 11 Robot Miss Streak 5 | . . 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . 1 34 36 Core Hits 68 | . 1 38 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 6 | . . . 6 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2328 | . 42 1214 1072 Guns 884 | . . 346 538 Cannons 68 | . . . 68 Explosions 1204 | . 42 816 346 Melee 98 | . . . 98 Ramming 62 | . . 40 22 Kinetic 68 | . . . 68 Thermal 692 | . . 346 346 Explosive 758 | . 42 716 . Electromagnetic 650 | . . 112 538 Impact 98 | . . . 98 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 110 | . . 78 32 Projectiles . | . . . . Explosions 88 | . . 78 10 Melee 22 | . . . 22 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 275 | . 1 225 49 Shots 8 | . 1 5 2 Rammed 6 | . . 2 4 Targets Rammed 33 | . . 23 10 Kicked 27 | . . 21 6 Crushed . | . . . . Highest Temperature 399 | . . 96 399 Average Temperature 109 | . . 25 180 Received Heat Transfer 1035 | . . 153 882 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . 1 4 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1366 | . . 866 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 280 | . 27 280 191 Initial 53 | . . 11 53 Average 85 | . 13 115 76 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 92 100 Level 1 4 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 1 26 24 Peak Tracking Total 9 | . 1 7 9 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 2 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . . 6 7 Successful 10 | . . 5 5 Failed 3 | . . 1 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 2 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Robot Analysis 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1743 | 66 268 965 444 Spaces Moved 1046 | 53 205 564 224 Core 107 | 15 . 16 76 Treads . | . . . . Legs 870 | 38 205 479 148 Wheels 69 | . . 69 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 50 Average Speed 114 | 100 120 117 105 Slowest Speed 250 | 120 120 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 22 | 3 26 32 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 106 | . 5 91 10 Melee . | . . . . Projectile . | . . . . AOE 106 | . 5 91 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1469 | 66 226 793 384 Wait 229 | 5 10 113 101 Move 1043 | 52 204 563 224 Hop . | . . . . Pick Up 31 | 5 6 15 5 Fast Attach 7 | . . 6 1 Attach 25 | 4 4 8 9 Detach 1 | . 1 . . Swap 5 | . . 4 1 Drop 12 | . . 11 1 Fire 77 | . 1 50 26 Melee 6 | . . . 6 Ram 6 | . . 2 4 Kick 27 | . . 21 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x2 1053 | -9/Materials | Build established: Scavenger-Mutant 1087 | -9/Materials | Core integrity fell below 50% 1117 | -9/Materials | Lost 7 parts (1p4n2w) 1176 | -9/Materials | Discovered new exit (range 15) 1300 | -9/Materials | Entered another Materials area 1300 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1353 | -8/Materials | Build established: Mutant 1613 | -8/Materials | Crushed by falling debris 1649 | -8/Materials | Core integrity fell below 50% 1691 | -8/Materials | Lost 14 parts (2p5n3u4w) 1737 | -8/Materials | Core integrity fell below 20% 1744 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01703_ System corrupted: Matter fused (-10). 01707_ Drone sends a signal. 01709_ W-25 Informer sends out distress signal. 01722_ Critical hit (Burn: +37). 01724_ Slug penetrates Wall. 01728_ ECM Suite destroyed. 01730_ Acquired Great Maul. 01731_ EM Pulse Cannon destroyed. 01737_ Destroyed Imp. Heat Sink. 01737_ G-47 Trooper system corrupted by crushing effect. 01737_ G-47 Trooper IFF system glitched. 01738_ G-47 Trooper system terminally corrupted. 01738_ Aluminum Leg fried. 01738_ Slug penetrates Wall. 01743_ Broken Targeting Computer destroyed. 01743_ Visual Processing Unit destroyed. 01743_ System corrupted by crushing effect (+2). 01743_ System corrupted by crushing effect (+1). 01744_ Slug penetrates Wall. 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"?? !?????? | | ???????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSwarmGun Manual? 0 Play Time 00:32:47 Cumulative 22.4 hours Start 2024.07.05 @ 17:53:58 End 2024.07.05 @ 18:27:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x17 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7072d0f1-d306-49ad-a7fa-f4876b3f0791