Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 17:36:41 Player: H3-MLN Result: Destroyed by TF-YIB(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1291) 1291 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 3921 Bonus ------- Follower Combat Kills 67 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -132 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 126/140 System Corruption 0% Temperature Cool (53) Movement Walking (120) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Armored Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- High-capacity Storage Unit Matter Compressor (203) Experimental Terrain Scanner Trap Extractor (3/4 Vortex) Trap Extractor (4/4 Blade) Heavy Plasma Cannon Rocket Launcher CPS Tube (2) Multitool Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Thermal Lance > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Overtuned Titanium Leg High-capacity Storage Unit Matter Compressor Experimental Terrain Scanner Hardened Light Armor Plating Trap Extractor Trap Extractor Heavy Plasma Cannon Rocket Launcher CPS Tube Multitool Maul DRS Beacon [Rating: 30] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Maul Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Maul Piercing Weapon Thermal Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 55 | 7 15 2 15 3 13 Power 9 | 1 3 . 2 . 3 Engine 7 | 1 3 . 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 1 2 4 . 3 Treads . | . . . . . . Leg 12 | 2 1 2 4 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 5 . 1 2 4 Device 6 | 1 3 . . . 2 Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 20 | 2 6 . 8 1 3 Energy Gun 1 | . . . 1 . . Energy Cannon 4 | . . . 3 . 1 Ballistic Gun 10 | 2 5 . 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . 2 . . . . Parts Lost 6 | . 1 . 3 . 2 Power 1 | . 1 . . . . Propulsion 3 | . . . 2 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 2 . 2 To Critical Strikes . | . . . . . . Average Backups 9 | 1 10 14 14 15 7 Power . | . 1 2 1 1 . Propulsion . | . 2 2 1 1 . Utility 4 | . 4 6 5 6 4 Weapon 2 | . 2 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 58 | . 4 . 4 1 49 Power 6 | . . . 2 . 4 Propulsion 10 | . . . . . 10 Utility 22 | . 1 . 1 . 20 Weapon 15 | . 3 . 1 1 10 Tool/Special 5 | . . . . . 5 Average Slot Usage (%) 93 | . 99 100 99 100 89 Engine 6 | . 14 14 14 14 2 Core 6 | . . . . . 10 Leg 27 | . 28 28 27 28 28 Device 7 | . 14 14 9 . 7 Storage 10 | . 14 14 14 14 9 Protection 3 | . . . 4 14 2 Energy Cannon 3 | . . . 15 13 . Ballistic Gun 6 | . 26 28 9 13 1 Impact Weapon 8 | . . . . . 13 Special Melee Weapon 8 | . 1 . . . 12 Peak Build Rating 30 | 7 16 12 21 21 30 Average Rating 17 | 4 9 12 16 20 19 On Entrance 11 | . 7 12 12 21 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 63 | 15 36 34 48 61 63 Greatest Support 29 | 20 20 20 25 20 29 Greatest Overweight (x) 3 | . 1 1 2 3 2 Average Overweight (x) . | . . 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 14 | 7 11 15 15 19 14 Most Carried 20 | 3 15 15 15 20 20 Average Carried 10 | 1 10 14 14 19 8 Final Capacity 20 | 8 15 15 15 20 15 Final Carried 20 | 3 15 15 15 20 11 Class Distribution -------------------- 54% | Mutant 45% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Mutant | -10/Subcaves Trapper-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 3115 | 282 562 167 465 260 1379 Remotely . | . . . . . . Salvage Created 2139 | 109 580 320 887 119 124 Parts 106 | 7 30 13 44 6 6 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 63 | . . . . . 63 Retrieved Matter 1703 | . . . . . 1703 Parts Self-Destructed 22 | . . . 21 . 1 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 33 | . 8 4 19 . 2 Guns 16 | . 8 4 4 . . Cannons 9 | . . . 7 . 2 AOE 6 | . . . 6 . . Classes Destroyed 15 | 2 4 1 5 1 2 Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Tunneler 2 | 1 1 . . . . Hauler 1 | . 1 . . . . Recycler 7 | 1 3 2 . 1 . Turret 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 8 | . 3 2 3 . . Grunt 8 | . 5 2 1 . . Sentry 1 | . . . 1 . . Artisan 2 | . . . 2 . . Cobbler 1 | . . . 1 . . Subdweller 15 | . . . 15 . . Ranger 1 | . . . . . 1 Scrapper 1 | . . . . . 1 Best Kill Streak 4 | 2 3 4 3 1 2 Combat Bots Only 3 | . 3 2 3 . 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 200 | . 43 13 101 . 43 Missed 53 | . 9 6 30 . 8 Hits 147 | . 34 7 71 . 35 Melee 1 | . . . . . 1 Projectile 146 | . 34 7 71 . 34 AOE 1 | . . . 1 . . Critical Strikes 6 | . . . 2 . 4 Damage Taken 2000 | . 394 67 981 . 558 Core 258 | . 41 22 129 . 66 Absorbed by Shields 178 | . . 27 151 . . Regen/Repaired (Parts) 88 | . 88 . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 151 | 2 44 14 61 15 15 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 40 40 40 160 103 113 Shots Fired 272 | 4 88 28 108 24 20 Gun 183 | 4 88 28 48 8 7 Cannon 82 | . . . 55 16 11 Launcher 5 | . . . 5 . . Special 2 | . . . . . 2 Kinetic 175 | 4 88 28 40 8 7 Thermal 90 | . . . 63 16 11 Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 2 9 5 15 8 7 Robot Miss Streak 4 | 1 4 1 3 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 163 | 3 53 18 64 11 14 Core Hits 70 | 3 25 11 26 2 3 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Meltdown 2 | . . . 2 . . Melee Attacks 15 | . 3 . . 1 11 Thermal 3 | . . . . . 3 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 3 . . 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3477 | 37 663 226 2051 247 253 Guns 1619 | 37 661 226 558 75 62 Cannons 1160 | . . . 900 165 95 Explosions 593 | . . . 593 . . Melee 91 | . . . . . 91 Ramming 14 | . 2 . . 7 5 Kinetic 1512 | 37 661 226 451 75 62 Thermal 1267 | . . . 1007 165 95 Explosive 593 | . . . 593 . . Electromagnetic . | . . . . . . Impact 91 | . . . . . 91 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 3 | . 3 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 120 | . 11 18 49 42 . Message Errors 23 | . 5 2 11 5 . Matter Fused 34 | . 3 7 14 10 . Heat Flow Errors 12 | . 1 3 3 5 . Energy Discharges 19 | . 2 3 7 7 . Parts Fused 2 | . . . 2 . . Data Loss (minor) 15 | . . 3 4 8 . Data Loss (major) 7 | . . . 2 5 . Misfires 5 | . . . 4 1 . Alerts 2 | . . . 1 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . 52 5 . Projectiles 19 | . . . 14 5 . Explosions 38 | . . . 38 . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . . . 75 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 4 | . 1 . . 2 1 Kicked 4 | . 1 . . 2 1 Crushed . | . . . . . . Highest Temperature 371 | . 236 162 204 255 371 Average Temperature 78 | . 60 69 59 52 141 Received Heat Transfer 752 | . 147 28 238 . 339 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 12 | . . . 9 . 3 Heat Transferred 1692 | . . . 1346 222 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 106 | 5 77 106 . 51 . Initial . | . . . . . . Average 9 | . 8 18 . 7 . Influence Increases 950 | 10 290 172 185 293 . Destroy 0b10 Robot/C 380 | . 160 100 120 . . Destroy 0b10 Robot/NC 75 | 10 40 15 . 10 . Destroy Leader 78 | . 48 20 10 . . Allied During Kill 47 | . . 22 25 . . Successful Hack 61 | . 27 . . 34 . Select Force Hacks 240 | . . . . 240 . Disable Machine 15 | . . 15 . . . Destroy Structure 9 | . . . . 9 . Lose Combat Pursuer 45 | . 15 . 30 . . Influence Decreases 950 | 10 290 172 185 293 . Time Decay 920 | 10 280 172 165 293 . Lost Ally 30 | . 10 . 20 . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 16 5 24 . 12 Peak Tracking Total 6 | . 4 3 4 . 6 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts 48 | . 48 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 13 | . 13 . . . . Reused . | . . . . . . Traps Extracted 9 | . 9 . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 8 | . 8 8 8 8 8 Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 6 | . . 1 3 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 27 | . 9 . 2 14 2 Terminals 14 | . 8 . . 6 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 8 | . . . . 8 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 75 | . 26 . 6 37 6 Successful 50 | . 10 . 6 28 6 Failed 24 | . 15 . . 9 . Catastrophic 4 | . 2 . . 2 . Database Lockouts 1 | . 1 . . . . Manual 36 | . 12 . . 24 . Terminals 41 | . 23 . . 18 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 19 | . . . . 19 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 7 . 6 4 6 Record 5 | . . . 5 . . Part Schematic 2 | . 1 . . 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 5 | . . . . . 5 Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Proto ID Catalog 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 9 | . . . . 9 . Report Inventory 8 | . . . . 8 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 1 . . 15 . Terminals 8 | . 1 . . 7 . Assimilate 1 | . 1 . . . . Botnet 2 | . . . . 2 . Skim 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . 8 . Tunnel 8 | . . . . 8 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 . . 11 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked 5 | . 2 . . 1 2 Non-combat 3 | . 2 . . 1 . Combat 2 | . . . . . 2 Robot Hacks Applied 5 | . 2 . . 1 2 parse_system 5 | . 2 . . 1 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 10 | . 1 6 . . 3 Largest Group 6 | . 1 6 6 . 2 Highest-Rated Group 172 | . 10 112 112 . 172 Highest-Rated Ally 122 | . 10 31 31 . 122 Total Orders 6 | . . . . . 6 STAY 3 | . . . . . 3 FOLLOW 3 | . . . . . 3 Ally Attacks 30 | . . 3 14 . 13 Total Damage 641 | . . 18 139 . 484 Kills 5 | . . 1 1 . 3 Allies Corrupted . | . . . . . . Allies Melted 7 | . . . . . 7 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 812 | 10 802 . . . . Seismic 812 | 10 802 . . . . Robot Analysis Total 5 | . . . . . 5 Derelict Logs Recovered 8 | . . 1 2 . 5 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 21520 | 74 1939 741 2769 2189 13808 Spaces Moved 9335 | 49 822 365 1282 674 6143 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 9330 | 44 822 365 1282 674 6143 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 105 Average Speed 186 | 112 139 190 197 307 178 Slowest Speed 330 | 120 190 190 260 330 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 75 | 4 94 92 85 90 90 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 14 | . . . 2 9 3 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 2 4 . 4 Spaces Dug 15 | . . . 8 5 2 Terrain Destroyed 52 | . . . 38 9 5 Melee 1 | . . . . . 1 Projectile 16 | . . . 3 9 4 AOE 35 | . . . 35 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 13153 | 60 1522 386 1413 766 9006 Wait 3230 | . 546 2 12 63 2607 Move 9330 | 48 821 364 1281 673 6143 Hop . | . . . . . . Pick Up 125 | 3 18 1 13 6 84 Fast Attach 29 | 7 7 . 5 1 9 Attach 18 | . 1 . 3 . 14 Detach 10 | . 1 . . . 9 Swap 48 | . 18 2 15 3 10 Drop 145 | . 14 3 23 2 103 Fire 151 | 2 44 14 61 15 15 Melee 15 | . 3 . . 1 11 Ram . | . . . . . . Kick 4 | . 1 . . 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 48 | . 48 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Repaired Assault Rifle 643 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 7) 2014 | -10/Materials | Entered Mines 2099 | -10/Mines | Discovered new exit (range 5) 2135 | -10/Mines | Build established: Trapper-Mutant 2144 | -10/Mines | Discovered new exit (range 15) 2156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2681 | -10/Mines | Learned 8 Materials zone layouts 2711 | -10/Mines | Received a Mining Laser from a helpful Derelict 2734 | -10/Mines | Discovered new exit (range 10) 2755 | -10/Mines | Entered Subcaves 2755 | -10/Subcaves | Accompanied by 6 allies 2760 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2797 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2890 | -10/Subcaves | Visited Clippyterm 2896 | -10/Subcaves | Learned location of Section 7 (-3) 2896 | -10/Subcaves | Learned 40 Factory zone layouts 3479 | -10/Subcaves | Discovered new exit (range 6) 3483 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3521 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3530 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3579 | -10/Subcaves | Learned Materials interactive machine intel 3739 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4090 | -10/Subcaves | Discovered new exit (range 12) 4327 | -10/Subcaves | Discovered new exit (range 10) 4445 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4639 | -10/Subcaves | Core integrity fell below 50% 5011 | -10/Subcaves | A Subdweller sparked back to life 5062 | -10/Subcaves | Found Prototype Processor 5293 | -10/Subcaves | Visited 4L-MR0's lab 5301 | -10/Subcaves | Identified Rainbow Chip 5344 | -10/Subcaves | Found Flightbrick 5524 | -10/Subcaves | Entered Recycling 6352 | -9/Recycling | Discovered new exit (range 8) 7335 | -9/Recycling | Learned 4 Materials zone layouts 7381 | -9/Recycling | Learned 2 Materials zone layouts 7417 | -9/Recycling | Learned location of Zion (-7) 7443 | -9/Recycling | Learned Materials stockpile data 7460 | -9/Recycling | Learned location of 1 exit from Storage 7467 | -9/Recycling | Learned Storage stockpile data 7486 | -9/Recycling | Learned 2 Materials zone layouts 7513 | -9/Recycling | Learned Storage trap positions 7552 | -9/Recycling | Learned Materials interactive machine intel 7598 | -9/Recycling | Scanned before Scraplab entrance 7673 | -9/Recycling | Entered Scraplab 7694 | -9/Recycling | Discovered new exit (range 2) 7713 | -9/Recycling | Entered Scraptown 7713 | -9/Scraptown | System corruption cleaned by C-Scrubber 8056 | -9/Scraptown | Visited Fellowship of the Rings 8113 | -9/Scraptown | Visited TADAMA 8134 | -9/Scraptown | Visited SPCMW 8201 | -9/Scraptown | Visited Comm Corps 8321 | -9/Scraptown | Visited Awakened 8443 | -9/Scraptown | Discovered new exit (range 11) 9113 | -9/Scraptown | Visited UFD Registry 9113 | -9/Scraptown | Registered with UFD as "Softcore" 9165 | -9/Scraptown | Visited Derelict Rescue Squad 9261 | -9/Scraptown | Visited Infowarlord's Domain 9295 | -9/Scraptown | Visited Junk Repository 9360 | -9/Scraptown | Visited Scrap Suit Storage 9396 | -9/Scraptown | Visited Analyses Database 9440 | -9/Scraptown | Visited Science Guys 9523 | -9/Scraptown | Visited Observation Area 9573 | -9/Scraptown | Visited Botcube Research 9614 | -9/Scraptown | Visited Junk Repository 10511 | -9/Scraptown | Build established: Mutant 11169 | -9/Scraptown | Delivered Scrap Shield to a Scientist 12843 | -9/Scraptown | Found Botcube 14868 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 14873 | -9/Scraptown | Learned location of 1 exit from Research 14875 | -9/Scraptown | Learned location of Warlord (-4) 14881 | -9/Scraptown | Learned Factory emergency access door positions 15775 | -9/Scraptown | Found Scrap Suit 16450 | -9/Scraptown | Botcube activated 16466 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 20246 | -9/Scraptown | Found Exp. Terrain Scanner 20452 | -9/Scraptown | Build established: Trapper-Mutant 20472 | -9/Scraptown | Found DRS Beacon 20565 | -9/Scraptown | Attached CPS modules to *Scrapwarden. 20834 | -9/Scraptown | Met Optimus 20834 | -9/Scraptown | Accepted into 0bPrime 21234 | -9/Scraptown | Civil war broke out across Scraptown 21240 | -9/Scraptown | Found Thermal Lance 21316 | -9/Scraptown | Lost 5 allies 21317 | -9/Scraptown | Found Lrg. Botcube 21328 | -9/Scraptown | Lrg. Botcube activated 21336 | -9/Scraptown | Attached CPS modules to Large Mutated Botcube. 21356 | -9/Scraptown | Lrg. Botcube completed mutation into flying form, armed with 1 melee weapon. 21363 | -9/Scraptown | Found Lrg. Botcube 21425 | -9/Scraptown | Lost 3 allies 21454 | -9/Scraptown | Optimus destroyed in the chaos of civil war 21455 | -9/Scraptown | Discovered new exit (range 8) 21456 | -9/Scraptown | Core integrity fell below 20% 21489 | -9/Scraptown | Lrg. Botcube activated 21493 | -9/Scraptown | Lrg. Botcube completed mutation into hovering form (unarmed). 21521 | -9/Scraptown | Destroyed by TF-YIB(j) with Overtuned Pulse Rifle Last Messages --------------- 21488_ Critical hit (Burn: +37). 21489_ Lrg. Botcube begins transforming into Large Mutated Botcube. 21491_ The unstable cave ceiling collapses. 21491_ 33 Matter crushed. 21493_ Lrg. Botcube completes transformation. 21494_ Destroyed Melee Analysis Suite. 21496_ 5E-LQ6(l) switches sides. 21498_ A0-GWO(g) Unknown Energy Gun severed. 21502_ Large Mutated Botcube suffers critical hit (Burn). 21504_ 5E-LQ6(l) destroyed. 21509_ O4-MQS(g) destroyed. 21512_ TF-YIB(j) heat spikes uncontrollably. 21513_ TF-YIB(j) heat damages Lgt. Deuterium Engine. 21514_ Critical hit (Burn: +50). 21517_ QN-QHZ(E) destroyed. 21517_ Hrd. Light Armor Plating destroyed. 21517_ Critical hit (Burn: +50). 21517_ VSS Leg destroyed. 21520_ Kicked BJ-D9T(x) out of the way. 21521_ Acquired 35 matter. 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"##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Titanium Leg | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 12% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSmallShredder Manual? 0 Play Time 01:40:40 Cumulative 1079.5 hours Start 2025.11.19 @ 15:33:37 End 2025.11.19 @ 17:36:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 381 Adventurer 4 Explorer 1 Win Type - Total 23 Types 13/3/1/2/0/1/0/0/2/1 Lore% 96 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed9af27-d5ff-4fa0-b18b-553764d0e356