Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 17:48:20 Player: Ceorik Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (136) 680 Value Destroyed (5033) 5033 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (621) 621 TOTAL SCORE: 14654 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Force Field Trap Reconfigurator Quantum Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Melee Analysis Suite Nanoactuators Improved Phase Shifter Improved Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Coil Gun Micro-nuke Launcher > --- INVENTORY -------- Heavy Siege Treads Improved Matter Compressor Layered Medium Armor Plating Authchip [R/Combat] Authchip [Device] Trap Reconfigurator Tesla Rifle Disruptor Cannon Disruptor Cannon Coil Gun Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 114] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . . . 4 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . . Utility 8 | . . . . . 2 2 . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 7 6 5 1 . 18 2 . 7 5 3 3 6 6 1 4 10 30 6 3 Power 14 | 1 2 . 1 . 1 . . 1 1 . 1 . . . 2 1 2 1 . Engine 10 | 1 2 . . . 1 . . 1 1 . 1 . . . 1 . 1 1 . Core 2 | . . . 1 . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 33 | 2 . . . . 6 . . 2 . 1 1 2 2 . . 5 11 1 . Treads 16 | 2 . . . . 3 . . 2 . . 1 . 1 . . 1 6 . . Leg 2 | . . . . . 1 . . . . . . . . . . . . 1 . Wheel 9 | . . . . . 2 . . . . 1 . 2 1 . . . 3 . . Hover 5 | . . . . . . . . . . . . . . . . 3 2 . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 47 | 2 2 1 . . 5 2 . 3 3 2 1 2 4 1 2 2 10 3 2 Device 22 | 1 . . . . 3 . . 1 2 . 1 2 2 1 . . 5 2 2 Storage 3 | 1 1 . . . . . . . . . . . . . 1 . . . . Processor 7 | . 1 1 . . 1 . . 1 . . . . 1 . . . 2 . . Hackware 3 | . . . . . . . . . . . . . . . . . 3 . . Protection 12 | . . . . . 1 2 . 1 1 2 . . 1 . 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 4 . . 6 . . 1 1 . . 2 . . . 2 7 1 1 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 1 . . . 2 . . . . 2 . . Ballistic Gun 9 | 2 1 2 . . . . . . . . . . . . . . 3 . 1 Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . . 4 . 1 . . Parts Lost 59 | . 1 . . . 3 . 1 . . 1 . . 5 1 . 10 13 4 20 Power 6 | . 1 . . . . . . . . . . . . . . . 3 . 2 Propulsion 19 | . . . . . 1 . 1 . . 1 . . 2 . . 6 4 1 3 Utility 27 | . . . . . 1 . . . . . . . 3 1 . 4 5 3 10 Weapon 7 | . . . . . 1 . . . . . . . . . . . 1 . 5 Highest Loss Streak 14 | . 1 . . . 1 . 1 . . 1 . . 5 1 . 5 6 3 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 2 . 1 Average Backups 13 | 2 13 14 14 12 12 12 13 14 14 15 15 14 14 14 14 14 13 12 13 Power 1 | . 2 2 1 1 . 2 2 2 2 2 2 1 1 2 1 1 . . . Propulsion . | 1 2 2 2 2 1 . . . . . . . . . . . . . . Utility 5 | . 3 4 5 5 5 6 7 7 8 9 9 8 8 7 8 6 5 4 4 Weapon 5 | . 4 5 5 4 3 4 4 4 4 4 4 4 5 5 4 5 6 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 7 7 1 . 4 . . 4 4 1 1 . 2 . 3 1 1 . 12 Power 7 | . . 3 . . 1 . . . 2 . . . . . 1 . . . . Propulsion 3 | . 2 . . . . . . . . . . . 1 . . . . . . Utility 19 | . 2 2 . . 2 . . 2 2 1 1 . 1 . 2 . . . 4 Weapon 19 | . 3 2 1 . 1 . . 2 . . . . . . . 1 1 . 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 80 100 95 99 91 98 100 99 100 98 98 100 90 83 82 80 70 Engine 7 | . 14 14 . . 5 7 7 7 7 7 7 11 11 11 11 5 1 7 7 Core 2 | . . . 13 14 3 . . . . . . . . . . 4 3 . . Treads 16 | . 27 28 28 28 22 15 10 13 15 15 15 11 10 11 11 5 10 11 8 Wheel 6 | . . . . . 5 15 15 15 15 14 15 15 16 17 17 1 2 . . Device 9 | . 5 . . . . 10 7 14 14 15 15 17 21 17 14 5 10 11 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 6 10 8 Processor 13 | . 8 14 14 14 18 15 15 15 15 15 15 11 11 17 17 11 16 15 13 Hackware 1 | . . . . . . . . . . . . . . . . . 6 5 4 Protection 5 | . . . . . 8 11 10 7 7 7 7 10 5 5 7 17 5 4 3 Energy Gun 1 | . . . . . 2 15 15 13 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 7 7 7 5 5 5 1 4 2 . . Ballistic Gun 8 | . 27 26 . 28 10 . . . . . . . . . . . 4 9 8 Slashing Weapon 2 | . . . . . . . . . 7 7 7 5 5 5 . 4 . . . Peak Build Rating 114 | 7 8 14 16 16 34 39 34 45 49 44 45 61 63 61 64 81 114 107 102 Average Rating 46 | 4 7 9 12 16 25 35 31 38 42 43 44 58 60 60 53 68 95 96 81 On Entrance 42 | . 7 8 14 16 16 29 39 30 40 44 44 45 61 61 61 64 78 100 102 Avg Prop Armor Cover (%) 11 | . . . . . 10 13 10 12 14 14 15 11 11 11 12 4 6 2 7 Naked Turns 61 | . . . . . . . . . . . . . . . . . . . 61 Heaviest Build 76 | 15 29 30 30 30 45 48 48 48 52 51 51 68 71 68 68 70 63 76 76 Greatest Support 180 | 40 40 40 40 40 60 20 20 20 20 26 26 36 36 36 36 98 180 168 145 Greatest Overweight (x) 5 | . . . . . 2 2 2 2 2 5 1 2 2 1 1 3 3 . 1 Average Overweight (x) . | . . . . . . 1 1 1 2 1 1 1 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 13 14 14 13 14 14 14 14 14 15 14 14 14 14 14 14 13 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 13 15 15 15 14 15 15 15 15 15 15 15 15 15 13 15 5 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 5474 | 264 784 127 . 179 691 . . 320 130 50 30 50 390 49 250 408 802 715 235 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5664 | 14 525 144 . . 335 . . 275 296 498 . 229 396 163 . 462 814 956 557 Parts 258 | 2 33 18 . . 31 . . 8 16 11 . 13 17 4 . 18 41 26 20 Haulers Intercepted 5 | . 2 . . . 1 . . . 2 . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . 6 3 . 11 . 18 16 Prevented 8 | . . . . . . . . . . . . . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 104 | . 12 8 . . 12 . . 3 3 2 . 1 6 3 . 12 9 17 16 Melee 2 | . . . . . 1 . . . . . . . . . . . 1 . . Guns 43 | . 12 5 . . 5 . . 3 . . . . . . . . 2 8 8 Cannons 21 | . . . . . 2 . . . 3 1 . . 6 2 . 5 2 . . AOE 35 | . . 3 . . 4 . . . . . . . . . . 7 4 9 8 Classes Destroyed 14 | 1 6 . . . 3 . . 1 . . . . 1 . . 1 . 1 . Worker 7 | . . . . . 2 . . . . . . . . . . . 5 . . Builder 2 | . 1 . . . . . . . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . . . . Hauler 5 | . 2 . . . 1 . . . 2 . . . . . . . . . . Recycler 11 | . 1 . . . . . . 1 . 5 . 1 . . . . 3 . . Watcher 5 | . 3 . . . . . . 2 . . . . . . . . . . . Swarmer 40 | . 9 6 . . 6 . . . . . . . . 1 . 5 . 7 6 Grunt 22 | . 3 2 . . . . . . . . . . . 1 . 3 . 6 7 Brawler 3 | . . . . . . . . . . . . . . . . 1 . . 2 Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . Sentry 20 | . . . . . 5 . . 2 3 2 . 1 1 1 . 1 1 2 1 Hunter 7 | . . . . . 1 . . . . . . . 2 . . . 4 . . Programmer 9 | . . . . . . . . 1 . . . . 2 . . 2 4 . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 8 3 . . 5 . . 5 1 3 . 1 2 3 . 5 5 9 5 Combat Bots Only 9 | . 6 3 . . 4 . . 2 1 2 . 1 2 3 . 5 4 9 5 Max Kills in Single Turn 5 | 1 1 3 . . 2 . . 1 1 1 . 1 1 1 . 3 2 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 2 . . . . . . . . . . 3 1 4 5 Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 982 | . 69 26 . . 80 . 2 67 81 72 . 6 64 25 . 56 266 47 121 Missed 319 | . 25 11 . . 15 . 1 25 25 32 . 3 22 11 . 14 86 16 33 Hits 663 | . 44 15 . . 65 . 1 42 56 40 . 3 42 14 . 42 180 31 88 Melee 10 | . . . . . . . 1 . . . . . . . . 3 . 2 4 Projectile 653 | . 44 15 . . 65 . . 42 56 40 . 3 42 14 . 39 180 29 84 Critical Strikes 27 | . 1 . . . 3 . 1 . . . . . 2 . . 3 8 2 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . 4 . 1 Damage Taken 10386 | . 371 167 . . 943 . 56 249 235 201 . 47 637 225 . 908 3367 766 2214 Core 1530 | . 39 8 . . 64 . 56 34 41 25 . . 119 12 . 41 191 82 818 Absorbed by Shields 905 | . . . . . . . . 96 193 95 . 17 153 70 . 29 252 . . Reduced by Siege Mode 44 | . . . . . . . . . . . . . . . . . . 32 12 Redirected to Shielding 202 | . . . . . . . . . . . . . . . . 166 36 . . Ignored by Resistances 25 | . . . . . . . . . . . . . 25 . . . . . . Regen/Repaired (Parts) 86 | . 86 . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 81 88 . . . . . 77 . . . . 82 . . . Volleys Fired 386 | 3 48 17 . . 40 . . 19 23 23 . 7 35 11 . 39 66 27 28 Largest 2 | 2 2 2 . . 2 . . 2 1 1 . 1 1 1 . 2 2 2 2 Hottest 179 | 40 40 40 . . 160 . . 160 65 65 . 81 90 90 . 90 179 65 84 Shots Fired 556 | 6 96 30 . . 69 . . 22 23 23 . 7 36 11 . 44 87 51 51 Gun 333 | 6 96 27 . . 51 . . 22 . . . . . . . . 41 47 43 Cannon 183 | . . . . . 14 . . . 23 23 . 7 36 11 . 38 31 . . Launcher 40 | . . 3 . . 4 . . . . . . . . . . 6 15 4 8 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 310 | 6 96 27 . . 50 . . . . . . . . . . . 41 47 43 Thermal 171 | . . . . . 8 . . 22 23 23 . . 22 11 . 38 24 . . Explosive 40 | . . 3 . . 4 . . . . . . . . . . 6 15 4 8 Electromagnetic 35 | . . . . . 7 . . . . . . 7 14 . . . 7 . . Robot Hit Streak 36 | 1 7 8 . . 20 . . 28 25 36 . 4 6 5 . 20 6 14 6 Robot Miss Streak 5 | 1 4 2 . . 5 . . 3 . 1 . 1 2 3 . 1 4 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 10 | . 2 2 . . 1 . . . . . . . . . . . . 2 3 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . 1 1 Shots Hit Robots 412 | 3 54 16 5 . 53 . . 19 23 23 . 10 26 7 . 36 58 48 31 Core Hits 261 | 2 27 11 . . 30 . . 20 8 6 . 5 10 3 . 21 37 43 38 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 1 2 1 Critical Strikes 7 | . . . . . . . . . . . . . 1 1 . . 2 2 1 Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . 2 1 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 47 | . 4 . 5 . 5 . . 1 . 3 . 5 . . . 1 17 6 . Impact 17 | . 4 . . . . . . . . . . . . . . . 13 . . Slashing 25 | . . . . . 5 . . 1 . 3 . 5 . . . 1 4 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 5 . . . . . . 3 . 2 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16395 | 36 738 380 . 1 1563 . . 512 625 782 . 366 882 272 . 2089 2960 2556 2633 Guns 4298 | 36 717 204 . . 673 . . 512 . . . . . . . . 567 905 684 Cannons 4414 | . . . . . 267 . . . 625 543 . 78 882 272 . 1120 627 . . Explosions 5792 | . . 176 . . 520 . . . . . . . . . . 902 1035 1210 1949 Melee 1859 | . . . . . 103 . . . . 239 . 288 . . . 67 721 441 . Ramming 32 | . 21 . . 1 . . . . . . . . . . . . 10 . . Kinetic 3764 | 36 717 204 . . 651 . . . . . . . . . . . 567 905 684 Thermal 4498 | . . . . . 198 . . 512 625 543 . . 698 272 . 1120 530 . . Explosive 5792 | . . 176 . . 520 . . . . . . . . . . 902 1035 1210 1949 Electromagnetic 450 | . . . . . 91 . . . . . . 78 184 . . . 97 . . Impact 519 | . . . . . . . . . . . . . . . . . 519 . . Slashing 1340 | . . . . . 103 . . . . 239 . 288 . . . 67 202 441 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 2 2 2 2 1 . . . . . . . 3 3 3 10 11 11 22 Average Corruption 5 | . 1 2 2 2 1 . . . . . . . 2 3 3 9 5 11 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 178 | . 4 15 8 4 3 . . . . . . . 5 7 4 37 34 33 24 Message Errors 47 | . 1 5 4 . 2 . . . . . . . . 1 3 12 8 7 4 Matter Fused 39 | . . 3 2 1 . . . . . . . . 1 6 1 6 7 7 5 Heat Flow Errors 18 | . 2 2 . . . . . . . . . . 1 . . 4 2 6 1 Energy Discharges 20 | . . 2 1 2 . . . . . . . . . . . 4 6 2 3 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . 1 . . 1 . . . . . . . . 1 . . 4 2 4 4 Data Loss (major) 10 | . . 1 . . 1 . . . . . . . . . . 1 2 5 . Misfires 10 | . . . . . . . . . . . . . 1 . . 4 2 1 2 Alerts 5 | . . . 1 . . . . . . . . . . . . 1 1 1 1 Weapon Failures 6 | . . 1 . . . . . . . . . . . . . 1 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1000 | . . 2 . . 103 . . . . 125 . 9 73 . . 72 304 196 116 Projectiles 125 | . . . . . . . . . . 22 . . 73 . . 8 22 . . Explosions 292 | . . 2 . . 103 . . . . . . . . . . . 4 67 116 Melee 583 | . . . . . . . . . . 103 . 9 . . . 64 278 129 . Knockbacks 8 | . 1 . . . 1 . . . . . . . . . . . 6 . . Impact 7 | . 1 . . . . . . . . . . . . . . . 6 . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 819 | . . . . . 125 . . . . . . . . . . 41 378 32 243 Shots 15 | . . . . . 2 . . . . . . . . . . 1 7 1 4 Rammed 5 | . 3 . . 1 . . . . . . . . . . . . 1 . . Targets Rammed 6 | . 3 . . 1 . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 399 | . 179 242 . . 108 . . 6 . . . . 147 . . 201 399 239 227 Average Temperature 93 | . 81 99 . . 37 . . 2 . . . . 78 . . 33 144 94 82 Received Heat Transfer 1222 | . 30 57 . . 180 . . 63 80 60 . . 24 42 . 150 45 157 334 Effects 2 | . . . . . . . . . . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 1 1 Total Turns 43 | . . . . . . . . . . . . . . . . . . 28 15 Longest Duration 28 | . . . . . . . . . . . . . . . . . . 28 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . . 1 1 . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . 8 . . Robots Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Melted 16 | . . . . . 2 . . 2 . 3 . . 1 1 . 3 4 . . Heat Transferred 5988 | . . . . . 450 . . 1125 851 740 . . 592 296 . 1184 750 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . 1 . . Low Security (%) 93 | 100 100 100 . 100 97 100 100 100 100 100 . 100 . . . . 64 . . Level 1 6 | . . . . . 2 . . . . . . . . . . . 35 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 327 | 5 130 80 . . 210 77 5 64 37 106 . 30 . . . . 327 . . Initial 77 | . . . . . . 77 5 . 2 3 . . . . . . 19 . . Average 42 | . 26 16 . . 77 51 1 13 17 44 . 2 . . . . 114 . . Influence Increases 3715 | 5 364 200 . . 524 . . 149 149 284 . 50 155 60 . 275 755 375 370 Destroy 0b10 Robot/C 2140 | . 240 160 . . 300 . . 60 60 40 . 20 120 60 . 240 180 340 320 Destroy 0b10 Robot/NC 180 | 5 35 . . . 15 . . 15 10 25 . 10 . . . 5 45 15 . Destroy Leader 400 | . 60 30 . . 92 . . 34 34 . . 10 20 . . 30 50 20 20 Allied During Kill 9 | . . . . . 9 . . . . . . . . . . . . . . Successful Hack 156 | . 28 . . . . . . 25 30 38 . 10 . . . . 25 . . Select Force Hacks 180 | . . . . . . . . . . 180 . . . . . . . . . Disable Machine 240 | . . . . . 30 . . 15 . . . . . . . . 195 . . Destroy Structure 335 | . 1 10 . . 63 . . . . 1 . . . . . . 260 . . Partial Spotted 30 | . . . . . 15 . . . 15 . . . . . . . . . . Lose Combat Pursuer 45 | . . . . . . . . . . . . . 15 . . . . . 30 Influence Decreases 3639 | 5 364 200 . . 354 153 17 142 146 294 . 50 155 60 . 243 468 553 435 Entered New Map 277 | . . . . . . 93 12 . 5 7 . . . . . . 13 119 28 Time Decay 2816 | 5 354 200 . . 288 60 5 142 131 277 . 50 125 60 . 193 298 374 254 Lost Part 410 | . 10 . . . 30 . . . . 10 . . 30 . . 50 87 40 153 Lost Ally 66 | . . . . . 36 . . . 10 . . . . . . . . 20 . Purge Threat 70 | . . . . . . . . . . . . . . . . . 70 . . Squads Dispatched 13 | . 3 1 . . . . . 1 1 . . 1 . . . . 5 . 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . 1 . . . . 3 . . Reinforcement 6 | . 3 . . . . . . . 1 . . . . . . . 2 . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 5 | . 2 . . . 1 . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 155 | . 24 7 . . 23 . 5 9 5 2 . 1 7 3 . 11 25 12 21 Peak Tracking Total 9 | . 7 3 . . 4 . 6 3 2 2 . 1 2 3 . 5 5 7 9 Tactical Retreats 4 | . . . . . . . . . . . . . 1 . . . . . 3 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 7 | . 2 . . . 1 1 . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 58 | . . 58 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . 5 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . Traps Reconfigurated 17 | . . . . . 1 2 . 6 8 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 19 | . . . . . 2 . . 1 . . . . . . . . 13 1 2 Max in Single Turn 4 | . . . . . 2 . . 1 . . . . . . . . 4 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 51 | . 8 2 2 . 3 . . 5 6 12 . 4 . . 5 . 4 . . Terminals 26 | . 5 . . . 1 . . 3 6 6 . 2 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 1 . . 1 . 6 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Total Hacks 144 | . 26 2 7 . 7 . . 17 13 30 . 12 . . 18 . 12 . . Successful 93 | . 16 2 7 . 5 . . 9 7 17 . 7 . . 18 . 5 . . Failed 51 | . 10 . . . 2 . . 8 6 13 . 5 . . . . 7 . . Catastrophic 9 | . 1 . . . . . . 3 1 2 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 62 | . 15 . 1 . 1 . . 6 8 18 . 6 . . . . 7 . . Terminals 81 | . 19 . . . 3 . . 11 13 19 . 6 . . . . 10 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 5 . . . 2 . . 2 . 11 . . . . . . . . . Scanalyzers 13 | . . . . . 2 . . 4 . . . 5 . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 45 | . 6 2 7 . . . . 2 4 3 . 1 . . 18 . 2 . . Record 12 | . . . 6 . . . . . . . . . . . 6 . . . . Part Schematic 5 | . . . . . . . . . . 1 . . . . 4 . . . . Robot Analysis 7 | . 2 . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . 1 1 1 . . . . 4 . . . . Open Door 3 | . . 2 . . . . . . 1 . . . . . . . . . . Alert Level 4 | . 1 . . . . . . 1 1 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 2 . . . . 4 . . . . . . . . . Report Inventory 7 | . 2 . . . 1 . . . . 4 . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 . . 3 . . . 4 . . . . 1 . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 7 | . . . . . 2 . . 3 . . . 1 . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 5 . . . 1 . . 4 3 10 . 1 . . . . 2 . . Terminals 20 | . 5 . . . 1 . . 4 3 4 . 1 . . . . 2 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 19 | . 5 . . . 1 . . 3 3 4 . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . . 2 . . 4 6 6 . 3 . . . . 4 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 1 . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 . . 3 . . . 1 . . . . 1 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . 1 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . . . . . . . . . . . . parse_system 5 | . . . 5 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 5 | . . . . 3 . . . 1 . . . . . . . . . 1 . Largest Group 3 | . . . . 3 3 . . 1 1 . . . . . . . . 1 . Highest-Rated Group 48 | . . . . 40 40 . . 10 10 . . . . . . . . 48 . Highest-Rated Ally 48 | . . . . 16 16 . . 10 10 . . . . . . . . 48 . Total Orders 5 | . . . . 2 1 . . 2 . . . . . . . . . . . STAY 3 | . . . . 1 1 . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . 1 . . . . . . . . . . . Ally Attacks 10 | . . . . . 10 . . . . . . . . . . . . . . Total Damage 65 | . . . . . 65 . . . . . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 9953 | 5 679 . . . 1109 121 76 596 323 703 755 744 531 332 182 1076 1342 878 501 Optics 9263 | . . . . . 1109 121 76 596 323 703 755 744 531 332 182 1076 1342 878 495 Terrain 372 | . . . . . . . . . . . . . . . . . 372 . . Seismic 684 | 5 679 . . . . . . . . . . . . . . . . . . ECM 543 | . . . . . . . . . . . . . . . . . . 42 501 Robot Analysis Total 7 | . 2 . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 1 2 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 13244 | 110 1741 938 651 467 1109 121 76 596 323 703 755 744 531 332 182 1076 1342 878 569 Spaces Moved 8325 | 57 949 478 398 275 549 90 81 444 223 624 748 561 414 323 166 558 688 431 268 Core 85 | 5 . . . . . . . . . . . . . . . . . . 80 Treads 4050 | 52 949 478 398 275 273 . . . . . . . . . . 441 565 431 188 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 4190 | . . . . . 276 90 81 444 223 624 748 561 414 323 166 117 123 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 85 85 85 85 100 100 100 95 95 95 95 115 115 166 50 Average Speed 131 | 150 160 160 160 160 133 93 90 99 100 100 100 99 96 95 95 172 152 168 153 Slowest Speed 320 | 160 160 160 160 160 240 100 100 100 100 145 100 115 115 95 95 320 170 170 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 95 88 70 33 41 3 76 10 35 98 56 8 60 44 62 74 20 52 41 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 13 | . . . 1 1 . . . . . 6 . . . 1 3 1 . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 16 | . . . . . . . . . . . 7 . 3 1 . 3 . 1 1 Spaces Dug 141 | . 1 . . . 1 . . . . . . . . . . . 88 28 23 Terrain Destroyed 518 | . 1 10 . . 71 . . . . 1 . . 5 3 . 66 183 84 94 Melee 4 | . 1 . . . 1 . . . . . . . . . . . 2 . . Projectile 42 | . . . . . . . . . . 1 . . 5 3 . 6 2 11 14 AOE 471 | . . 10 . . 70 . . . . . . . . . . 60 178 73 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Total 9996 | 72 1074 624 412 302 853 127 83 569 305 671 755 730 507 337 191 622 867 521 374 Wait 771 | 2 34 42 . 23 211 29 . 71 32 15 . 141 41 2 . 3 27 41 57 Move 8307 | 56 948 477 397 274 548 90 80 443 222 623 747 560 413 322 165 557 687 430 268 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 105 | 4 19 10 1 3 13 3 . 9 8 1 2 4 3 1 5 3 8 2 6 Fast Attach 69 | 7 1 . . . 5 . . 2 1 1 . 2 5 . 5 6 26 5 3 Attach 34 | . 1 . 3 . 5 2 . 1 1 . . 2 2 1 2 2 7 2 3 Detach 9 | . . . 2 . . . . . . . . . 1 . 2 . 2 2 . Swap 91 | . 6 9 1 . 13 2 1 13 8 2 3 5 5 . 3 9 5 4 2 Drop 110 | . 10 11 3 1 13 1 1 10 10 3 3 4 2 . 9 2 20 . 7 Fire 386 | 3 48 17 . . 40 . . 19 23 23 . 7 35 11 . 39 66 27 28 Melee 47 | . 4 . 5 . 5 . . 1 . 3 . 5 . . . 1 17 6 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . 3 . . 1 . . . . . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . 2 . Trap 59 | . . 58 . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 10) 949 | -10/Materials | Repaired Lgt. Treads 970 | -10/Materials | Discovered new exit (range 7) 1125 | -10/Materials | Discovered new exit (range 8) 1422 | -10/Materials | Discovered new exit (range 8) 1591 | -10/Materials | Discovered new exit (range 5) 1852 | -10/Materials | Entered Mines 1950 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2002 | -10/Mines | Discovered new exit (range 11) 2088 | -10/Mines | Discovered new exit (range 5) 2333 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2608 | -10/Mines | Met a Derelict shopkeep closing up shop 2616 | -10/Mines | Learned 2 Materials zone layouts 2752 | -10/Mines | Discovered new exit (range 3) 2782 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2784 | -10/Mines | Discovered new exit (range 5) 2790 | -10/Mines | Entered Exiles 2836 | -10/Exiles | Met 8R-AWN 2847 | -10/Exiles | Discovered new exit (range 14) 2904 | -10/Exiles | Met EX-HEX 2948 | -10/Exiles | Met EX-BIN 2972 | -10/Exiles | Aligned with FarCom system 2973 | -10/Exiles | Given EX-Vault access code 3010 | -10/Exiles | Opened EX-Vault 3056 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3088 | -10/Exiles | Found Trap Reconfigurator 3292 | -10/Exiles | Met EX-DEC 3341 | -10/Exiles | Learned location of Zion (-6) 3419 | -10/Exiles | Discovered new exit (range 14) 3441 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3441 | -10/Exiles | Entered Mines 3448 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3451 | -9/Mines | Met a Derelict bent on vengeance 3542 | -9/Mines | Discovered new exit (range 12) 3776 | -9/Mines | Found a hidden stash of uninstalled traps 3908 | -9/Mines | Entered Materials 3908 | -8/Materials | Accompanied by 3 allies 3908 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4968 | -8/Materials | Discovered new exit (range 19) 5017 | -8/Materials | Entered Factory 5017 | -7/Factory | Evolved 2 slots: Utility x2 5136 | -7/Factory | Discovered new exit (range 8) 5138 | -7/Factory | Sucked down chute 5138 | -7/Factory | Entered Waste 5147 | -7/Waste | Spotted C-40 Crusher 5157 | -7/Waste | Spotted C-40 Crusher 5159 | -7/Waste | Spotted C-40 Crusher 5169 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5171 | -7/Waste | Spotted C-40 Crusher 5186 | -7/Waste | Spotted C-40 Crusher 5204 | -7/Waste | Discovered new exit (range 12) 5214 | -7/Waste | Entered Factory 5632 | -7/Factory | Discovered new exit (range 14) 5695 | -7/Factory | Discovered new exit (range 5) 5799 | -7/Factory | Identified exit to Storage 5810 | -7/Factory | Entered Storage 5810 | -7/Storage | Accompanied by 1 ally 6007 | -7/Storage | Used back door to open Recycling access 6007 | -7/Storage | Discovered new exit (range 5) 6133 | -7/Storage | Entered Recycling 6134 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 6345 | -7/Recycling | Discovered new exit (range 20) 6631 | -7/Recycling | Scanned before Scraplab entrance 6645 | -7/Recycling | Entered Scraplab 6653 | -7/Recycling | Discovered new exit (range 2) 6836 | -7/Recycling | Entered Scraptown 6983 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7013 | -7/Scraptown | Turned away by UFD registrar 7021 | -7/Scraptown | Visited Assassins FH 7048 | -7/Scraptown | Visited Science Testing Area 7067 | -7/Scraptown | Visited TADAMA 7187 | -7/Scraptown | Discovered new exit (range 3) 7253 | -7/Scraptown | Visited Junk Repository 7277 | -7/Scraptown | Visited Red Mages 7290 | -7/Scraptown | Visited Bundlers 7468 | -7/Scraptown | Visited Comm Corps 7591 | -7/Scraptown | Entered Factory 7591 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8056 | -5/Factory | Build established: Scavenger-Mutant 8302 | -5/Factory | Discovered new exit (range 6) 8335 | -5/Factory | Entered Upper Caves 8486 | -5/Upper Caves | Learned location of 1 exit from Factory 8569 | -5/Upper Caves | Build established: Mutant 8607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8833 | -5/Upper Caves | Lost 5 parts (2n3u) 8857 | -5/Upper Caves | Discovered new exit (range 11) 8866 | -5/Upper Caves | Entered another Upper Caves area 8871 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8918 | -5/Upper Caves | Discovered new exit (range 8) 8941 | -5/Upper Caves | Learned location of 1 exit from Factory 9139 | -5/Upper Caves | Build established: Scavenger-Mutant 9142 | -5/Upper Caves | Discovered new exit (range 5) 9198 | -5/Upper Caves | Entered Zhirov 9198 | -5/Zhirov | Discovered new exit (range 3) 9217 | -5/Zhirov | Met Zhirov 9234 | -5/Zhirov | Learned location of Quarantine (-2) 9252 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9283 | -5/Zhirov | Found Alien Artifact 9284 | -5/Zhirov | Identified Integrated Reactor 9284 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9297 | -5/Zhirov | Found Alien Artifact 9380 | -5/Zhirov | Entered Proximity Caves 9549 | -4/Proximity Caves | System corruption reached 10% 9585 | -4/Proximity Caves | Lost 5 parts (3n2u) 9615 | -4/Proximity Caves | Build established: Mutant 9841 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10360 | -4/Proximity Caves | Discovered new exit (range 8) 10456 | -4/Proximity Caves | Entered Factory 10456 | -4/Factory | Evolved 2 slots: Utility x2 10457 | -4/Factory | Identified exit to Upper Caves 10457 | -4/Factory | Identified exit to Research 10651 | -4/Factory | Identified Transdimensional Reconstructor 10651 | -4/Factory | Warped through subspace 10682 | -4/Factory | Lost 6 parts (2n3u1w) 11392 | -4/Factory | Build established: Hacker-Mutant 11498 | -4/Factory | Lost 3 parts (1p2n) 11571 | -4/Factory | Allied Derelicts emerged from ambush trap array 11674 | -4/Factory | System corruption reached 10% 11696 | -4/Factory | Discovered exit to Research (range 11) 11798 | -4/Factory | Entered Upper Caves 11811 | -4/Upper Caves | Encountered a Warlord checkpoint 12049 | -4/Upper Caves | Build established: Mutant 12070 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12090 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12152 | -4/Upper Caves | Destroyed 9 combat bots 12162 | -4/Upper Caves | Lost 3 parts (1n2u) 12473 | -4/Upper Caves | Learned Research garrison access intel 12565 | -4/Upper Caves | Discovered new exit (range 17) 12655 | -4/Upper Caves | Build established: Scavenger-Mutant 12676 | -4/Upper Caves | Entered another Upper Caves area 12739 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12771 | -4/Upper Caves | Discovered exit to Research (range 9) 13053 | -4/Upper Caves | Lost 4 parts (1p2u1w) 13153 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13175 | -4/Upper Caves | Core integrity fell below 50% 13177 | -4/Upper Caves | Spotted B-86 Titan 13184 | -4/Upper Caves | Core integrity fell below 20% 13215 | -4/Upper Caves | Lost 14 parts (1p2n7u4w) 13245 | -4/Upper Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- beyond repair. 13183_ Acquired 37 matter. 13183_ Penetrated by Slug. 13183_ Slug penetrates Wall. 13184_ Adv. Heat Sink fries itself beyond repair. 13184_ Flexi-carbon Leg fries itself beyond repair. 13184_ Dropped Authchip [Device]. 13184_ Adv. Targeting Computer destroyed. 13184_ Penetrated by Slug. 13184_ Acquired Adv. Power Amplifier. 13187_ The unstable cave ceiling collapses. 13187_ Y-72 Warden destroyed. 13188_ G-67 Veteran suffers critical hit (Burn). 13203_ System corrupted: Component data lost. 13233_ System corrupted: Matter fused (-10). 13239_ Slug penetrates Wall. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ????????????????????????????????## ##???????????? | | ????????????????????##?????????## ##??????????? | | ???????????????????## ##????#### #??????????# | | ??????????????????## #??### #??????????# | | ???????????????#### #### ###?????????## | | ???????????????# ## ####???????????# | | ???????????????# ##?#????????????## | | ???????????????# #?? ?????????????# | | ??????????####### #?? ????????????## | | ??????????# #### ## ##?? ????????????# | | ??????????## ### #######?## ????????????# | | ???????????### #### # #????## ????????????## | | ?????????????# #??### ;;#???? #?????????????# | | ??????????#### #???#"# @##????? ##????????????# | | ??????????# #####"# ##???? ##???????????? | | ??????????# ##??? ##???##?????? | | ??????????## BB #???# #??? ##????# | | ???????????# BB## #??## #?## ##?### | | ???????????# #### #### ### ### | | ???????????## ##### ##?# ## ### ## | | ????????????##????### ##?# #?# #?# | | ????????????????????## ### ### #??# | | ????????????????????## ## #???# | | ????????????????##### ## #???### | | ???????????##???# #### "#????# | | ???????????# ##?# # # ##??# ###???# | | ???????????# ### "" # #???# ##??# | | ???????????# " # ##???# ##?# | | ???????????# "# ###???## #?# | | ???????????# # % "# #????## #?## | | ???????????## /%% # #????# ##### | | ????????????# [[% # ##???# | | ????????????## ]!!! "# | | ????????????# / ! ### #### | | ????????????## ??# ######?# | | ?????????????# ??###??????# | | ?????????????# "" ## ???????????## | | ????????????# ##### "# ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 480 Matter Stores 600 Matter Capacity 600 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Core Shielding 30 Weapon Shielding 90 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 5 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Arm. Huge Wheel | -7/Recycling | Hacked Imp. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -10/Materials Studied --------- Wheel | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Hvy. Ion Cannon | -5/Factory | Hacked Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Analysis Probe Network Effect Tester Challenges ------------ None Game ------ Seed CatalystMiningDeck Manual? 0 Play Time 02:03:54 Cumulative 102.9 hours Start 2026.03.05 @ 12:54:29 End 2026.03.07 @ 17:48:20 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aadb585-6fab-43ef-acec-31b3004e0b39