Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 14:48:54 Player: Silfurdreki Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (967) 967 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2774 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 91/100 System Corruption 0% Temperature Cool (63) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Flight Unit Flight Unit VTOL Module Hardened Light Armor Plating Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Sensor Array Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit VTOL Module Hardened Light Armor Plating Autogun Gauss Rifle Shock Bomb Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 7 3 12 14 Power 4 | 1 . 1 2 Engine 2 | 1 . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 8 | 2 . 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 2 6 7 Energy Gun 3 | 2 . . 1 Energy Cannon 2 | . . 2 . Ballistic Gun 8 | . 2 3 3 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 2 13 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 4 | . . . 4 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 93 68 Engine 9 | . 14 11 4 Leg 24 | . 28 27 16 Device 12 | . 14 11 12 Storage 10 | . 14 11 7 Hackware 7 | . . 11 7 Energy Gun 5 | . 18 . . Energy Cannon 4 | . . 11 . Ballistic Gun 10 | . 8 10 13 Naked Turns 10 | . . . 10 Heaviest Build 22 | 15 17 20 22 Greatest Support 50 | 20 20 45 50 Greatest Overweight (x) 3 | 3 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 8 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 689 | 270 46 92 281 Remotely . | . . . . Salvage Created 1182 | 189 229 235 529 Parts 60 | 8 21 15 16 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 4 7 12 Guns 10 | . 4 . 6 Cannons 3 | . . 2 1 AOE 9 | . . 4 5 Classes Destroyed 10 | 2 5 1 2 Worker 1 | . 1 . . Tunneler 6 | 5 . 1 . Recycler 3 | 1 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 6 | . 3 3 . Grunt 13 | . 1 3 9 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 4 3 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 11 44 134 Missed 51 | . 3 17 31 Damage Taken 2357 | . 69 500 1788 Core 688 | . 17 120 551 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 93 70 . Volleys Fired 70 | 15 13 15 27 Largest 2 | 2 2 2 2 Hottest 112 | 100 100 112 86 Shots Fired 134 | 30 26 26 52 Gun 105 | 30 26 8 41 Cannon 23 | . . 16 7 Launcher 6 | . . 2 4 Special . | . . . . Kinetic 58 | . 4 8 46 Thermal 54 | 30 22 . 2 Explosive 5 | . . 2 3 Electromagnetic 17 | . . 16 1 Robot Hit Streak 11 | 7 8 11 9 Robot Miss Streak 3 | 3 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | 18 15 19 34 Core Hits 66 | 7 9 9 41 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2469 | 225 217 793 1234 Guns 1005 | 225 211 48 521 Cannons 452 | . . 336 116 Explosions 969 | . . 384 585 Melee . | . . . . Ramming 43 | . 6 25 12 Kinetic 721 | . 50 48 623 Thermal 434 | 225 161 34 14 Explosive 796 | . . 350 446 Electromagnetic 475 | . . 336 139 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . 29 5 Projectiles 4 | . . 4 . Explosions 30 | . . 25 5 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 241 | . . 181 60 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed 6 | . 1 3 2 Kicked 6 | . 1 3 2 Crushed . | . . . . Highest Temperature 237 | 237 156 222 97 Average Temperature 63 | 80 65 61 35 Received Heat Transfer 918 | . . 126 792 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 5 . . . Heat Transferred 1382 | 740 555 50 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 422 | 30 201 351 422 Initial 84 | . 19 84 76 Average 137 | 13 127 150 178 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 82 | 100 94 84 61 Level 1 17 | . 5 15 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 8 15 26 Peak Tracking Total 11 | . 5 5 11 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 8 9 3 Successful 8 | . 4 3 1 Failed 12 | . 4 6 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 15 | . 7 6 2 Terminals 16 | . 8 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 2 1 Terminals 3 | . 1 1 1 Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1502 | 167 360 588 387 Spaces Moved 958 | 88 231 391 248 Core 66 | 9 . . 57 Treads . | . . . . Legs 892 | 79 231 391 191 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 117 | 123 120 120 109 Slowest Speed 200 | 200 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 7 38 29 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . . 70 22 Melee . | . . . . Projectile . | . . . . AOE 92 | . . 70 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1204 | 113 289 490 312 Wait 93 | . 30 47 16 Move 955 | 87 230 390 248 Hop . | . . . . Pick Up 24 | 4 7 11 2 Fast Attach 17 | 6 3 . 8 Attach 7 | 1 . 3 3 Detach . | . . . . Swap 12 | . . 9 3 Drop 20 | . 5 12 3 Fire 70 | 15 13 15 27 Melee . | . . . . Ram . | . . . . Kick 6 | . 1 3 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -9/Materials | Discovered new exit (range 15) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -8/Materials | Garrison activated, responded to threat 1442 | -8/Materials | Core integrity fell below 50% 1454 | -8/Materials | Core integrity fell below 20% 1499 | -8/Materials | Lost 10 parts (2p2n3u3w) 1503 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01461_ T-07 Excavator is excavating. 01465_ L-31 Rogue destroyed. 01468_ Lgt. Nuclear Core destroyed. 01468_ U-05 Engineer repairs door. 01474_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01478_ Acquired Imp. Utility Shielding. 01483_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01486_ Acquired Imp. Terrain Scan Processor. 01488_ Acquired Mni. Grenade Launcher. 01490_ Acquired Beam Rifle. 01496_ M-13 Machinist fits Backup Plating I on G-47 Trooper. 01497_ Destroyed Imp. Heat Sink. 01497_ G-47 Trooper destroyed. 01497_ G-47 Trooper IFF system glitched. 01500_ G-47 Trooper destroyed. 01500_ M-13 Machinist destroyed. 01500_ G-47 Trooper destroyed. 01502_ Beam Rifle destroyed. 01503_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# + #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# ?# #???????????????? | | ???????????????????########### #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# [%# #???????????????? | | ??????????????????????# =!/ #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# ]# #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????######## #???????????????? | | ????????????????????????###### #???????????????? | | ???????????????????????## #= #???????????????? | | ???????????????????????# %= #???????????????? | | ???????????????????????## # #???????????????? | | ????????????????????????### # #???????????????? | | ??????????????????????######## ##??????????????? | | ??????????????? ??????# # #??????????????? | | ???????????????# ?????# !] # #??????????????? | | ???????????????# ????# ! # #??????????????? | | ???????????????# ????# # #??????????????? | | ???????????????# ???# # #??????????????? | | ???????????????# ??# !## ##??????????????? | | ???????????????# ?## ## #???????????????? | | ???????????????# # [ @ ## #???????????????? | | ???????????????# # #???????????????? | | ???????????????# ! # ##########??????? | | ???????????????# % % # ??? | | ???????????????# %[% ??? | | ???????????????# # ##+############?????? | | ???????????????# ?## g ????????????????????? | | ???????????????# ??? g ????????????????????? | | ???????????????# ???## %# ???????????????????? | | ???????????????#?????# ! # ???????????????????? | | ?????????????????????# !!# """??????????????????? | | ?????????????????????# # """??????????????????? | | ?????????????????????# # "????????????????????? | | ?????????????????????# #? ????????????????????? | | ?????????????????????# ! #?#????????????????????? | | ?????????????????????#####???????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperAlloyOptics Manual? 0 Play Time 00:16:47 Cumulative 19.6 hours Start 2024.05.04 @ 14:32:01 End 2024.05.04 @ 14:48:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbaa97bb-6278-4234-846c-a4108f04dc3d