Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 22:44:56 Player: swetpototo Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (36) 180 Value Destroyed (1446) 1446 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 6799 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 188 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 35/100 System Corruption 5% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Weight Redist. System Wave Gun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Coolant Injector Small Storage Unit Advanced Melee Analysis Suite > --- WEAPON ----------- Wave Gun Magnetic Acceleration Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Fission Core Light Fission Core Armored Leg Armored Leg Layered Medium Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Advanced Melee Analysis Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . 2 . . . 2 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 43 | 5 2 3 . 3 1 9 . . . 3 17 Power 7 | . 1 . . . . 1 . . . 2 3 Engine 1 | . 1 . . . . . . . . . . Core 6 | . . . . . . 1 . . . 2 3 Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . 1 . . . 3 . . . . 5 Treads 1 | . . 1 . . . . . . . . . Leg 3 | . . . . . . 3 . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 5 Utility 11 | 1 1 2 . 2 . 3 . . . . 2 Device 5 | . . . . 1 . 2 . . . . 2 Storage 3 | 1 1 1 . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . . . 1 1 2 . . . 1 7 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . . . . 1 . . . . . 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Parts Lost 23 | . . 1 . . 4 1 . . . 7 10 Power 6 | . . . . . . . . . . 3 3 Propulsion 4 | . . 1 . . 1 1 . . . . 1 Utility 6 | . . . . . 2 . . . . 2 2 Weapon 7 | . . . . . 1 . . . . 2 4 Highest Loss Streak 6 | . . 1 . . 2 1 . . . 5 6 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 66 | . 78 67 77 84 94 47 66 66 66 58 43 Engine 6 | . 7 11 11 11 11 6 6 6 6 4 . Core 2 | . . . . . . 1 6 6 6 5 5 Treads 3 | . . 4 11 11 9 . . . . . . Leg 5 | . . . . . . 8 13 13 13 13 3 Wheel 5 | . 28 16 11 11 11 3 . . . . . Flight 1 | . . . . . . . . . . . 12 Device 9 | . . . . 4 11 9 20 20 20 15 3 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 2 Processor 2 | . . . . . . 3 6 6 6 6 5 Protection 5 | . . 1 11 13 19 . . . . . . Energy Cannon 1 | . . . . 4 2 . . . . . . Ballistic Gun 7 | . 28 22 22 17 10 . . . . 2 . Launcher 1 | . . . . . 8 1 . . . . . Slashing Weapon 1 | . . . . . . 3 6 6 6 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 9 89 89 17 24 24 32 32 32 32 32 38 Greatest Support 32 | 26 26 26 16 16 16 32 32 32 32 32 32 Greatest Overweight (x) 5 | . 3 5 1 1 1 1 . . . . 4 Average Overweight (x) . | . . 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 14 21 8 8 8 8 8 8 8 8 6 Most Carried 8 | 4 5 6 6 7 8 8 8 8 8 8 7 Average Carried 6 | 1 4 5 6 6 6 7 8 8 8 7 5 Final Capacity 25 | 8 25 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 5 6 6 6 8 8 8 8 8 6 5 Class Distribution -------------------- 69% | Mutant 25% | Gladiator 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 1077 | 156 11 214 . 35 193 57 28 . . 100 283 Remotely . | . . . . . . . . . . . . Salvage Created 1278 | . 11 214 . . 281 11 . . . 158 603 Parts 64 | . 4 11 . . 17 . . . . 7 25 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 9 . 4 . . 9 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 31 | . . 4 . . 9 . . . . 7 11 Melee 3 | . . . . . . . . . . 3 . Guns 10 | . . 4 . . 1 . . . . 4 1 Cannons 7 | . . . . . 1 . . . . . 6 AOE 9 | . . . . . 7 . . . . . 2 Classes Destroyed 11 | . 1 2 . . 3 1 . . . . 4 Tunneler 1 | . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . . . . 1 Swarmer 13 | . . . . . 3 . . . . 4 6 Grunt 6 | . . 1 . . 2 . . . . 3 . Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 4 | . . 3 . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 4 | . . . . . 3 . . . . . 1 Best Kill Streak 4 | . 1 3 . . 3 1 . . . 3 4 Combat Bots Only 4 | . . 3 . . 3 . . . . 3 4 Max Kills in Single Turn 3 | . 1 1 . . 3 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 559 | . . 39 . . 45 9 4 . . 152 310 Missed 227 | . . 9 . . 14 4 2 . . 62 136 Damage Taken 4253 | . 50 333 . . 538 171 22 . . 987 2152 Core 1499 | . 26 101 . . 108 33 10 . . 220 1001 Absorbed by Shields 183 | . . . . . . . 8 . . 175 . Redirected to Shielding 52 | . . . . . 52 . . . . . . Ignored by Resistances 1261 | . 15 97 . . 149 46 8 . . 327 619 Regen/Repaired (Parts) 70 | . . . . 70 . . . . . . . Core Remaining (%) 76 | 100 89 . . . 47 . . . . 69 . Volleys Fired 95 | . 1 22 . . 16 . . . . 21 35 Largest 2 | . 2 2 . . 2 . . . . 1 2 Hottest 134 | . 40 40 . . 80 . . . . 24 134 Shots Fired 144 | . 2 44 . . 21 . . . . 21 56 Gun 100 | . 2 44 . . 7 . . . . 21 26 Cannon 28 | . . . . . 5 . . . . . 23 Launcher 16 | . . . . . 9 . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 97 | . 2 44 . . 7 . . . . 21 23 Thermal 31 | . . . . . 5 . . . . . 26 Explosive 10 | . . . . . 9 . . . . . 1 Electromagnetic 6 | . . . . . . . . . . . 6 Robot Hit Streak 24 | . 1 24 . . 16 . . . . 21 16 Robot Miss Streak 3 | . . 1 . . 1 . . . . 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 132 | . 1 39 . . 19 1 . . . 25 47 Core Hits 71 | . 1 9 . . 15 . . . . 20 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . Critical Strikes 6 | . . 1 . . . 1 . . . 1 3 Burn 1 | . . . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 Smash 1 | . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 10 | . . . . . . 4 . . . 6 . Impact 4 | . . . . . . 4 . . . . . Slashing 6 | . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4209 | . 12 495 . . 981 24 . . . 705 1992 Guns 1498 | . 12 495 . . 61 . . . . 448 482 Cannons 696 | . . . . . 103 . . . . . 593 Explosions 1731 | . . . . . 817 . . . . . 914 Melee 281 | . . . . . . 24 . . . 257 . Ramming 3 | . . . . . . . . . . . 3 Kinetic 1609 | . 12 495 . . 61 . . . . 448 593 Thermal 651 | . . . . . 103 . . . . . 548 Explosive 1139 | . . . . . 817 . . . . . 322 Electromagnetic 526 | . . . . . . . . . . . 526 Impact 24 | . . . . . . 24 . . . . . Slashing 257 | . . . . . . . . . . 257 . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 1 . . . . . . . . . 3 Average Corruption 2 | . 1 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 92 | . . . . . 12 24 . . . . 56 Projectiles 41 | . . . . . . . . . . . 41 Explosions 27 | . . . . . 12 . . . . . 15 Melee 24 | . . . . . . 24 . . . . . Knockbacks 3 | . . . . . . 1 . . . . 2 Impact 1 | . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . 94 . . . . . 13 Shots 6 | . . . . . 5 . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 319 | . . 17 . . 319 . . . . . 254 Average Temperature 98 | . . 12 . . 198 . . . . . 72 Received Heat Transfer 777 | . . 138 . . 117 12 12 . . 306 192 Effects 6 | . . . . . 2 . . . . . 4 Interference 6 | . . . . . 2 . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . 2 . . . . 8 Impact Corruptions 2 | . . . . . . 2 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 1064 | . . . . . 200 . . . . . 864 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1025 | . 7 135 44 . . 93 . . . . 1025 Initial 750 | . . 2 44 . . 71 . . . . 750 Average 362 | . 2 74 44 . . 73 . . . . 896 Maximum Alert Level 3 | . . . . . . . . . . . 3 Low Security (%) 63 | 100 100 100 100 . . 100 . . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 36 | . . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . . . . . 1 4 Investigation 1 | . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 3 | . . 1 . . . . . . . . 2 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 1 6 . . 12 2 7 . . 38 57 Peak Tracking Total 21 | . 1 5 . . 3 1 7 . . 11 21 Tactical Retreats 25 | . . . . . 2 . 1 . . 12 10 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . . 1 . . . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 3 | . . 1 . . . 1 . . . . 1 Terminals 3 | . . 1 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 4 | . . 1 . . . 1 . . . . 2 Successful 2 | . . 1 . . . 1 . . . . . Failed 2 | . . . . . . . . . . . 2 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . 1 . . . 2 . . . . 2 Terminals 4 | . . 1 . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . 1 . . . 2 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 2 . . . . Highest-Rated Group 192 | . . . . . . 192 192 . . . . Highest-Rated Ally 96 | . . . . . . 96 96 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . 6 11 . . . . Total Damage 1004 | . . . . . . 236 768 . . . . Kills 5 | . . . . . . 1 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 3692 | 46 108 191 88 535 616 517 365 93 10 583 540 Spaces Moved 3232 | 41 95 86 77 459 479 419 305 78 9 421 763 Core 34 | 6 . . . . . . . . . . 28 Treads . | . . . . . . . . . . . . Legs 1185 | . . . . . . 272 305 78 9 421 100 Wheels 1378 | 35 95 86 77 459 479 147 . . . . . Hover . | . . . . . . . . . . . . Flight 635 | . . . . . . . . . . . 635 Fastest Speed 28 | 50 90 100 115 115 115 100 120 120 120 120 28 Average Speed 101 | 84 104 137 115 115 115 116 120 120 120 120 51 Slowest Speed 315 | 100 135 175 115 115 115 120 120 120 120 120 315 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 32 12 23 67 64 11 50 14 23 68 24 Regions Visited 11 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 1 3 . 1 . . . . Spaces Dug 2 | . . . . . . 2 . . . . . Terrain Destroyed 96 | . . . . . 88 2 . . . . 6 Melee 2 | . . . . . . 2 . . . . . Projectile 2 | . . . . . . . . . . . 2 AOE 92 | . . . . . 88 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 3471 | 51 101 113 76 466 526 438 304 77 8 466 845 Wait 63 | . . 2 . . 23 . . . . 15 23 Move 3200 | 40 94 85 76 458 478 418 304 77 8 420 742 Hop 9 | . . . . . . . . . . . 9 Pick Up 22 | 5 4 . . 3 5 2 . . . 1 2 Fast Attach 25 | 3 . 3 . 1 . 8 . . . . 10 Attach 15 | 2 1 . . 1 . 1 . . . 3 7 Detach 11 | . . 1 . . . 1 . . . . 9 Swap 3 | . 1 . . 1 1 . . . . . . Drop 17 | 1 . . . 2 3 4 . . . . 7 Fire 95 | . 1 22 . . 16 . . . . 21 35 Melee 10 | . . . . . . 4 . . . 6 . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Evolved 2 slots: Utility x2 184 | -9/Materials | Identified exit to Materials 309 | -9/Materials | Build established: Mutant 333 | -9/Materials | Discovered new exit (range 11) 346 | -9/Materials | Entered Mines 423 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 434 | -9/Mines | Entered Zion 466 | -7/Zion | Given A8's code to call for help 959 | -7/Zion | Discovered new exit (range 9) 969 | -7/Zion | Entered Proximity Caves 1536 | -6/Proximity Caves | Core integrity fell below 50% 1572 | -6/Proximity Caves | Discovered new exit (range 9) 1585 | -6/Proximity Caves | Entered Factory 1585 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 1586 | -6/Factory | Identified exit to Lower Caves 1620 | -6/Factory | Identified exit to DSF 1627 | -6/Factory | Spotted B-75 Beast 1891 | -6/Factory | Enhanced Grunt warped into view, answering call for help 1894 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2082 | -6/Factory | Discovered exit to Lower Caves (range 9) 2102 | -6/Factory | Entered Lower Caves 2102 | -6/Lower Caves | Accompanied by 2 allies 2120 | -6/Lower Caves | Build established: Gladiator 2261 | -6/Lower Caves | Encountered a Warlord checkpoint 2439 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2464 | -6/Lower Caves | Discovered new exit (range 3) 2467 | -6/Lower Caves | Entered another Lower Caves area 2537 | -6/Lower Caves | Discovered new exit (range 13) 2560 | -6/Lower Caves | Entered Data Miner 2560 | -6/Data Miner | Discovered new exit (range 6) 2570 | -6/Data Miner | Entered Proximity Caves 2658 | -5/Proximity Caves | Spotter reported a threat 2658 | -5/Proximity Caves | Spotter reported a threat 2773 | -5/Proximity Caves | Spotter reported a threat 2778 | -5/Proximity Caves | Spotter reported a threat 2972 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2983 | -5/Proximity Caves | Spotter reported a threat 3012 | -5/Proximity Caves | Spotted B-75 Beast 3047 | -5/Proximity Caves | Lost 5 parts (2p2u1w) 3059 | -5/Proximity Caves | Build established: Mutant 3061 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3137 | -5/Proximity Caves | Discovered new exit (range 14) 3153 | -5/Proximity Caves | Entered Factory 3153 | -5/Factory | Evolved 2 slots: Utility x2 3453 | -5/Factory | Search patrols dispatched 3644 | -5/Factory | Cargo convoy interrupted 3687 | -5/Factory | Core integrity fell below 50% 3690 | -5/Factory | Core integrity fell below 20% 3693 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Neutrino Reactor explodes. Hvy. Proton Missile Launcher destroyed. Penetrated by Slug. P-70 Sage resets H-66 Slayer, system corruption cleaned. Penetrated by Slug. P-70 Sage resets P-70 Sage, system corruption cleaned. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Neutrino Reactor. Slug penetrates X-77 Beamer. Slug penetrates Neutrino Reactor. Slug penetrates Wall. P-70 Sage resets H-66 Slayer, system corruption cleaned. Penetrated by Slug. Slug penetrates Neutrino Reactor. Neutrino Reactor explodes. Door malfunctions. P-70 Sage resets I-47 Archangel, system corruption cleaned. Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# ##### # | | ??????????????????????# T # | | ??????????????????????# "" + | | ??????????????????????# # | | ??????????????????????# ### """ # | | ??????????????????????## ##?# """ # | | ???????????????????????# #??# """ ########## | | ???????????????????????# #??# #######??? | | ???????????????????????# #??# """ #### | | ???????????????????????# #??# "Y ## | | ????????????############ #??# """ ## " | | ??????????? #??# ## " | | ??????????? #??# ## " | | ??????????? ####/##########/##### | | ??????????? #! ! ## ##### | | ??????????? # ## " " # = | | ??????????""" """"""""" # = ! ""## " " # | | ?????????? " =!! """## " " # | | ?????????"""" """"""""" # =!! R"## " " # | | ????????? # """## " " # ! | | ??????""""""" """"""""" # ! ""## " " # | | ???? # = ## " " # | | ???? i ############ " " " | | ???????############/####k####?????????# " " " | | ???????# ## hh #?????????#= " | | ???????# ## @ #?????????# " | | ???????# ## #?????????# # | | ???????# ## #?????????##########"# | | ???????+ ## hh #???????????????????## | | ???????# ##h x!#????????????????????? | | ???????# ## #????????????????????? | | ???????# ## #????????????????????? | | ???????# ## ph #????????????????????? | | ???????# ##hphp h#????????????????????? | | ???????# ## h#????????????????????? | | ???????# ## #????????????????????? | | ##########/##+######## ##############???????? | | #??????# ## #???????? | | #??????######### """" #???????? | | ################ """" !#???????? | | + """" #???????? | | # # """" " " #???????? | | # # "T" #???????? | | / + """ #???????? | | # #####################################???????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places I'm Back, Baby! Leap Before You Look Challenges ------------ None Game ------ Seed CoolantNetworkFlail Manual? 0 Play Time 01:06:08 Cumulative 19.4 hours Start 2024.04.28 @ 21:32:23 End 2024.04.28 @ 22:44:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db39a1d7-d828-4ba9-8517-2fa5e48729b7