Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 16:00:48 Player: Ms Vella Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (725) 725 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2475 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 184/300 Energy 60/100 System Corruption 0% Temperature Warm (174) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Battery (150) 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Hacking Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Slug Cannon > --- INVENTORY -------- Improved Cooling System Large Storage Unit Medium Battery High-capacity Matter Pod 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Improved Targeting Computer Light Armor Plating Makeshift System Shield Grenade Launcher Heavy Rocket Launcher Katana CR-A16's Pointy Stick [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 56 | . 22 8 15 11 . Power 7 | . 3 2 1 1 . Engine 7 | . 3 2 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . 8 2 2 . . Treads . | . . . . . . Leg 12 | . 8 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 4 2 1 8 . Device 8 | . 3 . . 5 . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 2 1 3 . Artifact . | . . . . . . Weapon 22 | . 7 2 11 2 . Energy Gun 1 | . 1 . . . . Energy Cannon 7 | . 3 1 2 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 5 | . 3 . 1 1 . Launcher 7 | . . 1 6 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 12 | . 1 . 7 . 4 Power 2 | . . . 1 . 1 Propulsion 6 | . 1 . 3 . 2 Utility 3 | . . . 2 . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 7 | . 1 . 7 . 4 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 89 | . 88 100 84 86 80 Engine 11 | . 13 11 10 11 9 Leg 26 | . 27 33 25 22 19 Device 7 | . 3 11 4 9 11 Storage 11 | . 14 11 11 11 10 Protection 7 | . . 11 10 10 10 Energy Cannon 14 | . 12 21 14 11 10 Ballistic Gun 1 | . 3 . . . . Ballistic Cannon 6 | . 10 . . 8 11 Launcher 2 | . . . 7 2 . Naked Turns . | . . . . . . Heaviest Build 43 | 11 33 42 42 43 43 Greatest Support 30 | 20 20 30 30 23 23 Greatest Overweight (x) 9 | . 9 1 3 1 1 Average Overweight (x) 1 | . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 4 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 15 15 14 15 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 995 | 200 197 215 296 87 . Remotely . | . . . . . . Salvage Created 978 | . 380 314 284 . . Parts 72 | . 30 14 28 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 43 | . 10 9 24 . . Melee 1 | . . . 1 . . Guns 3 | . 3 . . . . Cannons 17 | . 7 4 6 . . AOE 20 | . . 3 17 . . Classes Destroyed 8 | . 4 2 2 . . Worker 3 | . . 2 1 . . Builder 1 | . 1 . . . . Recycler 3 | . 2 . 1 . . Swarmer 19 | . 6 3 10 . . Grunt 9 | . 4 4 1 . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Assembled 12 | . . . 12 . . Best Kill Streak 12 | . 3 4 12 . . Combat Bots Only 12 | . 3 3 12 . . Max Kills in Single Turn 4 | . 1 3 4 . . Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 2042 | . 341 340 706 . 655 Core 483 | . 64 58 138 . 223 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 100 | . . . . 100 . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 76 | . 31 22 18 . 5 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 95 120 120 . 113 Shots Fired 133 | . 62 42 22 . 7 Gun 16 | . 16 . . . . Cannon 105 | . 46 40 12 . 7 Launcher 12 | . . 2 10 . . Special . | . . . . . . Kinetic 43 | . 39 . . . 4 Thermal 78 | . 23 40 12 . 3 Explosive 12 | . . 2 10 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 7 14 8 . 1 Robot Miss Streak 4 | . 4 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 80 | . 34 31 14 . 1 Core Hits 66 | . 14 12 40 . . Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Meltdown 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2500 | . 561 793 1120 . 26 Guns 52 | . 52 . . . . Cannons 1203 | . 509 526 142 . 26 Explosions 1208 | . . 267 941 . . Melee 37 | . . . 37 . . Ramming . | . . . . . . Kinetic 283 | . 283 . . . . Thermal 972 | . 278 526 142 . 26 Explosive 1208 | . . 267 941 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 37 | . . . 37 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 66 . . Projectiles . | . . . . . . Explosions 52 | . . . 52 . . Melee 14 | . . . 14 . . Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . . 16 67 . . Shots 3 | . . 1 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | . 343 14 80 . 185 Average Temperature 94 | . 125 5 29 . 123 Received Heat Transfer 481 | . 117 132 52 . 180 Effects 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 4 | . . 4 . . . Heat Transferred 2007 | . 592 1110 296 . 9 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 248 | . 175 157 248 . . Initial 61 | . . 1 61 . . Average 65 | . 46 40 131 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 69 . . Level 1 7 | . . . 30 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 15 13 33 . 2 Peak Tracking Total 13 | . 4 4 13 . 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 4 | . 2 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 7 | . 4 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 11 11 . . . Successful 8 | . 4 4 . . . Failed 14 | . 7 7 . . . Catastrophic 4 | . . 4 . . . Database Lockouts . | . . . . . . Manual 15 | . 3 8 . 4 . Terminals 20 | . 9 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Botnet 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 201 | . . . . . 201 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 4911 | 2 1367 996 770 1654 122 Spaces Moved 1975 | 1 449 256 362 847 60 Core 5 | . 1 . . . 4 Treads . | . . . . . . Legs 1970 | 1 448 256 362 847 56 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 190 190 190 50 Average Speed 190 | 120 192 190 191 190 180 Slowest Speed 500 | 120 500 190 330 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 54 28 83 84 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . . 11 63 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 74 | . . 11 63 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 2992 | 4 886 727 413 894 68 Wait 806 | . 359 428 9 10 . Move 1970 | . 448 255 361 846 60 Hop . | . . . . . . Pick Up 40 | . 17 6 6 11 . Fast Attach 18 | . 12 . 1 5 . Attach 10 | . 3 2 4 1 . Detach 1 | . 1 . . . . Swap 28 | . 7 6 10 5 . Drop 40 | 4 8 8 3 14 3 Fire 76 | . 31 22 18 . 5 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 1220 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Entered another Materials area 1370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1697 | -9/Materials | Build established: Scavenger-Mutant 2249 | -9/Materials | Identified exit to Mines 2366 | -9/Materials | Entered Mines 2452 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2488 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2524 | -9/Mines | Discovered new exit (range 8) 2632 | -9/Mines | Assembled infested the area 2696 | -9/Mines | Destroyed 12 combat bots 2706 | -9/Mines | Lost 7 parts (1p3n2u1w) 2851 | -9/Mines | Discovered new exit (range 15) 2901 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2946 | -9/Mines | Learned Materials trap positions 2983 | -9/Mines | Learned Materials terminal intel 3026 | -9/Mines | Build established: Mutant 3125 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3136 | -9/Mines | Entered Zion 3136 | -7/Zion | Accompanied by 3 allies 3167 | -7/Zion | Found CR-A16's Pointy Stick 3253 | -7/Zion | Discovered new exit (range 9) 3473 | -7/Zion | Given A8's code to call for help 3581 | -7/Zion | Found Prototype Device 3581 | -7/Zion | Identified Bomb Factory No. 2 3745 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3772 | -7/Zion | Learned location of Armory (-4) 3793 | -7/Zion | Learned location of Warlord (-4) 3840 | -7/Zion | Given the Hacking Drone Bay 3841 | -7/Zion | Found Prototype Device 3842 | -7/Zion | Identified Hacking Drone Bay 4072 | -7/Zion | Found Prototype Device 4073 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4256 | -7/Zion | Learned location of 2 exits from Factory 4456 | -7/Zion | Found GAL Module 4746 | -7/Zion | Opened final containment barrier to the Deep Caves 4772 | -7/Zion | Discovered new exit (range 5) 4776 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4790 | -7/Zion | Entered Deep Caves 4790 | -7/Deep Caves | Accompanied by 3 allies 4897 | -7/Deep Caves | Attacked by Z-Imprinter 4903 | -7/Deep Caves | Core integrity fell below 50% 4912 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- >>\\MJWX Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 04772_ EXIT=FOUND 04776_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 04888_ NEW_ZION: Z-Facility proximity alert. 04894_ L0-G3J(o) destroyed. 04896_ Aluminum Leg destroyed. 04896_ 90-NC8(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04899_ Mak. Power Source destroyed. 04906_ Lgt. Armor Plating destroyed. 04909_ Imp. Aluminum Leg destroyed. 04909_ Dropped Lrg. Storage Unit. 04909_ Dropped Hvy. Ion Cannon. 04910_ Dropped Slug Cannon. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###??????? | | ??????????????????????????########?????? ######??? | | ?????????????????## ????###########????? #####??? | | ????????????????? # ####### ###????? ##??? | | ??????????????? ##### ##????? ??? | | ?????????????? ##????? ????? | | ???????????? ##????# ????? | | ?????????? ##?????## ##????? | | ???????? ####???## ##????? | | ????????" ######### ##????? | | ????????" ;####### ###???? | | ???????"" ###???? | | ??????""" ###??? | | ??????? Iz ####?? | | ???????"" 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" " ]!g!! ###??## | | ????" !%= g!! ##??## | | ???" = g ##??### | | ????" ##??### ## | | ????" @ ###???## ### | | ????""" ###???## ### | | ?????""""%= ##???## ### | | ??????? / ##???## ### | | ??????"" ###???## ### | | ???????"" ####???## ### | | ???????""" ###????## ### | | ???????""" #?????### ### | | ????????"" ##???##### #### | | ????????? ##????########### | | ????????? ###??????######### | | ??????????? ###???????????#### | | ?????????????? ##????????????### | | ???????????????? #????????????## | | ????????????????????? ????????????????## | | ??????????????????????? ??????????????????## | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????? | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????### ## | | ?????????????????????????????????????????######### | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLightningSuite Manual? 0 Play Time 00:32:44 Cumulative 1049.7 hours Start 2023.04.25 @ 15:15:40 End 2023.04.25 @ 16:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 12 Adventurer 216 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 40eadcbc-fa38-4ac4-a91d-59813b32d7a6