Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.03 @ 14:57:42 Player: OccultOnion Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2306) 2306 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 7810 Bonus ------- Follower Combat Kills 35 Friendly Fire -6 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 33/100 System Corruption 8% Temperature Cool (9) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Proton Cannon Lance > --- INVENTORY (5) ---- Centrium Wheel Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Combat Gravmag System Improved Gyrokinetic Inverter Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Thermal Generator Medium Matter Pod Improved Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Axe > --- INVENTORY -------- Centrium Wheel Quantum Rifle Phase Cannon Power Sword [Rating: 98] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . 1 1 . 1 1 1 1 Utility 6 | . . 1 1 1 1 . 1 1 Weapon 1 | . . . . 1 . . . . Parts Attached 79 | 1 1 9 10 16 8 14 10 10 Power 9 | . 1 1 1 2 . 1 2 1 Engine 6 | . 1 1 1 1 . 1 1 . Core 1 | . . . . 1 . . . . Reactor 2 | . . . . . . . 1 1 Propulsion 33 | . . 5 4 5 4 10 3 2 Treads 4 | . . . 2 1 . 1 . . Leg 8 | . . 2 . 2 4 . . . Wheel 11 | . . 3 2 2 . 2 1 1 Hover 7 | . . . . . . 6 1 . Flight 3 | . . . . . . 1 1 1 Utility 16 | 1 . 1 3 4 1 1 3 2 Device 4 | . . . 2 . . . 2 . Storage 3 | 1 . . . . 1 . 1 . Processor 6 | . . 1 1 2 . 1 . 1 Hackware 3 | . . . . 2 . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | . . 2 2 5 3 2 2 5 Energy Gun 4 | . . 1 1 . 1 . . 1 Energy Cannon 3 | . . . . . 1 . . 2 Ballistic Gun 6 | . . . 1 4 . 1 . . Ballistic Cannon 3 | . . 1 . . . . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . 1 Piercing Weapon 2 | . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 2 | . . . 2 . . . . . Parts Lost 71 | . 1 7 6 13 9 6 8 21 Power 10 | . 1 1 1 2 1 . 2 2 Propulsion 31 | . . 4 3 5 4 5 3 7 Utility 11 | . . . . 2 1 . 2 6 Weapon 19 | . . 2 2 4 3 1 1 6 Highest Loss Streak 18 | . 1 6 6 4 8 4 6 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 91 85 93 80 87 82 74 Engine 5 | . 13 8 8 3 . 4 4 2 Core 1 | . . . . 3 4 . . . Treads 3 | . . . 5 8 . 1 . . Leg 10 | . 28 18 5 8 27 9 . . Wheel 6 | . . 8 12 10 . 7 3 . Hover 4 | . . . . . . 8 20 15 Flight 1 | . . . . . . 1 4 7 Device 4 | . . . 9 6 . . 4 3 Storage 10 | . 28 22 18 10 5 5 4 3 Processor 10 | . . 10 9 11 13 14 11 12 Hackware 7 | . . . . 7 13 11 10 11 Energy Gun 2 | . . 3 8 . 1 4 . . Ballistic Gun 9 | . 28 15 4 14 10 3 1 . Ballistic Cannon 2 | . . 3 4 . . . 8 7 Slashing Weapon 1 | . . . . . 2 4 5 3 Piercing Weapon 1 | . . . . 4 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 15 15 19 23 26 21 37 62 40 Greatest Support 80 | 20 20 32 32 40 80 45 46 46 Greatest Overweight (x) 7 | . . 5 7 1 . 4 3 4 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 Average Capacity 7 | 8 8 8 8 8 8 10 6 5 Most Carried 10 | 7 8 7 8 8 8 10 10 5 Average Carried 7 | 6 7 6 6 7 6 9 6 4 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 Final Carried 10 | 7 8 5 8 8 5 10 5 1 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1662 | 216 67 156 210 466 165 272 96 14 Remotely . | . . . . . . . . . Salvage Created 2266 | 57 201 579 353 484 221 308 63 . Parts 135 | 2 11 33 22 33 11 18 5 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 53 | . 4 11 5 20 7 5 1 . Melee 1 | . . . . . 1 . . . Guns 42 | . 4 6 4 20 3 5 . . Cannons 7 | . . 5 1 . . . 1 . AOE 3 | . . . . . 3 . . . Classes Destroyed 11 | 1 2 2 3 1 1 1 . . Worker 6 | . . . 2 . 2 1 1 . Builder 2 | . . . . . 1 . 1 . Hauler 1 | . . . 1 . . . . . Recycler 5 | 1 . 3 1 . . . . . Operator 1 | . . . . . . 1 . . Watcher 3 | . 1 . 1 1 . . . . Swarmer 21 | . . 4 2 15 . . . . Grunt 15 | . 4 4 . 2 5 . . . Sentry 9 | . . 3 2 2 2 . . . Hunter 1 | . . . 1 . . . . . Programmer 7 | . . . . 1 . 5 1 . Best Kill Streak 9 | 1 2 9 3 4 5 2 2 . Combat Bots Only 6 | . 2 6 2 4 5 2 1 . Max Kills in Single Turn 3 | 1 1 1 2 2 3 1 2 . Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . . 3 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 8778 | . 329 494 539 1436 1366 971 488 3155 Core 2376 | . 31 14 155 216 307 252 88 1313 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 87 96 71 69 63 74 92 . Volleys Fired 217 | 3 32 41 31 55 17 21 11 6 Largest 3 | 2 2 2 2 3 2 2 2 2 Hottest 179 | 40 40 79 84 84 108 113 106 179 Shots Fired 397 | 6 64 79 57 102 29 35 16 9 Gun 356 | 6 64 65 50 102 29 35 2 3 Cannon 41 | . . 14 7 . . . 14 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 322 | 6 64 64 26 100 23 21 16 2 Thermal 48 | . . . 20 2 6 14 . 6 Explosive . | . . . . . . . . . Electromagnetic 27 | . . 15 11 . . . . 1 Robot Hit Streak 12 | 5 8 12 8 7 8 11 5 1 Robot Miss Streak 10 | 1 3 4 6 10 4 3 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . 3 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 314 | 5 44 54 40 91 28 33 13 6 Core Hits 230 | 2 15 24 26 110 26 15 9 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 1 . Critical Strikes 7 | . . . 1 . 2 3 1 . Burn 1 | . . . 1 . . . . . Destroy 4 | . . . . . . 3 1 . Sever 2 | . . . . . 2 . . . Melee Attacks 156 | . . . . 31 18 30 31 46 Impact . | . . . . . . . . . Slashing 123 | . . . . . 18 30 31 44 Piercing 33 | . . . . 31 . . . 2 Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6460 | 42 370 667 595 1241 2215 968 232 130 Guns 3742 | 42 370 397 531 1241 259 843 30 29 Cannons 555 | . . 238 63 . . . 202 52 Explosions 1529 | . . 32 . . 1497 . . . Melee 633 | . . . . . 459 125 . 49 Ramming 1 | . . . 1 . . . . . Kinetic 3419 | 42 370 487 291 1227 225 530 232 15 Thermal 2151 | . . 32 202 14 1531 313 . 59 Explosive . | . . . . . . . . . Electromagnetic 256 | . . 148 101 . . . . 7 Impact . | . . . . . . . . . Slashing 633 | . . . . . 459 125 . 49 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 2 . . . 1 8 Average Corruption 1 | . . . 2 . . . 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . 2 5 1 . Effects 7 | . . . 2 . . . 4 1 Message Errors 3 | . . . 1 . . . 1 1 Matter Fused 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 347 | . . 2 . . 302 43 . . Projectiles . | . . . . . . . . . Explosions 304 | . . 2 . . 302 . . . Melee 43 | . . . . . . 43 . . Knockbacks 4 | . . . . . . . 4 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . . . . . 258 . . . Shots 3 | . . . . . 3 . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 198 | . 43 54 108 19 51 75 59 198 Average Temperature 27 | . 17 16 30 12 21 25 17 102 Received Heat Transfer 1320 | . 225 168 117 144 243 . 57 366 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 2428 | . . 50 592 37 1075 600 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 294 | 5 121 294 282 267 238 171 120 242 Initial 124 | . 3 . 124 42 85 111 15 9 Average 110 | 3 53 127 178 136 116 85 37 89 Maximum Alert Level 1 | . . 1 1 1 1 . . 1 Low Security (%) 86 | 100 100 71 62 85 81 100 100 77 Level 1 13 | . . 28 37 14 18 . . 22 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . 1 . 8 3 6 4 3 Investigation 3 | . . . . 1 1 . 1 . Extermination 6 | . . . . 2 1 2 . 1 Reinforcement 13 | . . 1 . 2 1 4 3 2 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . 1 2 1 1 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 6 18 10 35 11 10 18 23 Peak Tracking Total 17 | . 3 6 4 4 6 4 13 17 Tactical Retreats 11 | . . 1 . 2 . 1 3 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 2 | . . . 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . . . . 6 2 . . Max in Single Turn 4 | . . . . . 4 1 . . Garrison Access 4 | . . . 1 2 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 31 | . 3 1 2 8 5 2 4 6 Terminals 23 | . 3 1 1 3 5 1 4 5 Fabricators 3 | . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 4 | . . . 1 2 . . . 1 Total Hacks 74 | . 6 3 2 14 17 3 14 15 Successful 36 | . 2 . 1 6 8 2 9 8 Failed 38 | . 4 3 1 8 9 1 5 7 Catastrophic 11 | . 1 1 1 3 2 . 2 1 Database Lockouts . | . . . . . . . . . Manual 45 | . 5 3 1 5 13 . 8 10 Terminals 61 | . 6 3 1 5 17 2 14 13 Fabricators 4 | . . . . 3 . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access 6 | . . . 1 3 . . . 2 Terminal Hacks 19 | . 2 . . . 5 1 8 3 Robot Analysis 1 | . . . . . . . 1 . Level Access Points 3 | . . . . . 1 1 1 . Terminal Index 4 | . 1 . . . 1 . 1 1 Alert Level 3 | . . . . . . . 2 1 Unreport Threat 4 | . . . . . 2 . 2 . Recall Investigation 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . 1 Fabricator Hacks 3 | . . . . 2 . 1 . . Build 3 | . . . . 2 . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 4 | . . . 1 2 . . . 1 Seal Access 4 | . . . 1 2 . . . 1 Unauthorized Hacks 8 | . . . . . 3 . 1 4 Terminals 8 | . . . . . 3 . 1 4 Track 2 | . . . . . 1 . . 1 Botnet 6 | . . . . . 2 . 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 3 1 1 5 4 1 4 6 Full Trace Events 3 | . . . . 1 1 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . 3 . . . . Authchips . | . . . . . . . . . Time 67 | . . . . 67 . . . . Total Robot Build Rating 12 | . . . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 4 | . . . . 2 . 2 . . Authchips . | . . . . . . . . . Time 234 | . . . . 117 . 117 . . Total Part Build Rating 28 | . . . . 14 . 14 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 90 | . . . . 90 . . . . Highest-Rated Ally 30 | . . . . 30 . . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . Total Damage 478 | . . . . 478 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5383 | 23 414 351 476 1925 354 848 479 513 Spaces Moved 4060 | 11 260 203 328 1366 198 497 573 624 Core 40 | . . 2 6 . . . . 32 Treads 4 | . . . . 4 . . . . Legs 1224 | 11 260 64 . 691 198 . . . Wheels 1418 | . . 137 322 671 . 269 1 18 Hover 1374 | . . . . . . 228 572 574 Flight . | . . . . . . . . . Fastest Speed 45 | 120 120 95 95 80 125 45 48 50 Average Speed 99 | 120 120 106 108 111 126 135 60 54 Slowest Speed 410 | 120 120 300 400 145 130 410 125 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 1 36 28 29 32 6 13 13 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 119 | . . . . 18 3 27 29 42 Terrain Destroyed 217 | . . 3 1 18 92 30 31 42 Melee 119 | . . . . 18 3 27 29 42 Projectile 6 | . . . 1 . . 3 2 . AOE 92 | . . 3 . . 89 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4759 | 15 311 266 389 1615 243 579 634 707 Wait 189 | . 15 12 6 133 . 7 4 12 Move 4052 | 10 259 202 327 1365 197 496 572 624 Hop . | . . . . . . . . . Pick Up 51 | 1 3 2 10 12 3 8 5 7 Fast Attach 35 | 1 . 4 5 6 1 8 7 3 Attach 38 | . 1 5 4 8 5 5 3 7 Detach 1 | . . . 1 . . . . . Swap 6 | . . . 1 2 2 1 . . Drop 13 | . 1 . 3 3 . 3 1 2 Fire 217 | 3 32 41 31 55 17 21 11 6 Melee 156 | . . . . 31 18 30 31 46 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Lost 6 parts (1p3n2w) 785 | -9/Materials | Discovered new exit (range 4) 788 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Entered another Materials area 789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -8/Materials | Build established: Scavenger-Mutant 1084 | -8/Materials | Lost 6 parts (1p3n2w) 1240 | -8/Materials | Discovered new exit (range 5) 1264 | -8/Materials | Identified exit to Factory 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1627 | -7/Factory | Garrison activated, responded to threat 1732 | -7/Factory | Fabricated Phase Gun? 1861 | -7/Factory | Lost 4 parts (1p3n) 1907 | -7/Factory | Discovered new exit (range 8) 1912 | -7/Factory | Identified exit to Storage 2030 | -7/Factory | Lost 3 parts (1n1u1w) 2212 | -7/Factory | Discovered new exit (range 6) 2217 | -7/Factory | Identified exit to Lower Caves 2287 | -7/Factory | Build established: Mutant 2495 | -7/Factory | Fabricated L-41 Fighter (x3) 3177 | -7/Factory | Discovered new exit (range 5) 3189 | -7/Factory | Identified exit to Factory 3190 | -7/Factory | Entered another Factory area 3190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3369 | -6/Factory | Identified exit to Factory 3484 | -6/Factory | Build established: Hacker-Mutant 3507 | -6/Factory | Lost 8 parts (1p4n1u2w) 3544 | -6/Factory | Entered another Factory area 3544 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3827 | -5/Factory | Build established: Scavenger-Mutant 4056 | -5/Factory | Fabricated Antimatter Reactor? 4359 | -5/Factory | Lost 4 parts (3n1w) 4360 | -5/Factory | Identified exit to Factory 4392 | -5/Factory | Entered another Factory area 4392 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4532 | -4/Factory | Lost 6 parts (2p2n1u1w) 4837 | -4/Factory | Identified exit to Research 4871 | -4/Factory | Entered Research 4871 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5085 | -3/Research | Spotted B-86 Titan 5285 | -3/Research | Lost 3 parts (1p2n) 5352 | -3/Research | Core integrity fell below 50% 5369 | -3/Research | Core integrity fell below 20% 5384 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05349_ Imp. Gyrokinetic Inverter destroyed. 05351_ Cmb. Gravmag System destroyed. 05352_ Adv. Thermal Generator destroyed. 05352_ Penetrated by Slug. 05352_ Power Sword destroyed. 05352_ Penetrated by Slug. 05353_ Adv. Melee Analysis Suite destroyed. 05354_ Critical hit (Burn: +37). 05355_ Penetrated by Slug. 05355_ Slug penetrates Wall. 05356_ B<6FIHLU HRI%%KHKR:B> 05360_ P-80 Master resets H-71 Marshal, system corruption cleaned. 05371_ Imp. Signal Interpreter destroyed. 05373_ Hacking Suite destroyed. 05373_ Med. Matter Pod destroyed. 05375_ Acquired Prototype Energy Cannon. 05376_ Identified Hvy. Proton Cannon. 05376_ Slug penetrates Wall. 05381_ P-80 Master resets P-80 Master, system corruption cleaned. 05383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# ####T #"##"###+##### | | ??# | | ??#! ############# ## | | ????#/###???????????# #? | | ????? ????????????# #? | | ????? ????????????# #? | | ????? ?????######## #? | | ????? ?????# # #? | | ????? ?????# ]] # #? | | ????? ?????# ]] / +? | | ######/#?????# ] # #? | | # # #?????# # #? | | # # #????## # ## | | # # ############## | | # # | | # / | | # H# | | # # | | # # | | # ####### ######## #### | | #####x#????# #??#####+##?? | | ???#p####### #??# #?? | | ???# p! # #??# #?? | | ???#pp! Y# #### #?? | | ???# ! Yg + +?? | | ???#@ g# ####### #?? | | ???# # #?????# ##? | | ??########## ###???#######"#? | | ??# % # ##### ###? | | ??# " #### | | ??#!! / | | ??#!!/ # ## # | | ??#!! # ##### ## # | | ??#% = #######???## ### # | | ??#####"##??????????# ###+# | | ??????## ##?????????# ## | | ???????## ###???????# ## | | ????????## #??????## ## | | ?????????########??# # | | ??????????## ## #### # | | ???????????# # " / % | | ???????????### ### " # | | ?????????????###?#%# # | | ?????????????????##"###### | | ??????????????????###????#### | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Evasion (%) 56 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatBarrageFrame Manual? 0 Play Time 00:51:17 Cumulative 111.8 hours Start 2022.03.02 @ 19:39:38 End 2022.03.03 @ 14:57:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e0a3f17-8a7b-4760-8556-11387e217883