Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 23:54:20 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (423) 423 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2153 Bonus ------- None Cogmind --------- Core Integrity 533/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Targeting Computer > --- WEAPON (3) ------- EM Pulse Gun Beam Rifle Beam Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg EM Shotgun Medium Laser Beam Rifle Beam Rifle Particle Gun Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg EM Pulse Gun Medium Laser Beam Rifle Beam Rifle Beam Cannon Particle Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 20 | 7 . 8 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 2 1 Device 2 | 1 . 1 . Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 7 | 2 . 4 1 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . 1 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 5 | . 2 6 8 Power 1 | . 1 1 2 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 4 5 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 100 84 71 Engine 11 | . 14 11 9 Treads 2 | . . . 6 Leg 16 | . 28 22 3 Device 11 | . 14 11 9 Storage 11 | . 14 11 9 Processor 6 | . . 7 9 Energy Gun 23 | . 28 21 21 Peak Build Rating 13 | 7 7 12 13 Average Rating 9 | 5 7 9 11 On Entrance 6 | . 7 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 15 15 19 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | 4 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 9 | 1 3 8 9 Average Carried 5 | . 2 6 8 Final Capacity 10 | 8 8 8 10 Final Carried 9 | 1 3 7 9 Class Distribution -------------------- 75% | Mutant 20% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 425 | 270 . 90 65 Remotely . | . . . . Salvage Created 933 | 216 . 467 250 Parts 57 | 19 . 24 14 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . . 5 4 Guns 9 | . . 5 4 Classes Destroyed 9 | 2 . 5 2 Builder 2 | . . 1 1 Tunneler 5 | 5 . . . Recycler 4 | 1 . 3 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 2 | . . . 2 Best Kill Streak 9 | 5 . 9 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 57 | . . 30 27 Missed 17 | . . 11 6 Hits 40 | . . 19 21 Projectile 40 | . . 19 21 Damage Taken 556 | 12 . 260 284 Core 34 | . . 17 17 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 52 | 14 . 22 16 Largest 3 | 2 . 2 3 Hottest 157 | 90 . 101 157 Shots Fired 110 | 28 . 43 39 Gun 105 | 28 . 43 34 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 59 | 14 . 22 23 Explosive . | . . . . Electromagnetic 51 | 14 . 21 16 Robot Hit Streak 15 | 7 . 7 15 Robot Miss Streak 4 | 4 . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 75 | 14 . 32 29 Core Hits 38 | 7 . 18 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1170 | 219 . 508 443 Guns 1027 | 184 . 454 389 Cannons 54 | . . . 54 Explosions 89 | 35 . 54 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 609 | 111 . 257 241 Explosive . | . . . . Electromagnetic 561 | 108 . 251 202 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | 5 . . 1 Projectiles 1 | . . . 1 Explosions 5 | 5 . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | 12 . 50 . Shots 3 | 1 . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | 150 . 258 171 Average Temperature 74 | 46 . 98 67 Received Heat Transfer 99 | . . 45 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1556 | 272 . 692 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | 10 4 98 51 Initial 27 | . . . 27 Average 19 | 1 . 35 21 Influence Increases 367 | 30 4 172 161 Destroy 0b10 Robot/C 180 | . . 100 80 Destroy 0b10 Robot/NC 65 | 30 . 30 5 Destroy Leader 62 | . . 32 30 Successful Hack 8 | . 4 4 . Destroy Structure 7 | . . 6 1 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 341 | 30 4 107 200 Entered New Map 38 | . . . 38 Time Decay 283 | 30 4 97 152 Lost Part 20 | . . 10 10 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 2 8 8 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 7 | . 2 5 . Failed 6 | . 3 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 2 6 . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . . 1 . Locate Traps 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 3 | . . 3 . Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1065 | 8 265 409 383 Seismic 1065 | 8 265 409 383 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1196 | 139 265 409 383 Spaces Moved 671 | 71 219 245 136 Core 12 | 10 . . 2 Treads 98 | . . . 98 Legs 561 | 61 219 245 36 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 122 120 120 219 Slowest Speed 400 | 250 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 35 24 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 814 | 92 221 317 184 Wait 54 | . 1 32 21 Move 668 | 70 218 244 136 Hop . | . . . . Pick Up 8 | 1 2 4 1 Fast Attach 13 | 7 . 3 3 Attach 4 | . . 3 1 Detach 5 | . . 3 2 Swap 6 | . . 3 3 Drop 4 | . . 3 1 Fire 52 | 14 . 22 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Discovered new exit (range 16) 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1197 | -8/Materials | Self-destructed Last Messages --------------- 01008_ K-01 Serf collects debris. 01076_ Connecting with Recycling Unit... 01076_ Current location identified: Materials 01077_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 01080_ R-06 Scavenger inserts Corrupted Heat Sink into recycling unit. 01083_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 01086_ R-06 Scavenger inserts Carbon-fiber Leg into recycling unit. 01103_ W-25 Informer sends out distress signal. 01130_ G-47 Trooper destroyed. 01133_ Acquired 10 matter. 01138_ U-05 Engineer builds a Door. 01144_ Destroyed Welding Torch. 01144_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01147_ Acquired Corrupted Particle Gun. 01150_ Destroyed Imp. Hover Unit. 01164_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 01192_ K-01 Serf collects debris. 01192_ K-01 Serf cleans the Fusion Modulator. 01196_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? k #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????# #?????????????????????? | | ??????????####??????# #?????????????????????? | | ??????????# ????# #?????????????????????? | | ??????????# ??+ +?????????????????????? | | ??????????# g # #?????????????????????? | | ??????????#a ! ! /@ #?????????????????????? | | ?????????????######## ######## ??????? | | ???????? ??????? | | ???????????????########+####### ??????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ???????????????####### #????????????#???? | | ????????######## # #??????????? #???? | | ????????# # #########??? #???? | | ????????# " # ## #?? #???? | | ????????# ######+## #?? #???? | | ????????######## #????# ## #?? #???? | | ???????????????## ##????# ## "Y" #? #???? | | ????????????????# #?????# + """ #? #???? | | ????????????????# #?????#### % ## ##??? | | ????????????????# #############+### #??? | | ????????????????# ! #??? | | ????????????????# #??? | | ????????????????# #??? | | ?????????????#### ################# #??? | | ????????????##! #????????????????# ##??? | | ????????????#! #????????????????? #???? | | ????????????#! #?????????????????? #???? | | ????????????#! #??????????????????? #???? | | ????????????#! #????????????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed StructuralArmorBank Manual? 0 Play Time 00:17:29 Cumulative 62.3 hours Start 2026.03.18 @ 23:39:18 End 2026.03.18 @ 23:54:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb86ae5f-48f3-4cc2-ab3c-4fa3fde41298