Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 15:04:03 Player: ochotona_princeps Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (594) 594 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1884 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 138/400 Matter 215/300 Energy 265/265 System Corruption 0% Temperature Cool (51) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Weight Redist. System Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (5) ---- Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Hacking Suite Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Flight Unit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Hackware Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Backup Laser I Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 6 13 2 21 Power 7 | 1 3 . 3 Engine 7 | 1 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 21 | 3 7 2 9 Treads 1 | 1 . . . Leg 4 | . . . 4 Wheel 2 | 2 . . . Hover 1 | . 1 . . Flight 13 | . 6 2 5 Utility 4 | . . . 4 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware 2 | . . . 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 3 . 5 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 4 1 8 Power 2 | . . 1 1 Propulsion 7 | . 3 . 4 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 67 | . 53 80 82 Engine 11 | . 12 14 9 Leg 4 | . . . 11 Wheel 1 | . 3 . . Flight 14 | . 18 21 9 Device 3 | . . . 7 Hackware 8 | . . . 20 Protection 3 | . . 14 4 Energy Gun 4 | . 1 28 6 Ballistic Gun 10 | . 11 . 11 Launcher 2 | . 5 . . Peak Build Rating 19 | 5 6 6 19 Average Rating 8 | 3 3 5 14 On Entrance 3 | . 5 5 5 Naked Turns . | . . . . Heaviest Build 16 | 5 7 6 16 Greatest Support 26 | 26 26 8 26 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 4 | 1 4 4 4 Average Carried 1 | . 2 4 1 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 4 4 1 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 9% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 828 | 205 256 . 367 Remotely . | . . . . Salvage Created 716 | . 157 89 470 Parts 46 | . 11 5 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 6 4 9 Guns 15 | . 2 4 9 AOE 4 | . 4 . . Classes Destroyed 7 | . 3 . 4 Worker 1 | . . . 1 Hauler 1 | . . . 1 Operator 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 10 | . 3 1 6 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 180 | . 50 23 107 Missed 68 | . 23 9 36 Damage Taken 1356 | . 267 184 905 Core 366 | . 40 64 262 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 135 | . 67 8 60 Largest 2 | . 1 2 2 Hottest 79 | . 30 60 79 Shots Fired 174 | . 67 16 91 Gun 161 | . 61 16 84 Cannon 7 | . . . 7 Launcher 6 | . 6 . . Special . | . . . . Kinetic 140 | . 61 . 79 Thermal 16 | . . 16 . Explosive 6 | . 6 . . Electromagnetic 12 | . . . 12 Robot Hit Streak 16 | . 6 3 16 Robot Miss Streak 6 | . 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 108 | . 34 9 65 Core Hits 42 | . 17 5 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1668 | . 554 82 1032 Guns 1325 | . 272 82 971 Cannons 61 | . . . 61 Explosions 282 | . 282 . . Melee . | . . . . Ramming . | . . . . Kinetic 1178 | . 272 . 906 Thermal 82 | . . 82 . Explosive 282 | . 282 . . Electromagnetic 126 | . . . 126 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . 29 . . Projectiles . | . . . . Explosions 29 | . 29 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 122 | . 8 122 51 Average Temperature 19 | . 3 48 17 Received Heat Transfer 591 | . 117 93 381 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 333 | . . 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 490 | . 309 237 490 Initial 117 | . . 117 88 Average 217 | . 159 195 317 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 47 | 100 57 75 25 Level 1 36 | . 42 24 35 Level 2 15 | . . . 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 1 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 39 7 28 Peak Tracking Total 12 | . 6 4 12 Tactical Retreats 12 | . 6 1 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 . 12 Successful 11 | . 3 . 8 Failed 12 | . 8 . 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 17 | . 8 . 9 Terminals 20 | . 8 . 12 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Terminal Index 2 | . 1 . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 . 4 Terminals 5 | . 1 . 4 Track 1 | . . . 1 Assimilate 1 | . . . 1 Botnet 1 | . . . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1039 | 48 518 58 415 Spaces Moved 1273 | 46 799 76 352 Core 73 | 31 40 2 . Treads . | . . . . Legs 88 | . . . 88 Wheels 68 | 15 53 . . Hover 22 | . 20 2 . Flight 1022 | . 686 72 264 Fastest Speed 32 | 50 37 37 32 Average Speed 48 | 82 43 39 55 Slowest Speed 150 | 100 150 100 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 16 | . 12 . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 90 16 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . 32 . . Melee . | . . . . Projectile . | . . . . AOE 32 | . 32 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1512 | 53 899 86 474 Wait 48 | . 21 . 27 Move 1238 | 45 774 75 344 Hop 16 | . 12 . 4 Pick Up 12 | 1 4 . 7 Fast Attach 30 | 6 12 2 10 Attach 9 | . 1 . 8 Detach . | . . . . Swap 3 | . . . 3 Drop 21 | 1 8 1 11 Fire 135 | . 67 8 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 13) 194 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 11) 567 | -10/Materials | Entered Mines 589 | -10/Mines | Learned Materials emergency access door positions 597 | -10/Mines | Discovered new exit (range 9) 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Discovered new exit (range 16) 767 | -9/Materials | Lost 3 parts (2n1u) 826 | -9/Materials | Lost 4 parts (1p2n1w) 939 | -9/Materials | Core integrity fell below 50% 1040 | -9/Materials | Self-destructed Last Messages --------------- Computer. 00968_ Dropped Lgt. EM Pulse Cannon. 00968_ R-06 Scavenger collects Corrupted Med. Storage Unit. 00969_ Acquired 53 matter. 00969_ R-06 Scavenger collects Lgt. Treads. 00973_ R-06 Scavenger collects Corrupted Weight Redist. System. 00977_ R-06 Scavenger collects Transport Network Coupler. 00980_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 01004_ Destroyed Datajack. 01012_ G-34 Mercenary destroyed. 01023_ U-05 Engineer builds a Door. 01023_ K-01 Serf collects debris. 01031_ G-34 Mercenary IFF system glitched. 01031_ K-01 Serf collects debris. 01033_ K-01 Serf destroyed. 01037_ G-34 Mercenary IFF system glitched. 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