Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 15:06:52 Player: ArabianSandBoa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (197) 985 Value Destroyed (4817) 4817 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (1682) 1682 TOTAL SCORE: 12484 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 1090 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 83/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine Medium Storage Unit Spectral Analyzer Modified TNC Armor Integrity Analyzer Experimental Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Experimental Matter Compressor (0) Hacking Suite Authchip [Storage] Authchip [Processor] Authchip [Armor] Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flying VTOL Exoskeleton Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Humpback Core Analyzer Armor Integrity Analyzer Transmission Jammer > --- WEAPON ----------- Improved Heavy Machine Gun Cycling KE Shock Construct/C > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Cooling System Improved Cooling System Medium Storage Unit Matter Compressor Trap Scanner Machine Analyzer Improved Signal Interpreter Modified TNC Improved Targeting Computer Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield System Shield Authchip [Power] Authchip [Storage] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Long-range Tractor Beam Mini Grenade Launcher Missile Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Constructs Utility Light Armor Plating Device Improved Cooling System Storage Humpback Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 5 | . . 2 . . . 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 148 | . 8 28 4 6 6 39 35 6 16 Power 10 | . . 3 . . 1 2 3 1 . Engine 6 | . . 3 . . 1 1 1 . . Core 4 | . . . . . . 1 2 1 . Reactor . | . . . . . . . . . . Propulsion 28 | . 6 2 1 . 1 1 16 1 . Treads 8 | . 2 . . . . . 6 . . Leg . | . . . . . . . . . . Wheel 18 | . 4 2 1 . 1 1 8 1 . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 2 . . Utility 47 | . 2 6 2 3 1 16 5 1 11 Device 13 | . 1 1 . 1 1 3 1 1 4 Storage 6 | . 1 . . 1 . 1 1 . 2 Processor 7 | . . . . . . 3 1 . 3 Hackware . | . . . . . . . . . . Protection 21 | . . 5 2 1 . 9 2 . 2 Artifact . | . . . . . . . . . . Weapon 63 | . . 17 1 3 3 20 11 3 5 Energy Gun 33 | . . 10 1 2 3 12 4 1 . Energy Cannon 9 | . . 1 . . . 4 3 . 1 Ballistic Gun 10 | . . 1 . . . 3 3 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 5 . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 16 | . . 4 . . . 3 4 . 5 Parts Lost 33 | . . 3 1 . 3 7 3 . 16 Power 5 | . . 1 . . . 1 1 . 2 Propulsion 6 | . . . . . 1 1 . . 4 Utility 8 | . . 1 . . . 3 1 . 3 Weapon 14 | . . 1 1 . 2 2 1 . 7 Highest Loss Streak 8 | . . 1 1 . 3 2 3 . 8 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 84 | . 87 98 99 79 82 88 89 72 64 Engine 4 | . 14 10 11 11 11 3 . . . Core 4 | . . . . . . 5 9 9 5 Treads 1 | . 15 . . . . . 1 . 4 Wheel 17 | . 7 21 22 22 22 17 16 17 5 Device 8 | . 1 10 11 3 5 9 4 9 12 Storage 9 | . 14 11 11 11 11 9 9 9 4 Processor 11 | . . . . . . 14 22 18 18 Protection 10 | . . 21 21 21 16 11 8 . . Energy Gun 8 | . . 17 21 . 16 12 4 . . Energy Cannon 1 | . . 1 . . . 1 . 2 . Ballistic Gun 4 | . 28 2 . . . 2 12 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 230 | 12 92 104 101 220 221 226 230 215 221 Greatest Support 48 | 20 40 32 32 32 32 28 42 32 48 Greatest Overweight (x) 18 | . 2 3 3 6 7 9 18 6 9 Average Overweight (x) 5 | . . 2 3 4 6 8 7 6 2 Largest Inventory Capacity 35 | . 25 25 25 35 35 35 35 35 35 Average Capacity 30 | . 11 25 25 32 35 35 35 35 18 Most Carried 35 | . 9 25 25 34 35 35 35 35 35 Average Carried 28 | . 7 20 23 27 33 33 34 30 17 Final Capacity 35 | 8 25 25 25 35 35 35 35 35 10 Final Carried 35 | 6 9 25 23 33 34 35 35 34 7 Scrap Engine Consumption 84 | . . . . . . . . 36 48 Constructs Created 7 | . . . . . . . . 2 5 Constructs Modified 16 | . . . . . . . . 6 10 Class Distribution -------------------- 70% | Hauler-Mutant 23% | Mutant 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3795 | 165 187 703 41 . 119 434 1082 266 798 Remotely 169 | . . . . . . . . . 169 Salvage Created 7501 | . 252 1291 291 . 328 1178 1815 1000 1346 Parts 362 | . 16 93 14 . 13 65 75 30 56 Haulers Intercepted 20 | . 1 5 . . . 5 6 . 3 Recyclers Shooed 16 | . . 1 . . . 4 2 4 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 98 | . 1 27 8 . 6 20 25 3 8 Guns 70 | . 1 14 6 . 6 20 20 2 1 Cannons 4 | . . . . . . . . 1 3 AOE 24 | . . 13 2 . . . 5 . 4 Classes Destroyed 19 | . 4 7 . . . 4 1 . 3 Worker 16 | . . 4 . . . 4 3 . 5 Builder 11 | . . 6 . . . 1 . . 4 Tunneler 1 | . . . . . . . . . 1 Hauler 20 | . 1 5 . . . 5 6 . 3 Recycler 30 | . 1 1 . . . 3 8 12 5 Mechanic 5 | . . 1 . . . . 3 . 1 Operator 4 | . . 4 . . . . . . . Watcher 12 | . 3 4 . . . 2 1 . 2 Swarmer 16 | . . 13 3 . . . . . . Grunt 45 | . 1 8 4 . 6 10 14 . 2 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . 1 1 . . . . . . Protector 2 | . . . . . . . . . 2 Sentry 20 | . . 5 . . . 5 7 3 . Demolisher 3 | . . . . . . . 3 . . Specialist 3 | . . . . . . 2 . . 1 Hunter 2 | . . . . . . 1 1 . . Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 12 | . 3 11 4 . 3 5 7 3 12 Combat Bots Only 6 | . 1 4 3 . 3 4 6 1 5 Max Kills in Single Turn 6 | . 1 3 2 . 1 2 3 1 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 2 . . . 3 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Damage Taken 8179 | . 32 954 307 . 327 1645 1395 134 3385 Core 1394 | . . 67 53 . . 233 171 15 855 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 332 | . . 25 . . . 49 73 65 120 Core Remaining (%) 73 | 100 100 . . . 70 . . 23 . Volleys Fired 431 | . 21 84 13 . 9 99 84 33 88 Largest 3 | . 2 2 2 . 2 2 2 2 3 Hottest 140 | . 40 113 90 . 130 140 93 84 131 Shots Fired 774 | . 42 148 26 . 33 199 155 36 135 Gun 653 | . 42 121 26 . 33 179 147 33 72 Cannon 85 | . . 3 . . . 18 6 3 55 Launcher 36 | . . 24 . . . 2 2 . 8 Special . | . . . . . . . . . . Kinetic 343 | . 42 25 . . . 17 117 36 106 Thermal 257 | . . 23 . . 18 180 36 . . Explosive 36 | . . 24 . . . 2 2 . 8 Electromagnetic 138 | . . 76 26 . 15 . . . 21 Robot Hit Streak 22 | . 4 20 9 . 7 22 21 13 15 Robot Miss Streak 7 | . 2 5 4 . 4 7 6 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Autonomous 28 | . . . . . 13 15 . . . Shots Hit Robots 605 | . 21 101 21 5 26 160 134 33 104 Core Hits 677 | . 11 81 13 . 18 205 224 47 78 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . Burn 2 | . . 2 . . . . . . . Melee Attacks 5 | . . . . 5 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14200 | . 268 3291 383 . 487 2526 2660 706 3879 Guns 9115 | . 268 1463 282 . 487 2415 2286 646 1268 Cannons 1125 | . . 20 . . . . . 60 1045 Explosions 3941 | . . 1808 101 . . 92 374 . 1566 Melee . | . . . . . . . . . . Ramming 19 | . . . . . . 19 . . . Kinetic 5308 | . 268 261 . . . 236 1861 706 1976 Thermal 3396 | . . 400 101 . 291 2179 425 . . Explosive 3606 | . . 1574 . . . 92 374 . 1566 Electromagnetic 1871 | . . 1056 282 . 196 . . . 337 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 2 2 2 4 4 4 2 Average Corruption 3 | . . 1 2 2 2 4 4 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 183 | . . 28 5 10 7 56 43 33 1 Message Errors 44 | . . 5 2 5 . 15 8 9 . Matter Fused 37 | . . 8 . 1 1 10 8 9 . Heat Flow Errors 24 | . . 4 1 . 1 6 7 5 . Energy Discharges 23 | . . 3 2 1 2 6 5 3 1 Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 25 | . . 3 . 3 1 12 4 2 . Data Loss (major) 5 | . . 1 . . . 1 1 2 . Misfires 14 | . . 2 . . 2 6 3 1 . Alerts 3 | . . 1 . . . . 2 . . Weapon Failures 6 | . . 1 . . . . 4 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 164 | . . 70 . . . . . . 94 Projectiles . | . . . . . . . . . . Explosions 164 | . . 70 . . . . . . 94 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 598 | . . 191 48 . . 22 58 . 279 Shots 14 | . . 4 1 . . 1 2 . 6 Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 380 | . . 275 157 . 260 380 272 252 198 Average Temperature 68 | . . 45 33 . 109 101 78 64 48 Received Heat Transfer 1590 | . 18 240 36 . 198 477 351 54 216 Effects 1 | . . . . . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . 8 1 . 1 . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . . Heat Transferred 4588 | . . 792 150 . 376 2745 525 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 7 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1007 | . 93 716 411 . 74 236 568 189 1007 Initial 212 | . . 39 212 . . 28 74 189 58 Average 206 | . 48 508 361 . 15 89 291 55 343 Maximum Alert Level 3 | . . 3 2 . . 1 2 . 3 Low Security (%) 66 | . 100 7 . . 100 98 28 100 46 Level 1 13 | . . 15 49 . . 1 52 . 10 Level 2 19 | . . 76 50 . . . 19 . 27 Level 3 1 | . . . . . . . . . 14 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 1 3 1 . . 9 6 . 9 Investigation 4 | . 1 1 1 . . 1 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 13 | . . 2 . . . 8 1 . 2 Assault 3 | . . . . . . . 2 . 1 Garrison 7 | . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . 2 . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Distress Signals 6 | . . 3 . . . 1 1 1 . Communications Jammed 103 | . . . . . . . . . 103 Distress Signals 96 | . . . . . . . . . 96 Times Spotted 166 | . 8 37 6 . 6 26 35 3 45 Peak Tracking Total 11 | . 3 5 3 . 3 4 7 1 11 Tactical Retreats 7 | . . 1 . . . 2 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 7 | . 1 2 . . . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 13 | . . 8 . . . . 3 . 2 Max in Single Turn 2 | . . 2 . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 34 | . 1 7 1 1 . 7 8 9 . Terminals 24 | . 1 6 . . . 5 6 6 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 1 . . Recycling Units 4 | . . . . . . . 1 3 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 94 | . 2 22 1 1 . 19 24 25 . Successful 47 | . 1 11 1 1 . 10 11 12 . Failed 46 | . 1 10 . . . 9 13 13 . Catastrophic 8 | . 1 . . . . 2 . 5 . Database Lockouts 1 | . . 1 . . . . . . . Manual 43 | . . 13 . 1 . 10 10 9 . Terminals 74 | . 2 20 . . . 13 20 19 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . 2 . . . 2 2 . . Recycling Units 8 | . . . . . . . 2 6 . Scanalyzers 4 | . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 1 7 1 1 . 4 6 6 . Record 1 | . . 1 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 10 | . 1 2 . . . 3 2 2 . Prototype ID Bank 3 | . . 1 . . . . . 2 . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 2 | . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . Unreport Threat 2 | . . 1 . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . 2 2 . . Scan Component 3 | . . 1 . . . 1 1 . . Repair 3 | . . 1 . . . 1 1 . . Recycling Unit Hacks 6 | . . . . . . . 2 4 . Report Inventory 4 | . . . . . . . 1 3 . Retrieve Components 2 | . . . . . . . 1 1 . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . 2 . . . 1 1 2 . Terminals 5 | . . 2 . . . 1 1 1 . Assimilate 1 | . . 1 . . . . . . . Botnet 4 | . . 1 . . . 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Tunnel 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 1 7 . . . 7 7 7 . Full Trace Events 3 | . . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 1 1 . . Time 90 | . . 26 . . . 32 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 15 | . . . . . . . 10 5 . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . . Non-combat 2 | . . . . 2 . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . parse_system 3 | . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total Allies 12 | . . . . . . . 12 . . Largest Group 10 | . . . . . . . 10 . . Highest-Rated Group 174 | . . . . . . . 174 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 170 | . . . . . . . 74 . 96 Total Damage 5833 | . . . . . . . 955 . 4878 Kills 45 | . . . . . . . 9 . 36 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 3 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 10 | . 1 2 . . . 3 2 2 . Derelict Logs Recovered 3 | . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Turns Passed 12210 | . 374 1863 326 704 743 3574 1679 1860 1087 Spaces Moved 4356 | 1 136 959 155 399 313 931 445 543 474 Core 16 | . . . . . . . . . 16 Treads 241 | . 31 . . . . . 11 . 199 Legs 38 | 1 37 . . . . . . . . Wheels 3958 | . 68 959 155 399 313 931 434 543 156 Hover . | . . . . . . . . . . Flight 103 | . . . . . . . . . 103 Fastest Speed 80 | 120 80 130 145 130 190 200 190 190 100 Average Speed 179 | 120 126 143 145 167 194 219 224 190 143 Slowest Speed 945 | 120 320 145 145 190 200 225 945 190 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 2 26 75 40 70 58 61 84 98 9 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 30 | . . . . . . 22 2 . 6 Terrain Destroyed 265 | . . 153 4 . 4 40 3 . 61 Melee . | . . . . . . . . . . Projectile 39 | . . . . . 4 23 3 . 9 AOE 226 | . . 153 4 . . 17 . . 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total 8070 | . 293 1299 231 438 430 2287 970 1350 772 Wait 2805 | . 121 163 52 10 93 1154 334 717 161 Move 4345 | . 135 958 154 398 312 930 444 542 472 Hop 1 | . . . . . . . . . 1 Pick Up 167 | . 5 40 4 9 6 31 30 22 20 Fast Attach 27 | . 2 6 . 1 . 6 5 3 4 Attach 46 | . . 3 2 3 4 14 10 3 7 Detach 11 | . . 1 . 2 2 3 2 1 . Swap 75 | . 6 19 2 2 2 19 20 . 5 Drop 140 | . 3 25 4 4 2 30 29 29 14 Fire 431 | . 21 84 13 . 9 99 84 33 88 Melee 5 | . . . . 5 . . . . . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Discovered new exit (range 10) 852 | -9/Materials | Repaired Com. Wheel 1086 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Central database locked down 1670 | -9/Materials | Discovered new exit (range 16) 2238 | -9/Materials | Entered Mines 2291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2340 | -9/Mines | Met a Derelict shopkeep closing up shop 2439 | -9/Mines | Learned location of Zion (-7) 2484 | -9/Mines | Learned Materials non-interactive machine intel 2490 | -9/Mines | Discovered new exit (range 7) 2543 | -9/Mines | Learned Materials machine intel 2555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2555 | -9/Mines | Discovered new exit (range 5) 2564 | -9/Mines | Entered Exiles 2601 | -9/Exiles | Met 8R-AWN 2621 | -9/Exiles | Met EX-HEX 2826 | -9/Exiles | Met EX-DEC 2916 | -9/Exiles | Met EX-BIN 2941 | -9/Exiles | Aligned with FarCom system 2943 | -9/Exiles | Given EX-Vault access code 2987 | -9/Exiles | Opened EX-Vault 2998 | -9/Exiles | Found AWS/Thermal 3043 | -9/Exiles | Found Modified TNC 3050 | -9/Exiles | Found Deploy-a-Sentry 3052 | -9/Exiles | Build established: Hauler-Mutant 3052 | -9/Exiles | Found Deploy-a-Sentry 3055 | -9/Exiles | Found Deploy-a-Sentry 3094 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3243 | -9/Exiles | Discovered new exit (range 14) 3268 | -9/Exiles | Stole three prototypes: Modified TNC, AWS/Thermal, Deploy-a-Sentry 3268 | -9/Exiles | Entered Mines 3675 | -8/Mines | Lost 3 parts (1n2w) 3758 | -8/Mines | Discovered new exit (range 11) 4011 | -8/Mines | Entered Materials 4011 | -8/Materials | Evolved 2 slots: Utility x2 4012 | -8/Materials | Loaded intel: 52 machine locations 4013 | -8/Materials | Loaded intel: 33 non-interactive machine locations 5514 | -8/Materials | Discovered new exit (range 8) 5538 | -8/Materials | Identified exit to Factory 6639 | -8/Materials | Discovered exit to Factory (range 16) 6696 | -8/Materials | Repaired Spread Laser 7375 | -8/Materials | Discovered new exit (range 15) 7585 | -8/Materials | Entered Storage 8103 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8197 | -8/Storage | Garrison activated, responded to threat 8198 | -8/Storage | Core integrity fell below 50% 8233 | -8/Storage | Discovered exit to Factory (range 16) 8275 | -8/Storage | Met a pair of Derelict thieves 8383 | -8/Storage | Lost 3 parts (1p1u1w) 8591 | -8/Storage | Identified exit to Recycling 9212 | -8/Storage | Repaired Spread Laser 9254 | -8/Storage | Used back door to open Recycling access 9264 | -8/Storage | Entered Recycling 9265 | -8/Recycling | Found Scrap Engine 11067 | -8/Recycling | Discovered new exit (range 15) 11124 | -8/Recycling | Entered Factory 11124 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 11126 | -6/Factory | FarCom data flow suspended 11559 | -6/Factory | DAS Turret deployed 11561 | -6/Factory | DAS Turret deployed 11563 | -6/Factory | DAS Turret deployed 11571 | -6/Factory | Lost 3 parts (1p1n1u) 11729 | -6/Factory | Garrison activated, responded to threat 11839 | -6/Factory | Build established: Construct 12081 | -6/Factory | Cargo convoy interrupted 12109 | -6/Factory | Core integrity fell below 50% 12133 | -6/Factory | Found Prototype Slashing Weapon 12134 | -6/Factory | Identified Vibroblade 12138 | -6/Factory | Lost 8 parts (1p2n5w) 12140 | -6/Factory | Found Prototype Device 12167 | -6/Factory | Core integrity fell below 20% 12174 | -6/Factory | First assault squad dispatched 12176 | -6/Factory | Garrison activated, responded to threat 12184 | -6/Factory | Found Prototype Processor 12199 | -6/Factory | Identified Exp. Focal Shield 12207 | -6/Factory | Lost 4 parts (1n1u2w) 12207 | -6/Factory | Identified Spectral Analyzer 12211 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12199_ Identified Exp. Focal Shield. 12199_ K-01 Serf collects debris. 12200_ Slug penetrates M-13 Machinist. 12200_ M-13 Machinist destroyed. 12200_ K-01 Serf destroyed. 12200_ Slug penetrates G-50 Soldier. 12200_ K-01 Serf collects debris. 12201_ Penetrated by Slug. 12202_ Slug penetrates Wall. 12203_ K-01 Serf collects debris. 12204_ Slug penetrates DAS Turret. 12204_ Slug penetrates G-50 Soldier. 12205_ Slug penetrates Wall. 12207_ Med. Reflective Plating destroyed. 12207_ Identified Spectral Analyzer. 12208_ ALERT: Rogue bot located, Programmers report to Factory Zone 2J. 12209_ DAS Turret suffers critical hit (Burn). 12209_ G-50 Soldier destroyed. 12211_ Dropped Med. Reflective Plating. 12211_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????""??# ####+############??????? | | ?????????????????""?# # ???????? | | ????????????????? ?# # ???????? | | ?????????????????"" # # """" " " "????????? | | ????????????????""" # # """"" """???????? | | ??????????????? """ % # """" """???????? | | ??????????????# # # " " """"" ?????? | | ??????????????# | ! # %% #????? | | ########+###### ]% ###+##### #????????? | | % # #??????###### | | * # #???????"G"" | | ?? % #???????" 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"" ;!% = % *% % | | ??# """"""""" + + """"t#! % =%% % | | ??# #### """"!;% %% ! | | ??#############???# """ %; | | ??????????????????# !# % ########## | | ?????????????????########### #????????? | | ???????????????? #????????? | | ??????????????? % #????????? | | ?????????????? #????????? | | ?????????????? #????????? | | ??????????????? #????????? | | ???????????????###### #????????? | | ????????????????????# #????????? | | ????????????????????# % % #????????? | | ???????????????????## H % #????????? | | ???????????????????+ % #????????? | | ???????????????????## #????????? | | ????????????????????# % #????????? | | ????????????????????# ##########/#######?????? | | ????????????????????# ????# #?????? | | ????????????????????# A ????# """ """ #?????? | | ????????????????????# ????# """ """ #?????? | | ????????????????????# ????# """ """ #?????? | | ????????????????????# ? ?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Authchip Count 12 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Imp. Target Analyzer | -8/Storage | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionActivePlating Manual? 1 Play Time 01:35:05 Cumulative 493.8 hours Start 2023.03.19 @ 12:33:46 End 2023.03.19 @ 15:06:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62831b49-75a8-45a5-a456-eacf229f192f