Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 11:32:16 Player: Patryk Z Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (166) 830 Value Destroyed (5839) 5839 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3760) 3760 TOTAL SCORE: 14829 Bonus ------- High Alert Combat Kills 1118 Follower Combat Kills 2371 Met Imprinter 300 Was Imprinted 300 Friendly Fire -329 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 98/100 System Corruption 64% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Tactical Coordination Suite Force Field Precision Assault Rifle Scatter Rocket Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Experimental Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Medium Treads Matter Compressor Advanced Sensor Array Tactical Coordination Suite Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Heavy Armor Plating Force Field Precision Assault Rifle Precision Assault Rifle Heavy Flak Cannon Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Tactical Coordination Suite Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 1 1 . . . . . . . Utility 3 | . . . 1 1 . . . . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 108 | 6 18 16 12 8 3 1 2 2 10 2 28 Power 11 | 1 3 1 1 . 1 . . . 1 . 3 Engine 9 | 1 3 . 1 . 1 . . . 1 . 2 Core 2 | . . 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 5 8 2 3 2 . 1 . 2 . 6 Treads 26 | . 2 8 2 3 2 . 1 . 2 . 6 Leg 3 | 2 1 . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 2 2 1 3 3 . . . 2 3 . 13 Device 8 | 1 . . . . . . . 2 2 . 3 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . 2 . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 16 | . 1 1 3 1 . . . . . . 10 Artifact . | . . . . . . . . . . . . Weapon 37 | 1 8 6 6 2 . 1 1 . 4 2 6 Energy Gun 4 | . 2 2 . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 18 | 1 2 3 4 1 . 1 . . 4 . 2 Ballistic Cannon 2 | . . . . . . . . . . 1 1 Launcher 8 | . 2 . 2 . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . . . . . 3 . 4 Corrupted Parts 7 | . . . . . . . . . . . 7 System Corruption 45 | . . . . . . . . . . . 45 Parts Lost 29 | . 5 . 1 1 2 . . . . . 20 Power 2 | . . . . . 1 . . . . . 1 Propulsion 8 | . 3 . . . 1 . . . . . 4 Utility 12 | . 1 . 1 1 . . . . . . 9 Weapon 7 | . 1 . . . . . . . . . 6 Highest Loss Streak 10 | . 5 . 1 1 2 . . . . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 20 | 3 9 22 22 22 21 24 23 22 21 22 18 Power 2 | . 1 1 2 2 1 2 2 2 2 2 2 Propulsion 4 | 2 2 4 6 6 5 6 5 4 4 5 2 Utility 7 | . 1 5 8 8 7 9 10 9 9 9 8 Weapon 6 | . 4 10 5 5 6 6 6 7 6 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 58 | . 2 27 6 2 1 1 2 . 4 . 13 Power 8 | . 1 3 2 . . . . . . . 2 Propulsion 9 | . 1 2 1 1 . . 1 . 1 . 2 Utility 21 | . . 7 3 1 . . 1 . 3 . 6 Weapon 19 | . . 15 . . 1 1 . . . . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 92 98 89 91 92 92 90 99 99 100 89 Engine 5 | . 14 . 8 7 7 7 7 7 6 6 1 Core 2 | . . 10 . . . . . . . . 3 Treads 39 | . 15 42 45 46 46 46 46 46 40 40 35 Device 3 | . 4 . . . . . . 14 14 13 5 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 5 Processor 6 | . . . . 6 7 7 7 7 11 13 11 Protection 6 | . 9 10 9 7 7 7 7 . . . 4 Energy Gun 1 | . . 9 . . . . . . . . . Energy Cannon 1 | . 14 . . . . . . . . . . Ballistic Gun 14 | . 6 11 17 14 15 15 8 15 19 . 18 Peak Build Rating 71 | 6 11 27 36 43 43 42 44 44 62 62 71 Average Rating 41 | 4 8 19 34 40 42 42 41 43 59 55 62 On Entrance 34 | . 6 9 27 35 41 42 42 42 44 62 62 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . 6 Heaviest Build 135 | 13 98 96 111 114 112 112 112 103 109 114 135 Greatest Support 136 | 20 40 83 106 130 130 128 128 128 133 131 136 Greatest Overweight (x) 44 | 3 4 1 1 . . . . . . . 44 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 13 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 23 24 23 22 25 24 23 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 13 25 25 22 25 25 25 25 25 25 5 Class Distribution -------------------- 65% | Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 6554 | 296 458 679 1561 442 450 77 50 20 569 301 1651 Remotely . | . . . . . . . . . . . . Salvage Created 7288 | 127 764 894 1913 653 435 . . . 305 703 1494 Parts 320 | 11 34 59 96 32 15 . . . 5 . 68 Haulers Intercepted 14 | . 1 3 4 1 . . . . 3 . 2 Recyclers Shooed 9 | 1 5 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 14 . 6 13 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 121 | . 11 17 32 13 9 . . . 1 3 35 Guns 87 | . 5 15 30 11 9 . . . 1 . 16 AOE 33 | . 5 2 2 2 . . . . . 3 19 Classes Destroyed 18 | 3 5 2 2 1 1 . . . . 1 3 Worker 7 | 1 2 2 1 . . . . . . . 1 Builder 5 | . . . 1 . . . . . . . 4 Tunneler 3 | 2 . . . . . . . . . . 1 Hauler 14 | . 1 3 4 1 . . . . 3 . 2 Recycler 9 | 1 3 1 4 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Watcher 6 | . 2 2 1 . . . . . . . 1 Swarmer 16 | . 2 4 2 . . . . . . . 8 Saboteur 1 | . . . . . . . . . . . 1 Grunt 67 | . 9 6 26 8 3 . . . . . 15 Brawler 2 | . . 1 . . . . . . . . 1 Duelist 5 | . . . 1 1 1 . . . 1 . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 14 | . . 6 3 3 . . . . . . 2 Hunter 3 | . . . . 1 . . . . . . 2 Programmer 4 | . . . . . . . . . . . 4 Compactor 3 | . . . . . . . . . . 3 . Thug 1 | . . . . . 1 . . . . . . Savage 3 | . . . . . 3 . . . . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | 2 5 4 6 7 4 . . . 1 1 7 Combat Bots Only 7 | . 4 4 4 7 4 . . . 1 1 6 Max Kills in Single Turn 5 | 1 2 1 1 1 1 . . . 1 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 1 1 1 1 . . . . . 1 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 NK-0LA (-6/Factory) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 833 | . 60 43 183 162 37 . . 8 2 . 338 Missed 240 | . 15 13 54 50 9 . . 2 1 . 96 Hits 593 | . 45 30 129 112 28 . . 6 1 . 242 Melee 39 | . . . 3 3 13 . . . . . 20 Projectile 554 | . 45 30 126 109 15 . . 6 1 . 222 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 26 | . 1 1 3 2 4 . . . . . 15 Damage Taken 11727 | . 925 373 1972 1269 877 . . 96 53 46 6116 Core 1277 | . 163 64 59 84 30 . . 12 . . 865 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 251 | . . 95 . 156 . . . . . . . Core Remaining (%) 77 | 100 34 84 89 . . . . 82 . . . Volleys Fired 479 | 14 82 47 149 45 31 . . . 10 18 83 Largest 3 | 1 2 2 2 2 2 . . . 3 2 3 Hottest 119 | 20 112 119 48 53 53 . . . 81 72 80 Shots Fired 902 | 14 93 90 294 86 62 1 . . 30 24 208 Gun 840 | 14 76 88 290 82 62 1 . . 30 . 197 Cannon 25 | . 11 . . . . . . . . 10 4 Launcher 37 | . 6 2 4 4 . . . . . 14 7 Special . | . . . . . . . . . . . . Kinetic 813 | 14 76 47 290 82 62 1 . . 30 10 201 Thermal 41 | . . 41 . . . . . . . . . Explosive 37 | . 6 2 4 4 . . . . . 14 7 Electromagnetic 11 | . 11 . . . . . . . . . . Robot Hit Streak 30 | 3 15 9 15 15 10 . . . 27 30 19 Robot Miss Streak 12 | 6 3 2 4 4 6 . . . 3 2 12 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . 2 . 4 . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . 1 Shots Hit Robots 645 | 7 64 59 217 71 50 . . . 25 13 139 Core Hits 394 | 5 34 38 90 50 49 . . . 17 9 102 Critical Kills 2 | . 1 . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . Critical Strikes 7 | . 1 1 1 . . . . . . 3 1 Burn 1 | . . 1 . . . . . . . . . Destroy 6 | . 1 . 1 . . . . . . 3 1 Melee Attacks 22 | . . 5 . 1 . . 15 . 1 . . Impact 16 | . . . . . . . 15 . 1 . . Slashing 6 | . . 5 . 1 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16183 | 106 1303 1093 4082 1609 993 . . . 527 1301 5169 Guns 10970 | 106 679 921 3538 1219 993 . . . 527 . 2987 Cannons 504 | . 162 . . . . . . . . 261 81 Explosions 4659 | . 462 122 544 390 . . . . . 1040 2101 Melee 50 | . . 50 . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 10821 | 106 679 430 3538 1219 993 . . . 527 261 3068 Thermal 641 | . 25 491 . . . . . . . . 125 Explosive 4509 | . 437 122 544 390 . . . . . 1040 1976 Electromagnetic 162 | . 162 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 50 | . . 50 . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 64 | . 7 . . . 10 10 10 . 1 22 64 Average Corruption 32 | . 7 . . . 9 10 10 . 1 13 51 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 270 | . 32 . . . 8 11 3 . 6 7 203 Message Errors 58 | . 10 . . . . . 1 . . 3 44 Matter Fused 65 | . 10 . . . 5 5 . . 5 3 37 Heat Flow Errors 37 | . 2 . . . 1 3 1 . 1 . 29 Energy Discharges 27 | . 4 . . . 1 1 . . . . 21 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 4 | . 1 . . . . . . . . . 3 Data Loss (minor) 32 | . 3 . . . 1 1 . . . . 27 Data Loss (major) 11 | . . . . . . . 1 . . . 10 Misfires 9 | . 1 . . . . 1 . . . . 7 Alerts 1 | . 1 . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 20 | . . . . . . . . . . 1 19 Overload Shots . | . . . . . . . . . . . . Overflow Damage 150 | . 19 10 57 . . . . . . . 64 Projectiles . | . . . . . . . . . . . . Explosions 140 | . 19 . 57 . . . . . . . 64 Melee 10 | . . 10 . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 575 | . 116 . . . . . . . . . 459 Shots 23 | . 4 . . . . . . . . . 19 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . 181 264 216 126 119 205 268 . 257 . 270 Average Temperature 59 | . 56 74 42 41 21 89 139 . 66 . 77 Received Heat Transfer 2954 | . 288 153 1017 426 148 . . 9 21 . 892 Effects 2 | . . 1 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 3 . . . . . . 1 . . Heat Transferred 1260 | . 50 1110 . . . . . . . . 100 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 5 | . . 1 2 2 . . . . 3 1 5 Low Security (%) 43 | 100 100 92 48 . . . . . . . 16 Level 1 25 | . . 7 37 91 . . . . 11 100 22 Level 2 12 | . . . 14 8 . . . . 67 . 10 Level 3 3 | . . . . . . . . . 20 . 4 Level 4 12 | . . . . . . . . . . . 36 Level 5 2 | . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1675 | 5 148 237 553 419 . . . . 957 329 1675 Initial 327 | . 3 35 29 246 . . . . 288 327 162 Average 401 | 1 38 64 215 304 . . . . 623 283 789 Influence Increases 6598 | 20 436 535 1041 389 115 . . 340 1291 45 2386 Destroy 0b10 Robot/C 3520 | . 220 340 640 260 80 . . 140 500 . 1340 Destroy 0b10 Robot/NC 275 | 20 45 40 55 5 . . . 10 25 . 75 Destroy Leader 770 | . 56 100 140 72 20 . . 20 74 . 288 Allied During Kill 724 | . . . . . . . . 170 432 . 122 Successful Hack 68 | . 15 29 17 5 . . . . 2 . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . Disable Machine 405 | . 15 . 75 30 . . . . 45 . 240 Destroy Structure 416 | . 40 11 9 17 . . . . 63 45 231 Advance Influence 150 | . . . . . . . . . 150 . . Lose Combat Pursuer 210 | . 15 15 75 . 15 . . . . . 90 Influence Decreases 4982 | 15 357 548 569 561 486 . . 120 574 750 1002 Entered New Map 1290 | . 2 49 42 297 138 . . . 82 610 70 Time Decay 2982 | 15 305 349 477 254 328 . . 100 362 120 672 Lost Part 290 | . 50 . 10 10 20 . . . . . 200 Lost Ally 230 | . . . . . . . . 20 130 20 60 Purge Threat 190 | . . 150 40 . . . . . . . . Squads Dispatched 42 | . 2 1 7 3 . . . . 4 . 25 Investigation 7 | . 1 . 1 2 . . . . 1 . 2 Extermination 5 | . . . . . . . . . . . 5 Reinforcement 18 | . 1 1 3 1 . . . . 2 . 10 Assault 6 | . . . . . . . . . 1 . 5 Garrison 6 | . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . 3 Haulers Reinforced 3 | . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 9 | . 2 4 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 229 | . 18 28 44 15 12 . . 9 19 5 79 Peak Tracking Total 9 | . 5 4 4 6 5 . . 3 5 2 9 Tactical Retreats 14 | . 1 1 5 . 2 . . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 7 | . . . . . . . . . 2 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 27 | . 1 . 5 2 . . . . 3 . 16 Max in Single Turn 4 | . 1 . 2 1 . . . . 1 . 4 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 30 | . 5 9 8 3 . . . . 2 . 3 Terminals 18 | . 4 6 6 1 . . . . . . 1 Fabricators 2 | . . . . 1 . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 Scanalyzers 4 | . . 2 . . . . . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 97 | . 15 35 25 10 . . . . 4 . 8 Successful 51 | . 8 24 11 3 . . . . 4 . 1 Failed 44 | . 6 10 14 7 . . . . . . 7 Catastrophic 14 | . 2 3 3 4 . . . . . . 2 Database Lockouts 2 | . 1 1 . . . . . . . . . Manual 74 | . 11 15 17 9 . . 5 . 13 . 4 Terminals 64 | . 13 20 22 6 . . . . . . 3 Fabricators 4 | . . . . 3 . . . . 1 . . Repair Stations 5 | . . 4 . 1 . . . . . . . Recycling Units 8 | . 2 . 2 . . . . . . . 4 Scanalyzers 15 | . . 11 . . . . . . 3 . 1 Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 19 | . 4 9 5 1 . . . . . . . Robot Analysis 6 | . 1 3 2 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . 1 1 . 1 . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Locate Traps 5 | . 1 3 1 . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . 1 Report Inventory 3 | . 1 . 1 . . . . . . . 1 Scanalyzer 11 | . . 8 . . . . . . 3 . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Retrieve Study 5 | . . 2 . . . . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 13 | . 3 3 4 2 . . . . 1 . . Terminals 9 | . 2 3 3 1 . . . . . . . Botnet 9 | . 2 3 3 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . . Patch 1 | . . . . 1 . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 4 8 7 2 . . . . 2 . 3 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . 3 . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . . . 3 . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 52 | . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 17 | . . . . . . . 11 . 3 . 3 Largest Group 11 | . . . . . . . 11 11 8 4 3 Highest-Rated Group 460 | . . . . . . . 460 460 404 262 266 Highest-Rated Ally 146 | . . . . . . . 96 96 96 96 146 Zionite Dispatches 4 | . . . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 214 | . . . . . . . . 40 77 29 68 Total Damage 11830 | . . . . . . . . 880 3611 2166 5173 Kills 79 | . . . . . . . . 9 26 5 39 Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 3685 | 42 397 . . . . . . 373 835 259 1779 Sensors 2462 | . . . . . . . . . 833 259 1370 Terrain 1046 | . . . . . . . . 373 159 . 514 Seismic 439 | 42 397 . . . . . . . . . . Robot Analysis Total 6 | . 1 3 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 14029 | 152 1290 1394 2262 555 758 356 2396 375 835 259 3397 Spaces Moved 5382 | 84 535 471 656 234 360 217 1054 156 293 127 1195 Core 48 | 7 16 . . . . . . . . . 25 Treads 4961 | . 223 471 656 234 360 217 1054 156 293 127 1170 Legs 284 | 77 207 . . . . . . . . . . Wheels 89 | . 89 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 200 246 156 156 160 159 159 159 163 50 Average Speed 184 | 127 193 219 247 160 158 160 159 159 162 163 186 Slowest Speed 2250 | 200 320 250 248 165 160 160 160 159 163 163 2250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 2 | . 1 . . . . . . . . . 1 Exploration Rate (%) 42 | 5 65 48 49 8 52 42 91 27 7 86 30 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 13 | . 1 . 1 . . . 1 . 10 . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . . . . 6 3 3 1 . . . Spaces Dug 7 | . 5 2 . . . . . . . . . Terrain Destroyed 379 | . 38 9 6 30 . . . . . 52 244 Melee 2 | . . 2 . . . . . . . . . Projectile 2 | . . . . . . . . . . . 2 AOE 375 | . 38 7 6 30 . . . . . 52 242 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Total 8709 | 112 700 751 1056 343 499 227 1739 284 634 151 2213 Wait 2400 | 4 39 131 193 35 87 7 658 125 298 1 822 Move 5372 | 83 534 470 655 233 359 216 1053 155 293 126 1195 Hop . | . . . . . . . . . . . . Pick Up 112 | 5 11 36 17 7 9 1 3 1 5 . 17 Fast Attach 52 | 6 12 7 3 1 1 . 2 . 4 . 16 Attach 36 | . 3 1 6 4 2 . . 2 2 . 16 Detach 13 | . 3 3 2 . . . . . 1 . 4 Swap 90 | . 5 14 15 9 4 1 3 . 9 6 24 Drop 132 | . 11 37 16 8 6 2 5 1 11 . 35 Fire 479 | 14 82 47 149 45 31 . . . 10 18 83 Melee 22 | . . 5 . 1 . . 15 . 1 . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 564 | -10/Materials | Crushed by falling debris 595 | -10/Materials | Lost 5 parts (3n1u1w) 667 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered new exit (range 5) 1045 | -10/Materials | Discovered new exit (range 4) 1048 | -10/Materials | Discovered new exit (range 16) 1411 | -10/Materials | Discovered new exit (range 3) 1433 | -10/Materials | Central database locked down 1443 | -10/Materials | Entered another Materials area 1443 | -9/Materials | Evolved 2 slots: Propulsion x2 1675 | -9/Materials | Repaired Lgt. Treads 1703 | -9/Materials | Repaired Lgt. Armor Plating 1774 | -9/Materials | Central database locked down 2001 | -9/Materials | Discovered new exit (range 10) 2226 | -9/Materials | Discovered new exit (range 8) 2800 | -9/Materials | Discovered new exit (range 16) 2837 | -9/Materials | Entered another Materials area 2837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3998 | -8/Materials | Garrison activated, responded to threat 5074 | -8/Materials | Discovered new exit (range 11) 5099 | -8/Materials | Entered Factory 5099 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5316 | -7/Factory | Destroyed 7 combat bots 5584 | -7/Factory | Discovered new exit (range 5) 5593 | -7/Factory | Identified exit to Factory 5595 | -7/Factory | Discovered new exit (range 16) 5617 | -7/Factory | Identified exit to Lower Caves 5654 | -7/Factory | Entered Lower Caves 5655 | -7/Lower Caves | Encountered a Warlord checkpoint 5900 | -7/Lower Caves | Identified exit to Lower Caves 6104 | -7/Lower Caves | Learned Factory terminal intel 6207 | -7/Lower Caves | Attacked by a faux Warlord 6232 | -7/Lower Caves | System corruption reached 10% 6412 | -7/Lower Caves | Entered another Lower Caves area 6749 | -7/Lower Caves | Discovered new exit (range 13) 6766 | -7/Lower Caves | Identified exit to Zion 6768 | -7/Lower Caves | Entered Zion 6783 | -7/Zion | Given A8's code to call for help 6860 | -7/Zion | System corruption cleaned by Quarantine Array 7045 | -7/Zion | Discovered new exit (range 9) 7058 | -7/Zion | Identified exit to Proximity Caves 7319 | -7/Zion | Learned location of Storage (-7) 7544 | -7/Zion | Given the Hacking Drone Bay 7584 | -7/Zion | Met Imprinter 7610 | -7/Zion | Imprinted 7613 | -7/Zion | Declared Zion's savior 7789 | -7/Zion | Received a visual enhancement algorithm 7791 | -7/Zion | Ran a visual enhancement algorithm 7813 | -7/Zion | Ran a visual enhancement algorithm 7823 | -7/Zion | Ran a visual enhancement algorithm 7823 | -7/Zion | Ran a visual enhancement algorithm 8445 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8449 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8545 | -7/Zion | Learned location of 1 exit from Lower Caves 8569 | -7/Zion | Gained Derelict followers 8701 | -7/Zion | Found Prototype Device 9164 | -7/Zion | Entered Proximity Caves 9164 | -6/Proximity Caves | Accompanied by 11 allies 9166 | -6/Proximity Caves | Spotter reported a threat 9347 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9366 | -6/Proximity Caves | Learned location of 1 exit from Factory 9453 | -6/Proximity Caves | Build established: Scavenger-Mutant 9459 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9539 | -6/Proximity Caves | Entered Factory 9539 | -6/Factory | Accompanied by 8 allies 9539 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9540 | -6/Factory | Identified exit to Lower Caves 9540 | -6/Factory | Identified Phasing AFG 9541 | -6/Factory | Loaded intel: 28 terminal locations 9690 | -6/Factory | Found Prototype Processor 9690 | -6/Factory | Identified Exp. Targeting Computer 9853 | -6/Factory | Build established: Scavenger-Skirmisher 9886 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9889 | -6/Factory | First assault squad dispatched 9891 | -6/Factory | Zion Demo squad teleported in 10268 | -6/Factory | Zion Melee Resupply teleported in 10374 | -6/Factory | Sucked down chute 10374 | -6/Factory | Entered Waste 10389 | -6/Waste | EMP discharged 10395 | -6/Waste | Spotted C-40 Crusher 10406 | -6/Waste | Destroyed C-40 Crusher 10449 | -6/Waste | 4 allies followed down the chute 10463 | -6/Waste | Spotted C-40 Crusher 10465 | -6/Waste | Spotted C-40 Crusher 10466 | -6/Waste | Allies destroyed C-40 Crusher 10468 | -6/Waste | Destroyed C-40 Crusher 10476 | -6/Waste | Spotted C-40 Crusher 10480 | -6/Waste | Spotted C-40 Crusher 10489 | -6/Waste | EMP discharged 10489 | -6/Waste | System corruption reached 10% 10496 | -6/Waste | Allies destroyed C-40 Crusher 10499 | -6/Waste | Spotted C-40 Crusher 10507 | -6/Waste | Destroyed C-40 Crusher 10524 | -6/Waste | Lost 3 allies 10555 | -6/Waste | Allies destroyed C-40 Crusher 10589 | -6/Waste | EMP discharged 10604 | -6/Waste | Discovered new exit (range 16) 10627 | -6/Waste | Identified exit to Factory 10633 | -6/Waste | Entered Factory 10633 | -6/Factory | Accompanied by 1 ally 10649 | -6/Factory | Zion Heavy squad teleported in 10781 | -6/Factory | Zion hero teleported in (NK-0LA) 10783 | -6/Factory | Lost 3 allies 11062 | -6/Factory | Found Prototype Launcher 11062 | -6/Factory | Identified Scatter Rocket Array 11065 | -6/Factory | Found Scatter Rocket Array 11069 | -6/Factory | Found Scatter Rocket Array 11336 | -6/Factory | Cargo convoy interrupted 11348 | -6/Factory | System corruption reached 30% 11636 | -6/Factory | Build established: Scavenger-Gunner 11731 | -6/Factory | Discovered exit to Lower Caves (range 5) 11935 | -6/Factory | Terminal network hard line cut 12383 | -6/Factory | First assault squad dispatched 12443 | -6/Factory | Garrison activated, responded to threat 12496 | -6/Factory | Allies destroyed NK-0LA 13163 | -6/Factory | Build established: Scavenger-Skirmisher 13703 | -6/Factory | Lost 3 parts (1p1n1u) 13736 | -6/Factory | Crushed by falling debris 13759 | -6/Factory | Lost 10 parts (3n5u2w) 13800 | -6/Factory | Core integrity fell below 50% 13856 | -6/Factory | Lost 4 parts (2u2w) 14025 | -6/Factory | Core integrity fell below 20% 14030 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13997_ B-48 Gladiator unfolds itself. 13997_ I-36 Angel unfolds itself. 14002_ C-45 Heavy ARC bursts open, deploying its payload. 14002_ G-67 Veteran unfolds itself. 14002_ G-50 Soldier unfolds itself. 14002_ B-48 Gladiator unfolds itself. 14002_ M-28 Smith unfolds itself. 14003_ U-05 Engineer lays Concrete. 14010_ Critical hit (Burn: +50). 14010_ Hvy. Flak Cannon destroyed. 14011_ Knocked back. 14011_ U-05 Engineer lays Concrete. 14012_ I>L,QK0|%>DDY HSVKO 14014_ U-05 Engineer lays Concrete. 14021_ M-28 Smith suffers critical hit (Burn). 14022_ M-28 Smith repairs B-48 Gladiator. 14022_ Hrd. Heavy Armor Plating destroyed. 14023_ Dropped Huge Storage Unit. 14024_ Prc. Assault Rifle severed. 14027_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ???### # #????????? | | ???## ############+###??????????? | | ??### " +??????? | | ??# = ##############????????????? | | ??# % #% ##????????????????? | | ???#####%#### ##?????????????????? | | ???# * [!%# ####??????????????????? | | ??## !] #????????????????????? | | ??# ! % #????????????????????? | | ??## !! #????????????????????? | | ?## ###????????????????????? | | ?# ! #?????????????????????? | | ?# % #?????????????????????? | | ?# % ##????????????????????? | | # # ##############??????????????????? | | # ## # ]!! #??????????????????? | | # # !*[ i #??????????????????? | | # # # bgmg #??????????????????? | | # # # blgg #??????????????????? | | ## # g #??????????????????? | | ?# # #??????????????????? | | ?# # # ?????????????????? | | ?## # # ????????????????? | | ??## # # ""???????????????? | | ???# # # ""S??????????????? | | ???# # @ % #?""???????????????? | | ???# # % #? ????????????????? | | ???# ############+#######????????????? | | ???# ######## ^ ?????????? | | ???# ?????? ??? | | ???# ######## ^^ ?##### #?? | | ???# #??????? ? +?? | | ???# #???????? ?? #?? | | ####+########""" """ """ "?" #?? | | # =*[ [ #"F" """ """ """ #?? | | #" ! #" """ """ """ #?? | | #"" #""" """ """ """ ### | | #"" ! """" #""" | | #"" """" # """ """ """ | | #"" """" # """ """ """ | | #"T ] """" "[ """ """ """ ^^ | | #"" """" # """ """ """ | | #"" """" # | | #"" """" # | | #"" ## # ""## | | ?" ! ## #"F""## | | ? ## #""""## | | ?############# """ ####### | | ?????????????# """ #?????# | | ?????????????# """ #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Remote Datajack | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -9/Materials Lgt. Armor Plating | 55% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Generalissimo Jackpot Challenges ------------ None Game ------ Seed LatentThrusterReplicator Manual? 0 Play Time 02:45:46 Cumulative 117.3 hours Start 2025.11.22 @ 08:29:02 End 2025.11.22 @ 11:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a31bb44f-cf8f-433e-b0e8-73bc722244f0