Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 18:12:02 Player: Trollpotato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (3497) 3497 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 6174 Bonus ------- High Alert Combat Kills 82 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 260/265 System Corruption 0% Temperature Cool (9) Movement Core (1250) Ox24 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Improved Ion Engine Cooling System Large Storage Unit High-capacity Matter Pod (0) Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Swarmer] (41) Relay Coupler [Brawler] (28) Relay Coupler [Sentry] (24) Relay Coupler [Demolisher] (24) Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Armored Wheel Cooling System Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Shield Generator Hacking Suite Hacking Suite Advanced Beam Cannon Ion Cannon Advanced Assault Cannon Grenade Launcher Improved Grenade Launcher Datajack [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 96 | 6 15 18 45 12 Power 11 | 1 2 2 5 1 Engine 9 | 1 2 2 3 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 26 | 2 5 4 12 3 Treads 14 | . 5 4 3 2 Leg 4 | . . . 4 . Wheel 8 | 2 . . 5 1 Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 5 4 13 3 Device 4 | . . . 2 2 Storage 7 | 1 4 1 1 . Processor 1 | . 1 . . . Hackware 2 | . . . 2 . Protection 12 | . . 3 8 1 Artifact . | . . . . . Weapon 33 | 2 3 8 15 5 Energy Gun 11 | 1 . 1 8 1 Energy Cannon 8 | . 2 2 4 . Ballistic Gun 6 | 1 1 3 1 . Ballistic Cannon 3 | . . . 2 1 Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . . 5 16 15 Power 3 | . . 1 1 1 Propulsion 12 | . . . 5 7 Utility 9 | . . 1 5 3 Weapon 12 | . . 3 5 4 Highest Loss Streak 8 | . . 1 6 8 Average Slot Usage (%) 96 | . 99 98 97 84 Engine 9 | . 13 11 4 8 Core 1 | . . . 4 . Treads 22 | . 27 32 5 14 Leg 5 | . . . 13 12 Wheel 3 | . . . 15 . Device 1 | . . . 3 2 Storage 22 | . 26 22 19 18 Hackware 3 | . . . 7 9 Protection 5 | . . 8 5 1 Energy Gun 2 | . . . 7 1 Energy Cannon 9 | . 13 16 2 . Ballistic Gun 5 | . 13 5 2 . Ballistic Cannon 2 | . . . 4 8 Launcher 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 101 | 11 75 94 101 91 Greatest Support 69 | 26 46 69 68 51 Greatest Overweight (x) 6 | . 1 1 6 6 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 26 | 6 20 26 26 20 Average Capacity 19 | 5 15 20 20 20 Most Carried 26 | 6 19 26 26 19 Average Carried 17 | 4 12 19 18 15 Final Capacity 26 | 6 20 26 20 20 Final Carried 26 | 6 19 26 17 15 Class Distribution -------------------- 81% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2019 | 221 373 417 759 249 Remotely . | . . . . . Salvage Created 3745 | . 625 1576 1365 179 Parts 208 | . 35 105 52 16 Haulers Intercepted 8 | . 2 4 2 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 86 | . 10 33 25 18 Guns 21 | . 1 4 15 1 Cannons 44 | . 8 19 10 7 AOE 20 | . 1 9 . 10 Classes Destroyed 11 | . 6 4 1 . Worker 2 | . . 2 . . Builder 1 | . . 1 . . Hauler 8 | . 2 4 2 . Recycler 4 | . 1 . 3 . Operator 5 | . 3 2 . . Watcher 5 | . 3 2 . . Swarmer 25 | . 5 7 3 10 Grunt 38 | . 5 15 13 5 Brawler 5 | . . . 3 2 Duelist 3 | . . 1 2 . Sentry 15 | . . 10 4 1 Best Kill Streak 10 | . 4 5 5 10 Combat Bots Only 10 | . 3 4 4 10 Max Kills in Single Turn 3 | . 1 3 1 3 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 6226 | . 299 1376 3352 1199 Core 773 | . 59 150 412 152 Absorbed by Shields 232 | . . . 209 23 Core Remaining (%) 79 | 100 76 62 . . Volleys Fired 325 | . 41 94 140 50 Largest 2 | . 2 2 2 2 Hottest 138 | . 76 124 138 113 Shots Fired 575 | . 82 180 258 55 Gun 262 | . 41 47 167 7 Cannon 291 | . 41 126 91 33 Launcher 22 | . . 7 . 15 Special . | . . . . . Kinetic 216 | . 41 46 96 33 Thermal 194 | . . 33 154 7 Explosive 22 | . . 7 . 15 Electromagnetic 143 | . 41 94 8 . Robot Hit Streak 17 | . 14 13 17 11 Robot Miss Streak 7 | . 2 3 7 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 394 | . 51 116 183 44 Core Hits 195 | . 21 66 74 34 Critical Hits 7 | . . 4 3 . Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 3 | . . 2 1 . Melee Attacks 14 | . . . . 14 Impact 14 | . . . . 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9518 | . 1260 2986 3209 2063 Guns 2603 | . 214 361 1905 123 Cannons 4660 | . 882 1772 1294 712 Explosions 2144 | . 164 853 . 1127 Melee 101 | . . . . 101 Ramming 10 | . . . 10 . Kinetic 2310 | . 214 358 1026 712 Thermal 2816 | . 164 491 2038 123 Explosive 1839 | . . 712 . 1127 Electromagnetic 2442 | . 882 1425 135 . Impact 101 | . . . . 101 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 146 | . 20 49 26 51 Projectiles 83 | . 8 12 26 37 Explosions 63 | . 12 37 . 14 Melee . | . . . . . Knockbacks 16 | . . . 9 7 Impact 1 | . . . 1 . Kinetic 15 | . . . 8 7 Secondary . | . . . . . Self-Inflicted Damage 187 | . 103 58 5 21 Shots 6 | . 3 2 . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 501 | . 79 340 501 190 Average Temperature 101 | . 25 81 132 81 Received Heat Transfer 2193 | . 39 372 1269 513 Effects 23 | . . 4 19 . Shutdowns 4 | . . . 4 . Energy Bleed 6 | . . 2 4 . Interference 9 | . . 2 7 . Damage (minor) 1 | . . . 1 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 14 | . 8 5 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 4943 | . 200 834 3764 145 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 4 4 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 851 | . 202 351 340 851 Initial 216 | . . . 148 216 Average 240 | . 70 192 249 632 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 45 | 100 97 45 24 . Level 1 42 | . 2 54 75 14 Level 2 7 | . . . . 52 Level 3 4 | . . . . 33 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 4 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 3 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 10 | . . 4 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 173 | . 24 68 57 24 Peak Tracking Total 8 | . 6 7 8 8 Tactical Retreats 27 | . 3 8 10 6 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 9 | . 3 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 8 | . 1 2 3 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 24 | . 7 14 3 . Terminals 17 | . 5 10 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 62 | . 24 33 5 . Successful 45 | . 16 25 4 . Failed 17 | . 8 8 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 40 | . 15 21 4 . Terminals 40 | . 15 21 4 . Fabricators . | . . . . . Repair Stations 13 | . 6 7 . . Recycling Units 3 | . 3 . . . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 2 6 1 . Terminal Index 2 | . . 1 1 . Repair Station Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Disarm Traps 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 6 5 . . Scan Component 6 | . 3 3 . . Repair 5 | . 3 2 . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 18 | . 5 11 2 . Terminals 18 | . 5 11 2 . Assimilate 1 | . 1 . . . Botnet 16 | . 4 10 2 . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 7 11 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 3 2 . . Time 148 | . 84 64 . . Parts Recycled . | . . . . . Recycled Matter 187 | . 187 . . . Retrieved Matter 228 | . 228 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 7336 | 63 1623 2789 1825 1036 Spaces Moved 3397 | 54 783 1212 868 480 Core 3 | 3 . . . . Treads 2453 | . 778 1212 88 375 Legs 423 | . . . 338 85 Wheels 518 | 51 5 . 442 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 180 100 140 Average Speed 163 | 89 167 180 133 175 Slowest Speed 250 | 100 180 180 250 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 5 92 90 37 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 144 | . 21 45 21 57 Melee . | . . . . . Projectile 21 | . . . 21 . AOE 123 | . 21 45 . 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 4584 | 65 1011 1644 1269 595 Wait 618 | . 143 281 179 15 Move 3393 | 53 782 1211 867 480 Hop . | . . . . . Pick Up 73 | 6 18 24 19 6 Fast Attach 27 | 6 5 4 7 5 Attach 30 | . . 6 16 8 Detach 2 | . . 1 . 1 Swap 42 | . 10 8 22 2 Drop 46 | . 12 15 18 1 Fire 325 | . 41 94 140 50 Melee 14 | . . . . 14 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Discovered new exit (range 16) 1447 | -10/Materials | Discovered new exit (range 15) 1562 | -10/Materials | Repaired Assault Rifle 1596 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1623 | -10/Materials | Repaired Ion Engine 1687 | -10/Materials | Entered another Materials area 1687 | -9/Materials | Accompanied by 1 ally 1687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -9/Materials | Build established: Hauler-Mutant 2064 | -9/Materials | Discovered new exit (range 10) 2091 | -9/Materials | Discovered new exit (range 13) 3113 | -9/Materials | Repaired Imp. Treads 3147 | -9/Materials | Repaired Imp. Treads 3280 | -9/Materials | Discovered new exit (range 5) 4476 | -9/Materials | Entered another Materials area 4476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4602 | -8/Materials | Garrison activated, responded to threat 5153 | -8/Materials | Lost 6 parts (2n2u2w) 5631 | -8/Materials | Discovered new exit (range 16) 5679 | -8/Materials | Core integrity fell below 50% 5847 | -8/Materials | Discovered new exit (range 15) 5926 | -8/Materials | Lost 5 parts (1n2u2w) 6299 | -8/Materials | Identified exit to Garrison 6301 | -8/Materials | Entered Garrison 6332 | -8/Garrison | Triggered checkpoint 6475 | -8/Garrison | Destroyed 10 combat bots 6476 | -8/Garrison | Core integrity fell below 20% 6485 | -8/Garrison | Lost 4 parts (2n2u) 6504 | -8/Garrison | Triggered checkpoint 6710 | -8/Garrison | Triggered checkpoint 6747 | -8/Garrison | Garrison Relay disabled 6992 | -8/Garrison | Garrison Relay disabled 7144 | -8/Garrison | Discovered new exit (range 12) 7306 | -8/Garrison | Lost 8 parts (1p3n4w) 7337 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07226_ Adv. Assault Cannon destroyed. 07228_ Y-45 Defender destroyed. 07231_ Imp. Treads destroyed. 07234_ Acquired 8 matter. 07243_ The unstable cave ceiling collapses. 07246_ Adv. Assault Cannon destroyed. 07248_ Deuterium Engine destroyed. 07250_ Spread Laser destroyed. 07264_ Imp. Treads destroyed. 07265_ G-47 Trooper destroyed. 07269_ Dropped Hcp. Matter Pod. 07270_ Extracted 16 matter. 07272_ Acquired Hcp. Matter Pod. 07275_ Grenade Launcher destroyed. 07277_ Acquired 28 matter. 07281_ The unstable cave ceiling collapses. 07298_ Acquired Lgt. Armor Plating. 07301_ Acquired Hammer. 07311_ Arm. Wheel destroyed. 07335_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????##?? | | ?#####???????????????????????????????????????? ?? | | ?# #???????????????????????????????????????? ?? | | ?# < #############???????????????????????????? #? | | ?# #???????????????????????????? #? | | ?# #???????????????????????????? #? | | ?############## #???????????????????????????? #? | | ??????????????# #???????????????????????????# #? | | ??????????????# #???????????????????????????# #? | | ??###########?# ####????????????????????????# #? | | ??? ?# ?????????????????????????# #? | | ?????# # ## #???????????????????????????# #? | | ?????# ## ###########?????????????????# #? | | ?????# #??????############ #? | | ?????# ## #??????# #? | | ?????# # ##"##### #??????# #? | | ?????#### # # ## #???# *#??????# ######### #? | | ???????? ##### ## ##### #??????# #???????# #? | | ???????###????# ## g ###????# #???????# ## | | ??????????????# ## #####@ #????# #???????# | | ??????????????# ## #??# * ######## #???????# ## | | ??????????????# ## #??# = # ## #???????# #? | | ??????????????# ## #??# # ## ##??????# #? | | ??????????????# ####### ######## #? | | ??????????????+ #? | | ??????????????# #? | | ??????????????######## # # ^^^## ###########? | | ?????????????????????### # ## #??????????? | | ?????????????????????#[ "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????### # ## #??????????? | | ??????????????????????## ## ##?????????? | | ###???????????????##### ???????? | | ""#???????????????# * ???????? | | ##############???# ### ###????????? | | #???# #?### # ## ##??????????? | | ####### ### #???# #??## ## #? #???????????? | | ??????# #?# ##### ##### #?#####? #???????????? | | ??????#####?# # # #?????????????????????? | | ????????????# ##### ##### #?????????????????????? | | ????????????# #???# #???# #?????????????????????? | | ????????????# #???# #???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterPhasingDetonator Manual? 0 Play Time 02:07:25 Cumulative 19.5 hours Start 2020.10.19 @ 15:43:09 End 2020.10.19 @ 18:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb2d06f-cb97-466b-a6dc-a0c1c489750f