Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 10:56:32 Player: Faunarr Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (79) 395 Value Destroyed (2770) 2770 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (960) 960 TOTAL SCORE: 10705 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 16/100 System Corruption 10% Temperature Warm (112) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Arc Thrower Field Laser Thermic Laser HERF Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Recoil Nullifier Recoil Nullifier Improved Medium Armor Plating Insulated Plating Makeshift Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Compact Wheel Improved Coolant Injector Matter Compressor Signal Interpreter Improved Arc Thrower Improved Arc Thrower Field Laser Thermic Laser Thermic Laser HERF Cannon HERF Cannon Heavy Assault Rifle EMP Blaster Missile Launcher Great Maul [Rating: 97] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Targeting Computer Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . Utility 8 | . . . . . 4 2 . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 96 | 9 2 2 2 . 29 3 . . 14 . . 7 3 6 11 4 4 Power 11 | 2 . . . . 4 . . . 3 . . 1 1 . . . . Engine 4 | 2 . . . . . . . . 2 . . . . . . . . Core 5 | . . . . . 4 . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . 1 . . . 1 . . . . Propulsion 21 | 2 . 1 . . 5 . . . 4 . . . 1 2 2 3 1 Treads 7 | 1 . . . . 2 . . . 1 . . . 1 1 1 . . Leg 4 | . . . . . . . . . . . . . . . . 3 1 Wheel 10 | 1 . 1 . . 3 . . . 3 . . . . 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 35 | 2 1 . 2 . 11 3 . . 5 . . 2 1 1 6 1 . Device 16 | 1 . . 1 . 5 1 . . 1 . . 1 1 1 3 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 6 | . . . 1 . 3 1 . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 9 | . . . . . 2 1 . . 3 . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 3 1 1 . . 9 . . . 2 . . 4 . 3 3 . 3 Energy Gun 13 | 3 1 1 . . 4 . . . 1 . . 1 . . 1 . 1 Energy Cannon 5 | . . . . . 2 . . . . . . . . 1 . . 2 Ballistic Gun 7 | . . . . . 2 . . . 1 . . 1 . 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . 1 . . . . . . 2 . Parts Lost 43 | . . 1 . . 14 . . . 2 . . 4 . 6 8 . 8 Power 4 | . . . . . 2 . . . . . . 1 . 1 . . . Propulsion 8 | . . 1 . . 4 . . . . . . . . 1 2 . . Utility 23 | . . . . . 5 . . . 1 . . 2 . 4 4 . 7 Weapon 8 | . . . . . 3 . . . 1 . . 1 . . 2 . 1 Highest Loss Streak 8 | . . 1 . . 5 . . . 1 . . 2 . 5 8 . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 93 | . 100 100 99 100 93 100 100 100 91 93 93 92 92 77 75 88 86 Engine 4 | . 14 14 14 14 . . . . 5 6 6 5 . . . . . Core 2 | . . . . . 7 7 7 7 . . . . 5 . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 5 4 Treads 8 | . 14 14 14 14 4 7 7 7 6 6 6 6 5 10 6 3 . Wheel 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 5 4 9 7 . Device 15 | . 14 14 7 . 12 23 23 23 20 20 20 20 21 14 17 25 26 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 5 5 5 5 4 Processor 16 | . . . 5 14 26 23 23 23 20 20 20 20 17 17 8 5 5 Protection 5 | . . . . . 5 7 7 7 11 13 13 12 11 3 5 11 9 Energy Gun 9 | . 28 28 28 28 10 . . . . . . . 5 . 3 5 4 Ballistic Gun 7 | . . . . . 6 15 15 15 12 13 13 11 5 10 6 5 3 Peak Build Rating 97 | 7 8 11 19 13 33 31 31 31 49 49 49 49 66 68 57 85 97 Average Rating 32 | 5 7 8 11 13 20 30 31 31 43 49 49 47 61 48 47 64 76 On Entrance 34 | . 7 8 11 13 13 23 31 31 31 49 49 49 48 66 48 57 85 Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 84 | 14 50 51 51 50 60 61 61 61 74 74 74 74 84 70 73 76 76 Greatest Support 90 | 20 20 10 10 10 20 10 10 10 28 28 28 28 28 10 20 90 90 Greatest Overweight (x) 25 | . 4 5 5 4 19 6 6 6 6 2 2 2 2 6 6 25 . Average Overweight (x) 3 | . . 4 4 4 4 6 6 6 2 2 2 2 2 6 3 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 14 18 20 20 20 20 20 20 20 20 20 20 18 20 16 15 17 Average Carried 17 | 2 8 14 18 20 18 19 19 20 19 19 20 17 16 16 14 15 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 18 20 20 20 20 20 20 20 20 20 16 18 16 15 15 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 1971 | 286 4 30 30 28 437 . 36 . 143 55 2 296 200 200 224 . . Remotely 582 | . . . . . . . 36 . 143 55 2 296 . 50 . . . Salvage Created 2768 | 90 50 91 . 110 1240 . 43 . 206 . . 354 . 332 139 . 113 Parts 151 | 5 . 3 . 18 60 . 3 . 16 . . 18 . 17 7 . 4 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 3 . . 3 . 13 . 14 5 . 3 Prevented 5 | . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 67 | . 1 2 . 3 21 . 1 . 5 . . 12 . 11 7 . 4 Guns 43 | . 1 2 . 3 17 . 1 . 5 . . 6 . 7 1 . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 AOE 18 | . . . . . . . . . . . . 6 . 3 6 . 3 Classes Destroyed 15 | 2 1 . . 3 6 . 1 . . . . 1 . . 1 . . Worker 4 | . . . . 1 2 . . . 1 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 25 | . . . . 3 . . . . 3 . . 5 . 7 4 . 3 Grunt 20 | . 1 2 . . 11 . . . . . . 4 . . 2 . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . . . . . . . . 1 Sentry 8 | . . . . . 6 . . . 1 . . . . 1 . . . Hunter 5 | . . . . . 2 . . . . . . 1 . 2 . . . Programmer 3 | . . . . . . . 1 . 1 . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 1 1 1 . 2 4 . 1 . 5 . . 4 . 6 4 . 4 Combat Bots Only 6 | . 1 1 . 2 4 . 1 . 4 . . 4 . 6 4 . 4 Max Kills in Single Turn 4 | 1 1 1 . 1 1 . 1 . 1 . . 3 . 2 4 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 3 . 1 4 . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 487 | . 3 10 . 6 158 . 2 . 52 2 . 92 . 92 25 . 45 Missed 127 | . . 2 . 1 48 . . . 16 2 . 26 . 20 4 . 8 Damage Taken 5948 | . 76 109 . 45 1705 . 28 . 378 . . 911 . 1182 473 . 1041 Core 1144 | . 25 11 . . 401 . 14 . . . . 127 . 164 32 . 370 Absorbed by Shields 558 | . . . . . 196 . . . 108 . . 228 . 26 . . . Redirected to Shielding 111 | . . . . . . . . . 45 . . 66 . . . . . Core Remaining (%) 79 | 100 . . . 85 27 . . 98 . . . 85 . . . . . Volleys Fired 214 | 12 4 7 . 8 95 . 1 . 18 . . 32 . 19 13 . 5 Largest 2 | 2 2 2 . 2 2 . 2 . 2 . . 2 . 2 2 . 2 Hottest 118 | 90 90 100 . 113 113 . 43 . 108 . . 118 . 118 59 . 108 Shots Fired 400 | 13 8 14 . 16 187 . 2 . 36 . . 63 . 33 23 . 5 Gun 382 | 13 8 14 . 16 186 . 2 . 36 . . 58 . 28 17 . 4 Cannon 7 | . . . . . 1 . . . . . . . . 5 . . 1 Launcher 11 | . . . . . . . . . . . . 5 . . 6 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 185 | . . . . . 64 . 2 . 21 . . 57 . 24 16 . 1 Thermal 204 | 13 8 14 . 16 123 . . . 15 . . 1 . 9 1 . 4 Explosive 11 | . . . . . . . . . . . . 5 . . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 4 9 . 14 24 . 4 . 13 . . 18 . 9 14 . 15 Robot Miss Streak 6 | 2 2 1 . 2 3 . . . 2 . . 6 . 3 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . . . . . . Shots Hit Robots 302 | 9 5 10 . 7 151 . 2 . 26 . . 43 . 27 19 . 3 Core Hits 146 | 3 2 5 . 6 57 . 1 . 11 . . 21 . 15 17 . 8 Critical Kills 4 | . . . . . . . 1 . . . . 2 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | 2 . . . 1 3 . 1 . 2 . . 2 . 3 . . . Burn 10 | 2 . . . 1 3 . . . 2 . . . . 2 . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . Destroy 3 | . . . . . . . 1 . . . . 2 . . . . . Melee Attacks 10 | . . . . . 10 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . 10 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7092 | 113 56 124 . 107 2249 . 37 . 451 . . 1061 . 1377 919 . 598 Guns 4372 | 113 56 124 . 95 2198 . 37 . 451 . . 606 . 440 216 . 36 Cannons 521 | . . . . . . . . . . . . . . 444 . . 77 Explosions 2187 | . . . . . 51 . . . . . . 455 . 493 703 . 485 Melee . | . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . 12 . . . . . . . . . . . . . Kinetic 2210 | . . . . . 702 . 37 . 267 . . 588 . 400 216 . . Thermal 3712 | 113 56 124 . 95 1547 . . . 184 . . 18 . 977 . . 598 Explosive 1158 | . . . . . . . . . . . . 455 . . 703 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 1 1 1 . 1 1 10 10 10 Average Corruption 3 | . . . . . . . 1 1 1 1 1 . 1 1 7 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . 3 3 2 1 . . . 7 15 11 5 Message Errors 9 | . . . . . . . 1 1 . 1 . . . . 4 2 . Matter Fused 12 | . . . . . . . . . 1 . . . . 2 3 4 2 Heat Flow Errors 4 | . . . . . . . 1 2 . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . . 1 2 1 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . 1 . . . . 2 5 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . 2 . Misfires 1 | . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 43 | . . . . . . . . . . . . . . 43 . . . Projectiles 4 | . . . . . . . . . . . . . . 4 . . . Explosions 39 | . . . . . . . . . . . . . . 39 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . 5 . . . . . . . . . 83 23 . 75 Shots 4 | . . . . . . . . . . . . . . 2 1 . 1 Rammed 2 | . . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 30 72 192 . 51 336 . 254 217 . . . . . 12 6 . 103 Average Temperature 99 | 17 35 88 . 28 115 . 131 117 . . . . . 12 6 . 103 Received Heat Transfer 910 | . 18 63 . . 487 . . . 6 . . 174 . 27 81 . 54 Effects 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 4 . . . . . . . . 1 . . . Combat Hostiles 5 | . . . . . 4 . . . . . . . . 1 . . . Parts Melted 20 | 2 2 1 . . 13 . . . . . . . . 2 . . . Heat Transferred 7877 | 469 149 370 . 333 4076 . . . 700 . . 50 . 1180 . . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 921 | 10 71 97 . 75 296 46 . . 146 . . . 921 . . . . Initial 921 | . 6 27 . . . 46 . . . . . . 921 . . . . Average 94 | 5 54 77 . 16 120 46 . . 10 . . . 921 . . . . Maximum Alert Level 3 | . . . . . 1 . . . . . . . 3 . . . . Low Security (%) 91 | 100 100 100 . 100 84 100 . . 100 . . . . . . . . Level 1 4 | . . . . . 15 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . 100 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . 4 . . . . . . . . . . . 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 4 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 3 3 . 3 37 . 1 . 9 4 . 20 . 17 7 . 9 Peak Tracking Total 9 | . 1 2 . 2 5 . 1 . 4 4 . 5 . 5 4 . 9 Tactical Retreats 8 | . . 1 . . 1 . . . . . . 3 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . 1 . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 2 | . . . . . 1 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 23 | . 2 1 . . 6 . 1 . 4 . . . 1 . 1 7 . Terminals 10 | . 2 . . . 6 . . . 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 66 | . 4 1 . . 25 . 1 . 12 . . . 2 . 1 20 . Successful 44 | . 1 1 . . 13 . 1 . 6 . . . 1 . 1 20 . Failed 22 | . 3 . . . 12 . . . 6 . . . 1 . . . . Catastrophic 5 | . 2 . . . 1 . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 42 | . 4 . 1 . 25 . . . 10 . . . 2 . . . . Terminals 33 | . 4 . . . 25 . . . 2 . . . 2 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Terminal Hacks 30 | . . 1 . . 6 . 1 . . . . . 1 . 1 20 . Record 8 | . . . . . . . . . . . . . . . . 8 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open Door 3 | . . 1 . . . . 1 . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 7 . . . 5 . . . . . . . . Terminals 9 | . 1 . . . 7 . . . 1 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . Botnet 7 | . 1 . . . 5 . . . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 6 . . . 3 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 3 | . . 2 . 1 . . . . . . . . . . . . . Largest Group 2 | . . 2 1 1 . . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 31 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . . . . Total Damage 106 | . . 106 . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . 3 . . 1 . . . . 2 . 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 10174 | 119 324 512 428 1246 1401 317 1242 237 722 155 458 933 206 1028 504 262 80 Spaces Moved 6142 | 51 193 326 267 865 611 126 728 140 463 119 353 605 153 564 337 193 48 Core 8 | 2 . . . . 3 . . . . . . . . . . 1 2 Treads 192 | 47 145 . . . . . . . . . . . . . . . . Legs 97 | . . . . . . . . . . . . . . . . 51 46 Wheels 5845 | 2 48 326 267 865 608 126 728 140 463 119 353 605 153 564 337 141 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 140 140 110 170 170 170 130 130 130 130 130 170 125 120 50 Average Speed 145 | 152 155 142 147 140 144 170 170 170 131 130 130 130 130 170 133 130 117 Slowest Speed 1300 | 160 160 155 155 140 1000 170 170 170 170 130 130 130 130 170 170 1300 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 5 41 74 61 99 57 2 90 25 16 26 49 68 4 79 46 62 8 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 . . 1 . . . . . . . 2 3 . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 1 . 1 . . 4 . . 1 1 2 . 2 3 . . Spaces Dug 6 | . . . . . 6 . . . . . . . . . . . . Terrain Destroyed 156 | . . . . . 15 . . . . . . 30 . 47 47 . 17 Melee 6 | . . . . . 6 . . . . . . . . . . . . Projectile 4 | . . . . . 1 . . . . . . 1 . 2 . . . AOE 146 | . . . . . 8 . . . . . . 29 . 45 47 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Total 6941 | 75 210 358 305 887 923 229 731 139 548 120 352 686 159 591 365 201 62 Wait 362 | . . 20 20 7 142 100 1 . 27 . . 43 . . . . 2 Move 6125 | 50 192 325 266 864 610 125 727 139 462 118 352 604 152 563 336 192 48 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 75 | 4 10 4 8 3 23 1 1 . 12 1 . . 3 . 5 . . Fast Attach 29 | 7 . . 1 . 3 . . . 4 . . . 1 1 4 6 2 Attach 46 | . . 1 1 . 19 2 . . 5 . . 4 1 5 6 . 2 Detach 9 | . . . 1 . 2 . . . . . . . . 3 . . 3 Swap 23 | 2 2 1 . . 7 1 . . 5 . . 3 1 . 1 . . Drop 46 | . 2 . 8 3 12 . 1 . 15 1 . . 1 . . 3 . Fire 214 | 12 4 7 . 8 95 . 1 . 18 . . 32 . 19 13 . 5 Melee 10 | . . . . . 10 . . . . . . . . . . . . Ram 2 | . . . . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 6) 444 | -10/Materials | Entered Mines 650 | -10/Mines | Discovered new exit (range 7) 791 | -10/Mines | Learned Materials stockpile data 823 | -10/Mines | Found DCF Scrap (15 items) 854 | -10/Mines | Met a Derelict shopkeep closing up shop 938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 940 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Exiles 956 | -10/Exiles | Accompanied by 1 ally 986 | -10/Exiles | Led the pair of lost Derelicts to a safe place 992 | -10/Exiles | Met 8R-AWN 1022 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1130 | -10/Exiles | Given EX-Vault access code 1166 | -10/Exiles | Opened EX-Vault 1187 | -10/Exiles | Found Prototype Device 1189 | -10/Exiles | Identified Trap Reconfigurator 1203 | -10/Exiles | Found Prototype Device 1218 | -10/Exiles | Found Prototype Energy Cannon 1247 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1290 | -10/Exiles | Met EX-DEC 1370 | -10/Exiles | Discovered new exit (range 12) 1384 | -10/Exiles | Left Exiles lab with YOLO Cannon 1384 | -10/Exiles | Entered Mines 1418 | -9/Mines | Learned Materials trap positions 1504 | -9/Mines | Learned Materials emergency access door positions 1510 | -9/Mines | Received a Mining Laser from a helpful Derelict 2170 | -9/Mines | Found a hidden stash of uninstalled traps 2194 | -9/Mines | Learned location of Zion (-6) 2203 | -9/Mines | Discovered new exit (range 9) 2273 | -9/Mines | Discovered new exit (range 9) 2630 | -9/Mines | Entered Materials 2630 | -8/Materials | Evolved 4 slots: Utility x4 2631 | -8/Materials | Loaded intel: 20 trap records 2674 | -8/Materials | Identified YOLO Cannon 3061 | -8/Materials | Lost 3 parts (1n2u) 3503 | -8/Materials | Lost 5 parts (1p1n2u1w) 3507 | -8/Materials | Core integrity fell below 50% 3564 | -8/Materials | Lost 4 parts (1n1u2w) 3951 | -8/Materials | Discovered new exit (range 16) 3978 | -8/Materials | Build established: Scavenger-Mutant 4031 | -8/Materials | Entered Factory 4031 | -7/Factory | Evolved 2 slots: Utility x2 4308 | -7/Factory | Discovered new exit (range 10) 4338 | -7/Factory | Discovered new exit (range 4) 4348 | -7/Factory | Entered Lower Caves 5250 | -7/Lower Caves | Learned location of Extension (-6) 5273 | -7/Lower Caves | Encountered a Warlord checkpoint 5296 | -7/Lower Caves | Discovered new exit (range 13) 5590 | -7/Lower Caves | Entered another Lower Caves area 5805 | -7/Lower Caves | Discovered new exit (range 8) 5827 | -7/Lower Caves | Entered Factory 5827 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6371 | -6/Factory | Build established: Mutant 6516 | -6/Factory | Discovered new exit (range 5) 6549 | -6/Factory | Entered Lower Caves 6550 | -6/Lower Caves | Encountered a Warlord checkpoint 6698 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6704 | -6/Lower Caves | Entered Zion 6753 | -6/Zion | System corruption cleaned by Quarantine Array 6948 | -6/Zion | Rebuked by Imprinter 7144 | -6/Zion | Discovered new exit (range 14) 7162 | -6/Zion | Entered Proximity Caves 7201 | -5/Proximity Caves | Learned location of 1 exit from Factory 7228 | -5/Proximity Caves | Spotter reported a threat 7241 | -5/Proximity Caves | Spotter reported a threat 7281 | -5/Proximity Caves | Spotter reported a threat 7294 | -5/Proximity Caves | Spotter reported a threat 7385 | -5/Proximity Caves | Spotter reported a threat 7514 | -5/Proximity Caves | Spotter reported a threat 8020 | -5/Proximity Caves | Learned 12 Factory zone layouts 8057 | -5/Proximity Caves | Discovered new exit (range 13) 8095 | -5/Proximity Caves | Entered Factory 8095 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8096 | -5/Factory | Identified exit to Upper Caves 8097 | -5/Factory | Identified exit to Factory 8273 | -5/Factory | Discovered exit to Upper Caves (range 16) 8301 | -5/Factory | Entered Upper Caves 8309 | -5/Upper Caves | Ambushed by research squad 8353 | -5/Upper Caves | Lost 5 parts (1p1n3u) 8376 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8821 | -5/Upper Caves | Learned 4 Factory zone layouts 9312 | -5/Upper Caves | Discovered new exit (range 5) 9329 | -5/Upper Caves | Entered another Upper Caves area 9467 | -5/Upper Caves | System corruption reached 10% 9497 | -5/Upper Caves | Lost 8 parts (2n4u2w) 9568 | -5/Upper Caves | Encountered a Warlord checkpoint 9582 | -5/Upper Caves | Learned Factory emergency access door positions 9583 | -5/Upper Caves | Learned location of Warlord (-4) 9615 | -5/Upper Caves | Learned location of Armory (-3) 9771 | -5/Upper Caves | Build established: Scavenger-Mutant 9795 | -5/Upper Caves | Discovered new exit (range 7) 9833 | -5/Upper Caves | Entered Zhirov 9833 | -5/Zhirov | Discovered new exit (range 3) 9856 | -5/Zhirov | Met Zhirov 9900 | -5/Zhirov | Learned location of Quarantine (-3) 9900 | -5/Zhirov | Learned location of Testing (-2) 9900 | -5/Zhirov | Learned location of Command (-1) 9911 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9931 | -5/Zhirov | Found Alien Artifact 9931 | -5/Zhirov | Identified Transdimensional Reconstructor 9931 | -5/Zhirov | Warped through subspace 9970 | -5/Zhirov | Found Alien Artifact 9970 | -5/Zhirov | Identified Integrated Dissipator 9970 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10095 | -5/Zhirov | Entered Proximity Caves 10157 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10160 | -4/Proximity Caves | YOLO Cannon suddenly exploded 10161 | -4/Proximity Caves | Core integrity fell below 50% 10172 | -4/Proximity Caves | Core integrity fell below 20% 10174 | -4/Proximity Caves | Released all parts (4) 10175 | -4/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- repair. 10164_ Acquired HERF Cannon. 10164_ Adv. Myomer Leg severed. 10165_ Imp. Heat Sink destroyed. 10165_ Acquired Adv. Myomer Leg. 10166_ Slug penetrates L-61 Swordsman. 10168_ Adv. Melee Analysis Suite fries itself beyond repair. 10168_ Adv. Myomer Leg severed. 10169_ Imp. Medium Armor Plating destroyed. 10169_ Penetrated by Slug. 10169_ Slug penetrates Wall. 10172_ Adv. Myomer Leg severed. 10174_ System corrupted: Heat flow error (+163). 10174_ Imp. Core Shielding fries itself beyond repair. 10174_ Released Thermic Laser. 10174_ Released Adv. Sensor Array. 10174_ Released Imp. Targeting Computer. 10174_ Released Mak. Hacking Suite. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????#####??????????????????????? | | ??????????????### ####???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ######??????????????? | | ??????????????# ## #??????????????? | | ??????????????# ## #??????????????? | | ??????????????## ### ##?????????????? | | ???????????????## ##?## #?????????????? | | ????????????????##????### #?????????????? | | ???????????????###?????## ##?????????????? | | ??????????????## ##??## ##?????????????? | | ??????????????# #??# #?????????????? | | ??????????????# ##?# #?????????????? | | ??????????????# ### #?????????????? | | ??????????????## #?????????????? | | ???????????????## #?????????????? | | ????????????????# #?????????????? | | ????????????????## ?????????? | | ?????????????????## s######## #???????? | | ?????????????????## #""Yb""# ???????? | | ???????????????### ;" "#? ???????? | | ??????????????##; @[ ;" "#?? ???????? | | ??????????????# !]*; "#??# ???????? | | ??????????????# =/===;# ###?????????????? | | ??????????????# [ll #?????????????? | | ??????????????###;;!% Y #???????????? | | ????????????????##;; ???????? | | ?????????????????####;;% ???????? | | ?????????????????????; ????????? | | ????????????????????? #####????????? | | ????????????????????? ;;; #????????????? | | ????????????????????? #### #???????????? | | ????????????????????? ??? #???????????? | | ????????????????????? ???? ##???????????? | | ????????????????????? ##????##????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????##???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 375 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 19 Recoil Reduction 12 Offensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Use The Force Challenges ------------ None Game ------ Seed AlertVoltaicWell Manual? 0 Play Time 01:08:26 Cumulative 39.7 hours Start 2024.08.07 @ 09:48:20 End 2024.08.07 @ 10:56:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0812da08-df0b-49e4-9536-ed5ef5a8869b