Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 08:03:06 Player: Eddie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3105) 3105 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 6582 Bonus ------- Follower Combat Kills 237 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 100/100 System Corruption 26% Temperature Cool (70) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Kinecellerator Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Medium Treads Carbon-fiber Leg Weapon Cycler Advanced Beam Rifle Advanced Beam Rifle Advanced Assault Cannon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 79 | 6 8 21 8 8 28 Power 13 | 1 1 2 2 2 5 Engine 8 | 1 1 2 1 1 2 Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 29 | 2 3 11 1 3 9 Treads 4 | . . 3 . . 1 Leg 25 | 2 3 8 1 3 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 5 2 3 9 Device 6 | . . . 1 1 4 Storage 5 | 1 1 2 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . 1 3 1 2 4 Artifact . | . . . . . . Weapon 15 | 2 2 3 3 . 5 Energy Gun 4 | 1 . . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon 6 | . . 2 1 . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . 1 2 4 . 22 Power 5 | . 1 . . . 4 Propulsion 9 | . . 2 1 . 6 Utility 7 | . . . 1 . 6 Weapon 8 | . . . 2 . 6 Highest Loss Streak 19 | . 1 1 2 . 19 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 1 6 7 6 7 7 Power . | . . . . . . Propulsion 4 | . 4 3 4 4 4 Utility . | . . . . . 1 Weapon 2 | . 2 3 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 6 . . 2 Power . | . . . . . . Propulsion 3 | . . 3 . . . Utility 1 | . . . . . 1 Weapon 4 | . . 3 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 92 96 99 95 94 Engine 9 | . 11 11 10 12 5 Core 3 | . . . . 2 7 Leg 30 | . 28 30 32 35 28 Device 3 | . . . . 9 6 Storage 12 | . 14 18 21 9 6 Protection 11 | . 9 11 10 9 14 Energy Gun 8 | . 7 . 10 17 11 Ballistic Gun 3 | . 14 1 . . 3 Ballistic Cannon 7 | . . 18 11 . 4 Impact Weapon 1 | . 6 1 . . . Peak Build Rating 50 | 6 7 21 26 32 50 Average Rating 25 | 4 6 14 21 29 40 On Entrance 15 | . 6 7 21 26 32 Naked Turns 30 | . . . . . 30 Heaviest Build 63 | 14 15 33 33 31 63 Greatest Support 69 | 20 20 60 45 55 69 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 20 8 8 8 25 Average Capacity 7 | 7 8 7 8 8 7 Most Carried 9 | 3 8 8 8 8 9 Average Carried 7 | 1 6 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 6 8 1 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Mutant 17% | Scavenger-Tank 10% | Tank 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2815 | 155 322 834 727 118 659 Remotely . | . . . . . . Salvage Created 3720 | . 577 806 685 540 1112 Parts 212 | . 42 45 47 24 54 Haulers Intercepted 12 | . 1 3 4 3 1 Recyclers Shooed 5 | . . 1 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 84 | . 16 21 15 9 23 Melee 1 | . 1 . . . . Guns 44 | . 15 4 4 8 13 Cannons 37 | . . 17 11 . 9 Classes Destroyed 13 | . 5 2 2 . 4 Worker 2 | . . . 1 1 . Builder 1 | . . . 1 . . Tunneler 1 | . . . . . 1 Hauler 12 | . 1 3 4 3 1 Recycler 7 | . . 4 1 . 2 Operator 3 | . 1 1 1 . . Watcher 6 | . 2 . 1 1 2 Swarmer 32 | . 6 10 5 4 7 Grunt 28 | . 10 8 4 4 2 Sentry 14 | . . 3 6 1 4 Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 6 | . . . . . 6 Best Kill Streak 6 | . 3 4 4 6 4 Combat Bots Only 6 | . 3 4 4 6 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 805 | . 87 88 92 60 478 Missed 239 | . 23 25 28 15 148 Hits 566 | . 64 63 64 45 330 Projectile 566 | . 64 63 64 45 330 Critical Strikes 17 | . . . 2 2 13 Actively Blocked 1 | . . . . . 1 Part Disruptions 1 | . . . . . 1 Damage Taken 7183 | . 689 639 738 611 4506 Core 1112 | . 153 94 97 61 707 Absorbed by Shields . | . . . . . . Redirected to Shielding 138 | . 28 19 . . 91 Ignored by Resistances 176 | . . . . . 176 Regen/Repaired (Parts) 746 | . . 97 . 272 377 Core Remaining (%) 69 | 100 38 . 52 88 . Volleys Fired 319 | . 60 73 47 43 96 Largest 3 | . 2 2 2 2 3 Hottest 162 | . 70 74 122 122 162 Shots Fired 604 | . 100 129 91 79 205 Gun 369 | . 100 17 36 79 137 Cannon 235 | . . 112 55 . 68 Launcher . | . . . . . . Special . | . . . . . . Kinetic 316 | . 60 129 55 . 72 Thermal 288 | . 40 . 36 79 133 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 11 11 8 8 12 Robot Miss Streak 17 | . 5 17 15 5 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 396 | . 75 96 64 44 117 Core Hits 231 | . 32 82 50 19 48 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . 6 . 2 6 7 Burn 18 | . 5 . 2 6 5 Blast 2 | . . . . . 2 Smash 1 | . 1 . . . . Melee Attacks 12 | . 11 1 . . . Impact 12 | . 11 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7418 | . 1056 1359 1144 920 2939 Guns 3959 | . 831 97 460 920 1651 Cannons 3118 | . . 1257 684 . 1177 Explosions 86 | . . . . . 86 Melee 212 | . 212 . . . . Ramming 43 | . 13 5 . . 25 Kinetic 3694 | . 458 1354 684 . 1198 Thermal 3469 | . 373 . 460 920 1716 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 212 | . 212 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . . . . 25 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 5 | . . . . . 5 Matter Fused 6 | . . . . . 6 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 104 | . . . . . 104 Projectiles 68 | . . . . . 68 Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks 62 | . 1 34 16 . 11 Impact 1 | . 1 . . . . Kinetic 57 | . . 34 13 . 10 Secondary 4 | . . . 3 . 1 Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 9 | . 3 2 . . 4 Kicked 6 | . 3 2 . . 1 Crushed . | . . . . . . Highest Temperature 489 | . 147 60 272 351 489 Average Temperature 79 | . 48 15 54 116 110 Received Heat Transfer 1182 | . 228 159 144 321 330 Effects 16 | . . . 2 2 12 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . 2 . 3 Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 16 | . 1 . 2 3 10 Heat Transferred 7858 | . 1480 . 999 2146 3233 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 82 | 100 100 82 38 76 94 Level 1 17 | . . 17 61 23 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 339 | . 154 289 339 213 252 Initial 133 | . . 46 118 133 65 Average 116 | . 72 94 207 173 100 Influence Increases 3148 | . 448 748 635 473 844 Destroy 0b10 Robot/C 1820 | . 320 420 360 260 460 Destroy 0b10 Robot/NC 175 | . 20 40 50 35 30 Destroy Leader 520 | . 76 96 132 70 146 Allied During Kill 101 | . . . 61 40 . Successful Hack 85 | . 14 27 32 6 6 Disable Machine 135 | . . . . 15 120 Destroy Structure 42 | . 3 . . 2 37 Lose Combat Pursuer 270 | . 15 165 . 45 45 Influence Decreases 3042 | . 338 577 599 646 882 Entered New Map 490 | . . 64 163 184 79 Time Decay 2102 | . 328 493 356 342 583 Lost Part 290 | . 10 20 40 . 220 Lost Ally 160 | . . . 40 120 . Squads Dispatched 19 | . 4 3 3 1 8 Investigation 5 | . 2 1 . . 2 Extermination 4 | . . . . . 4 Reinforcement 5 | . 2 2 . . 1 Assault . | . . . . . . Garrison 5 | . . . 3 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 14 | . 1 3 2 2 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 26 38 24 24 51 Peak Tracking Total 11 | . 4 4 6 7 11 Tactical Retreats 12 | . 1 8 . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 9 | . 2 1 3 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . . . 7 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . . . 1 8 Max in Single Turn 5 | . . . . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 34 | . 4 6 9 6 9 Terminals 24 | . 4 4 8 4 4 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . 1 . 2 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 116 | . 15 24 29 25 23 Successful 65 | . 6 16 18 13 12 Failed 51 | . 9 8 11 12 11 Catastrophic 11 | . 1 2 2 3 3 Database Lockouts . | . . . . . . Manual 41 | . 6 9 13 10 3 Terminals 90 | . 15 20 27 19 9 Fabricators 5 | . . . . . 5 Repair Stations 16 | . . 2 . 6 8 Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . 2 . 1 Terminal Hacks 29 | . 3 8 13 3 2 Part Schematic 2 | . . . 2 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 4 | . . 1 1 1 1 Open Door 1 | . . . 1 . . Locate Traps 4 | . . 2 1 1 . Disarm Traps 2 | . . . 2 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . 1 . . . Zone Layout 8 | . 1 3 2 1 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 14 | . . 2 . 6 6 Scan Component 7 | . . 1 . 3 3 Repair 7 | . . 1 . 3 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 3 4 5 4 . Terminals 16 | . 3 4 5 4 . Assimilate 1 | . . . . 1 . Botnet 15 | . 3 4 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used 1 | . . . 1 . . Hacking Detections 30 | . 4 5 6 6 9 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 81 | . . . . . 81 Total Robot Build Rating 2 | . . . . . 2 Part Schematics Acquired 3 | . . 1 2 . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Part Build Rating 3 | . . . . . 3 Parts Repaired 7 | . . 1 . 3 3 Time 307 | . . 13 . 136 158 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 10 . 2 Largest Group 10 | . . . 10 7 2 Highest-Rated Group 88 | . . . 88 56 16 Highest-Rated Ally 16 | . . . 16 8 8 Total Orders . | . . . . . . Ally Attacks 99 | . . . 42 57 . Total Damage 737 | . . . 293 444 . Kills 10 | . . . 4 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6363 | 68 932 1598 807 766 2192 Spaces Moved 3360 | 50 526 898 436 355 1095 Core 71 | 4 . . . . 67 Treads 38 | . . 37 . . 1 Legs 3251 | 46 526 861 436 355 1027 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 114 120 123 120 120 116 Slowest Speed 260 | 120 120 190 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 86 53 80 38 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . . 34 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 24 | . . . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 5104 | 58 707 1266 629 614 1830 Wait 1192 | . 84 228 131 194 555 Move 3355 | 49 525 897 435 354 1095 Hop . | . . . . . . Pick Up 60 | 3 9 19 5 7 17 Fast Attach 26 | 6 3 5 . 2 10 Attach 23 | . 1 3 5 3 11 Detach 1 | . 1 . . . . Swap 45 | . 5 15 3 7 15 Drop 62 | . 5 23 3 4 27 Fire 319 | . 60 73 47 43 96 Melee 12 | . 11 1 . . . Ram 2 | . . . . . 2 Kick 6 | . 3 2 . . 1 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Discovered new exit (range 7) 992 | -10/Materials | Discovered new exit (range 8) 1001 | -10/Materials | Entered another Materials area 1001 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1425 | -9/Materials | Build established: Scavenger-Mutant 1557 | -9/Materials | Discovered new exit (range 16) 1837 | -9/Materials | Repaired Sml. Storage Unit 1934 | -9/Materials | Discovered new exit (range 16) 1987 | -9/Materials | Discovered new exit (range 13) 2430 | -9/Materials | Build established: Mutant 2599 | -9/Materials | Entered Storage 2809 | -9/Storage | Garrison activated, responded to threat 3190 | -9/Storage | Discovered new exit (range 8) 3215 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3363 | -9/Storage | Discovered new exit (range 13) 3406 | -9/Storage | Entered Materials 3406 | -8/Materials | Accompanied by 7 allies 3406 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3446 | -8/Materials | Garrison activated, responded to threat 3503 | -8/Materials | Build established: Commander-Mutant 3702 | -8/Materials | Lost 4 allies 3906 | -8/Materials | Repaired Carbon-fiber Leg 4098 | -8/Materials | Repaired Adv. Beam Rifle 4138 | -8/Materials | Repaired Carbon-fiber Leg 4156 | -8/Materials | Discovered new exit (range 14) 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4231 | -7/Factory | Build established: Mutant 4369 | -7/Factory | Fabricated R-06 Scavenger (x2) 4429 | -7/Factory | Garrison activated, responded to threat 4560 | -7/Factory | Repaired Hrd. Medium Armor Plating 4622 | -7/Factory | Repaired Adv. Beam Rifle 4869 | -7/Factory | Repaired Adv. Beam Rifle 5171 | -7/Factory | Build established: Scavenger-Tank 5767 | -7/Factory | Fabricated Adv. Beam Rifle? 5872 | -7/Factory | Build established: Tank 6131 | -7/Factory | Discovered new exit (range 13) 6208 | -7/Factory | Cargo convoy interrupted 6237 | -7/Factory | System corruption reached 10% 6308 | -7/Factory | Core integrity fell below 50% 6321 | -7/Factory | Core integrity fell below 20% 6364 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06313_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 06314_ Penetrated by Slug. 06314_ X-62 Marksman destroyed. 06315_ Acquired 43 matter. 06317_ Med. Treads destroyed. 06317_ Penetrated by Slug. 06320_ M-28 Smith repairs H-55 Commando. 06320_ Penetrated by Slug. 06323_ K-01 Serf collects debris. 06324_ Acquired 1 matter. 06324_ Penetrated by Slug. 06327_ System corrupted: Component data lost. 06334_ Slammed into A-02 Transporter. 06334_ Weapon Cycler destroyed. 06334_ System corrupted by crushing effect (+5). 06342_ System corrupted: Component data lost. 06358_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2V. 06362_ System corrupted: Heat flow error (+138). 06364_ Slammed into U-05 Engineer. 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""" """ # ""T"" | | # /// + #??? # """"" | | + # #???? # | | # # #???? # | | # """"""""" + #????########### | | # # #???? #????# | | #####+#######p ##??? #????# | | #??? #????# | | #??? #????# | | #??? #????# =] | | #######+####+######### #??? #????# ] | | ### # #??? #??? #????# ]] | | ??# """" #* """ #??? +??? #????# | | ??# """" # """ #??? %%#??? #????# | | ??# """" # % """ #### ###?######????# ^ # | | ??# """" # ## #???????????# ^^ #### | | ### # " "" ## [ ! ###?????????# #??? | | ### # "R"" * ## ??????????# #??? | | + # """" ## < ????????? ^ #??? | | ### F" # ## ??????????########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Minigun | -9/Storage | Hacked Microactuators | -9/Storage | Hacked Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked Fabricated ------------ R-06 Scavenger | x2 | -7/Factory Adv. Beam Rifle | x1 | -7/Factory Repaired ---------- Sml. Storage Unit | 35% | -9/Materials Carbon-fiber Leg | 2% | -8/Materials Adv. Beam Rifle | 16% | -8/Materials Carbon-fiber Leg | 33% | -8/Materials Hrd. Medium Armor Plating | 19% | -7/Factory Adv. Beam Rifle | 20% | -7/Factory Adv. Beam Rifle | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexChipLeg Manual? 0 Play Time 01:09:26 Cumulative 31.6 hours Start 2025.05.07 @ 21:11:27 End 2025.05.08 @ 08:03:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb19a57-52bb-460a-a987-e68f7f786e04