Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:57:23 Player: DoubleCorvid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1358) 1358 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 2691 Bonus ------- High Alert Combat Kills 97 Friendly Fire -169 Cogmind --------- Core Integrity 5/400 Matter 127/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Trap Extractor (4/4 Blade) > --- WEAPON (3) ------- Heavy Assault Rifle Bore Cannon Rocket Launcher > --- INVENTORY (15) --- Combat Airjet Large Battery (200) Large Battery (200) Large Battery (200) Large Battery (200) Small Matter Pod (50) Medium Matter Pod (0) Medium Matter Pod (0) Medium Matter Pod (0) Transport Network Coupler Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Trap Extractor > --- WEAPON ----------- Medium Laser Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Large Battery Large Battery Large Battery Large Battery Small Matter Pod Transport Network Coupler Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 46 | 6 6 30 4 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 8 | . 2 6 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 25 | 2 2 17 4 Energy Gun 7 | 2 . 5 . Energy Cannon 2 | . 1 1 . Ballistic Gun 9 | . 1 7 1 Ballistic Cannon 1 | . . . 1 Launcher 6 | . . 4 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 6 5 Power 4 | . . 3 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 5 | . . 1 4 Highest Loss Streak 3 | . . 2 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 99 96 82 Engine 10 | . 14 10 7 Treads 21 | . 22 21 22 Device 13 | . 13 14 11 Storage 11 | . 14 11 11 Protection 5 | . . 6 . Energy Gun 8 | . 18 7 4 Energy Cannon 6 | . 4 7 . Ballistic Gun 11 | . 5 11 15 Launcher 5 | . . 5 10 Naked Turns . | . . . . Heaviest Build 42 | 14 31 42 38 Greatest Support 46 | 26 40 46 46 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 10 15 13 Average Carried 10 | 3 6 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 6 13 11 Class Distribution -------------------- 41% | Tank 33% | Gunner 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1109 | 229 147 533 200 Remotely . | . . . . Salvage Created 1990 | . 186 1444 360 Parts 102 | . 5 72 25 Haulers Intercepted 5 | . . 5 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 46 | . 4 29 13 Guns 13 | . 3 8 2 Cannons 9 | . 1 8 . AOE 23 | . . 12 11 Classes Destroyed 12 | . 1 8 3 Worker 3 | . . 1 2 Builder 3 | . . 1 2 Tunneler 1 | . . . 1 Hauler 5 | . . 5 . Recycler 4 | . . 3 1 Watcher 3 | . . 3 . Swarmer 13 | . . 10 3 Grunt 22 | . 4 13 5 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Assembled 5 | . . . 5 Guerrilla 1 | . . . 1 Best Kill Streak 8 | . 2 7 8 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 204 | . 32 113 59 Missed 41 | . 4 23 14 Damage Taken 2471 | . 358 1422 691 Core 446 | . 51 309 86 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 106 | . . 106 . Core Remaining (%) 89 | 100 79 . . Volleys Fired 114 | . 16 79 19 Largest 3 | . 2 3 3 Hottest 133 | . 100 133 113 Shots Fired 288 | . 32 209 47 Gun 190 | . 26 135 29 Cannon 66 | . 6 58 2 Launcher 32 | . . 16 16 Special . | . . . . Kinetic 114 | . 6 79 29 Thermal 116 | . 26 88 2 Explosive 31 | . . 15 16 Electromagnetic 27 | . . 27 . Robot Hit Streak 10 | . 7 10 4 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | . 20 109 22 Core Hits 110 | . 9 65 36 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 2 | . 1 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4182 | . 257 2443 1482 Guns 1332 | . 187 934 211 Cannons 627 | . 70 557 . Explosions 2223 | . . 952 1271 Melee . | . . . . Ramming . | . . . . Kinetic 718 | . 24 495 199 Thermal 1115 | . 233 870 12 Explosive 2057 | . . 786 1271 Electromagnetic 292 | . . 292 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . 35 8 Projectiles . | . . . . Explosions 43 | . . 35 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 288 | . . 205 83 Shots 10 | . . 7 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 571 | . 307 571 45 Average Temperature 106 | . 120 115 17 Received Heat Transfer 831 | . 222 489 120 Effects 21 | . 3 18 . Shutdowns 1 | . . 1 . Energy Bleed 3 | . . 3 . Interference 3 | . 3 . . Matter Decay 1 | . . 1 . Short Circuit 4 | . . 4 . Damage (minor) 1 | . . 1 . Damage (major) 5 | . . 5 . Damage (core) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 7 . Heat Transferred 2803 | . 703 2063 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 581 | . 161 581 454 Initial 201 | . . 67 201 Average 340 | . 57 383 369 Maximum Alert Level 2 | . . 2 2 Low Security (%) 21 | 100 100 11 . Level 1 28 | . . 31 44 Level 2 50 | . . 57 55 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 8 36 32 Peak Tracking Total 22 | . 3 6 22 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused 1 | . . 1 . Traps Extracted 4 | . . 4 . Installed . | . . . . Triggered 1 | . . 1 . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . . 5 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . . 7 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . . 28 . Successful 15 | . . 15 . Failed 13 | . . 13 . Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . . 17 . Fabricators . | . . . . Repair Stations 9 | . . 9 . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 7 . Record 2 | . . 2 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 6 . Full Trace Events 4 | . . 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2604 | 62 266 2038 238 Spaces Moved 1238 | 61 144 925 108 Core 21 | 21 . . . Treads 1129 | . 96 925 108 Legs . | . . . . Wheels 88 | 40 48 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 160 160 Average Speed 160 | 76 137 169 160 Slowest Speed 240 | 90 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 18 54 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 6 7 Terrain Destroyed 217 | . . 127 90 Melee . | . . . . Projectile 2 | . . . 2 AOE 215 | . . 127 88 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1634 | 76 181 1244 133 Wait 146 | . 1 145 . Move 1235 | 60 143 924 108 Hop . | . . . . Pick Up 62 | 10 9 41 2 Fast Attach . | . . . . Attach 29 | 6 1 18 4 Detach 1 | . . 1 . Swap 17 | . 5 12 . Drop 30 | . 6 24 . Fire 114 | . 16 79 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 639 | -9/Materials | Build established: Gunner 683 | -9/Materials | Repaired Lgt. Assault Rifle 711 | -9/Materials | Repaired Beam Cannon 739 | -9/Materials | Repaired EM Pulse Gun 1283 | -9/Materials | Build established: Tank 1710 | -9/Materials | Discovered new exit (range 8) 2028 | -9/Materials | Discovered new exit (range 8) 2221 | -9/Materials | Core integrity fell below 50% 2367 | -9/Materials | Entered Mines 2454 | -9/Mines | Core integrity fell below 20% 2519 | -9/Mines | Assembled infested the area 2524 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2574 | -9/Mines | Lost 3 parts (1p2w) 2605 | -9/Mines | Self-destructed Last Messages --------------- 02587_ The unstable cave ceiling collapses. 02587_ U-05 Engineer lays Concrete. 02587_ K-01 Serf collects debris. 02588_ Acquired 7 matter. 02588_ U-05 Engineer lays Concrete. 02589_ The unstable cave ceiling collapses. 02589_ U-05 Engineer lays Concrete. 02590_ K-01 Serf collects debris. 02590_ U-05 Engineer lays Concrete. 02594_ K-01 Serf collects debris. 02594_ U-05 Engineer builds a Wall. 02594_ Acquired 89 matter. 02598_ U-05 Engineer lays Concrete. 02601_ The unstable cave ceiling collapses. 02601_ U-05 Engineer lays Concrete. 02602_ K-01 Serf collects debris. 02603_ U-05 Engineer lays Concrete. 02604_ The unstable cave ceiling collapses. 02604_ Acquired Cmb. Airjet. 02604_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ??????????????????### ##?????###????????????????? | | ??????????????????# # ##???# ##???????????????? | | ??????????????????# # #### #???????????????? | | ??????????????????# # # #???????????????? | | ????????????????### # # #???????????????? | | ??????####??????# # #???????????????? | | ?????## ####?### %% #????????????????? | | ?????# ### #?????????????????? | | ????## ## ##????????????????? | | ????# # #????????????????? | | ????# ######???????????? | | ????# # ## #####????????? | | ????# * ##### ?????????? | | ????# %= ## #??????????? | | ???## ####### ####* %## # ##?????????? | | ???# ##????????##![= @ # #?????????? | | ???# ##?????###### = k #?????????? | | ???# ###?????## = u # #?????????? | | ???# #???????# #??????????? | | #### ##????# t #??????????? | | # #???# # # # # #?????????? | | # #???# ## ## # # # #????????? | | # """ #???##??# ??############ # %??????? | | # "" #???????#??????????????? ## ??????? | | " #????????????????????????##%= ###???????? | | #???????????????????????????! #?????????? | | = #???????????????????????????? ?????????? | | # * ###?????????????????????????????? ??????????? | | # # #???????????????????????????????????????????? | | # ! #???????????????????????????????????????????? | | ##=###???????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# ##### #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #######???????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## #######???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed FlightStasisBuckler Manual? 0 Play Time 00:29:20 Cumulative 5.9 hours Start 2024.04.02 @ 20:52:14 End 2024.04.03 @ 20:57:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be1e4b61-2ac0-46c0-affb-3ee90b93bd42