Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 18:50:11 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (3764) 3764 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2101) 2101 TOTAL SCORE: 13100 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 379 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 675/850 Matter 270/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (1250) Ox24 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- Greatsword > --- INVENTORY (18) --- Light Angular Momentum Engine Neutrino Core Neutrino Core Light Treads Carbon-fiber Leg Combat Airjet Combat Gravmag System Damper Plating System Shield Improved System Shield System Backup Module Great Maul Great Axe Heavy Pick Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Damper Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Great Axe Greatsword > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Array High-capacity Storage Unit Missile Launcher Greatsword [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Dynamic Insulation System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . 1 . . . . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 130 | 3 3 5 20 3 . . 6 2 4 3 25 4 2 4 4 . 8 20 14 Power 8 | . . 1 3 . . . 1 . . . 1 . . . . . . 2 . Engine 6 | . . 1 3 . . . 1 . . . . . . . . . . 1 . Core 2 | . . . . . . . . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 . 1 6 3 . . 2 2 . . 5 . . . . . . 3 8 Treads 13 | 2 . 1 3 . . . 2 2 . . 1 . . . . . . . 2 Leg 5 | . . . 3 2 . . . . . . . . . . . . . . . Wheel 9 | . . . . 1 . . . . . . 4 . . . . . . . 4 Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . . 3 . Utility 34 | 1 2 1 4 . . . 1 . 1 . 6 1 1 2 2 . . 8 4 Device 4 | . . . . . . . . . . . 1 . . 1 . . . 1 1 Storage 11 | 1 2 1 4 . . . . . . . . 1 . . . . . 1 1 Processor 2 | . . . . . . . . . 1 . . . . . 1 . . . . Hackware 5 | . . . . . . . . . . . . . . . . . . 4 1 Protection 12 | . . . . . . . 1 . . . 5 . 1 1 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 1 2 7 . . . 2 . 3 3 13 3 1 2 2 . 8 7 2 Energy Gun 8 | . 1 . . . . . . . 1 1 . . 1 1 1 . 2 . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 26 | . . 1 7 . . . 2 . 1 2 8 2 . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . 1 1 . 1 . . 3 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 11 | . . . . . . . . . 1 . 4 . . . . . 1 5 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 . . . . . . . . . . Parts Lost 19 | . . 1 3 . . . 1 . . . 1 . . . . . 3 4 6 Power 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Propulsion 7 | . . . 2 . . . . . . . . . . . . . . 1 4 Utility 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 8 | . . 1 1 . . . 1 . . . . . . . . . 3 1 1 Highest Loss Streak 4 | . . 1 2 . . . 1 . . . 1 . . . . . 2 2 4 Average Slot Usage (%) 87 | . 100 99 99 96 88 88 90 97 100 100 85 76 75 76 83 84 81 67 65 Engine 6 | . 14 14 11 11 11 11 9 9 9 9 4 . . . . . . 5 . Core 2 | . . . . . . . . . . . 2 7 7 7 7 7 7 . 5 Treads 13 | . 28 28 31 19 11 11 9 23 27 27 3 . . . . . . . . Wheel 7 | . . . . 2 11 11 9 1 . . 13 15 15 15 15 15 15 6 17 Storage 25 | . 28 28 33 33 33 33 27 27 27 27 23 23 23 23 23 23 23 12 7 Processor 1 | . . . . . . . . . 1 9 4 . . . 6 7 7 5 . Hackware 2 | . . . . . . . . . . . . . . . . . . 9 20 Protection 3 | . . . . . . . 9 9 7 . 7 7 6 6 7 7 7 6 . Energy Gun 2 | . 14 3 . . . . . . 3 7 . . 6 9 11 7 . . . Energy Cannon 1 | . . 10 5 . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 14 14 16 22 22 22 27 27 23 19 18 18 15 12 10 15 19 . . Slashing Weapon 1 | . . . . . . . . . . . 3 . . . . . . 11 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 17 41 61 110 109 109 109 117 117 117 112 134 137 135 138 135 120 120 141 74 Greatest Support 80 | 40 40 40 60 60 28 28 28 60 60 60 80 56 56 56 56 56 56 56 64 Greatest Overweight (x) 4 | . 1 1 2 4 3 3 4 4 1 1 4 2 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . 1 1 2 3 3 4 2 1 1 1 2 2 2 2 2 2 . . Largest Inventory Capacity 28 | 8 16 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 18 Average Capacity 24 | 7 15 17 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 18 11 Most Carried 28 | 7 16 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 18 Average Carried 23 | 6 14 16 22 27 27 27 27 27 27 28 27 27 27 27 27 28 27 16 10 Final Capacity 28 | 8 16 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 10 18 Final Carried 28 | 7 16 18 28 27 28 28 28 28 28 28 28 28 28 28 28 28 26 8 16 Class Distribution -------------------- 40% | Hauler-Mutant 27% | Hauler-Skirmisher 11% | Hacker-Mutant 10% | Mutant 9% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Matter Collected 3691 | 236 58 96 611 106 . . 132 172 149 118 492 249 208 89 98 . 415 250 212 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5027 | 66 151 125 1185 68 . . 158 277 231 198 466 . 412 63 75 . 503 382 667 Parts 293 | 5 13 18 82 8 . . 8 11 14 19 26 . 19 4 4 . 23 25 14 Haulers Intercepted 4 | . . . 3 . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . 1 1 . . . . . 1 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . 3 4 . 20 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 98 | . 4 8 24 5 . . 2 5 3 7 7 . 5 4 1 . 12 10 1 Melee 6 | . . . . . . . . . . . . . . . . . . 6 . Guns 69 | . 4 5 20 5 . . 2 5 3 7 7 . 5 . 1 . 5 . . Cannons 7 | . . 3 4 . . . . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . . . . 4 . . 7 4 1 Classes Destroyed 14 | 1 3 1 3 1 . . 1 1 . . 3 . . . . . . . . Worker 3 | . . . . . . . . . . . 2 . . . . . . 1 . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 4 | . . . 3 . . . . . . . . . . . . . . . 1 Recycler 11 | 1 . . 3 . . . . . . . 1 . 2 . . . . . 4 Operator 3 | . . . 2 . . . . . . . . . . . . . . . 1 Watcher 15 | . 2 . 3 . . . 1 1 2 . 3 . 1 . . . . 2 . Swarmer 46 | . 3 8 14 4 . . . . . 5 . . . 4 . . 2 6 . Grunt 20 | . 1 . 2 . . . . 3 . 2 2 . 2 . . . 8 . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 19 | . . . 8 . . . 2 1 3 . 1 . 1 . 1 . . 1 1 Hunter 6 | . . . . . . . . . . . 1 . 1 . . . 2 2 . Programmer 5 | . . . . . . . . . . . 3 . 1 . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 3 9 4 . . 2 5 1 6 2 . 2 4 1 . 8 4 2 Combat Bots Only 8 | . 3 3 8 4 . . 1 5 1 6 1 . 2 4 1 . 8 4 1 Max Kills in Single Turn 3 | 1 1 2 1 1 . . 2 1 1 2 1 . 1 3 1 . 1 2 1 Gunslinging 1 | . . 1 . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 . . 1 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Damage Taken 6462 | . 42 303 1075 135 . . 158 219 100 319 883 . 319 73 111 . 1226 1035 464 Core 611 | . . 61 108 19 . . 16 . 28 27 32 . 24 . 7 . 114 94 81 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 75 . . . 68 . . . 87 . . . . . . 74 . . Volleys Fired 277 | 2 11 25 76 12 . . 10 17 14 11 34 . 16 2 4 . 30 4 9 Largest 3 | 2 2 2 2 2 . . 3 3 3 3 3 . 3 1 3 . 3 1 1 Hottest 188 | 70 70 83 83 46 . . 69 69 91 91 91 . 136 39 188 . 136 36 36 Shots Fired 646 | 4 22 50 151 24 . . 29 51 42 33 98 2 50 2 11 . 64 4 9 Gun 593 | 4 22 33 139 24 . . 29 51 42 33 98 1 50 . 11 . 56 . . Cannon 29 | . . 17 12 . . . . . . . . . . . . . . . . Launcher 24 | . . . . . . . . . . . . 1 . 2 . . 8 4 9 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 526 | 2 11 25 139 24 . . 29 51 36 26 94 1 37 . 5 . 46 . . Thermal 67 | 2 7 17 12 . . . . . . . . . 13 . 6 . 10 . . Explosive 24 | . . . . . . . . . . . . 1 . 2 . . 8 4 9 Electromagnetic 29 | . 4 8 . . . . . . 6 7 4 . . . . . . . . Robot Hit Streak 53 | 3 7 5 18 6 . . 10 18 12 38 53 . 15 . 4 . 8 1 10 Robot Miss Streak 9 | . 5 4 2 3 . . 2 1 2 . 4 . 6 . 2 . 9 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 15 | . . 2 2 2 . . . 3 . 4 . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . 1 . . . . . . 1 . . Shots Hit Robots 453 | 3 11 20 100 15 . . 22 41 27 28 60 . 35 . 7 . 40 22 22 Core Hits 230 | 2 8 8 44 8 . . 6 12 12 11 26 . 24 4 2 . 33 15 15 Critical Hits 9 | . . . 4 . . . 1 1 . . . . 1 . . . 1 1 . Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 2 . . . . 1 . . . . 1 . . . 1 1 . Melee Attacks 59 | . . . . . . . . . 1 . 8 . . . . . . 36 14 Impact 4 | . . . . . . . . . . . . . . . . . . . 4 Slashing 55 | . . . . . . . . . 1 . 8 . . . . . . 36 10 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . 4 . Damage Inflicted 11591 | 34 148 293 1700 241 . . 334 584 416 456 1206 . 651 273 115 . 1538 1552 2050 Guns 6071 | 34 119 131 1469 219 . . 334 584 416 456 1069 . 651 . 115 . 474 . . Cannons 294 | . . 112 182 . . . . . . . . . . . . . . . . Explosions 2521 | . . . . . . . . . . . 48 . . 273 . . 1064 423 713 Melee 2555 | . . . . . . . . . . . 89 . . . . . . 1129 1337 Ramming 150 | . 29 50 49 22 . . . . . . . . . . . . . . . Kinetic 5205 | 10 48 83 1469 219 . . 334 584 264 322 993 . 452 . 43 . 384 . . Thermal 764 | 24 37 112 182 . . . . . . . 48 . 199 . 72 . 90 . . Explosive 2473 | . . . . . . . . . . . . . . 273 . . 1064 423 713 Electromagnetic 444 | . 34 48 . . . . . . 152 134 76 . . . . . . . . Impact 322 | . . . . . . . . . . . . . . . . . . . 322 Slashing 2233 | . . . . . . . . . . . 89 . . . . . . 1129 1015 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 7 7 7 7 7 7 7 2 3 Average Corruption 4 | . . . . . . . . . . . 2 7 7 7 7 7 7 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 183 | . . . . . . . . . . . 38 13 41 15 21 2 34 . 19 Message Errors 37 | . . . . . . . . . . . 14 2 6 6 3 2 3 . 1 Matter Fused 39 | . . . . . . . . . . . 9 4 8 2 6 . 9 . 1 Heat Flow Errors 24 | . . . . . . . . . . . 2 . 3 2 3 . 6 . 8 Energy Discharges 33 | . . . . . . . . . . . 4 2 11 2 3 . 5 . 6 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 21 | . . . . . . . . . . . 4 . 5 1 4 . 4 . 3 Data Loss (major) 8 | . . . . . . . . . . . . 3 1 2 1 . 1 . . Misfires 9 | . . . . . . . . . . . 2 2 4 . . . 1 . . Targeting Errors 8 | . . . . . . . . . . . 3 . 1 . . . 4 . . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 640 | . . . 18 . . . . . . . . . . 3 . . 11 124 484 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 14 | . . . . . . . . . . . . . . 3 . . 11 . . Melee 626 | . . . 18 . . . . . . . . . . . . . . 124 484 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . 8 . . . . . . 35 . . . . . 106 62 . Shots 8 | . . . . . . . . . . . 1 . . . . . 5 2 . Rammed 12 | . 2 5 3 2 . . . . . . . . . . . . . . . Targets Rammed 13 | . 2 6 3 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 410 | 18 36 180 75 13 . . 49 131 30 96 255 4 255 219 410 . 323 8 261 Average Temperature 74 | 10 13 88 20 9 . . 22 60 14 42 59 3 82 85 175 . 106 5 107 Received Heat Transfer 1075 | . . . 174 40 . . 45 117 36 45 108 . 81 . 36 . 264 42 87 Effects 8 | . . . . . . . . . . . . . 4 . 1 . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . . . . . . 4 . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions 10 | . . . 1 . . . . . . . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1419 | 74 111 222 370 . . . . . . . 50 . 333 . 111 . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Peak Influence 479 | 5 85 233 479 95 . . 107 160 171 243 175 26 90 . . . . 274 177 Initial 133 | . 3 33 1 75 . . . . 78 78 127 16 18 . . . . 70 133 Average 78 | 4 24 46 155 21 . . 61 83 109 202 56 24 26 . . . . 145 58 Maximum Alert Level 2 | . . 1 2 . . . . . . 1 . . . . . . . 1 . Low Security (%) 87 | 100 100 96 53 100 . 100 100 100 100 24 100 100 100 . . . . 90 100 Level 1 11 | . . 3 39 . . . . . . 75 . . . . . . . 9 . Level 2 1 | . . . 6 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 2 . . . . . . . 4 . 4 . . . . 2 2 Investigation 4 | . . . 1 . . . . . . . 1 . 2 . . . . . . Extermination 5 | . . . . . . . . . . . 3 . 1 . . . . 1 . Reinforcement 5 | . . . 1 . . . . . . . . . 1 . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Distress Signals 12 | . 1 . 3 . . . 1 . . . . . 1 . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 11 9 36 5 . . 4 7 10 9 17 . 9 4 1 . 15 25 16 Peak Tracking Total 8 | . 3 3 8 3 . . 2 5 2 8 2 . 3 4 1 . 7 6 6 Tactical Retreats 15 | . 1 1 2 . . . . 2 . 1 . . . . . . 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Traps Triggered 20 | . . . 1 . . . . 1 . 1 9 . 3 . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Machines Disabled 2 | . . 1 . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . 2 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Machines Accessed 74 | . 5 . 16 2 2 . 8 . 5 . 14 . 6 . 1 . . 5 10 Terminals 51 | . 5 . 11 1 . . 6 . 4 . 8 . 4 . . . . 3 9 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . . . . 2 . . . . . . . . Recycling Units 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 Scanalyzers 5 | . . . 2 . . . . . . . 1 . 1 . . . . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . 2 . 1 . . . . . . Total Hacks 193 | . 18 . 46 3 2 . 20 . 16 . 40 . 11 . 1 . . 16 20 Successful 117 | . 8 . 27 3 2 . 12 . 12 . 24 . 7 . 1 . . 9 12 Failed 75 | . 9 . 19 . . . 8 . 4 . 16 . 4 . . . . 7 8 Catastrophic 7 | . . . . . . . 1 . . . 4 . 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 89 | . 11 . 25 . 1 . 13 . 8 . 15 . 7 . . . . 6 3 Terminals 147 | . 18 . 34 2 . . 18 . 15 . 28 . 8 . . . . 6 18 Fabricators 9 | . . . . . . . . . . . 2 . . . . . . 7 . Repair Stations 5 | . . . 1 . . . . . . . 4 . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 . . . . . . . . . . . 2 Scanalyzers 18 | . . . 9 . . . . . . . 4 . 2 . . . . 3 . Garrison Access 5 | . . . . . . . 1 . 1 . 2 . 1 . . . . . . Terminal Hacks 55 | . 6 . 12 3 2 . 5 . 7 . 8 . . . 1 . . 1 10 Record 4 | . . . . 1 1 . . . 1 . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 8 | . 1 . 4 . . . 1 . . . 1 . . . . . . . 1 Prototype ID Bank 6 | . . . 1 . . . 2 . 2 . . . . . . . . . 1 Open Door 7 | . . . . 1 . . . . . . . . . . 1 . . 1 4 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 2 . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 1 . 1 1 . . 1 . 3 . 2 . . . . . . . 3 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . . 1 . . . . . . . . . . . 2 Report Inventory 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 17 | . . . 8 . . . . . . . 4 . 2 . . . . 3 . Insert Component 8 | . . . 4 . . . . . . . 1 . 1 . . . . 2 . Analyze 9 | . . . 4 . . . . . . . 3 . 1 . . . . 1 . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 2 . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . 1 . . . . . . Unauthorized Hacks 27 | . 2 . 5 . . . 5 . 4 . 4 . 4 . . . . 3 . Terminals 25 | . 2 . 5 . . . 5 . 4 . 4 . 4 . . . . 1 . Track 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . Botnet 16 | . . . 3 . . . 4 . 2 . 4 . 2 . . . . 1 . Operators 5 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . 12 1 . . 7 . 4 . 11 . 5 . . . . 4 9 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . . . 2 . 1 . . . . 1 . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . 2 . Matter 424 | . . . . . . . . . . . 212 . . . . . . 212 . Time 159 | . . . . . . . . . . . 53 . . . . . . 106 . Total Part Build Rating 24 | . . . . . . . . . . . 12 . . . . . . 12 . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . . Time 70 | . . . . . . . . . . . 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . 7 Parts Scanalyzed 7 | . . . 4 . . . . . . . 1 . 1 . . . . 1 . Part Schematics Acquired 7 | . . . 4 . . . . . . . 1 . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Total Allies 12 | . . . . 3 . . . . . . . . . . . . . . 9 Largest Group 8 | . . . . 3 1 1 . . . . . . . . . . . . 8 Highest-Rated Group 242 | . . . . 40 8 8 . . . . . . . . . . . . 242 Highest-Rated Ally 37 | . . . . 16 8 8 . . . . . . . . . . . . 37 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 56 | . . . . . . . . . . . . . . . . . . . 56 Total Damage 1170 | . . . . . . . . . . . . . . . . . . . 1170 Kills 13 | . . . . . . . . . . . . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Robot Analysis Total 8 | . 1 . 4 . . . 1 . . . 1 . . . . . . . 1 Derelict Logs Recovered 10 | . . 3 . 3 . . . . . . . . . 1 2 . 1 . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Turns Passed 21891 | 33 1053 1286 3795 1744 456 789 476 468 749 571 3167 395 1354 379 693 170 1212 1136 1965 Spaces Moved 12049 | 16 537 609 1137 767 351 606 290 145 345 197 2205 318 694 298 547 142 874 1224 747 Core . | . . . . . . . . . . . . . . . . . . . . Treads 3318 | 8 537 609 1137 195 . . . 74 345 197 191 . . . . . . . 25 Legs 223 | 8 . . . 215 . . . . . . . . . . . . . . . Wheels 7289 | . . . . 357 351 606 290 71 . . 2014 318 694 298 547 142 874 363 364 Hover 58 | . . . . . . . . . . . . . . . . . . . 58 Flight 1161 | . . . . . . . . . . . . . . . . . . 861 300 Fastest Speed 37 | 120 160 180 180 130 130 130 140 140 190 190 110 120 120 120 120 120 120 37 37 Average Speed 134 | 140 178 180 184 173 130 130 140 165 190 190 126 120 120 120 120 120 120 62 104 Slowest Speed 240 | 160 180 180 200 240 130 130 140 210 190 190 190 120 120 120 120 120 120 197 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 67 99 96 98 78 99 22 30 34 31 56 96 22 77 66 13 88 16 34 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . . 1 1 . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 . 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . . . 1 . . . 1 . Scrap Searched 10 | . . 1 . 2 . 2 . . . . . . . 1 1 . 3 . . Spaces Dug 15 | . . . . . . . . . 1 . 7 . . . . . . 7 . Terrain Destroyed 188 | . . . . . . . . . 1 . 9 12 2 31 . . 73 27 33 Melee 15 | . . . . . . . . . 1 . 7 . . . . . . 7 . Projectile 4 | . . . . . . . . . . . . . 2 . . . 2 . . AOE 169 | . . . . . . . . . . . 2 12 . 31 . . 71 20 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Ext Total 17104 | 21 608 744 2689 1160 351 611 345 336 408 369 2516 335 1179 317 577 141 979 1533 1885 Wait 4327 | . 46 95 1416 359 . . 24 170 36 158 201 . 467 10 16 . 66 227 1036 Move 12021 | 15 536 608 1136 766 350 605 289 143 344 195 2205 317 693 297 546 141 873 1223 739 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 Pick Up 99 | 1 8 2 20 7 1 3 8 1 3 . 13 5 1 1 3 . . 11 11 Fast Attach 36 | 1 . . 8 1 . . . . 2 . 6 1 1 1 . . 2 6 7 Attach 35 | . . 1 5 . . . 3 2 . . 4 . 1 1 2 . 2 10 4 Detach 16 | . . . 2 . . . . . . . 1 . . 1 . . . 9 3 Swap 59 | 2 3 4 7 2 . . 3 . 2 3 15 3 . 2 2 . 4 4 3 Drop 98 | . 2 3 16 11 . 3 8 1 6 . 21 9 . 2 4 . 2 7 3 Fire 277 | 2 11 25 76 12 . . 10 17 14 11 34 . 16 2 4 . 30 4 9 Melee 54 | . . . . . . . . . 1 . 8 . . . . . . 32 13 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 12 | . 2 6 3 1 . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 2 . 2 8 . . . . . . . 42 Rewire 13 | . . . . . . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 516 | -10/Materials | Central database locked down 735 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 9) 1087 | -10/Materials | Entered Mines 1088 | -10/Mines | Learned location of Storage (-7) 1406 | -10/Mines | Learned 4 Materials zone layouts 1419 | -10/Mines | Discovered new exit (range 12) 1615 | -10/Mines | Identified exit to Materials 1752 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1950 | -10/Mines | Learned Materials non-interactive machine intel 2373 | -10/Mines | Entered Materials 2373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Identified exit to Materials 2375 | -9/Materials | Loaded intel: 40 non-interactive machine locations 2664 | -9/Materials | Build established: Hauler-Mutant 4137 | -9/Materials | Destroyed 8 combat bots 5654 | -9/Materials | Discovered exit to Materials (range 16) 6009 | -9/Materials | Discovered exit to Materials (range 16) 6121 | -9/Materials | Discovered exit to Mines (range 5) 6168 | -9/Materials | Entered Mines 6201 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6239 | -9/Mines | Assembled infested the area 6265 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6280 | -9/Mines | Met 8R-AWN 6287 | -9/Mines | Learned location of 1 exit from Materials 6913 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6977 | -9/Mines | Discovered new exit (range 5) 7126 | -9/Mines | Learned location of 1 exit from Proximity Caves 7246 | -9/Mines | Learned Materials garrison access intel 7313 | -9/Mines | Discovered exit to Materials (range 3) 7420 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7520 | -9/Mines | Discovered exit to Materials (range 10) 7538 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7912 | -9/Mines | Entered Exiles 7912 | -9/Exiles | Accompanied by 1 ally 7944 | -9/Exiles | Welcomed by 8R-AWN 7966 | -9/Exiles | Met EX-HEX 8027 | -9/Exiles | Met EX-DEC 8049 | -9/Exiles | Learned location of Zion (-7) 8083 | -9/Exiles | Met EX-BIN 8104 | -9/Exiles | Aligned with FarCom system 8105 | -9/Exiles | Given EX-Vault access code 8139 | -9/Exiles | Opened EX-Vault 8145 | -9/Exiles | Found Supersonic Drone Bay 8171 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8247 | -9/Exiles | Visited The Gauntlet 8352 | -9/Exiles | Discovered new exit (range 14) 8368 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 8368 | -9/Exiles | Entered Mines 8368 | -8/Mines | Accompanied by 1 ally 8424 | -8/Mines | Discovered exit to Materials (range 14) 9014 | -8/Mines | Discovered exit to Materials (range 8) 9157 | -8/Mines | Entered Materials 9157 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9158 | -8/Materials | Identified exit to Factory 9159 | -8/Materials | Loaded intel: 1 garrison access location 9452 | -8/Materials | Identified exit to Garrison 9459 | -8/Materials | Build established: Hauler-Skirmisher 9467 | -8/Materials | Discovered exit to Factory (range 8) 9633 | -8/Materials | Entered Garrison 9640 | -8/Garrison | Installed Relay Interface Framework 10080 | -8/Garrison | Discovered new exit (range 9) 10101 | -8/Garrison | Entered Materials 10848 | -8/Materials | Identified exit to Garrison 10850 | -8/Materials | Entered Garrison 11370 | -8/Garrison | Discovered exit to Factory (range 15) 11412 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 11421 | -8/Garrison | Entered Factory 11421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12224 | -7/Factory | Discovered new exit (range 13) 12384 | -7/Factory | Repaired Hcp. Storage Unit 12836 | -7/Factory | Identified exit to Storage 12836 | -7/Factory | Identified exit to Lower Caves 13249 | -7/Factory | Repaired Arm. Huge Wheel 14290 | -7/Factory | Build established: Hauler-Mutant 14384 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 14588 | -7/Factory | Sucked down chute 14588 | -7/Factory | Entered Waste 14588 | -7/Waste | The area was eerily silent 14706 | -7/Waste | Found Damper Plating 14930 | -7/Waste | Discovered new exit (range 11) 14955 | -7/Waste | Found Damper Plating 14983 | -7/Waste | Entered Factory 15360 | -7/Factory | Build established: Hauler-Skirmisher 16261 | -7/Factory | Discovered exit to Lower Caves (range 15) 16337 | -7/Factory | Entered Lower Caves 16457 | -7/Lower Caves | Encountered a Warlord checkpoint 16579 | -7/Lower Caves | Discovered new exit (range 57) 16639 | -7/Lower Caves | Build established: Hauler-Tank 16716 | -7/Lower Caves | Entered another Lower Caves area 16716 | -7/Lower Caves | Discovered new exit (range 10) 16731 | -7/Lower Caves | Identified exit to Factory 17122 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17272 | -7/Lower Caves | Learned Factory interactive machine intel 17369 | -7/Lower Caves | Encountered a Warlord checkpoint 17369 | -7/Lower Caves | Discovered new exit (range 5) 17375 | -7/Lower Caves | Identified exit to Zion 17409 | -7/Lower Caves | Entered Zion 17496 | -7/Zion | Visited the Megawrench Repair Shop 17496 | -7/Zion | Megawrench repaired 9 parts 17520 | -7/Zion | Discovered new exit (range 10) 17575 | -7/Zion | Identified exit to Proximity Caves 17579 | -7/Zion | Entered Proximity Caves 18475 | -6/Proximity Caves | Destroyed 8 combat bots 18712 | -6/Proximity Caves | Build established: Hauler-Mutant 18791 | -6/Proximity Caves | Entered Factory 18791 | -6/Factory | Evolved 2 slots: Utility x2 18792 | -6/Factory | Loaded intel: 44 interactive machine locations 19439 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 19636 | -6/Factory | Build established: Hacker-Mutant 19907 | -6/Factory | Discovered new exit (range 5) 19927 | -6/Factory | Entered Extension 19944 | -6/Extension | Rescued a captive Derelict 19945 | -6/Extension | Rescued a captive Derelict 19952 | -6/Extension | Rescued a captive Derelict 21652 | -6/Extension | Disrupted transfer network 21673 | -6/Extension | Rescued a captive Derelict 21675 | -6/Extension | Rescued a captive Derelict 21691 | -6/Extension | Rescued a captive Derelict 21760 | -6/Extension | Spotted B-75 Beast 21828 | -6/Extension | Lost 4 parts (1p2n1w) 21890 | -6/Extension | Spotted B-75 Beast 21892 | -6/Extension | Self-destructed Last Messages --------------- 21775_ R-10 Processor destroyed. 21780_ Knocked back. 21785_ XT#9HRFGCECBU>XE#RIJ2#JRRR 21786_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 21787_ U-05 Engineer lays Concrete. 21790_ Com. Wheel destroyed. 21790_ Y-54 Guardian destroyed. 21794_ Missile Launcher destroyed. 21797_ Com. Wheel destroyed. 21797_ Mic. Nuclear Core destroyed. 21804_ Discarded Hacking Suite. 21804_ Discarded Mak. Hacking Suite. 21813_ System corrupted: Energy discharge (-22). 21862_ System corrupted: Heat flow error (+130). 21881_ System corrupted: Heat flow error (+267). 21883_ Acquired 61 matter. 21886_ U-05 Engineer lays Concrete. 21888_ Acquired 51 matter. 21890_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ################ #??????????????????????????? | | + ! #??????????????????????????? | | #! #??????????????????????????? | | # %! ]#??????????????????????????? | | " + #??????????????????????????? | | " * ############ %%% ####???????????????????????? | | T !"""#???????####+#### ##??????????????????????? | | " Y"######??# #??????????????????????? | | " ["""####T#??# #??????????????????????? | | [ ##### #### #??????????????????????? | | #??## #?????????????w????????? | | #####??#### ##### ####### #??????????????????????? | | ???????######??## T#????# #??????????????????????? | | ???????????????## ##????# #??????????????????????? | | ???????????????## #?????# #??????????????????????? | | ???????????????####?????# #??????????????????????? | | ???????????????#????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???????????Y??????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????% ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????????????g?????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? R ??????????????????????? | | ???????????????????????? B???????BB?????????????? | | ??????????????????????????????????BB?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Greatsword | -7/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSigixMediator Manual? 0 Play Time 02:12:26 Cumulative 106.8 hours Start 2020.11.09 @ 04:03:16 End 2020.11.09 @ 18:50:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f05f1105-c392-4e8d-a63c-f049e9f8b2df