Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 20:05:48 Player: AM Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (232) 232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1372 Bonus ------- None Cogmind --------- Core Integrity 348/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Reflective Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Reflective Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Reflective Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 2 | . . 2 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 . 5 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . Average Slot Usage (%) 71 | . 80 67 . Engine 7 | . 14 3 . Leg 23 | . 28 22 . Storage 11 | . 14 11 . Protection 7 | . . 10 . Energy Gun 5 | . 9 3 . Ballistic Gun 15 | . 14 16 . Naked Turns . | . . . . Heaviest Build 15 | 11 11 15 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 . Average Capacity 5 | 5 6 6 . Most Carried 2 | 2 1 2 . Average Carried . | . . . . Final Capacity 6 | 6 6 6 6 Final Carried 1 | . 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 352 | 187 109 56 . Remotely . | . . . . Salvage Created 294 | . 178 116 . Parts 22 | . 14 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 8 | . 6 2 . Guns 8 | . 6 2 . Classes Destroyed 3 | . 2 1 . Swarmer 3 | . 3 . . Grunt 3 | . 3 . . Sentry 2 | . . 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 429 | . 199 230 . Core 93 | . 41 52 . Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 23 | . 13 10 . Largest 2 | . 2 2 . Hottest 70 | . 70 70 . Shots Fired 37 | . 23 14 . Gun 37 | . 23 14 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . 13 10 . Thermal 14 | . 10 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 8 . Robot Miss Streak 6 | . 6 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 24 | . 12 12 . Core Hits 12 | . 8 4 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 297 | . 179 118 . Guns 291 | . 173 118 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . 6 . . Kinetic 179 | . 97 82 . Thermal 112 | . 76 36 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 4 | . 2 2 . Targets Rammed 5 | . 2 3 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 58 | . 54 58 . Average Temperature 24 | . 21 32 . Received Heat Transfer 90 | . 36 54 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 222 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 210 | . 210 147 . Average Influence 105 | . 126 118 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 92 100 . Level 1 2 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 8 7 . Peak Tracking Total 9 | . 4 9 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 427 | 54 117 256 . Spaces Moved 241 | 37 62 142 . Core 2 | 2 . . . Treads . | . . . . Legs 239 | 35 62 142 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 128 | 116 120 135 . Slowest Speed 150 | 120 120 150 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 3 19 16 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 320 | 48 81 191 . Wait 32 | . 4 28 . Move 238 | 36 61 141 . Hop . | . . . . Pick Up 8 | 6 . 2 . Fast Attach . | . . . . Attach 11 | 6 . 5 . Detach 3 | . 1 2 . Swap . | . . . . Drop . | . . . . Fire 23 | . 13 10 . Melee . | . . . . Ram . | . . . . Kick 5 | . 2 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 6) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Power x2 324 | -9/Materials | Build established: Mutant 420 | -9/Materials | Discovered new exit (range 6) 428 | -9/Materials | Entered Mines 428 | -9/Mines | Self-destructed Last Messages --------------- Broken Aluminum Leg Rating: 1 Time: 36 00370_ K-01 Serf collects debris. 00383_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 24 active squads: 8x Security 5x Surveillance 5x Patrol 6x Transport 00383_ K-01 Serf collects debris. 00387_ Slammed into U-05 Engineer. 00387_ K-01 Serf collects debris. 00420_ EXIT=FOUND 00422_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????#???????????????? | | ??????????????????# ??????????????? | | ??????????????????# ??????????????? | | ??????????????????# ??#??????????? | | ?????????????????## $#?# ?????????? | | ????????????#???## ## ?????????? | | ???????????? ## s ?????????? | | ???????????? ss ?????????? | | ????????????# s ?????????? | | ?????????????? ##???????? | | ????????????????? ##??????? | | ????????????????????# #??????? | | ?????????????????????# @ #??????? | | ?????????????????????# #??????? | | ????????????????????# #??????? | | ???????????????????# ??????? | | ??????????????????# ?????? | | ?????????????????# ????? | | ????????????????# ## ????? | | ??????????????? #??# ???? | | ?????????????? ???? #??? | | ????????????? #???? ##??? | | ?????????????? #????? ##???? | | ?????????????? ###?????? #????? | | ???????????????? #?????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingPoweredCarapace Manual? 0 Play Time 00:13:09 Cumulative 3.7 hours Start 2020.08.12 @ 19:24:19 End 2020.08.12 @ 20:05:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a0364e3-6de1-4afe-afce-b108d502cd3a