Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 15:52:27 Player: DZKane Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (231) 1155 Value Destroyed (9591) 9591 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3498) 3498 TOTAL SCORE: 22404 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 347 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Makeshift Terrain Scanner Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Hacking Suite Rainbow Chip Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Huge Storage Unit System Purifier Wardrone Bay > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Coolant Injector Matter Compressor Experimental Matter Compressor Experimental Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Improved Medium Armor Plating Heavy Reflective Plating Improved Hacking Suite Advanced Hacking Suite Rainbow Chip Vortex Rail Vortex Rail Heavy Proton Cannon Matter Neutralizer Hypervelocity Gauss Cannon Heavy Missile Launcher Vortex Catalyst Activator Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 202] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Reflective Plating Weapon Improved EM Pulse Cannon Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . 4 . . 2 . . . . 2 2 . . . . . . 2 . . Power 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . 1 . . . . 2 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 2 7 13 34 12 7 11 7 12 1 12 12 11 . 33 5 7 20 4 32 10 . Power 34 | . 1 3 4 . 1 2 1 1 . 2 1 4 . 1 3 . 2 3 4 1 . Engine 18 | . 1 3 4 . 1 2 . 1 . 1 1 2 . 1 . . . 1 . . . Core 11 | . . . . . . . 1 . . 1 . 2 . . 3 . 1 2 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . 3 1 . Propulsion 74 | 2 . 4 12 5 1 2 3 5 . 2 5 2 . 14 2 . 6 . 4 5 . Treads 32 | 2 . . 3 5 1 2 3 3 . 2 . 2 . 4 1 . . . 2 2 . Leg 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . Wheel 31 | . . 4 9 . . . . 2 . . 3 . . 10 1 . . . . 2 . Hover 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Flight 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 87 | . 4 3 11 1 2 5 2 5 . 6 6 2 . 9 . 5 3 1 18 4 . Device 45 | . 1 3 5 1 . 3 2 2 . . 1 2 . 7 . 2 2 1 10 3 . Storage 8 | . 2 . . . . 1 . . . . 1 . . . . . 1 . 3 . . Processor 19 | . 1 . 4 . . 1 . 1 . 3 3 . . 2 . 2 . . 2 . . Hackware 4 | . . . . . . . . . . 2 . . . . . . . . 1 1 . Protection 11 | . . . 2 . 2 . . 2 . 1 1 . . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 2 3 7 6 3 2 1 1 1 2 . 3 . 9 . 2 9 . 6 . . Energy Gun 15 | . . . 4 1 . . . . 1 . . 1 . 2 . . 2 . 4 . . Energy Cannon 13 | . . . 1 2 2 2 . . . . . 2 . 2 . 1 . . 1 . . Ballistic Gun 14 | . 2 2 2 . . . . . . . . . . 4 . 1 3 . . . . Ballistic Cannon 4 | . . . . 1 . . . . . . . . . . . . 2 . 1 . . Launcher 4 | . . . . 2 1 . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 1 1 . . . . . . . . . . . 11 . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 106 | . . 9 10 1 1 . 2 6 . 14 12 2 3 11 . 4 . 1 15 13 2 Power 20 | . . 3 1 . . . . 1 . 3 3 1 1 2 . 1 . . 3 1 . Propulsion 38 | . . 3 5 1 . . 1 3 . 6 4 . . 4 . 1 . . 3 5 2 Utility 28 | . . 1 1 . . . . 2 . 3 4 . . 5 . 1 . 1 6 4 . Weapon 20 | . . 2 3 . 1 . 1 . . 2 1 1 2 . . 1 . . 3 3 . Highest Loss Streak 9 | . . 5 2 1 1 . 2 6 . 9 5 2 3 3 . 2 . 1 5 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 20 | 6 7 15 23 24 24 24 24 23 25 7 5 19 29 28 29 28 22 20 20 19 5 Power . | 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . Propulsion 2 | 4 1 1 2 5 6 5 4 2 2 . . 3 7 5 4 5 2 . 3 3 . Utility 11 | . 3 10 12 11 12 14 14 14 16 4 2 11 16 15 17 14 13 11 9 10 3 Weapon 4 | 1 1 3 5 5 4 4 3 3 4 2 1 5 6 6 7 7 5 7 6 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 9 . 26 6 1 . . . 4 4 . . . 12 . . 10 . 8 8 2 Power 5 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . Propulsion 20 | . 4 . 2 . . . . . . . . . . 5 . . 4 . 5 . . Utility 33 | . 2 . 7 2 . . . . 2 2 . . . 5 . . 5 . 2 4 2 Weapon 31 | . 2 . 14 4 . . . . 2 1 . . . 2 . . 1 . 1 4 . Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 90 93 99 99 99 99 98 100 44 56 78 63 81 84 90 87 87 77 67 19 Engine 6 | . 14 5 8 9 9 15 12 11 15 1 2 5 5 8 4 . . . . . . Core 2 | . . . . . . . 2 2 . . . 2 2 . 2 15 6 4 4 2 . Treads 11 | . 28 12 3 26 27 28 29 29 15 2 . 10 5 2 4 . 1 . 1 14 . Leg 4 | . . . . . . . . . . . . . . . . . 16 23 19 . . Wheel 7 | . . 15 27 9 9 1 . . 15 1 5 5 5 17 17 21 5 . . . 4 Device 11 | . 1 11 11 9 . 6 14 11 7 13 3 4 2 9 11 9 9 22 17 16 5 Storage 6 | . 13 14 9 9 9 7 7 7 7 . 1 5 5 5 5 5 5 5 5 8 . Processor 14 | . 9 2 11 18 18 17 15 10 15 15 26 23 23 21 23 21 23 11 7 8 . Hackware 1 | . . . . . . . . . . 6 6 5 5 1 . . . . 2 4 5 Protection 1 | . . . 2 . 8 4 . 6 7 . . . . . . 2 1 . 2 . . Energy Gun 1 | . 3 . 12 3 . . . . . . 3 . 2 2 . . . . 1 6 . Energy Cannon 3 | . . . . 14 17 15 11 5 7 . . 9 2 1 . . . . . . . Ballistic Gun 3 | . 24 18 4 . . . . . . . . . . 6 11 9 4 . . . . Ballistic Cannon 1 | . . . . . . . 2 1 . . . . . . . . 5 11 7 . . Peak Build Rating 202 | 6 8 13 31 31 30 44 50 49 50 52 39 75 75 70 79 78 135 128 202 121 28 Average Rating 58 | 6 6 9 24 29 29 37 42 45 48 20 31 64 56 60 66 71 113 125 144 95 26 On Entrance 49 | 6 6 8 13 31 29 30 44 44 49 49 17 35 75 40 66 75 72 123 125 117 28 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . 10 . Heaviest Build 229 | 14 86 92 102 102 106 120 130 130 124 122 143 180 174 163 183 188 215 208 229 134 1 Greatest Support 108 | 40 40 40 52 26 16 88 96 98 22 78 48 28 28 48 48 48 106 106 106 108 28 Greatest Overweight (x) 10 | . 2 9 6 6 6 7 1 5 5 10 5 6 6 6 5 5 5 1 2 6 . Average Overweight (x) 2 | . . 5 1 5 6 2 1 1 5 . . 5 4 3 4 3 2 1 1 1 . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 25 5 Average Capacity 23 | 8 14 25 25 25 25 25 25 25 25 7 10 30 30 30 30 30 30 30 25 22 5 Most Carried 30 | 6 16 22 25 25 25 25 25 25 25 25 13 30 30 30 30 30 30 30 30 25 5 Average Carried 22 | 6 7 15 24 24 24 24 24 23 24 7 5 20 30 29 30 29 29 29 23 21 5 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 5 30 30 30 30 30 30 30 30 25 5 5 Final Carried 30 | 6 16 22 25 25 24 25 25 25 25 5 13 30 30 30 30 29 30 30 25 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 19% | Mutant 14% | Hauler-Mutant 13% | Hauler-Skirmisher 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scout | -6/Proximity Caves Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Matter Collected 8301 | 221 223 480 457 164 145 168 354 239 20 252 139 488 . 788 287 742 667 292 1937 238 . Remotely 594 | . . . . . . . . . . . . . . . . . . . 594 . . Salvage Created 10387 | . 208 320 1932 613 497 458 945 119 . 222 206 488 . 652 107 512 . 248 2679 181 . Parts 512 | . 13 14 81 43 31 21 40 13 . 15 7 18 . 27 4 43 . 17 115 10 . Haulers Intercepted 11 | . . . 5 . 1 . . . . . 1 1 . 2 . . . . 1 . . Recyclers Shooed 8 | . . . 3 . . . . . . . . . . 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . 6 . . . . 15 6 . 12 . . . . 4 27 . 15 . 7 . Prevented 17 | . . . . . . . 7 4 . . . . . . 2 . . . . 4 . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 185 | . 7 8 26 15 11 8 9 2 . 6 1 5 . 8 . 28 . 7 35 9 . Melee 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . Guns 61 | . 5 7 23 1 . . . . . . 1 1 . 8 . 6 . . 6 3 . Cannons 63 | . . . . 10 8 7 7 1 . . . 4 . . . . . 7 18 1 . AOE 43 | . 2 . . 4 2 . 1 . . 2 . . . . . 21 . . 7 4 . Classes Destroyed 20 | . 3 1 8 1 . 1 1 1 . . . . . . 1 . . 1 2 . . Worker 11 | . . . 2 . . . . . . . 1 . . . . . . . 8 . . Builder 2 | . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hauler 11 | . . . 5 . 1 . . . . . 1 1 . 2 . . . . 1 . . Recycler 14 | . 1 . 6 . . . . . . . . 1 . . . . . . 6 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Swarmer 55 | . 5 . 7 4 4 . 1 . . 3 . . . . . 20 . 6 . 5 . Grunt 61 | . 2 4 5 6 4 6 3 . . 1 . 3 . . . 6 . 1 20 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 10 5 3 . 2 . . 1 1 . . 1 . 1 . . 1 . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . Hunter 16 | . . . 1 . . . . 1 . . . 1 . 3 . . . . 6 4 . Programmer 17 | . . . . . . 1 3 . . . . 1 . 4 . . . . 8 . . Behemoth 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 4 2 5 4 2 4 3 1 . 4 1 2 . 2 . 10 . 3 12 5 . Combat Bots Only 10 | . 3 2 5 4 2 4 3 1 . 4 1 2 . 2 . 10 . 3 6 5 . Max Kills in Single Turn 5 | . 2 1 2 3 2 1 1 1 . 2 1 1 . 1 1 4 . 2 5 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 2 . 1 . . 2 . . . . . 4 . . 3 4 . Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 1804 | . 32 59 164 37 38 30 78 42 . 235 182 39 9 109 . 101 29 20 268 295 37 Missed 559 | . 3 15 41 10 14 8 24 15 . 81 59 13 . 19 . 29 10 10 90 103 15 Hits 1245 | . 29 44 123 27 24 22 54 27 . 154 123 26 9 90 . 72 19 10 178 192 22 Melee 11 | . . . 1 . . . . . . . . . 9 . . . . . 1 . . Projectile 1234 | . 29 44 122 27 24 22 54 27 . 154 123 26 . 90 . 72 19 10 177 192 22 AOE 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Critical Strikes 31 | . . . 2 . . 2 1 . . 1 1 . 8 4 . 1 1 . 4 5 1 Part Disruptions 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . Damage Taken 20389 | . 310 861 1845 352 302 358 836 718 . 1761 1434 695 328 1633 . 1140 491 167 3475 3275 408 Core 3789 | . 39 187 392 46 14 83 57 53 . 238 781 147 134 267 . 116 84 . 215 683 253 Absorbed by Shields 214 | . . . . . . . . . . . . . . . . 214 . . . . . Ignored by Resistances 124 | . . . . . . . . . . 35 . . . . . . . . 89 . . Regen/Repaired (Parts) 342 | . . . . . . . . . 127 . . . . 30 . . 185 . . . . Core Remaining (%) 32 | 100 . 9 . . 17 . . . . 38 8 . . . . . . 25 . . . Volleys Fired 661 | . 21 35 142 35 23 18 27 3 . 16 6 23 . 56 13 36 2 11 133 61 . Largest 2 | . 2 2 2 2 2 2 2 2 . 1 2 2 . 2 2 2 2 2 2 2 . Hottest 200 | . 90 54 141 141 138 149 138 117 . 48 60 150 . 200 63 98 102 102 176 163 . Shots Fired 1168 | . 42 69 282 60 36 33 39 8 . 16 12 44 . 110 26 61 4 22 241 63 . Gun 705 | . 42 69 277 16 . . . . . . 12 5 . 102 26 46 . . 60 50 . Cannon 437 | . . . 5 40 35 33 39 8 . 14 . 39 . 8 . 2 4 22 177 11 . Launcher 26 | . . . . 4 1 . . . . 2 . . . . . 13 . . 4 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 567 | . 32 69 92 1 . . 24 3 . 14 . . . 74 26 46 4 22 160 . . Thermal 413 | . 5 . 190 30 . 14 . . . . 12 44 . 36 . 2 . . 51 29 . Explosive 23 | . . . . 4 1 . . . . 2 . . . . . 13 . . 3 . . Electromagnetic 132 | . 5 . . 25 35 19 15 5 . . . . . . . . . . 17 11 . Entropic 33 | . . . . . . . . . . . . . . . . . . . 10 23 . Robot Hit Streak 36 | . 8 16 29 36 8 11 17 9 . 11 6 9 . 16 16 18 6 7 10 6 . Robot Miss Streak 6 | . 4 6 4 3 3 1 5 . . 1 1 3 . 6 2 2 . 2 5 4 . Penetration Max 3 | . . . . . . . 1 . . . . . . . . . . . 3 . . Secondary Targets 4 | . . 1 2 . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . 1 . . . . . Capacitor 49 | . . . . . . . . . . . . . . . . . . . 17 32 . Shots Hit Robots 825 | . 23 57 214 34 20 25 46 13 . 25 18 24 . 71 19 29 4 11 159 33 . Core Hits 392 | . 10 16 79 19 10 13 24 4 . 8 6 14 . 30 4 46 . 9 87 13 . Critical Kills 37 | . . . . . . . 3 . . . . . . 1 . 1 . 6 26 . . Critical Parts Destroyed 60 | . . 1 . . . . 3 1 . 3 . . . 3 2 . 2 2 42 1 . Critical Strikes 135 | . . 1 24 2 1 . 6 1 . 5 1 1 . 4 2 1 2 8 75 1 . Burn 31 | . . . 24 2 . . . . . . . 1 . . . . . . 4 . . Destroy 97 | . . . . . . . 6 1 . 5 . . . 4 2 1 2 8 68 . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . 3 1 . Melee Attacks 114 | . . 29 . . . . 19 17 1 23 20 . . 3 . 2 . . . . . Impact 29 | . . 29 . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . 19 11 1 4 . . . . . . . . . . . Piercing 50 | . . . . . . . . 6 . 19 20 . . 3 . 2 . . . . . Sneak Attacks 4 | . . . . . . . 1 1 . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . Damage Inflicted 25563 | . 404 574 3022 1071 704 744 2281 197 . 883 459 706 . 1495 431 2830 66 234 6821 2641 . Guns 9006 | . 250 557 2923 209 . . . . . . 82 90 . 1262 431 515 . . 1762 925 . Cannons 6895 | . . . 99 583 561 721 829 111 . 246 . 616 . 233 . . 66 234 2364 232 . Explosions 7362 | . 154 . . 279 143 . 104 . . 215 . . . . . 2315 . . 2668 1484 . Melee 2235 | . . 17 . . . . 1348 86 . 422 362 . . . . . . . . . . Ramming 65 | . . . . . . 23 . . . . 15 . . . . . . . 27 . . Kinetic 6206 | . 191 557 603 . . . 430 21 . 246 . . . 946 431 515 66 234 1966 . . Thermal 7314 | . 180 . 2419 580 . 289 104 . . . 82 706 . 549 . . . . 1791 614 . Explosive 4081 | . . . . 214 143 . . . . 215 . . . . . 2315 . . 1194 . . Electromagnetic 2422 | . 33 . . 277 561 432 399 90 . . . . . . . . . . 398 232 . Impact 17 | . . 17 . . . . . . . . . . . . . . . . . . . Slashing 1547 | . . . . . . . 1348 70 . 129 . . . . . . . . . . . Piercing 671 | . . . . . . . . 16 . 293 362 . . . . . . . . . . Entropic 3240 | . . . . . . . . . . . . . . . . . . . 1445 1795 . Highest Corruption 9 | . . . . . . 1 3 3 3 . 3 1 1 8 8 8 8 . 4 9 9 Average Corruption 3 | . . . . . . 1 1 3 3 . 1 1 1 3 8 8 8 . 1 2 9 Corruption Purged 12 | . . . . . . . . . . . . . . 1 . . . . 11 . . Corruption Blocked 7 | . . . . . . 7 . . . . . . . . . . . . . . . Effects 111 | . . . . . . 1 15 15 . . 2 . . 19 15 22 . . 1 19 2 Message Errors 35 | . . . . . . . 3 5 . . 1 . . 7 5 7 . . . 6 1 Matter Fused 22 | . . . . . . . 3 5 . . . . . 2 5 2 . . . 4 1 Heat Flow Errors 13 | . . . . . . . 1 1 . . . . . 3 . 4 . . . 4 . Energy Discharges 10 | . . . . . . . 4 1 . . 1 . . 2 2 . . . . . . Data Loss (minor) 14 | . . . . . . 1 3 . . . . . . 2 1 4 . . 1 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . 1 . . . 2 . Misfires 8 | . . . . . . . 1 2 . . . . . . 1 4 . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1009 | . . 17 . 44 46 12 285 . . 10 40 . . . . 144 . . 269 142 . Projectiles 76 | . . . . . 34 12 . . . . . . . . . . . . 30 . . Explosions 581 | . . . . 44 12 . . . . . . . . . . 144 . . 239 142 . Melee 352 | . . 17 . . . . 285 . . 10 40 . . . . . . . . . . Knockbacks 30 | . . . . . . . 2 2 . . . . . . . . . 1 25 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 2 2 . . . . . . . . . 1 23 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 251 | . 28 . . . . . . . . 50 7 . . . . 24 . . 131 11 . Shots 8 | . 2 . . . . . . . . 1 . . . . . 1 . . 3 1 . Rammed 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Targets Rammed 8 | . . . . . . 2 . . . . 1 . . . . . . . 5 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 102 . 264 255 216 108 312 133 . 44 7 72 . 248 . 318 51 195 291 229 . Average Temperature 80 | . 33 . 84 67 70 43 101 22 . 19 4 29 . 109 . 110 26 73 103 71 . Received Heat Transfer 3376 | . 78 183 558 135 108 180 258 72 . 258 231 102 . . . 498 39 . 415 168 93 Effects 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . . 1 1 1 . . . . . . . . . . . 3 1 . Combat Hostiles 8 | . . 1 . . 1 1 1 . . . . . . . . . . . 3 1 . Parts Fried 10 | . . 3 . . 1 . 2 . . . . . . . . . . . 2 2 . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . Combat Hostiles 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . Parts Melted 37 | . . . 23 2 . 1 . . . . 2 3 . 2 . . . . 4 . . Heat Transferred 14797 | . 224 . 7304 1292 . 500 50 . . . 333 999 . 1138 . . . . 2252 705 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . 1 . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Maximum Alert Level 3 | . . . 1 3 2 1 . . . . . . . . . . . . 3 . . Low Security (%) 68 | 100 100 . 67 1 . 87 . . . . 100 100 100 100 . . . . 73 . . Level 1 8 | . . . 32 12 . 12 . . . . . . . . . . . . 3 . . Level 2 14 | . . . . 28 100 . . . . . . . . . . . . . 17 . . Level 3 8 | . . . . 58 . . . . . . . . . . . . . . 5 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1055 | . 106 . 311 1055 582 238 . . . . 187 66 . 44 . . . . 731 . . Initial 514 | . . . . 199 514 238 . . . . . 66 . . . . . . . . . Average 204 | . 30 . 114 682 548 158 . . . . 56 21 . 7 . . . . 178 . . Influence Increases 6248 | . 251 100 838 886 338 237 210 50 . 175 323 160 . 279 . 600 . 165 1306 270 60 Destroy 0b10 Robot/C 3800 | . 140 80 520 420 220 160 180 40 . 120 20 100 . 160 . 560 . 140 760 180 . Destroy 0b10 Robot/NC 220 | . 5 . 80 . 5 . 5 . . . 10 10 . 10 . . . . 95 . . Destroy Leader 656 | . 30 20 162 20 52 30 10 10 . 10 12 22 . 54 . 40 . 10 144 30 . Allied During Kill 30 | . . . . 27 . . . . . . . . . . . . . . 3 . . Successful Hack 127 | . 15 . 11 7 33 . . . . . 5 . . 28 . . . . 28 . . Disable Machine 120 | . . . . 15 . 15 . . . . . . . 15 . . . . 75 . . Anti-Garrison Action 250 | . . . . 250 . . . . . . . . . . . . . . . . . Destroy Structure 340 | . 16 . 5 102 13 2 . . . . 6 28 . 12 . . . . 156 . . Partial Spotted 30 | . . . . . . . . . . . 30 . . . . . . . . . . Lose Combat Pursuer 675 | . 45 . 60 45 15 30 15 . . 45 240 . . . . . . 15 45 60 60 Influence Decreases 6202 | . 251 100 531 138 869 636 297 88 . 175 187 296 . 279 . 352 248 165 581 949 60 Entered New Map 1587 | . . . . 108 541 286 47 8 . . . 70 . . . . 248 . . 269 10 Time Decay 3928 | . 251 80 441 . 318 350 250 80 . 110 126 219 . 225 . 312 . 155 431 550 30 Lost Part 657 | . . 20 90 10 10 . . . . 65 61 7 . 54 . 30 . 10 150 130 20 Lost Ally 30 | . . . . 20 . . . . . . . . . . . 10 . . . . . Squads Dispatched 32 | . 1 . 4 . . 2 . . . . 4 1 . 6 . 1 . . 12 . 1 Investigation 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . Extermination 11 | . . . . . . 2 . . . . 1 1 . 3 . . . . 4 . . Reinforcement 12 | . 1 . 2 . . . . . . . 2 . . 2 . . . . 5 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . 2 . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Distress Signals 13 | . 1 . 2 . 2 . . . . . . . . . . . 1 . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 12 9 46 21 18 10 10 5 . 8 26 9 6 9 . 25 18 10 57 10 23 Peak Tracking Total 13 | . 4 3 4 5 4 4 5 1 . 5 13 3 6 2 . 8 10 4 10 4 12 Tactical Retreats 27 | . 2 . 3 2 1 1 1 . . 3 6 . . . . . . 1 3 2 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 5 | . . . . 2 . 1 . . . . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 17 | . . 1 . 5 . 1 1 . . . . . . 1 . 2 1 . 5 . . Max in Single Turn 2 | . . 1 . 1 . 1 1 . . . . . . 1 . 1 1 . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 40 | . 6 1 8 1 5 . 2 . . . 3 . . 3 . 1 4 . 5 1 . Terminals 25 | . 6 . 6 1 5 . . . . . 2 . . 1 . 1 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Total Hacks 102 | . 15 9 16 2 10 . 4 . . . 7 . . 8 . 4 11 . 15 1 . Successful 67 | . 8 9 9 1 6 . 4 . . . 1 . . 3 . 4 11 . 10 1 . Failed 35 | . 7 . 7 1 4 . . . . . 6 . . 5 . . . . 5 . . Catastrophic 6 | . . . 2 . 1 . . . . . 1 . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 12 . 8 . 6 . . . . . 4 . . 2 . . . . 11 . . Terminals 62 | . 15 . 12 2 10 . . . . . 5 . . 3 . 4 . . 11 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 2 . . 5 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . Terminal Hacks 41 | . 1 9 1 1 5 . 4 . . . . . . 1 . 4 11 . 3 1 . Record 22 | . . 8 . . . . 3 . . . . . . . . 4 6 . 1 . . Prototype ID Bank 7 | . . . . . 2 . . . . . . . . 1 . . 4 . . . . Open Door 4 | . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . Level Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Refit 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . 7 . 5 . 1 . . . . . . . . 1 . . . . 6 . . Terminals 18 | . 7 . 5 . 1 . . . . . . . . . . . . . 5 . . Botnet 6 | . 2 . 1 . 1 . . . . . . . . . . . . . 2 . . Skim 12 | . 5 . 4 . . . . . . . . . . . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 5 1 2 . . . . . 3 . . 3 . 1 . . 5 . . Full Trace Events 4 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 14 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 10 . . . . . . . . . . . . . . 4 . . Machine Destruction 10 | . . . . 10 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Total Allies 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . 1 . . . . . . . . . . . . . Highest-Rated Group 81 | . . . . 59 . . . 81 . . . . . . . . . . . . . Highest-Rated Ally 81 | . . . . 39 . . . 81 . . . . . . . . . . . . . Initial Warlord ECA Mod 77 | . . . . . 7 6 6 6 6 5 5 4 4 4 4 4 4 3 3 3 3 Total Orders 19 | . . . . 4 . . . . . . 2 . . 2 6 2 . . 3 . . STAY 2 | . . . . 2 . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . EXPLORE 9 | . . . . . . . . . . . 2 . . 2 4 1 . . . . . RETURN 5 | . . . . . . . . . . . . . . . 1 1 . . 3 . . Ally Attacks 41 | . . . . 33 . . . . . . . . . . . . . . 8 . . Total Damage 1093 | . . . . 519 . . . . . . . . . . . . . . 574 . . Kills 9 | . . . . 6 . . . . . . . . . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Active Infowar (turns) 15526 | . . 1352 118 622 33 434 1353 781 . 2057 542 601 109 1188 494 822 1277 1902 871 908 62 Optics 9215 | . . . . . . . . . . 1950 542 601 109 1188 494 822 1277 1902 330 . . Sensors 2519 | . . . . . . . . . . . . . . 140 494 559 . . 541 785 . IFF 256 | . . . . . . . . . . . . 256 . . . . . . . . . Terrain 6303 | . . 867 . . . . . 551 . 2043 128 . . . . 490 . 1807 232 123 62 Structural 1512 | . . 485 . . . . 839 188 . . . . . . . . . . . . . Seismic 5471 | . . . 118 622 33 434 1352 769 . 2018 125 . . . . . . . . . . T.N.C. 5127 | . . . . . . . . . . . 542 601 109 1188 494 822 1277 94 . . . Machine Analysis 179 | . . . . . . . . . . . 179 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 . 2 2 . . . . 1 1 . 1 . 1 . Drone Launches 11 | . . . . . . . . . . . 2 . . 2 3 1 . . 3 . . Drone Recoveries 6 | . . . . . . . . . . . . . . 2 2 . . . 2 . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Turns Passed 23861 | 8 945 1770 1455 1210 703 790 1601 1085 1729 2271 542 601 109 1188 494 822 1277 1902 1712 1585 62 Spaces Moved 9464 | 3 394 440 684 411 292 294 602 422 1040 543 490 261 63 617 251 396 590 291 615 651 114 Core 896 | . . . . . . . . . . 442 344 . . . . . . . . 9 101 Treads 1951 | 3 394 36 . . . 219 602 394 . 17 . . . . . . . . . 286 . Legs 1332 | . . . . . . . . . . . . . . . . . 388 291 615 38 . Wheels 5116 | . . 404 684 411 292 75 . 28 1040 84 128 261 63 617 251 396 202 . . 170 10 Hover 18 | . . . . . . . . . . . 18 . . . . . . . . . . Flight 151 | . . . . . . . . . . . . . . . . . . . . 148 3 Fastest Speed 45 | 160 160 119 100 135 190 205 240 160 160 50 50 175 160 132 135 135 150 180 180 45 50 Average Speed 164 | 160 187 181 112 182 190 231 240 234 160 76 69 182 174 144 151 140 199 180 191 167 54 Slowest Speed 330 | 160 320 320 190 190 190 240 240 240 160 320 175 190 190 180 165 165 256 180 260 330 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 54 17 56 53 31 8 68 46 86 61 18 7 72 14 61 64 72 57 19 61 15 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . 2 . . 1 . . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 . 1 . . . . . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 25 | . . 3 . . . . 2 7 5 . . . . . 1 4 . 1 . 2 . Spaces Dug 107 | . . 5 . . 13 . . 7 . 38 6 2 . 1 . 13 . . . 22 . Terrain Destroyed 548 | . 16 5 1 110 13 . 20 8 . 46 6 13 . 14 . 98 . . 84 114 . Melee 21 | . . 5 . . . . . 7 . 2 6 . . 1 . . . . . . . Projectile 112 | . . . 1 . . . 14 1 . 8 . 13 . 12 . 8 . . 14 41 . AOE 412 | . 16 . . 110 13 . 6 . . 36 . . . . . 89 . . 69 73 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Total 16532 | 5 567 1292 1128 819 408 368 685 487 1111 2344 646 340 62 816 338 599 690 1650 947 1116 114 Wait 5374 | . 121 749 164 295 76 25 11 20 51 1722 105 24 . 38 66 125 5 1336 80 361 . Move 9445 | 2 393 439 684 410 291 293 601 421 1039 542 489 261 62 616 250 395 589 290 614 650 114 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | . 16 16 50 10 2 5 4 4 8 7 10 21 . 28 . 11 14 2 32 12 . Fast Attach 92 | . 4 . 10 2 2 2 . 4 2 2 9 5 . 13 2 . 19 2 10 4 . Attach 117 | . 1 11 11 1 1 3 3 4 . 12 4 4 . 12 . 7 3 3 24 13 . Detach 15 | . . . . . . . . . . 4 1 . . 1 . 2 . . 6 1 . Swap 166 | 3 2 9 16 13 6 11 15 12 . 10 . 2 . 18 5 12 6 2 17 7 . Drop 234 | . 9 3 51 16 7 7 5 2 10 9 1 . . 31 2 9 43 4 18 7 . Fire 661 | . 21 35 142 35 23 18 27 3 . 16 6 23 . 56 13 36 2 11 133 61 . Melee 111 | . . 29 . . . . 19 17 1 20 20 . . 3 . 2 . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . 5 . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 8 . 2 . . . . . . . . . . . . . . . Rewire 29 | . . . . 29 . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . 9 . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 3) 509 | -10/Materials | Derelicts attacked the area 945 | -10/Materials | Discovered new exit (range 4) 954 | -10/Materials | Entered Subcaves 955 | -10/Subcaves | Approached by a straggling Scientist 1146 | -10/Subcaves | Core integrity fell below 50% 1164 | -10/Subcaves | Lost 5 parts (2p2n1w) 1179 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1184 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2226 | -10/Subcaves | Discovered new exit (range 11) 2609 | -10/Subcaves | Visited 4L-MR0's lab 2625 | -10/Subcaves | Core integrity fell below 20% 2667 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2670 | -10/Subcaves | Found Rainbow Chip 2685 | -10/Subcaves | Build established: Scavenger-Mutant 2724 | -10/Subcaves | Entered Materials 2724 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2855 | -8/Materials | Discovered new exit (range 16) 3181 | -8/Materials | Identified exit to Factory 3928 | -8/Materials | Core integrity fell below 50% 4032 | -8/Materials | Garrison activated, responded to threat 4179 | -8/Materials | Identified exit to Garrison 4179 | -8/Materials | Entered Garrison 4253 | -8/Garrison | Triggered checkpoint 4427 | -8/Garrison | Garrison Relay disabled 4625 | -8/Garrison | Triggered checkpoint 4649 | -8/Garrison | Triggered checkpoint 4771 | -8/Garrison | Discovered new exit (range 10) 4809 | -8/Garrison | Triggered checkpoint 4852 | -8/Garrison | Garrison Relay disabled 4981 | -8/Garrison | Triggered checkpoint 5075 | -8/Garrison | Phase Generator disabled 5099 | -8/Garrison | Discovered new exit (range 13) 5389 | -8/Garrison | Entered Materials 5494 | -8/Materials | Core integrity fell below 20% 5628 | -8/Materials | Identified exit to Storage 6092 | -8/Materials | Entered Factory 6092 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6825 | -7/Factory | Discovered new exit (range 16) 6882 | -7/Factory | Entered Lower Caves 6883 | -7/Lower Caves | Encountered a Warlord checkpoint 6890 | -7/Lower Caves | Met a Warlord Commander 6891 | -7/Lower Caves | Learned location of Warlord (-5) 6892 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6900 | -7/Lower Caves | Found Encrypted Comm Array 7500 | -7/Lower Caves | Learned location of Extension (-5) 7565 | -7/Lower Caves | Learned Factory security intel 8006 | -7/Lower Caves | Learned Extension stockpile data 8006 | -7/Lower Caves | Learned Armory security intel 8220 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8310 | -7/Lower Caves | Discovered new exit (range 7) 8483 | -7/Lower Caves | Entered another Lower Caves area 8772 | -7/Lower Caves | Spotted B-75 Beast 8854 | -7/Lower Caves | Destroyed B-75 Beast 8875 | -7/Lower Caves | Lost 6 parts (1p3n2u) 9405 | -7/Lower Caves | Discovered new exit (range 5) 9568 | -7/Lower Caves | Entered Zion 9624 | -7/Zion | System corruption cleaned by Quarantine Array 9736 | -7/Zion | Learned Factory emergency access door positions 9937 | -7/Zion | Given A8's code to call for help 10060 | -7/Zion | Met Imprinter 10130 | -7/Zion | Found CR-A16's Pointy Stick 10554 | -7/Zion | Received a hallucinogenic algorithm 11273 | -7/Zion | Discovered new exit (range 15) 11297 | -7/Zion | Entered Proximity Caves 11361 | -6/Proximity Caves | Learned Factory emergency access door positions 11393 | -6/Proximity Caves | Spotted B-75 Beast 11427 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11501 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11504 | -6/Proximity Caves | Destroyed B-75 Beast 11512 | -6/Proximity Caves | Core integrity fell below 50% 11568 | -6/Proximity Caves | Lost 9 parts (3p3n2u1w) 11630 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 11872 | -6/Proximity Caves | Build established: Scout 12377 | -6/Proximity Caves | Discovered new exit (range 10) 13568 | -6/Proximity Caves | Entered Factory 13568 | -6/Factory | Evolved 2 slots: Utility x2 13569 | -6/Factory | Identified exit to Lower Caves 13733 | -6/Factory | Lost 5 parts (1p1n3u) 13809 | -6/Factory | Core integrity fell below 50% 13900 | -6/Factory | Spotted B-75 Beast 13993 | -6/Factory | Found Hvy. Insulated Plating 14005 | -6/Factory | Discovered new exit (range 17) 14106 | -6/Factory | Core integrity fell below 20% 14109 | -6/Factory | Identified exit to Factory 14110 | -6/Factory | Entered another Factory area 14110 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14141 | -5/Factory | Lost 4 parts (1p2n1w) 14304 | -5/Factory | Build established: Hauler-Mutant 14711 | -5/Factory | Sucked down chute 14711 | -5/Factory | Entered Waste 14723 | -5/Waste | Spotted C-40 Crusher 14725 | -5/Waste | Spotted C-40 Crusher 14731 | -5/Waste | Spotted C-40 Crusher 14738 | -5/Waste | Spotted C-40 Crusher 14753 | -5/Waste | Spotted C-40 Crusher 14758 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14759 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14762 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14766 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14768 | -5/Waste | Spotted C-40 Crusher 14776 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14789 | -5/Waste | Discovered new exit (range 20) 14797 | -5/Waste | Lost 3 parts (1p2w) 14818 | -5/Waste | Identified exit to Factory 14820 | -5/Waste | Entered Factory 15147 | -5/Factory | Lost 3 parts (1p2u) 15151 | -5/Factory | Discovered new exit (range 14) 15281 | -5/Factory | Identified exit to Extension 15670 | -5/Factory | Core integrity fell below 50% 15709 | -5/Factory | Lost 3 parts (1p1n1u) 15778 | -5/Factory | Discovered new exit (range 10) 15799 | -5/Factory | Discovered new exit (range 50) 15806 | -5/Factory | Identified exit to Upper Caves 15873 | -5/Factory | Cargo convoy interrupted 15876 | -5/Factory | Identified exit to Factory 16008 | -5/Factory | Entered Upper Caves 16084 | -5/Upper Caves | Identified exit to Upper Caves 16297 | -5/Upper Caves | Build established: Hauler-Skirmisher 16404 | -5/Upper Caves | Found DCF Scrap (14 items) 16502 | -5/Upper Caves | Entered another Upper Caves area 16570 | -5/Upper Caves | Learned Factory interactive machine intel 16735 | -5/Upper Caves | Spotted B-75 Beast 16761 | -5/Upper Caves | Destroyed B-75 Beast 17127 | -5/Upper Caves | Destroyed 10 combat bots 17155 | -5/Upper Caves | Discovered new exit (range 16) 17171 | -5/Upper Caves | Attracted the attention of an 0b10 base 17210 | -5/Upper Caves | Destroyed 7 combat bots 17231 | -5/Upper Caves | Learned location of 1 exit from Research 17231 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 17231 | -5/Upper Caves | Learned Armory trap positions 17321 | -5/Upper Caves | Identified exit to Warlord 17324 | -5/Upper Caves | Entered Warlord 17379 | -5/Warlord | System corruption cleaned by Quarantine Array 17401 | -5/Warlord | Build established: Hauler-Mutant 17471 | -5/Warlord | Found Prototype Device 17645 | -5/Warlord | Met Warlord 17670 | -5/Warlord | Warlord's base attacked by MAIN.C 17678 | -5/Warlord | Found Prototype Reactor 17678 | -5/Warlord | Identified Vortex Chain Reactor 17683 | -5/Warlord | Found Prototype Device 17683 | -5/Warlord | Identified Exp. Phase Shifter 17715 | -5/Warlord | Found Prototype Processor 17719 | -5/Warlord | Found Prototype Device 17719 | -5/Warlord | Identified System Purifier 18020 | -5/Warlord | Warlord forces counterattacked 18079 | -5/Warlord | Found Prototype Energy Gun 18079 | -5/Warlord | Identified Vortex Rail 18092 | -5/Warlord | Found Prototype Energy Gun 18092 | -5/Warlord | Identified Vortex Shotgun 18104 | -5/Warlord | Found Prototype Launcher 18104 | -5/Warlord | Identified Vortex Catalyst Activator 18149 | -5/Warlord | Found Vortex Rail 18345 | -5/Warlord | Warlord base infiltrated, sounded retreat 18465 | -5/Warlord | Lost 4 allies 18516 | -5/Warlord | Spotted Executioner 18521 | -5/Warlord | Spotted Executioner 18563 | -5/Warlord | Lost 11 allies 18579 | -5/Warlord | Discovered new exit (range 14) 18599 | -5/Warlord | Identified exit to Proximity Caves 18601 | -5/Warlord | Entered Proximity Caves 18632 | -4/Proximity Caves | Lost 3 allies 18999 | -4/Proximity Caves | Build established: Hauler-Skirmisher 19120 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20503 | -4/Proximity Caves | Entered Factory 20503 | -4/Factory | Evolved 2 slots: Utility x2 20504 | -4/Factory | Loaded intel: 53 interactive machine locations 20568 | -4/Factory | Garrison activated, responded to threat 20834 | -4/Factory | Identified Wardrone Bay 20856 | -4/Factory | Found Hvy. Reflective Plating 20995 | -4/Factory | Found Quantum Capacitor 21116 | -4/Factory | Build established: Mutant 21251 | -4/Factory | Identified Exp. Armor Integrity Analyzer 21794 | -4/Factory | Lost 5 parts (3u2w) 21914 | -4/Factory | Lost 4 parts (1p2n1u) 22039 | -4/Factory | Lost 4 parts (1p1n1u1w) 22048 | -4/Factory | Identified exit to Upper Caves 22060 | -4/Factory | Spotted B-86 Titan 22202 | -4/Factory | Found Quantum Capacitor 22215 | -4/Factory | Entered Upper Caves 22261 | -4/Upper Caves | Build established: Scavenger-Mutant 23131 | -4/Upper Caves | Lost 4 parts (1n1u2w) 23342 | -4/Upper Caves | Build established: Mutant 23440 | -4/Upper Caves | Lost 3 parts (2n1u) 23572 | -4/Upper Caves | Core integrity fell below 50% 23593 | -4/Upper Caves | Released all parts (10) 23605 | -4/Upper Caves | Lost 3 parts (2n1u) 23638 | -4/Upper Caves | Encountered a Warlord checkpoint 23640 | -4/Upper Caves | Learned Research emergency access door positions 23775 | -4/Upper Caves | Discovered new exit (range 12) 23800 | -4/Upper Caves | Entered another Upper Caves area 23822 | -4/Upper Caves | Core integrity fell below 20% 23842 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23851 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23862 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 23714_ Y,FEIPKW>CII JHQD>S3QI&WJQ9QQP|LNKWB 23846_ Y-72 Warden: "REQUESTING BACKUP." 23848_ System corrupted: Matter fused (-8). 23851_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 23854_ Field Propulsion Drive destroyed. 23857_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ????????? ????????? ????????????????????????????? | | ????????? ?????????????????????????#????????????? | | ????????# ???????????????????????? ?????????????? | | ???????## ?????????????????????##%#?????????????? | | ??????## ????????????????????li ??????????????? | | ?????## ###???????????????? g ??? ???????????? | | ???### ##??????????????# g#??#?????????????? | | ???? ???##??? ?????#g ?????????????????? | | ????? ???# ?? ??? g ??????????????????? | | ?????# #???# ??????g! ???????????????????? | | ?????# ##### #??????*%#??????#????##??#???#? | | ????## ## ####### !#????######??????????? | | ?????# # @ #????# #########??? | | ????## # s #??#?## #??? | | ????# ########????### ###/#### #??? | | ##??# # # #### ##?## ####??#?# #" # # #??? | | ???# # #### #????# #" # #??? | | ??# ##### ## #????# #" / #??? | | ## ##???# ### ###### #" / ##?? | | ????# ##???# ## ### #" # ##? | | ????# #???## ## #### ## #" # # #? | | ???##### ##?#####?###??# ## ###+#### #? | | ???????# #??# ###?#???# # ###### #? | | "###### #### ##???## ##????## ### #? | | ## ##### ##??????## ##?# ##? | | ##????????## ##??###?? | | #### ## ##??????????####???????? | | ??# # # ########??????????????????????? | | ????# ##??????????????????#??????????? | | ?????# # ######??????????????????#???????????? | | ?????# # ## # #?????????????????#??????????#?????? | | ?????# ## ##????????????????????#????????????? | | ?????## # # #???#??????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# ^## #?????????????#????????????????????? | | ?????##########?????????????????????????#????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 71 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 600 Resistance: TH 25 Resistance: EM 30 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationTowerMonowheel Manual? 0 Play Time 03:14:31 Cumulative 257.5 hours Start 2025.06.12 @ 16:15:36 End 2025.06.13 @ 15:52:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 180bd792-be6d-4b6a-ba69-e43f443d7162