Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 12:06:02 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1486) 1486 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4380 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 474/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (99) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer Core Shielding > --- WEAPON (2) ------- Heavy Particle Gun Improved EM Pulse Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Improved Medium Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer Core Shielding > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Hardened Medium Armor Plating Improved Medium Laser Improved Medium Laser Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 44 | . 2 17 15 10 Power 7 | . . 3 1 3 Engine 7 | . . 3 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | . . 12 4 2 Treads 1 | . . 1 . . Leg 17 | . . 11 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 . 6 3 Device 4 | . 1 . 2 1 Storage 2 | . 1 . . 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 8 | . . 2 4 2 Energy Gun 4 | . . 1 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . . 1 4 9 Power 3 | . . . 1 2 Propulsion 6 | . . 1 . 5 Utility 4 | . . . 3 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 99 96 95 Engine 11 | . 14 11 8 15 Treads 1 | . . 3 . . Leg 34 | . 28 39 36 26 Device 8 | . 10 11 3 7 Storage 9 | . 14 11 9 7 Processor 6 | . . . 11 15 Protection 3 | . . . 9 7 Energy Gun 4 | . . 1 8 9 Ballistic Gun 14 | . 28 20 9 3 Naked Turns . | . . . . . Heaviest Build 42 | 14 30 34 39 42 Greatest Support 47 | 20 20 40 47 47 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 12 15 15 15 Most Carried 15 | . 10 15 15 15 Average Carried 12 | . 8 12 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 10 14 15 12 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1244 | 200 52 519 176 297 Remotely . | . . . . . Salvage Created 1930 | . 80 815 865 170 Parts 146 | . 7 64 68 7 Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 1 18 23 3 Guns 39 | . 1 18 17 3 AOE 6 | . . . 6 . Classes Destroyed 10 | . 2 6 1 1 Hauler 5 | . 1 2 2 . Recycler 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 1 | . . 1 . . Swarmer 18 | . . 7 11 . Grunt 18 | . 1 8 9 . Duelist 1 | . . 1 . . Sentry 6 | . . 2 2 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 2 6 7 1 Combat Bots Only 7 | . 1 4 7 1 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2500 | . 12 781 791 916 Core 359 | . . 31 102 226 Absorbed by Shields . | . . . . . Redirected to Shielding 73 | . . . 52 21 Core Remaining (%) 93 | 100 100 92 81 . Volleys Fired 147 | . 8 73 46 20 Largest 2 | . 2 2 2 2 Hottest 124 | . 40 43 78 124 Shots Fired 290 | . 16 146 89 39 Gun 283 | . 16 146 87 34 Cannon 5 | . . . . 5 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 216 | . 16 146 44 10 Thermal 45 | . . . 21 24 Explosive 2 | . . . 2 . Electromagnetic 27 | . . . 22 5 Robot Hit Streak 19 | . 3 9 19 14 Robot Miss Streak 5 | . 3 5 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 184 | . 8 86 58 32 Core Hits 91 | . 4 35 43 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . . 1 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3108 | . 100 1138 1315 555 Guns 2708 | . 100 1138 943 527 Cannons 28 | . . . . 28 Explosions 358 | . . . 358 . Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 1720 | . 100 1138 387 95 Thermal 824 | . . . 392 432 Explosive 204 | . . . 204 . Electromagnetic 346 | . . . 318 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 39 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 99 | . . . 75 99 Average Temperature 20 | . . . 18 24 Received Heat Transfer 522 | . 6 120 234 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1519 | . . . 705 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 487 | . 76 478 487 196 Initial 92 | . . 31 20 92 Average 166 | . 59 225 203 94 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 72 | . 100 50 64 100 Level 1 22 | . . 38 31 . Level 2 5 | . . 11 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 4 2 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 3 37 39 5 Peak Tracking Total 10 | . 2 8 10 2 Tactical Retreats 5 | . . 4 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 1 6 6 1 Terminals 14 | . 1 6 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 4 14 11 1 Successful 19 | . 2 8 8 1 Failed 11 | . 2 6 3 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 21 | . 4 10 7 . Terminals 30 | . 4 14 11 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 2 8 8 1 Record 2 | . . 1 1 . Prototype ID Bank 7 | . 1 3 2 1 Alert Level 4 | . . 1 3 . Unreport Threat 4 | . . 2 2 . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . . 5 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2207 | . 259 878 478 592 Spaces Moved 1216 | 1 146 442 258 369 Core . | . . . . . Treads . | . . . . . Legs 1216 | 1 146 442 258 369 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 112 | 120 120 120 112 112 Average Speed 129 | 120 156 120 115 139 Slowest Speed 190 | 120 190 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 35 42 35 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 20 . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1558 | . 161 643 347 407 Wait 114 | . 1 88 18 7 Move 1212 | . 145 441 257 369 Hop . | . . . . . Pick Up 15 | . 4 9 2 . Fast Attach 8 | . 1 3 3 1 Attach 12 | . . 3 3 6 Detach . | . . . . . Swap 24 | . 1 11 9 3 Drop 23 | . 1 15 6 1 Fire 147 | . 8 73 46 20 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 262 | -9/Materials | Discovered new exit (range 5) 301 | -9/Materials | Build established: Mutant 971 | -9/Materials | Build established: Scavenger-Mutant 1113 | -9/Materials | Discovered new exit (range 16) 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Utility x2 1346 | -8/Materials | Discovered new exit (range 12) 1360 | -8/Materials | Garrison activated, responded to threat 1441 | -8/Materials | Discovered new exit (range 17) 1572 | -8/Materials | Destroyed 7 combat bots 1616 | -8/Materials | Entered Factory 1616 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1914 | -7/Factory | Lost 3 parts (2n1w) 2055 | -7/Factory | Discovered new exit (range 9) 2208 | -7/Factory | Self-destructed Last Messages --------------- 01990_ Triggered Blade Trap. 01990_ Massive razor-sharp blades shoot up from within the floor. 02055_ EXIT=FOUND 02069_ K-01 Serf cleans the Neutrino Reactor. 02093_ Dropped Imp. Medium Laser. 02094_ Acquired Imp. EM Pulse Cannon. 02097_ R-06 Scavenger collects Imp. Medium Laser. 02116_ ALERT: Rogue bot located, Programmers report to Factory Zone 9O. 02202_ P-60 Hacker suffers critical hit (Burn). 02205_ Destroyed Gravmag System. 02207_ Ion Engine destroyed. 02207_ Power Conduit explodes. 02207_ Imp. Heat Sink destroyed. 02207_ Aluminum Leg destroyed. 02207_ Lgt. Deuterium Engine destroyed. 02207_ P-60 Hacker destroyed. 02207_ Power Conduit explodes. 02207_ Construction Platform disabled. 02207_ Aluminum Leg destroyed. 02207_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ????????#"" """"""""" # | | ????????????? ??? ????????#"Y # | | ?????? ?? ???# #????????#"" """"""""" # | | ?????? ####+########## # | | ???????? # # ! 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