Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.15 @ 09:15:46 // Winter2019/RPGLIKE Player: Farfid Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (1026) 5130 Value Destroyed (47881) 47881 Prototype IDs (69) 1380 Alien Tech Used (3) 600 Bonus (48152) 48152 TOTAL SCORE: 113843 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 26937 Follower Combat Kills 1831 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 7328 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -1344 Cogmind --------- Core Integrity 0/1900 Matter 400/400 Energy 1387/1700 System Corruption 10% Temperature Cool (0) Movement Hovering (35) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Airjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Power Amplifier Experimental Energy Well Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Targeting Computer Energy Filter Advanced Remote Shield Long-range Tractor Beam Mobile Assembly Unit > --- WEAPON (5) ------- Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Heavy Shock Bomb Launcher > --- INVENTORY (6) ---- Precision Matter Filter Advanced Kinecellerator Experimental Shock Absorption System Stasis Generator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Energy Well Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Targeting Computer Precision Matter Filter Energy Filter Advanced Kinecellerator Advanced Remote Shield System Shield Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Heavy Shock Bomb Launcher > --- INVENTORY -------- Experimental Shock Absorption System Mobile Assembly Unit Stasis Generator [Rating: 182] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Zionite Biocell Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Artifact Stasis Generator Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 21 | 3 . . . . 6 3 1 . . . . 2 . . . . 1 1 . . . 1 . . . . . 1 . 1 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 11 | 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 1 Weapon 4 | 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 5 3 1 . 5 23 19 6 2 2 20 2 29 3 2 . 10 24 5 1 10 3 8 1 4 4 2 . 7 55 6 16 Power 11 | 1 1 . . . 2 2 . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . Engine 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . Propulsion 48 | 2 . . . . . 10 . . . 5 . 5 . . . . 3 . 1 2 . 3 . . . . . 1 4 . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . . . 8 . . . 5 . 5 . . . . 3 . 1 2 . 3 . . . . . 1 4 . 12 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | . 1 . . 1 5 7 4 1 . 6 . 3 . . . 3 11 5 . 5 3 5 1 4 4 1 . 6 45 6 3 Device 99 | . . . . . 1 3 4 1 . 4 . 2 . . . 3 11 5 . 5 2 5 1 4 3 . . 4 35 4 2 Storage 8 | . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . 1 . . . 3 . . Processor 15 | . 1 . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 6 2 . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 5 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 89 | 2 1 1 . 4 16 . 2 1 2 7 2 19 3 2 . 7 10 . . 2 . . . . . 1 . . 6 . 1 Energy Gun 11 | 2 1 . . 1 4 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 33 | . . 1 . 2 7 . 1 1 1 3 1 7 . . . 1 2 . . 1 . . . . . . . . 4 . 1 Ballistic Cannon 19 | . . . . . . . . . . . . 6 2 1 . 3 5 . . 1 . . . . . . . . 1 . . Launcher 21 | . . . . 1 2 . 1 . . 2 1 5 1 1 . 3 2 . . . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 5 1 1 . . 7 . 4 . . . 1 5 . . 7 . . . . 3 . . 3 11 2 . Parts Lost 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 72 84 85 86 86 97 100 100 99 99 100 99 100 100 100 99 92 88 85 86 85 85 86 86 80 85 86 84 88 94 88 Engine 1 | . 3 . . . . 8 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . 10 14 14 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 6 11 10 10 10 10 10 10 9 9 5 4 4 4 4 4 4 4 4 4 4 4 Wheel 3 | . 28 28 28 28 21 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 23 29 29 29 29 29 26 26 26 26 26 25 24 23 28 28 27 27 27 27 27 27 26 25 25 24 Device 22 | . . . . . 2 12 16 17 17 16 17 22 26 26 26 25 29 29 28 27 28 30 31 31 30 28 27 30 32 33 26 Storage 4 | . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Processor 7 | . 1 14 14 14 10 11 11 11 11 11 11 8 5 5 5 5 5 4 4 4 4 4 4 4 4 7 9 4 5 6 8 Energy Gun 1 | . 28 14 14 13 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . 13 14 14 17 27 23 23 20 19 22 17 15 15 15 10 2 . . . . . . . . . . . 5 12 12 Ballistic Cannon 4 | . . . . . . . . . . . . 4 9 6 10 11 9 9 9 8 9 9 9 9 9 9 9 8 5 4 4 Launcher 2 | . . . . . . . . . . 2 . 1 . 3 . 2 4 4 4 4 4 4 4 4 . 3 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 5 9 9 9 14 25 34 40 42 38 45 45 74 74 74 74 77 88 81 81 103 103 105 103 112 95 104 103 106 110 103 128 Greatest Support 197 | 37 37 37 37 37 37 61 60 60 60 112 112 112 94 94 94 94 100 100 117 127 127 136 133 133 133 133 159 133 133 125 197 Greatest Overweight (x) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 1 2 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 1 1 1 1 1 1 3 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 1 1 1 1 2 4 4 5 5 6 6 6 6 6 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . . 1 1 1 3 3 4 5 4 6 5 5 5 5 5 5 4 5 6 6 5 5 5 6 5 6 5 5 5 4 Final Capacity 6 | 1 1 1 1 1 2 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . . 1 1 1 2 4 4 5 5 6 6 6 5 5 5 6 6 6 6 6 6 6 5 5 6 6 6 6 6 5 4 Class Distribution -------------------- 56% | Scavenger-Scout 19% | Scout 10% | Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Mutant | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 16068 | 178 92 32 . 118 702 2043 207 510 20 810 177 1833 165 108 . 439 1669 193 145 418 178 748 83 250 . 233 25 159 1206 391 2936 Remotely 12807 | . . . . . . 498 . 214 20 793 177 1824 165 108 . 439 1643 193 145 418 178 748 83 250 . 233 25 159 1191 391 2912 Salvage Created 47505 | . 323 171 . 388 1722 2608 501 834 . 2315 603 8029 110 540 . 1042 4820 666 599 2559 1063 3312 347 1689 . 1123 123 203 2317 1286 8212 Parts 2103 | . 17 6 . 35 83 164 23 35 . 67 31 392 8 13 . 38 217 38 30 120 29 153 13 55 . 54 8 19 109 48 298 Haulers Intercepted 26 | . . . . . 3 4 1 . . . . 4 . . . . 8 . . . . 2 . . . . . . 4 . . Recyclers Shooed 15 | 1 . . . 1 2 1 . . . . . 3 . . . . 4 . . . . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . 13 34 1 . 29 . 7 3 . 22 . 8 11 24 7 . 3 22 . 19 . . . . . Prevented 269 | . . . . . . . 9 . . . . . 1 6 . 24 . 23 20 78 24 . 10 33 . 41 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 835 | . 7 2 . 14 31 46 9 18 . 55 14 137 5 7 . 21 97 17 15 60 15 56 6 21 . 19 . 5 39 15 104 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 230 | . 7 2 . 12 24 46 6 18 . 9 14 52 3 1 . 1 7 . . . . . . . . . . . 1 10 17 Cannons 176 | . . . . . 1 . . . . . . 13 1 1 . 6 56 3 6 13 4 32 2 3 . 3 . 5 21 2 4 AOE 272 | . . . . 2 6 . 3 . . 28 . 56 1 4 . 9 21 10 2 23 8 14 . 13 . 10 . . 9 . 53 Classes Destroyed 26 | . 3 1 . 2 2 5 1 1 . 4 . 3 . . . . . . . 3 . . . . . . . . . . 1 Worker 44 | . . . . . . 5 . . . . . 7 . . . . 14 . . . . 6 . . . . 3 1 3 1 4 Builder 23 | . . . . . . 1 . . . . . 6 . . . . 7 . . . . 6 . . . . . 1 2 . . Tunneler 8 | . . . . . . 3 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Hauler 26 | . . . . . 3 4 1 . . . . 4 . . . . 8 . . . . 2 . . . . . . 4 . . Recycler 32 | . 1 2 . 1 6 4 . . . . . 10 . . . . 3 . . . . 3 . . . . . . 1 . 1 Mechanic 11 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 6 Operator 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 30 | . . . . . 2 3 . . . . . 5 . . . . 7 . . . . 4 . . . . 1 . 1 4 3 Swarmer 148 | . . 2 . 8 10 9 3 6 . . 11 19 2 . . 8 14 8 . 4 . 4 . 7 . 5 . 3 10 2 13 Saboteur 11 | . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . . . . . 2 Grunt 330 | . 7 . . 3 17 21 5 6 . . 3 70 . 4 . 8 47 8 8 30 6 30 4 4 . 8 . . 8 8 25 Brawler 37 | . . . . 1 . 2 . 3 . . . 8 . . . 2 1 . 1 5 2 2 . 1 . 1 . . . . 8 Duelist 29 | . . . . . . 1 . 1 . . . 2 . . . 2 7 . 3 2 2 3 . 1 . . . . 1 . 4 Protector 20 | . . . . . . . . . . . . 6 . . . . 3 . . 3 . 1 . . . . . . . . 7 Sentry 51 | . . . . 2 4 9 . 1 . . . 7 1 1 . 1 9 . 2 . 1 4 . 2 . 1 . . 2 2 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . Hunter 57 | . . . . . . . 1 . . . . 14 2 2 . . 6 . . 3 4 4 . 3 . 4 . . 8 . 6 Programmer 55 | . . . . . . 4 . . . . . 7 . . . . 8 . . 5 . 5 2 1 . . . 2 3 3 15 Behemoth 7 | . . . . . . . . 1 . . . . . . . . . 1 1 3 . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 11 Executioner 18 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . 11 Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . 6 Golem 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 34 | . 2 2 . 5 5 5 6 9 . 34 4 21 3 4 . 7 15 9 9 13 9 32 4 7 . 4 4 3 14 8 29 Combat Bots Only 32 | . 2 2 . 4 5 4 5 9 . 32 4 15 3 4 . 7 13 9 9 13 9 12 4 7 . 4 . 2 14 7 27 Max Kills in Single Turn 6 | . 1 1 . 2 4 3 2 2 . 5 2 6 1 2 . 3 4 3 2 3 3 3 1 4 . 2 2 2 3 2 4 Gunslinging 1 | . . . . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 4 . 2 . . 5 . 6 1 2 . 3 3 3 2 3 3 3 . 4 . 1 . . 3 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Damage Taken 23049 | . 394 32 . 652 1192 825 93 395 . 2050 462 3703 128 72 . 356 1530 406 80 1002 208 1882 230 929 . 283 65 124 1310 1148 3498 Core 18088 | . 326 24 . 539 859 651 72 320 . 1631 357 2890 94 55 . 271 1194 320 62 785 164 1486 182 735 . 222 50 97 1039 901 2762 Absorbed by Shields 5886 | . . . . . . . . . . . . 667 141 78 . 376 920 148 30 310 61 548 70 283 . 82 20 38 335 351 1428 Redirected to Core 15985 | . 228 24 . 360 599 523 72 261 . 1454 357 2623 94 49 . 230 1073 284 62 715 157 1355 157 682 . 204 50 97 908 847 2520 Core Remaining (%) 93 | 100 . . . 64 90 . . . . . 100 . . . . 95 . . . . 100 . . . . 100 . 90 100 . . Volleys Fired 1717 | 4 27 16 . 46 100 141 14 40 . 72 32 257 13 15 . 56 192 29 24 72 28 104 15 43 . 36 7 17 66 68 183 Largest 5 | 2 2 2 . 2 4 4 4 4 . 4 4 5 5 5 . 5 4 2 2 2 2 2 2 2 . 2 1 2 3 4 4 Hottest 217 | 80 105 105 . 85 161 100 100 105 . 114 105 191 191 191 . 217 204 120 120 120 120 120 120 120 . 120 60 120 146 184 184 Shots Fired 4002 | 8 54 32 . 90 257 564 47 158 . 158 125 816 56 37 . 114 393 35 35 91 36 175 20 50 . 37 7 20 112 138 337 Gun 2524 | 8 54 32 . 89 244 564 44 158 . 121 124 633 33 23 . 30 67 . . . . . . . . . . . 12 105 183 Cannon 919 | . . . . . 12 . . . . . . 115 21 7 . 51 275 12 21 38 16 143 10 17 . 6 4 19 77 22 53 Launcher 559 | . . . . 1 1 . 3 . . 37 1 68 2 7 . 33 51 23 14 53 20 32 10 33 . 31 3 1 23 11 101 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3228 | . . 12 . 49 163 564 44 158 . 121 124 748 54 30 . 81 342 12 21 38 16 143 10 17 . 6 4 19 89 127 236 Thermal 189 | 8 54 20 . 40 67 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 583 | . . . . . 26 . 3 . . 37 1 68 2 7 . 33 51 23 14 53 20 32 10 33 . 31 3 1 23 11 101 Robot Hit Streak 63 | 1 12 9 . 15 31 63 9 17 . 42 17 29 7 9 . 20 34 11 20 28 14 42 16 21 . 9 . 17 32 20 27 Robot Miss Streak 6 | 1 2 2 . 2 3 3 3 2 . 5 3 6 4 3 . 4 6 2 1 3 3 2 3 3 . 1 . 1 3 3 2 Penetration Max 2 | . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . 1 2 Secondary Targets 34 | . . . . 6 4 5 2 4 . 4 4 3 . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . . . . 1 1 1 1 1 . 2 1 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 2608 | 1 41 26 . 65 190 372 27 112 . 109 83 502 28 22 . 60 253 23 22 60 25 138 12 33 . 24 . 13 84 64 219 Core Hits 2083 | 1 18 9 . 31 74 133 17 38 . 195 30 361 10 16 . 36 253 22 26 115 34 166 7 37 . 35 6 9 90 34 280 Critical Hits 50 | . . . . . 1 4 1 . . . . 16 . 1 . 1 10 . 1 . . 2 . . . . . . 2 5 6 Critical Kills 14 | . . . . . 1 1 1 . . . . 5 . . . . 3 . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 35 | . . . . . . 3 . . . . . 11 . 1 . . 7 . 1 . . 2 . . . . . . 1 5 4 Melee Attacks 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Impact 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 136449 | 12 490 278 . 877 3120 5833 707 1842 . 8184 1200 21389 647 1185 . 2610 18592 1398 2212 9477 2393 12866 1104 2439 . 2347 152 1150 7421 4208 22316 Guns 35084 | 12 490 278 . 767 2702 5833 319 1842 . 1508 1148 9019 332 378 . 498 1498 . . . . . . . . . . . 253 2550 5657 Cannons 37777 | . . . . . 60 . . . . . . 1396 191 93 . 614 11911 395 1103 2691 923 8767 602 618 . 139 . 1027 5143 618 1486 Explosions 63408 | . . . . 110 355 . 388 . . 6676 52 10957 124 714 . 1498 5094 1003 1109 6786 1470 4099 502 1821 . 2208 152 123 2025 1040 15102 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 180 | . . . . . 3 . . . . . . 17 . . . . 89 . . . . . . . . . . . . . 71 Kinetic 70407 | . . 64 . 286 1505 5833 319 1842 . 1508 1148 10415 523 471 . 1112 13409 395 1103 2691 923 8767 602 618 . 139 . 1027 5396 3168 7143 Thermal 19821 | 12 490 214 . 481 1047 . 45 . . 2215 . 3713 . 233 . . 724 85 . 1440 299 905 . 184 . 451 23 . 238 191 6831 Explosive 732 | . . . . 110 197 . . . . . . 44 . . . . 381 . . . . . . . . . . . . . . Electromagnetic 45309 | . . . . . 368 . 343 . . 4461 52 7200 124 481 . 1498 3989 918 1109 5346 1171 3194 502 1637 . 1757 129 123 1787 849 8271 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 2 2 2 1 1 6 6 6 6 6 10 10 10 11 3 8 9 9 9 9 . 1 4 2 10 Average Corruption 4 | . . . . . . 1 1 2 2 1 1 1 6 6 6 6 4 10 10 1 2 1 8 9 9 9 . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 310 | . . . . . . 4 . 7 . 1 . 4 10 8 1 15 56 27 26 1 6 3 16 31 5 31 . . 8 7 43 Message Errors 62 | . . . . . . 3 . 1 . 1 . . 1 1 . 1 14 4 3 . 3 2 5 4 2 8 . . 3 2 4 Matter Fused 40 | . . . . . . . . . . . . 1 . . 1 3 5 3 2 . . . 4 3 1 4 . . 1 . 12 Heat Flow Errors 33 | . . . . . . . . 2 . . . 1 3 2 . 1 4 1 1 . . . 3 4 1 7 . . . . 3 Energy Discharges 31 | . . . . . . . . . . . . . 2 2 . 1 5 2 2 1 1 . 1 3 . 3 . . 1 1 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . Data Loss (minor) 24 | . . . . . . . . 1 . . . . 2 . . . 2 1 3 . 2 . 1 4 1 2 . . . 1 4 Data Loss (major) 9 | . . . . . . . . . . . . . . 1 . . 4 1 . . . . 1 2 . . . . . . . Misfires 7 | . . . . . . . . . . . . . . . . . 3 . 1 . . . 1 1 . 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Misdirections 17 | . . . . . . . . . . . . . . . . . . 11 5 . . . . . . . . . . . 1 Targeting Errors 69 | . . . . . . 1 . 1 . . . 2 1 1 . 6 17 3 8 . . . . 8 . 4 . . 3 2 12 Weapon Failures 12 | . . . . . . . . 2 . . . . 1 1 . 2 1 . . . . . . 1 . 2 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3814 | . . . . . 8 . . . . 684 . 322 8 . . 13 817 5 74 96 72 396 52 25 . 56 . 148 182 141 715 Projectiles 1617 | . . . . . . . . . . . . 52 . . . 3 583 3 26 57 48 325 52 8 . 9 . 128 144 94 85 Explosions 2110 | . . . . . 8 . . . . 684 . 270 8 . . 10 185 2 48 39 24 71 . 17 . 47 . 20 38 47 592 Melee 87 | . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . 38 Knockbacks 235 | . . . . . . . . . . . . 9 1 . . 4 87 9 2 4 6 60 . 2 . . . 15 22 3 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 207 | . . . . . . . . . . . . 7 1 . . 4 75 7 1 4 6 52 . 2 . . . 13 22 3 10 Secondary 28 | . . . . . . . . . . . . 2 . . . . 12 2 1 . . 8 . . . . . 2 . . 1 Self-Inflicted Damage 977 | . . . . . 93 . . . . 72 . 8 . . . 17 142 39 4 11 63 133 12 24 . 28 . . 32 21 278 Shots 48 | . . . . . 2 . . . . 3 . . . . . 3 6 2 1 2 3 5 1 1 . 6 . . 1 1 11 Rammed 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 36 294 186 . 246 270 230 144 248 . 117 203 154 239 193 . 220 248 173 179 . . 6 149 292 27 193 . . . . 183 Average Temperature 57 | 20 110 67 . 86 51 51 53 44 . 46 70 29 48 76 . 86 27 69 104 . . 6 79 123 27 77 . . . . 88 Received Heat Transfer 4453 | . 237 . . 207 549 300 45 123 . 483 51 1029 11 22 . 64 267 114 24 178 . 279 27 109 . 40 23 . 19 160 92 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 158 | . . . . . . . . . . 18 . 16 . 1 . 5 13 4 7 24 3 9 4 5 . 6 . . 8 4 31 Combat Hostiles 154 | . . . . . . . . . . 18 . 16 . 1 . 5 12 4 7 24 3 9 4 5 . 6 . . 8 3 29 Parts Fried 330 | . . . . . 1 . . . . 15 . 42 . 4 . 5 42 6 8 50 8 23 7 16 . 11 3 . 15 8 66 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . 1 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 . . 2 2 . . . . . . 1 . . . . . . . 2 . . . 1 . 1 . . . . 6 Heat Transferred 17696 | 25 1145 531 . 1184 2124 . 50 . . 50 . 3400 . 200 . . 600 50 . 1450 150 800 . 125 . 400 50 . 200 150 5012 Parts Sabotaged 5 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 122 | . . . . . 3 . 1 . . 1 . 18 . 2 . 1 5 3 . 16 2 8 . 5 . 5 1 . 8 2 41 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Peak Influence 3878 | . 195 135 . 250 764 1161 . . . . . 3878 . . . . 3356 . . . . 2434 . . . . 311 362 1266 1143 3428 Initial 655 | . . 75 . . 60 328 . . . . . 116 . . . . 231 . . . . 207 . . . . 201 6 203 655 443 Average 1036 | . 97 89 . 81 507 638 . . . . . 1526 . . . . 1554 . . . . 1285 . . . . 220 174 912 865 1765 Maximum Alert Level 5 | . . . . 1 3 4 . . . . . 5 . . . . 5 . . . . 5 . . . . 1 1 4 4 5 Low Security (%) 13 | 100 100 100 . 84 11 5 . . . . . 6 . . . . . . . . . . . . . . . 54 . . . Level 1 10 | . . . . 15 9 24 . . . . . 4 . . . . 7 . . . . 12 . . . . 99 45 7 . . Level 2 15 | . . . . . 62 26 . . . . . 13 . . . . 10 . . . . . . . . . . . 20 9 5 Level 3 22 | . . . . . 15 32 . . . . . 17 . . . . 11 . . . . 26 . . . . . . 32 81 11 Level 4 17 | . . . . . . 10 . . . . . 9 . . . . 33 . . . . 27 . . . . . . 38 8 29 Level 5 6 | . . . . . . . . . . . . 22 . . . . 20 . . . . . . . . . . . . . 2 High Security 13 | . . . . . . . . . . . . 24 . . . . 17 . . . . 32 . . . . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 171 | . 1 . . . 4 16 . 1 . . . 42 . . . 1 37 . 1 . . 13 . 1 . . 1 3 2 9 39 Investigation 20 | . . . . . 1 1 . . . . . 6 . . . 1 4 . . . . 2 . . . . 1 . . 3 1 Extermination 10 | . . . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 1 2 Reinforcement 25 | . 1 . . . 3 1 . . . . . 8 . . . . 4 . . . . 1 . . . . . 2 2 3 . Assault 90 | . . . . . . . . 1 . . . 18 . . . . 23 . 1 . . 9 . 1 . . . . . 1 36 Garrison 26 | . . . . . . 12 . . . . . 9 . . . . 4 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . 1 . Haulers Reinforced 9 | . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . 2 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 36 | . 1 . . 1 4 4 1 . . . . 4 . . . . 3 . . . . 3 . . . . . 1 7 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1147 | . 12 3 . 15 53 52 7 18 . 83 16 181 5 6 . 29 137 17 16 62 15 79 9 26 . 29 8 9 54 30 176 Peak Tracking Total 38 | . 3 1 . 5 7 5 3 10 . 38 4 16 3 4 . 4 10 5 8 13 9 12 4 8 . 5 5 2 8 9 26 Tactical Retreats 85 | . . . . 1 5 4 . 2 . 7 . 9 . . . 3 10 1 4 4 . 2 4 . . 3 1 1 3 7 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 24 | . . . . . 1 . . . . . . 13 . . . . 4 . . 1 . . . 1 . . 1 . . . 3 Indirectly 10 | . . . . . . . . . . . . 8 . . . . 1 . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 143 | . . . . . 1 5 . . 3 3 . 37 . . . 2 39 . 1 2 1 23 . 2 . . 1 4 7 4 8 Max in Single Turn 13 | . . . . . 1 4 . . 1 2 . 13 . . . 1 9 . 1 1 1 4 . 1 . . 1 1 1 1 2 Garrison Access 9 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 100 | . 2 1 1 . 2 7 1 . . . . 13 . . 4 1 17 1 . 1 . 4 1 1 4 . 2 9 1 18 9 Terminals 62 | . 2 1 . . 2 6 1 . . . . 7 . . . 1 7 1 . . . 2 1 . . . 2 8 1 11 9 Fabricators 8 | . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 13 | . . . . . . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . . . . 6 . Total Hacks 270 | . 3 3 1 . 7 14 3 . . . . 32 . . 26 5 46 5 . 1 . 12 1 1 17 . 6 27 1 37 22 Successful 135 | . . . 1 . 1 6 . . . . . 6 . . 26 5 24 1 . 1 . 5 . 1 17 . 2 18 1 11 9 Failed 135 | . 3 3 . . 6 8 3 . . . . 26 . . . . 22 4 . . . 7 1 . . . 4 9 . 26 13 Catastrophic 37 | . 2 2 . . 2 3 1 . . . . 4 . . . . 6 2 . . . 1 1 . . . 1 . . 9 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 3 3 . . 5 6 3 . . . . 6 . . . 1 14 4 . 1 . 7 1 . . . 5 21 . 27 17 Terminals 161 | . 3 3 . . 7 11 3 . . . . 17 . . . 5 22 5 . . . 6 1 . . . 6 24 1 25 22 Fabricators 26 | . . . . . . . . . . . . 2 . . . . 17 . . . . 5 . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . 3 . . . Garrison Access 24 | . . . . . . 3 . . . . . 8 . . . . 2 . . . . 1 . . . . . . . 10 . Terminal Hacks 90 | . . . 1 . 1 6 . . . . . 3 . . 26 5 10 1 . 1 . . . 1 17 . 2 6 1 5 4 Record 25 | . . . 1 . . . . . . . . 1 . . 11 4 . 1 . . . . . . 5 . . 2 . . . Part Schematic 20 | . . . . . . 1 . . . . . . . . 9 1 3 . . . . . . . 4 . . 1 . 1 . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 11 | . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . 2 . . 3 1 Locate Traps 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 9 | . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Build 5 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 3 . Seal Access 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 3 . Unauthorized Hacks 29 | . . . . . . . . . . . . 2 . . . . 6 . . . . 2 . . . . . 12 . 2 5 Terminals 21 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 11 . 2 5 Track 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . 2 3 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 2 1 . . 2 7 1 . . . . 11 . . . 1 13 1 . . . 3 1 . . . 2 8 1 15 9 Full Trace Events 19 | . . 1 . . 1 1 1 . . . . 5 . . . 1 3 1 . . . 2 . . . . . . . 3 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 . . . . . . . . 9 1 3 . . . . . . . 4 . . 1 . 1 . Parts Built 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . . 424 . . . . 212 . . . . . . . . . Time 265 | . . . . . . . . . . . . . . . . . 159 . . . . 106 . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . 18 . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . . . . . . 2 1 . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 104 | . . 1 . . . . . 2 . . . . . . . 1 2 . . . 2 1 . 5 . . . . . . 90 Largest Group 27 | . . 1 1 . . . . 2 2 2 . . . . . 1 2 . . . 2 3 . 5 5 5 . . . . 27 Highest-Rated Group 837 | . . 31 31 . . . . 52 52 52 . . . . . 94 82 . . . 96 144 . 235 235 235 . . . . 837 Highest-Rated Ally 243 | . . 31 31 . . . . 32 32 32 . . . . . 94 41 . . . 49 49 . 49 49 49 . . . . 243 Total Orders 12 | . . . . . . . . . 6 . . . . . . . 4 . . . . . . . . 2 . . . . . STAY 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 483 | . . . . . . . . . . 7 . . . . . 16 8 . . . . 15 . 24 . 56 . . . . 357 Total Damage 13753 | . . . . . . . . . . 144 . . . . . 578 267 . . . . 411 . 763 . 1456 . . . . 10134 Kills 62 | . . . . . . . . . . 1 . . . . . 4 1 . . . . 1 . 4 . 8 . . . . 43 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricated Assembled 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 23 | . . 2 . 1 . . 3 3 2 . . . 1 2 . 1 . 2 3 . 1 . 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 22444 | 52 262 590 132 588 940 2063 305 489 630 758 619 1897 297 327 31 461 2295 425 502 751 252 812 495 616 109 838 208 374 1497 1080 1749 Spaces Moved 24298 | 32 117 529 128 426 512 1204 536 611 1174 802 623 1680 536 670 80 554 2023 720 911 875 338 663 554 662 136 946 319 542 2165 1448 1782 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2044 | 30 117 529 128 426 512 302 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22251 | . . . . . . 902 536 611 1174 802 623 1680 536 670 80 554 2023 720 911 875 338 663 554 662 136 945 319 542 2165 1448 1782 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 100 100 100 100 100 42 42 42 42 42 42 38 38 38 38 38 38 44 40 38 38 38 45 45 45 45 28 45 41 41 35 Average Speed 46 | 96 100 100 100 100 100 59 42 42 42 42 42 40 38 38 38 38 39 44 43 39 38 42 45 45 45 45 44 45 44 41 38 Slowest Speed 650 | 100 100 100 100 100 100 100 42 42 42 42 42 45 38 38 38 38 44 44 44 40 38 45 45 45 45 650 45 52 46 41 43 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration Rate (%) 60 | 3 28 97 49 68 44 20 72 69 86 77 76 43 80 85 71 78 56 82 84 84 74 18 67 65 59 91 11 56 60 46 45 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 11 | . . . 1 . . . . . 2 . . . 1 . 1 . . . 1 . 1 . 1 . 3 . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 1 . . 2 5 5 . 2 . 3 3 . 1 . . 2 . 1 . 3 4 . 5 . . . . . Spaces Dug 137 | . . . . . . . . . 3 . . . . . . . 14 . 6 . . . . 4 . 10 10 7 7 64 12 Terrain Destroyed 1734 | . . . . 9 41 28 3 . 3 3 . 195 12 15 . 33 295 32 24 109 56 151 12 66 . 61 14 24 97 118 333 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 789 | . . . . . . . . . . . . 31 12 4 . 29 197 24 24 28 17 79 12 25 . 9 10 24 59 109 96 AOE 942 | . . . . 9 41 28 3 . . 3 . 164 . 11 . 4 98 8 . 81 39 72 . 41 . 52 4 . 38 9 237 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 32784 | 42 207 560 132 505 768 2430 601 807 1272 1142 940 2470 595 713 79 707 3185 795 985 1192 424 1013 781 930 183 1316 378 651 2582 1826 2573 Wait 5038 | 2 42 11 5 13 67 981 35 99 65 123 261 330 22 10 . 46 801 5 36 173 28 159 181 173 38 288 53 78 149 265 499 Move 24254 | 31 116 528 127 425 511 1203 535 610 1173 801 622 1679 535 669 79 553 2022 719 910 874 337 662 553 659 135 945 318 541 2164 1447 1771 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 67 | . . 1 . . 2 9 1 8 . 8 . 6 . 1 . . 5 4 4 . . 2 1 2 . 3 . . 4 . 6 Fast Attach 213 | 5 2 1 . 3 16 13 2 1 2 11 . 24 . . . 5 21 4 1 9 2 5 . 4 5 1 . 7 55 6 8 Attach 14 | . . . . . 1 2 1 . . 2 . 1 . . . . 2 1 . . . 1 . . . 1 . 1 . . 1 Detach 10 | . . . . . 2 . 1 . . . . . . . . 1 3 1 . . . . . . 1 . . 1 . . . Swap 54 | . 1 . . 2 6 4 3 1 . 7 2 4 3 2 . 5 2 . . 1 1 2 1 . . . . . . . 7 Drop 252 | . 2 1 . 2 15 18 3 8 2 22 . 22 1 1 . 3 26 8 4 10 2 3 2 5 4 3 . 6 56 6 17 Fire 1717 | 4 27 16 . 46 100 141 14 40 . 72 32 257 13 15 . 56 192 29 24 72 28 104 15 43 . 36 7 17 66 68 183 Melee 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 3 . . . . 17 . . . . . . 2 . . . . . . 9 Rewire 50 | . . . . . . . . 16 . . . . . . . . . . . . 16 3 . 15 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1048 | . 17 2 . 14 47 59 6 24 . 96 23 143 21 15 . 38 93 24 6 53 10 72 28 27 . 39 . . 88 34 69 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / [*Ext]) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 29 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Entered Mines 325 | -10/Mines | Reached level 2 421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 518 | -10/Mines | Discovered new exit (range 4) 575 | -10/Mines | Found a hidden stash of uninstalled traps 653 | -10/Mines | Learned 4 Materials zone layouts 667 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 735 | -10/Mines | Discovered new exit (range 6) 739 | -10/Mines | Received a Mining Laser from a helpful Derelict 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -10/Mines | Discovered new exit (range 5) 905 | -10/Mines | Entered Exiles 905 | -10/Exiles | Accompanied by 1 ally 930 | -10/Exiles | Met 8R-AWN 947 | -10/Exiles | Met EX-HEX 986 | -10/Exiles | Met EX-DEC 994 | -10/Exiles | Learned location of Zion (-7) 1027 | -10/Exiles | Discovered new exit (range 12) 1037 | -10/Exiles | Entered Mines 1161 | -9/Mines | Discovered new exit (range 7) 1340 | -9/Mines | Reached level 3 1366 | -9/Mines | Learned Materials emergency access door positions 1430 | -9/Mines | Discovered new exit (range 7) 1554 | -9/Mines | Core integrity fell below 50% 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Upgraded with Utility slot (x1) 1626 | -8/Materials | Identified exit to Factory 1627 | -8/Materials | Reached level 4 1695 | -8/Materials | Core integrity fell below 50% 1733 | -8/Materials | Core integrity fell below 20% 1777 | -8/Materials | Reached level 5 1901 | -8/Materials | Upgraded with Weapon slot (x1) 2087 | -8/Materials | Reached level 6 2118 | -8/Materials | Upgraded with Utility slot (x1) 2406 | -8/Materials | Discovered exit to Factory (range 3) 2450 | -8/Materials | Upgraded with Utility slot (x1) 2450 | -8/Materials | Upgraded with Weapon slot (x1) 2498 | -8/Materials | Reached level 7 2514 | -8/Materials | Upgraded with Propulsion slot (x1) 2522 | -8/Materials | Build established: Scavenger-Tank 2565 | -8/Materials | Entered Factory 2567 | -7/Factory | Reached level 8 2590 | -7/Factory | Upgraded with Propulsion slot (x1) 2918 | -7/Factory | Identified exit to Lower Caves 3082 | -7/Factory | Discovered new exit (range 15) 3101 | -7/Factory | Identified exit to Factory 3119 | -7/Factory | Reached level 9 3156 | -7/Factory | Garrison activated, responded to threat 3311 | -7/Factory | Build established: Scavenger-Scout 3467 | -7/Factory | Garrison activated, responded to threat 3467 | -7/Factory | Reached level 10 3786 | -7/Factory | Reached level 11 3876 | -7/Factory | Garrison activated, responded to threat 3935 | -7/Factory | Upgraded with Power slot (x1) 3935 | -7/Factory | Upgraded with Propulsion slot (x1) 4247 | -7/Factory | Garrison activated, responded to threat 4253 | -7/Factory | Reached level 12 4628 | -7/Factory | Entered Lower Caves 4630 | -7/Lower Caves | Reached level 13 4689 | -7/Lower Caves | Upgraded with Utility slot (x1) 4808 | -7/Lower Caves | Identified exit to Lower Caves 4837 | -7/Lower Caves | Learned 4 Factory zone layouts 4933 | -7/Lower Caves | Entered another Lower Caves area 4935 | -7/Lower Caves | Reached level 14 5068 | -7/Lower Caves | Spotted B-75 Beast 5083 | -7/Lower Caves | Destroyed B-75 Beast 5136 | -7/Lower Caves | Learned 4 Factory zone layouts 5172 | -7/Lower Caves | Learned 8 Factory zone layouts 5229 | -7/Lower Caves | Discovered new exit (range 20) 5231 | -7/Lower Caves | Learned 4 Factory zone layouts 5242 | -7/Lower Caves | Identified exit to Zion 5282 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5295 | -7/Lower Caves | Reached level 15 5349 | -7/Lower Caves | Destroyed 9 combat bots 5422 | -7/Lower Caves | Entered Zion 5422 | -7/Zion | Accompanied by 2 allies 5451 | -7/Zion | Discovered new exit (range 16) 5479 | -7/Zion | System corruption cleaned by Quarantine Array 5584 | -7/Zion | Learned 8 Factory zone layouts 5894 | -7/Zion | Discovered new exit (range 6) 5966 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5967 | -7/Zion | Identified exit to Deep Caves 6052 | -7/Zion | Entered Deep Caves 6052 | -7/Deep Caves | Accompanied by 2 allies 6162 | -7/Deep Caves | Z-Facility disabled 6199 | -7/Deep Caves | Attacked by Z-Imprinter 6571 | -7/Deep Caves | Spotted as-76153 6585 | -7/Deep Caves | Destroyed as-76153 6597 | -7/Deep Caves | Triggered Deep Caves wall 6599 | -7/Deep Caves | Exposed GOLEM chamber 6599 | -7/Deep Caves | Reached level 16 6608 | -7/Deep Caves | Core integrity fell below 50% 6610 | -7/Deep Caves | Spotted AS-26925 6636 | -7/Deep Caves | Destroyed AS-26925 6640 | -7/Deep Caves | Spotted AS-15356 6646 | -7/Deep Caves | Destroyed AS-15356 6655 | -7/Deep Caves | Destroyed 32 combat bots 6679 | -7/Deep Caves | Found Mobile Assembly Unit 6721 | -7/Deep Caves | Destroyed 7 combat bots 6803 | -7/Deep Caves | Discovered new exit (range 16) 6809 | -7/Deep Caves | Identified exit to Proximity Caves 6810 | -7/Deep Caves | Entered Proximity Caves 6992 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7206 | -6/Proximity Caves | Reached level 17 7256 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7429 | -6/Proximity Caves | Entered Factory 7430 | -6/Factory | Identified exit to Lower Caves 7430 | -6/Factory | Identified exit to Factory 7431 | -6/Factory | Reached level 18 7716 | -6/Factory | Garrison activated, responded to threat 7768 | -6/Factory | Reached level 19 7841 | -6/Factory | Upgraded with Utility slot (x1) 8108 | -6/Factory | Discovered exit to Lower Caves (range 16) 8129 | -6/Factory | First assault squad dispatched 8284 | -6/Factory | Reached level 20 8386 | -6/Factory | Found Prototype Launcher 8386 | -6/Factory | Identified Scatter Rocket Array 8425 | -6/Factory | Upgraded with Weapon slot (x1) 8868 | -6/Factory | High security lockdown imminent 8943 | -6/Factory | Destroyed 15 combat bots 8948 | -6/Factory | High security lockdown engaged 8953 | -6/Factory | Reached level 21 9002 | -6/Factory | Garrison activated, responded to threat 9047 | -6/Factory | Destroyed 15 combat bots 9105 | -6/Factory | Destroyed 13 combat bots 9155 | -6/Factory | Core integrity fell below 50% 9181 | -6/Factory | Destroyed 15 combat bots 9308 | -6/Factory | Sterilization system engaged 9308 | -6/Factory | Non-combat units ordered to evacuate 9324 | -6/Factory | Core integrity fell below 20% 9326 | -6/Factory | Entered Lower Caves 9343 | -6/Lower Caves | Destroyed 14 combat bots 9345 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9406 | -6/Lower Caves | Encountered a Warlord checkpoint 9595 | -6/Lower Caves | Discovered new exit (range 22) 9620 | -6/Lower Caves | Identified exit to Lower Caves 9623 | -6/Lower Caves | Entered another Lower Caves area 9625 | -6/Lower Caves | Reached level 22 9655 | -6/Lower Caves | Discovered exit to Factory (range 14) 9746 | -6/Lower Caves | Encountered a Warlord checkpoint 9904 | -6/Lower Caves | Discovered new exit (range 17) 9910 | -6/Lower Caves | Identified exit to Data Miner 9926 | -6/Lower Caves | Learned Factory terminal intel 9950 | -6/Lower Caves | Entered Data Miner 9950 | -6/Data Miner | Discovered new exit (range 6) 9957 | -6/Data Miner | Met Data Miner 9965 | -6/Data Miner | Learned location of Section 7 (-3) 9965 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9971 | -6/Data Miner | Received God Mode back door access code from Data Miner 9980 | -6/Data Miner | Identified exit to Proximity Caves 9981 | -6/Data Miner | Entered Proximity Caves 9987 | -5/Proximity Caves | Spotted B-75 Beast 10002 | -5/Proximity Caves | Escorted by Enhanced Grunt 10011 | -5/Proximity Caves | Allies destroyed B-75 Beast 10156 | -5/Proximity Caves | Learned location of 1 exit from Research 10156 | -5/Proximity Caves | Learned 8 Factory zone layouts 10160 | -5/Proximity Caves | Destroyed 7 combat bots 10160 | -5/Proximity Caves | Found Prototype Device 10160 | -5/Proximity Caves | Identified Exp. Thermal Shield 10180 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10308 | -5/Proximity Caves | Reached level 23 10427 | -5/Proximity Caves | Discovered exit to Factory (range 22) 10442 | -5/Proximity Caves | Entered Factory 10443 | -5/Factory | Identified exit to Upper Caves 10444 | -5/Factory | Upgraded with Utility slot (x1) 10445 | -5/Factory | Loaded intel: 22 terminal locations 10519 | -5/Factory | Incoming investigation squad redirected 10546 | -5/Factory | Discovered new exit (range 21) 10567 | -5/Factory | Fabricated H-66 Slayer? 10597 | -5/Factory | Garrison activated, responded to threat 10689 | -5/Factory | Destroyed 9 combat bots 10729 | -5/Factory | Incoming investigation squad redirected 10742 | -5/Factory | First assault squad dispatched 10751 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 10764 | -5/Factory | Incoming assault squad redirected 10830 | -5/Factory | Garrison activated, responded to threat 11033 | -5/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 11037 | -5/Factory | Local fabrication network quarantined 11274 | -5/Factory | Destroyed 7 combat bots 11330 | -5/Factory | Reached level 24 11586 | -5/Factory | Discovered new exit (range 17) 11657 | -5/Factory | Incoming assault squad redirected 11664 | -5/Factory | Incoming assault squad redirected 11670 | -5/Factory | Incoming assault squad redirected 11963 | -5/Factory | Incoming assault squad redirected 11963 | -5/Factory | Incoming assault squad redirected 11987 | -5/Factory | Incoming investigation squad redirected 12259 | -5/Factory | Destroyed 11 combat bots 12261 | -5/Factory | Incoming assault squad redirected 12267 | -5/Factory | Incoming assault squad redirected 12314 | -5/Factory | Discovered new exit (range 23) 12345 | -5/Factory | High security lockdown imminent 12402 | -5/Factory | Destroyed 13 combat bots 12425 | -5/Factory | High security lockdown engaged 12486 | -5/Factory | Discovered new exit (range 23) 12492 | -5/Factory | Destroyed 12 combat bots 12567 | -5/Factory | Reached level 25 12607 | -5/Factory | System corruption reached 10% 12711 | -5/Factory | Destroyed 13 combat bots 12737 | -5/Factory | Entered Upper Caves 12773 | -5/Upper Caves | Learned Factory emergency access door positions 12839 | -5/Upper Caves | Destroyed 9 combat bots 12861 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12864 | -5/Upper Caves | Identified exit to Warlord 12899 | -5/Upper Caves | Learned Factory terminal intel 12909 | -5/Upper Caves | Discovered new exit (range 11) 12913 | -5/Upper Caves | Identified exit to Upper Caves 12952 | -5/Upper Caves | Spotted B-75 Beast 12971 | -5/Upper Caves | Destroyed B-75 Beast 13011 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 13162 | -5/Upper Caves | Entered another Upper Caves area 13190 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13193 | -5/Upper Caves | Discovered new exit (range 10) 13241 | -5/Upper Caves | Spotted B-75 Beast 13310 | -5/Upper Caves | Encountered a Warlord checkpoint 13343 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13403 | -5/Upper Caves | Destroyed 9 combat bots 13538 | -5/Upper Caves | Destroyed B-75 Beast 13664 | -5/Upper Caves | Entered Warlord 13681 | -5/Warlord | System corruption cleaned by Quarantine Array 13841 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13861 | -5/Warlord | Met Warlord 13866 | -5/Warlord | Opened Warlord's prototype stash 13869 | -5/Warlord | Found Prototype Reactor 13869 | -5/Warlord | Identified Vortex Chain Reactor 13881 | -5/Warlord | Found Prototype Device 13881 | -5/Warlord | Identified Exp. Phase Shifter 13886 | -5/Warlord | Warlord's base attacked by MAIN.C 14034 | -5/Warlord | Destroyed B-86 Titan 14034 | -5/Warlord | Destroyed B-75 Beast 14055 | -5/Warlord | Destroyed 9 combat bots 14082 | -5/Warlord | Spotted B-86 Titan 14093 | -5/Warlord | Destroyed B-86 Titan 14169 | -5/Warlord | Discovered new exit (range 15) 14181 | -5/Warlord | Destroyed 13 combat bots 14196 | -5/Warlord | Spotted Executioner 14209 | -5/Warlord | Destroyed Executioner 14223 | -5/Warlord | Found Prototype Device 14223 | -5/Warlord | Identified Adv. Kinecellerator 14236 | -5/Warlord | Warlord forces counterattacked 14243 | -5/Warlord | Destroyed 12 combat bots 14286 | -5/Warlord | Spotted Striker 14286 | -5/Warlord | Spotted Executioner 14293 | -5/Warlord | Reached level 26 14296 | -5/Warlord | Destroyed Striker 14298 | -5/Warlord | Destroyed Executioner 14315 | -5/Warlord | Identified exit to Proximity Caves 14326 | -5/Warlord | Destroyed 13 combat bots 14386 | -5/Warlord | Spotted Striker 14386 | -5/Warlord | Spotted Striker 14415 | -5/Warlord | Entered Proximity Caves 14421 | -4/Proximity Caves | Destroyed 8 combat bots 14509 | -4/Proximity Caves | Learned location of Quarantine (-3) 14592 | -4/Proximity Caves | Discovered new exit (range 24) 14593 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14631 | -4/Proximity Caves | Destroyed 9 combat bots 14650 | -4/Proximity Caves | Identified exit to Factory 14667 | -4/Proximity Caves | Entered Factory 14667 | -4/Factory | Accompanied by 2 allies 14668 | -4/Factory | Identified exit to Upper Caves 14668 | -4/Factory | Identified exit to Armory 14670 | -4/Factory | Loaded intel: 20 terminal locations 14723 | -4/Factory | Build established: Scout 14772 | -4/Factory | Local fabrication network quarantined 14776 | -4/Factory | Fabricated Cmb. Gravmag System? 14893 | -4/Factory | Reached level 27 14919 | -4/Factory | Upgraded with Utility slot (x1) 15137 | -4/Factory | Destroyed 12 combat bots 15167 | -4/Factory | First assault squad dispatched 15213 | -4/Factory | High security lockdown imminent 15242 | -4/Factory | Destroyed 9 combat bots 15293 | -4/Factory | High security lockdown engaged 15433 | -4/Factory | Destroyed 12 combat bots 15479 | -4/Factory | Entered Upper Caves 15497 | -4/Upper Caves | Destroyed 8 combat bots 15633 | -4/Upper Caves | Encountered a Warlord checkpoint 15648 | -4/Upper Caves | Discovered new exit (range 16) 15670 | -4/Upper Caves | Identified exit to Upper Caves 15699 | -4/Upper Caves | Spotted B-86 Titan 15974 | -4/Upper Caves | Entered another Upper Caves area 15976 | -4/Upper Caves | Reached level 28 16043 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16070 | -4/Upper Caves | Crushed by falling debris 16071 | -4/Upper Caves | Crushed by falling debris 16200 | -4/Upper Caves | Discovered new exit (range 15) 16256 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 16286 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16387 | -4/Upper Caves | Identified exit to Zhirov 16400 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16435 | -4/Upper Caves | Destroyed 7 combat bots 16452 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16590 | -4/Upper Caves | Entered Zhirov 16590 | -4/Zhirov | Accompanied by 5 allies 16591 | -4/Zhirov | Discovered new exit (range 3) 16596 | -4/Zhirov | Identified exit to Proximity Caves 16603 | -4/Zhirov | Met Zhirov 16613 | -4/Zhirov | Learned location of Testing (-2) 16613 | -4/Zhirov | Learned location of Command (-1) 16616 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16623 | -4/Zhirov | Found Alien Artifact 16623 | -4/Zhirov | Identified Integrated Dissipator 16623 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16699 | -4/Zhirov | Entered Proximity Caves 16699 | -3/Proximity Caves | Accompanied by 5 allies 16775 | -3/Proximity Caves | Build established: Commander-Scout 16792 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16967 | -3/Proximity Caves | Reached level 29 16982 | -3/Proximity Caves | Discovered new exit (range 15) 17095 | -3/Proximity Caves | Build established: Scout 17189 | -3/Proximity Caves | Identified exit to Research 17221 | -3/Proximity Caves | Spotted B-86 Titan 17537 | -3/Proximity Caves | Entered Research 17537 | -3/Research | Spotted B-86 Titan 17538 | -3/Research | Identified exit to Quarantine 17539 | -3/Research | Identified exit to Research 17684 | -3/Research | Discovered exit to Quarantine (range 12) 17738 | -3/Research | Spotted B-90 Cyclops 17745 | -3/Research | Entered Quarantine 17761 | -3/Quarantine | Found Alien Artifact 17761 | -3/Quarantine | Identified Stasis Generator 17965 | -3/Quarantine | Found Alien Artifact 17965 | -3/Quarantine | Identified Core Reset Matrix 17965 | -3/Quarantine | Reached level 30 17965 | -3/Quarantine | Used Core Reset Matrix 17969 | -3/Quarantine | Detected hypermatrix surge 17969 | -3/Quarantine | Sensed 6 artifacts in vicinity 17969 | -3/Quarantine | Upgraded with Utility slot (x1) 18100 | -3/Quarantine | Discovered exit to Research (range 10) 18119 | -3/Quarantine | Entered Research 18119 | -2/Research | Warlord forces began assault on 0b10 18158 | -2/Research | Reached level 31 18158 | -2/Research | Met up with Warlord 18162 | -2/Research | Found Prototype Device 18162 | -2/Research | Identified Exp. Thermal Shield 18229 | -2/Research | Research machine network offline 18276 | -2/Research | Discovered new exit (range 15) 18380 | -2/Research | Spotted B-90 Cyclops 18402 | -2/Research | Borebot progress halted 18402 | -2/Research | Destroyed B-90 Cyclops 18592 | -2/Research | Spotted Executioner 18596 | -2/Research | Spotted Executioner 18600 | -2/Research | Spotted Striker 18602 | -2/Research | Destroyed Executioner 18602 | -2/Research | Spotted Executioner 18614 | -2/Research | Destroyed Striker 18620 | -2/Research | Destroyed Executioner 18629 | -2/Research | Destroyed Executioner 18632 | -2/Research | Reached level 32 18635 | -2/Research | Spotted Executioner 18636 | -2/Research | Spotted Executioner 18641 | -2/Research | Destroyed Executioner 18642 | -2/Research | Destroyed Executioner 18667 | -2/Research | Found Prototype Processor 18667 | -2/Research | Identified Exp. Core Analyzer 18674 | -2/Research | Destroyed 14 combat bots 18732 | -2/Research | Spotted Executioner 18873 | -2/Research | Borebot progress halted 19028 | -2/Research | Discovered new exit (range 9) 19069 | -2/Research | Build established: Scavenger-Scout 19071 | -2/Research | Spotted B-90 Cyclops 19150 | -2/Research | Warlord invited to help at Command 19320 | -2/Research | Found Prototype Device 19320 | -2/Research | Identified EM Dispersion Field 19339 | -2/Research | Found Prototype Launcher 19339 | -2/Research | Identified Enh. Gamma Bomb Array 19406 | -2/Research | Found Prototype Device 19406 | -2/Research | Identified Exp. Shock Absorption System 19616 | -2/Research | Identified exit to Access 19616 | -2/Research | Entered Access 19618 | -1/Access | Reached level 33 19626 | -1/Access | Spotted B-99 Colossus 19631 | -1/Access | Garrison activated, responded to threat 19655 | -1/Access | Upgraded with Utility slot (x1) 19935 | -1/Access | Spotted B-99 Colossus 20045 | -1/Access | Discovered new exit (range 10) 20212 | -1/Access | Found Prototype Processor 20212 | -1/Access | Identified Exp. Terrain Scan Processor 20366 | -1/Access | First assault squad dispatched 20517 | -1/Access | Reached level 34 20541 | -1/Access | Destroyed 7 combat bots 20658 | -1/Access | Discovered new exit (range 17) 20696 | -1/Access | Identified exit to Command 20696 | -1/Access | Entered Command 20762 | -1/Command | Disengaged cave seal 20762 | -1/Command | Assembled emerged from the dark tunnel 20777 | -1/Command | Reached level 35 20945 | -1/Command | Incoming investigation squad redirected 20995 | -1/Command | Phase Generator disabled 21053 | -1/Command | Build established: Hacker-Scout 21196 | -1/Command | First assault squad dispatched 21203 | -1/Command | Destroyed 7 combat bots 21214 | -1/Command | Incoming assault squad redirected 21252 | -1/Command | Reached level 36 21276 | -1/Command | Upgraded with Utility slot (x1) 21288 | -1/Command | Spotted Striker 21288 | -1/Command | Spotted Executioner 21288 | -1/Command | Spotted Executioner 21381 | -1/Command | Disengaged cave seal 21381 | -1/Command | Assembled emerged from the dark tunnel 21500 | -1/Command | Incoming assault squad redirected 21537 | -1/Command | Incoming assault squad redirected 21557 | -1/Command | High security lockdown imminent 21637 | -1/Command | High security lockdown engaged 21728 | -1/Command | Spotted Striker 21740 | -1/Command | Spotted Executioner 21740 | -1/Command | Spotted Striker 21794 | -1/Command | Spotted Executioner 21796 | -1/Command | Destroyed Striker 21805 | -1/Command | Destroyed Striker 21813 | -1/Command | Destroyed Executioner 21844 | -1/Command | Destroyed 10 combat bots 21845 | -1/Command | Spotted Investigator 21851 | -1/Command | Scanned by Researcher 21852 | -1/Command | Destroyed Investigator 21857 | -1/Command | Spotted Executioner 21858 | -1/Command | Spotted Executioner 21859 | -1/Command | Spotted Striker 21882 | -1/Command | Destroyed Executioner 21888 | -1/Command | Destroyed Executioner 21889 | -1/Command | Destroyed Striker 21910 | -1/Command | Destroyed 16 combat bots 21995 | -1/Command | Spotted Striker 22010 | -1/Command | Spotted Striker 22013 | -1/Command | Destroyed Striker 22022 | -1/Command | Spotted Executioner 22024 | -1/Command | Spotted Executioner 22025 | -1/Command | Destroyed Striker 22031 | -1/Command | Reached level 37 22037 | -1/Command | Core integrity fell below 50% 22041 | -1/Command | Destroyed Executioner 22042 | -1/Command | Destroyed Executioner 22115 | -1/Command | Destroyed 19 combat bots 22167 | -1/Command | Spotted Striker 22167 | -1/Command | Spotted Striker 22174 | -1/Command | Destroyed Striker 22176 | -1/Command | Destroyed Striker 22189 | -1/Command | Destroyed Executioner 22195 | -1/Command | Spotted Executioner 22196 | -1/Command | Destroyed Executioner 22196 | -1/Command | Spotted Executioner 22197 | -1/Command | Spotted Striker 22199 | -1/Command | Spotted Executioner 22200 | -1/Command | Destroyed Executioner 22201 | -1/Command | Destroyed Striker 22204 | -1/Command | Destroyed Executioner 22213 | -1/Command | Emitted hypermatrix ping 22213 | -1/Command | Spotted Executioner 22217 | -1/Command | Destroyed Executioner 22218 | -1/Command | Assembled emerged from beneath the floor 22221 | -1/Command | Spotted Executioner 22223 | -1/Command | Spotted Striker 22226 | -1/Command | Spotted Striker 22227 | -1/Command | Spotted Striker 22230 | -1/Command | Destroyed Striker 22233 | -1/Command | Core integrity fell below 20% 22236 | -1/Command | Destroyed Striker 22237 | -1/Command | Destroyed Striker 22239 | -1/Command | Destroyed Executioner 22265 | -1/Command | Destroyed 27 combat bots 22276 | -1/Command | Assembled emerged from beneath the floor 22419 | -1/Command | Spotted Striker 22432 | -1/Command | System corruption reached 10% 22442 | -1/Command | Spotted Striker 22445 | -1/Command | Core destroyed Last Messages --------------- 22435_ Unknown Special Weapon melted. 22435_ P-80 Master destroyed. 22435_ G-73 Enforcer destroyed. 22435_ Destroyed Adv. Heat Sink. 22435_ G-73 Enforcer destroyed. 22436_ Acquired 8 matter. 22436_ System corrupted: Matter fused (-8). 22436_ Acquired 8 matter. 22436_ L-61 Swordsman heat short circuits Unknown Leg. 22436_ K-01 Serf collects debris. 22436_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22437_ Acquired 1 matter. 22440_ Detected hypermatrix ping. 22441_ Acquired 1 matter. 22443_ Acquired 6 matter. 22444_ Acquired 1 matter. 22445_ Slammed into M-36 Artificer. 22445_ Destroyed Unknown Wheel. 22445_ M-36 Artificer system corrupted by crushing effect. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | "###?####################" [==! " | | ############################ !%" "#####+#### | | ############################ %"" ###### #### | | ##################### [ %! | | ########## # =%]% %""""########## | | ########## [ # [#!! ! "[# # ## | | ###### ## =*% %= #===! /%/ # ## | | ####"####*! i =|[ [ [ #%# # # | | "/%%%gg*ggg|%Cgg [ !gppp !=*# ! # ! + | | ############!=%[ == ]%%= # # # | | #############= % % " # ! # ## | | #######?##### == ## l = " #"#""### ## | | #####?############""# K # # ###### ## | | ################### ! "## ######## ## | | ###################### % ""###"############## | | ##################### #*##### ! ########## | | ##?#?################ #=##### ###?###### | | #?################## ###=##### # # | | #################### #### ##### ####?##### | | #####?################### ##### #####?#?## | | ######################### ##### #######?#? | | ######################### ##### + ###? | | #########################K#####* ##### ##?# | | #######?################# ###################+#### | | #########################%####### ## | | #########################@# ==# ## | | #######?#################m#! ! + ##"" | | #########?############### # == # ] ##"" ! | | ######################### # = = ##?##+###+##"T | | #################### + ##### ### ##"" | | #### ##?######## ## # ! ##### ###?##"" | | #?## ########### ##%# ##### ### ?# | | #?## ##?######## ## # ##### ### ?# | | #### ####?###### T " ##%# = ##### #?# ?# | | ### ########### ##%########### ### ## | | ### #| # ## #?# ######## | | ### # # ## ##########?### ?#? ## | | ### # !!| ####+##### #?############ #?#### | | ### # !!| + #######??####??? # | | ### # !| #### #??########### #? ? # | | ### # #### #####?#######? ? ? # | | +% # [ #### % ######### #? ??? ?# | | " =% #### #? # ???# | | [%% #/##+#######" ######### ?? ?? ?# | | [ k #?##???### #?? ?? ? # | | #?######?# ##??#?? # | | [ *%= #######?#? ### ??? + | | =% ##??####? ?# ###### | | #/#####+# [[ ####?##?# ? ? | | # ###?#?#?# ? ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 75 Energy Capacity 2000 Matter Stores 650 Matter Capacity 650 Sight Range 17 Robot Scan Range 46 Terrain Scan Range 24 Terrain Scan Density 285 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 75 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Cmb. Linear Gravjet | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded Enh. Gauss Cannon | x2 | -5/Factory Hvy. Shock Bomb Launcher | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Stasis Generator Core Reset Matrix Achievements -------------- Superachiever Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Levels Raised 36 | . . 1 . 1 4 5 1 2 . 1 1 4 . 1 . 1 2 . . 1 . 1 . 1 . 1 . 1 2 2 3 XP Earned 57901 | 3000 850 700 200 2100 5585 8339 1587 1871 316 975 2260 6491 189 180 73 1333 3126 281 252 965 617 1960 213 410 73 1477 503 950 3393 2490 5142 XP Spent 56825 | 2960 . 50 . 70 7380 7685 2375 2300 . 2645 1430 4880 . . . 1750 2425 2400 135 800 . 2600 . 340 380 . . 3700 . 4720 5800 Upgrades 107 | 11 . 1 . 1 14 21 3 3 . 9 5 8 . . . 3 2 2 1 3 . 1 . 2 2 . . 2 . 5 8 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility Slot 11 | 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 1 Weapon Slot 4 | 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core Integrity 26 | 2 . . . . 2 . . . . 4 . 2 . . . . 1 . 1 2 . . . 2 2 . . . . 2 6 Heat Dissipation 13 | . . 1 . 1 3 2 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . Hack Attack % 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Hack Defense % 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . KI Resistance % 4 | 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Protomatter Created 13422 | . 116 10 . 97 367 848 103 189 . 931 145 2516 81 113 . 224 1325 234 374 1482 234 887 95 141 . 438 . 1 681 224 1566 Integrity Restored 21019 | . 345 30 . 291 1032 977 89 456 . 2061 417 2812 438 309 . 810 1675 424 98 1036 208 1493 589 580 . 745 . . 1821 763 1520 Core 16188 | . 319 30 . 291 1032 727 72 320 . 1631 357 1998 438 309 . 514 1245 320 62 785 164 1122 505 513 . 485 . . 1186 711 1052 Parts 4831 | . 26 . . . . 250 17 136 . 430 60 814 . . . 296 430 104 36 251 44 371 84 67 . 260 . . 635 52 468 Protomatter Decayed 7379 | . . . . . 3 308 49 5 28 188 3 978 . . . 56 418 51 184 472 69 104 58 20 . 253 . 1 3335 188 608 Game ------ Seed BurstAntimissileJammer Manual? 0 Play Time 06:09:37 Cumulative 403.7 hours Start 2021.06.14 @ 12:46:51 End 2021.06.15 @ 09:15:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 28 Types 24/0/3/1/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cdf15f98-c0d9-4309-b009-8912738bf4e7