Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 19:39:25 Player: Inkie Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (301) 1505 Value Destroyed (17955) 17955 Prototype IDs (80) 1600 Alien Tech Used (5) 1000 Bonus (22630) 22630 TOTAL SCORE: 55790 Bonus ------- High Alert Combat Kills 4091 Follower Combat Kills 283 Entered Garrisons 600 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -444 Cogmind --------- Core Integrity 1032/1600 Matter 20/300 Energy 911/914 System Corruption 0% Temperature Cool (4) Movement Walking (124) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Centrium-Cooled Exoskeleton > --- UTILITY (14) ----- Scrap Engine Large Storage Unit Experimental Energy Well Advanced Launcher Guidance Computer Experimental Core Analyzer Hacking Suite Quantum Router Advanced Corruption Screen > --- WEAPON (2) ------- Compact Linear Accelerator > --- INVENTORY (15) --- Improved Energy Well (400) Experimental Targeting Computer Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Energy Filter System Purifier Improved Trap Extractor (0/6) Transdimensional Reconstructor Hypervelocity Railgun Guided Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Launcher Guidance Computer Experimental Core Analyzer Quantum Capacitor Medium Regenerative Plating Improved Remote Force Field Makeshift System Shield Quantum Router Advanced Corruption Screen > --- WEAPON ----------- Enhanced Gamma Bomb Array Warp Kinetic Bore Construct/G > --- INVENTORY -------- Improved Energy Well Experimental Targeting Computer Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Energy Filter Point Defense System Improved System Shield System Purifier Improved Trap Extractor Transdimensional Reconstructor Hypervelocity Railgun Compact Linear Accelerator Guided Remote Datajack Great Maul [Rating: 199] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . . 4 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 4 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 282 | 7 11 1 39 6 . 2 28 11 11 26 1 6 6 14 1 11 7 11 4 1 4 . 5 4 . 7 . 11 . 6 25 8 8 Power 25 | 1 1 . 5 . . 1 2 . 1 1 . . . . . 1 . 1 . . . . 1 2 . 2 . 2 . . 4 . . Engine 10 | 1 . . 5 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 2 . 2 . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Propulsion 41 | 2 2 . 14 2 . . 7 2 2 5 . . . 1 . . . 1 . . . . . . . . . . . . 1 2 . Treads 24 | 2 2 . 13 2 . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 6 | . . . 1 . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 8 | . . . . . . . 1 . . 5 . . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 115 | 1 2 . 7 4 . 1 8 . 1 12 1 2 2 7 1 5 3 6 3 . 4 . 4 2 . 4 . 9 . 4 16 4 2 Device 54 | . 1 . 1 3 . 1 2 . 1 4 . . 1 5 . 2 1 4 3 . 3 . 3 2 . 4 . 4 . 3 4 1 1 Storage 8 | 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 Processor 20 | . . . 1 . . . 2 . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . 10 1 . Hackware 18 | . . . . . . . 1 . . 6 . 2 . 1 . . 2 . . . . . . . . . . 3 . . 1 2 . Protection 15 | . . . 4 1 . . 3 . . . . . . 1 . 3 . . . . 1 . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 3 6 1 13 . . . 11 9 7 8 . 4 4 6 . 5 4 3 1 1 . . . . . 1 . . . 2 4 2 6 Energy Gun 14 | 3 . . . . . . 2 5 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 8 | . 1 . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . 3 1 5 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 18 | . . . 2 . . . 2 3 1 . . . 2 . . 1 . 2 . . . . . . . 1 . . . . 1 1 2 Special Weapon 7 | . 2 . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Impact Weapon 11 | . . . . . . . 2 1 2 . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 2 Slashing Weapon 20 | . . . . . . . . . . 5 . 2 2 2 . 4 3 1 . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . . 2 . 1 . 3 . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 . . . 2 . . . . 1 . 1 . . . 2 . . 3 . . . . 2 . 2 1 4 6 . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . System Corruption 20 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 17 . . . Parts Lost 53 | . 3 . 8 . . 1 6 . 2 . . . 1 . . . 1 2 . 1 . 2 . . . . 2 9 . . 2 1 12 Power 10 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 Propulsion 7 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Utility 28 | . . . 3 . . . 3 . 1 . . . 1 . . . 1 1 . . . 1 . . . . 2 6 . . 2 1 6 Weapon 8 | . . . 1 . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 2 Highest Loss Streak 8 | . 1 . 5 . . 1 3 . 1 . . . 1 . . . 1 1 . 1 . 1 . . . . 1 6 . . 1 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 86 85 93 100 100 99 88 99 92 90 92 90 91 95 92 91 85 80 69 75 69 64 52 55 57 60 66 62 42 43 55 56 60 Engine 3 | . . . 10 11 11 11 8 9 7 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 2 . . . . . . . . 6 7 7 7 7 7 2 7 5 4 5 3 . 1 4 5 4 5 4 4 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 3 5 5 5 5 4 4 4 4 3 3 Treads 8 | . 27 28 21 22 22 22 5 9 9 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 12 8 9 . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 6 | . . . . . . . . . . 30 30 30 30 30 30 30 30 28 16 17 17 11 1 5 5 3 . . . . . . . Device 10 | . 12 14 6 20 22 22 14 9 9 2 . . 5 6 . . 1 5 11 11 10 9 10 14 15 15 21 14 4 5 11 11 10 Storage 7 | . 14 14 11 11 11 11 9 9 9 4 7 7 7 7 7 7 7 5 5 5 5 5 7 5 5 5 5 4 4 4 4 3 3 Processor 6 | . . . 6 1 . . 4 18 18 7 13 2 6 7 7 7 6 5 5 5 5 5 5 5 5 5 5 6 4 4 7 11 11 Hackware 9 | . . . . . . . 5 9 9 29 24 35 25 23 23 23 21 19 17 17 17 17 12 10 10 10 8 11 4 4 7 9 14 Protection 4 | . . . 15 11 11 11 11 9 3 . . . . . 7 6 6 . . . . . . . . . . . . 1 6 3 2 Energy Gun 2 | . 3 . . . . . 5 14 10 . . . . . . . . . . . . . . . . 2 . . 4 4 . . . Energy Cannon 4 | . 9 14 12 22 22 21 5 . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Ballistic Cannon 2 | . 7 14 7 . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . 4 . . . . . . . . . . 2 5 5 5 5 5 5 5 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 34 29 108 103 103 104 111 102 100 20 16 16 19 19 19 21 22 27 30 30 34 34 53 49 49 78 78 85 49 70 158 159 144 Greatest Support 143 | 40 40 40 40 40 40 40 40 40 16 20 20 20 20 20 20 22 20 33 64 64 64 58 77 49 49 136 136 136 113 113 113 143 121 Greatest Overweight (x) 10 | . 1 . 8 2 2 2 10 10 9 . . . . . . 1 5 . 7 . . . . . . 1 . . . . 1 1 1 Average Overweight (x) . | . . . 2 2 2 2 5 8 7 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 8 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 14 15 24 25 25 25 25 25 25 6 8 8 8 8 9 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 1 15 15 24 25 25 25 25 25 25 25 8 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 14 13 10 14 15 15 14 Average Carried 15 | . 12 15 17 24 25 25 23 24 24 6 7 7 7 7 9 9 9 8 9 9 9 10 12 13 15 14 14 10 9 10 14 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 8 8 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 1 15 15 23 25 25 25 25 25 25 8 8 8 7 8 10 10 10 8 10 9 10 10 15 15 15 14 14 10 9 14 15 14 12 Scrap Engine Consumption 112 | . . . . . . . . . . . . . . . . . . 16 4 2 5 . 15 1 . 13 1 2 1 4 29 9 10 Constructs Created 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . 1 . . 1 . . Constructs Modified 43 | . . . . . . . . . . . . . . . . . . . 2 1 2 . 7 1 . 3 . 1 . 1 18 4 3 Class Distribution -------------------- 34% | Mutant 22% | Hacker-Mutant 16% | Hacker-Sprinter 13% | Scavenger-Mutant 5% | Hacker-Construct 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Upper Caves Commander-Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Armory Mutant | -3/Lab Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 5492 | 187 380 20 775 60 . 20 480 194 212 239 . . 221 57 56 235 147 105 36 99 50 . 22 252 . 140 245 387 44 160 360 95 214 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9167 | . 574 . 1377 352 . 171 916 540 561 239 . . 237 57 56 178 43 189 . . 169 . 96 172 . . 140 426 137 . 1038 614 885 Parts 397 | . 42 . 91 12 . 7 37 33 24 21 . . 16 2 3 8 2 11 . . . . . 2 . . 11 8 2 . 18 17 30 Haulers Intercepted 17 | . . . 5 . . . 2 . 2 . . . . 1 1 . . . . . . . 1 . . . . 1 . . 2 2 . Recyclers Shooed 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 237 | . 16 . 25 8 . 3 19 17 11 1 . . 9 . . 4 1 5 . . . . . . . . 7 5 3 1 40 27 35 Melee 8 | . . . . . . . 2 . 1 1 . . 1 . . 2 1 . . . . . . . . . . . . . . . . Guns 19 | . 4 . . . . . 2 8 5 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 84 | . 12 . 17 7 . 3 8 1 1 . . . . . . . . . . . . . . . . . . . . . 12 4 19 AOE 55 | . . . 8 . . . 6 8 2 . . . 8 . . 2 . 5 . . . . . . . . 7 5 . . 1 3 . Classes Destroyed 22 | . 4 . 6 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . 4 . 4 Worker 16 | . 1 . 8 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 Builder 7 | . 1 . 3 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 5 . . . 2 . 2 . . . . 1 1 . . . . . . . 1 . . . . 1 . . 2 2 . Recycler 11 | . . . 4 . . . 2 . 1 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . 2 . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 48 | . . . 3 . . . 4 7 3 . . . 4 . . . . 5 . . . . . . . . 7 5 . . . 3 7 Grunt 81 | . 16 . 13 7 . 3 10 4 3 . . . 2 . . 4 1 . . . . . . . . . . . 2 . 8 3 5 Brawler 6 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Duelist 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . 6 . . . 4 6 4 1 . . . . . . . . . . . . . . . . . . 1 . 2 1 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 5 5 Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 4 . 17 3 . 2 6 8 3 2 . . 8 1 1 2 1 8 . . . . 1 1 . . 3 5 3 1 11 8 8 Combat Bots Only 11 | . 3 . 6 3 . 2 4 8 3 1 . . 8 . . 2 1 5 . . . . . . . . 3 5 3 1 11 8 8 Max Kills in Single Turn 4 | . 2 . 4 1 . 1 2 3 1 1 . . 3 1 1 2 1 3 . . . . 1 1 . . 3 3 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 3 1 . . . 3 . . 2 . 2 . . . . . . . . 3 3 . . 1 1 . Melee 1 | . . . . . . . 1 . 1 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Damage Taken 18578 | . 865 . 1598 430 . 365 1063 217 779 162 . . 182 101 69 148 166 485 196 140 . 517 . 83 27 147 333 2027 255 53 1269 1291 5610 Core 2280 | . 147 . 273 26 . 66 110 17 159 43 . . 119 26 25 91 78 119 18 . . 34 . . . 58 66 90 66 . 81 78 490 Absorbed by Shields 996 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 170 403 . 50 148 201 10 Redirected to Shielding 165 | . . . . . . . . . . . . . . . 23 10 23 . . . . . . . . . . . . . 109 . . Regen/Repaired (Parts) 3790 | . . . . . . . 202 . . . . 69 . . . . . 34 . 87 2 43 108 . . 180 . 96 . 238 303 1693 735 Core Remaining (%) 65 | 100 . 41 . . . 8 . . 48 . . . . . . . 45 . . . . 82 . . . . 89 . . 81 94 . 64 Volleys Fired 685 | . 57 . 87 25 . 12 63 40 31 6 . . 14 . . 2 . 5 . . . . . . . . 9 2 6 12 106 67 141 Largest 2 | . 2 . 2 2 . 2 2 2 2 1 . . 1 . . 1 . 1 . . . . . . . . 1 1 1 1 1 1 1 Hottest 136 | . 107 . 136 136 . 136 122 122 122 20 . . 39 . . 39 . 39 . . . . . . . . 49 49 53 53 70 60 70 Shots Fired 900 | . 106 . 145 32 . 24 104 66 53 6 . . 14 . . 2 . 5 . . . . . . . . 9 2 6 12 106 67 141 Gun 167 | . 32 . . . . . 15 58 38 . . . . . . . . . . . . . . . . . . . 6 12 . . 6 Cannon 621 | . 61 . 127 32 . 24 79 2 13 . . . . . . . . . . . . . . . . . . . . . 103 62 118 Launcher 88 | . . . 14 . . . 10 6 2 . . . 14 . . 2 . 5 . . . . . . . . 9 2 . . 3 5 16 Special 24 | . 13 . 4 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 227 | . 53 . 68 . . . 44 2 13 . . . . . . . . . . . . . . . . . . . . . 2 . 45 Thermal 584 | . 53 . 63 32 . 24 50 58 38 6 . . . . . . . . . . . . . . . . . . 6 12 101 62 79 Explosive 64 | . . . 14 . . . 10 6 2 . . . 14 . . 2 . 5 . . . . . . . . 9 2 . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 16 Robot Hit Streak 520 | . 23 . 12 17 . 8 8 20 21 5 . . 2 . . . . 2 . . . . . . . . . . 32 35 200 355 520 Robot Miss Streak 5 | . 3 . 5 2 . 2 3 1 1 1 . . 1 . . . . . . . . . . . . . . . . 4 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 62 79 Shots Hit Robots 538 | . 71 . 86 28 . 16 69 26 39 11 . . 7 2 2 3 4 1 . . 4 . 3 3 . . . 14 8 13 42 31 55 Core Hits 782 | . 28 . 60 10 . 7 41 20 14 6 . . 14 1 1 6 1 8 . . . . . 1 . . 12 9 10 13 181 127 212 Critical Kills 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 Critical Parts Destroyed 11 | . . . . . . . 4 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . 1 Critical Strikes 34 | . 6 . 1 1 . . 6 . 6 1 . . . . . . . . . . 1 . 1 . . . . 1 1 2 2 2 3 Burn 9 | . 4 . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 5 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . . . 4 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 337 | . . . . . . . 21 7 25 25 . 3 23 22 2 20 4 33 4 7 4 . 15 9 5 3 1 53 6 7 9 7 22 Impact 198 | . . . . . . . 21 7 25 . . . . . . . . . . 4 4 . 15 9 5 3 1 53 6 7 9 7 22 Slashing 139 | . . . . . . . . . . 25 . 3 23 22 2 20 4 33 4 3 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 4 . . 1 . . 1 1 1 2 . . . . . . 2 1 . . . 6 . 1 1 . 1 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30949 | . 1249 . 3116 591 . 370 2568 1087 1154 490 . . 1025 129 97 405 162 936 . . 419 . 256 316 . 14 988 1819 276 334 4772 3009 5367 Guns 2316 | . 355 . . . . . 200 540 560 . . . . . . . . . . . . . . . . . . . 181 193 . . 287 Cannons 15994 | . 809 . 1880 572 . 370 913 24 112 . . . . . . . . . . . . . . . . . . . . . 4333 2737 4244 Explosions 7609 | . . . 1205 . . . 827 523 203 . . . 757 . . 186 . 936 . . . . . . . . 988 696 . . 307 272 709 Melee 4823 | . . . . . . . 628 . 279 435 . . 268 129 97 219 162 . . . 419 . 256 316 . . . 1123 95 141 129 . 127 Ramming 44 | . . . 8 19 . . . . . . . . . . . . . . . . . . . . . 14 . . . . 3 . . Kinetic 3829 | . 768 . 1004 . . . 541 24 112 . . . . . . . . . . . . . . . . . . . . . . . 1380 Thermal 14993 | . 481 . 899 572 . 370 572 540 560 55 . . . . . . . 349 . . . . . . . . . . 181 193 4333 2737 3151 Explosive 5972 | . . . 1205 . . . 827 523 203 . . . 757 . . 186 . 587 . . . . . . . . 988 696 . . . . . Electromagnetic 1288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 272 709 Impact 3513 | . . . . . . . 628 . 279 . . . . . . . . . . . 419 . 256 316 . . . 1123 95 141 129 . 127 Slashing 1310 | . . . . . . . . . . 435 . . 268 129 97 219 162 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 27 27 27 . . . Average Corruption 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 10 27 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 141 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 96 4 35 Effects 29 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 17 6 5 . . . Message Errors 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 2 . . . Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2478 | . 2 . 49 10 . . 373 27 168 91 . . 68 1 7 . . 149 . . 366 . 148 188 . . 78 545 45 71 44 . 48 Projectiles 79 | . 2 . 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 48 Explosions 416 | . . . 35 . . . 59 27 53 . . . . . . . . 149 . . . . . . . . 78 15 . . . . . Melee 1983 | . . . . . . . 314 . 115 91 . . 68 1 7 . . . . . 366 . 148 188 . . . 530 45 71 39 . . Knockbacks 42 | . 11 . 5 . . . 13 . 1 . . . . . . . . . . . . . 1 . . . . 3 1 . . . 7 Impact 8 | . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . 3 1 . . . . Kinetic 33 | . 11 . 5 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 605 | . . . 173 . . . . . 61 . . . 50 . . . . 123 . . . . . . . 14 144 . . . 7 24 9 Shots 20 | . . . 6 . . . . . 2 . . . 1 . . . . 2 . . . . . . . . 2 . . . 1 5 1 Rammed 6 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 7 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 336 . 365 264 . 222 207 40 6 . . . 7 4 1 5 4 7 31 . . . . . . 336 . 215 . 156 247 192 216 Average Temperature 92 | . 157 . 126 99 . 88 79 15 6 . . . 3 2 1 2 4 4 16 . . . . . . 169 . 114 . 101 72 60 58 Received Heat Transfer 2785 | . 468 . 468 252 . 144 486 117 216 66 . . 9 51 15 36 57 9 55 12 . 135 . 18 9 . 8 18 27 . 6 40 63 Effects 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Parts Fried 33 | . . . . . . . 3 . 2 . . . . . . . . . . . . . 2 . . . . 3 4 . 4 . 15 Impact Corruptions 51 | . . . . . . . 7 . 4 . . . . . . . . . . . 8 . 5 3 . . . 19 2 1 2 . . Robots Melted 66 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 27 21 14 Combat Hostiles 62 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 25 20 13 Parts Melted 89 | . 1 . 3 . . . 2 1 4 . . . . . . . . . . . . . . . . . . . 2 . 36 17 23 Heat Transferred 50558 | . 1702 . 1665 1036 . 666 1110 999 1332 185 . . . . . . . 200 . . . . . . . . . . 1110 1052 17205 10249 12047 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 1212 | . 336 3 496 306 . 70 485 1129 551 186 110 197 752 540 210 476 354 709 . . . . 137 . . . . 392 234 . 928 1125 1212 Initial 700 | . . 3 . 166 . . 23 280 549 9 35 77 137 394 118 143 214 211 . . . . 34 . . . . 144 113 . . 556 700 Average 361 | . 71 3 315 207 . 15 268 767 181 79 82 128 588 417 140 239 94 506 . . . . 57 . . . . 242 190 . 289 773 1029 Maximum Alert Level 4 | . 1 . 2 1 . . 2 4 2 . . . 3 2 1 2 1 3 . . . . . . . . . 1 1 . 3 4 4 Low Security (%) 43 | 100 86 100 26 38 . 100 33 . 71 100 100 100 4 5 99 58 72 . . . . . 100 . . . . 45 42 . 52 . . Level 1 17 | . 13 . 30 61 . . 31 17 5 . . . 12 35 . 35 27 18 . . . . . . . . . 54 57 . 15 . . Level 2 19 | . . . 43 . . . 35 15 22 . . . 36 58 . 5 . 79 . . . . . . . . . . . . 24 41 . Level 3 15 | . . . . . . . . 64 . . . . 46 . . . . 2 . . . . . . . . . . . . 8 54 70 Level 4 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 4 . 2 . . . 2 . 3 3 . 3 . 3 . . . 3 . 1 . . 2 . . . . 10 1 . 17 11 13 Investigation 17 | . 2 . 1 . . . 2 . 2 3 . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . 2 . . Extermination 9 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . 2 4 Reinforcement 23 | . 2 . 1 . . . . . 1 . . 2 . 1 . . . 1 . . . . 1 . . . . 8 1 . . 1 4 Assault 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 50 | . 2 . 9 . . . 7 . 3 . . 1 . 1 1 . . 3 . . . . . . . 2 . 4 . . 5 3 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 535 | . 41 . 56 8 . 6 29 12 17 13 6 7 9 12 7 8 5 40 9 4 . 13 4 5 3 9 12 47 5 1 36 29 82 Peak Tracking Total 14 | . 5 . 5 3 . 3 4 4 5 3 6 4 3 5 8 6 2 9 5 10 . 9 1 4 3 8 8 14 4 1 10 8 11 Tactical Retreats 59 | . . . 5 . . . 5 1 2 1 . 1 1 5 1 1 2 8 3 1 . 3 . 2 . . 4 4 . . 4 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 79 | . 3 . 2 . . . 1 1 2 2 . . 1 . . 2 . 3 . . . . . . . 2 . . 1 . . . 59 Indirectly 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Trap Hack Attempts 52 | . . . . . . . . . . 26 . 14 . 12 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . 4 . 3 . 1 . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Traps Extracted 5 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 3 . 14 . . . . . . 2 Most Traps Carried 5 | . . . . . . . . . . 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 40 | . 3 . 5 . . . 3 7 2 1 . . 8 . . 4 . 5 . . . . . . . . . . 1 1 . . . Max in Single Turn 4 | . 1 . 1 . . . 1 1 1 1 . . 1 . . 1 . 4 . . . . . . . . . . 1 1 . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . Garrison Relay 10 | . . . . . . . . 5 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 123 | . 4 . 6 . 2 . 7 2 7 11 . 7 3 8 5 1 7 9 1 . 4 . 8 . . 8 . 8 . . 2 6 7 Terminals 82 | . 4 . 4 . . . 5 2 7 8 . 3 3 6 4 1 3 7 . . . . 6 . . . . 5 . . 2 5 7 Fabricators 7 | . . . . . . . . . . 3 . . . 2 . . . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . . 1 . . . . 2 . . 1 . . 2 . . . . . . . . . 2 . . . 1 . Total Hacks 382 | . 11 . 13 . 2 . 19 6 26 47 . 17 8 31 6 6 17 18 1 . 17 . 29 . . 20 . 32 . . 13 17 26 Successful 194 | . 5 . 8 . 2 . 11 2 10 23 . 13 3 15 4 2 9 7 1 . 17 . 18 . . 20 . 8 . . 1 4 11 Failed 187 | . 6 . 5 . . . 8 4 16 23 . 4 5 16 2 4 8 11 . . . . 11 . . . . 24 . . 12 13 15 Catastrophic 38 | . 1 . 1 . . . . 2 . 4 . . 1 2 . . 3 2 . . . . 1 . . . . 7 . . 4 4 6 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 233 | . 12 . 7 . 1 . 10 4 21 34 . 10 4 25 . 4 17 12 . . . . 14 . . . . 21 . . 13 3 21 Terminals 279 | . 11 . 9 . . . 12 6 26 36 . 8 8 22 5 6 11 15 . . . . 23 . . . . 27 . . 13 15 26 Fabricators 26 | . . . . . . . . . . 11 . . . 9 . . . . . . . . 6 . . . . . . . . . . Repair Stations 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 16 | . . . . . . . 3 . . . . 4 . . 1 . . 3 . . . . . . . . . 3 . . . 2 . Terminal Hacks 104 | . 2 . 2 . 2 . 1 2 7 9 . 2 3 7 3 2 3 2 1 . 17 . 7 . . 20 . 4 . . . 4 4 Record 18 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . 12 . . . . . . . Part Schematic 10 | . . . . . . . . . . 3 . 2 . . . . . . . . 4 . 1 . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Prototype ID Bank 12 | . . . 1 . . . . . . . . . . . . . . . . . 4 . 1 . . 6 . . . . . . . Open Door 9 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . 2 . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 8 | . 1 . 1 . . . 1 . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 Unreport Threat 10 | . 1 . . . . . . . 3 2 . . . 1 . . 2 . . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 14 | . . . . . . . . . . 7 . . . 3 . . . . . . . . 4 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . 4 . . . 2 . . . . . . . . 2 . . . . . . . . . . Build 5 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . 2 . . 1 . . 2 . . . . . . . . . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . Unauthorized Hacks 56 | . 3 . 2 . . . 5 . 3 7 . 4 . 5 . . 6 3 . . . . 7 . . . . 3 . . 1 . 7 Terminals 46 | . 3 . 2 . . . 5 . 3 4 . 3 . 4 . . 2 3 . . . . 6 . . . . 3 . . 1 . 7 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 10 | . . . . . . . 2 . . 2 . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 Botnet 28 | . 2 . 1 . . . 3 . 2 2 . . . 3 . . 2 2 . . . . 4 . . . . 3 . . 1 . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 5 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 86 | . 3 . 5 . . . 6 2 7 10 . 4 3 7 2 1 4 8 . . . . 8 . . . . 7 . . 2 3 4 Full Trace Events 7 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . . . . 3 . 3 . . . . . . . . 4 . 1 . . . . . . . . . . Parts Built 7 | . . . . . . . . . . 2 . . . 2 . . . . . . . . 3 . . . . . . . . . . Authchips 4 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . Time 296 | . . . . . . . . . . 114 . . . 24 . . . . . . . . 158 . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . . . 9 . . . 6 . . . . . . . . 19 . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . 83 . . . . 22 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 19 . . . . 11 . . 10 . . . . . . . . . . . . . . . . . Machine Destruction 40 | . . . . . . . . 19 . . . . 11 . . 10 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . 5 . . 4 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 28 | . . . . . . . 1 . . 2 . 2 . . . . 6 1 . . . . 1 . . 5 . . 4 . 6 . . Largest Group 7 | . . . . . . . 1 . . 1 . 2 2 . . . 6 1 . . . . 1 1 . 5 . . 4 4 7 . . Highest-Rated Group 294 | . . . . . . . 10 . . 26 . 47 47 . . . 176 26 . . . . 26 26 . 294 . . 260 260 150 . . Highest-Rated Ally 68 | . . . . . . . 10 . . 26 . 26 26 . . . 40 26 . . . . 26 26 . 68 . . 65 65 65 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . . . 1 15 . . . 12 . . . . . . . . 12 . . . . 30 . . Total Damage 1793 | . . . . . . . . . . . . 22 293 . . . 308 . . . . . . . . 713 . . . . 457 . . Kills 12 | . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . 3 . . . . 4 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 26270 | 66 2445 366 2413 560 1036 329 1969 1438 1759 687 57 287 529 470 103 831 685 818 680 452 111 141 614 490 233 963 309 592 89 150 1548 910 2140 Spaces Moved 23010 | 41 808 227 635 147 324 91 666 570 625 1496 202 895 698 1243 159 805 952 1752 466 741 181 210 837 648 304 1190 344 1139 67 188 2520 818 1021 Core 27 | 9 . . . . . . . . . . . . . . . . 17 . 1 . . . . . . . . . . . . . . Treads 2317 | 32 808 227 613 147 324 91 30 13 . . . . . . . . . . . . . . 32 . . . . . . . . . . Legs 3711 | . . . . . . . . . . . . . . . . . . . . . . . . . . 374 344 1139 67 57 . 709 1021 Wheels 2172 | . . . 22 . . . 636 557 625 . . . . . . . . . . . . . 332 . . . . . . . . . . Hover 3069 | . . . . . . . . . . . . . . . . . . . . . 2 131 176 . . . . . . 131 2520 109 . Flight 11714 | . . . . . . . . . . 1496 202 895 698 1243 159 805 935 1752 465 741 179 79 297 648 304 816 . . . . . . . Fastest Speed 23 | 50 160 160 160 320 320 320 145 215 175 26 26 26 26 26 26 23 26 24 24 45 45 34 34 40 40 34 34 34 34 34 34 80 124 Average Speed 75 | 135 160 160 310 320 320 320 182 220 203 26 26 26 26 26 26 26 31 24 45 45 45 62 54 40 40 49 34 34 34 34 35 94 157 Slowest Speed 560 | 160 240 160 560 320 320 320 480 560 215 27 26 26 26 26 26 94 300 26 400 45 80 80 80 40 40 89 34 34 34 34 83 173 173 Overloaded Moves 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . . . 10 . 1 . 10 5 5 10 21 1 . . . . . . 1 . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 4 85 56 60 23 70 15 57 75 50 28 82 23 77 32 38 71 83 38 70 70 60 56 25 77 52 94 66 36 9 95 46 20 37 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 11 | . . . . . 1 . . . . . . . . . . . 4 . 2 . 3 . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 . . . . 1 . 1 1 . . 1 1 . . . 1 . . . 1 1 . . . . . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 . . 1 . . . . . . . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 14 | . . 2 . . . . . . . . . . . . . . . . 1 3 . . . 3 1 . 4 . . . . . . Spaces Dug 262 | . . . . . . . 9 3 18 17 . 3 6 19 . 3 . 39 4 7 . . 11 6 5 1 24 55 3 1 7 6 15 Terrain Destroyed 803 | . . . 85 . . . 69 14 36 17 . 3 79 19 . 37 . 104 4 7 . . 11 6 5 1 206 55 3 1 8 6 27 Melee 203 | . . . . . . . 8 1 12 17 . 3 5 19 . 3 . 33 4 7 . . 11 6 5 1 1 36 3 1 6 6 15 Projectile 30 | . . . 7 . . . 4 . 12 . . . . . . . . . . . . . . . . . . . . . 2 . 5 AOE 570 | . . . 78 . . . 57 13 12 . . . 74 . . 34 . 71 . . . . . . . . 205 19 . . . . 7 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 30366 | 48 1837 229 912 198 325 108 1277 680 1015 1711 205 943 982 1341 213 1380 1325 2059 926 846 202 218 963 861 404 1566 524 1234 113 241 3124 923 1433 Wait 5676 | . 942 2 127 13 . 2 470 37 312 100 . 16 218 43 53 544 347 261 446 94 5 9 97 197 96 321 171 22 8 17 444 21 241 Move 22851 | 40 807 226 634 146 323 90 666 567 624 1477 201 892 697 1223 149 793 932 1714 463 740 180 209 836 647 303 1187 343 1137 66 187 2515 817 1020 Hop 57 | . . . . . . . . . . 9 . 1 . 9 5 4 9 16 1 . . . . . . 1 . . . . 2 . . Pick Up 108 | . 15 . 14 1 1 . 15 4 5 11 2 5 2 5 1 . 1 3 3 1 2 . 5 2 . 2 . 2 . 5 1 . . Fast Attach 110 | 7 5 . 5 . . . 9 1 . 13 . 2 1 8 . . 2 3 1 1 5 . 3 . . 3 . 5 . 8 22 5 1 Attach 75 | . 1 . 12 . . . 9 1 3 8 . 4 4 3 . 4 5 4 . . . . 1 4 . 3 . 3 1 . 3 1 1 Detach 29 | 1 . . . . . . . 1 . 2 . . 2 2 1 5 3 . . . 1 . 1 2 . 3 . 1 . 1 3 . . Swap 103 | . 5 1 23 6 . 2 10 9 8 5 1 . 1 3 1 7 . 4 3 . . . 1 . . 1 . 3 . 1 . 2 6 Drop 148 | . 5 . 8 3 1 2 14 5 7 18 1 6 2 11 1 1 2 4 5 3 5 . 4 . . 11 . 5 . 3 18 3 . Fire 685 | . 57 . 87 25 . 12 63 40 31 6 . . 14 . . 2 . 5 . . . . . . . . 9 2 6 12 106 67 141 Melee 337 | . . . . . . . 21 7 25 25 . 3 23 22 2 20 4 33 4 7 4 . 15 9 5 3 1 53 6 7 9 7 22 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . 8 . 11 . . 18 . . . . 12 . . . . . . . . . 1 . . . . . Rewire 70 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . 23 . . 26 . . . 1 Trap 59 | . . . . . . . . . . 26 . 14 . 12 . . . . . . . . . . . 7 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / Low x2) -7/Storage -7/Garrison (discovered 3 exits: *Rec x3) -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 818 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Discovered new exit (range 11) 1045 | -10/Materials | Identified exit to Mines 1405 | -10/Materials | Discovered new exit (range 10) 2512 | -10/Materials | Entered Mines 2804 | -10/Mines | Discovered new exit (range 3) 2878 | -10/Mines | Entered Materials 2878 | -9/Materials | Evolved 2 slots: Utility x2 3157 | -9/Materials | Identified exit to Mines 3324 | -9/Materials | Build established: Scavenger-Mutant 3697 | -9/Materials | Lost 5 parts (2n2u1w) 3947 | -9/Materials | Build established: Mutant 3965 | -9/Materials | Core integrity fell below 50% 5291 | -9/Materials | Entered Mines 5387 | -9/Mines | Discovered new exit (range 4) 5489 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5667 | -9/Mines | Build established: Scavenger-Mutant 5838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5838 | -9/Mines | Discovered new exit (range 5) 5851 | -9/Mines | Entered Exiles 5931 | -9/Exiles | Met 8R-AWN 5986 | -9/Exiles | Met EX-HEX 6139 | -9/Exiles | Met EX-DEC 6200 | -9/Exiles | Learned location of Zion (-6) 6427 | -9/Exiles | Met EX-BIN 6469 | -9/Exiles | Aligned with FarCom system 6472 | -9/Exiles | Given EX-Vault access code 6549 | -9/Exiles | Opened EX-Vault 6578 | -9/Exiles | Found Cloak of Protection 6640 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6680 | -9/Exiles | Exiles lab attacked by MAIN.C 6855 | -9/Exiles | Discovered new exit (range 11) 6887 | -9/Exiles | Left Exiles lab with Cloak of Protection 6887 | -9/Exiles | Entered Mines 7099 | -8/Mines | Discovered new exit (range 11) 7143 | -8/Mines | Core integrity fell below 20% 7216 | -8/Mines | Entered Materials 7216 | -8/Materials | Evolved 2 slots: Utility x2 7754 | -8/Materials | Build established: Mutant 8222 | -8/Materials | Lost 3 parts (1p1n1u) 8532 | -8/Materials | Build established: Scavenger-Mutant 8645 | -8/Materials | Repaired Hrd. Light Armor Plating 8698 | -8/Materials | Repaired Hvy. Ion Engine 8704 | -8/Materials | Discovered new exit (range 3) 9185 | -8/Materials | Identified exit to Garrison 9185 | -8/Materials | Entered Garrison 9252 | -8/Garrison | Triggered checkpoint 9309 | -8/Garrison | Build established: Mutant 9321 | -8/Garrison | Garrison Relay disabled 9439 | -8/Garrison | Triggered checkpoint 9566 | -8/Garrison | Destroyed 8 combat bots 9677 | -8/Garrison | Discovered new exit (range 11) 9734 | -8/Garrison | Discovered new exit (range 5) 9734 | -8/Garrison | Discovered new exit (range 67) 9734 | -8/Garrison | Discovered new exit (range 79) 9850 | -8/Garrison | Triggered checkpoint 9862 | -8/Garrison | Garrison Relay disabled 9972 | -8/Garrison | Garrison Relay disabled 10115 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10362 | -8/Garrison | Triggered checkpoint 10382 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10482 | -8/Garrison | Triggered checkpoint 10603 | -8/Garrison | Garrison Relay disabled 10623 | -8/Garrison | Entered Materials 12195 | -8/Materials | Core integrity fell below 50% 12327 | -8/Materials | Discovered new exit (range 13) 12382 | -8/Materials | Entered Factory 12382 | -7/Factory | Evolved 2 slots: Propulsion x2 12499 | -7/Factory | Discovered new exit (range 11) 12669 | -7/Factory | Fabricated Stasis Canceller? 12690 | -7/Factory | Build established: Hacker-Sprinter 12727 | -7/Factory | Identified exit to Storage 12727 | -7/Factory | Identified exit to Lower Caves 12864 | -7/Factory | Central database locked down 13001 | -7/Factory | Fabricated Cld. VTOL Module? 13069 | -7/Factory | Sucked down chute 13069 | -7/Factory | Entered Waste 13072 | -7/Waste | Spotted C-40 Crusher 13077 | -7/Waste | Spotted C-40 Crusher 13081 | -7/Waste | Spotted C-40 Crusher 13084 | -7/Waste | EMP discharged 13084 | -7/Waste | Spotted C-40 Crusher 13093 | -7/Waste | Spotted C-40 Crusher 13101 | -7/Waste | Spotted C-40 Crusher 13108 | -7/Waste | Found Corrupted Prototype Launcher 13123 | -7/Waste | Discovered new exit (range 10) 13126 | -7/Waste | Entered Factory 13134 | -7/Factory | Identified Tesla Bomb Launcher 13249 | -7/Factory | Discovered exit to Lower Caves (range 12) 13305 | -7/Factory | Repaired Greatsword? 13355 | -7/Factory | Discovered new exit (range 9) 13365 | -7/Factory | Identified exit to Garrison 13413 | -7/Factory | Entered Garrison 13413 | -7/Garrison | Accompanied by 2 allies 13442 | -7/Garrison | Triggered checkpoint 13490 | -7/Garrison | Triggered checkpoint 13498 | -7/Garrison | Triggered checkpoint 13521 | -7/Garrison | Triggered checkpoint 13534 | -7/Garrison | Triggered checkpoint 13546 | -7/Garrison | Destroyed 8 combat bots 13587 | -7/Garrison | Garrison Relay disabled 13609 | -7/Garrison | Discovered new exit (range 12) 13681 | -7/Garrison | Garrison Relay disabled 13689 | -7/Garrison | Discovered new exit (range 14) 13696 | -7/Garrison | Discovered new exit (range 48) 13696 | -7/Garrison | Discovered new exit (range 15) 13696 | -7/Garrison | Discovered new exit (range 53) 13878 | -7/Garrison | Learned Factory security intel 13942 | -7/Garrison | Entered Factory 13952 | -7/Factory | Discovered exit to Storage (range 15) 14108 | -7/Factory | Discovered new exit (range 8) 14234 | -7/Factory | Discovered new exit (range 13) 14402 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 14412 | -7/Factory | Entered Storage 14515 | -7/Storage | Identified exit to Garrison 14515 | -7/Storage | Entered Garrison 14526 | -7/Garrison | Discovered new exit (range 63) 14526 | -7/Garrison | Discovered new exit (range 35) 14526 | -7/Garrison | Discovered new exit (range 56) 14530 | -7/Garrison | Triggered checkpoint 14532 | -7/Garrison | Triggered checkpoint 15002 | -7/Garrison | Garrison Relay disabled 15180 | -7/Garrison | Triggered checkpoint 15187 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15307 | -7/Garrison | Garrison Relay disabled 15321 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15346 | -7/Garrison | Entered Recycling 15362 | -7/Recycling | Discovered new exit (range 5) 15856 | -7/Recycling | Core integrity fell below 50% 15875 | -7/Recycling | Found Scrap Engine 16031 | -7/Recycling | Entered Factory 16031 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16046 | -5/Factory | Discovered new exit (range 16) 16097 | -5/Factory | Found Prototype Processor 16097 | -5/Factory | Identified Exp. Targeting Computer 16134 | -5/Factory | Discovered new exit (range 7) 16169 | -5/Factory | Identified exit to Upper Caves 16631 | -5/Factory | Search patrols dispatched 16666 | -5/Factory | Discovered new exit (range 15) 16849 | -5/Factory | Entered Upper Caves 16976 | -5/Upper Caves | Met a Warlord Commander 16977 | -5/Upper Caves | Learned location of Warlord (-4) 16981 | -5/Upper Caves | Found Encrypted Comm Array 17104 | -5/Upper Caves | Spotted B-75 Beast 17155 | -5/Upper Caves | Build established: Hacker-Mutant 17472 | -5/Upper Caves | Identified exit to Upper Caves 17472 | -5/Upper Caves | Learned location of Armory (-3) 17529 | -5/Upper Caves | Entered another Upper Caves area 17657 | -5/Upper Caves | Discovered new exit (range 9) 17812 | -5/Upper Caves | Spotted B-75 Beast 17946 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17963 | -5/Upper Caves | Discovered new exit (range 4) 17981 | -5/Upper Caves | Entered Zhirov 17981 | -5/Zhirov | Discovered new exit (range 3) 17990 | -5/Zhirov | Met Zhirov 18000 | -5/Zhirov | Learned location of Quarantine (-2) 18000 | -5/Zhirov | Learned location of Command (-1) 18002 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18012 | -5/Zhirov | Found Alien Artifact 18012 | -5/Zhirov | Identified Integrated Dissipator 18012 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18073 | -5/Zhirov | Found Alien Artifact 18092 | -5/Zhirov | Entered Proximity Caves 18143 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18213 | -4/Proximity Caves | Learned Research machine intel 18231 | -4/Proximity Caves | Discovered new exit (range 6) 18233 | -4/Proximity Caves | Entered Factory 18233 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18234 | -4/Factory | Identified exit to Upper Caves 18380 | -4/Factory | Fabricated Fusion Compressor? 18414 | -4/Factory | Identified exit to Research 18675 | -4/Factory | Fabricated Cld. Linear Gravjet (x1) 18847 | -4/Factory | Entered Upper Caves 18847 | -4/Upper Caves | Accompanied by 1 ally 18941 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19088 | -4/Upper Caves | Spotted B-86 Titan 19096 | -4/Upper Caves | Build established: Hacker-Construct 19289 | -4/Upper Caves | Discovered new exit (range 12) 19337 | -4/Upper Caves | Entered another Upper Caves area 19458 | -4/Upper Caves | Spotted B-86 Titan 19561 | -4/Upper Caves | Discovered new exit (range 9) 19570 | -4/Upper Caves | Entered Warlord 19783 | -4/Warlord | Learned Armory stockpile data 19784 | -4/Warlord | Learned 4 Armory zone layouts 19784 | -4/Warlord | Learned 4 Testing zone layouts 19784 | -4/Warlord | Learned Factory repair station intel 19784 | -4/Warlord | Learned Factory scanalyzer intel 19985 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20112 | -4/Warlord | Warlord's base attacked by MAIN.C 20150 | -4/Warlord | Build established: Commander-Construct 20219 | -4/Warlord | Met Warlord 20273 | -4/Warlord | Found Prototype Device 20273 | -4/Warlord | Identified System Purifier 20279 | -4/Warlord | Found Prototype Processor 20287 | -4/Warlord | Found Exp. Targeting Computer 20442 | -4/Warlord | Spotted Executioner 20456 | -4/Warlord | P-70 Sage assimilated allied Assassin 7b 20462 | -4/Warlord | Warlord forces counterattacked 20523 | -4/Warlord | Opened side exit 20531 | -4/Warlord | Discovered new exit (range 9) 20533 | -4/Warlord | Entered Proximity Caves 20669 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20730 | -3/Proximity Caves | Build established: Hacker-Construct 20743 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20837 | -3/Proximity Caves | Discovered exit to Research (range 6) 20842 | -3/Proximity Caves | Entered Research 20842 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20843 | -3/Research | Loaded intel: 100 machine locations 21207 | -3/Research | Build established: Hacker-Mutant 21245 | -3/Research | System corruption reached 10% 21326 | -3/Research | Identified exit to Armory 21326 | -3/Research | Identified exit to Testing 21413 | -3/Research | Crushed by falling debris 21434 | -3/Research | Entered Armory 21456 | -3/Armory | Lost 6 parts (1n4u1w) 21475 | -3/Armory | Identified Transdimensional Reconstructor 21475 | -3/Armory | Warped through subspace to slip node 21475 | -3/Armory | Discovered new exit (range 1) 21523 | -3/Armory | Entered Lab 21523 | -3/Lab | Accompanied by 4 allies 21523 | -3/Lab | Discovered new exit (range 9) 21536 | -3/Lab | Detected for breach 21540 | -3/Lab | Gained access to the hidden lab's interior 21542 | -3/Lab | Found Alien Artifact 21542 | -3/Lab | Identified Core Reset Matrix 21542 | -3/Lab | Used Core Reset Matrix 21546 | -3/Lab | Sensed 3 artifacts in vicinity 21547 | -3/Lab | Discovered new exit (range 5) 21562 | -3/Lab | Confronted by A5 21588 | -3/Lab | Destroyed A5 21602 | -3/Lab | Found Transdimensional Reconstructor 21607 | -3/Lab | Found Integrated Mediator 21607 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 21613 | -3/Lab | Found Core Expander 21613 | -3/Lab | Installed Core Expander, added new Power slot 21620 | -3/Lab | Found Prototype Protection 21620 | -3/Lab | Identified Med. Regenerative Plating 21623 | -3/Lab | Found Prototype Hackware 21625 | -3/Lab | Found Prototype Energy Gun 21625 | -3/Lab | Identified Tachyon Dispersion Ray 21628 | -3/Lab | Found Prototype Energy Cannon 21629 | -3/Lab | Identified Warp Cannon 21639 | -3/Lab | Found Prototype Special Weapon 21673 | -3/Lab | Entered Research 21673 | -2/Research | Accompanied by 2 allies 21673 | -2/Research | Warlord forces began assault on 0b10 21673 | -2/Research | Evolved 2 slots: Utility x2 21698 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 21698 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 21780 | -2/Research | Identified Quantum Router 21783 | -2/Research | Research machine network offline 21784 | -2/Research | Met up with Warlord 22103 | -2/Research | Found Unknown Device 22103 | -2/Research | Identified Quantum Capacitor 22164 | -2/Research | Spotted Tracker 22179 | -2/Research | Destroyed Tracker 22191 | -2/Research | Spotted Combat Programmer 22199 | -2/Research | Destroyed Combat Programmer 22199 | -2/Research | Spotted Tracker 22201 | -2/Research | Destroyed Tracker 22204 | -2/Research | Discovered new exit (range 13) 22396 | -2/Research | Borebot progress halted 22438 | -2/Research | Borebot progress halted 22448 | -2/Research | Spotted Tracker 22452 | -2/Research | Spotted Striker 22452 | -2/Research | Spotted Tracker 22453 | -2/Research | Destroyed Striker 22485 | -2/Research | Destroyed Striker 22489 | -2/Research | Spotted Combat Programmer 22494 | -2/Research | Spotted Combat Programmer 22496 | -2/Research | Destroyed Combat Programmer 22497 | -2/Research | Destroyed Combat Programmer 22515 | -2/Research | Spotted Striker 22515 | -2/Research | Destroyed Striker 22536 | -2/Research | Destroyed 11 combat bots 22628 | -2/Research | Spotted B-90 Cyclops 22709 | -2/Research | Spotted Tracker 22709 | -2/Research | Spotted Tracker 22710 | -2/Research | Spotted Tracker 22714 | -2/Research | Destroyed Tracker 22716 | -2/Research | Destroyed Tracker 22721 | -2/Research | Destroyed Tracker 22738 | -2/Research | Spotted Combat Programmer 22742 | -2/Research | Destroyed Combat Programmer 22755 | -2/Research | Spotted Combat Programmer 22756 | -2/Research | Destroyed Combat Programmer 22757 | -2/Research | Destroyed Executioner 22760 | -2/Research | Destroyed Executioner 22769 | -2/Research | Spotted Combat Programmer 22785 | -2/Research | Spotted Striker 22787 | -2/Research | Destroyed 10 combat bots 22794 | -2/Research | Destroyed Combat Programmer 22796 | -2/Research | Warlord invited to help at Command 23026 | -2/Research | Found Prototype Slashing Weapon 23026 | -2/Research | Identified Molecular Scythe 23049 | -2/Research | Build established: Generator-Mutant 23080 | -2/Research | Destroyed Striker 23085 | -2/Research | Spotted Tracker 23086 | -2/Research | Destroyed Tracker 23087 | -2/Research | Spotted Tracker 23088 | -2/Research | Spotted Tracker 23088 | -2/Research | Spotted Tracker 23092 | -2/Research | Destroyed Tracker 23095 | -2/Research | Destroyed Tracker 23097 | -2/Research | Destroyed Tracker 23106 | -2/Research | Destroyed Combat Programmer 23108 | -2/Research | Destroyed Combat Programmer 23113 | -2/Research | Destroyed Combat Programmer 23130 | -2/Research | Found Prototype Processor 23130 | -2/Research | Identified Exp. Core Analyzer 23138 | -2/Research | Destroyed 10 combat bots 23153 | -2/Research | Found Prototype Launcher 23153 | -2/Research | Identified Enh. Gamma Bomb Array 23221 | -2/Research | Entered Access 23221 | -1/Access | Evolved 2 slots: Utility x2 23500 | -1/Access | Intercept squad dispatched 23531 | -1/Access | Spotted Tracker 23532 | -1/Access | Destroyed Tracker 23532 | -1/Access | Spotted Tracker 23534 | -1/Access | Destroyed Tracker 23546 | -1/Access | Destroyed Combat Programmer 23581 | -1/Access | Destroyed Combat Programmer 23602 | -1/Access | Destroyed 8 combat bots 23830 | -1/Access | Intercept squad dispatched 23851 | -1/Access | Spotted Tracker 23851 | -1/Access | Spotted Tracker 23854 | -1/Access | Destroyed Tracker 23857 | -1/Access | Destroyed Tracker 23882 | -1/Access | Spotted Combat Programmer 23885 | -1/Access | Spotted Combat Programmer 23887 | -1/Access | Destroyed Combat Programmer 24014 | -1/Access | First assault squad dispatched 24120 | -1/Access | Discovered new exit (range 7) 24131 | -1/Access | Entered Command 24272 | -1/Command | Destroyed 8 combat bots 24298 | -1/Command | Build established: Hacker-Mutant 24381 | -1/Command | First assault squad dispatched 24464 | -1/Command | Disengaged cave seal 24464 | -1/Command | Derelicts emerged from the dark tunnel 24464 | -1/Command | Welcomed Warlord to Command 25112 | -1/Command | Spotted B-99 Colossus 25113 | -1/Command | Identified Gui. Remote Datajack 25120 | -1/Command | Destroyed B-99 Colossus 25203 | -1/Command | P-80 Master assimilated allied BI-2BF(h) 25214 | -1/Command | P-80 Master assimilated allied UM-B6P(h) 25440 | -1/Command | Disengaged cave seal 25440 | -1/Command | Derelicts emerged from the dark tunnel 25559 | -1/Command | Derelicts emerged from the dark tunnel 25787 | -1/Command | Spotted M Guard 25787 | -1/Command | Spotted Combat Programmer 25788 | -1/Command | Warlord commented on Warlord statues 25788 | -1/Command | Spotted Combat Programmer 25790 | -1/Command | Spotted M Guard 25818 | -1/Command | Destroyed Combat Programmer 25840 | -1/Command | Destroyed M Guard 25840 | -1/Command | All MAIN.C guards destroyed 25856 | -1/Command | Lost 4 parts (1p2u1w) 26106 | -1/Command | Spotted Alpha 7 26139 | -1/Command | Spotted Alpha 7 26150 | -1/Command | Spotted Executioner 26150 | -1/Command | Spotted Striker 26164 | -1/Command | Destroyed Striker 26188 | -1/Command | Spotted Executioner 26191 | -1/Command | Spotted Executioner 26193 | -1/Command | Spotted Executioner 26193 | -1/Command | Spotted Striker 26197 | -1/Command | Spotted B-99 Colossus 26203 | -1/Command | Destroyed Striker 26204 | -1/Command | Destroyed Executioner 26207 | -1/Command | Spotted B-99 Colossus 26213 | -1/Command | Destroyed Executioner 26251 | -1/Command | Discovered new exit (range 16) 26271 | *** | Heading to fleet! Last Messages --------------- 26251_ Wall collapses. 26251_ EXIT=FOUND 26253_ Centrium-Cooled Exoskeleton destroyed. 26253_ Centrium-Cooled Exoskeleton core remains intact and functional. 26253_ Penetrated by Slug. 26253_ Enh. Gamma Bomb Array destroyed. 26253_ Imp. System Shield destroyed. 26256_ Knocked back. 26256_ Penetrated by Slug. 26256_ Slug penetrates Reinforced Barrier. 26259_ Knocked back. 26259_ Penetrated by Slug. 26263_ Slug penetrates Wall. 26264_ The Access Shell folds into the floor. 26266_ Slug penetrates Wall. 26266_ Penetrated by Slug. 26266_ Slug penetrates Wall. 26268_ B-99 Colossus activates siege mode. 26269_ Knocked back. 26269_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####""#+##############+###"" | | # #?#" ! 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VTOL Module | x1 | -7/Factory | Authchip Imp. Propulsion Shielding | x2 | -7/Factory | Authchip Fusion Compressor | x2 | -4/Factory Cld. Linear Gravjet | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BladeSuperchargedLauncher Manual? 0 Play Time 04:15:55 Cumulative 483.8 hours Start 2023.05.03 @ 15:07:41 End 2023.05.03 @ 19:39:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 507 Adventurer 8 Explorer 1 Win Type 2 Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cd1a8fb-262b-408a-a6e8-f8f9e13898d0