Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 13:39:33 Player: Jake from State Farm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1369) 1369 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3439 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Flight Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Improved Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 58 | 6 7 . 23 22 Power 8 | 1 . . 4 3 Engine 8 | 1 . . 4 3 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 4 1 . 8 4 Treads 2 | 2 . . . . Leg 9 | . . . 7 2 Wheel 6 | 2 1 . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 . 6 8 Device 2 | . 1 . . 1 Storage 6 | 1 . . 4 1 Processor 4 | . . . 2 2 Hackware 1 | . . . . 1 Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 16 | . 4 . 5 7 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 11 | . 3 . 3 5 Ballistic Cannon 4 | . 1 . 1 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 . 6 20 Power 4 | . . . 1 3 Propulsion 8 | . . . 3 5 Utility 6 | . 1 . . 5 Weapon 9 | . . . 2 7 Highest Loss Streak 10 | . 1 . 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 100 94 82 Engine 10 | . 14 14 10 7 Leg 20 | . . . 28 18 Wheel 7 | . 28 28 1 4 Device 2 | . . 14 2 4 Storage 17 | . 14 14 22 11 Processor 8 | . . . 8 13 Protection 2 | . 10 . . 3 Ballistic Gun 14 | . 22 14 14 9 Ballistic Cannon 6 | . 5 14 4 9 Peak Build Rating 20 | 4 9 9 15 20 Average Rating 12 | 2 7 9 13 16 On Entrance 7 | . 4 9 9 15 Naked Turns . | . . . . . Heaviest Build 98 | 10 18 16 97 98 Greatest Support 40 | 40 26 20 36 35 Greatest Overweight (x) 28 | . . . 6 28 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 9 | 7 8 8 8 13 Most Carried 8 | 8 8 7 8 7 Average Carried 6 | 6 7 7 7 4 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 8 7 7 8 2 Class Distribution -------------------- 51% | Scavenger-Mutant 36% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1363 | 197 125 . 747 294 Remotely . | . . . . . Salvage Created 1403 | . 205 . 901 297 Parts 117 | . 22 . 67 28 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 6 . 23 6 Guns 21 | . 1 . 18 2 Cannons 13 | . 5 . 5 3 AOE 1 | . . . . 1 Classes Destroyed 10 | . 3 . 3 4 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 7 | . 2 . 3 2 Swarmer 8 | . 1 . 6 1 Grunt 15 | . 5 . 9 1 Brawler 1 | . . . 1 . Sentry 9 | . . . 7 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 10 | . 3 . 10 3 Combat Bots Only 10 | . 3 . 10 1 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 351 | . 42 . 122 187 Missed 105 | . 15 . 44 46 Damage Taken 3746 | 5 327 . 903 2511 Core 672 | . 31 . 91 550 Absorbed by Shields 79 | . . . . 79 Core Remaining (%) 88 | 100 . 87 77 . Volleys Fired 176 | . 32 . 92 52 Largest 3 | . 2 . 2 3 Hottest 111 | . 55 . 76 111 Shots Fired 331 | . 64 . 168 99 Gun 248 | . 46 . 136 66 Cannon 83 | . 18 . 32 33 Launcher . | . . . . . Special . | . . . . . Kinetic 315 | . 64 . 152 99 Thermal 16 | . . . 16 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 . 17 16 Robot Miss Streak 5 | . 5 . 5 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 196 | . 32 . 105 59 Core Hits 75 | . 14 . 39 22 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 3 . Destroy 2 | . . . 2 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3035 | 11 464 . 1655 905 Guns 1812 | . 213 . 1077 522 Cannons 1202 | . 251 . 568 383 Explosions . | . . . . . Melee . | . . . . . Ramming 21 | 11 . . 10 . Kinetic 2884 | . 464 . 1515 905 Thermal 130 | . . . 130 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . 18 . Projectiles 18 | . . . 18 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 2 . 4 . Impact . | . . . . . Kinetic 6 | . 2 . 4 . Secondary . | . . . . . Self-Inflicted Damage 5 | 5 . . . . Shots . | . . . . . Rammed 2 | 1 1 . . . Targets Rammed 5 | 1 1 . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 138 | . 138 . 27 72 Average Temperature 23 | . 24 . 11 33 Received Heat Transfer 840 | . 147 . 207 486 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 333 | . . . 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 403 | . 180 70 403 283 Initial 160 | . . 70 27 160 Average 166 | . 37 70 206 194 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 54 | 100 100 100 44 36 Level 1 45 | . . . 54 63 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 1 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 12 . 27 24 Peak Tracking Total 10 | . 3 . 4 10 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 6 . 6 1 Terminals 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 42 | . 17 . 17 8 Successful 24 | . 10 . 12 2 Failed 18 | . 7 . 5 6 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 10 . 6 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 7 . 4 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 3 2 Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Transport Status 1 | . . . 1 . Recall Reinforcements 1 | . 1 . . . Registered Components 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 5 . 4 . Recycle Component 5 | . 3 . 2 . Process 2 | . 1 . 1 . Retrieve Matter 2 | . 1 . 1 . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 3 . 5 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 5 | . 3 . 2 . Recycled Matter 420 | . 297 . 123 . Retrieved Matter 420 | . 297 . 123 . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2194 | 80 368 22 1193 531 Spaces Moved 1292 | 57 302 28 696 209 Core 52 | 13 . . 38 1 Treads 22 | 22 . . . . Legs 769 | . . . 636 133 Wheels 449 | 22 302 28 22 75 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 86 120 Average Speed 122 | 107 85 80 125 173 Slowest Speed 1450 | 160 90 80 350 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 53 9 63 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 2 7 Melee . | . . . . . Projectile 9 | . . . 2 7 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1601 | 73 350 27 851 300 Wait . | . . . . . Move 1288 | 56 301 27 695 209 Hop . | . . . . . Pick Up 49 | 10 6 . 21 12 Fast Attach 11 | 2 3 . 2 4 Attach 27 | 2 3 . 7 15 Detach 1 | . . . . 1 Swap 20 | 2 1 . 14 3 Drop 24 | . 3 . 17 4 Fire 176 | . 32 . 92 52 Melee . | . . . . . Ram 2 | 1 1 . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Discovered new exit (range 11) 449 | -10/Materials | Entered Mines 450 | -10/Mines | Learned location of Storage (-8) 457 | -10/Mines | Assembled infested the area 464 | -10/Mines | Discovered new exit (range 5) 471 | -10/Mines | Entered Materials 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Lost 6 parts (1p3n2w) 1017 | -9/Materials | Build established: Scavenger-Mutant 1044 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Destroyed 10 combat bots 1289 | -9/Materials | Discovered new exit (range 13) 1617 | -9/Materials | Discovered new exit (range 5) 1664 | -9/Materials | Entered another Materials area 1664 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1776 | -8/Materials | Discovered new exit (range 16) 1980 | -8/Materials | Discovered new exit (range 15) 1992 | -8/Materials | Lost 10 parts (1p1n4u4w) 2128 | -8/Materials | Core integrity fell below 50% 2193 | -8/Materials | Core integrity fell below 20% 2195 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. K-01 Serf collects debris. Wheel destroyed. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. W-25 Informer sends out distress signal. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Imp. Ion Engine destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ###### #???????????##??????????????# #??? | | [* #???????????# ######????????# #??? | | !%= < #???????????# #????????# #??? | | % [=! 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"????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????/????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyFactoryCutter Manual? 0 Play Time 00:28:38 Cumulative 3.8 hours Start 2025.01.04 @ 21:43:11 End 2025.01.07 @ 13:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e426367f-5cc4-47ea-8fce-3fd14b283ce8