Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 21:47:14 Player: Mind Bogglling Kenku Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1678) 1678 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 4195 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 125/125 System Corruption 4% Temperature Warm (185) Movement Flying (108) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Flight Unit Flight Unit Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved Ion Engine Heat Sink Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 91 | 5 5 33 29 19 Power 15 | 1 1 5 4 4 Engine 12 | 1 1 5 1 4 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 38 | 1 1 13 14 9 Treads 7 | . . . 7 . Leg 7 | 1 1 5 . . Wheel . | . . . . . Hover . | . . . . . Flight 24 | . . 8 7 9 Utility 16 | 1 3 5 5 2 Device 2 | . . 1 1 . Storage 7 | 1 2 3 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 22 | 2 . 10 6 4 Energy Gun 5 | . . 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 16 | 2 . 8 4 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 44 | . . 16 18 10 Power 5 | . . 2 2 1 Propulsion 23 | . . 8 8 7 Utility 5 | . . 1 4 . Weapon 11 | . . 5 4 2 Highest Loss Streak 12 | . . 12 12 9 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 87 | . 93 88 81 86 Engine 8 | . 14 9 3 7 Core 1 | . . . 5 . Treads 10 | . . . 26 16 Leg 14 | . 25 28 . . Flight 11 | . . 8 13 26 Device 1 | . . 3 1 . Storage 9 | . 14 9 6 9 Processor 3 | . . 2 8 2 Protection 4 | . 9 3 1 6 Energy Gun 4 | . . . 9 7 Ballistic Gun 16 | . 28 20 6 10 Peak Build Rating 20 | 5 7 11 20 20 Average Rating 10 | 4 6 8 14 15 On Entrance 8 | . 5 7 10 20 Naked Turns . | . . . . . Heaviest Build 31 | 14 29 31 26 27 Greatest Support 122 | 10 20 40 122 122 Greatest Overweight (x) 7 | 1 1 1 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 Average Capacity 10 | 7 9 13 8 10 Most Carried 10 | 5 9 7 10 10 Average Carried 6 | 2 6 5 5 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 8 4 10 10 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1551 | 210 212 584 369 176 Remotely . | . . . . . Salvage Created 2172 | . 244 667 888 373 Parts 148 | . 21 48 47 32 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 64 | . 11 19 17 17 Guns 62 | . 11 17 17 17 AOE 2 | . . 2 . . Classes Destroyed 6 | . 3 1 2 . Recycler 3 | . . . 3 . Watcher 2 | . 1 1 . . Swarmer 33 | . 8 6 6 13 Grunt 21 | . 3 9 5 4 Brawler 1 | . . . 1 . Sentry 9 | . . 4 5 . Best Kill Streak 9 | . 3 5 9 9 Combat Bots Only 9 | . 3 5 6 9 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 630 | . 49 182 184 215 Missed 176 | . 16 56 52 52 Damage Taken 5134 | . 288 1573 1780 1493 Core 968 | . 55 349 375 189 Absorbed by Shields 63 | . . . . 63 Regen/Repaired (Parts) 78 | . . . 78 . Core Remaining (%) 63 | 100 78 12 . . Volleys Fired 256 | . 31 90 93 42 Largest 2 | . 2 2 2 2 Hottest 121 | . 40 85 121 112 Shots Fired 443 | . 62 157 148 76 Gun 440 | . 62 154 148 76 Cannon . | . . . . . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 341 | . 62 146 95 38 Thermal 99 | . . 8 53 38 Explosive 3 | . . 3 . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 6 10 21 8 Robot Miss Streak 6 | . 6 4 5 5 Penetration Max . | . . . . . Secondary Targets 13 | . 2 5 2 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 275 | . 31 105 97 42 Core Hits 132 | . 17 41 47 27 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 4 | . . 1 2 1 Burn 2 | . . . 1 1 Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3136 | . 368 1114 1093 561 Guns 2991 | . 366 979 1085 561 Cannons . | . . . . . Explosions 135 | . . 135 . . Melee . | . . . . . Ramming 10 | . 2 . 8 . Kinetic 2165 | . 366 933 644 222 Thermal 826 | . . 46 441 339 Explosive 135 | . . 135 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 11 14 Message Errors 10 | . . . 3 7 Matter Fused 6 | . . . 4 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 4 | 1 2 . 1 . Kicked 3 | 1 2 . . . Crushed . | . . . . . Highest Temperature 456 | . 2 56 333 456 Average Temperature 75 | . 2 13 71 127 Received Heat Transfer 1692 | . 48 591 720 333 Effects 7 | . . . 4 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 2 5 Heat Transferred 2220 | . . 111 1184 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 471 | . 247 421 461 471 Initial 221 | . . 74 126 221 Average 216 | . 98 149 297 363 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 48 | 100 94 82 6 . Level 1 36 | . 5 17 79 48 Level 2 14 | . . . 14 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 3 4 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . . 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 16 30 35 21 Peak Tracking Total 9 | . 4 5 7 9 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 18 | . 6 4 6 2 Terminals 12 | . 6 2 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 61 | . 19 27 12 3 Successful 35 | . 6 22 7 . Failed 26 | . 13 5 5 3 Catastrophic 9 | . 4 3 1 1 Database Lockouts . | . . . . . Manual 22 | . 13 4 3 2 Terminals 31 | . 19 6 3 3 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . . . 1 . Scanalyzers 24 | . . 21 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 6 2 . . Record 1 | . 1 . . . Part Schematic 3 | . 3 . . . Prototype ID Bank 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 22 | . . 20 2 . Insert Component 11 | . . 10 1 . Analyze 11 | . . 10 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 3 4 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . 2 9 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . 7 . Parts Scanalyzed 11 | . . 10 1 . Part Schematics Acquired 10 | . . 9 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2896 | 110 624 809 722 631 Spaces Moved 1582 | 63 370 397 497 255 Core 32 | 15 . 12 2 3 Treads 288 | . . . 195 93 Legs 650 | 48 370 232 . . Wheels . | . . . . . Hover . | . . . . . Flight 612 | . . 153 300 159 Fastest Speed 25 | 50 120 31 25 25 Average Speed 104 | 143 134 84 81 129 Slowest Speed 400 | 190 190 190 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 55 36 31 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 23 . . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2423 | 82 434 729 687 491 Wait 301 | 6 12 171 28 84 Move 1572 | 62 369 390 496 255 Hop 3 | . . 3 . . Pick Up 93 | 8 11 27 28 19 Fast Attach 6 | . . . 6 . Attach 56 | 5 3 23 16 9 Detach 3 | . . 2 1 . Swap 29 | . 2 10 7 10 Drop 40 | . 4 13 11 12 Fire 256 | . 31 90 93 42 Melee . | . . . . . Ram . | . . . . . Kick 3 | 1 2 . . . Crush 1 | . . . 1 . Escape Stasis 60 | . . . . 60 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Discovered new exit (range 11) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x2 1333 | -9/Materials | Core integrity fell below 50% 1374 | -9/Materials | Lost 12 parts (1p5n1u5w) 1469 | -9/Materials | Core integrity fell below 20% 1535 | -9/Materials | Discovered new exit (range 9) 1544 | -9/Materials | Entered another Materials area 1544 | -8/Materials | Evolved 2 slots: Propulsion x2 1567 | -8/Materials | Garrison activated, responded to threat 1658 | -8/Materials | Lost 5 parts (1p2n1u1w) 1679 | -8/Materials | Repaired Lgt. Assault Rifle 1689 | -8/Materials | Identified exit to Garrison 1819 | -8/Materials | Core integrity fell below 50% 1894 | -8/Materials | Lost 12 parts (1p5n3u3w) 2184 | -8/Materials | Build established: Scavenger-Mutant 2266 | -8/Materials | Entered Garrison 2308 | -8/Garrison | Triggered checkpoint 2433 | -8/Garrison | Triggered checkpoint 2456 | -8/Garrison | Core integrity fell below 20% 2504 | -8/Garrison | Destroyed 9 combat bots 2511 | -8/Garrison | Lost 9 parts (1p6n2w) 2833 | -8/Garrison | Discovered new exit (range 10) 2868 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02766_ Field strength at 30. 02770_ Field strength at 25. 02771_ V5P4DVCLQJQA5:NJOBNYKRF>DWM 6MS 02771_ Field strength at 20. 02772_ Field strength at 15. 02773_ Field strength at 10. 02774_ Field strength at 5. 02775_ Stasis field depleted. 02805_ System corrupted: Substantial component data lost. 02833_ EXIT=FOUND 02860_ Connecting with Garrison Terminal... 02868_ Beams of light sweep through the air. An alarm sounds. 02877_ Flight Unit destroyed. 02879_ Critical hit (Burn: +37). 02883_ G-47 Trooper destroyed. 02886_ System corrupted: IFF burst signal emitted. 02896_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????" %% % #?????? | | ????###########???????????" 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Nuclear Core | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ThiefUltimateSteel Manual? 0 Play Time 00:40:07 Cumulative 6.4 hours Start 2025.02.09 @ 21:07:57 End 2025.02.09 @ 21:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb0877a2-3bc0-4222-8664-36a5ff9fa3cc