Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.22 @ 17:38:40 Player: Vectis Result: Destroyed by 1N-FFQ(B) with Slug Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (948) 948 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 2652 Bonus ------- Friendly Fire -76 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 49/250 System Corruption 0% Temperature Cool (160) Movement Rolling (150) Ox5 Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (26) --- Light Ion Engine Wheel Wheel Wheel Wheel Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Large Storage Unit Enhanced Optical Array Hacking Suite Hacking Suite Beam Rifle Light Assault Rifle Light Assault Rifle EMP Blaster Datajack Plasma Cutter Plasma Cutter Plasma Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Improved Heat Sink Coolant Injector Medium Storage Unit Large Storage Unit Enhanced Optical Array Hacking Suite Hacking Suite Beam Rifle Particle Cannon Particle Cannon Light Assault Rifle Light Assault Rifle EMP Blaster Heavy Rocket Launcher Datajack Plasma Cutter Plasma Cutter Plasma Flamer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 47 | 7 13 5 13 4 5 Power 9 | 1 3 1 2 1 1 Engine 8 | 1 3 1 2 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 1 1 2 1 . Treads 6 | 2 1 1 2 . . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 4 . 2 . 1 Device 1 | . . . . . 1 Storage 7 | 2 4 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 22 | 2 5 3 7 2 3 Energy Gun 3 | . 1 2 . . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 13 | 2 4 1 4 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 3 4 3 1 8 Power 3 | . 1 . 1 . 1 Propulsion 4 | . 1 1 . 1 1 Utility 1 | . . . . . 1 Weapon 11 | . 1 3 2 . 5 Highest Loss Streak 8 | . 2 2 3 1 8 Average Slot Usage (%) 98 | . 99 99 91 99 94 Engine 9 | . 13 14 11 1 1 Core 2 | . . . . 9 8 Treads 24 | . 27 27 20 19 8 Storage 29 | . 28 28 31 33 33 Protection 4 | . . . 6 11 8 Energy Gun 2 | . . 7 6 . . Ballistic Gun 22 | . 27 20 11 22 17 Naked Turns . | . . . . . . Heaviest Build 91 | 15 71 75 91 90 90 Greatest Support 40 | 40 40 40 40 40 16 Greatest Overweight (x) 5 | . 1 1 2 5 5 Average Overweight (x) 1 | . . 1 1 2 5 Largest Inventory Capacity 26 | 8 20 20 26 26 26 Average Capacity 20 | 6 17 20 24 26 26 Most Carried 26 | 5 20 20 26 26 26 Average Carried 19 | 2 16 19 21 25 25 Final Capacity 26 | 8 20 20 26 26 26 Final Carried 26 | 5 20 19 26 26 21 Class Distribution -------------------- 76% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 898 | 282 288 66 144 118 . Remotely . | . . . . . . Salvage Created 1672 | 98 753 188 328 305 . Parts 123 | 4 50 13 29 27 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 44 | . 16 8 9 11 . Guns 41 | . 16 7 7 11 . Cannons 1 | . . . 1 . . AOE 1 | . . 1 . . . Classes Destroyed 9 | 1 6 . 1 1 . Worker 3 | . 3 . . . . Tunneler 1 | . . . . 1 . Hauler 2 | . 2 . . . . Recycler 3 | 1 1 . 1 . . Operator 2 | . 1 . 1 . . Watcher 1 | . 1 . . . . Swarmer 29 | . 9 6 7 7 . Grunt 13 | . 7 2 . 4 . Sentry 2 | . . . 2 . . Best Kill Streak 4 | 1 3 3 4 4 . Combat Bots Only 4 | . 3 3 4 4 . Max Kills in Single Turn 2 | 1 2 1 1 1 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2816 | . 673 426 488 372 857 Core 600 | . 91 85 101 65 258 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 29 . . . Volleys Fired 194 | 6 89 22 32 39 6 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 40 90 90 40 136 Shots Fired 383 | 12 175 44 63 78 11 Gun 365 | 12 175 44 52 78 4 Cannon 13 | . . . 7 . 6 Launcher 1 | . . . . . 1 Special 4 | . . . 4 . . Kinetic 327 | 12 173 31 29 78 4 Thermal 17 | . . . 11 . 6 Explosive 1 | . . . . . 1 Electromagnetic 38 | . 2 13 23 . . Robot Hit Streak 30 | 5 12 6 30 8 4 Robot Miss Streak 8 | 1 8 3 3 2 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 252 | 9 111 32 46 47 7 Core Hits 108 | 2 44 16 20 24 2 Critical Hits 2 | . 1 . . . 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2280 | 77 811 339 536 363 154 Guns 1944 | 77 811 273 388 363 32 Cannons 184 | . . . 112 . 72 Explosions 116 | . . 66 . . 50 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1542 | 77 777 164 129 363 32 Thermal 286 | . . 66 148 . 72 Explosive 50 | . . . . . 50 Electromagnetic 402 | . 34 109 259 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . 23 . . 23 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 212 | . 18 130 212 29 194 Average Temperature 47 | . 8 40 90 7 83 Received Heat Transfer 408 | . 105 105 54 90 54 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . . . 296 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 205 | 5 205 165 151 125 . Average Influence 72 | 1 80 50 85 79 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 95 100 100 100 . Level 1 1 | . 4 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . 2 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 25 8 13 13 4 Peak Tracking Total 4 | . 4 3 3 4 4 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 13 | . 8 . 4 1 . Terminals 9 | . 6 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 17 . 15 1 . Successful 20 | . 10 . 9 1 . Failed 12 | . 7 . 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 24 | . 13 . 11 . . Terminals 25 | . 14 . 11 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 . 4 1 . Robot Analysis 3 | . 1 . 2 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 . 1 . . Terminals 3 | . 2 . 1 . . Assimilate 1 | . 1 . . . . Botnet 1 | . . . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Recyclers 1 | . 1 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders 1 | . 1 . . . . STAY 1 | . 1 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 4513 | 170 1704 819 559 1180 81 Spaces Moved 2097 | 87 828 412 190 541 39 Core 3 | 3 . . . . . Treads 1891 | 84 828 412 190 377 . Legs . | . . . . . . Wheels 203 | . . . . 164 39 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 150 150 Average Speed 177 | 156 169 180 197 184 150 Slowest Speed 240 | 160 180 180 200 240 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 88 91 19 99 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 6 . . 17 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 22 | . . 6 . . 16 Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2573 | 108 989 451 310 664 51 Wait 177 | 4 34 10 63 65 1 Move 2092 | 86 827 411 189 540 39 Hop . | . . . . . . Pick Up 43 | 5 17 2 12 7 . Fast Attach 13 | 7 2 1 2 1 . Attach 15 | . 1 3 5 1 5 Detach . | . . . . . . Swap 19 | . 10 1 6 2 . Drop 20 | . 9 1 1 9 . Fire 194 | 6 89 22 32 39 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 583 | -10/Materials | Discovered new exit (range 4) 887 | -10/Materials | Identified exit to Mines 960 | -10/Materials | Discovered new exit (range 10) 1383 | -10/Materials | Build established: Hauler-Mutant 1875 | -10/Materials | Entered Mines 2073 | -10/Mines | Learned Materials trap positions 2194 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2206 | -10/Mines | Discovered new exit (range 16) 2396 | -10/Mines | Core integrity fell below 50% 2547 | -10/Mines | Discovered new exit (range 9) 2694 | -10/Mines | Entered Materials 2694 | -9/Materials | Evolved 2 slots: Utility x2 2695 | -9/Materials | Loaded intel: 28 trap records 2733 | -9/Materials | Repaired Lgt. Treads 2761 | -9/Materials | Repaired Lgt. Treads 2913 | -9/Materials | Lost 3 parts (1p2w) 2939 | -9/Materials | Central database locked down 3101 | -9/Materials | Discovered new exit (range 15) 3253 | -9/Materials | Entered Mines 3254 | -9/Mines | Assembled infested the area 3509 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3587 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3600 | -9/Mines | Discovered new exit (range 9) 3923 | -9/Mines | Discovered new exit (range 5) 4035 | -9/Mines | Discovered new exit (range 13) 4074 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4433 | -9/Mines | Entered Zion 4494 | -7/Zion | Attacked by Zionites 4494 | -7/Zion | Spotted 1N-FFQ(B) 4494 | -7/Zion | Spotted O8-ONT(B) 4499 | -7/Zion | Core integrity fell below 50% 4508 | -7/Zion | Core integrity fell below 20% 4514 | -7/Zion | Destroyed by 1N-FFQ(B) with Slug Cannon Last Messages --------------- cleaned 0. 04494_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04494_ Lgt. Treads destroyed. 04494_ Knocked back. 04494_ Lgt. Assault Rifle destroyed. 04494_ Lgt. Armor Plating destroyed. 04495_ 3V-Y5K(z) pulls a Mak. Laser out of the Twisted Machinery. 04497_ Lgt. Nuclear Core destroyed. 04497_ System Quarantine Field Array disabled. 04498_ 1N-FFQ(B) suffers critical hit. 04498_ System Quarantine Field Array disabled. 04501_ Lgt. Assault Rifle destroyed. 04501_ Hvy. Rocket Launcher destroyed. 04501_ Knocked back. 04504_ Slug penetrates System Quarantine Field Array. 04507_ Knocked back. 04513_ Particle Cannon destroyed. 04513_ Knocked back. 04514_ 3V-Y5K(z) heat damages Mak. Leg. 04514_ Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????# ?????? | | ????????????????????????????????????????? ???? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ?????????????????????######?????????????# #?????? | | ????????????????????## ##????????????# #?????? | | ????????????????????# #???????????## #?????? | | ????????????????????# BB ###########?# ??????? | | ????????????????????# BB """"""""""#?# #??????? | | ????????????????"???# """""""#?# #??????? | | ?????????? 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""# ## #????## | | ??????????? ??### """""""""## ##???# | | ??????????????????????#BB """"""""""### ##?## | | ??????????????????????#BB"############?# ### | | ??????????????????????#####???????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????### | | ????????????????????????????????????????# | | ???????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????## ### | | ????????????????????????????????????????##??###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilitySwordBroadsword Manual? 0 Play Time 00:23:56 Cumulative 140.7 hours Start 2020.06.22 @ 17:01:44 End 2020.06.22 @ 17:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75c012dc-ac89-41d7-9b74-534a8623fc01