Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:08:32 Player: CrossedViper Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (193) 965 Value Destroyed (5937) 5937 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (791) 791 TOTAL SCORE: 16653 Bonus ------- High Alert Combat Kills 141 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -450 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Modified TNC Improved System Shield Authchip [Device] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Authchip [Device] Advanced Component Analysis Suite Subatomic Replicator Terrabomb Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Modified TNC Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Micro-nuke Launcher Longsword +1 > --- INVENTORY -------- Improved Antigrav System Experimental Power Amplifier Powered Armor Graphene Brace Authchip [Device] Advanced Component Analysis Suite Subatomic Replicator Terrabomb Terrabomb CPS Tube [Rating: 144] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Slots Evolved 16 | . . . . . 4 2 . . . 4 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . 1 . . . Utility 9 | . . . . . 2 1 . . . 4 . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . 2 . . Parts Attached 142 | 7 8 7 2 2 16 11 1 . 1 27 1 . 2 1 8 13 28 7 Power 13 | 1 . 1 . . 1 2 . . . 1 . . 1 . 2 1 3 . Engine 3 | 1 . 1 . . . . . . . . . . . . 1 . . . Core 5 | . . . . . 1 2 . . . 1 . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . 1 . . 1 3 . Propulsion 42 | 2 4 2 . . 6 1 . . . 6 1 . . . 3 2 12 3 Treads 13 | 2 4 2 . . 5 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . 12 1 Flight 16 | . . . . . 1 1 . . . 6 1 . . . 3 2 . 2 Utility 60 | 2 2 . 2 . 4 6 1 . 1 20 . . 1 1 3 7 6 4 Device 17 | 1 . . . . 1 3 1 . . 2 . . 1 1 . 4 2 1 Storage 7 | 1 1 . 2 . . . . . . 1 . . . . 1 . . 1 Processor 4 | . . . . . 1 . . . . 1 . . . . . 2 . . Hackware 28 | . 1 . . . . 3 . . 1 16 . . . . 2 1 2 2 Protection 4 | . . . . . 2 . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 4 . 2 5 2 . . . . . . . . . 3 7 . Energy Gun 7 | . 1 2 . . 1 . . . . . . . . . . . 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 5 | 2 1 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . . . . . Launcher 8 | . . 1 . . 2 1 . . . . . . . . . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . . . 1 . 3 . . 5 2 . Corrupted Parts 2 | . . 1 . 1 . . . . . . . . . . . . . . System Corruption 4 | . . 2 . 2 . . . . . . . . . . . . . . Parts Lost 48 | . 2 3 . . 2 1 . . . 3 . . . . 3 4 19 11 Power 4 | . . 1 . . 1 . . . . 1 . . . . . 1 . . Propulsion 16 | . . . . . . . . . . . . . . . 1 1 11 3 Utility 16 | . . . . . . 1 . . . 2 . . . . 2 2 3 6 Weapon 12 | . 2 2 . . 1 . . . . . . . . . . . 5 2 Highest Loss Streak 8 | . 1 3 . . 1 1 . . . 1 . . . . 3 2 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 8 9 14 12 13 12 15 15 14 10 7 7 8 9 6 8 9 5 Power . | . . . . . . . 1 1 1 . . . . . . . . . Propulsion 2 | 1 3 4 4 3 2 1 1 1 1 . 1 1 1 3 . . . . Utility 4 | . 2 3 5 5 5 6 9 9 8 6 4 4 3 3 2 4 5 1 Weapon 2 | . 1 1 4 3 5 3 3 3 3 2 1 1 2 1 1 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 . . 3 . 5 1 . 2 3 . . 1 . . . 3 5 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . 3 . . 2 . 1 . . . . . . . . . . . . Utility 9 | . . . . . . 2 1 . 1 1 . . 1 . . . 1 2 Weapon 6 | . 1 . . 1 . 2 . . . 2 . . . . . . . . Tool/Special 5 | . . . . . . . . . 1 . . . . . . . 2 2 Average Slot Usage (%) 86 | . 99 97 60 100 98 76 76 75 72 83 94 94 91 94 91 84 80 33 Engine 4 | . 13 13 14 14 3 . . . . . . . . . 2 . . . Core 3 | . . . . . 5 7 7 7 7 4 5 5 5 5 6 7 1 . Treads 16 | . 28 28 28 28 35 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 18 1 Flight 8 | . . . . . . 14 15 15 15 19 29 29 29 29 29 25 2 2 Device 7 | . 3 14 3 14 9 7 9 14 7 9 5 5 5 10 4 5 2 . Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 4 3 1 Processor 3 | . . . . . 8 . . . . 2 5 5 5 5 5 6 4 4 Hackware 13 | . 10 . . . . 15 15 15 19 29 35 35 32 29 29 23 25 21 Protection 2 | . . . . . 7 6 4 . . . . . . . . . . . Energy Gun 3 | . 2 14 . 14 7 . . . . . . . . . . . 4 . Ballistic Gun 4 | . 25 7 . 2 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 8 7 11 14 12 2 . . . . . . . . Slashing Weapon 2 | . . . . . . 6 3 . 2 5 4 4 5 5 5 7 3 2 Peak Build Rating 144 | 7 10 13 16 23 38 69 68 67 69 85 84 84 81 86 101 137 144 70 Average Rating 46 | 5 9 11 10 17 32 65 66 66 64 70 80 79 78 83 94 121 115 47 On Entrance 52 | . 7 8 12 16 18 34 68 67 62 69 78 77 80 78 83 91 116 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 15 20 24 107 93 106 104 49 47 41 40 24 24 20 22 25 33 66 13 Greatest Support 92 | 40 40 46 46 46 92 85 55 55 55 55 26 26 26 26 34 40 72 16 Greatest Overweight (x) 2 | . . . 2 2 1 1 . . . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 9 10 19 16 23 15 15 15 15 12 10 10 10 10 10 10 9 7 Most Carried 20 | 2 10 10 20 17 19 19 15 15 15 15 8 8 10 10 9 10 10 7 Average Carried 11 | 1 8 9 15 15 16 12 14 15 14 10 7 7 8 9 6 8 9 5 Final Capacity 25 | 8 10 10 25 15 25 15 15 15 15 10 10 10 10 10 10 10 5 5 Final Carried 19 | 2 8 10 18 15 19 15 15 15 15 8 8 8 10 10 8 10 5 5 Class Distribution -------------------- 46% | Mutant 22% | Hacker-Mutant 13% | Wizard-Sprinter 7% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Matter Collected 4418 | 312 467 144 . 270 836 430 42 . 93 483 171 29 . 107 123 235 427 249 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6894 | 109 962 190 . 113 1564 781 45 174 . 816 70 42 . 43 282 454 900 349 Parts 418 | 3 85 12 . 13 69 54 5 9 . 27 1 4 . 6 27 21 60 22 Haulers Intercepted 16 | . 1 . . . 6 3 . . . 3 . . . . . 2 1 . Recyclers Shooed 6 | . . . . . 2 . . 1 . . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 1 1 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Combat Hostiles Destroyed 121 | . 24 5 . 10 25 12 2 5 . 2 . 1 . 4 5 6 13 7 Melee 25 | . . . . . 7 5 . . . 2 . . . . . 2 7 2 Guns 30 | . 23 2 . . 5 . . . . . . . . . . . . . Cannons 7 | . . . . . 6 1 . . . . . . . . . . . . AOE 59 | . 1 3 . 10 7 6 2 5 . . . 1 . 4 5 4 6 5 Classes Destroyed 18 | 2 7 1 . 2 1 1 . 1 . 1 . 1 . . . . 1 . Worker 11 | . 3 . . 3 . 1 . . . 2 . . . . . . 1 1 Builder 12 | . 1 . . 1 1 4 . . . . . . . . 3 1 . 1 Tunneler 4 | 1 . . . . . . . 1 . . . . . . 1 . . 1 Hauler 16 | . 1 . . . 6 3 . . . 3 . . . . . 2 1 . Recycler 12 | 1 . . . . 5 1 . . . 2 . . . . 1 . 1 1 Operator 11 | . 3 . . . 1 1 1 . . 1 . . . . 1 1 1 1 Watcher 12 | . 3 . . . 2 4 . . . 2 . . . . . . 1 . Swarmer 42 | . 9 . . . 4 6 2 1 . . . 1 . 4 5 4 2 4 Grunt 42 | . 15 3 . . 16 2 . 1 . . . . . . . 1 4 . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . 2 . . 3 1 . 1 . 1 . . . . . 1 . . Hunter 2 | . . . . . . . . . . 1 . . . . . . . 1 Programmer 13 | . . . . . . 3 . 1 . . . . . . . . 7 2 Zionite 2 | . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 2 . 6 8 6 2 6 . 4 . 1 . 4 9 5 5 9 Combat Bots Only 8 | . 4 2 . 6 8 4 2 5 . 1 . 1 . 4 5 4 3 6 Max Kills in Single Turn 5 | 1 2 1 . 4 2 2 2 3 . 1 . 1 . 2 3 2 3 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 4 2 2 2 2 . . . 1 . 2 3 2 3 4 Melee 1 | . . . . . 1 1 . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Hostile Shots Fired 1206 | . 98 45 . 5 100 90 182 20 . 73 3 1 . 13 48 91 263 174 Missed 512 | . 26 9 . 1 35 49 100 12 . 36 2 1 . 5 27 49 99 61 Hits 694 | . 72 36 . 4 65 41 82 8 . 37 1 . . 8 21 42 164 113 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Projectile 693 | . 72 36 . 4 64 41 82 8 . 37 1 . . 8 21 42 164 113 AOE 2 | . . . . . . . . . . . . . . . 2 . . . Critical Strikes 20 | . 1 . . . 4 1 2 . . 1 . . . . . . 7 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 . Damage Taken 11335 | . 900 519 . 56 874 522 783 62 . 738 18 . . 127 479 611 3200 2446 Core 3378 | . 104 102 . 14 30 54 96 . . 145 18 . . 80 118 149 1007 1461 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . 60 . Ignored by Resistances 87 | . . . . . . . . . . . . . . . . . . 87 Regen/Repaired (Parts) 493 | . 45 . . . 192 . . . 216 40 . . . . . . . . Core Remaining (%) 65 | 100 . . . 12 94 . . . 78 . . . . 75 89 . 7 . Volleys Fired 287 | 7 83 25 . 15 64 17 1 3 . 35 10 2 . 3 3 3 10 6 Largest 3 | 2 2 2 . 1 2 2 1 1 . 1 1 1 . 1 1 1 3 1 Hottest 150 | 40 60 76 . 30 95 80 39 39 . 40 40 39 . 39 39 39 150 30 Shots Fired 455 | 14 166 34 . 16 120 22 1 3 . 35 10 2 . 3 3 3 17 6 Gun 280 | 14 166 28 . 1 65 . . . . . . . . . . . 6 . Cannon 110 | . . . . . 47 18 . . . 35 10 . . . . . . . Launcher 65 | . . 6 . 15 8 4 1 3 . . . 2 . 3 3 3 11 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 324 | 14 149 18 . 1 79 18 . . . 35 10 . . . . . . . Thermal 38 | . . 5 . . 33 . . . . . . . . . . . . . Explosive 65 | . . 6 . 15 8 4 1 3 . . . 2 . 3 3 3 11 6 Electromagnetic 28 | . 17 5 . . . . . . . . . . . . . . 6 . Robot Hit Streak 13 | 3 13 12 . 3 6 5 . 2 . 3 . . . . 4 . 4 4 Robot Miss Streak 8 | 4 8 2 . 1 4 1 . . . . . . . . 1 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 377 | 7 101 26 . 5 82 43 1 1 . 28 2 2 . . 4 11 43 21 Core Hits 325 | 3 53 12 . 24 55 22 3 18 . 12 . 3 . 6 45 14 35 20 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . . . 6 2 . . . 3 . . . . . 4 5 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 7 | . . . . . 4 2 . . . 1 . . . . . . . . Sever 15 | . . . . . 2 . . . . 2 . . . . . 4 5 2 Melee Attacks 261 | . . . . 1 17 59 2 . . 55 7 4 . . 11 31 46 28 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 261 | . . . . 1 17 59 2 . . 55 7 4 . . 11 31 46 28 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . 1 3 10 . . . 8 . 2 . . 1 4 3 4 Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 21057 | 88 1610 564 . 1011 2961 2831 300 913 . 1717 160 244 . 351 1242 1522 3596 1947 Guns 2549 | 88 1423 280 . . 675 . . . . . . . . . . . 83 . Cannons 1005 | . . . . . 785 189 . . . 31 . . . . . . . . Explosions 8019 | . 182 284 . 901 601 452 214 913 . . . 76 . 351 1012 441 1679 913 Melee 9411 | . . . . 110 846 2190 86 . . 1686 160 168 . . 230 1081 1820 1034 Ramming 73 | . 5 . . . 54 . . . . . . . . . . . 14 . Kinetic 2762 | 88 1235 166 . . 1053 189 . . . 31 . . . . . . . . Thermal 795 | . 182 58 . . 407 . . . . . . . . . . . 148 . Explosive 7133 | . . 284 . 901 601 452 214 913 . . . 76 . 351 456 441 1531 913 Electromagnetic 883 | . 188 56 . . . . . . . . . . . . 556 . 83 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9411 | . . . . 110 846 2190 86 . . 1686 160 168 . . 230 1081 1820 1034 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 2 2 4 4 1 1 1 . 5 5 5 5 5 3 . 11 2 Average Corruption 2 | . . 2 2 2 2 1 1 1 . 1 5 5 5 5 2 . 4 1 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 67 | . . 1 11 5 3 . . 1 . 10 5 6 1 12 . . 9 3 Message Errors 17 | . . . 5 1 . . . . . 4 1 1 . 4 . . 1 . Matter Fused 15 | . . . 1 1 . . . . . 4 1 1 . 2 . . 4 1 Heat Flow Errors 8 | . . . 1 3 1 . . . . 1 . 1 . 1 . . . . Energy Discharges 10 | . . . 2 . 1 . . . . . 3 . 1 1 . . 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . 1 . . . . . . 1 . . . 1 . . . . Data Loss (minor) 9 | . . . 1 . . . . 1 . . . 2 . 2 . . 1 2 Data Loss (major) 2 | . . 1 . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1785 | . . . . 43 43 351 56 88 . 121 67 28 . 9 93 212 405 269 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 477 | . . . . 43 7 33 . 88 . . . . . 9 . 41 178 78 Melee 1308 | . . . . . 36 318 56 . . 121 67 28 . . 93 171 227 191 Knockbacks 2 | . . . . . 1 . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 1 . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 505 | . . . . . . . . . . . . . . . . . 351 154 Shots 10 | . . . . . . . . . . . . . . . . . 8 2 Rammed 8 | . 4 . . . 2 . . . . . . . . . . . 2 . Targets Rammed 10 | . 4 . . . 4 . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . Highest Temperature 288 | . 24 93 259 249 288 198 28 21 . 116 . 247 . 142 . . 11 . Average Temperature 69 | . 11 39 133 118 82 55 10 13 . 46 . 145 . 93 . . 5 . Received Heat Transfer 1974 | . 285 216 . . 459 93 252 21 . 135 . . . . 18 63 333 99 Effects 1 | . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . Heat Transferred 1175 | . 150 148 . . 777 . . . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 4 . . . . . . . . . . . . . 2 . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Maximum Alert Level 2 | . 1 . . . 2 2 1 1 . . . . . . 2 2 2 2 Low Security (%) 55 | 100 78 100 . 100 44 9 66 97 . 100 . . . . 37 . . 19 Level 1 33 | . 21 . . . 34 85 33 2 . . . . . . 4 99 78 30 Level 2 10 | . . . . . 21 5 . . . . . . . . 57 . 21 50 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 665 | 5 327 148 . 23 440 415 289 203 . 192 . . . . 444 403 665 552 Initial 226 | . . 121 . . . 188 161 67 . . . . . . . 224 226 159 Average 194 | . 140 102 . 5 222 299 191 116 . 75 . . . . 289 261 375 371 Influence Increases 6405 | 10 810 177 . 84 983 761 213 216 . 576 50 65 . 90 533 379 811 647 Destroy 0b10 Robot/C 2280 | . 480 100 . . 500 240 40 100 . 80 . 20 . 80 100 120 280 140 Destroy 0b10 Robot/NC 400 | 10 55 . . 20 75 70 5 10 . 50 5 . . . 30 20 25 25 Destroy Leader 466 | . 118 20 . . 116 64 . . . 50 . . . 10 10 24 34 20 Successful Hack 159 | . 17 . . . 37 60 4 . . 19 . . . . 4 18 . . Select Force Hacks 270 | . 60 . . . 60 60 . 90 . . . . . . . . . . Disable Machine 600 | . 15 15 . . 90 60 15 . . 60 . . . . 210 30 90 15 Destroy Structure 835 | . 20 27 . 64 60 42 14 16 . 62 . . . . 44 62 172 252 Partial Spotted 210 | . . . . . . 90 . . . 60 . . . . . 30 30 . Lose Combat Pursuer 1185 | . 45 15 . . 45 75 135 . . 195 45 45 . . 135 75 180 195 Influence Decreases 6029 | 10 498 351 138 81 572 818 396 207 183 550 61 75 5 90 105 404 929 556 Entered New Map 1570 | . . 191 138 . 3 226 196 107 183 . 10 4 5 . . 204 177 126 Time Decay 3081 | 10 478 130 . 77 559 422 60 80 . 386 51 71 . 90 75 160 262 170 Lost Part 470 | . 20 30 . . 10 10 . . . 30 . . . . 30 40 190 110 Lost Ally 242 | . . . . 4 . 10 140 20 . 68 . . . . . . . . Purge Threat 666 | . . . . . . 150 . . . 66 . . . . . . 300 150 Squads Dispatched 61 | . 8 . . 1 5 12 1 . . 11 . . . . 3 6 9 5 Investigation 29 | . 4 . . . 4 9 . . . 7 . . . . 1 1 2 1 Extermination 10 | . . . . . . 2 . . . 2 . . . . 1 2 2 1 Reinforcement 18 | . 4 . . . 1 1 1 . . 1 . . . . . 3 4 3 Assault 2 | . . . . 1 . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Haulers Reinforced 5 | . . . . . . . 1 . . 1 . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Distress Signals 21 | . 1 . . 1 1 2 2 . . 2 . . . . 4 2 4 2 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . Times Spotted 326 | . 35 6 . 8 43 22 30 5 . 25 5 3 . 4 27 28 47 38 Peak Tracking Total 21 | . 4 2 . 4 4 5 21 5 . 6 3 2 . 4 17 15 13 11 Tactical Retreats 36 | . 2 1 . 1 3 2 3 . . 4 2 2 . . 4 2 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Traps Triggered 12 | . 4 . . . 1 3 . . . 1 . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Disabled 41 | . 1 2 . . 6 4 1 . . 4 . . . . 14 2 6 1 Max in Single Turn 10 | . 1 1 . . 1 1 1 . . 1 . . . . 10 1 3 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Accessed 85 | . 7 . 2 . 11 22 4 3 . 16 . . 6 . 7 2 3 2 Terminals 44 | . 4 . . . 7 12 4 . . 8 . . . . 4 2 2 1 Fabricators 12 | . . . . . . 5 . . . 5 . . . . 1 . . 1 Repair Stations 4 | . 1 . . . 1 . . . . 2 . . . . . . . . Recycling Units 9 | . 2 . . . 2 2 . 3 . . . . . . . . . . Scanalyzers 6 | . . . . . 1 2 . . . . . . . . 2 . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . Total Hacks 270 | . 21 . 2 . 45 61 9 3 . 57 . . 36 . 16 4 8 8 Successful 199 | . 12 . 2 . 33 37 5 3 . 47 . . 36 . 14 2 4 4 Failed 69 | . 9 . . . 11 24 4 . . 9 . . . . 2 2 4 4 Catastrophic 12 | . . . . . 1 5 1 . . 2 . . . . . 1 2 . Database Lockouts 2 | . . . . . 1 . . . . 1 . . . . . . . . Manual 129 | . 18 . 1 . 21 39 7 3 . 20 . . . . 9 4 4 3 Terminals 143 | . 17 . . . 27 38 9 . . 26 . . . . 11 4 7 4 Fabricators 47 | . . . . . . 15 . . . 26 . . . . 2 . . 4 Repair Stations 10 | . 2 . . . 5 . . . . 3 . . . . . . . . Recycling Units 10 | . 2 . . . 2 3 . 3 . . . . . . . . . . Scanalyzers 19 | . . . . . 11 4 . . . . . . . . 3 . 1 . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . . . . . Terminal Hacks 93 | . 5 . 2 . 8 11 2 . . 15 . . 36 . 7 2 3 2 Record 25 | . . . 1 . . . . . . . . . 24 . . . . . Part Schematic 10 | . 2 . . . 1 . . . . 2 . . 4 . . 1 . . Robot Analysis 6 | . 2 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . 4 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 6 | . 1 . . . . 1 . . . 1 . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Machine Index 2 | . . . . . . 1 . . . . . . . . 1 . . . Terminal Index 5 | . . . . . 1 1 1 . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . 1 . . . 1 . . . . . . 2 1 Locate Traps 2 | . . . . . 1 . . . . 1 . . . . . . . . Dispatch Records 2 | . . . . . . 1 . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . Registered Components 2 | . . . . . 1 . . . . . . . . . 1 . . . Registered Prototypes 3 | . . . . . . 1 . . . 1 . . . . 1 . . . Zone Layout 4 | . . . . . 1 1 . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . 5 . . . 21 . . . . 1 . . 1 Load Schematic 19 | . . . . . . 5 . . . 12 . . . . 1 . . 1 Build 9 | . . . . . . . . . . 9 . . . . . . . . Repair Station Hacks 9 | . 2 . . . 4 . . . . 3 . . . . . . . . Scan Component 5 | . 1 . . . 2 . . . . 2 . . . . . . . . Repair 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 10 2 . . . . . . . . 3 . 1 . Insert Component 10 | . . . . . 5 2 . . . . . . . . 2 . 1 . Analyze 6 | . . . . . 5 . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 52 | . 5 . . . 11 19 3 3 . 7 . . . . 3 . . 1 Terminals 28 | . 3 . . . 9 9 3 . . 2 . . . . 2 . . . Assimilate 2 | . . . . . . 1 . . . 1 . . . . . . . . Botnet 7 | . 2 . . . 2 1 2 . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Operators 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . Skim 14 | . . . . . 6 6 1 . . . . . . . 1 . . . Fabricators 15 | . . . . . . 8 . . . 5 . . . . 1 . . 1 Report 1 | . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . Liberate 2 | . . . . . . 1 . . . 1 . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . Recompile 10 | . . . . . . 5 . . . 3 . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 2 . 3 . . . . . . . . . . Tunnel 9 | . 2 . . . 2 2 . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . 1 . . 1 . . . . . 1 . . Used 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Hacking Detections 60 | . 5 . . . 8 19 3 . . 12 . . . . 7 2 2 2 Full Trace Events 12 | . 4 . . . 1 1 . . . 4 . . . . . 1 1 . Feedback Events 3 | . . . . . . . . . . 1 . . . . . 1 1 . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . . . 5 . . . . 2 . . 4 . 1 1 . . Parts Built 9 | . . . . . . . . . . 9 . . . . . . . . Authchips 8 | . . . . . . . . . . 8 . . . . . . . . Time 384 | . . . . . . . . . . 384 . . . . . . . . Total Part Build Rating 45 | . . . . . . . . . . 45 . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Time 162 | . 26 . . . 76 . . . . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 1 . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Total Allies 8 | . . . . 3 . 1 . . . 4 . . . . . . . . Largest Group 3 | . . . . 2 . 1 . . . 3 . . . . . . . . Highest-Rated Group 90 | . . . . 41 . 10 . . . 90 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 10 . . . 30 . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 14 | . . . . 3 . . . . . 11 . . . . . . . . Total Damage 391 | . . . . 43 . . . . . 348 . . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Active Infowar (turns) 8708 | 59 348 278 209 343 2498 992 134 167 302 1132 189 182 46 448 150 307 572 352 Optics 2492 | . . . . . 2472 20 . . . . . . . . . . . . Sensors 1834 | . . . . . . . . . . 578 189 182 46 448 150 241 . . Seismic 5891 | 59 348 278 209 343 2498 992 134 167 302 561 . . . . . . . . T.N.C. 1086 | . . . . . . . . . . . . . . . . 162 572 352 Jamming 452 | . . . . . . . . . . 452 . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . . . . . Drone Launches 20 | . . . . . . . 18 2 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . 4 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Turns Passed 11061 | 268 1607 279 971 343 2498 1021 134 167 302 1173 189 182 46 448 174 335 572 352 Spaces Moved 12171 | 150 796 117 506 161 882 1901 284 397 761 2041 450 488 147 380 531 884 750 545 Core 165 | 4 . . . . . . . . . . . . . . . . 11 150 Treads 2610 | 146 796 117 506 161 882 2 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 593 | . . . . . . . . . . . . . . . . . 526 67 Flight 8803 | . . . . . . 1899 284 397 761 2041 450 488 147 380 531 884 213 328 Fastest Speed 20 | 50 160 160 160 160 160 39 39 39 39 23 23 23 23 23 20 21 32 40 Average Speed 66 | 157 160 160 189 170 225 39 39 39 39 32 23 23 23 23 22 22 39 48 Slowest Speed 320 | 160 160 160 320 320 240 236 39 39 39 100 23 23 23 23 26 32 125 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . 12 21 6 . 8 . . . . 4 13 6 7 Potential Cave-ins 24 | . . . . . . . . . . 12 . . . . . . . 12 Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 11 96 23 87 33 68 47 63 91 55 34 64 51 62 62 20 25 66 16 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 14 | . 2 . 1 . 2 2 . 3 . . . 1 3 . . . . . Known Exits Taken 10 | . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 . . . . . . . 1 . Scrap Searched 14 | . . . . . . . . . 8 . 2 1 . 3 . . . . Spaces Dug 282 | . . . . 31 7 49 15 . . 42 12 2 . 17 15 27 20 45 Terrain Destroyed 696 | . 18 29 . 87 65 55 15 15 . 57 13 30 . 35 24 30 119 104 Melee 74 | . . . . . 1 16 . . . 23 5 2 . . 6 9 4 8 Projectile 74 | . . . . . 22 10 . . . 34 8 . . . . . . . AOE 548 | . 18 29 . 87 42 29 15 15 . . . 28 . 35 18 21 115 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Total 14312 | 165 966 175 519 213 1246 2087 283 398 767 2463 519 551 160 736 566 948 957 593 Wait 1203 | . 46 17 . 25 232 61 . 2 . 270 44 53 . 351 7 10 81 4 Move 12013 | 149 795 116 505 160 881 1878 246 384 760 2023 449 487 146 379 522 862 737 534 Hop 61 | . . . . . . 10 16 6 . 7 . . . . 4 8 6 4 Pick Up 101 | 2 17 5 4 2 7 16 3 . 3 19 . . 4 . 4 5 7 3 Fast Attach 86 | 7 1 3 1 . 13 3 1 . . 8 . 1 4 1 2 16 19 6 Attach 70 | . 3 2 3 1 4 8 1 . 1 19 4 2 . 1 5 3 8 5 Detach 28 | . . 1 4 . 1 1 . . . 4 4 2 . 1 1 2 5 2 Swap 68 | . 6 3 1 5 14 13 2 2 1 9 1 . . . 2 2 7 . Drop 116 | . 11 3 1 4 9 21 4 1 2 12 . . 6 . 5 13 23 1 Fire 287 | 7 83 25 . 15 64 17 1 3 . 35 10 2 . 3 3 3 10 6 Melee 254 | . . . . 1 17 59 2 . . 55 7 4 . . 11 24 46 28 Ram 2 | . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . 4 . . . 4 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 2 . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / *Ext x2) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 269 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 3) 774 | -10/Materials | Discovered new exit (range 14) 936 | -10/Materials | Discovered new exit (range 6) 1025 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Repaired Ion Engine 1470 | -10/Materials | Identified exit to Mines 1876 | -10/Materials | Entered Mines 1893 | -10/Mines | Met a Derelict bent on vengeance 1907 | -10/Mines | Core integrity fell below 50% 1955 | -10/Mines | Lost 3 parts (1p2w) 2056 | -10/Mines | Core integrity fell below 20% 2077 | -10/Mines | Discovered new exit (range 8) 2149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2149 | -10/Mines | Discovered new exit (range 5) 2155 | -10/Mines | Entered Exiles 2216 | -10/Exiles | Met 8R-AWN 2256 | -10/Exiles | Met EX-HEX 2395 | -10/Exiles | Met EX-DEC 2427 | -10/Exiles | Learned location of Zion (-6) 2454 | -10/Exiles | Met EX-BIN 2535 | -10/Exiles | Visited The Gauntlet 2833 | -10/Exiles | Aligned with FarCom system 2835 | -10/Exiles | Given EX-Vault access code 2872 | -10/Exiles | Opened EX-Vault 2884 | -10/Exiles | Found Flying Fortress v7 2891 | -10/Exiles | Found Longsword +1 2903 | -10/Exiles | Found Modified TNC 2952 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2972 | -10/Exiles | Exiles lab attacked by MAIN.C 3100 | -10/Exiles | Discovered new exit (range 10) 3126 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, Longsword +1 3126 | -10/Exiles | Entered Mines 3127 | -9/Mines | Assembled infested the area 3132 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3209 | -9/Mines | Lost 4 allies 3402 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3427 | -9/Mines | Met a Derelict testing a Signal Generator 3441 | -9/Mines | Discovered new exit (range 15) 3469 | -9/Mines | Entered Materials 3469 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4347 | -8/Materials | Discovered new exit (range 20) 4535 | -8/Materials | Central database locked down 4615 | -8/Materials | Destroyed 8 combat bots 5083 | -8/Materials | Discovered new exit (range 10) 5570 | -8/Materials | Repaired Adv. Treads 5619 | -8/Materials | Repaired Hrd. Medium Armor Plating 5735 | -8/Materials | Build established: Scavenger-Mutant 5750 | -8/Materials | Learned Factory stockpile data 5790 | -8/Materials | Learned 4 Recycling zone layouts 5821 | -8/Materials | Learned Storage trap positions 5857 | -8/Materials | Learned Factory scanalyzer intel 5858 | -8/Materials | Identified exit to Factory 5892 | -8/Materials | Learned Storage security intel 5927 | -8/Materials | Learned Storage trap positions 5967 | -8/Materials | Entered Factory 5967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5968 | -7/Factory | Identified exit to Lower Caves 5969 | -7/Factory | FarCom data flow suspended 5970 | -7/Factory | Loaded intel: 4 scanalyzer locations 6268 | -7/Factory | Build established: Hacker-Mutant 6289 | -7/Factory | Discovered exit to Lower Caves (range 15) 6464 | -7/Factory | Identified exit to Storage 6544 | -7/Factory | Learned location of 1 exit from Hub_04(d) 6588 | -7/Factory | Identified exit to Factory 6621 | -7/Factory | Learned Extension emergency access door positions 6642 | -7/Factory | Learned 2 Extension zone layouts 6663 | -7/Factory | Learned Extension security intel 6681 | -7/Factory | Learned location of 2 exits from Upper Caves 6710 | -7/Factory | Learned Extension garrison access intel 6988 | -7/Factory | Entered Storage 6989 | -7/Storage | Loaded intel: 13 trap records 7093 | -7/Storage | Discovered exit to Factory (range 6) 7120 | -7/Storage | Used back door to open Recycling access 7120 | -7/Storage | Discovered new exit (range 5) 7122 | -7/Storage | Entered Recycling 7141 | -7/Recycling | Lost 14 allies 7160 | -7/Recycling | Scanned before Scraplab entrance 7258 | -7/Recycling | Discovered new exit (range 54) 7285 | -7/Recycling | Entered Scraplab 7288 | -7/Recycling | Discovered new exit (range 3) 7289 | -7/Recycling | Entered Scraptown 7289 | -7/Scraptown | System corruption cleaned by C-Scrubber 7331 | -7/Scraptown | Turned away by UFD registrar 7339 | -7/Scraptown | Visited SPCMW 7351 | -7/Scraptown | Visited IN-MT5's Study 7375 | -7/Scraptown | Discovered new exit (range 11) 7459 | -7/Scraptown | Visited Science Testing Area 7463 | -7/Scraptown | Visited Red Mages 7490 | -7/Scraptown | Found Relay Coupler [Proto] 7492 | -7/Scraptown | Found Relay Coupler [Proto] 7502 | -7/Scraptown | Visited CR-KLE's Repair Center 7511 | -7/Scraptown | Visited Bundlers 7527 | -7/Scraptown | Visited Comm Corps 7563 | -7/Scraptown | CR-KLE repaired 4 parts 7591 | -7/Scraptown | Entered Factory 7591 | -5/Factory | Evolved 4 slots: Utility x4 7940 | -5/Factory | Fabricated Imp. VTOL Module? 8061 | -5/Factory | Central database locked down 8061 | -5/Factory | Identified exit to Upper Caves 8113 | -5/Factory | Identified exit to Factory 8324 | -5/Factory | Repaired Imp. VTOL Module? 8369 | -5/Factory | Fabricated Imp. VTOL Module (x1) 8440 | -5/Factory | Fabricated Imp. VTOL Module (x1) 8441 | -5/Factory | Fabricated Adv. Hacking Suite? 8473 | -5/Factory | Build established: Hacker-Sprinter 8479 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8506 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8533 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8561 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8593 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8621 | -5/Factory | Crushed by falling debris 8622 | -5/Factory | Crushed by falling debris 8734 | -5/Factory | Garrison activated, responded to threat 8763 | -5/Factory | Found Powered Armor 8764 | -5/Factory | Entered Upper Caves 8765 | -5/Upper Caves | Identified exit to Upper Caves 8947 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8953 | -5/Upper Caves | Entered another Upper Caves area 8962 | -5/Upper Caves | Learned location of Warlord (-4) 8965 | -5/Upper Caves | Build established: Wizard-Sprinter 9081 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9126 | -5/Upper Caves | Discovered new exit (range 9) 9126 | -5/Upper Caves | Spotted YJ-7ZN(f) 9128 | -5/Upper Caves | Encountered a Master Thief 9135 | -5/Upper Caves | Identified exit to Zhirov 9135 | -5/Upper Caves | Entered Zhirov 9135 | -5/Zhirov | Discovered new exit (range 3) 9140 | -5/Zhirov | Met Zhirov 9145 | -5/Zhirov | Learned location of Command (-1) 9149 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9153 | -5/Zhirov | Found Alien Artifact 9153 | -5/Zhirov | Identified Integrated Dissipator 9153 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9172 | -5/Zhirov | Found Alien Artifact 9181 | -5/Zhirov | Identified exit to Proximity Caves 9181 | -5/Zhirov | Entered Proximity Caves 9352 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9572 | -4/Proximity Caves | Discovered exit to Factory (range 13) 9629 | -4/Proximity Caves | Entered Factory 9629 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9630 | -4/Factory | Identified exit to Upper Caves 9699 | -4/Factory | Garrison activated, responded to threat 9721 | -4/Factory | Identified Transdimensional Reconstructor 9734 | -4/Factory | Identified exit to Extension 9734 | -4/Factory | Identified exit to Research 9803 | -4/Factory | Entered Research 9803 | -3/Research | Evolved 2 slots: Weapon x2 9810 | -3/Research | Lost 3 parts (1n2u) 9819 | -3/Research | Adv. Hacking Suite fried by hacking feedback 9967 | -3/Research | Found Prototype Device 9967 | -3/Research | Identified Exp. Thermal Shield 10031 | -3/Research | Discovered new exit (range 8) 10033 | -3/Research | Identified exit to Armory 10088 | -3/Research | Spotted B-86 Titan 10098 | -3/Research | Identified exit to Quarantine 10138 | -3/Research | Entered Quarantine 10149 | -3/Quarantine | Spotted Alpha 7 10222 | -3/Quarantine | Lost 5 parts (1n1u3w) 10339 | -3/Quarantine | Warped through subspace 10349 | -3/Quarantine | Found Alien Artifact 10364 | -3/Quarantine | Identified Terrabomb 10372 | -3/Quarantine | Found Alien Artifact 10415 | -3/Quarantine | Found Terrabomb 10444 | -3/Quarantine | Core integrity fell below 50% 10482 | -3/Quarantine | Build established: Wizard-Mutant 10493 | -3/Quarantine | Lost 3 parts (2n1w) 10575 | -3/Quarantine | Found Prototype Launcher 10575 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 10578 | -3/Quarantine | Found Adv. Micro-nuke Launcher 10581 | -3/Quarantine | Found Adv. Micro-nuke Launcher 10597 | -3/Quarantine | Scanned by Researcher 10614 | -3/Quarantine | Found Adv. Powered Armor 10630 | -3/Quarantine | Cryocooling Duct disabled 10638 | -3/Quarantine | First assault squad dispatched 10645 | -3/Quarantine | Ambient heat levels rising (+20) 10645 | -3/Quarantine | Non-combat units ordered to evacuate 10674 | -3/Quarantine | Adv. Hacking Suite fried by hacking feedback 10700 | -3/Quarantine | System corruption reached 10% 10705 | -3/Quarantine | Discovered new exit (range 11) 10706 | -3/Quarantine | Core integrity fell below 20% 10710 | -3/Quarantine | Entered Research 10710 | -2/Research | Evolved 2 slots: Utility x2 10732 | -2/Research | Lost 8 parts (6n2u) 10872 | -2/Research | Identified exit to Testing 10951 | -2/Research | Spotted B-90 Cyclops 10971 | -2/Research | Lost 3 parts (1n2u) 10985 | -2/Research | Build established: Hacker-Mutant 11003 | -2/Research | Core integrity fell below 50% 11030 | -2/Research | Core integrity fell below 20% 11054 | -2/Research | Lost 5 parts (1n3u1w) 11062 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 11026_ Penetrated by Slug. 11026_ R-10 Processor collects Wheel. 11026_ Slug penetrates Wall. 11026_ Penetrated by Slug. 11031_ Slug penetrates K-01 Serf. 11036_ Slug penetrates Wall. 11039_ Penetrated by Slug. 11045_ Slug penetrates Wall. 11046_ Acquired Nuclear Pulse Array. 11050_ W-44 Eye sends out distress signal. 11050_ Penetrated by Slug. 11051_ Slug penetrates Wall. 11051_ Penetrated by Slug. 11053_ Slug penetrates Wall. 11054_ Penetrated by Slug. 11055_ Slug penetrates Wall. 11057_ Slug penetrates Door. 11057_ Nuclear Pulse Array destroyed. 11061_ Penetrated by Slug. 11062_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# " ???? | | ?????????# ######/######### ###????? | | ?????????# #???? ???????# #??????? | | ?????????### ###???? ???????# //!#??????? | | ???????????# #????? #??????+ /[ #??????? | | ???????????# #????? #??????? /! #??????? | | ?????????###+###########??????? #??????? | | ?????????# """"" #??????? #??????? | | ?????????## ""T"" !#???????A ???????? | | ??????????# #+#????? ????????? | | ??????????# # ###### ???????? | | ??????????# === # ???????? | | ??????????# === " == #??????? | | ??????????# == # = #??????? | | ??????????# + #?????????????? | | ??????????# ####"########?????????????? | | ??????????# # #????????????????? | | ??????????# # #????????????????? | | ??????????# ] % # h"""" #????????????????? | | ??????????############## """" #????????????????? | | ???????????????????????# """" ###### #??????? | | ???????????????????##### """" + #??????? | | ???????????????????? / n #########????????? | | ???????????????????????# nn #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????##@#######????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | A???????????????????????? ???????????????????????? | | ???????????????>????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Resistance: KI 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 84 Defensive Hacking 32 Authchip Count 5 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Seismic Detector | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Powered Armor | -4/Factory | Scanalyzed Femtoactuators | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -5/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Ion Engine | 25% | -10/Materials Adv. Treads | 44% | -8/Materials Hrd. Medium Armor Plating | 59% | -8/Materials Imp. VTOL Module | 20% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalTargetingFrame Manual? 0 Play Time 02:13:20 Cumulative 984.4 hours Start 2025.05.11 @ 20:16:22 End 2025.05.12 @ 20:08:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 593 Rogue 586 Adventurer 0 Explorer 7 Win Type - Total 66 Types 23/6/25/2/0/1/6/1/2/0 Lore% 91 Gallery% 89 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f930facf-ad99-4ddf-af3b-4738f53b2858