Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 13:39:41 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (831) 831 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 2748 Bonus ------- Follower Combat Kills 118 Friendly Fire -166 Cogmind --------- Core Integrity 325/550 Matter 93/300 Energy 72/100 System Corruption 0% Temperature Cool (61) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg EM Pulse Gun Beam Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg EM Pulse Gun EM Pulse Gun Improved EM Shotgun Beam Rifle Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 38 | 6 4 . 15 13 Power 8 | 1 . . 6 1 Engine 8 | 1 . . 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 5 5 Treads 3 | . . . 3 . Leg 9 | 2 . . 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 1 3 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 . . 3 Artifact . | . . . . . Weapon 10 | 2 1 . 3 4 Energy Gun 6 | 1 1 . 2 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Corrupted Parts 1 | . . . 1 . System Corruption 6 | . . . 6 . Parts Lost 21 | . . . 6 15 Power 6 | . . . 3 3 Propulsion 6 | . . . 1 5 Utility 4 | . . . 1 3 Weapon 5 | . . . 1 4 Highest Loss Streak 14 | . . . 4 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 100 89 86 Engine 15 | . 14 14 18 14 Treads 5 | . . . 12 7 Leg 22 | . 28 28 17 15 Device 2 | . . . 6 5 Storage 12 | . 14 14 11 9 Protection 9 | . 10 14 2 17 Energy Gun 12 | . 14 14 10 9 Ballistic Gun 12 | . 14 14 11 7 Peak Build Rating 24 | 6 11 11 14 24 Average Rating 11 | 4 8 11 11 18 On Entrance 8 | . 6 11 11 14 Naked Turns . | . . . . . Heaviest Build 50 | 12 33 33 39 50 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 16 | . 1 1 1 16 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 Most Carried 15 | 2 8 10 15 14 Average Carried 8 | 1 4 8 8 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 8 10 15 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 631 | 166 50 135 280 . Remotely . | . . . . . Salvage Created 1291 | . 75 261 724 231 Parts 75 | . 7 9 49 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 2 12 4 Guns 20 | . 3 2 11 4 AOE 1 | . . . 1 . Classes Destroyed 8 | . 2 2 4 . Worker 3 | . . . 2 1 Recycler 2 | . . 2 . . Watcher 2 | . 1 . 1 . Swarmer 3 | . 3 . . . Grunt 9 | . . 2 6 1 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Best Kill Streak 3 | . 3 2 2 2 Combat Bots Only 3 | . 3 2 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 228 | . 20 5 92 111 Missed 50 | . 6 2 26 16 Damage Taken 2735 | . 108 72 1069 1486 Core 377 | . 16 16 120 225 Absorbed by Shields . | . . . . . Redirected to Shielding 45 | . 8 . . 37 Core Remaining (%) 85 | 100 . 87 70 . Volleys Fired 92 | . 7 10 50 25 Largest 2 | . 2 2 2 2 Hottest 110 | . 60 65 88 110 Shots Fired 168 | . 14 17 95 42 Gun 168 | . 14 17 95 42 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . 7 10 50 19 Thermal 33 | . . . 17 16 Explosive . | . . . . . Electromagnetic 49 | . 7 7 28 7 Robot Hit Streak 14 | . 3 9 14 4 Robot Miss Streak 4 | . 3 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 113 | . 8 9 69 27 Core Hits 51 | . 4 7 29 11 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1781 | . 91 147 1117 426 Guns 1606 | . 91 139 953 423 Cannons . | . . . . . Explosions 159 | . . . 159 . Melee . | . . . . . Ramming 16 | . . 8 5 3 Kinetic 713 | . 57 33 464 159 Thermal 489 | . . . 326 163 Explosive . | . . . . . Electromagnetic 563 | . 34 106 322 101 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 15 . Message Errors 3 | . . . 3 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 25 | . . . 25 . Projectiles . | . . . . . Explosions 25 | . . . 25 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . . 93 1 Shots 2 | . . . 2 . Rammed 2 | . . . 1 1 Targets Rammed 3 | . . 1 1 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 650 | . . 72 82 650 Average Temperature 122 | . . 25 23 261 Received Heat Transfer 1110 | . . 36 327 747 Effects 22 | . . . . 22 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 1 2 Heat Transferred 977 | . . . 607 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 285 | . 77 76 285 212 Initial 76 | . . 30 18 76 Average 89 | . 55 28 161 134 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 67 93 Level 1 12 | . . . 32 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 4 6 20 7 Peak Tracking Total 6 | . 3 2 6 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 29 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 3 . . AID 3 | . . 3 . . Ally Attacks 44 | . . 22 22 . Total Damage 512 | . . 217 295 . Kills 4 | . . 2 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2382 | 57 168 1021 881 255 Spaces Moved 1142 | 41 102 518 402 79 Core 6 | 3 . . . 3 Treads 265 | . . . 231 34 Legs 871 | 38 102 518 171 42 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 176 | 114 128 190 171 200 Slowest Speed 850 | 120 190 190 190 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 20 89 51 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 7 6 Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 7 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1342 | 48 124 539 497 134 Wait 29 | . . 3 16 10 Move 1138 | 40 101 517 401 79 Hop . | . . . . . Pick Up 29 | 2 10 5 11 1 Fast Attach 16 | 6 2 . 4 4 Attach 14 | . 1 . 6 7 Detach . | . . . . . Swap 8 | . 1 . 5 2 Drop 13 | . 2 3 3 5 Fire 92 | . 7 10 50 25 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . 1 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 9) 226 | -10/Materials | Entered Mines 232 | -10/Mines | Met a Derelict bent on vengeance 263 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 314 | -10/Mines | Build established: Mutant 489 | -10/Mines | Learned location of Storage (-7) 1200 | -10/Mines | Learned location of Zion (-7) 1232 | -10/Mines | Discovered new exit (range 9) 1247 | -10/Mines | Entered Materials 1247 | -9/Materials | Accompanied by 2 allies 1247 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1486 | -9/Materials | Lost 4 parts (2p1u1w) 1905 | -9/Materials | Discovered new exit (range 14) 1916 | -9/Materials | Build established: Scavenger-Mutant 2051 | -9/Materials | Discovered new exit (range 15) 2128 | -9/Materials | Entered another Materials area 2128 | -8/Materials | Evolved 2 slots: Utility x2 2325 | -8/Materials | Garrison activated, responded to threat 2383 | -8/Materials | Self-destructed Last Messages --------------- 02355_ Hrd. Light Armor Plating destroyed. 02355_ U-05 Engineer lays Concrete. 02361_ U-05 Engineer builds a Wall. 02361_ Broken Carbon-fiber Leg destroyed. 02361_ Imp. EM Shotgun destroyed. 02361_ U-05 Engineer lays Concrete. 02362_ R-06 Scavenger collects Corrupted Aluminum Leg. 02363_ U-05 Engineer builds a Wall. 02364_ Overheating: Energy bleed (-6). 02364_ U-05 Engineer lays Concrete. 02365_ U-05 Engineer builds a Wall. 02367_ Carbon-fiber Leg destroyed. 02369_ Overheating: Energy bleed (-3). 02371_ Hrd. Light Armor Plating destroyed. 02371_ Critical hit (Burn: +37). 02373_ Propulsion Shielding destroyed. 02375_ Autogun destroyed. 02379_ Aluminum Leg destroyed. 02379_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????+ +???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# +???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #?###???????????????????????????????????? | | ###??# ###%########## ! #??????????????????????? | | ?# # /!= %=%[#??????????????????????? | | ?# # """ # ### #??????????????????????? | | # # """ # #????????????????????????????? | | # # """ # #????????????????????????????? | | + + # #????????????????????????????? | | # # = # #????????????????????????????? | | # # == # #????????????????????????????? | | ?# # # #????????????????????????????? | | ?# # # #????????????????????????????? | | ###??# ########## #?######?????????????????????? | | ?????# ###??????# #?# = ###### #??????????????? | | ?????# # ????# ### g + ???????????????? | | ?????# # ??# + u@g#?????????????????????? | | ?????# # # #g #?????????????????????? | | ?????# # *+% #?????????????????????? | | ?????# #????##### #= #?????????????????????? | | ?????# #????????# # ! #?????????????????????? | | ?????# #????????# #=!!!#?????????????????????? | | ?????# #????????# #%!!!#?????????????????????? | | ####?# #????????# ###!##?????????????????????? | | ?# #????????# ######?????????????????????? | | # #????????# #??????????????????????????? | | # #????????# ??????????????????????????? | | + #????????# ??????????????????????????? | | # #????????# ??????????????????????????? | | # #????????#####??????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ###??# #???????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPhaseRegenerator Manual? 0 Play Time 00:18:11 Cumulative 7.6 hours Start 2024.09.12 @ 13:22:40 End 2024.09.12 @ 13:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1d1ce91-8d49-4f78-abd5-e39c5426cd8b