Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 21:30:02 Player: Plexion Result: Destroyed by T0-FXK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1686) 1686 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 4972 Bonus ------- High Alert Combat Kills 11 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (80) Movement Rolling (115) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Great Axe > --- INVENTORY (20) --- Cooled Ion Engine Improved Treads Improved Treads Cooling System Deep Structural Scanner Experimental Signal Interpreter Seismic Detector ID Mask Hacking Suite Makeshift Hacking Suite Tech Extrapolator Master Drone Bay (1/1) Beamcaster Beamcaster Advanced Beam Cannon Rocket Launcher Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Armored Huge Wheel Cooling System Deep Structural Scanner Experimental Signal Interpreter Seismic Detector Hardened Light Armor Plating Hacking Suite Tech Extrapolator Master Drone Bay Beamcaster Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Rocket Launcher CPS Tube Great Axe [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Cooling System Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 5 . 6 24 . 8 Power 3 | 1 . . . 2 . . Engine 3 | 1 . . . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 4 . 2 5 . 3 Treads 12 | 2 4 . 2 4 . . Leg . | . . . . . . . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 17 | 2 1 . 2 11 . 1 Device 9 | 1 . . . 7 . 1 Storage 3 | 1 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 3 . . Artifact . | . . . . . . . Weapon 14 | 2 . . 2 6 . 4 Energy Gun 3 | . . . . . . 3 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 6 | 2 . . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 8 | . . . . 2 . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . 2 . 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 6 | . . . . 1 . 6 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 6 12 14 16 20 19 Power . | . 1 1 1 1 1 1 Propulsion 5 | 1 3 7 7 6 6 5 Utility 4 | . . . . 3 6 6 Weapon 5 | . 1 4 5 5 7 6 Tool/Special . | . . . . . . . Unused Backups 24 | . 1 1 1 4 . 17 Power 2 | . . . . 1 . 1 Propulsion 2 | . 1 . . . . 1 Utility 7 | . . . . . . 7 Weapon 12 | . . 1 1 3 . 7 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 95 99 81 98 100 99 Engine 11 | . 14 14 11 11 11 11 Treads 19 | . 28 28 22 22 22 12 Wheel 3 | . . . . . . 8 Device 15 | . 9 13 9 13 22 17 Storage 11 | . 14 14 11 11 11 11 Protection 12 | . . . 5 18 11 15 Energy Gun 1 | . . . . . . 4 Energy Cannon 10 | . . . . 11 22 11 Ballistic Gun 8 | . 28 28 22 9 . . Impact Weapon 1 | . . . . . . 3 Peak Build Rating 29 | 7 10 10 17 25 25 29 Average Rating 19 | 5 7 9 12 18 25 24 On Entrance 13 | . 7 10 10 17 25 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 74 | 14 29 29 44 72 71 74 Greatest Support 46 | 40 46 46 46 46 40 40 Greatest Overweight (x) 2 | . . . . 1 1 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 18 | 7 14 15 15 17 20 20 Most Carried 20 | 4 13 14 15 20 20 20 Average Carried 16 | 2 6 12 14 16 20 19 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 20 | 4 13 13 15 20 20 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1766 | 270 140 156 154 921 . 125 Remotely . | . . . . . . . Salvage Created 2631 | 33 241 120 289 1534 175 239 Parts 163 | 9 20 13 20 88 7 6 Haulers Intercepted 7 | . 1 . 2 4 . . Recyclers Shooed 3 | 1 . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 57 | . 6 9 5 32 3 2 Guns 41 | . 6 9 5 19 . 2 Cannons 13 | . . . . 10 3 . AOE 3 | . . . . 3 . . Classes Destroyed 12 | 1 3 . 2 2 . 4 Tunneler 3 | 2 1 . . . . . Hauler 7 | . 1 . 2 4 . . Recycler 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Drone 15 | . . . . . . 15 Watcher 1 | . . . . 1 . . Swarmer 25 | . 3 9 3 10 . . Grunt 13 | . 3 . . 10 . . Sentry 17 | . . . 2 12 3 . Ranger 1 | . . . . . . 1 Scientist 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Best Kill Streak 8 | 2 6 3 3 8 1 1 Combat Bots Only 7 | . 4 3 3 7 1 1 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 341 | . 22 39 25 145 12 98 Missed 87 | . 5 11 9 44 4 14 Hits 254 | . 17 28 16 101 8 84 Melee 4 | . . . . . . 4 Projectile 250 | . 17 28 16 101 8 80 Critical Strikes 15 | . . 1 1 2 1 10 Damage Taken 3071 | . 188 216 214 1125 114 1214 Core 549 | . 56 81 18 95 15 284 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 230 | . . . . 230 . . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 189 | 5 27 22 20 97 9 9 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 40 40 40 46 136 136 150 Shots Fired 377 | 10 54 44 40 193 18 18 Gun 313 | 10 54 44 40 147 . 18 Cannon 63 | . . . . 45 18 . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 295 | 10 54 44 40 147 . . Thermal 81 | . . . . 45 18 18 Explosive 1 | . . . . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 2 11 4 9 9 13 5 Robot Miss Streak 8 | 2 2 8 2 4 1 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 . 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 249 | 4 34 20 28 121 13 29 Core Hits 101 | 3 14 12 12 51 3 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 5 | . . . 1 . . 4 Burn 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Smash 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 24 | . . . . 6 . 18 Impact 21 | . . . . 6 . 15 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . . 15 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4801 | 55 363 225 421 2229 293 1215 Guns 2821 | 55 363 225 418 1509 . 251 Cannons 840 | . . . . 547 293 . Explosions 164 | . . . . 164 . . Melee 959 | . . . . . . 959 Ramming 17 | . . . 3 9 . 5 Kinetic 2570 | 55 363 225 418 1509 . . Thermal 1091 | . . . . 547 293 251 Explosive 164 | . . . . 164 . . Electromagnetic . | . . . . . . . Impact 924 | . . . . . . 924 Slashing 35 | . . . . . . 35 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 539 | . . . . . . 539 Projectiles 6 | . . . . . . 6 Explosions . | . . . . . . . Melee 533 | . . . . . . 533 Knockbacks 8 | . . . . . . 8 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary 4 | . . . . . . 4 Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 6 | . . . 1 4 . 1 Targets Rammed 7 | . 1 . 1 4 . 1 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 167 | . 9 . 19 167 39 109 Average Temperature 37 | . 6 . 5 39 18 49 Received Heat Transfer 1288 | . 45 . 81 291 45 826 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 11 | . . . . . . 11 Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 24 | . . . . . . 24 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 2 3 1 Heat Transferred 1816 | . . . . 925 481 410 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 79 | 100 100 100 100 48 100 . Level 1 17 | . . . . 44 . . Level 2 2 | . . . . 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 418 | 10 103 90 91 418 175 . Initial 154 | . . . 10 8 154 . Average 107 | . 34 27 34 187 100 . Influence Increases 1927 | 10 183 240 178 980 336 . Destroy 0b10 Robot/C 1100 | . 120 180 100 640 60 . Destroy 0b10 Robot/NC 70 | 10 10 . 15 35 . . Destroy Leader 286 | . 32 30 34 190 . . Allied During Kill 6 | . . . . 5 1 . Successful Hack 89 | . 6 . 13 35 35 . Select Force Hacks 240 | . . . . . 240 . Disable Machine 30 | . . . . 30 . . Destroy Structure 16 | . . . 1 15 . . Partial Spotted 30 | . . . 15 15 . . Lose Combat Pursuer 60 | . 15 30 . 15 . . Influence Decreases 1927 | 10 183 212 185 603 718 16 Entered New Map 291 | . . . 18 13 244 16 Time Decay 1606 | 10 183 212 167 560 474 . Lost Part 20 | . . . . 20 . . Lost Ally 10 | . . . . 10 . . Squads Dispatched 4 | . 1 . . 3 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 11 11 11 41 2 26 Peak Tracking Total 19 | . 5 3 3 7 1 19 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 39 | . 5 . 2 14 14 4 Terminals 24 | . 5 . 2 11 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 107 | . 12 . 4 31 35 25 Successful 68 | . 3 . 2 17 21 25 Failed 37 | . 8 . 1 14 14 . Catastrophic 4 | . 1 . . 2 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 59 | . 10 . 2 13 34 . Terminals 64 | . 12 . 4 23 25 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units 10 | . . . . . 10 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 41 | . 2 . 2 6 6 25 Record 20 | . . . . . . 20 Robot Analysis 6 | . 1 . 1 . . 4 Prototype ID Bank 5 | . . . . 1 4 . Open Door 4 | . . . . 4 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 22 | . 1 . . 6 15 . Terminals 14 | . 1 . . 6 7 . Botnet 3 | . . . . 1 2 . Operators 1 | . 1 . . . . . Skim 10 | . . . . 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 8 . Tunnel 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 23 | . 5 . 1 11 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 64 | . . . . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 15 | . . . . 2 2 11 STAY 7 | . . . . 1 1 5 FOLLOW 6 | . . . . 1 1 4 EXPLORE 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 11 | . . . . . . 11 Allies Melted 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 2079 | 10 402 757 473 437 . . Seismic 2079 | 10 402 757 473 437 . . Robot Analysis Total 6 | . 1 . 1 . . 4 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 18 | . . . . 14 2 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 8275 | 94 596 799 531 2071 1207 2977 Spaces Moved 3498 | 45 290 455 252 635 488 1333 Core 5 | 5 . . . . . . Treads 2853 | 40 290 455 252 635 488 693 Legs . | . . . . . . . Wheels 640 | . . . . . . 640 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 115 Average Speed 193 | 147 160 160 160 235 240 182 Slowest Speed 240 | 160 160 160 160 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 4 60 97 30 86 97 90 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 17 | . . 1 . 3 8 5 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug 13 | . . . . 12 . 1 Terrain Destroyed 13 | . . . . 12 . 1 Melee 2 | . . . . 1 . 1 Projectile . | . . . . . . . AOE 11 | . . . . 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4640 | 60 373 488 341 1035 507 1836 Wait 735 | . 37 6 45 219 11 417 Move 3492 | 44 289 454 251 634 487 1333 Hop . | . . . . . . . Pick Up 53 | 4 8 1 8 13 . 19 Fast Attach 19 | 7 . . 2 9 . 1 Attach 13 | . 1 2 4 1 . 5 Detach 10 | . 1 2 2 3 . 2 Swap 36 | . 5 . 2 20 . 9 Drop 55 | . 4 1 6 22 . 22 Fire 189 | 5 27 22 20 97 9 9 Melee 24 | . . . . 6 . 18 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 6 | . 1 . 1 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Central database locked down 579 | -10/Materials | Discovered new exit (range 13) 691 | -10/Materials | Entered Mines 692 | -10/Mines | Learned location of Storage (-9) 771 | -10/Mines | Discovered new exit (range 6) 1081 | -10/Mines | Learned Materials stockpile data 1220 | -10/Mines | Core integrity fell below 50% 1299 | -10/Mines | Discovered new exit (range 3) 1404 | -10/Mines | Found a hidden stash of uninstalled traps 1490 | -10/Mines | Entered Materials 1490 | -9/Materials | Evolved 2 slots: Utility x2 1498 | -9/Materials | Central database locked down 1834 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Identified exit to Storage 2021 | -9/Materials | Entered Storage 2648 | -9/Storage | Repaired Autogun 2926 | -9/Storage | Destroyed 7 combat bots 3520 | -9/Storage | Garrison activated, responded to threat 3732 | -9/Storage | Repaired Hrd. Light Armor Plating 3858 | -9/Storage | Identified exit to Materials 3954 | -9/Storage | Learned location of Zion (-6) 3959 | -9/Storage | Used back door to open Recycling access 3959 | -9/Storage | Discovered new exit (range 5) 3964 | -9/Storage | Learned location of 1 exit from Storage 3977 | -9/Storage | Learned Materials trap positions 3998 | -9/Storage | Learned Materials terminal intel 4072 | -9/Storage | Learned location of 1 exit from Storage 4092 | -9/Storage | Entered Recycling 4092 | -9/Recycling | Accompanied by 13 allies 4093 | -9/Recycling | Met a Zionite searching for Scraptown 4673 | -9/Recycling | Learned Storage machine intel 4738 | -9/Recycling | Learned 2 Materials zone layouts 4793 | -9/Recycling | Learned Materials stockpile data 4840 | -9/Recycling | Learned Storage emergency access door positions 4878 | -9/Recycling | Learned Storage stockpile data 4982 | -9/Recycling | Learned location of 2 exits from Materials 5079 | -9/Recycling | Discovered new exit (range 15) 5233 | -9/Recycling | Scanned before Scraplab entrance 5269 | -9/Recycling | Entered Scraplab 5288 | -9/Recycling | Discovered new exit (range 3) 5299 | -9/Recycling | Entered Scraptown 5299 | -9/Scraptown | Accompanied by 15 allies 5408 | -9/Scraptown | Discovered new exit (range 66) 5688 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5854 | -9/Scraptown | Visited UFD Registry 5854 | -9/Scraptown | Registered with UFD as "Powerranger" 5909 | -9/Scraptown | Visited Chapter 10 5979 | -9/Scraptown | Visited Science Guys 6058 | -9/Scraptown | Visited Infowarlord's Domain 6094 | -9/Scraptown | Visited Analyses Database 6163 | -9/Scraptown | Visited Cartography Club 6199 | -9/Scraptown | Visited Abandonware Association 6228 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6293 | -9/Scraptown | Visited Curators Association 6339 | -9/Scraptown | Visited Supply Room 6586 | -9/Scraptown | Murdered 5 allies 6734 | -9/Scraptown | Murdered 3 allies 6845 | -9/Scraptown | Murdered 3 allies 7127 | -9/Scraptown | Found Surveybot 17 Chip 7181 | -9/Scraptown | Found Deep Structural Scanner 7193 | -9/Scraptown | Learned location of Lower Caves (-7) 7193 | -9/Scraptown | Learned location of Proximity Caves (-6) 7193 | -9/Scraptown | Learned location of Cetus (-4) 7193 | -9/Scraptown | Learned location of Archives (-4) 7193 | -9/Scraptown | Learned location of Testing (-2) 7193 | -9/Scraptown | Learned 8 Materials zone layouts 7193 | -9/Scraptown | Learned 20 Factory zone layouts 7193 | -9/Scraptown | Learned 12 Upper Caves zone layouts 7193 | -9/Scraptown | Learned 16 Upper Caves zone layouts 7193 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 7193 | -9/Scraptown | Learned 4 Armory zone layouts 7193 | -9/Scraptown | Learned location of 2 exits from Lower Caves 7193 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7193 | -9/Scraptown | Identified exit to Factory 7291 | -9/Scraptown | Visited Supply Room 7680 | -9/Scraptown | Found Exp. Signal Interpreter 7760 | -9/Scraptown | Met Optimus 7760 | -9/Scraptown | Accepted into 0bPrime 8160 | -9/Scraptown | Civil war broke out across Scraptown 8190 | -9/Scraptown | Found Master Drone Bay 8234 | -9/Scraptown | Found ID Mask 8249 | -9/Scraptown | Lost 5 allies 8259 | -9/Scraptown | Core integrity fell below 50% 8272 | -9/Scraptown | Core integrity fell below 20% 8276 | -9/Scraptown | Destroyed by T0-FXK(j) with Overtuned Pulse Rifle Last Messages --------------- 08262_ V0-QX7(j) cannibalizes Aluminum Leg to repair Ovr. Titanium Leg. 08262_ Critical hit (Burn: +50). 08262_ Slammed into 75-UNH(j). 08264_ Bolt penetrates Wall. 08266_ Wheel destroyed. 08266_ Critical hit (Burn: +50). 08269_ Dropped Com. Wheel. 08269_ Beamcaster destroyed. 08269_ Critical hit (Burn: +50). 08269_ Bolt penetrates Wall. 08270_ Critical hit (Burn: +50). 08273_ Penetrated by Bolt. 08273_ Bolt penetrates Wall. 08273_ Cld. Ion Engine destroyed. 08274_ Critical hit (Burn: +50). 08275_ Wall collapses. 08275_ BD-VQG(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 08275_ Hrd. Light Armor Plating destroyed. 08275_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????# #???????