Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 20:39:51 Player: CONM Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (1328) 1328 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 9611 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 298 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1450 Matter 87/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Surge Thruster Advanced Shield Generator Authchip [Device] Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Matter Compressor Advanced Trap Scanner Improved Sensor Array Advanced Terrain Scanner Target Analyzer Point Defense System Hacking Suite Improved System Shield Authchip [Armor] Advanced Corruption Screen > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Fusion Compressor Improved Surge Thruster Advanced Shield Generator Authchip [Device] Heavy Rocket Launcher [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . 1 . . . 1 1 1 . . . . . Utility 9 | . . . 1 . . . 1 . 1 2 2 . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 101 | 7 3 . 9 2 1 6 12 18 20 3 1 5 8 6 Power 17 | 1 . . 1 . 1 1 1 4 4 . . . 2 2 Engine 3 | 1 . . 1 . . . . 1 . . . . . . Core 13 | . . . . . 1 1 1 3 4 . . . 2 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 29 | 2 . . 4 2 . 2 6 3 5 1 . 3 1 . Treads . | . . . . . . . . . . . . . . . Leg 15 | 2 . . 4 2 . 2 5 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 3 5 1 . 3 1 . Utility 33 | 2 1 . 2 . . 1 1 8 6 2 1 2 5 2 Device 16 | 1 . . 1 . . . . 5 2 1 . 1 4 1 Storage 4 | 1 1 . . . . . . 1 . . . . . 1 Processor 5 | . . . . . . 1 . 1 2 . . . 1 . Hackware 7 | . . . 1 . . . 1 1 2 . 1 1 . . Protection 1 | . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 2 . 2 . . 2 4 3 5 . . . . 2 Energy Gun 5 | . . . 2 . . 1 2 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 7 | 2 1 . . . . . . 1 3 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 6 | . . . . . . . 1 2 1 . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . . 1 Parts Lost 45 | . . . 2 1 . 3 6 5 4 1 . 7 . 16 Power 9 | . . . . 1 . 1 1 1 2 . . . . 3 Propulsion 11 | . . . 2 . . . 2 . 1 . . 3 . 3 Utility 16 | . . . . . . . . 2 1 1 . 3 . 9 Weapon 9 | . . . . . . 2 3 2 . . . 1 . 1 Highest Loss Streak 15 | . . . 1 2 . 3 3 4 2 1 . 7 . 15 To Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 97 84 100 84 94 67 96 80 74 63 64 62 Engine 3 | . 14 14 11 1 . . . 2 . . . . . . Core 6 | . . . . . 11 11 6 6 12 5 5 5 8 8 Leg 19 | . 28 28 30 27 33 33 34 . . . . . . . Flight 9 | . . . . . . . . 23 37 27 26 18 14 11 Device 8 | . 14 14 10 11 11 . . 8 4 2 5 8 18 17 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . Processor 4 | . . . . . . 10 9 3 10 11 10 6 4 6 Hackware 11 | . . . 10 11 11 11 17 17 17 15 11 14 14 11 Energy Gun 4 | . . . 5 22 22 4 8 . . . . . . . Ballistic Gun 8 | . 26 28 16 . . . . . 8 5 5 2 . . Impact Weapon 1 | . . . . . . . . . 3 5 5 5 4 3 Naked Turns 15 | . . . . . . . . . . . . . . 15 Heaviest Build 45 | 14 29 29 35 35 32 32 34 20 25 21 21 24 45 45 Greatest Support 58 | 20 20 20 40 40 40 45 58 23 33 25 25 42 45 45 Greatest Overweight (x) 3 | 3 1 1 3 3 . . 1 . . . . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 4 7 7 15 15 15 15 15 15 5 3 3 5 5 5 Average Carried 9 | 2 5 7 14 14 14 14 14 5 4 2 3 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 7 7 15 14 15 15 15 5 2 3 3 5 5 4 Class Distribution -------------------- 55% | Mutant 21% | Hacker-Sprinter 12% | Hacker-Scout 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Matter Collected 1572 | 258 82 42 204 5 . 46 171 275 220 . . . 150 119 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1668 | 37 93 24 485 88 . . 265 91 222 . . . . 363 Parts 100 | 5 6 4 34 3 . . 16 4 11 . . . . 17 Haulers Intercepted 4 | . . . 1 . . . 1 1 1 . . . . . Recyclers Shooed 5 | . . . 2 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 34 | . 2 2 8 2 . . 9 3 4 . . . . 4 Guns 20 | . 2 2 8 1 . . 3 . 4 . . . . . Cannons 3 | . . . . . . . 3 . . . . . . . AOE 11 | . . . . 1 . . 3 3 . . . . . 4 Classes Destroyed 10 | 1 2 1 4 . . . . . 1 . . . . 1 Worker 8 | . 1 . . . . . . . . . . . . 7 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . 1 1 1 . . . . . Recycler 2 | . . . 1 . . . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 13 | . . 2 1 . . . 4 3 3 . . . . . Cutter 4 | . . . . . . . . . . . . . . 4 Grunt 12 | . 2 . 4 2 . . 4 . . . . . . . Sentry 4 | . . . 3 . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | 1 3 2 4 2 . . 4 3 3 . . . . 4 Combat Bots Only 4 | . 2 2 4 2 . . 4 3 3 . . . . 4 Max Kills in Single Turn 4 | 1 1 1 1 1 . . 2 3 2 . . . . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 2 3 . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Hostile Shots Fired 537 | . 11 . 67 23 . 15 90 119 49 . . 28 . 135 Missed 214 | . 5 . 17 6 . 5 27 61 32 . . 12 . 49 Damage Taken 6254 | . 66 . 635 221 . 159 1048 561 615 40 238 239 . 2432 Core 2297 | . . . 107 41 . 46 253 179 123 . 50 33 . 1465 Absorbed by Shields 82 | . . . . . . . . . . . . 82 . . Regen/Repaired (Parts) 211 | . . . . . . . 158 . . 53 . . . . Core Remaining (%) 84 | 100 . 100 . . . 51 54 74 85 100 . 92 100 . Volleys Fired 104 | 3 8 3 33 5 . . 29 13 8 . . . . 2 Largest 2 | 2 2 2 2 2 . . 2 2 2 . . . . 1 Hottest 133 | 40 100 40 110 110 . . 133 72 56 . . . . 39 Shots Fired 179 | 6 15 6 66 10 . . 42 17 15 . . . . 2 Gun 130 | 6 14 6 66 10 . . 13 . 15 . . . . . Cannon 26 | . . . . . . . 20 6 . . . . . . Launcher 22 | . . . . . . . 9 11 . . . . . 2 Special 1 | . 1 . . . . . . . . . . . . . Kinetic 103 | 6 14 6 56 . . . . 6 15 . . . . . Thermal 35 | . 1 . 5 5 . . 24 . . . . . . . Explosive 22 | . . . . . . . 9 11 . . . . . 2 Electromagnetic 19 | . . . 5 5 . . 9 . . . . . . . Robot Hit Streak 11 | 2 3 2 9 6 . . 4 9 11 . . . . . Robot Miss Streak 7 | 2 2 1 4 3 . . 7 . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 110 | 2 8 3 44 5 . . 21 9 12 . . . . 6 Core Hits 82 | 2 5 2 21 5 . 1 23 9 6 . . . . 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . . . . . 3 . . . . 2 Critical Strikes 8 | . . 1 2 . . . . . 3 . . . . 2 Burn 1 | . . . 1 . . . . . . . . . . . Destroy 4 | . . 1 1 . . . . . 2 . . . . . Smash 3 | . . . . . . . . . 1 . . . . 2 Melee Attacks 65 | . . . . . . . . . 40 5 . 2 2 16 Impact 65 | . . . . . . . . . 40 5 . 2 2 16 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 1 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3690 | 27 92 34 569 138 . 8 1126 371 399 . . . . 926 Guns 1087 | 27 92 34 559 72 . . 111 . 192 . . . . . Cannons 232 | . . . . . . . 207 25 . . . . . . Explosions 1437 | . . . . 66 . . 808 346 . . . . . 217 Melee 845 | . . . . . . . . . 207 . . . . 638 Ramming 89 | . . . 10 . . 8 . . . . . . . 71 Kinetic 775 | 27 92 34 405 . . . . 25 192 . . . . . Thermal 380 | . . . 58 80 . . 242 . . . . . . . Explosive 1371 | . . . . . . . 808 346 . . . . . 217 Electromagnetic 230 | . . . 96 58 . . 76 . . . . . . . Impact 845 | . . . . . . . . . 207 . . . . 638 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 . 1 1 . 5 Average Corruption 2 | . . . . . . . . . 2 . 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . 18 Effects 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 584 | . . . . . . . 68 . 54 . . . . 462 Projectiles 2 | . . . . . . . 2 . . . . . . . Explosions 66 | . . . . . . . 66 . . . . . . . Melee 516 | . . . . . . . . . 54 . . . . 462 Knockbacks 3 | . . . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 294 | . . . . . . . 175 . . . . . . 119 Shots 5 | . . . . . . . 4 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 4 . . 3 1 . . . . . . . Kicked 8 | . . . 4 . . 3 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 419 | . 20 . 135 111 . . 315 42 419 1 22 . . . Average Temperature 103 | . 8 . 38 60 . . 128 10 117 1 11 . . . Received Heat Transfer 1310 | . 36 . 291 126 . 12 432 192 45 . . 104 . 72 Effects 11 | . . . . . . . 3 . 8 . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . 2 . 1 . . . . . Short Circuit 2 | . . . . . . . 1 . 1 . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 1 . . . . 3 Impact Corruptions 14 | . . . . . . . . . 3 . . . . 11 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 724 | . . . 222 87 . . 415 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Peak Influence 498 | 10 58 72 173 120 . 156 306 313 498 32 14 9 36 323 Initial 129 | . 6 22 1 42 . . . 129 101 . 14 9 2 20 Average 96 | 2 25 23 64 97 . 45 132 200 205 20 14 3 10 147 Maximum Alert Level 2 | . . . . . . . 1 1 2 . . . . 1 Low Security (%) 83 | 100 100 100 100 100 . 100 74 57 49 100 100 100 100 74 Level 1 15 | . . . . . . . 25 42 44 . . . . 25 Level 2 . | . . . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 3 . . . 5 2 7 2 . 2 1 3 Investigation 13 | . . . 2 . . . 1 . 6 2 . . 1 1 Extermination 2 | . . . . . . . . 1 1 . . . . . Reinforcement 8 | . . . 1 . . . 2 1 . . . 2 . 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Distress Signals 6 | . . . . . . . 3 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 133 | . 2 3 17 2 . 7 24 22 19 5 . 5 1 26 Peak Tracking Total 10 | . 2 3 4 2 . 3 8 9 9 4 . 5 1 10 Tactical Retreats 18 | . . . . . . . . 2 8 . . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Traps Triggered 11 | . . . . . . . . . 3 2 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Machines Disabled 8 | . . . 1 1 . . 3 1 2 . . . . . Max in Single Turn 1 | . . . . 1 . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Machines Accessed 38 | . 2 1 5 . 3 . 3 6 11 3 2 . . 2 Terminals 27 | . 2 1 4 . . . 2 5 8 1 2 . . 2 Fabricators 3 | . . . . . . . . . 2 1 . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 98 | . 2 3 12 . 26 . 9 9 25 7 2 . . 3 Successful 63 | . 1 1 6 . 26 . 5 5 14 4 1 . . . Failed 35 | . 1 2 6 . . . 4 4 11 3 1 . . 3 Catastrophic 8 | . 1 . 1 . . . 1 2 . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . 1 3 7 . 1 . 2 6 12 . 1 . . 3 Terminals 50 | . 2 3 8 . . . 4 8 18 2 2 . . 3 Fabricators 8 | . . . . . . . . . 5 3 . . . . Repair Stations 7 | . . . . . . . 5 . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 4 . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 45 | . 1 1 2 . 26 . 1 4 8 1 1 . . . Record 26 | . . . . . 26 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . 2 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 1 . . . . . Fabricator Index 3 | . . . 1 . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . 4 1 . . . . Load Schematic 3 | . . . . . . . . . 2 1 . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . 2 . . . . Scan Component 3 | . . . . . . . 2 . . 1 . . . . Repair 3 | . . . . . . . 2 . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . 4 . . . . . 2 . . . . . Insert Component 3 | . . . 2 . . . . . 1 . . . . . Analyze 3 | . . . 2 . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 5 . . . 2 4 6 2 1 . . 2 Full Trace Events 9 | . . . 2 . . . 1 . 4 1 . . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . Parts Repaired 3 | . . . . . . . 2 . . 1 . . . . Time 99 | . . . . . . . 64 . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Total Allies 5 | . . 5 . . . . . . . . . . . . Largest Group 5 | . . 5 5 . . . . . . . . . . . Highest-Rated Group 88 | . . 88 88 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 40 | . . . 21 . . 6 13 . . . . . . . Total Damage 1171 | . . . 246 . . 314 611 . . . . . . . Kills 14 | . . . 3 . . 6 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Turns Passed 6533 | 112 294 875 655 168 724 718 646 510 850 186 25 65 237 468 Spaces Moved 7953 | 72 141 435 361 107 569 537 382 1108 2075 546 97 108 461 954 Core 36 | 8 . . . . . . . . . . . . . 28 Treads . | . . . . . . . . . . . . . . . Legs 2596 | 64 141 435 361 107 569 537 382 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5321 | . . . . . . . . 1108 2075 546 97 108 461 926 Fastest Speed 21 | 50 120 190 120 126 126 126 120 30 21 24 24 24 29 37 Average Speed 65 | 121 183 190 134 137 126 126 121 30 22 24 24 26 36 37 Slowest Speed 330 | 200 190 190 330 330 126 130 190 30 30 24 24 32 42 125 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 1 . . . 3 3 1 . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 36 | 4 23 68 29 31 81 75 35 31 37 12 3 91 9 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 104 | . 1 . . . . . 31 17 36 5 . 2 2 10 Terrain Destroyed 248 | . 1 . . 8 . . 86 70 37 5 . 2 2 37 Melee 55 | . . . . . . . . . 36 5 . 2 2 10 Projectile 2 | . 1 . . . . . . . 1 . . . . . AOE 191 | . . . . 8 . . 86 70 . . . . . 27 Terrain Rammed 4 | . . . . . . . . . . . . . . 4 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Total 9001 | 88 160 479 472 118 576 576 518 1266 2369 589 97 138 525 1030 Wait 629 | 3 7 42 43 . . 25 85 111 206 35 . . 48 24 Move 7924 | 71 140 434 358 106 568 536 375 1102 2072 545 96 107 460 954 Hop 7 | . . . 1 . . . 3 2 1 . . . . . Pick Up 51 | 4 2 . 14 2 3 2 8 3 10 1 . 1 . 1 Fast Attach 53 | 7 . . 3 1 . 4 5 7 7 3 1 5 7 3 Attach 30 | . . . 2 1 1 . 5 8 10 . . . 1 2 Detach 7 | . . . . . . . . 2 1 . . 1 2 1 Swap 18 | . 3 . 4 . . 2 2 3 3 . . . . 1 Drop 54 | . . . 10 2 1 4 5 15 11 . . 1 1 4 Fire 104 | 3 8 3 33 5 . . 29 13 8 . . . . 2 Melee 65 | . . . . . . . . . 40 5 . 2 2 16 Ram 4 | . . . . . . . . . . . . . . 4 Kick 8 | . . . 4 . . 3 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . 21 4 18 Rewire 3 | . . . . . 3 . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 407 | -10/Materials | Entered Mines 414 | -10/Mines | Met a Derelict bent on vengeance 447 | -10/Mines | Discovered new exit (range 9) 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1282 | -10/Mines | Entered Materials 1282 | -9/Materials | Accompanied by 5 allies 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Identified exit to Storage 1287 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1558 | -9/Materials | Lost 3 allies 1880 | -9/Materials | Discovered new exit (range 16) 1937 | -9/Materials | Entered Mines 1961 | -9/Mines | Found a hidden stash of uninstalled traps 2096 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -9/Mines | Discovered new exit (range 5) 2105 | -9/Mines | Entered Exiles 2137 | -9/Exiles | Met 8R-AWN 2158 | -9/Exiles | Met EX-HEX 2193 | -9/Exiles | Met EX-BIN 2214 | -9/Exiles | Aligned with FarCom system 2215 | -9/Exiles | Given EX-Vault access code 2268 | -9/Exiles | Opened EX-Vault 2340 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2391 | -9/Exiles | Found Deploy-a-Sentry 2394 | -9/Exiles | Found Deploy-a-Sentry 2396 | -9/Exiles | Found Deploy-a-Sentry 2469 | -9/Exiles | Met EX-DEC 2517 | -9/Exiles | Visited The Gauntlet 2812 | -9/Exiles | Discovered new exit (range 14) 2829 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2829 | -9/Exiles | Entered Mines 2901 | -8/Mines | Lost 3 parts (1p2w) 2914 | -8/Mines | DAS Turret deployed 3116 | -8/Mines | DAS Turret deployed 3511 | -8/Mines | Discovered new exit (range 14) 3547 | -8/Mines | Entered Materials 3547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3683 | -8/Materials | Repaired Aluminum Leg 3722 | -8/Materials | Repaired Carbon-fiber Leg 3869 | -8/Materials | Build established: Hacker-Mutant 4005 | -8/Materials | Garrison activated, responded to threat 4009 | -8/Materials | DAS Turret deployed 4154 | -8/Materials | Discovered new exit (range 16) 4182 | -8/Materials | Lost 3 parts (1n2w) 4193 | -8/Materials | Entered Factory 4193 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4221 | -7/Factory | Discovered new exit (range 14) 4400 | -7/Factory | Discovered new exit (range 10) 4476 | -7/Factory | Lost 4 parts (1p1u2w) 4490 | -7/Factory | Build established: Hacker-Sprinter 4613 | -7/Factory | Discovered new exit (range 15) 4703 | -7/Factory | Entered another Factory area 4703 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5053 | -6/Factory | Search patrols dispatched 5098 | -6/Factory | Discovered new exit (range 10) 5446 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 5517 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 5536 | -6/Factory | Crushed by falling debris 5553 | -6/Factory | Entered another Factory area 5553 | -5/Factory | Evolved 2 slots: Utility x2 5591 | -5/Factory | Repaired Imp. Cesium-ion Thruster 5660 | -5/Factory | Discovered new exit (range 8) 5676 | -5/Factory | Hacking Suite fried by hacking feedback 5739 | -5/Factory | Entered another Factory area 5739 | -4/Factory | Evolved 2 slots: Utility x2 5764 | -4/Factory | Identified exit to DSF 5764 | -4/Factory | Entered DSF 5765 | -4/DSF | Joined Warlord attack on 0b10 via DSF 5786 | -4/DSF | Additional patrols routed to DSF 5790 | -4/DSF | Discovered new exit (range 16) 5821 | -4/DSF | Lost 3 allies 5829 | -4/DSF | Lost 7 parts (3n3u1w) 5829 | -4/DSF | Entered Research 5829 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5899 | -3/Research | 9 allies followed out of DSF 5945 | -3/Research | Build established: Hacker-Scout 6053 | -3/Research | Discovered new exit (range 6) 6066 | -3/Research | Entered another Research area 6066 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6453 | -2/Research | Crushed by falling debris 6501 | -2/Research | Core integrity fell below 50% 6529 | -2/Research | Core integrity fell below 20% 6534 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 06497_ Penetrated by Slug. 06497_ Broken Nuclear Pulse Array destroyed. 06497_ Impulse Thruster Array destroyed. 06500_ Hacking Suite destroyed. 06500_ Penetrated by Slug. 06500_ Point Defense System destroyed. 06503_ Slug penetrates Wall. 06518_ Penetrated by Slug. 06519_ Slug penetrates Wall. 06519_ Critical hit (Destroy). 06519_ Adv. Trap Scanner destroyed. 06519_ Slug penetrates Wall. 06520_ Wall collapses. 06521_ System corrupted: Matter fused (-6). 06521_ Penetrated by Slug. 06522_ Slug penetrates Wall. 06528_ Penetrated by Slug. 06528_ Slug penetrates Wall. 06534_ Penetrated by Slug. 06534_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????#???????????# "" | | ########??###########??#################### "" | | #### ##??# # ## "" | | # " #???# | # ## | | #### #???#!! # ## | | #??# #???#!! # ## | | #?## #???# # " "" ## | | ! #??# #???# # "R"" ## | | #### ##### # """ ## | | / " " # # ## | | #### ##### # ## | | #+#############+#############+######+ ## # ###+#+ | | | | | | h | | HY Y w | | ######+###############+######/#################### | | # #?#??# # # # | | # #????# # #### | | # """"" #????# ] #! """ #??# | | # """"" #????# h h # "R #??# | | # """"" #????# " ""hg# """ #??# | | # #???## "R"" # #### | | # #???# """ # ] ! + + [ | | " #???## g # #### | | # #????# @ ###########??# | | # !!! #??#?##########??#?????????# | | # !!! #??????????????????????????# | | !! #??????#?#????????????????## | | %/ ##### ####??????????????????????????########## | | /! #????##??????????????????????????????????????? | | *# #????????????????#???????????????????????????? | | #????????????????????????????????????????????? | | "####????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 59 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Corruption Block 20 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 73 Target Analysis 5 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Everything Is Under Control GoHome() Just What I Needed Leap Before You Look Party Time Respectable Loadout The More The Merrier Challenges ------------ None Game ------ Seed ShadeImprovedSystem Manual? 0 Play Time 02:10:24 Cumulative 16.7 hours Start 2024.05.12 @ 14:33:44 End 2024.05.13 @ 20:39:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a86edf6-2619-48ec-9056-5801769c4007