Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 23:38:47 Player: bugsniper Result: Destroyed by YG-GET(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 758 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Subdweller Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Flamer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | . 9 4 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 6 4 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 11 | . 9 14 Power . | . . 1 Propulsion 2 | . 2 3 Utility . | . . 1 Weapon 7 | . 6 9 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 2 | . 3 . Storage 19 | . 22 14 Processor 5 | . . 14 Energy Gun 7 | . 9 3 Ballistic Gun 12 | . 8 19 Launcher 5 | . 9 . Impact Weapon 2 | . . 5 Peak Build Rating 11 | . 11 11 Average Rating 10 | . 9 10 On Entrance 7 | 6 6 10 Naked Turns . | . . . Heaviest Build 36 | 14 36 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 12 15 Most Carried 15 | . 15 15 Average Carried 11 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 536 | 175 232 129 Remotely . | . . . Salvage Created 584 | . 473 111 Parts 24 | . 19 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 6 | . 4 2 Guns 2 | . 2 . AOE 4 | . 2 2 Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Recycler 3 | . 3 . Watcher 2 | . 2 . Grunt 4 | . 4 . Cobbler 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 58 | . 14 44 Missed 19 | . 6 13 Hits 39 | . 8 31 Projectile 39 | . 8 31 Critical Strikes 2 | . . 2 Damage Taken 873 | . 108 765 Core 258 | . 32 226 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 32 24 Largest 2 | . 2 2 Hottest 80 | . 80 63 Shots Fired 102 | . 55 47 Gun 96 | . 52 44 Cannon . | . . . Launcher 6 | . 3 3 Special . | . . . Kinetic 71 | . 30 41 Thermal . | . . . Explosive 6 | . 3 3 Electromagnetic 25 | . 22 3 Robot Hit Streak 15 | . 8 15 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | . 35 37 Core Hits 24 | . 18 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 9 | . 2 7 Impact 9 | . 2 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1019 | . 621 398 Guns 739 | . 553 186 Cannons . | . . . Explosions 228 | . 63 165 Melee 47 | . . 47 Ramming 5 | . 5 . Kinetic 486 | . 322 164 Thermal . | . . . Explosive 228 | . 63 165 Electromagnetic 253 | . 231 22 Impact 47 | . . 47 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . . 45 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 6 | . 6 . Received Heat Transfer 87 | . 63 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 87 | . 87 . Initial . | . . . Average 9 | . 9 . Influence Increases 188 | . 188 . Destroy 0b10 Robot/C 80 | . 80 . Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 28 | . 28 . Successful Hack 7 | . 7 . Disable Machine 15 | . 15 . Destroy Structure 23 | . 23 . Influence Decreases 188 | . 188 . Time Decay 188 | . 188 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 14 4 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 2 | . 2 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2043 | . 1267 776 Spaces Moved 1058 | 1 709 348 Core . | . . . Treads . | . . . Legs 1058 | 1 709 348 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 168 | 120 158 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 80 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 48 | . 25 23 Melee 1 | . . 1 Projectile . | . . . AOE 47 | . 25 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1191 | . 793 398 Wait 18 | . 14 4 Move 1056 | . 708 348 Hop . | . . . Pick Up 19 | . 16 3 Fast Attach 2 | . 2 . Attach 2 | . 2 . Detach . | . . . Swap 15 | . 6 9 Drop 11 | . 8 3 Fire 56 | . 32 24 Melee 9 | . 2 7 Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: *Scr) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Lost 3 allies 148 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 5) 593 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Discovered new exit (range 11) 992 | -10/Materials | Discovered new exit (range 16) 1266 | -10/Materials | Identified exit to Subcaves 1268 | -10/Materials | Entered Subcaves 1269 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1336 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1352 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1806 | -10/Subcaves | Identified exit to Scraptown 2007 | -10/Subcaves | Core integrity fell below 50% 2039 | -10/Subcaves | Core integrity fell below 20% 2044 | -10/Subcaves | Destroyed by YG-GET(R) with Subdweller Machine Gun Last Messages --------------- Power Source. 01878_ Sneak attack on FV-PB4(O). 01878_ FV-PB4(O) cries out in pain. 01878_ FV-PB4(O) destroyed. 01881_ Acquired 29 matter. 01890_ Subatomizers dissect the Corrupted Sub. Power Source. 01919_ Triggered Piercing Trap. 01919_ Spikes shoot up from the floor. 01919_ Critical hit (Impale). 01928_ Dropped Hvy. Assault Rifle. 01929_ Acquired Sub. Beam Cannon. 01952_ Subatomizers dissect the Corrupted Sub. Power Source. 01993_ YG-GET(R): "MADSUB!" 01998_ Ion Engine destroyed. 02025_ Aluminum Leg destroyed. 02025_ Destroyed Aluminum Leg. 02032_ Aluminum Leg destroyed. 02034_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######?????????????????????????????###??????????? | | ## ##??????????????????????####### ##?????????? | | #>### ##?????????????????????# ####### # | | ##?### #######????????????????? # | | ##????## ## #????????##??????????# # | | #??????## #????????# #?????????## # | | ????????# ##??????? ###???????# ### #### # | | ????????# # #??????? ????????#[ #???#???????? | | ????????### ##??????? ??????### #???????????? | | ??????????## #####???? #?????## ^ #####?###???? | | ??????????## ##??# ??#### ## #? #???? | | ??????????# #??# ??## ## #???? | | ??????????# ###### #??# #???? | | ??????????## " ##?#" ???## ##### | | ???????????##" ##??# #????## ### ##^ | | ????????????#"" #??# #?????## ### ## | | ??????????###""!##?## ##?????# ## | | ??????##### """ ### ###???####^ ^ #?# | | ??????# ####???## ### | | ??????# # # ########## #### | | ??????# R @ ## ##### ### | | ??????## #### "" | ## ## | | ???????## ##??# " # %= & | | ????????##????## "##### ## %& | | ???????????????#"& " ##?#### *&[ | | ???????????????#" "" "#???# | | ???????????????## #;" "##??#### ###### | | ????????????????####### ""###???## ####????# # | | ?????????????????????# " ##???####???????#### | | ?????????????????????# ### " #?????????????????? | | ?????????????????????##??#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationDerelictHarness Manual? 0 Play Time 00:19:12 Cumulative 413.7 hours Start 2025.07.23 @ 02:31:10 End 2025.07.26 @ 23:38:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d5f5af6-1150-4313-b2f9-7e8bc090fb8b