Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 15:59:12 Player: MrWaffler Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (156) 780 Value Destroyed (6105) 6105 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1415) 1415 TOTAL SCORE: 16620 Bonus ------- Follower Combat Kills 531 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Matter Neutralizer Makeshift Sword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Matter Compressor Enhanced Optical Array Improved Signal Interpreter Terrain Scanner Medium Reactive Plating Graphene Brace Advanced Shield Generator Experimental System Shield Recalibrator Heavy Flak Cannon Rocket Launcher Heavy Missile Launcher [Rating: 154] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 1 . . . . . . . . . 1 . . Utility 11 | . . . . 1 1 . . . 2 . . . 2 2 . 2 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . 1 Parts Attached 136 | 10 2 12 15 19 13 1 . 7 7 2 6 2 6 1 3 10 20 Power 11 | 1 . 1 1 . . . . 1 1 1 1 . 1 . . . 3 Engine 6 | 1 . 1 1 . . . . 1 1 1 . . . . . . . Core 2 | . . . . . . . . . . . 1 . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 33 | 4 . 2 6 8 3 . . 1 1 . . . . . 1 2 5 Treads 27 | . . 2 6 8 3 . . 1 1 . . . . . 1 2 3 Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 44 | 3 1 . 1 4 5 . . 2 4 1 5 . 2 1 2 7 6 Device 17 | 1 . . . . 3 . . 1 2 . 1 . 1 . . 4 4 Storage 4 | 2 1 . . . . . . . . . . . . . . 1 . Processor 15 | . . . . 1 . . . . 2 1 4 . 1 1 2 1 2 Hackware 1 | . . . . . 1 . . . . . . . . . . . . Protection 7 | . . . 1 3 1 . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 1 9 7 7 5 1 . 3 1 . . 2 3 . . 1 6 Energy Gun 6 | 1 . 3 . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 Ballistic Gun 26 | 1 1 5 6 6 3 . . 2 . . . 1 1 . . . . Ballistic Cannon 4 | . . . . 1 . . . . . . . 1 1 . . 1 . Launcher 4 | . . . . . . 1 . 1 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 1 1 . . . . . . 3 . . . 2 1 1 Parts Lost 56 | . . 1 2 1 6 . . 7 2 . . 1 . . . 14 22 Power 4 | . . . . . . . . 1 . . . . . . . 1 2 Propulsion 13 | . . . 1 . . . . 1 1 . . . . . . 4 6 Utility 17 | . . . . 1 3 . . 2 . . . . . . . 3 8 Weapon 22 | . . 1 1 . 3 . . 3 1 . . 1 . . . 6 6 Highest Loss Streak 11 | . . 1 1 1 5 . . 4 1 . . 1 . . . 4 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Backups 22 | 4 7 21 24 24 21 25 25 23 23 25 24 24 23 22 23 19 11 Power 1 | 1 1 1 1 1 1 1 1 . 1 2 1 1 1 2 1 1 1 Propulsion 3 | 1 2 3 4 4 4 6 6 5 5 4 3 3 3 3 2 2 . Utility 11 | . 1 11 13 10 8 10 10 10 11 14 14 15 13 11 11 8 6 Weapon 5 | . 1 5 5 7 7 7 7 5 3 4 4 4 5 6 7 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 6 1 9 3 . . . . 1 4 5 2 . 1 . 4 Power 4 | . 1 1 . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . . . 2 . . 1 . . Utility 25 | . . 3 1 7 2 . . . . 1 4 2 2 . . . 3 Weapon 5 | . 1 2 . . 1 . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 100 98 96 100 100 99 99 100 100 99 99 99 97 95 76 Engine 6 | . 14 11 11 9 7 7 7 6 6 6 2 . . . 2 4 1 Core 1 | . . . . . . . . . . . 3 6 5 5 4 3 3 Treads 23 | . . 21 22 26 30 30 30 29 26 26 26 26 23 21 22 19 6 Device 7 | . 14 . . . 10 15 15 14 13 13 6 . 5 15 11 14 11 Storage 9 | . 14 21 17 9 7 7 7 7 6 6 6 6 5 5 4 4 3 Processor 14 | . . . . 8 2 . . . 12 17 26 33 34 30 30 30 30 Protection 3 | . . . 4 9 7 7 7 6 6 1 . . . . . 1 1 Energy Gun 2 | . 14 13 . . . . . . . . . . . . . . 4 Ballistic Gun 23 | . 14 29 43 34 22 23 23 26 22 20 20 16 17 20 14 11 1 Launcher 1 | . . . . . . 7 7 3 . 6 6 8 . . . . . Peak Build Rating 154 | 7 7 20 22 34 52 51 51 54 63 64 83 85 94 100 117 135 154 Average Rating 59 | 5 6 17 21 27 43 51 51 51 59 63 73 83 91 99 109 124 129 On Entrance 55 | . 7 7 19 20 34 52 51 51 53 63 64 82 85 89 100 117 107 Avg Prop Armor Cover (%) 24 | . . . . . . . . . . . . . . . . 4 25 Naked Turns 11 | . . . . . . . . . . . . . . . . . 11 Heaviest Build 161 | 17 13 104 105 109 110 110 110 126 128 128 108 106 122 103 112 129 161 Greatest Support 140 | 20 20 40 40 60 88 88 88 96 104 104 104 104 104 104 124 124 140 Greatest Overweight (x) 5 | 2 . 2 2 2 1 1 1 1 1 1 1 1 1 . . 1 5 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 1 1 . . . . . . 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 7 8 25 25 25 25 25 25 25 25 25 25 25 25 23 25 24 16 Average Carried 22 | 4 7 21 24 24 21 25 25 23 23 24 24 24 23 22 24 21 11 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 25 25 25 25 25 25 21 25 25 25 24 24 23 24 17 . Class Distribution -------------------- 26% | Gunner 23% | Scavenger-Skirmisher 12% | Scavenger-Assassin 9% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Tank 3% | Derelict-Assassin 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Derelict-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Matter Collected 5313 | 309 35 366 624 778 420 . . 478 683 169 86 455 222 . 30 421 237 Remotely 382 | . . . . . 175 . . 55 152 . . . . . . . . Salvage Created 6508 | 146 131 810 739 1580 368 . . 453 553 57 . 193 249 . . 878 351 Parts 344 | 10 10 57 55 87 19 . . 16 24 3 . 1 8 . . 34 20 Haulers Intercepted 6 | . 1 1 3 1 . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 1 2 . 2 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 15 . 2 . 8 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 127 | . 3 17 15 29 6 . . 13 10 2 . 6 6 . . 13 7 Melee 2 | . . . . . . . . 1 . . . . . . . . 1 Guns 100 | . 3 16 15 29 5 . . 5 10 2 . 2 2 . . 8 3 Cannons 9 | . . . . . 1 . . . . . . 1 2 . . 3 2 AOE 15 | . . 1 . . . . . 7 . . . 3 2 . . 2 . Classes Destroyed 17 | 2 3 4 1 3 1 . . 1 . 1 . . . . . . 1 Worker 2 | . . . . 1 1 . . . . . . . . . . . . Builder 4 | . 1 . . 1 . . . . . . . . 1 . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 1 3 1 . . . . . . . . . . . . . Recycler 10 | 1 . 1 . 3 2 . . . 1 . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . . Swarmer 29 | . 3 6 5 7 . . . 4 4 . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 Grunt 44 | . . 5 4 12 1 . . 6 4 2 . 2 5 . . 3 . Brawler 7 | . . 1 . 2 1 . . . . . . 2 1 . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . Sentry 22 | . . 5 6 6 2 . . 1 1 . . 1 . . . . . Hunter 7 | . . . . . . . . 2 . . . 1 . . . 3 1 Programmer 14 | . . . . . 1 . . . 1 . . . . . . 7 5 Heavy 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 5 7 8 2 . . 5 4 3 . 5 4 . . 6 2 Combat Bots Only 7 | . 3 5 4 7 1 . . 5 4 2 . 5 3 . . 5 2 Max Kills in Single Turn 3 | 1 2 2 2 2 1 . . 3 1 1 . 2 2 . . 1 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . 3 . . . 2 2 . . 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 1105 | . 14 73 55 120 140 . . 118 67 7 . 48 18 . . 129 316 Missed 317 | . 3 23 16 43 38 . . 32 23 3 . 11 8 . . 23 94 Hits 788 | . 11 50 39 77 102 . . 86 44 4 . 37 10 . . 106 222 Melee 53 | . . . . 4 10 . . . . . . 2 . . . . 37 Projectile 735 | . 11 50 39 73 92 . . 86 44 4 . 35 10 . . 106 185 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 54 | . . . . 6 4 . . 2 . 1 . . . . . 9 32 Actively Blocked 15 | . . . . . 3 . . 2 . 1 . . . . . 9 . Part Disruptions 4 | . . 1 . . . . . . . . . 1 . . . 2 . Damage Taken 15207 | . 96 604 528 1317 1279 . . 1355 567 117 . 914 221 . 45 2594 5570 Core 2316 | . 19 67 90 94 79 . . 115 43 . . 58 19 . 45 70 1617 Absorbed by Shields 113 | . . . . . . . . . . . . . . . . . 113 Reduced by Siege Mode 303 | . . . . . . . . . . . . . . . . 177 126 Ignored by Resistances 285 | . . . . . . . . 172 96 . . . . . . . 17 Regen/Repaired (Parts) 1248 | . . . . . . . . . . . 1248 . . . . . . Core Remaining (%) 88 | 100 92 . 60 82 . . . 72 . . . 88 98 100 96 95 . Volleys Fired 287 | 3 11 38 28 51 31 . . 24 22 5 . 19 7 . 2 31 15 Largest 5 | 2 2 4 4 4 4 . . 4 4 4 . 4 4 . 3 4 5 Hottest 384 | 60 60 147 92 94 101 . . 115 99 113 . 124 130 . 81 163 384 Shots Fired 1028 | 6 22 145 112 204 108 . . 85 74 18 . 60 26 . 6 100 62 Gun 911 | 6 22 145 112 204 95 . . 80 74 15 . 43 18 . 6 63 28 Cannon 86 | . . . . . 13 . . . . . . 4 7 . . 30 32 Launcher 31 | . . . . . . . . 5 . 3 . 13 1 . . 7 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 889 | 3 11 92 112 204 108 . . 80 74 15 . 47 25 . 6 93 19 Thermal 73 | . . 32 . . . . . . . . . . . . . . 41 Explosive 31 | . . . . . . . . 5 . 3 . 13 1 . . 7 2 Electromagnetic 35 | 3 11 21 . . . . . . . . . . . . . . . Robot Hit Streak 26 | 4 3 8 26 14 19 . . 5 6 4 . 11 19 . 2 17 13 Robot Miss Streak 6 | 1 4 5 4 4 4 . . 6 6 3 . 4 2 . 2 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 22 | . . 4 3 10 1 . . 1 2 . . . . . . 1 . Max Gunslinging Chain 2 | . . 1 1 2 1 . . 1 1 . . . . . . 1 . Shots Hit Robots 654 | 5 9 55 64 145 81 . . 47 53 9 . 43 21 . 3 70 49 Core Hits 415 | 4 7 27 30 67 27 . . 35 38 7 . 41 29 . 3 69 31 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . . . . . . . Critical Strikes 11 | . . 2 1 2 4 . . 1 . . . . . . . . 1 Burn 2 | . . 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . 1 2 1 . . 1 . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . Melee Attacks 58 | . . 1 11 . 4 . . . 11 . . . 12 2 . . 17 Impact 23 | . . 1 8 . 3 . . . 11 . . . . . . . . Slashing 31 | . . . . . . . . . . . . . 12 2 . . 17 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 3 . 1 . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15709 | 65 143 792 1006 2381 1880 . . 1237 919 302 . 1764 698 . 51 2558 1913 Guns 9590 | 65 143 789 998 2354 1238 . . 603 845 137 . 468 327 . 51 902 670 Cannons 2367 | . . . . . 642 . . . . . . 61 197 . . 611 856 Explosions 3390 | . . . . . . . . 627 . 165 . 1235 174 . . 1029 160 Melee 284 | . . . . . . . . . 74 . . . . . . . 210 Ramming 78 | . . 3 8 27 . . . 7 . . . . . . . 16 17 Kinetic 10507 | 38 80 495 998 2354 1880 . . 603 845 137 . 529 524 . 51 1513 460 Thermal 1272 | . . 206 . . . . . . . . . . . . . . 1066 Explosive 3390 | . . . . . . . . 627 . 165 . 1235 174 . . 1029 160 Electromagnetic 178 | 27 63 88 . . . . . . . . . . . . . . . Impact 74 | . . . . . . . . . 74 . . . . . . . . Slashing 210 | . . . . . . . . . . . . . . . . . 210 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 12 12 12 12 . . . . . . 2 12 5 Average Corruption 8 | . . . . 1 11 12 12 12 . . . . . . 2 7 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 117 | . . . . 3 25 . 9 42 . . . . . . 3 24 11 Message Errors 28 | . . . . . 9 . 3 9 . . . . . . . 6 1 Matter Fused 27 | . . . . 2 8 . 1 8 . . . . . . . 5 3 Heat Flow Errors 13 | . . . . . 2 . . 5 . . . . . . . 4 2 Energy Discharges 10 | . . . . . . . 3 2 . . . . . . 2 3 . Parts Rejected 5 | . . . . . . . . 2 . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . 1 . . 1 6 . . . . . . 1 1 2 Data Loss (major) 10 | . . . . . 3 . 1 4 . . . . . . . 2 . Misfires 4 | . . . . . 2 . . 1 . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 4 | . . . . . 1 . . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 153 | . . . . . 65 . . . 64 3 . 6 . . . 11 4 Projectiles 69 | . . . . . 65 . . . . . . . . . . . 4 Explosions 20 | . . . . . . . . . . 3 . 6 . . . 11 . Melee 64 | . . . . . . . . . 64 . . . . . . . . Knockbacks 27 | . . . . . 4 . . . 1 . . 2 2 . . 11 7 Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 26 | . . . . . 4 . . . . . . 2 2 . . 11 7 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 577 | . . . . . . . . 78 97 41 . . 30 . . 261 70 Shots 12 | . . . . . . . . 2 1 1 . . 1 . . 5 2 Rammed 17 | . . 1 1 2 . . . . . . . . . . . 1 12 Targets Rammed 18 | . . 1 1 2 . . . 1 . . . . . . . 1 12 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 431 | . . 290 66 208 266 . . 266 207 39 . 54 96 . . 343 431 Average Temperature 74 | . . 92 21 52 54 . . 107 73 22 . 25 41 . . 98 144 Received Heat Transfer 2015 | . 12 210 114 477 354 . . 357 138 36 . 119 90 . . 90 18 Effects 6 | . . . . . . . . 2 . . . . . . . 2 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . . . . . . . 2 1 Total Turns 60 | . . . . . . . . . . . . . . . . 45 15 Longest Duration 39 | . . . . . . . . . . . . . . . . 39 15 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1665 | . . 629 . . . . . . . . . . . . . . 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . 1 . Low Security (%) 92 | 100 100 100 96 36 100 . . . 100 . . . 100 100 100 85 100 Level 1 7 | . . . 3 63 . . . . . . . . . . . 14 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 359 | 10 80 178 211 359 146 . . . 139 . . . 98 6 2 239 185 Initial 146 | . . . . 81 146 . . . 25 . . . 13 6 . . 104 Average 55 | 1 21 57 65 211 33 . . . 30 . . . 20 . . 56 36 Influence Increases 4574 | 15 97 520 674 748 215 . . 290 337 75 . 418 199 4 2 466 514 Destroy 0b10 Robot/C 2860 | . 60 340 420 580 120 . . 260 200 40 . 320 120 . . 260 140 Destroy 0b10 Robot/NC 150 | 15 10 15 30 30 15 . . . 10 5 . . 5 . . 15 . Destroy Leader 596 | . 12 104 138 132 30 . . 30 40 . . 20 20 . . 50 20 Allied During Kill 139 | . . . 60 1 . . . . . . . 78 . . . . . Successful Hack 12 | . . . 2 . . . . . 10 . . . . . . . . Disable Machine 180 | . 15 45 15 . 30 . . . 45 . . . . . . 15 15 Destroy Structure 322 | . . 1 9 5 5 . . . 32 . . . 54 4 2 126 84 Lose Combat Pursuer 315 | . . 15 . . 15 . . . . 30 . . . . . . 255 Influence Decreases 4389 | 15 97 520 481 618 538 . . 248 358 66 30 396 208 17 2 292 503 Entered New Map 431 | . . . . 112 177 . . . 17 9 30 . 9 7 . . 70 Time Decay 3226 | 15 97 510 347 416 301 . . 188 331 57 . 306 199 10 2 164 283 Lost Part 452 | . . 10 14 10 60 . . 60 10 . . 10 . . . 128 150 Lost Ally 280 | . . . 120 80 . . . . . . . 80 . . . . . Squads Dispatched 38 | . . 1 3 5 2 . . . 4 . . 1 5 1 . 6 10 Investigation 4 | . . . . . . . . . 1 . . . 1 . . . 2 Extermination 13 | . . . . . 2 . . . 2 . . . 3 . . 3 3 Reinforcement 13 | . . 1 3 2 . . . . 1 . . . 1 1 . 2 2 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 7 | . . . . 3 . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Distress Signals 10 | . 1 4 1 4 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 8 28 22 36 8 . . 13 10 3 . 16 8 . 1 19 39 Peak Tracking Total 10 | . 3 10 4 7 3 . . 5 4 2 . 9 3 . 1 4 8 Tactical Retreats 9 | . . 1 . . 1 . . . . 1 . . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Traps Triggered 8 | . 1 . 2 1 1 . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Machines Disabled 13 | . 1 3 1 . 2 . . . 3 . . 1 . . . 1 1 Max in Single Turn 2 | . 1 1 1 . 1 . . . 2 . . 1 . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Machines Accessed 11 | . . . 2 . 1 . 4 . 3 . . . 1 . . . . Terminals 3 | . . . 2 . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . Total Hacks 44 | . . . 4 . 2 . 30 . 7 . . . 1 . . . . Successful 37 | . . . 2 . 1 . 30 . 4 . . . . . . . . Failed 7 | . . . 2 . 1 . . . 3 . . . 1 . . . . Catastrophic 2 | . . . . . 1 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 6 | . . . 3 . . . . . 2 . 1 . . . . . . Terminals 6 | . . . 4 . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . 2 . . . . . . . . Terminal Hacks 34 | . . . 2 . . . 30 . 2 . . . . . . . . Record 13 | . . . . . . . 11 . 2 . . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . 1 . . . . . 2 . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 11 . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . . . . . Recycled Matter 45 | . . . . . . . . . 45 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . . . . . . . . . . . Non-combat 2 | . . . 1 . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 2 . 1 . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Total Allies 14 | . . . 10 . . . . . . . 4 . . . . . . Largest Group 10 | . . . 10 4 . . . . . . 4 4 . . . . . Highest-Rated Group 152 | . . . 88 32 . . . . . . 152 152 . . . . . Highest-Rated Ally 42 | . . . 16 8 . . . . . . 42 42 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . 42 6 . . . . . . . 32 . . . . . Total Damage 1450 | . . . 330 31 . . . . . . . 1089 . . . . . Kills 17 | . . . 7 . . . . . . . . 10 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 9788 | 9 345 74 . . . . . . 1677 1704 1750 802 943 349 326 750 1059 Optics 9358 | . . . . . . . . . 1675 1704 1750 802 943 349 326 750 1059 Sensors 7156 | . . . . . . . . . 1677 1704 817 . 943 349 326 509 831 Terrain 2310 | . . . . . . . . . . . . . 135 349 188 743 895 Traps 1 | . . . . . . . . . 1 . . . . . . . . Seismic 428 | 9 345 74 . . . . . . . . . . . . . . . Decoding 4502 | . . . . . . . . . . 1155 1750 802 795 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 48 | . . . . . . . . . . . . . 48 . . . . Items 48 | . . . . . . . . . . . . . 48 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Turns Passed 17054 | 92 346 1879 1892 1003 1132 4 206 1110 1687 1704 1750 802 943 349 326 750 1079 Spaces Moved 6819 | 59 249 542 536 308 397 2 84 417 580 596 893 378 482 205 183 231 677 Core 286 | 4 . . . . . . . . . . . . . . . . 282 Treads 5812 | . . 513 536 308 397 2 84 417 580 596 893 378 482 205 183 231 7 Legs 315 | 37 249 29 . . . . . . . . . . . . . . . Wheels 406 | 18 . . . . . . . . . . . . . . . . 388 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 320 240 247 247 247 242 245 247 162 162 162 162 162 164 50 Average Speed 216 | 105 120 307 320 243 247 247 247 245 249 247 193 188 164 162 163 203 121 Slowest Speed 320 | 150 120 320 320 320 247 247 247 247 250 247 247 247 247 162 164 252 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 46 41 71 47 8 2 69 58 16 71 90 62 17 6 6 7 20 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 7 | . . . . . . . 1 2 . . 3 1 . . . . . Known Exits Taken 8 | . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 . 2 2 4 . . . . . Spaces Dug 36 | . . . 5 . 2 . . . 7 . . . 12 2 . . 8 Terrain Destroyed 320 | . . . 5 . 3 . . 49 30 32 . 66 26 2 . 67 40 Melee 36 | . . . 5 . 2 . . . 7 . . . 12 2 . . 8 Projectile 15 | . . . . . 1 . . . . . . . . . . 9 5 AOE 269 | . . . . . . . . 49 23 32 . 66 14 . . 58 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Total 8370 | 78 273 663 626 459 480 2 83 457 751 817 916 423 600 220 206 440 876 Wait 785 | . . 23 11 36 21 . . . 111 212 . 7 83 10 12 156 103 Move 6802 | 58 248 541 535 307 396 1 83 416 579 595 892 377 481 204 182 230 677 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 126 | 7 5 30 6 15 9 . . 4 12 1 9 8 3 1 3 3 10 Fast Attach 19 | 7 1 . . 1 1 . . . . . . . 1 . 1 1 6 Attach 70 | . . 3 2 3 8 . . 9 5 . 1 1 2 2 3 11 20 Detach 4 | . . . . 1 . . . . . . . . . . 1 1 1 Swap 101 | 3 4 12 20 15 7 1 . 3 7 2 5 3 8 1 . 5 5 Drop 100 | . 4 14 12 28 3 . . . 4 2 9 8 3 . 2 1 10 Fire 287 | 3 11 38 28 51 31 . . 24 22 5 . 19 7 . 2 31 15 Melee 58 | . . 1 11 . 4 . . . 11 . . . 12 2 . . 17 Ram 7 | . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . . 1 1 2 . . . 1 . . . . . . . 1 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory (discovered 2 exits: *Res / [Upp]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Weapon x2 752 | -9/Materials | Build established: Gunner 1440 | -9/Materials | Discovered new exit (range 14) 1440 | -9/Materials | Discovered new exit (range 6) 2318 | -9/Materials | Entered Storage 3740 | -9/Storage | Build established: Scavenger-Tank 3833 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4064 | -9/Storage | Lost 5 allies 4146 | -9/Storage | Discovered new exit (range 15) 4210 | -9/Storage | Entered Materials 4210 | -8/Materials | Accompanied by 4 allies 4210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4288 | -8/Materials | Lost 4 allies 4314 | -8/Materials | Garrison activated, responded to threat 4379 | -8/Materials | Destroyed 7 combat bots 4538 | -8/Materials | Build established: Scavenger-Gunner 5054 | -8/Materials | Discovered new exit (range 16) 5213 | -8/Materials | Entered Factory 5213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5562 | -7/Factory | System corruption reached 10% 5614 | -7/Factory | Lost 5 parts (3u2w) 5851 | -7/Factory | Build established: Scavenger-Tank 6122 | -7/Factory | Discovered new exit (range 6) 6345 | -7/Factory | Entered Lower Caves 6346 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6349 | -7/Lower Caves | Entered Data Miner 6349 | -7/Data Miner | Discovered new exit (range 6) 6401 | -7/Data Miner | Met Data Miner 6458 | -7/Data Miner | Learned location of Section 7 (-2) 6458 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6499 | -7/Data Miner | Build established: Tank 6500 | -7/Data Miner | Received God Mode back door access code from Data Miner 6555 | -7/Data Miner | Entered Proximity Caves 7004 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7086 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 7601 | -6/Proximity Caves | Discovered new exit (range 8) 7665 | -6/Proximity Caves | Entered Factory 7665 | -6/Factory | Evolved 2 slots: Utility x2 7732 | -6/Factory | Incoming investigation squad redirected 7985 | -6/Factory | Build established: Scavenger-Skirmisher 8763 | -6/Factory | Build established: Scavenger-Assassin 9145 | -6/Factory | Discovered new exit (range 13) 9175 | -6/Factory | Identified exit to Lower Caves 9352 | -6/Factory | Entered Lower Caves 9657 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11033 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11054 | -6/Lower Caves | Identified exit to Zion 11056 | -6/Lower Caves | Entered Zion 11756 | -6/Zion | Visited the Megawrench Repair Shop 11756 | -6/Zion | Megawrench repaired 14 parts 11859 | -6/Zion | Found Prototype Processor 11859 | -6/Zion | Identified Exp. Core Analyzer 11869 | -6/Zion | Found Prototype Processor 11869 | -6/Zion | Identified Spectral Analyzer 11875 | -6/Zion | Found Prototype Processor 11875 | -6/Zion | Identified Exp. Terrain Scan Processor 11880 | -6/Zion | Found Prototype Processor 11887 | -6/Zion | Found Prototype Hackware 11891 | -6/Zion | Found Prototype Processor 12028 | -6/Zion | Learned location of Armory (-3) 12044 | -6/Zion | Learned location of Quarantine (-2) 12122 | -6/Zion | Met Imprinter 12151 | -6/Zion | Imprinted 12153 | -6/Zion | Declared Zion's savior 12164 | -6/Zion | Build established: Gunner 12746 | -6/Zion | Discovered new exit (range 14) 12793 | -6/Zion | Identified exit to Proximity Caves 12806 | -6/Zion | Entered Proximity Caves 12806 | -5/Proximity Caves | Accompanied by 4 allies 12866 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12920 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13514 | -5/Proximity Caves | Discovered new exit (range 14) 13564 | -5/Proximity Caves | Identified exit to Factory 13608 | -5/Proximity Caves | Entered Factory 13608 | -5/Factory | Evolved 2 slots: Utility x2 13609 | -5/Factory | Identified exit to Extension 14054 | -5/Factory | Build established: Derelict-Assassin 14309 | -5/Factory | Incoming investigation squad redirected 14528 | -5/Factory | Discovered new exit (range 13) 14546 | -5/Factory | Identified exit to Factory 14551 | -5/Factory | Entered another Factory area 14551 | -4/Factory | Evolved 2 slots: Utility x2 14706 | -4/Factory | Build established: Scavenger-Skirmisher 14853 | -4/Factory | Discovered new exit (range 10) 14874 | -4/Factory | Discovered new exit (range 13) 14875 | -4/Factory | Identified exit to Research 14900 | -4/Factory | Entered Research 14900 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15060 | -3/Research | Discovered new exit (range 24) 15090 | -3/Research | Identified Exp. Armor Integrity Analyzer 15116 | -3/Research | Identified exit to Research 15168 | -3/Research | Build established: Scavenger-Assassin 15226 | -3/Research | Entered another Research area 15226 | -2/Research | Evolved 2 slots: Utility x2 15230 | -2/Research | Identified Exp. Target Analyzer 15627 | -2/Research | Garrison activated, responded to threat 15717 | -2/Research | System corruption reached 10% 15745 | -2/Research | Discovered new exit (range 17) 15756 | -2/Research | Lost 3 parts (2n1u) 15804 | -2/Research | Lost 3 parts (1n2w) 15907 | -2/Research | Identified exit to Access 15914 | -2/Research | Lost 4 parts (1p1n2w) 15976 | -2/Research | Entered Access 15976 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16007 | -1/Access | Lost 3 parts (1u2w) 16805 | -1/Access | Garrison activated, responded to threat 16823 | -1/Access | Spotted B-99 Colossus 16874 | -1/Access | Lost 11 parts (1p2n3u5w) 17009 | -1/Access | Spotted B-99 Colossus 17012 | -1/Access | Core integrity fell below 50% 17030 | -1/Access | Found Prototype Processor 17030 | -1/Access | Identified Exp. Signal Interpreter 17037 | -1/Access | Core integrity fell below 20% 17041 | -1/Access | Lost 8 parts (3n4u1w) 17054 | -1/Access | Spotted B-99 Colossus 17055 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17016_ K-01 Serf cleans the Recycling Unit. 17017_ Slug penetrates Wall. 17017_ Penetrated by Slug. 17018_ K-01 Serf collects debris. 17030_ Acquired Prototype Processor. 17030_ Identified Exp. Signal Interpreter. 17032_ Acquired Quantum Reactor. 17034_ Dropped Quantum Reactor. 17035_ Spectral Analyzer severed. 17041_ K-01 Serf cleans the Wave Collapse Detector. 17044_ Exp. Signal Interpreter severed. 17046_ Slammed into S-43 Plague. 17047_ System corrupted: Matter fused (-10). 17047_ Slammed into C-57 Dissector. 17048_ Slammed into S-43 Plague. 17052_ Destabilizing: Core damaged (-48). 17052_ K-01 Serf cleans the Wave Collapse Detector. 17055_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????B? ??????????????????????? | | ?????????????????????#BB# ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????? ??? ??????????????????????? | | ?????????????? ??? ! ??????????????????????? | | ?????????????# ?" ??????????????????????? | | ?????????????# """ ??????????????????????? | | ?????????????# """ ??????????????????????? | | ?????????????# " #??????????????????????? | | ?????????????? #??????????????????????? | | ??????????????"" #??????????????????????? | | ?????????????#"" k #??????????????????????? | | ?????????????#"" " ##########?????????????? | | ?????????????#G """ # !!#?????????????? | | ??????????????"" """ @# ! #?????????????? | | ?????????????#"" " # #?????????????? | | ??????????+###"" # #?????????????? | | ????????? s#####/####?????????????? | | ????????? ss #????????????????? | | ????????? #######????????????????? | | ????????? #####; #?##########???????????? | | ???????????### # # #?# #???????????? | | ?????????????# # * # #?# #???????????? | | ?????????????# # # #?# "" #???????????? | | ?????????????# # # ### """ #???????????? | | ?????????????# # + + "R +???????????? | | ?????????????# # ##### """ #???????????? | | ?????????????# # #???# """ #???????????? | | ?????????????# # #???# #???????????? | | ?????????????# # #???# #???? #?? | | ?????????????# ######???#/##+#####?? #?? | | ?????????????# ########## ##### #?? | | ?????????????# #?? | | ?????????????# #?? | | ?????????????# | | ?????????????# | | ?????????????# % | | ?????????????# " | | ?????????????# ################# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 300 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive M-28 Smith | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Denied? Immobile And Lovin' It More Dakka Please Not Today, Chutes Physics Hates This One Trick Rockin' Loadout Tank The Oracle Challenges ------------ None Game ------ Seed LauncherWeaponsTerrabomb Manual? 0 Play Time 02:58:09 Cumulative 28.8 hours Start 2026.02.22 @ 12:20:37 End 2026.02.22 @ 15:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 447f242b-7d78-4ce1-b029-a959c34ae847