Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 15:58:01 Player: Irot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (850) 850 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3001 Bonus ------- Follower Combat Kills 57 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Thermal Generator Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Small Laser Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Thermal Generator Beamcaster Remote Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 22 | 7 1 . 7 1 6 Power 2 | 1 . . 1 . . Engine 1 | 1 . . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 6 | 2 . . 2 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . 2 1 1 Device 2 | 1 . . . 1 . Storage 4 | 1 1 . 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 2 . 3 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . 6 . 13 Power 2 | . . . 1 . 1 Propulsion 6 | . . . 2 . 4 Utility 4 | . . . 1 . 3 Weapon 7 | . . . 2 . 5 Highest Loss Streak 12 | . . . 3 . 12 Average Slot Usage (%) 89 | . 100 100 79 88 77 Engine 7 | . 14 14 4 . . Core 2 | . . . 1 11 7 Treads 22 | . 28 28 15 22 14 Device 9 | . 14 14 7 . 7 Storage 23 | . 14 14 33 33 25 Energy Gun 16 | . 28 28 12 . 1 Ballistic Gun 6 | . . . 3 22 16 Naked Turns . | . . . . . . Heaviest Build 39 | 14 26 26 34 37 39 Greatest Support 43 | 40 40 40 40 40 43 Greatest Overweight (x) 9 | 1 . . 7 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 Average Capacity 10 | 5 7 10 11 12 11 Most Carried 11 | 6 9 9 10 10 11 Average Carried 7 | 3 6 9 8 7 9 Final Capacity 12 | 6 10 10 12 12 10 Final Carried 9 | 4 9 9 6 9 7 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 750 | 208 72 . 212 90 168 Remotely . | . . . . . . Salvage Created 1045 | 15 227 . 400 131 272 Parts 65 | 1 18 . 24 6 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 4 . 8 3 7 Guns 17 | . 2 . 5 3 7 AOE 4 | . 1 . 3 . . Classes Destroyed 7 | 1 2 . 2 . 2 Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | . . . . . 1 Watcher 4 | . 3 . 1 . . Swarmer 4 | . . . . . 4 Grunt 16 | . 4 . 6 3 3 Sentry 2 | . . . 2 . . Best Kill Streak 6 | 1 2 . 4 2 6 Combat Bots Only 5 | . 2 . 4 2 5 Max Kills in Single Turn 3 | 1 1 . 3 1 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 1 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2566 | . 154 . 515 365 1532 Core 676 | . . . 95 27 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 100 . 69 . Volleys Fired 82 | 1 16 . 21 14 30 Largest 3 | 2 2 . 2 2 3 Hottest 80 | 80 80 . 80 40 80 Shots Fired 160 | 2 32 . 38 28 60 Gun 160 | 2 32 . 38 28 60 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 83 | . . . 4 28 51 Thermal 9 | . . . . . 9 Explosive . | . . . . . . Electromagnetic 68 | 2 32 . 34 . . Robot Hit Streak 10 | 2 8 . 9 8 10 Robot Miss Streak 3 | . 3 . 2 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 107 | 2 16 . 28 19 42 Core Hits 52 | 1 10 . 16 7 18 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1885 | 28 486 9 504 231 627 Guns 1514 | 28 293 . 351 231 611 Cannons . | . . . . . . Explosions 345 | . 192 . 153 . . Melee . | . . . . . . Ramming 26 | . 1 9 . . 16 Kinetic 778 | . . . 24 231 523 Thermal 433 | . 192 . 153 . 88 Explosive . | . . . . . . Electromagnetic 648 | 28 293 . 327 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . 33 . . . . Shots 1 | . 1 . . . . Rammed 8 | . 1 1 . . 6 Targets Rammed 8 | . 1 1 . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 174 | 18 126 . 174 7 115 Average Temperature 45 | 12 37 . 65 2 52 Received Heat Transfer 1182 | . 66 . 198 198 720 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 1 . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 500 | . 200 . 100 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 273 | 5 184 . 273 105 205 Average Influence 75 | 2 66 . 117 99 92 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 91 | 100 100 100 68 100 97 Level 1 8 | . . . 31 . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 3 . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 12 . 19 3 26 Peak Tracking Total 13 | . 2 . 4 3 13 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 28 | . . . 28 . . Total Damage 245 | . . . 245 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2119 | 112 661 258 558 263 267 Spaces Moved 1095 | 69 377 161 262 136 90 Core 52 | 21 . . 24 . 7 Treads 1043 | 48 377 161 238 136 83 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 166 | 134 160 160 186 160 177 Slowest Speed 500 | 160 160 160 400 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 51 33 29 37 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 13 . 5 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 13 . 5 . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1232 | 85 403 161 293 154 136 Wait . | . . . . . . Move 1090 | 68 376 160 261 135 90 Hop . | . . . . . . Pick Up 28 | 9 7 . 4 4 4 Fast Attach 2 | 2 . . . . . Attach 19 | 5 . . 7 1 6 Detach . | . . . . . . Swap 1 | . 1 . . . . Drop 2 | . 2 . . . . Fire 82 | 1 16 . 21 14 30 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 7 | . 1 1 . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Entered Mines 797 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 979 | -10/Mines | Discovered new exit (range 7) 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Accompanied by 2 allies 1032 | -9/Materials | Evolved 2 slots: Utility x2 1316 | -9/Materials | Lost 3 parts (1p1n1w) 1434 | -9/Materials | Lost 3 parts (1n1u1w) 1559 | -9/Materials | Discovered new exit (range 14) 1590 | -9/Materials | Entered Mines 1613 | -9/Mines | Met a Derelict bent on vengeance 1774 | -9/Mines | Discovered new exit (range 9) 1799 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1853 | -9/Mines | Entered Materials 1853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2108 | -8/Materials | Core integrity fell below 50% 2116 | -8/Materials | Core integrity fell below 20% 2120 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02088_ Assault Rifle destroyed. 02088_ Lgt. Treads destroyed. 02090_ U-05 Engineer lays Concrete. 02096_ Triggered Alarm Trap. 02096_ An alarm sounds. 02096_ ALERT: Alarm triggered, dispatching investigation squad. 02096_ U-05 Engineer lays Concrete. 02097_ Hcp. Matter Pod destroyed. 02098_ U-05 Engineer lays Concrete. 02099_ Beamcaster destroyed. 02103_ U-05 Engineer lays Concrete. 02107_ R-06 Scavenger collects Carbon-fiber Leg. 02108_ Slammed into G-47 Trooper. 02110_ U-05 Engineer lays Concrete. 02111_ R-06 Scavenger collects Imp. Heat Sink. 02111_ R-06 Scavenger collects Lgt. Nuclear Core. 02113_ Sml. Storage Unit destroyed. 02114_ R-06 Scavenger collects Flight Unit. 02117_ U-05 Engineer lays Concrete. 02117_ R-06 Scavenger collects Lgt. Ion Engine. 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