Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:14:46 Player: AndK Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1836) 1836 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 4050 Bonus ------- High Alert Combat Kills 184 Cogmind --------- Core Integrity 0/550 Matter 47/450 Energy 44/100 System Corruption 2% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod Advanced Weight Redist. System > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (15) --- Light Treads Wheel ECM Suite EM Pulse Gun Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Wheel ECM Suite EM Pulse Gun Particle Cannon EMP Blaster Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 52 | 4 13 28 7 Power 9 | 1 2 5 1 Engine 9 | 1 2 5 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads 1 | . . . 1 Leg 6 | 2 2 2 . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 6 2 Device 3 | . . 3 . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 21 | . 7 11 3 Energy Gun 5 | . 2 3 . Energy Cannon . | . . . . Ballistic Gun 6 | . 3 3 . Ballistic Cannon 3 | . . 2 1 Launcher 7 | . 2 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 6 12 Power 5 | . . 3 2 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 7 | . . 2 5 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 97 79 Engine 12 | . 14 10 15 Leg 15 | . 28 2 8 Wheel 7 | . . 18 . Device 1 | . . . 9 Storage 23 | . 25 22 18 Protection 4 | . . 10 . Energy Gun 4 | . 5 . 12 Ballistic Gun 13 | . 14 16 . Ballistic Cannon 1 | . . 3 2 Launcher 9 | . 8 10 7 Naked Turns . | . . . . Heaviest Build 50 | 10 32 43 50 Greatest Support 29 | 20 20 29 29 Greatest Overweight (x) 14 | . 1 13 14 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 9 15 10 Average Carried 7 | 3 5 10 7 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 6 7 10 5 Class Distribution -------------------- 54% | Mutant 28% | Bomber 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1548 | 237 347 866 98 Remotely . | . . . . Salvage Created 1703 | . 482 844 377 Parts 130 | . 48 71 11 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 15 28 8 Guns 21 | . 8 10 3 Cannons 5 | . . 5 . AOE 25 | . 7 13 5 Classes Destroyed 10 | . 7 2 1 Worker 4 | . 1 3 . Builder 3 | . 1 2 . Hauler 2 | . 1 1 . Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 8 | . 3 4 1 Swarmer 14 | . 6 8 . Grunt 25 | . 9 10 6 Brawler 3 | . . 2 1 Sentry 9 | . . 8 1 Best Kill Streak 6 | . 5 6 5 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 290 | . 57 100 133 Missed 84 | . 17 29 38 Damage Taken 3369 | . 487 1165 1717 Core 808 | . 63 180 565 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 74 55 . Volleys Fired 119 | . 42 50 27 Largest 3 | . 2 3 3 Hottest 155 | . 60 91 155 Shots Fired 270 | . 74 141 55 Gun 170 | . 58 76 36 Cannon 28 | . . 24 4 Launcher 72 | . 16 41 15 Special . | . . . . Kinetic 147 | . 43 100 4 Thermal 49 | . 13 . 36 Explosive 69 | . 16 41 12 Electromagnetic 5 | . 2 . 3 Robot Hit Streak 13 | . 6 13 6 Robot Miss Streak 6 | . 6 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 126 | . 27 73 26 Core Hits 127 | . 37 71 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 1 5 Burn 5 | . . . 5 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4714 | . 963 2653 1098 Guns 1289 | . 224 645 420 Cannons 300 | . . 277 23 Explosions 3125 | . 739 1731 655 Melee . | . . . . Ramming . | . . . . Kinetic 1115 | . 170 922 23 Thermal 530 | . 54 . 476 Explosive 2923 | . 683 1731 509 Electromagnetic 146 | . 56 . 90 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 1 2 Average Corruption 2 | . 3 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 20 2 2 Message Errors 5 | . 4 1 . Matter Fused 6 | . 4 1 1 Heat Flow Errors 4 | . 3 . 1 Energy Discharges 4 | . 4 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 57 | . 12 18 27 Projectiles . | . . . . Explosions 57 | . 12 18 27 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 543 | . 108 370 65 Shots 21 | . 4 14 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 893 | . 274 119 893 Average Temperature 125 | . 46 42 317 Received Heat Transfer 1197 | . 129 222 846 Effects 30 | . . . 30 Shutdowns 6 | . . . 6 Energy Bleed 3 | . . . 3 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1322 | . 125 . 1197 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 758 | . 329 758 508 Initial 319 | . . 61 319 Average 281 | . 184 371 422 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 28 | 100 44 13 . Level 1 52 | . 55 56 41 Level 2 14 | . . 19 58 Level 3 4 | . . 11 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 5 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 20 34 13 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 3 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 6 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 10 14 . Successful 20 | . 8 12 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 12 | . 6 6 . Record 4 | . 3 1 . Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 40 | . 40 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2627 | 64 1214 1050 299 Spaces Moved 1415 | 46 603 695 71 Core 16 | 6 . 3 7 Treads 17 | . . . 17 Legs 737 | 40 603 47 47 Wheels 645 | . . 645 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 190 Average Speed 147 | 110 174 115 247 Slowest Speed 750 | 120 190 700 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 99 65 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 393 | . 69 244 80 Melee . | . . . . Projectile 6 | . . . 6 AOE 387 | . 69 244 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1746 | 59 702 836 149 Wait 93 | . 28 23 42 Move 1412 | 45 602 694 71 Hop . | . . . . Pick Up 48 | 10 11 25 2 Fast Attach 1 | . . 1 . Attach 37 | 4 7 19 7 Detach . | . . . . Swap 14 | . 6 8 . Drop 22 | . 6 16 . Fire 119 | . 42 50 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Discovered new exit (range 6) 1033 | -10/Materials | Discovered new exit (range 11) 1279 | -10/Materials | Entered another Materials area 1279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1424 | -9/Materials | Lost 3 parts (1p1n1w) 1577 | -9/Materials | Discovered new exit (range 10) 1663 | -9/Materials | Discovered new exit (range 4) 1681 | -9/Materials | Build established: Tank 2081 | -9/Materials | Build established: Bomber 2281 | -9/Materials | Discovered new exit (range 16) 2329 | -9/Materials | Entered another Materials area 2329 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2509 | -8/Materials | Lost 4 parts (2n1u1w) 2533 | -8/Materials | Core integrity fell below 50% 2583 | -8/Materials | Core integrity fell below 20% 2628 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Cld. Ion Engine destroyed. U-05 Engineer lays Concrete. Assault Cannon destroyed. U-05 Engineer lays Concrete. Acquired 37 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. VTOL Module. R-06 Scavenger destroyed. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Chain reaction triggered in Corrupted Lgt. Nuclear Core. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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""" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaDeliveryPlatform Manual? 0 Play Time 00:28:26 Cumulative 4.2 hours Start 2024.04.02 @ 21:47:14 End 2024.04.02 @ 22:14:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51e4e8f8-8250-4fa7-b49a-4a2171c1eb69