Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 21:34:24 Player: DietSnapple Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (199) 995 Value Destroyed (6760) 6760 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 14440 Bonus ------- High Alert Combat Kills 135 Aligned with FarCom 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 92/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier High-capacity Storage Unit Superbattery (1500) Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Improved Heat Sink High-capacity Storage Unit Experimental Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Powered Armor Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Wave Gun > --- INVENTORY -------- Fusion Compressor Fusion Compressor Cold Fusion Reactor Cold Fusion Reactor Mini Fusion Reactor Compact Wheel Improved Coolant Injector Superbattery Improved Particle Charger Improved Heavy Armor Plating Improved Shield Generator Heavy Particle Gun Heavy Particle Gun Long-range Missile Launcher Improved Datajack Powered Hammer Lance [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . 1 . 1 Utility 7 | . . . . . . . 2 . . . 2 2 1 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 153 | 8 10 2 21 . . 3 16 22 1 1 23 10 36 Power 19 | 1 1 1 2 . . . 1 1 . . 6 . 6 Engine 9 | 1 1 1 2 . . . 1 1 . . 2 . . Core 4 | . . . . . . . . . . . 3 . 1 Reactor 6 | . . . . . . . . . . . 1 . 5 Propulsion 32 | 2 3 . 9 . . 1 4 2 1 1 2 1 6 Treads 18 | 2 1 . 3 . . 1 4 2 1 1 2 1 . Leg 3 | . . . 3 . . . . . . . . . . Wheel 11 | . 2 . 3 . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 53 | 3 2 1 4 . . . 7 7 . . 12 5 12 Device 28 | 2 . . 2 . . . 4 4 . . 6 3 7 Storage 9 | 1 2 1 2 . . . 1 1 . . . . 1 Processor 3 | . . . . . . . . . . . 1 . 2 Hackware 2 | . . . . . . . . . . . 2 . . Protection 11 | . . . . . . . 2 2 . . 3 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 4 . 6 . . 2 4 12 . . 3 4 12 Energy Gun 28 | . . . 1 . . 2 3 7 . . 3 4 8 Energy Cannon 9 | . 3 . 5 . . . . . . . . . 1 Ballistic Gun 4 | 2 . . . . . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 16 | . . . 2 . . . 2 7 . . 2 . 3 Corrupted Parts 2 | . . . . . . . 1 . . . . . 1 System Corruption 2 | . . . . . . . 1 . . . . . 1 Parts Lost 79 | . 2 2 4 . . 2 8 3 . . 4 3 51 Power 11 | . . 1 . . . . 1 . . . 1 . 8 Propulsion 22 | . 1 . 2 . . 1 3 1 . . 2 1 11 Utility 23 | . . . . . . . 1 1 . . 1 2 18 Weapon 23 | . 1 1 2 . . 1 3 1 . . . . 14 Highest Loss Streak 12 | . 1 2 1 . . 2 3 2 . . 2 1 12 To Critical Strikes 5 | . . . . . . . 1 . . . . . 4 Average Backups 15 | 3 7 6 13 11 14 12 12 15 18 19 18 17 13 Power 1 | . 1 1 1 2 2 2 2 1 1 1 1 2 3 Propulsion 1 | 1 1 . 1 1 1 1 . 1 2 2 . 1 . Utility 7 | . 3 5 8 5 5 6 6 8 9 10 9 8 4 Weapon 3 | . 1 . 3 3 5 2 3 4 4 4 6 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 2 . 5 4 . . . 3 3 7 3 . 2 Power 2 | . . . 1 . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . . . 1 2 . . 1 Utility 14 | . 1 . 3 2 . . . . 2 4 2 . . Weapon 8 | . 1 . . 2 . . . 2 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 79 92 100 66 92 95 98 100 100 97 98 74 Engine 7 | . 14 4 11 11 11 11 8 9 9 9 3 . . Core 1 | . . . . . . . . . . . 6 5 1 Reactor 1 | . . . . . . . . . . . 1 5 7 Treads 21 | . 17 . 19 33 33 27 24 26 27 27 25 22 9 Wheel 3 | . 7 28 12 . . . . . . . . . 2 Device 15 | . 14 14 10 11 11 11 17 19 18 18 15 16 16 Storage 8 | . 14 14 11 11 11 11 11 9 9 9 6 5 4 Processor 1 | . . . . . . . . . . . 3 5 3 Hackware 1 | . . . . . . . . . . . 3 5 4 Protection 5 | . . . . . . . 7 6 9 9 8 10 6 Energy Gun 16 | . . . . 11 . 22 23 25 26 27 20 16 11 Energy Cannon 5 | . 18 4 26 22 . 9 2 . . . . . . Peak Build Rating 89 | 7 10 8 26 18 16 23 36 37 35 38 60 78 89 Average Rating 37 | 5 8 5 18 17 13 20 28 32 34 37 52 73 70 On Entrance 26 | . 7 8 8 18 17 14 23 27 33 35 38 60 77 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 6 . . . . 4 Naked Turns 14 | . . . . . . . . . . . . . 14 Heaviest Build 99 | 12 33 33 47 39 29 42 48 70 69 69 85 93 99 Greatest Support 95 | 40 40 20 60 60 60 62 64 62 64 64 88 95 95 Greatest Overweight (x) 13 | . 1 1 13 . . . 1 1 1 1 2 1 9 Average Overweight (x) . | . . 1 . . . . . . 1 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 9 14 15 15 15 15 15 17 20 20 20 20 18 Most Carried 20 | 5 10 9 15 15 15 14 15 20 20 20 20 20 19 Average Carried 15 | 3 7 6 13 11 14 12 13 16 19 19 19 18 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 5 6 8 15 11 15 12 15 19 19 20 20 17 4 Class Distribution -------------------- 50% | Tank 22% | Mutant 7% | Skirmisher 6% | Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Matter Collected 3044 | 278 330 64 410 9 . 101 187 337 84 19 333 206 686 Remotely 171 | 55 . . . . . . . . . . . . 116 Salvage Created 8273 | 176 715 20 1881 31 . 160 951 1095 135 . 562 443 2104 Parts 419 | 11 43 7 129 4 . 4 46 50 10 . 37 10 68 Haulers Intercepted 14 | . 2 . 5 . . . 2 4 . . . . 1 Recyclers Shooed 4 | . . . . . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 146 | . 13 8 34 2 . 3 18 13 3 . 15 7 30 Guns 74 | . 5 . 2 . . 2 12 12 3 . 13 6 19 Cannons 46 | . 5 . 32 2 . 1 3 . . . . . 3 AOE 15 | . 1 8 . . . . 3 . . . 2 . 1 Classes Destroyed 18 | 3 5 1 3 . . . 1 . 2 . 2 . 1 Worker 10 | 1 . . 3 . . . . . . . 3 . 3 Builder 5 | . . . . . . . . . 1 . 1 . 3 Tunneler 6 | 4 1 . . 1 . . . . . . . . . Hauler 14 | . 2 . 5 . . . 2 4 . . . . 1 Recycler 8 | 1 . . 2 . . . . 2 . . . . 3 Operator 5 | . 1 . 2 . . . . 1 . . . 1 . Watcher 4 | . 1 . 1 . . . 2 . . . . . . Swarmer 37 | . . 8 9 2 . . 3 1 . . 7 . 7 Grunt 51 | . 12 . 13 . . 3 10 7 . . 1 1 4 Brawler 1 | . . . 1 . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . 1 . . . . Sentry 20 | . . . 10 . . . 1 4 2 . 1 1 1 Specialist 1 | . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . . 3 1 . . . 1 4 Programmer 21 | . . . . . . . . . . . 5 4 12 Heavy 1 | . . . . . . . . . . . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . Best Kill Streak 9 | 4 7 5 5 1 . 1 4 4 1 . 8 3 9 Combat Bots Only 7 | . 7 5 5 1 . 1 3 4 1 . 4 2 7 Max Kills in Single Turn 6 | 1 1 4 2 1 . 1 3 1 1 . 6 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 4 | . 1 4 . . . . 2 . . . 2 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 1178 | . 79 18 102 6 . 37 88 80 22 . 109 71 566 Missed 367 | . 16 8 31 4 . 8 30 18 5 . 40 22 185 Hits 811 | . 63 10 71 2 . 29 58 62 17 . 69 49 381 Melee 4 | . . . 1 . . . 2 . . . . . 1 Projectile 807 | . 63 10 70 2 . 29 56 62 17 . 69 49 380 AOE 5 | . 1 . . . . . . . 1 . . . 3 Critical Strikes 24 | . . . . . . . 4 3 1 . 2 1 13 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 11980 | . 840 113 982 16 . 456 944 722 309 . 799 740 6059 Core 2107 | . 148 20 268 . . 116 158 154 35 . 12 43 1153 Absorbed by Shields 1214 | . . . . . . . 57 143 92 . 239 231 452 Redirected to Shielding 5 | . . . . . . . 5 . . . . . . Regen/Repaired (Parts) 68 | . . . . . . . . 68 . . . . . Core Remaining (%) 60 | 100 . 32 . . . 4 . . . 36 98 95 . Volleys Fired 484 | 16 60 10 88 3 . 24 57 51 8 . 34 23 110 Largest 3 | 2 2 1 3 3 . 3 3 3 3 . 3 3 3 Hottest 250 | 40 112 30 225 175 . 165 209 171 165 . 165 231 250 Shots Fired 1142 | 32 109 10 214 11 . 36 143 138 26 . 102 69 252 Gun 821 | 32 72 . 3 4 . 24 128 138 26 . 102 69 223 Cannon 305 | . 37 . 211 7 . 12 15 . . . . . 23 Launcher 16 | . . 10 . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 104 | 32 72 . . . . . . . . . . . . Thermal 880 | . . . 214 11 . 36 87 97 26 . 102 69 238 Explosive 16 | . . 10 . . . . . . . . . . 6 Electromagnetic 142 | . 37 . . . . . 56 41 . . . . 8 Robot Hit Streak 35 | 6 21 3 9 2 . 3 8 20 3 . 9 22 35 Robot Miss Streak 5 | 2 3 3 5 1 . 3 4 5 2 . 3 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 1 1 1 . . . 1 2 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . 1 1 Capacitor 3 | . . . . . . . . . . . . . 3 Shots Hit Robots 741 | 20 82 5 107 5 . 18 101 87 21 . 61 53 181 Core Hits 317 | 7 26 12 49 2 . 8 45 37 5 . 30 20 76 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . . 1 3 6 . . 3 1 9 Burn 23 | . . . . . . 1 3 6 . . 3 1 9 Melee Attacks 25 | . . . . . . . . 2 9 . . . 14 Impact 15 | . . . . . . . . 2 . . . . 13 Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 8 | . . . . . . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18073 | 222 1316 572 2792 114 . 282 2007 1855 235 . 1987 1210 5481 Guns 11205 | 222 533 . 22 11 . 141 1462 1737 233 . 1416 1200 4228 Cannons 4508 | . 749 . 2723 79 . 141 225 . . . . . 591 Explosions 2221 | . 34 572 . . . . 305 109 . . 549 . 652 Melee . | . . . . . . . . . . . . . . Ramming 139 | . . . 47 24 . . 15 9 2 . 22 10 10 Kinetic 755 | 222 533 . . . . . . . . . . . . Thermal 13035 | . 34 . 2745 90 . 282 1268 1071 233 . 1416 1200 4696 Explosive 1773 | . . 572 . . . . . . . . 549 . 652 Electromagnetic 2371 | . 749 . . . . . 724 775 . . . . 123 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 8 8 8 8 1 3 3 . 6 5 15 Average Corruption 4 | . 2 2 6 8 8 8 1 2 3 . 3 4 4 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 298 | . 12 7 62 13 11 19 3 32 32 . 38 16 53 Message Errors 83 | . 5 1 20 3 3 2 1 11 9 . 13 6 9 Matter Fused 65 | . 2 2 12 1 5 6 1 6 8 . 4 4 14 Heat Flow Errors 37 | . . 1 5 1 2 2 . 3 5 . 9 2 7 Energy Discharges 28 | . 1 1 6 4 . . . 5 4 . 3 . 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . 1 . . 1 . 1 Data Loss (minor) 36 | . 3 1 7 1 1 4 . 4 4 . 4 3 4 Data Loss (major) 13 | . 1 . 4 1 . 1 . 2 . . 1 . 3 Misfires 11 | . . . 4 2 . 1 . . 2 . 1 . 1 Alerts 8 | . . 1 2 . . 1 1 . . . 1 1 1 Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . 2 . . 1 . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 186 | . . 37 56 . . . . 4 . . 41 . 48 Projectiles 56 | . . . 56 . . . . . . . . . . Explosions 130 | . . 37 . . . . . 4 . . 41 . 48 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 35 9 . . . 89 51 . . . . . Shots 6 | . . 3 . . . . 2 1 . . . . . Rammed 16 | . . . 5 2 . . 1 2 . . 2 1 3 Targets Rammed 20 | . . . 7 3 . . 1 2 1 . 2 1 3 Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 2 1 . . . . 1 . . . . Highest Temperature 573 | . 259 104 573 199 217 282 411 130 224 . 267 492 567 Average Temperature 116 | . 82 54 118 73 103 140 122 36 59 . 80 173 145 Received Heat Transfer 1827 | . 426 . 312 . . 243 306 219 68 . 52 66 135 Effects 27 | . . . 10 . . 2 1 . . . . 3 11 Shutdowns 6 | . . . 2 . . . . . . . . . 4 Energy Bleed 4 | . . . 1 . . 1 . . . . . . 2 Interference 4 | . . . . . . 1 . . . . . . 3 Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . 1 . Damage (minor) 4 | . . . . . . . . . . . . 2 2 Damage (major) 5 | . . . 5 . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . 3 . . . . . 1 1 . . . . . Combat Hostiles 3 | . 2 . . . . . . 1 . . . . . Parts Fried 13 | . 4 . . . . . 4 4 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . 1 7 Combat Hostiles 8 | . . . . . . . . . . . . 1 7 Parts Melted 79 | . 1 . 6 . . 1 1 2 . . 12 13 43 Heat Transferred 23518 | . 50 . 4268 173 . 705 2548 2431 398 . 2479 2321 8145 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . . . . . . 1 . 2 Low Security (%) 81 | 100 100 100 25 90 . 100 100 100 100 . 77 100 71 Level 1 11 | . . . 49 9 . . . . . . 22 . 11 Level 2 6 | . . . 25 . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 571 | 15 170 124 571 218 . 30 170 159 84 . 253 136 539 Initial 218 | . . 4 32 218 . . . 51 40 . . 78 1 Average 105 | 2 50 57 300 131 . 2 54 101 13 . 85 31 133 Influence Increases 5739 | 30 427 310 1180 48 . 70 591 655 269 . 569 314 1276 Destroy 0b10 Robot/C 2880 | . 240 160 680 40 . 60 360 260 40 . 300 140 600 Destroy 0b10 Robot/NC 270 | 30 25 . 70 5 . . 20 35 10 . 20 5 50 Destroy Leader 698 | . 56 20 214 . . 10 88 78 . . 90 40 102 Allied During Kill 10 | . . 5 3 . . . . . 2 . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . Successful Hack 136 | . 12 . 25 . . . 9 26 7 . 10 33 14 Select Force Hacks 360 | . 60 . . . . . 30 60 210 . . . . Disable Machine 360 | . . . 75 . . . 60 45 . . 105 45 30 Destroy Structure 445 | . 4 50 68 3 . . 9 6 . . 29 36 240 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 555 | . 30 75 45 . . . 15 120 . . 15 15 240 Influence Decreases 5261 | 30 416 237 704 548 60 70 469 672 374 . 409 470 802 Entered New Map 682 | . . 7 52 342 60 . . 71 65 . . 82 3 Time Decay 3800 | 30 396 210 592 206 . 50 405 571 300 . 359 358 323 Lost Part 740 | . 20 20 40 . . 20 64 30 . . 40 30 476 Lost Ally 39 | . . . 20 . . . . . 9 . 10 . . Squads Dispatched 38 | . 3 . 6 . . . 2 6 . . 9 3 9 Investigation 8 | . 2 . 3 . . . 1 2 . . . . . Extermination 11 | . . . . . . . . . . . 4 2 5 Reinforcement 13 | . 1 . 3 . . . 1 1 . . 2 1 4 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Distress Signals 20 | . . . 6 . . . 4 6 . . 2 2 . Communications Jammed 28 | . . . . . . . . . . . . 6 22 Distress Signals 28 | . . . . . . . . . . . . 6 22 Times Spotted 296 | . 27 12 56 2 . 7 30 38 8 . 23 19 74 Peak Tracking Total 10 | . 6 6 4 1 . 4 4 6 6 . 4 5 10 Tactical Retreats 28 | . 3 5 2 . . . 1 6 . . 1 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Traps Triggered 15 | . 2 . 7 . . . . 1 . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . 4 . . . 4 . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Disabled 24 | . . . 5 . . . 4 3 . . 7 3 2 Max in Single Turn 6 | . . . 1 . . . 1 1 . . 6 3 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Accessed 59 | . 3 1 9 . 1 . 4 11 12 1 6 6 5 Terminals 25 | . . . 6 . . . 3 7 5 . 1 1 2 Fabricators 2 | . . . . . . . . . . . 1 1 . Repair Stations 8 | . 1 . 2 . . . . 2 . . 1 1 1 Recycling Units 16 | . 2 . . . . . 1 2 7 . 2 1 1 Scanalyzers 4 | . . . 1 . . . . . . . . 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 120 | . 5 1 19 . 1 . 11 24 20 3 12 12 12 Successful 60 | . 3 1 11 . 1 . 2 14 11 3 4 5 5 Failed 59 | . 2 . 8 . . . 9 10 9 . 8 6 7 Catastrophic 10 | . . . 1 . . . . . 2 . 5 2 . Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 39 | . 2 . 5 . 1 . 5 8 16 . . 1 1 Terminals 57 | . . . 13 . . . 10 16 9 . 1 1 7 Fabricators 3 | . . . . . . . . . . . 2 1 . Repair Stations 23 | . 3 . 5 . . . . 5 . . 4 4 2 Recycling Units 25 | . 2 . . . . . 1 3 11 . 4 3 1 Scanalyzers 6 | . . . 1 . . . . . . . . 3 2 Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 23 | . . 1 6 . 1 . 1 8 2 3 . . 1 Record 3 | . . . . . . . . . . 3 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Locate Traps 3 | . . . 1 . . . . 2 . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . 1 Zone Layout 6 | . . . 1 . . . . 4 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 12 | . 1 . 3 . . . . 4 . . 1 2 1 Scan Component 7 | . 1 . 2 . . . . 2 . . 1 1 . Repair 4 | . . . 1 . . . . 2 . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . . . . 3 1 1 Report Inventory 3 | . . . . . . . . . . . 2 1 . Retrieve Components 2 | . . . . . . . . . . . 1 . 1 Scanalyzer 3 | . . . 1 . . . . . . . . 1 1 Retrieve Study 3 | . . . 1 . . . . . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 1 . . . 1 2 7 . . . 1 Terminals 2 | . . . 1 . . . . . . . . . 1 Botnet 2 | . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . . 1 2 7 . . . . Tunnel 12 | . 2 . . . . . 1 2 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . 6 . . . 3 7 5 . 4 4 5 Full Trace Events 5 | . 1 . 2 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 1 1 Parts Repaired 3 | . . . . . . . . 2 . . . 1 . Time 140 | . . . 53 . . . . 48 . . . 39 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 1 . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total Allies 5 | . . 2 . . . . . . 3 . . . . Largest Group 3 | . . 2 2 . . . . . 3 1 1 . . Highest-Rated Group 49 | . . 49 49 . . . . . 47 11 11 . . Highest-Rated Ally 31 | . . 31 31 . . . . . 21 11 11 . . Total Orders 16 | . . . . . . . . . 3 10 3 . . STAY 1 | . . . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . . 3 1 . . DROP 3 | . . . . . . . . . . 2 1 . . PICKUP 1 | . . . . . . . . . 1 . . . . COLLECT 7 | . . . . . . . . . 2 4 1 . . Ally Attacks 5 | . . . 3 . . . . . 2 . . . . Total Damage 50 | . . . 21 . . . . . 29 . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 3598 | 16 1221 621 174 . . . . . . . 461 262 843 Seismic 2032 | 16 1221 621 174 . . . . . . . . . . Jamming 1566 | . . . . . . . . . . . 461 262 843 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Turns Passed 20039 | 196 1221 621 2383 427 376 581 1430 1988 1912 2825 2033 1186 2860 Spaces Moved 9945 | 93 731 602 1458 255 234 328 611 832 803 1187 1017 583 1211 Core 74 | 14 . . 1 . . . . . . . . . 59 Treads 7773 | 79 373 . 740 255 234 328 611 832 803 1187 1017 583 731 Legs 2 | . . . 2 . . . . . . . . . . Wheels 1959 | . 358 602 715 . . . . . . . . . 284 Hover 137 | . . . . . . . . . . . . . 137 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 160 160 152 150 152 230 230 155 162 50 Average Speed 171 | 143 131 95 130 160 160 155 186 197 230 232 172 164 174 Slowest Speed 700 | 160 240 95 700 160 160 160 232 235 235 233 325 243 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 6 98 93 92 63 61 76 32 88 98 57 31 13 25 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 12 | . 2 . . . . . 1 2 7 . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . 3 . . . Spaces Dug 19 | . . . 4 . . . . . . . . . 15 Terrain Destroyed 321 | . 4 64 61 3 . . 6 3 . . 22 22 136 Melee 13 | . . . . . . . . . . . . . 13 Projectile 78 | . . . 61 3 . . 3 . . . . . 11 AOE 230 | . 4 64 . . . . 3 3 . . 22 22 112 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total 11922 | 123 891 642 1755 268 237 366 782 1063 842 1258 1220 757 1718 Wait 968 | 2 68 18 139 2 . 8 80 96 11 46 96 106 296 Move 9932 | 92 730 601 1457 254 233 327 610 831 802 1186 1016 582 1211 Hop . | . . . . . . . . . . . . . . Pick Up 133 | 4 9 6 18 1 1 1 10 23 4 13 16 10 17 Fast Attach 54 | 8 2 1 9 . . 1 4 3 . . 8 7 11 Attach 65 | . 4 1 4 . . 3 8 6 . . 7 7 25 Detach 20 | 1 1 . 3 . 3 . 1 5 . . 2 1 3 Swap 107 | . 7 1 17 . . 2 6 21 3 1 18 8 23 Drop 105 | . 10 4 13 5 . . 5 19 4 12 21 8 4 Fire 484 | 16 60 10 88 3 . 24 57 51 8 . 34 23 110 Melee 25 | . . . . . . . . 2 9 . . . 14 Ram 4 | . . . 2 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 17 | . . . 5 3 . . 1 2 1 . 2 1 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 8 | . . . . . . . . 4 . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Core integrity fell below 50% 897 | -10/Materials | Derelicts attacked the area 912 | -10/Materials | Destroyed 7 combat bots 967 | -10/Materials | Build established: Scavenger-Mutant 979 | -10/Materials | Discovered new exit (range 9) 1015 | -10/Materials | Discovered new exit (range 4) 1260 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Discovered new exit (range 15) 1392 | -10/Materials | Build established: Mutant 1418 | -10/Materials | Entered Mines 1528 | -10/Mines | Discovered new exit (range 7) 1938 | -10/Mines | Discovered new exit (range 12) 1972 | -10/Mines | Found the Drone Emporium 1976 | -10/Mines | Found Prototype Device 1994 | -10/Mines | Discovered new exit (range 9) 2039 | -10/Mines | Entered Materials 2039 | -9/Materials | Accompanied by 2 allies 2039 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2044 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2358 | -9/Materials | Build established: Gunner 2458 | -9/Materials | Discovered new exit (range 12) 2516 | -9/Materials | Discovered new exit (range 16) 2755 | -9/Materials | Discovered new exit (range 6) 2814 | -9/Materials | Discovered new exit (range 16) 3299 | -9/Materials | Build established: Mutant 3465 | -9/Materials | Discovered new exit (range 9) 4191 | -9/Materials | Core integrity fell below 50% 4422 | -9/Materials | Entered Mines 4440 | -9/Mines | Met a Derelict bent on vengeance 4529 | -9/Mines | Build established: Scavenger-Gunner 4779 | -9/Mines | Learned Materials garrison access intel 4811 | -9/Mines | Discovered new exit (range 16) 4838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4839 | -9/Mines | Discovered new exit (range 5) 4849 | -9/Mines | Entered Exiles 4872 | -9/Exiles | Discovered new exit (range 15) 4897 | -9/Exiles | Met 8R-AWN 4920 | -9/Exiles | Met EX-HEX 4963 | -9/Exiles | Met EX-BIN 4987 | -9/Exiles | Aligned with FarCom system 4989 | -9/Exiles | Given EX-Vault access code 5057 | -9/Exiles | Opened EX-Vault 5070 | -9/Exiles | Found Superbattery 5105 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5137 | -9/Exiles | Build established: Mutant 5153 | -9/Exiles | Met EX-DEC 5206 | -9/Exiles | Discovered new exit (range 14) 5225 | -9/Exiles | Left Exiles lab with Superbattery 5225 | -9/Exiles | Entered Mines 5491 | -8/Mines | Core integrity fell below 20% 5778 | -8/Mines | Discovered new exit (range 15) 5806 | -8/Mines | Entered Materials 5806 | -8/Materials | Evolved 2 slots: Utility x2 5807 | -8/Materials | Identified exit to Storage 5808 | -8/Materials | Loaded intel: 1 garrison access location 5829 | -8/Materials | Build established: Skirmisher 6152 | -8/Materials | Lost 3 parts (1n2w) 7236 | -8/Materials | Entered Storage 7291 | -8/Storage | Build established: Scavenger-Skirmisher 7745 | -8/Storage | Repaired Shield Generator 7886 | -8/Storage | Garrison activated, responded to threat 7987 | -8/Storage | Met 01-MTF 7994 | -8/Storage | Identified Splice Drone Bay 8060 | -8/Storage | Repaired Cooling System 8082 | -8/Storage | Core integrity fell below 50% 8295 | -8/Storage | Build established: Tank 8639 | -8/Storage | Discovered new exit (range 8) 8942 | -8/Storage | Discovered new exit (range 15) 9224 | -8/Storage | Entered Recycling 9224 | -8/Recycling | Accompanied by 1 ally (01-MTF) 10209 | -8/Recycling | Discovered new exit (range 16) 10950 | -8/Recycling | Scanned before Scraplab entrance 10995 | -8/Recycling | Entered Scraplab 11028 | -8/Recycling | Discovered new exit (range 4) 11136 | -8/Recycling | Entered Scraptown 11136 | -8/Scraptown | Accompanied by 1 ally 11136 | -8/Scraptown | System corruption cleaned by C-Scrubber 12143 | -8/Scraptown | Discovered new exit (range 11) 12371 | -8/Scraptown | Visited Cave Peace 12537 | -8/Scraptown | Visited Cyclists 12672 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12676 | -8/Scraptown | Visited Fellowship of the Rings 13063 | -8/Scraptown | Turned away by UFD registrar 13112 | -8/Scraptown | Visited The Evicted 13182 | -8/Scraptown | Visited Junk Repository 13385 | -8/Scraptown | Visited Assassins FH 13756 | -8/Scraptown | Visited Symbiants 13961 | -8/Scraptown | Entered Factory 13961 | -6/Factory | Accompanied by 1 ally 13961 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14234 | -6/Factory | Discovered new exit (range 12) 14804 | -6/Factory | Found Prototype Processor 14804 | -6/Factory | Identified Exp. Targeting Computer 15242 | -6/Factory | Garrison activated, responded to threat 15439 | -6/Factory | Found Imp. Powered Armor 15908 | -6/Factory | Discovered new exit (range 4) 15994 | -6/Factory | Entered another Factory area 15994 | -5/Factory | Evolved 2 slots: Utility x2 16683 | -5/Factory | Central database locked down 16917 | -5/Factory | Discovered new exit (range 7) 17055 | -5/Factory | Discovered new exit (range 16) 17143 | -5/Factory | Repaired Broken Adv. Shield Generator 17180 | -5/Factory | Entered another Factory area 17180 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18939 | -4/Factory | Lost 5 parts (1p2u2w) 19062 | -4/Factory | Found Unknown Device 19062 | -4/Factory | Identified Quantum Capacitor 19289 | -4/Factory | Destroyed 7 combat bots 19291 | -4/Factory | Lost 4 parts (2n2u) 19459 | -4/Factory | System corruption reached 10% 19621 | -4/Factory | Lost 10 parts (2p1n3u4w) 19873 | -4/Factory | Core integrity fell below 50% 19884 | -4/Factory | Released all parts (4) 19914 | -4/Factory | Lost 12 parts (2p4n3u3w) 20018 | -4/Factory | Core integrity fell below 20% 20040 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20011_ K-01 Serf collects debris. 20011_ S-27 Virus destroyed. 20013_ K-01 Serf collects debris. 20013_ Backup Plating III destroyed. 20014_ System corrupted: Substantial component data lost. 20014_ M-13 Machinist repairs S-27 Virus. 20015_ K-01 Serf collects debris. 20015_ Backup Propulsion III destroyed. 20015_ Backup Power III destroyed. 20018_ K-01 Serf collects debris. 20020_ Penetrated by Slug. 20020_ Critical hit (Destroy). 20020_ Backup Laser III destroyed. 20020_ K-01 Serf cleans the DSF Access. 20030_ Slug penetrates Wall. 20030_ Hvy. Phase Cannon destroyed. 20030_ Slug penetrates Wall. 20030_ Penetrated by Slug. 20031_ System corrupted: Substantial component data lost. 20037_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#######################????????????? | | ??????????????? g ?????????????? | | ????????????????? bgRk ???????????????? | | ??????????????????? g ?????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????##@###########????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #? ????????? | | ???????????????????????# #? ??????? | | ???????????????????????# #? #?????? | | ???????????????????????# "" "" #? #?????? | | ???????????????????????# "" """## #?????? | | ???????????????????????# "" s S"## #####?? | | ???????????????????????# """ p"""## ??? | | ???????????????????????# """ """## ???? | | ???????????????????????# h ## ????? | | ???????????????????????#############"# #?????? | | ????????????????????????# ! # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# """ """ # +?????? | | ????????????????????????#??""" """ " #?????? | | ???????????????????????????""" """ # #?????? | | ???????????????????????????? # #?????? | | ???????????????????????????""" """ # #?????? | | ???????????????????????????""" """ # #?????? | | ????????????????????????????"" """ # #?????? | | ???????????????????????????? # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 43 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 625 Core Shielding 20 Phase Shifting 10 Evasion (%) 51 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 20% | -8/Storage Cooling System | 12% | -8/Storage Adv. Shield Generator | 99% | -5/Factory | Broken Studied --------- Arm. Medium Treads | -5/Factory | Hacked Plasma Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Ew, Corruption Fancy Inventory Frienemies Ghost 'Em Hydra Item+ Well-fed Force Field \\IAMDERELICT Challenges ------------ None Game ------ Seed AbsorptionRainbowCleaver Manual? 0 Play Time 02:30:22 Cumulative 49.2 hours Start 2025.12.05 @ 20:49:39 End 2025.12.07 @ 21:34:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 104 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 74df1a74-bd12-4113-b072-a904b070cb17