Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 00:11:11 Player: DenchikZalaziet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (391) 391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 931 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (680) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Flight Unit > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Small Storage Unit Medium Matter Pod (100) Seismic Detector Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Propulsion Shielding Hammer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 6 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 5 | 2 2 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 9 | . 7 12 Power 2 | . 2 3 Propulsion 2 | . 2 2 Utility 2 | . 2 4 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 99 Engine 14 | . 14 14 Treads 15 | . 20 6 Leg 2 | . . 6 Hover 4 | . 3 6 Flight 3 | . . 8 Device 8 | . 13 . Storage 14 | . 14 14 Processor 2 | . . 6 Protection 2 | . . 7 Energy Gun 1 | . 2 . Ballistic Gun 25 | . 24 27 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 2 | . 3 2 Naked Turns . | . . . Heaviest Build 91 | 15 90 91 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 22 | . 4 22 Average Overweight (x) 3 | . 2 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 14 | 1 12 14 Average Carried 9 | . 7 12 Final Capacity 25 | 8 25 25 Final Carried 12 | 1 12 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 664 | 285 233 146 Remotely . | . . . Salvage Created 546 | 63 355 128 Parts 38 | 7 28 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 10 3 Melee 1 | . 1 . Guns 11 | . 9 2 AOE 1 | . . 1 Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Operator 2 | . 2 . Swarmer 5 | . 5 . Grunt 8 | . 5 3 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 120 | . 83 37 Missed 23 | . 11 12 Hits 97 | . 72 25 Projectile 97 | . 72 25 AOE 1 | . 1 . Damage Taken 1143 | . 766 377 Core 256 | . 193 63 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | 5 47 8 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 112 | 10 88 14 Gun 110 | 10 88 12 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 100 | 5 83 12 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic 10 | 5 5 . Robot Hit Streak 10 | 3 10 5 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 4 65 13 Core Hits 32 | 3 23 6 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Smash 1 | . 1 . Melee Attacks 9 | . 5 4 Impact 9 | . 5 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1037 | 53 773 211 Guns 880 | 53 727 100 Cannons . | . . . Explosions 61 | . . 61 Melee 96 | . 46 50 Ramming . | . . . Kinetic 798 | 12 686 100 Thermal . | . . . Explosive 61 | . . 61 Electromagnetic 82 | 41 41 . Impact 96 | . 46 50 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles . | . . . Explosions . | . . . Melee 27 | . 27 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 15 Average Temperature 8 | . 8 7 Received Heat Transfer 399 | . 186 213 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 72 | 5 72 37 Initial . | . . . Average 6 | . 9 2 Influence Increases 400 | 15 288 97 Destroy 0b10 Robot/C 260 | . 200 60 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 72 | . 62 10 Successful Hack 6 | . 6 . Destroy Structure 12 | . . 12 Lose Combat Pursuer 15 | . . 15 Influence Decreases 400 | 15 288 97 Time Decay 357 | 15 278 64 Lost Part 43 | . 10 33 Squads Dispatched 5 | . 5 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 37 5 Peak Tracking Total 7 | . 7 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 6 | . 6 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2634 | 47 2587 . Seismic 2634 | 47 2587 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4255 | 210 2632 1413 Spaces Moved 990 | 118 640 232 Core 4 | 4 . . Treads 886 | 114 640 132 Legs 88 | . . 88 Wheels . | . . . Hover . | . . . Flight 12 | . . 12 Fastest Speed 50 | 50 160 480 Average Speed 399 | 156 377 586 Slowest Speed 1800 | 160 480 1800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 6 85 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1164 | 130 771 263 Wait 71 | . 64 7 Move 988 | 117 639 232 Hop . | . . . Pick Up 11 | 1 7 3 Fast Attach 10 | 7 2 1 Attach 4 | . 1 3 Detach 2 | . 2 . Swap 8 | . 4 4 Drop 1 | . . 1 Fire 60 | 5 47 8 Melee 9 | . 5 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 9) 1034 | -10/Materials | Core integrity fell below 50% 1342 | -10/Materials | Discovered new exit (range 15) 2111 | -10/Materials | Discovered new exit (range 16) 2833 | -10/Materials | Identified exit to Mines 2843 | -10/Materials | Entered Mines 3090 | -10/Mines | Discovered new exit (range 13) 3407 | -10/Mines | Discovered new exit (range 6) 3466 | -10/Mines | Core integrity fell below 20% 3911 | -10/Mines | Build established: Scavenger-Mutant 3925 | -10/Mines | Learned Materials garrison access intel 4184 | -10/Mines | Discovered new exit (range 4) 4256 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03586_ G-34 Mercenary destroyed. 03588_ Acquired 44 matter. 03624_ Acquired Aluminum Leg. 03677_ K-01 Serf collects debris. 03925_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 04184_ EXIT=FOUND 04207_ G-34 Mercenary destroyed. 04208_ U-05 Engineer lays Concrete. 04217_ Lgt. Assault Rifle destroyed. 04217_ U-05 Engineer builds a Wall. 04221_ U-05 Engineer lays Concrete. 04225_ Grenade Launcher destroyed. 04226_ The unstable cave ceiling collapses. 04226_ U-05 Engineer lays Concrete. 04240_ Assault Rifle destroyed. 04242_ U-05 Engineer lays Concrete. 04245_ U-05 Engineer builds a Wall. 04250_ Pulverizer disabled. 04253_ U-05 Engineer lays Concrete. 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""" #???? #???????????? | | ????? #?????? #???????????? | | ???? #??????? #???????????? | | ????###########???????? ##???????????? | | ????????????????????????##????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed DecoderTerrorFirepult Manual? 0 Play Time 00:14:38 Cumulative 23.2 hours Start 2026.03.29 @ 23:59:01 End 2026.03.30 @ 00:11:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a2ce9a4-7109-4f69-84c3-3533b0f2067d