Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 14:02:17 Player: CeJaay Result: Destroyed by RT-80A(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2227) 2227 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5828 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/850 Matter 159/300 Energy 95/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Makeshift Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System ECM Suite Improved Weapon Shielding Powered Hammer Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Grenade Launcher Powered Hammer > --- INVENTORY -------- Improved Titanium Leg Wheel Wheel Small Storage Unit Advanced Visual Processing Unit Improved Weapon Shielding Hardened Medium Armor Plating Field Laser Gatling Laser Gatling Laser Flak Gun Axe [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . 2 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 95 | 6 6 10 16 35 12 10 Power 9 | 1 2 1 1 2 1 1 Engine 9 | 1 2 1 1 2 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 39 | 2 2 3 10 14 6 2 Treads 3 | . . 1 . 2 . . Leg 14 | 2 . 1 . 7 2 2 Wheel 12 | . 2 1 1 4 4 . Hover 10 | . . . 9 1 . . Flight . | . . . . . . . Utility 19 | 1 . 1 3 8 3 3 Device 6 | . . . 2 3 . 1 Storage 3 | 1 . . . 1 1 . Processor 4 | . . 1 . 1 . 2 Hackware . | . . . . . . . Protection 6 | . . . 1 3 2 . Artifact . | . . . . . . . Weapon 28 | 2 2 5 2 11 2 4 Energy Gun 14 | 2 1 3 . 4 1 3 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | . 1 1 2 1 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . . . . 3 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . 4 5 3 8 18 5 Power 5 | . 1 . . 1 2 1 Propulsion 18 | . . 3 2 4 7 2 Utility 8 | . . . 1 2 5 . Weapon 12 | . 3 2 . 1 4 2 Highest Loss Streak 18 | . 3 2 2 3 18 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 77 72 98 93 77 44 Engine 8 | . 13 11 9 6 9 4 Treads 2 | . . 2 . 4 . . Leg 13 | . 15 2 2 18 23 12 Wheel 6 | . 12 14 1 6 3 . Hover 6 | . . . 40 2 . . Device 4 | . . . 3 7 4 . Storage 8 | . 14 11 9 7 6 5 Processor 7 | . . 9 9 7 5 10 Protection 3 | . . . 4 6 7 . Energy Gun 8 | . 13 13 4 8 5 4 Energy Cannon 1 | . . 3 8 . . . Ballistic Gun 3 | . 7 3 5 3 1 . Ballistic Cannon 1 | . . . . 2 . . Launcher 1 | . . . . 2 4 . Impact Weapon 1 | . . . . 2 4 . Peak Build Rating 51 | 6 6 12 25 43 51 32 Average Rating 25 | 5 5 9 20 36 39 23 On Entrance 13 | . 6 5 11 25 41 3 Naked Turns . | . . . . . . . Heaviest Build 64 | 12 13 17 25 50 64 20 Greatest Support 100 | 20 20 36 39 90 100 40 Greatest Overweight (x) 10 | 2 . 3 2 10 6 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 8 Average Capacity 10 | 7 8 8 8 13 14 7 Most Carried 15 | 5 8 8 8 15 14 8 Average Carried 8 | 3 5 7 7 11 11 6 Final Capacity 15 | 8 8 8 8 15 8 5 Final Carried 13 | 5 8 8 8 13 8 5 Class Distribution -------------------- 74% | Mutant 9% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1655 | 260 93 135 290 592 100 185 Remotely . | . . . . . . . Salvage Created 2354 | 89 168 517 520 833 227 . Parts 122 | 4 9 26 20 46 17 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 50 | . 6 11 7 20 6 . Guns 31 | . 6 8 3 11 3 . Cannons 6 | . . 1 3 2 . . AOE 12 | . . 2 . 7 3 . Classes Destroyed 13 | 1 2 4 2 3 1 . Worker 4 | . . . . 2 2 . Builder 7 | . . . 3 2 2 . Tunneler 4 | 3 . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 3 | . . 1 1 1 . . Mechanic 1 | . . . . . 1 . Watcher 2 | . . 1 1 . . . Swarmer 14 | . 3 3 . 6 2 . Grunt 16 | . 3 3 4 5 1 . Brawler 1 | . . 1 . . . . Sentry 12 | . . 4 2 5 1 . Hunter 3 | . . . 1 . 2 . Programmer 4 | . . . . 4 . . Best Kill Streak 6 | 1 2 6 5 5 4 . Combat Bots Only 5 | . 2 5 3 4 3 . Max Kills in Single Turn 4 | 1 1 2 1 2 4 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 678 | . 66 45 39 256 229 43 Missed 207 | . 13 11 12 86 65 20 Damage Taken 6808 | . 622 485 438 2140 2648 475 Core 1367 | . 138 75 51 246 671 186 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 44 81 90 64 . . Volleys Fired 199 | 7 55 30 32 53 16 6 Largest 3 | 2 2 2 2 3 3 2 Hottest 173 | 80 90 124 133 173 173 123 Shots Fired 369 | 14 68 59 64 123 32 9 Gun 285 | 14 68 53 32 85 24 9 Cannon 63 | . . 6 32 25 . . Launcher 21 | . . . . 13 8 . Special . | . . . . . . . Kinetic 121 | . 29 15 25 46 6 . Thermal 188 | . 25 36 39 64 18 6 Explosive 21 | . . . . 13 8 . Electromagnetic 39 | 14 14 8 . . . 3 Robot Hit Streak 14 | 3 7 14 10 11 9 4 Robot Miss Streak 6 | 4 6 3 4 5 3 2 Penetration Max 1 | . . . 1 . . . Secondary Targets 3 | . . 1 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 238 | 6 36 46 39 82 23 6 Core Hits 145 | 3 13 18 17 63 29 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 11 | . 3 4 1 3 . . Burn 6 | . 2 3 . 1 . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Blast 2 | . . . . 2 . . Corrupt 1 | . 1 . . . . . Melee Attacks 13 | . . . . 12 . 1 Impact 1 | . . . . 1 . . Slashing 1 | . . . . . . 1 Piercing 11 | . . . . 11 . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5680 | 80 419 787 840 2412 1021 121 Guns 3212 | 80 409 644 413 1210 335 121 Cannons 849 | . . 82 427 340 . . Explosions 1602 | . . 61 . 855 686 . Melee . | . . . . . . . Ramming 17 | . 10 . . 7 . . Kinetic 1439 | . 112 189 378 649 111 . Thermal 2350 | . 190 504 462 901 224 69 Explosive 1541 | . . . . 855 686 . Electromagnetic 333 | 80 107 94 . . . 52 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 3 . 7 . . Average Corruption 3 | . 2 3 . 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . 6 2 . 27 . . Message Errors 6 | . . . . 6 . . Matter Fused 12 | . 2 . . 10 . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 5 | . . . . 5 . . Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . 1 . . 1 . . Misfires 3 | . . 1 . 2 . . Weapon Failures 2 | . 1 . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 50 | . . 4 . 29 17 . Projectiles . | . . . . . . . Explosions 50 | . . 4 . 29 17 . Melee . | . . . . . . . Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 419 | . . 35 . 291 93 . Shots 11 | . . 1 . 7 3 . Rammed . | . . . . . . . Targets Rammed 5 | . 5 . . . . . Kicked 5 | . 5 . . . . . Crushed . | . . . . . . . Highest Temperature 493 | 54 328 375 493 376 306 215 Average Temperature 118 | 20 113 85 148 122 120 126 Received Heat Transfer 1507 | . 234 108 180 363 397 225 Effects 8 | . 2 . 2 . 2 2 Shutdowns 1 | . 1 . . . . . Interference 5 | . 1 . . . 2 2 Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 14 | . 2 4 2 6 . . Heat Transferred 5768 | . 703 1395 851 2125 546 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 469 | 15 184 371 281 469 418 . Initial 229 | . 9 5 72 71 229 . Average 156 | 5 98 155 139 165 322 . Maximum Alert Level 2 | . . 1 1 2 2 . Low Security (%) 74 | 100 100 69 86 72 . . Level 1 24 | . . 30 13 24 97 . Level 2 1 | . . . . 3 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . 6 2 . Investigation . | . . . . . . . Extermination 4 | . . . . 4 . . Reinforcement 4 | . . . . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . 2 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 17 16 12 30 14 9 Peak Tracking Total 8 | . 6 4 4 5 8 7 Tactical Retreats 10 | . 2 2 . 4 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 6 | . . 1 . 5 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 6 | . 1 1 2 2 . . Terminals 5 | . 1 . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 2 3 2 . . Successful 1 | . . 1 . . . . Failed 7 | . 1 1 3 2 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . 1 . 3 2 . . Terminals 6 | . 1 . 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4274 | 123 470 493 562 1861 224 541 Spaces Moved 3068 | 80 329 336 564 1275 125 359 Core 56 | 15 . 1 . 1 13 26 Treads 72 | . . 72 . . . . Legs 943 | 65 148 1 . 298 98 333 Wheels 1224 | . 181 262 6 761 14 . Hover 773 | . . . 558 215 . . Flight . | . . . . . . . Fastest Speed 44 | 50 80 80 44 53 80 50 Average Speed 99 | 111 97 100 50 111 124 126 Slowest Speed 550 | 150 120 200 110 550 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 55 26 37 24 5 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug 9 | . . . . 9 . . Terrain Destroyed 190 | . . 3 1 148 38 . Melee 9 | . . . . 9 . . Projectile 2 | . . . 1 1 . . AOE 179 | . . 3 . 138 38 . Terrain Rammed 1 | . . . . 1 . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3910 | 97 413 432 777 1595 161 435 Wait 422 | . 7 48 146 167 5 49 Move 3062 | 79 328 335 563 1274 124 359 Hop . | . . . . . . . Pick Up 59 | 5 8 5 11 24 1 5 Fast Attach 34 | 6 1 6 5 12 1 3 Attach 42 | . 4 3 7 12 9 7 Detach 2 | . . . . . 2 . Swap 19 | . 1 1 4 11 2 . Drop 52 | . 4 4 9 29 1 5 Fire 199 | 7 55 30 32 53 16 6 Melee 13 | . . . . 12 . 1 Ram 1 | . . . . 1 . . Kick 5 | . 5 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Lost 3 parts (1p2w) 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 461 | -10/Materials | Core integrity fell below 50% 536 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x2 816 | -9/Materials | Discovered new exit (range 8) 989 | -9/Materials | Discovered new exit (range 13) 1087 | -9/Materials | Entered another Materials area 1087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1644 | -8/Materials | Discovered new exit (range 7) 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2091 | -7/Factory | Build established: Scavenger-Tank 2704 | -7/Factory | Build established: Mutant 2857 | -7/Factory | Lost 3 parts (2n1u) 3496 | -7/Factory | Discovered new exit (range 9) 3510 | -7/Factory | Entered another Factory area 3510 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3709 | -6/Factory | Discovered new exit (range 20) 3711 | -6/Factory | Core integrity fell below 50% 3734 | -6/Factory | Entered Lower Caves 3754 | -6/Lower Caves | Lost 18 parts (2p7n5u4w) 4212 | -6/Lower Caves | Core integrity fell below 20% 4272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4275 | -6/Lower Caves | Destroyed by RT-80A(g) with Beamcaster Last Messages --------------- Acquired Mak. Terrain Scan Processor. Acquired 16 matter. Acquired 32 matter. RT-80A(g) IFF system glitched. Hpw. Shock Rifle destroyed. Imp. Titanium Leg destroyed. Critical hit (Burn: +37). Overheating: System interference. Axe temporarily disabled. Field Laser temporarily disabled. Imp. Titanium Leg destroyed. Mak. Power Source destroyed. Dropped Sml. Storage Unit. Dropped Axe. Dropped Gatling Laser. Acquired Axe. Critical hit (Burn: +37). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Field Laser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????## ##?????????????# #?## | | ?????????????????????## ####????######## #?# | | ?????????????????????# #????# ### | | ????????????????????## ##????# | | ????????????######### #####?# #### | | ????????????# ## ### #### | | ???????????# ####### # ## | | ???????????# ????????# ## | | ???????????# ??????????# ### # | | ???????????????????????# #?# ## ######## | | ???????????????????????#$#?# ####??????# | | ???????????????????????# #?# ##???????# # | | ???????????????????????# #?# #??????# ### | | ??????????????????????? #?## #????? ##?? | | ??????????????????????? #??### ##??? ###??? | | ???????????????????????###????# #??# ?????? | | ??????????????????????????????## ##?#####??# | | ???????????????????????????????## #????????# | | ??????????????????????????####### #????????# | | ?????????????????????????## ## #?????????# | | ????????????????????????## g #?????????# | | ???????????????????????## gg ###????????# | | ??????????????????????## g ##???????? | | ??????????????????????# ! ##????????????? | | ??????????????????????### [ ##???????????????? | | ????????????????????????#@ ###????????????????? | | ????????????????????????## ##??????????????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????# ????# s#????????????????? | | ?????????????????# # #?????????????????## | | ?????????????????# #??????????????????### | | ?????????????????# #???????????????????? | | ?????????????????# ###???????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????######## ?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 56 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed EnhancedPulseShield Manual? 0 Play Time 00:44:31 Cumulative 20.2 hours Start 2025.02.06 @ 13:18:26 End 2025.02.06 @ 14:02:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 364065ad-2f92-4d17-9386-c026e0b985b1