Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 01:42:58 Player: MarKhan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (232) 1160 Value Destroyed (10970) 10970 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (7918) 7918 TOTAL SCORE: 25868 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2603 Follower Combat Kills 1229 Entered Garrisons 800 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -514 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 98/100 System Corruption 15% Temperature Warm (144) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor (6/8 Hellfire) Advanced Plasma Cannon Heavy Mass Driver Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Recoil Stabilizer Improved Medium Armor Plating Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Heavy] > --- WEAPON ----------- Magnetic Acceleration Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Thermal Shield Relay Coupler [Hunter] Relay Coupler [Hunter] Skeleton Box System Restoration Module Long-range Tractor Beam Trap Extractor Advanced Trap Extractor Advanced Plasma Cannon Heavy Phase Cannon Heavy Mass Driver Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Remote Datajack [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 6 | . . . 2 . . . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 373 | 7 17 2 43 13 1 10 52 24 24 45 6 46 5 49 29 Power 19 | 1 . . 7 . . . 3 1 1 2 . . . 4 . Engine 9 | 1 . . 5 . . . 2 1 . . . . . . . Core 10 | . . . 2 . . . 1 . 1 2 . . . 4 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 82 | 2 7 . 14 2 . 2 19 6 3 11 3 5 1 7 . Treads 71 | . 2 . 10 2 . 2 19 6 3 11 3 5 1 7 . Leg . | . . . . . . . . . . . . . . . . Wheel 11 | 2 5 . 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 128 | 2 4 . 15 9 . 5 8 7 7 14 2 17 4 21 13 Device 46 | 1 2 . 5 4 . 2 3 3 3 3 1 4 1 8 6 Storage 5 | 1 2 . . . . 1 1 . . . . . . . . Processor 6 | . . . 3 . . . . . . 1 . . . 1 1 Hackware 29 | . . . . . . . 1 1 2 7 . 6 . 10 2 Protection 42 | . . . 7 5 . 2 3 3 2 3 1 7 3 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 144 | 2 6 2 7 2 1 3 22 10 13 18 1 24 . 17 16 Energy Gun 13 | 1 . . 2 . . . 1 4 . 5 . . . . . Energy Cannon 11 | . . . . . . . 1 . . . 1 5 . 3 1 Ballistic Gun 30 | 1 3 . . 1 . 1 13 2 4 5 . . . . . Ballistic Cannon 35 | . 2 1 5 1 . 1 1 1 3 1 . 6 . 8 5 Launcher 15 | . 1 1 . . . 1 2 . 1 1 . 2 . . 6 Special Weapon 29 | . . . . . . . . . 3 6 . 10 . 6 4 Impact Weapon 5 | . . . . . . . 4 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 2 2 . . 1 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . . . . . . . Parts Lost 50 | . . . 5 2 . 1 5 4 4 6 . 3 . 4 16 Power 5 | . . . 1 . . . . . 1 . . . . 2 1 Propulsion 16 | . . . 2 . . 1 . 2 . 4 . 2 . 1 4 Utility 24 | . . . 2 2 . . 5 2 2 1 . 1 . 1 8 Weapon 5 | . . . . . . . . . 1 1 . . . . 3 Highest Loss Streak 16 | . . . 3 2 . 1 2 2 4 2 . 2 . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 99 100 100 97 93 97 90 99 95 100 96 95 Engine 5 | . 14 14 9 11 11 11 8 9 8 . . . . . . Core 3 | . . . 1 . . . . . . 9 9 9 7 6 5 Treads 27 | . 1 . 17 22 22 22 35 35 35 33 35 34 30 27 25 Wheel 2 | . 26 28 4 . . . . . . . . . . . . Device 6 | . 14 14 5 10 11 9 6 6 2 1 1 6 15 6 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 5 Processor 5 | . . . 21 11 11 11 4 . . 3 9 5 . . 5 Hackware 8 | . . . . . . . 2 3 13 8 9 7 15 23 21 Protection 7 | . . . 5 10 11 12 10 11 8 8 7 7 7 7 6 Energy Gun 1 | . 1 . 4 . . . . 3 1 6 . . . . . Energy Cannon 1 | . . . . . . . . . . . 8 3 . 3 . Ballistic Gun 6 | . 16 . . 8 . 11 16 9 4 7 . . . . . Ballistic Cannon 7 | . 9 28 17 13 11 10 . 2 1 1 9 7 7 6 9 Special Weapon 1 | . . . . . . . . . 2 1 1 2 . 3 2 Peak Build Rating 63 | 7 9 9 19 18 18 21 36 59 59 56 50 50 61 61 63 Average Rating 36 | 4 8 9 15 17 17 19 30 41 56 47 48 45 60 53 58 On Entrance 31 | . 7 9 9 17 18 18 19 32 59 56 48 47 50 61 56 Naked Turns 7 | . . . . . . . . . . . . . . . 7 Heaviest Build 138 | 14 92 92 101 101 101 101 121 117 118 128 133 138 122 130 121 Greatest Support 101 | 26 40 26 40 40 40 40 83 101 101 101 87 87 82 82 82 Greatest Overweight (x) 5 | . 3 3 5 2 2 2 1 1 1 2 1 3 1 1 2 Average Overweight (x) 1 | . 2 3 2 2 2 2 1 1 1 . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 20 25 24 24 25 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 25 25 25 25 24 25 25 21 25 25 25 25 25 5 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 18% | Bothacker-Mutant 8% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Trapper-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Matter Collected 10679 | 251 352 33 1514 357 121 153 1231 791 471 1235 375 1093 3 1545 1154 Remotely 1804 | . . . 229 124 . 86 198 145 90 . . 294 . 305 333 Salvage Created 8192 | 55 538 35 1429 141 . 80 1036 496 534 1197 57 553 81 440 1520 Parts 486 | 3 44 4 85 12 . 3 62 22 34 83 4 37 1 21 71 Haulers Intercepted 8 | . 1 . 5 . . . 1 . . . . . . . 1 Recyclers Shooed 6 | . 1 . . 1 . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 177 | . 10 4 25 7 . 2 23 13 10 30 1 15 2 8 27 Melee 9 | . . . . . . . . 1 7 . . . . . 1 Guns 71 | . 7 . 3 4 . 1 22 7 2 25 . . . . . Cannons 68 | . . 1 21 3 . 1 . 3 1 . 1 12 2 8 15 AOE 28 | . 3 3 1 . . . . 2 . 5 . 3 . . 11 Classes Destroyed 21 | 1 8 . 2 2 . . 1 2 1 1 . . . . 3 Worker 11 | . 1 . 3 . . . 3 . 1 . . . . . 3 Builder 7 | . 2 . 1 . . . 2 . 2 . . . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . . Hauler 8 | . 1 . 5 . . . 1 . . . . . . . 1 Recycler 8 | . 2 . 3 . . . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 5 | . 2 . 2 . . . . . . . . . . . 1 Watcher 10 | . 3 . 4 . . . 2 . 1 . . . . . . Swarmer 40 | . 6 4 4 3 . . 6 . 1 9 . 5 . 1 1 Cutter 4 | . . . . . . . . . 1 3 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 71 | . 4 . 14 2 . 2 10 8 5 2 . 4 2 3 15 Brawler 5 | . . . . 1 . . 1 . . . . 1 . . 2 Duelist 11 | . . . 2 . . . 1 1 . 4 . . . . 3 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 22 | . . . 5 . . . 4 . 2 4 1 3 . 2 1 Specialist 3 | . . . . . . . . . . 2 . . . . 1 Hunter 5 | . . . . . . . . 1 1 1 . 1 . . 1 Programmer 14 | . . . . . . . . 3 . 5 . 2 . 2 2 Heavy 1 | . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 14 | 2 5 3 14 3 . 2 6 3 4 8 1 3 2 2 10 Combat Bots Only 11 | . 3 3 11 3 . 2 4 3 3 8 1 3 2 2 8 Max Kills in Single Turn 7 | 1 3 3 2 1 . 1 2 2 1 2 1 2 1 1 7 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . Exploded 3 | . 2 3 1 . . . . 1 . 2 . 2 . . 2 Melee 1 | . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 1273 | . 30 7 114 41 . 46 163 93 135 163 2 114 9 135 221 Missed 336 | . 10 1 23 8 . 12 36 27 32 38 . 34 . 49 66 Damage Taken 13594 | . 217 60 1187 402 . 530 1935 1047 1524 1953 26 1014 38 911 2750 Core 1640 | . 45 10 157 20 . 28 121 32 109 115 . 75 . 76 852 Absorbed by Shields 453 | . . . . . . . 248 9 . . . 173 18 5 . Redirected to Shielding 26 | . . . . . . 26 . . . . . . . . . Ignored by Resistances 1076 | . . . . . . . 324 . 459 42 6 . 24 46 175 Regen/Repaired (Parts) 579 | . . . . . . . . . 448 . . . . . 131 Core Remaining (%) 66 | 100 . 78 . . . 48 . . . . . 17 . 89 . Volleys Fired 701 | 3 58 4 73 31 . 15 99 62 23 76 8 71 11 88 79 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 1 2 2 Hottest 159 | 70 70 70 90 70 . 62 75 100 72 100 159 159 61 159 143 Shots Fired 1133 | 6 114 7 146 56 . 29 173 118 30 128 12 79 11 105 119 Gun 538 | 6 94 . 32 9 . 13 169 93 11 111 . . . . . Cannon 491 | . 18 6 114 47 . 14 4 25 12 1 12 60 11 74 93 Launcher 23 | . 2 1 . . . 2 . . . 2 . 2 . . 14 Special 81 | . . . . . . . . . 7 14 . 17 . 31 12 Kinetic 852 | 3 101 6 114 56 . 27 171 108 23 46 4 49 11 41 92 Thermal 67 | 3 11 . . . . . . . . . 8 11 . 33 1 Explosive 23 | . 2 1 . . . 2 . . . 2 . 2 . . 14 Electromagnetic 110 | . . . 32 . . . 2 10 . 66 . . . . . Robot Hit Streak 13 | 4 10 3 13 6 . 3 13 7 5 8 9 7 5 12 8 Robot Miss Streak 9 | . 4 1 4 3 . 5 8 5 2 9 . 3 1 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 Secondary Targets 8 | . 2 . . . . . 4 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . . . . Shots Hit Robots 713 | 4 62 4 92 22 6 13 136 70 39 98 1 43 9 48 66 Core Hits 380 | 3 37 3 56 10 . 4 56 33 14 50 1 20 3 13 77 Critical Kills 22 | . . . . . . . 1 . . 1 . 7 2 2 9 Critical Parts Destroyed 20 | . 1 . . . . . 2 1 . . . 3 6 1 6 Critical Strikes 56 | . 1 . 5 . . . 3 1 1 1 . 15 8 4 17 Destroy 44 | . 1 . . . . . 2 1 . 1 . 12 8 4 15 Blast 10 | . . . 5 . . . . . . . . 3 . . 2 Smash 1 | . . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 102 | . . . . . 6 . 27 11 35 21 . 2 . . . Impact 33 | . . . . . . . 27 6 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . 5 35 21 . 2 . . . Sneak Attacks 12 | . . . . . 5 . 3 . 4 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17799 | 48 802 208 1907 424 . 231 2760 1458 1249 2700 35 1086 157 765 3969 Guns 5900 | 48 456 . 438 129 . 106 2217 995 151 1360 . . . . . Cannons 5498 | . 131 54 1321 295 . 125 . 343 134 . 35 893 157 765 1245 Explosions 4151 | . 215 154 143 . . . . 115 . 652 . 193 . . 2679 Melee 2178 | . . . . . . . 526 . 964 688 . . . . . Ramming 72 | . . . 5 . . . 17 5 . . . . . . 45 Kinetic 9224 | 9 498 54 1321 424 . 231 2193 1164 285 583 . 746 157 314 1245 Thermal 2045 | 39 89 . 111 . . . . 115 . 470 35 147 . 451 588 Explosive 2835 | . 215 154 . . . . . . . 182 . 193 . . 2091 Electromagnetic 1445 | . . . 470 . . . 24 174 . 777 . . . . . Impact 526 | . . . . . . . 526 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1652 | . . . . . . . . . 964 688 . . . . . Highest Corruption 15 | . 3 3 . 3 3 3 . 3 4 11 11 14 . 2 15 Average Corruption 4 | . 1 3 . 3 3 3 . 2 3 6 11 12 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 355 | . 14 6 . 33 17 10 . 19 24 98 13 85 . 33 3 Message Errors 81 | . 1 2 . 12 7 3 . 4 10 20 3 14 . 5 . Matter Fused 82 | . 5 1 . 8 3 3 . 3 6 21 2 19 . 11 . Heat Flow Errors 48 | . 1 . . 2 1 2 . 3 2 14 3 15 . 5 . Energy Discharges 49 | . 2 . . 2 2 1 . 4 3 20 2 9 . 3 1 Parts Rejected 3 | . . . . . . . . . . 2 . 1 . . . Parts Fused 7 | . . 1 . . 1 . . . . 2 . 2 . 1 . Data Loss (minor) 35 | . 2 1 . 4 3 . . 1 3 5 . 12 . 3 1 Data Loss (major) 23 | . . 1 . 3 . . . 2 . 6 3 6 . 2 . Misfires 17 | . 1 . . 2 . 1 . 1 . 4 . 5 . 2 1 Alerts 7 | . 1 . . . . . . 1 . 3 . 1 . 1 . Weapon Failures 3 | . 1 . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 528 | . 3 9 9 . . . 129 11 105 126 . 93 . . 43 Projectiles 133 | . 3 . 7 . . . . 11 . . . 93 . . 19 Explosions 74 | . . 9 2 . . . . . . 39 . . . . 24 Melee 321 | . . . . . . . 129 . 105 87 . . . . . Knockbacks 32 | . 1 1 9 1 . 1 2 4 1 . . 2 1 3 6 Impact 2 | . . . . . . . 2 . . . . . . . . Kinetic 29 | . 1 1 9 1 . 1 . 3 1 . . 2 1 3 6 Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 262 | . . 11 27 . . . . . . 126 . 37 . . 61 Shots 7 | . . 1 1 . . . . . . 3 . 1 . . 1 Rammed 9 | . . . 2 . . . 2 . . . . . . . 5 Targets Rammed 12 | . . . 2 . . . 3 1 . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 1 . . . . . . 1 Highest Temperature 440 | 60 135 27 238 198 253 208 172 374 120 440 438 354 67 267 225 Average Temperature 82 | 29 25 14 50 56 130 99 49 83 31 112 165 106 26 69 72 Received Heat Transfer 4330 | . 87 . 486 160 . 306 710 463 603 108 9 297 54 177 870 Effects 15 | . . . . . . . . 2 . 7 2 4 . . . Energy Bleed 3 | . . . . . . . . . . 2 . 1 . . . Interference 6 | . . . . . . . . 2 . 1 . 3 . . . Matter Decay 3 | . . . . . . . . . . 2 1 . . . . Short Circuit 2 | . . . . . . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 10 | . . . 2 . . . 5 . . 3 . . . . . Impact Corruptions 7 | . . . . . . . 7 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 1 . . . 2 1 Heat Transferred 2270 | 111 259 . 100 . . . . 50 . 500 50 200 . 650 350 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 2 . . . . 2 . 5 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Peak Influence 2633 | 10 281 173 484 184 . 82 466 689 355 2496 1432 1791 1038 2633 2243 Initial 1381 | . 6 43 66 134 . . 31 155 335 196 1216 930 940 726 1381 Average 721 | 1 141 137 295 53 . 7 126 428 153 1122 1318 1335 967 1431 1689 Maximum Alert Level 5 | . 1 . 2 . . . 2 2 1 5 4 5 3 5 5 Low Security (%) 33 | 100 80 100 26 100 . 100 72 8 57 1 . . . . . Level 1 16 | . 19 . 60 . . . 24 22 42 19 . . . . . Level 2 8 | . . . 13 . . . 3 68 . 15 . . . . . Level 3 13 | . . . . . . . . . . 20 . 22 100 44 . Level 4 14 | . . . . . . . . . . 11 100 64 . 20 45 Level 5 12 | . . . . . . . . . . 32 . 12 . 34 33 High Security . | . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . 5 . . 1 5 . 3 . 3 . 1 . 17 Investigation 12 | . 3 . 3 . . 1 2 . . . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 12 | . 1 . 2 . . . 3 . 3 . . . 1 . 2 Assault 11 | . . . . . . . . . . . . . . . 11 Garrison 4 | . . . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Distress Signals 10 | . . . 3 . . . 2 . 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 346 | . 22 6 36 8 . 2 37 14 27 46 3 29 4 38 74 Peak Tracking Total 19 | . 4 3 7 3 . 2 5 3 10 6 3 9 2 8 19 Tactical Retreats 17 | . . 1 1 . . . 4 1 3 . . 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Traps Triggered 28 | . 1 . 1 . . . . 3 1 10 . 1 . 10 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 10 | . . . . . . . . . . 4 4 10 10 10 10 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Machines Disabled 42 | . 2 . 1 1 . 1 . 2 . 12 . 8 . 8 7 Max in Single Turn 4 | . 2 . 1 1 . 1 . 1 . 4 . 1 . 1 3 Garrison Relay 18 | . . . . . . . . 1 . 8 . 2 . 7 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . 1 . 7 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Machines Accessed 56 | . 8 . 5 . 2 1 10 3 7 4 3 3 2 4 4 Terminals 38 | . 6 . 2 . . 1 7 3 5 4 2 3 . 4 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 1 . . . . . 1 Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . 1 . 1 Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 177 | . 24 . 28 . 2 2 29 7 31 6 11 6 3 13 15 Successful 110 | . 15 . 22 . 2 . 20 3 25 1 6 1 2 3 10 Failed 67 | . 9 . 6 . . 2 9 4 6 5 5 5 1 10 5 Catastrophic 10 | . . . 1 . . 1 . 2 . 3 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 79 | . 18 . 12 . 1 2 16 . 20 . 8 . . 2 . Terminals 126 | . 20 . 13 . . 2 21 7 24 6 10 6 . 13 4 Fabricators 3 | . . . . . . . . . . . . . . . 3 Repair Stations 8 | . . . . . . . . . 6 . . . . . 2 Recycling Units 10 | . 4 . 3 . . . 3 . . . . . . . . Scanalyzers 23 | . . . 12 . . . 3 . . . . . 2 . 6 Garrison Access 5 | . . . . . . . 2 . 1 . 1 . 1 . . Terminal Hacks 31 | . 4 . 3 . 2 . 5 3 7 1 2 1 . 3 . Record 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . 1 . . . . . 2 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . 1 . . 1 . Alert Level 3 | . . . . . . . 1 . 2 . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . 1 . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . 1 . . . Patrol Navigation 3 | . . . . . . . . 1 . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . . . 6 . . . . . 2 Scan Component 4 | . . . . . . . . . 3 . . . . . 1 Repair 4 | . . . . . . . . . 3 . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzer 21 | . . . 11 . . . 3 . . . . . 1 . 6 Insert Component 9 | . . . 5 . . . 1 . . . . . 1 . 2 Analyze 12 | . . . 6 . . . 2 . . . . . . . 4 Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 42 | . 11 . 7 . . . 10 . 11 . 3 . . . . Terminals 34 | . 7 . 5 . . . 8 . 11 . 3 . . . . Assimilate 3 | . . . . . . . . . 3 . . . . . . Botnet 10 | . 2 . 2 . . . 2 . 3 . 1 . . . . Operators 3 | . . . 1 . . . 1 . . . 1 . . . . Skim 18 | . 5 . 2 . . . 5 . 5 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . 1 . . . 2 . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 53 | . 7 . 5 . . 1 10 3 7 4 3 3 2 4 4 Full Trace Events 12 | . 1 . 2 . . 1 2 1 . . . 1 . 2 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 7 . . . 1 . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 3 . . . . . 1 Time 170 | . . . . . . . . . 114 . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . 1 . . . . . 1 . 2 Part Schematics Acquired 8 | . . . 5 . . . 1 . . . . . . . 2 Parts Damaged 3 | . . . . . . . 1 . . . . . 1 . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . . . 1 . 1 . 2 . 2 . Hotswap 1 | . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 51 | . . . . . 4 . . . 4 9 . 10 . 16 8 Non-combat 5 | . . . . . 3 . . . . . . . . . 2 Combat 46 | . . . . . 1 . . . 4 9 . 10 . 16 6 Robot Hacks Applied 56 | . . . . . 4 . . . 4 11 . 12 . 17 8 parse_system 6 | . . . . . 4 . . . . 1 . 1 . . . map_route 1 | . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . 1 amplify_resonance 4 | . . . . . . . . . . 1 . 2 . 1 . reboot_system 5 | . . . . . . . . . 1 2 . 1 . 1 . overwrite_iff 15 | . . . . . . . . . 1 3 . 1 . 7 3 formatsys_high 24 | . . . . . . . . . 2 4 . 7 . 8 3 Relay Couplers Released 83 | . . . . . . . . 4 . 33 . 11 . 35 . Machine Destruction 77 | . . . . . . . . 4 . 33 . 8 . 32 . Programmers 6 | . . . . . . . . . . . . 3 . 3 . Attached 26 | . . . . . . . . . 2 7 . 5 . 10 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . 3 . . . 15 . Allies Hacked 2 | . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Total Allies 58 | . . . . . . . . . 4 10 . 8 . 30 6 Largest Group 13 | . . . . . . . . . 1 3 3 3 . 13 7 Highest-Rated Group 288 | . . . . . . . . . 16 48 47 48 . 288 165 Highest-Rated Ally 41 | . . . . . . . . . 16 16 16 29 . 39 41 Total Orders 13 | . . . . . . . . . . 11 . . . 2 . STAY 7 | . . . . . . . . . . 6 . . . 1 . FOLLOW 6 | . . . . . . . . . . 5 . . . 1 . Ally Attacks 232 | . . . . . . . . . 7 38 32 20 . 81 54 Total Damage 4382 | . . . . . . . . . 67 520 415 307 . 1504 1569 Kills 43 | . . . . . . . . . . 7 6 4 . 18 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 3 | . . . 1 . . . . . 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Turns Passed 22682 | 71 1471 233 2003 1635 864 736 2808 1375 1120 3310 356 2068 275 3399 958 Spaces Moved 8113 | 54 935 159 663 455 267 212 905 457 303 1201 134 707 102 1276 283 Core 21 | 5 . . . . . . . . . . . . . . 16 Treads 6729 | . 29 . 414 455 267 212 905 457 303 1201 134 707 102 1276 267 Legs . | . . . . . . . . . . . . . . . . Wheels 1363 | 49 906 159 249 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 130 320 320 320 240 242 247 165 242 240 236 235 50 Average Speed 235 | 86 133 135 250 320 320 321 243 245 248 239 242 247 237 235 225 Slowest Speed 480 | 100 240 135 480 320 320 325 247 247 250 330 243 400 240 236 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 94 28 44 77 66 59 61 51 27 93 12 78 4 91 14 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 1 . 1 . 3 . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 62 | . . . . . . 8 8 . 14 2 8 2 . . 20 Terrain Destroyed 340 | . . 10 8 . . 14 8 5 15 83 8 24 . 1 164 Melee 20 | . . . . . . . 8 . 10 2 . . . . . Projectile 45 | . . . . . . 1 . . 5 . 8 6 . 1 24 AOE 275 | . . 10 8 . . 13 . 5 . 81 . 18 . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Total 10499 | 69 1058 169 865 593 275 241 1341 588 582 1481 155 904 127 1580 471 Wait 636 | . 10 . 17 68 . . 197 1 188 63 . 7 . 19 66 Move 8098 | 53 934 158 662 454 266 211 904 456 303 1199 133 705 102 1275 283 Hop . | . . . . . . . . . . . . . . . . Pick Up 170 | 6 25 . 31 11 1 1 20 14 5 19 3 10 4 15 5 Fast Attach 74 | 7 2 . 5 1 . 3 11 2 4 17 1 8 1 9 3 Attach 57 | . . . 6 3 . 1 11 5 5 5 . 9 2 3 7 Detach 24 | . . . 1 1 . 1 4 . 1 5 . 6 . 5 . Swap 242 | . 15 2 32 9 1 6 30 17 15 23 5 29 2 37 19 Drop 187 | . 14 . 36 15 1 3 35 15 3 20 5 11 5 21 3 Fire 701 | 3 58 4 73 31 . 15 99 62 23 76 8 71 11 88 79 Melee 102 | . . . . . 6 . 27 11 35 21 . 2 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 12 | . . . 2 . . . 3 1 . . . . . . 6 Escape Stasis 30 | . . . . . . . . 4 . 12 . 4 . 10 . Rewire 116 | . . . . . . . . . . 18 . . . 98 . Trap 5 | . . 5 . . . . . . . . . . . . . Miscellaneous 45 | . . . . . . . . . . 3 . 42 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [Low]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 366 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 9) 1271 | -10/Materials | Discovered new exit (range 8) 1399 | -10/Materials | Learned Storage stockpile data 1424 | -10/Materials | Learned location of 2 exits from Mines 1444 | -10/Materials | Learned location of 2 exits from Subcaves 1467 | -10/Materials | Learned location of 1 exit from Storage 1543 | -10/Materials | Entered Mines 1544 | -10/Mines | Identified exit to Materials 1544 | -10/Mines | Identified exit to Subcaves 1663 | -10/Mines | Found a hidden stash of uninstalled traps 1776 | -10/Mines | Entered Materials 1776 | -9/Materials | Evolved 2 slots: Utility x2 2585 | -9/Materials | Destroyed 11 combat bots 2613 | -9/Materials | Lost 3 parts (1p2n) 2829 | -9/Materials | Build established: Scavenger-Mutant 3476 | -9/Materials | Discovered new exit (range 8) 3775 | -9/Materials | Identified exit to Mines 3779 | -9/Materials | Entered Mines 4097 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4494 | -9/Mines | Discovered new exit (range 17) 4683 | -9/Mines | Excavation squad dispatched 4683 | -9/Mines | A large section of the Mines collapsed 5020 | -9/Mines | Discovered new exit (range 5) 5190 | -9/Mines | Identified exit to Exiles 5414 | -9/Mines | Entered Exiles 5456 | -9/Exiles | Discovered new exit (range 15) 5496 | -9/Exiles | Met 8R-AWN 5549 | -9/Exiles | Met EX-HEX 5688 | -9/Exiles | Met EX-BIN 5724 | -9/Exiles | Aligned with FarCom system 5727 | -9/Exiles | Given EX-Vault access code 5801 | -9/Exiles | Opened EX-Vault 5843 | -9/Exiles | Found Skeleton Box 5915 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6007 | -9/Exiles | Met EX-DEC 6027 | -9/Exiles | Learned location of Zion (-6) 6242 | -9/Exiles | Discovered new exit (range 12) 6278 | -9/Exiles | Left Exiles lab with Skeleton Box 6278 | -9/Exiles | Entered Mines 6965 | -8/Mines | Core integrity fell below 50% 6989 | -8/Mines | Discovered new exit (range 8) 7008 | -8/Mines | Build established: Mutant 7014 | -8/Mines | Entered Materials 7014 | -8/Materials | Evolved 2 slots: Propulsion x2 7311 | -8/Materials | Build established: Scavenger-Mutant 8421 | -8/Materials | Build established: Mutant 9537 | -8/Materials | Identified exit to Storage 9572 | -8/Materials | Learned Factory trap positions 9620 | -8/Materials | Discovered new exit (range 4) 9622 | -8/Materials | Learned Storage interactive machine intel 9664 | -8/Materials | Learned 4 Recycling zone layouts 9695 | -8/Materials | Learned location of Extension (-5) 9716 | -8/Materials | Identified exit to Factory 9747 | -8/Materials | Learned location of 1 exit from Lower Caves 9819 | -8/Materials | Identified exit to Garrison 9822 | -8/Materials | Entered Garrison 10240 | -8/Garrison | Build established: Scavenger-Mutant 10254 | -8/Garrison | Triggered checkpoint 10754 | -8/Garrison | Build established: Mutant 10814 | -8/Garrison | Triggered checkpoint 10952 | -8/Garrison | Discovered new exit (range 29) 10952 | -8/Garrison | Discovered new exit (range 82) 10952 | -8/Garrison | Discovered new exit (range 57) 11036 | -8/Garrison | Installed Relay Interface Framework 11092 | -8/Garrison | Triggered checkpoint 11125 | -8/Garrison | Garrison Relay disabled 11197 | -8/Garrison | Entered Materials 11629 | -8/Materials | Repaired Arm. Treads 11669 | -8/Materials | Repaired Hvy. Assault Cannon 11708 | -8/Materials | Repaired Hpw. Shotgun 12281 | -8/Materials | Lost 4 parts (1p2u1w) 12312 | -8/Materials | Learned location of 1 exit from Extension 12317 | -8/Materials | Identified exit to Garrison 12317 | -8/Materials | Entered Garrison 12317 | -8/Garrison | Accompanied by 1 ally 12705 | -8/Garrison | Triggered checkpoint 12748 | -8/Garrison | Garrison Relay disabled 12920 | -8/Garrison | Phase Generator disabled 13190 | -8/Garrison | Core integrity fell below 50% 13357 | -8/Garrison | Triggered checkpoint 13420 | -8/Garrison | Destroyed 8 combat bots 13457 | -8/Garrison | Triggered checkpoint 13545 | -8/Garrison | Expanded RIF knowledge: Hotswap 13615 | -8/Garrison | Discovered exit to Factory (range 11) 13617 | -8/Garrison | Triggered checkpoint 13703 | -8/Garrison | Triggered checkpoint 13752 | -8/Garrison | Discovered new exit (range 3) 14155 | -8/Garrison | Triggered checkpoint 14180 | -8/Garrison | Garrison Relay disabled 14261 | -8/Garrison | Triggered checkpoint 14406 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3e 14420 | -8/Garrison | System corruption reached 10% 14584 | -8/Garrison | Discovered exit to Factory (range 5) 14639 | -8/Garrison | Triggered checkpoint 14678 | -8/Garrison | Garrison Relay disabled 14851 | -8/Garrison | Build established: Bothacker-Mutant 15005 | -8/Garrison | Discovered exit to Factory (range 10) 15103 | -8/Garrison | Lost 3 allies 15219 | -8/Garrison | Triggered checkpoint 15271 | -8/Garrison | Garrison Relay disabled 15334 | -8/Garrison | Build established: Scavenger-Mutant 15627 | -8/Garrison | Entered Materials 15627 | -8/Materials | Accompanied by 3 allies 15768 | -8/Materials | Discovered exit to Storage (range 15) 15981 | -8/Materials | Identified exit to Garrison 15983 | -8/Materials | Entered Garrison 16167 | -8/Garrison | Triggered checkpoint 16598 | -8/Garrison | Triggered checkpoint 16611 | -8/Garrison | Triggered checkpoint 16735 | -8/Garrison | Triggered checkpoint 16770 | -8/Garrison | Build established: Trapper-Mutant 16912 | -8/Garrison | Garrison Relay disabled 17061 | -8/Garrison | Discovered exit to Factory (range 15) 17151 | -8/Garrison | Garrison Relay disabled 17239 | -8/Garrison | Triggered checkpoint 17479 | -8/Garrison | Triggered checkpoint 17560 | -8/Garrison | Discovered exit to Factory (range 14) 17604 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 17731 | -8/Garrison | Expanded RIF knowledge: Robot Detection 17747 | -8/Garrison | Lost 3 allies 17877 | -8/Garrison | Core integrity fell below 20% 17966 | -8/Garrison | Discovered exit to Factory (range 15) 18010 | -8/Garrison | Discovered exit to Factory (range 6) 18010 | -8/Garrison | Discovered exit to Factory (range 60) 18010 | -8/Garrison | Discovered exit to Factory (range 90) 18051 | -8/Garrison | Entered Factory 18051 | -7/Factory | Evolved 2 slots: Utility x2 18052 | -7/Factory | Loaded intel: 112 trap records 18326 | -7/Factory | Identified exit to Garrison 18326 | -7/Factory | Entered Garrison 18458 | -7/Garrison | Triggered checkpoint 18517 | -7/Garrison | Triggered checkpoint 18566 | -7/Garrison | Garrison Relay disabled 18643 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 18849 | -7/Garrison | Build established: Bothacker-Mutant 18884 | -7/Garrison | Triggered checkpoint 18886 | -7/Garrison | Triggered checkpoint 18931 | -7/Garrison | Lost 5 allies 18945 | -7/Garrison | Triggered checkpoint 18998 | -7/Garrison | Triggered checkpoint 19112 | -7/Garrison | Garrison Relay disabled 19244 | -7/Garrison | Discovered new exit (range 12) 19298 | -7/Garrison | Triggered checkpoint 19334 | -7/Garrison | Garrison Relay disabled 19658 | -7/Garrison | Lost 5 allies 19783 | -7/Garrison | Discovered new exit (range 15) 19856 | -7/Garrison | Triggered checkpoint 20056 | -7/Garrison | Triggered checkpoint 20256 | -7/Garrison | Lost 3 allies 20403 | -7/Garrison | Garrison Relay disabled 20683 | -7/Garrison | Discovered new exit (range 11) 20692 | -7/Garrison | Triggered checkpoint 20751 | -7/Garrison | Garrison Relay disabled 20838 | -7/Garrison | Triggered checkpoint 20874 | -7/Garrison | Garrison Relay disabled 20878 | -7/Garrison | Lost 3 allies 21183 | -7/Garrison | Garrison Relay disabled 21445 | -7/Garrison | Expanded RIF knowledge: Program Shield 21725 | -7/Garrison | Entered Factory 21725 | -6/Factory | Accompanied by 7 allies 21725 | -6/Factory | Evolved 2 slots: Utility x2 21939 | -6/Factory | Repaired Hyp. Gauss Cannon 22023 | -6/Factory | Discovered new exit (range 111) 22075 | -6/Factory | First assault squad dispatched 22477 | -6/Factory | High security lockdown imminent 22557 | -6/Factory | High security lockdown engaged 22609 | -6/Factory | Garrison activated, responded to threat 22651 | -6/Factory | System corruption reached 10% 22676 | -6/Factory | Released all parts (2) 22677 | -6/Factory | Core integrity fell below 50% 22682 | -6/Factory | Core integrity fell below 20% 22683 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 22668_ M-28 Smith repairs L-41 Fighter. 22670_ M-28 Smith repairs Axe. 22670_ Lgt. Treads destroyed. 22670_ Imp. Medium Armor Plating destroyed. 22671_ Imp. Thermal Shield destroyed. 22671_ Acquired Hvy. Missile Launcher. 22671_ Neutrino Core destroyed. 22671_ Lgt. Treads destroyed. 22671_ Imp. Medium Armor Plating destroyed. 22673_ Magnetic Acceleration Cannon destroyed. 22673_ Hvy. Missile Launcher destroyed. 22675_ Relay Coupler [NC] severed. 22676_ Released Huge Storage Unit. 22676_ Released Adv. Hacking Suite. 22677_ ALERT: Assault forces dispatched. 22677_ Detecting nearby Garrison Access. 22678_ The unstable cave ceiling collapses. 22678_ Huge Storage Unit crushed. 22678_ K-01 Serf destroyed. 22682_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???#?#? [% ?????????????????????????? | | ???# #? *[ ??????????????????????? | | ???# # # [[ ###+##?????????????????????? | | ??## # [ ! ] ### #??????????????????????? | | # ] #??????????????????????? | | + ] ## #??????????????????????? | | # ###"####???????????????????? | | ??## ### = !!! #???????????????????? | | ???# #?####### %%[!%*! #???????????????????? | | ???#+#?#######% [*%!#!!! #???????????????????? | | #+#??? = %*%!]! ##??????????????????? | | # #? 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""" # @ #"" / "" | | ?????????????????""" # # # | | ?????????????? ?"""" + + # ]! | | ?????????????? # # + ]! | | ?????????????? # # # | | ?????????????###+##### ######## | | ?????????????? # #?????# """" | | ?????????????? # ####### ""??? | | ?????????????? # "" ""??? | | ?????????????? + T ??? | | ?????????????? # ?? | | ?????????????? # #################### ? | | ?????????????? # ## ! ???? #?????? | | ?????????????? ### #### ??????" #?????? | | ?????????????########?# #??#!/ "????"" #?????? | | ??????????????????????# #??#!/ """"""" #?????? | | ??????????????????????# #??#!/ ! """"""" ####### | | ??????????????????????# #??# # | | ??????????????????????# ########+#####+### | | ??????????????????????# # + | | ??????????????????????# / # | | ??????????????????????# # """ """ # < | | ???????????????????? # # """ """ # ! | | ???????????????????? # # """ """ # | | ??????????????????? # # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 33 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 8 Offensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 67 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Autogun | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Coolant Injector | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapLightShield Manual? 0 Play Time 03:05:49 Cumulative 133.7 hours Start 2024.11.24 @ 22:31:25 End 2024.11.25 @ 01:42:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e5f8877-3516-4d25-bfed-7864d9a0f093