Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 22:35:48 Player: arius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2210) 2210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 5629 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 27 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 82/100 System Corruption 13% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Huge Storage Unit Structural Scanner Graphene Brace Recalibrator Heavy EM Shotgun Pulse Rifle Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Melee Analysis Suite System Shield > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Huge Storage Unit Structural Scanner Improved Melee Analysis Suite Graphene Brace Dynamic Insulation System Recalibrator Pulse Rifle Beamcaster Powered Hammer Powered Hammer [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Shotgun Launcher Concussive RPG Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 67 | 7 8 10 8 9 22 3 Power 11 | 1 2 1 1 1 5 . Engine 5 | 1 2 1 1 . . . Core 6 | . . . . 1 5 . Reactor . | . . . . . . . Propulsion 25 | 2 3 4 3 4 8 1 Treads 13 | . . . . 4 8 1 Leg 12 | 2 3 4 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 3 3 1 2 2 Device 2 | . 1 . . 1 . . Storage 4 | 1 1 2 . . . . Processor 5 | . . 1 1 . 1 2 Hackware 2 | . . . 1 . 1 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 17 | 3 1 2 1 3 7 . Energy Gun 9 | 2 1 . . 3 3 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 2 2 2 . 12 12 Power 8 | . 1 1 1 . 4 1 Propulsion 13 | . 1 . 1 . 6 5 Utility 6 | . . 1 . . 1 4 Weapon 3 | . . . . . 1 2 Highest Loss Streak 10 | . 2 1 1 . 3 10 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 8 12 14 14 14 14 Power 2 | . . 1 . 2 3 4 Propulsion 1 | 1 2 3 3 1 1 . Utility 5 | . 2 4 7 8 5 6 Weapon 2 | . 2 3 3 1 3 4 Tool/Special . | . . . . . . . Unused Backups 35 | . 1 7 2 11 7 7 Power 5 | . . . . 1 . 4 Propulsion 7 | . 1 2 1 2 1 . Utility 17 | . . 2 1 7 4 3 Weapon 6 | . . 3 . 1 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 91 98 100 98 92 Engine 3 | . 13 10 8 . . . Core 6 | . . . . 8 8 8 Treads 24 | . . . . 27 35 30 Leg 9 | . 27 37 35 8 . . Device 4 | . 11 7 . 2 3 . Storage 9 | . 14 11 9 9 9 9 Processor 12 | . . 2 17 15 14 17 Hackware 6 | . . . . 9 8 8 Energy Gun 13 | . 28 8 . 16 10 10 Ballistic Gun 2 | . . 13 18 1 . . Impact Weapon 3 | . . . . . 6 7 Peak Build Rating 33 | 6 9 14 20 29 33 33 Average Rating 23 | 4 7 12 18 25 28 30 On Entrance 15 | . 6 9 14 20 29 33 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 19 30 34 36 36 33 Greatest Support 82 | 20 20 40 45 80 82 82 Greatest Overweight (x) 6 | . . 1 . 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 25 15 25 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 Average Carried 13 | 2 8 13 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 4 10 15 14 15 15 13 Class Distribution -------------------- 67% | Scavenger-Mutant 15% | Scavenger-Gladiator 14% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 1682 | 222 227 204 188 204 541 96 Remotely . | . . . . . . . Salvage Created 2630 | . 434 259 288 . 1222 427 Parts 155 | . 21 17 16 . 87 14 Haulers Intercepted 4 | . . . . . 2 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 52 | . 7 6 6 . 27 6 Melee 12 | . . . . . 10 2 Guns 33 | . 6 6 6 . 15 . AOE 2 | . 1 . . . 1 . Classes Destroyed 13 | . 4 . 3 . 6 . Builder 2 | . 1 . . . 1 . Hauler 4 | . . . . . 2 2 Recycler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Watcher 7 | . 2 1 . . 4 . Swarmer 6 | . . . . . 6 . Cutter 4 | . . . . . 4 . Grunt 25 | . 7 6 3 . 8 1 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 . 1 . Sentry 11 | . . . 1 . 5 5 Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 4 | . 3 4 4 . 4 3 Combat Bots Only 4 | . 2 3 4 . 4 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 380 | . 45 29 34 18 145 109 Missed 106 | . 8 7 9 8 40 34 Hits 274 | . 37 22 25 10 105 75 Melee 18 | . . . 3 . 7 8 Projectile 256 | . 37 22 22 10 98 67 AOE 1 | . . . . . 1 . Critical Strikes 17 | . . 1 . . 12 4 Part Disruptions 1 | . . . . . 1 . Damage Taken 4652 | . 603 268 456 144 1815 1366 Core 687 | . 83 40 14 15 232 303 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 253 | . . . . . 253 . Core Remaining (%) 85 | 100 66 90 . . . . Volleys Fired 150 | . 33 20 24 2 56 15 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 105 88 46 150 150 138 Shots Fired 279 | . 66 40 48 4 99 22 Gun 277 | . 66 40 48 4 97 22 Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 74 | . . 26 48 . . . Thermal 144 | . 33 14 . 4 72 21 Explosive 2 | . . . . . 2 . Electromagnetic 59 | . 33 . . . 25 1 Robot Hit Streak 14 | . 9 8 9 . 14 6 Robot Miss Streak 5 | . 4 5 4 . 3 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 3 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 258 | . 39 31 42 . 110 36 Core Hits 110 | . 19 15 18 . 53 5 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 4 1 Critical Strikes 17 | . 4 2 . . 8 3 Burn 9 | . 3 2 . . 2 2 Corrupt 1 | . 1 . . . . . Smash 7 | . . . . . 6 1 Melee Attacks 71 | . . . . . 48 23 Impact 71 | . . . . . 48 23 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . 6 4 Damage Inflicted 6224 | . 785 460 596 . 3164 1219 Guns 3093 | . 569 458 596 . 1210 260 Cannons . | . . . . . . . Explosions 451 | . 211 . . . 240 . Melee 2661 | . . . . . 1714 947 Ramming 19 | . 5 2 . . . 12 Kinetic 895 | . . 299 596 . . . Thermal 1928 | . 482 159 . . 1053 234 Explosive 116 | . . . . . 116 . Electromagnetic 605 | . 298 . . . 281 26 Impact 2661 | . . . . . 1714 947 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 3 . . 1 13 Average Corruption 1 | . . 2 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 1 . . 3 3 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 314 | . . . . . 202 112 Projectiles . | . . . . . . . Explosions 22 | . . . . . 22 . Melee 292 | . . . . . 180 112 Knockbacks 4 | . . . . . 3 1 Impact 4 | . . . . . 3 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . 129 . . . 55 . Shots 4 | . 3 . . . 1 . Rammed 3 | . . . . . . 3 Targets Rammed 5 | . 1 1 . . . 3 Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 418 | . 366 337 18 156 418 132 Average Temperature 108 | . 121 162 5 80 110 49 Received Heat Transfer 1731 | . 264 171 162 36 540 558 Effects 14 | . 3 2 . . 9 . Energy Bleed 2 | . . 1 . . 1 . Interference 7 | . 1 . . . 6 . Matter Decay 2 | . 2 . . . . . Short Circuit 2 | . . 1 . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . . 1 5 Combat Hostiles 5 | . . . . . 1 4 Parts Fried 11 | . . . . . 4 7 Impact Corruptions 16 | . . . . . 6 10 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . 1 1 Heat Transferred 4377 | . 1249 518 . . 2000 610 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 3 . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 64 | 100 100 100 100 64 56 16 Level 1 32 | . . . . 35 37 83 Level 2 2 | . . . . . 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 656 | . 55 74 110 352 656 274 Initial 274 | . . . 22 52 171 274 Average 157 | . 17 24 58 189 209 220 Influence Increases 2348 | . 229 171 190 300 1233 225 Destroy 0b10 Robot/C 1060 | . 140 120 120 . 540 140 Destroy 0b10 Robot/NC 80 | . 20 5 . . 40 15 Destroy Leader 302 | . 34 32 30 . 152 54 Allied During Kill 1 | . . . . . . 1 Successful Hack 91 | . 7 14 10 . 60 . Disable Machine 60 | . . . . . 45 15 Anti-Garrison Action 300 | . . . . 300 . . Destroy Structure 34 | . 13 . . . 21 . Lose Combat Pursuer 420 | . 15 . 30 . 375 . Influence Decreases 2311 | . 229 117 164 28 935 838 Entered New Map 617 | . . . 32 28 181 376 Time Decay 1354 | . 209 97 112 . 634 302 Lost Part 300 | . 20 20 20 . 120 120 Lost Ally 40 | . . . . . . 40 Squads Dispatched 11 | . 2 1 3 . 3 2 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 1 . . 3 . Assault 2 | . . . . . . 2 Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 7 | . . 1 . 3 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 13 8 8 9 58 18 Peak Tracking Total 10 | . 3 4 3 6 6 10 Tactical Retreats 13 | . 1 . 1 . 11 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 5 | . . 2 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 24 | . 5 3 2 1 10 3 Terminals 18 | . 5 3 1 1 6 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 86 | . 12 6 10 2 45 11 Successful 46 | . 3 3 5 1 31 3 Failed 40 | . 9 3 5 1 14 8 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 55 | . 12 6 6 2 19 10 Fabricators . | . . . . . . . Repair Stations 11 | . . . . . 11 . Recycling Units 1 | . . . . . . 1 Scanalyzers 13 | . . . . . 13 . Garrison Access 6 | . . . 4 . 2 . Terminal Hacks 24 | . 3 3 3 1 12 2 Record 1 | . . . 1 . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 3 | . 1 1 . . 1 . Emergency Access Points 4 | . . . . 1 3 . Scanalyzer Index 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Locate Traps 3 | . 2 . 1 . . . Dispatch Records 2 | . . 1 . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 2 | . . 1 . . 1 . Zone Layout 3 | . . . 1 . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . . 8 . Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 9 | . . . . . 9 . Insert Component 4 | . . . . . 4 . Analyze 5 | . . . . . 5 . Garrison Access Hacks 4 | . . . 2 . 2 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Coupler Status 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 5 2 2 1 8 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 128 | . . . . . 128 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 188 | . . . . . . 188 Kills 1 | . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Active Infowar (turns) 2804 | . 547 351 271 956 679 . Optics 1057 | . . 87 271 699 . . Sensors 936 | . . . . 257 679 . Terrain 811 | . 547 264 . . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 5266 | 132 641 376 271 956 2221 669 Spaces Moved 2805 | 100 404 227 133 587 1028 326 Core 5 | 3 . . . . . 2 Treads 1851 | . . . . 499 1028 324 Legs 949 | 97 404 227 133 88 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 152 158 Average Speed 145 | 117 120 120 120 154 157 161 Slowest Speed 350 | 120 120 190 120 240 160 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 64 20 10 54 63 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . 9 . . . 22 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 31 | . 9 . . . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 3579 | 110 495 293 197 638 1441 405 Wait 295 | . 25 3 19 . 220 28 Move 2799 | 99 403 226 132 586 1027 326 Hop . | . . . . . . . Pick Up 91 | 4 15 19 7 17 28 1 Fast Attach 21 | 6 2 2 . 6 4 1 Attach 27 | . 2 3 5 . 15 2 Detach 3 | . 1 1 1 . . . Swap 69 | 1 5 6 4 6 38 9 Drop 59 | . 8 12 5 21 12 1 Fire 150 | . 33 20 24 2 56 15 Melee 60 | . . . . . 41 19 Ram . | . . . . . . . Kick 2 | . 1 1 . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 447 | -10/Materials | Identified exit to Mines 732 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Propulsion x2 818 | -9/Materials | Identified exit to Mines 868 | -9/Materials | Build established: Scavenger-Mutant 1086 | -9/Materials | Discovered new exit (range 10) 1150 | -9/Materials | Entered another Materials area 1150 | -8/Materials | Evolved 2 slots: Utility x2 1237 | -8/Materials | Garrison activated, responded to threat 1411 | -8/Materials | Discovered new exit (range 15) 1420 | -8/Materials | Identified exit to Garrison 1421 | -8/Materials | Entered Garrison 1421 | -8/Garrison | Warlord forces raided the area 1451 | -8/Garrison | Installed Relay Interface Framework 1483 | -8/Garrison | Triggered checkpoint 1501 | -8/Garrison | Triggered checkpoint 1507 | -8/Garrison | Triggered checkpoint 1613 | -8/Garrison | Triggered checkpoint 1785 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Warlord forces retreated 1925 | -8/Garrison | Triggered checkpoint 2289 | -8/Garrison | Discovered new exit (range 13) 2377 | -8/Garrison | Entered Materials 2889 | -8/Materials | Discovered new exit (range 15) 3084 | -8/Materials | Lost 3 parts (1p1u1w) 3168 | -8/Materials | Discovered new exit (range 15) 3707 | -8/Materials | Repaired Lgt. Treads 3733 | -8/Materials | Repaired Lgt. Treads 3761 | -8/Materials | Repaired Lgt. Treads 4004 | -8/Materials | Identified exit to Storage 4217 | -8/Materials | Repaired Beamcaster 4598 | -8/Materials | Entered Storage 4874 | -8/Storage | Core integrity fell below 50% 5162 | -8/Storage | Met a pair of Derelict thieves 5258 | -8/Storage | Core integrity fell below 20% 5260 | -8/Storage | System corruption reached 10% 5267 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg. 05253_ Imp. Melee Analysis Suite destroyed. 05253_ System corrupted by crushing effect (+1). 05255_ W-25 Informer sends out distress signal. 05255_ K-01 Serf collects debris. 05256_ M-13 Machinist repairs M-28 Smith. 05257_ R-06 Scavenger collects Prototype Energy Gun. 05258_ Arm. Treads destroyed. 05259_ Hvy. EM Shotgun destroyed. 05259_ Imp. Melee Analysis Suite destroyed. 05259_ System corrupted by crushing effect (+5). 05259_ System corrupted by crushing effect (+2). 05259_ K-01 Serf collects debris. 05259_ Beamcaster destroyed. 05262_ K-01 Serf collects debris. 05265_ M-13 Machinist repairs M-28 Smith. 05266_ K-01 Serf collects debris. 05267_ M-28 Smith repairs G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | #########????????????????????? | | #????????????????????? | | "" """" #????????????????????? | | "" """" #????????????????????? | | "" """" #??????########??????? | | "" """" ##?????# #??????? | | #?????# #??????? | | ##?????# #??????? | | ##+######??????# #??????? | | ########### #??????? | | # """ #####??? | | %+ """ # #??? | | #% """ # #??? | | #####+###/# % + #??? | | ####### ! %# !!]]# #??? | | ??????# = # !!!*# #??? | | ??##### # ! # #??? | | ??#"""# %=# # g #??? | | ??#"Y"# %### ####r #??? | | ?##" "######/###?###??# #??? | | ?# # #???????##m g##?? | | ## """ """ #%######### mg #?? | | # """ """ # i g gb #?? | | ## """%""" + % % b #?? | | ?# # % k% @ #?? | | ?# #####+##### % #?? | | ?# #?# ##?## ##?? | | ?# #?# T#??# #??? | | ?###########?##" "###?# #??? | | ?????????????# #?#m #??? | | ?????????????# !#?# #??? | | ?????????????#!! ! #?# #??? | | ?????????????#! ! !#?#a #??? | | ?????????????########?# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# ???? | | ??????????????????????# ???? | | ??????????????????????? ???? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 40% | -8/Materials Lgt. Treads | 19% | -8/Materials Beamcaster | 37% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Troublemaker Challenges ------------ None Game ------ Seed PowerRelayInterrupter Manual? 0 Play Time 01:57:19 Cumulative 6.8 hours Start 2025.07.13 @ 16:58:31 End 2025.07.14 @ 22:35:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a83556-6e3b-4402-96ca-98501dc2fcdd