Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:41:57 Player: Necroptosis Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (409) 2045 Value Destroyed (19017) 19017 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (14626) 14626 TOTAL SCORE: 43548 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10937 Follower Combat Kills 2233 Scanned by Researcher 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1450 Matter 269/300 Energy 94/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor IFF Parser Peak State ------------ > --- POWER ------------ Quantum Reactor Particle-Antimatter Reactor > --- PROPULSION ------- Biometal-Thunder Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Energy Well Improved Targeting Computer Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Hpw. Charged Tesla Construct/G Molecular Scythe Molecular Scythe > --- INVENTORY -------- Advanced Heat Sink IFF Parser Improved Medium Armor Plating Compact Tesla Bomb Launcher [Rating: 162] Favorites ----------- Power Constructs Engine Cooled Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Flight Unit Impulse Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 . . 4 . . . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . 1 . . Propulsion 3 | . . . 1 . . 2 . . . . . . . . . . . Utility 9 | . . 1 1 . . 2 . . . . 1 . . 1 1 . 2 Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . Parts Attached 119 | 7 5 32 9 6 1 6 2 5 1 . 2 . 2 10 16 5 10 Power 8 | 1 1 2 1 . . 1 . . . . . . . . 1 . 1 Engine 6 | 1 1 2 1 . . 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 21 | 2 . 8 4 3 . . . 1 . . . . . . . . 3 Treads 19 | 2 . 8 4 3 . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . . . . . . . 1 Utility 59 | 2 1 11 1 2 1 4 2 2 1 . 2 . 2 9 11 2 6 Device 33 | 1 . 5 1 1 1 2 1 1 1 . 1 . 1 6 8 1 2 Storage 4 | 1 1 . . . . . . . . . . . . . 1 1 . Processor 6 | . . . . . . 1 . 1 . . . . 1 1 2 . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 15 | . . 6 . 1 . . 1 . . . 1 . . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 11 3 1 . 1 . 2 . . . . . 1 4 3 . Energy Gun 11 | 1 2 1 3 1 . . . 1 . . . . . . 2 . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . 1 . Ballistic Gun 10 | 1 . 9 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 . . . . . 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 1 2 1 1 . . 3 . . . . . 2 1 4 3 Parts Lost 50 | . 1 10 . . . 1 . . . . . . . 5 12 5 16 Power 7 | . . 1 . . . 1 . . . . . . . . 2 1 2 Propulsion 8 | . . 3 . . . . . . . . . . . . 1 1 3 Utility 24 | . . 3 . . . . . . . . . . . 5 5 2 9 Weapon 11 | . 1 3 . . . . . . . . . . . . 4 1 2 Highest Loss Streak 12 | . 1 2 . . . 1 . . . . . . . 1 2 4 12 To Critical Strikes 2 | . 1 1 . . . . . . . . . . . . . . . Average Backups 12 | 2 7 13 14 15 11 14 14 14 15 15 14 15 14 12 12 11 4 Power 1 | . 1 1 2 2 2 1 1 1 2 2 1 1 1 1 . . . Propulsion . | . 1 4 3 3 1 . . . . . . . . . . . . Utility 6 | . 1 1 2 3 4 9 11 11 11 11 10 12 11 8 6 6 3 Weapon 3 | . 4 5 6 7 3 2 2 2 2 2 2 2 2 2 5 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 5 2 . 5 10 2 4 1 . 1 1 . 1 1 . 4 Power 6 | . 1 1 . . . 1 . . . . 1 1 . . . . 1 Propulsion 8 | . . 2 2 . 2 2 . . . . . . . . . . . Utility 8 | . . . . . . 2 . 2 1 . . . . . 1 . 2 Weapon 16 | . . 2 . . 3 5 2 2 . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 100 99 99 100 67 56 53 53 53 53 52 52 52 52 53 54 43 Engine 4 | . 14 11 9 9 8 5 3 . . . 3 . . . . . . Reactor 2 | . . . . . . . 2 6 6 6 . 2 5 3 4 3 2 Treads 9 | . 28 21 27 27 6 3 3 4 3 6 4 5 2 5 2 4 2 Device 18 | . 14 19 24 19 9 19 20 19 13 13 17 17 16 19 21 17 10 Storage 7 | . 14 11 9 9 9 6 6 6 6 6 5 5 5 5 5 8 3 Processor 3 | . . . . . . . . . 6 6 5 5 5 7 9 8 3 Protection 3 | . . 1 2 7 9 5 6 6 6 6 4 5 5 3 . . 8 Energy Gun 4 | . 13 4 7 15 11 3 . . . . . . . . 1 3 . Energy Cannon 1 | . . 1 1 . 1 . 4 3 . . 2 . . . 2 1 . Ballistic Gun 5 | . 14 26 18 11 5 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 2 1 2 6 6 2 5 5 5 . 2 1 Peak Build Rating 162 | 7 11 21 28 28 49 69 81 87 79 79 104 101 106 120 159 145 162 Average Rating 73 | 5 10 16 26 27 42 59 76 77 78 79 88 99 101 113 131 123 113 On Entrance 64 | . 7 11 21 27 28 49 69 81 79 79 79 99 101 105 109 119 101 Avg Prop Armor Cover (%) 35 | . . . . . . . . . . . . . . . . . 35 Naked Turns 121 | . . . . . . . . . . . . . . . . . 121 Heaviest Build 119 | 13 33 42 45 45 45 48 57 62 59 59 72 72 73 93 119 56 103 Greatest Support 217 | 40 40 40 60 60 68 70 151 151 106 106 129 129 186 217 217 140 79 Greatest Overweight (x) 1 | . . 1 . . 1 . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 6 Most Carried 15 | 4 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 11 Average Carried 12 | 2 7 13 14 15 11 14 14 14 14 15 14 14 14 12 12 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 9 15 15 15 14 15 15 15 15 15 15 15 13 11 10 11 2 Scrap Engine Consumption 321 | . . . . . 51 38 33 33 1 1 23 6 2 26 80 8 19 Constructs Created 5 | . . . . . 3 1 . . . . . . . . . . 1 Constructs Modified 135 | . . . . . 17 15 16 12 2 1 12 1 2 11 36 4 6 Class Distribution -------------------- 48% | Construct 22% | Mutant 10% | Commander-Construct 7% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Matter Collected 5744 | 274 84 802 370 170 18 123 30 85 16 6 167 71 . 1204 2121 82 121 Remotely 426 | . . . . . . . . . . . . . . . 426 . . Salvage Created 26583 | 80 485 1508 429 374 472 862 285 991 58 . 1007 2026 150 3482 13053 489 832 Parts 1326 | 15 35 104 29 22 18 37 2 36 1 . 52 58 13 232 626 21 25 Haulers Intercepted 27 | . 2 4 4 4 . . . 3 . . 1 . . 2 7 . . Recyclers Shooed 13 | 1 . . 1 . 3 2 . 2 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Combat Hostiles Destroyed 325 | . 15 36 10 4 2 15 . 5 1 . 12 6 5 47 148 7 12 Melee 3 | . . . . . . . . . . . 1 . . . 1 . 1 Guns 74 | . 15 34 10 4 2 4 . . . . . . . . 2 2 1 Cannons 161 | . . 2 . . . 7 . 5 . . 10 6 5 34 88 3 1 AOE 42 | . . . . . . 2 . . . . . . . 13 22 1 4 Classes Destroyed 28 | 1 5 2 . . 3 3 . . . . 2 1 . 4 5 1 1 Worker 15 | . . . . . . . . . . . . . . 3 10 . 2 Builder 16 | . . . . . . . . . . . 2 . . 9 5 . . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . . Hauler 27 | . 2 4 4 4 . . . 3 . . 1 . . 2 7 . . Recycler 12 | . . . . . 4 . . 3 . . . . . 3 2 . . Mechanic 2 | . . . . . . . . . . . . . . 1 1 . . Operator 3 | . 1 1 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . 1 . . . . . . . 1 1 . . Swarmer 65 | . 12 11 5 . . . . 1 . . . . 5 11 15 . 5 Cutter 4 | . . . . . . . . . . . . . . 4 . . . Saboteur 4 | . . . . . . . . . . . . . . . 4 . . Grunt 118 | . 3 17 4 2 . 6 . 2 1 . 7 . . 11 62 . 3 Brawler 14 | . . 1 . . . 1 . . . . . . . 1 11 . . Duelist 15 | . . . . . . 2 . . . . . . . 1 11 . 1 Protector 4 | . . . . . . . . . . . . . . . 4 . . Sentry 28 | . . 7 1 2 . 2 . 2 . . 2 . . 4 8 . . Demolisher 2 | . . . . . 1 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . 1 . . 2 . . . Hunter 15 | . . . . . . 1 . . . . . . . . 8 4 2 Programmer 39 | . . . . . . 2 . . . . 2 . . 12 21 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . 1 2 . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . Investigator 2 | . . . . . . . . . . . . . . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . 1 . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 57 | 2 5 6 5 3 2 5 . 2 1 . 4 3 5 10 57 3 5 Combat Bots Only 50 | . 4 6 4 2 1 5 . 2 1 . 4 3 5 5 50 3 5 Max Kills in Single Turn 6 | 1 1 3 2 1 1 2 . 1 1 . 1 1 1 6 6 1 2 Gunslinging 2 | . . 2 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . . . 4 4 1 2 Melee 1 | . . . . . . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Hostile Shots Fired 2450 | . 76 154 38 16 . 101 . 38 2 . 61 . 28 243 990 223 480 Missed 755 | . 19 23 11 3 . 37 . 10 1 . 24 . 8 85 324 79 131 Hits 1695 | . 57 131 27 13 . 64 . 28 1 . 37 . 20 158 666 144 349 Melee 29 | . . 1 . . . 6 . . . . . . . 6 7 3 6 Projectile 1666 | . 57 130 27 13 . 58 . 28 1 . 37 . 20 152 659 141 343 AOE 9 | . . . . . . 6 . . . . . . . . 3 . . Critical Strikes 104 | . 2 6 . . . 3 . . . . 1 . 1 11 48 11 21 Actively Blocked 78 | . . . . . . . . . . . . . . 2 48 11 17 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 29303 | . 507 1610 323 210 34 1263 . 510 20 . 777 . 291 3493 9983 2969 7313 Core 3325 | . 127 187 40 . . 76 . 46 . . 122 . 13 155 701 374 1484 Absorbed by Shields 4812 | . . . . . . 21 . . . . . . . 150 4053 . 588 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . 12 . . . Ignored by Resistances 925 | . . . . . . . . . . . . . . . 862 63 . Regen/Repaired (Parts) 8707 | . . 17 . . 21 674 145 269 58 . 274 23 233 1397 4218 541 837 Core Remaining (%) 71 | 100 49 53 . . 92 . . . . 85 . . 86 86 . 17 . Volleys Fired 971 | 7 37 104 29 14 15 68 8 26 2 2 46 38 13 132 348 30 52 Largest 3 | 2 2 3 3 3 3 2 1 1 1 1 1 1 1 1 3 2 1 Hottest 216 | 60 65 114 118 136 136 117 59 216 117 117 117 117 117 117 216 168 74 Shots Fired 1402 | 14 74 309 87 41 31 110 8 26 2 2 46 37 13 132 368 50 52 Gun 724 | 14 74 302 86 41 27 77 . . . . . . . . 46 27 30 Cannon 607 | . . 7 1 . 4 32 8 26 2 2 46 37 13 126 261 23 19 Launcher 71 | . . . . . . 1 . . . . . . . 6 61 . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 620 | 7 37 250 58 20 9 17 . 10 . . 12 37 13 94 51 . 5 Thermal 578 | 7 1 58 23 21 22 70 7 5 . . 34 . . 32 256 42 . Explosive 9 | . . . . . . 1 . . . . . . . 6 2 . . Electromagnetic 195 | . 36 1 6 . . 22 1 11 2 2 . . . . 59 8 47 Robot Hit Streak 16 | 6 13 16 11 7 8 16 5 6 . 1 10 4 4 7 15 5 13 Robot Miss Streak 7 | 1 4 3 7 3 2 3 2 2 2 1 5 4 2 5 5 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . . Secondary Targets 8 | . 2 4 1 . . 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 1 . . 1 . . . . . . . . . . . Shots Hit Robots 905 | 10 44 205 58 28 18 80 6 16 . 1 29 22 8 83 235 24 38 Core Hits 637 | 6 27 78 25 15 11 40 2 9 . . 13 12 4 112 249 18 16 Critical Kills 20 | . . . . . . . . . . . . . . 2 16 . 2 Critical Parts Destroyed 18 | . . . . . . . . . . . . . . 1 17 . . Critical Strikes 58 | . 1 3 1 . 2 1 . . . . 2 . . 3 42 . 3 Burn 12 | . . 3 1 . 2 1 . . . . 2 . . . 3 . . Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 43 | . . . . . . . . . . . . . . 3 39 . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks 16 | . 2 7 . . . . . . . . . . . . . 3 4 Impact 9 | . 2 7 . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . 3 4 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 67613 | 104 593 2283 1126 514 443 2388 258 1104 120 96 2278 2156 539 11048 39918 1028 1617 Guns 7890 | 101 542 2175 1098 514 374 1214 . . . . . . . . 1036 404 432 Cannons 44461 | . . 87 20 . 40 1008 258 1054 120 96 2143 2156 539 8419 27573 477 471 Explosions 14284 | . 36 . . . . 166 . . . . . . . 2590 10987 62 443 Melee 259 | . . . . . . . . . . . . . . . . . 259 Ramming 719 | 3 15 21 8 . 29 . . 50 . . 135 . . 39 322 85 12 Kinetic 15902 | 32 166 1715 804 312 96 301 . 228 . . 678 2156 539 5914 2907 . 54 Thermal 35865 | 69 47 547 253 202 318 1604 252 168 . . 1465 . . 2505 27492 773 170 Explosive 4282 | . . . . . . 166 . . . . . . . 2590 1464 62 . Electromagnetic 10586 | . 365 . 61 . . 317 6 658 120 96 . . . . 7733 108 1122 Impact . | . . . . . . . . . . . . . . . . . . Slashing 259 | . . . . . . . . . . . . . . . . . 259 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . 1 3 . . . . . . . . 1 22 22 11 40 58 10 Average Corruption 15 | . 1 3 . . . . . . . . 1 11 19 5 19 43 4 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 223 | . 7 3 . . . . . . . . . 11 9 22 126 41 4 Message Errors 44 | . 1 1 . . . . . . . . . 3 3 6 23 6 1 Matter Fused 46 | . 1 . . . . . . . . . . 4 1 5 25 8 2 Heat Flow Errors 24 | . 2 1 . . . . . . . . . 1 . 3 15 2 . Energy Discharges 22 | . 1 . . . . . . . . . . 2 . 4 11 3 1 Parts Rejected 8 | . . . . . . . . . . . . . 1 1 4 2 . Parts Fused 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 23 | . 1 . . . . . . . . . . . 2 2 14 4 . Data Loss (major) 11 | . . 1 . . . . . . . . . . 1 1 8 . . Misfires 5 | . . . . . . . . . . . . . . . 5 . . Alerts 6 | . 1 . . . . . . . . . . . . . 5 . . Misdirections 12 | . . . . . . . . . . . . . 1 . 2 9 . Weapon Failures 20 | . . . . . . . . . . . . 1 . . 12 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 7979 | . . . . . 29 73 25 62 10 32 206 . 79 1097 6287 . 79 Projectiles 7750 | . . . . . 14 73 25 62 10 32 188 . 79 1089 6178 . . Explosions 66 | . . . . . . . . . . . . . . 8 45 . 13 Melee 163 | . . . . . 15 . . . . . 18 . . . 64 . 66 Knockbacks 40 | . . . . . . 1 . 2 . . 2 . 2 23 7 1 2 Impact 7 | . . . . . . . . 2 . . . . . . 2 1 2 Kinetic 30 | . . . . . . 1 . . . . 2 . 2 21 4 . . Secondary 3 | . . . . . . . . . . . . . . 2 1 . . Self-Inflicted Damage 500 | . . . . . . . . 5 . . . . . 294 191 . 10 Shots 23 | . . . . . . . . . . . . . . 11 11 . 1 Rammed 43 | 1 3 8 4 . . . . 6 . . 6 . . 2 6 7 . Targets Rammed 56 | 1 3 8 4 . 3 . . 6 . . 10 . . 2 10 7 2 Kicked 8 | . . . . . 3 . . . . . 2 . . . 1 . 2 Crushed 5 | . . . . . . . . . . . 2 . . . 3 . . Highest Temperature 340 | 10 175 335 . . 166 52 16 330 177 168 241 174 255 302 340 148 274 Average Temperature 88 | 7 26 116 . . 56 17 16 96 92 87 66 56 146 65 99 62 122 Received Heat Transfer 3474 | . 54 645 99 81 9 270 . 120 9 . 168 . . 381 1220 78 340 Effects 10 | . . 2 . . . . . . . . . . 2 . 6 . . Energy Bleed 3 | . . 2 . . . . . . . . . . . . 1 . . Interference 7 | . . . . . . . . . . . . . 2 . 5 . . Siege Activations 2 | . . . . . . . . . . . . . . 2 . . . Total Turns 30 | . . . . . . . . . . . . . . 30 . . . Longest Duration 23 | . . . . . . . . . . . . . . 23 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Robots Corrupted 44 | . . . . . . 2 . 1 1 . . . . 1 35 1 3 Combat Hostiles 40 | . . . . . . 2 . . 1 . . . . . 33 1 3 Parts Fried 91 | . . . . . 1 . . 6 1 . . . . 2 74 1 6 Impact Corruptions 9 | . . . . . 1 . . . . . 1 . . 2 5 . . Robots Melted 5 | . . . . . . . . . . . 1 . . . 2 . 2 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . 2 . 2 Parts Melted 32 | . 1 2 1 . 3 1 . . . . 3 . . 1 11 4 5 Heat Transferred 16829 | 150 75 1517 592 407 728 1833 222 75 . . 1066 . . 750 8433 931 50 Parts Sabotaged 5 | . . . . . . . . . . . . . . . 2 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 1 . . . . . . . . . . . . . 19 . 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Maximum Alert Level 5 | . . 2 1 . . 2 . 3 . . 3 1 1 4 5 5 5 Low Security (%) 47 | 100 100 74 87 100 100 54 100 18 . . . . 75 19 . . . Level 1 11 | . . 18 12 . . 37 . 29 . . 15 100 24 14 . . . Level 2 9 | . . 7 . . . 7 . 42 . . 44 . . 6 10 . . Level 3 9 | . . . . . . . . 9 . . 39 . . 23 28 . . Level 4 7 | . . . . . . . . . . . . . . 36 4 . 84 Level 5 2 | . . . . . . . . . . . . . . . 4 43 15 High Security 11 | . . . . . . . . . . . . . . . 52 56 . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . Peak Influence 4300 | 5 195 420 262 141 189 515 73 1025 . . 983 328 237 1274 4300 2595 1750 Initial 2418 | . 3 . 168 106 35 363 73 . . . 313 324 158 110 661 2418 1455 Average 783 | 1 95 162 119 116 48 220 5 405 . . 646 281 163 733 2439 2506 1521 Influence Increases 14306 | 20 446 1015 411 155 407 1277 1 2157 140 40 995 22 139 1690 4301 311 779 Destroy 0b10 Robot/C 7520 | . 300 720 200 80 140 560 . 720 60 20 380 . 100 940 2920 140 240 Destroy 0b10 Robot/NC 490 | 20 20 25 25 20 30 5 . 50 . . 35 . . 95 155 . 10 Destroy Leader 1446 | . 66 168 58 28 . 132 . 190 10 . 84 . 10 176 464 30 30 Allied During Kill 1690 | . . . . . 107 209 . 960 70 20 324 . . . . . . Successful Hack 211 | . 22 35 21 26 8 10 . 31 . . 28 . . . 14 . 16 Select Force Hacks 150 | . . 30 . . 120 . . . . . . . . . . . . Disable Machine 540 | . . 15 15 . . 30 . 45 . . 90 . 15 135 150 45 . Destroy Structure 894 | . 8 7 2 1 2 16 1 146 . . 54 22 14 314 238 36 33 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . 15 . 30 Lose Combat Pursuer 1020 | . 30 15 90 . . 15 . 15 . . . . . 30 345 60 420 Influence Decreases 12566 | 15 451 616 557 317 347 1219 210 1149 544 146 567 722 138 657 1261 2022 1628 Entered New Map 5737 | . 2 . 231 147 56 88 136 . 374 116 185 602 68 117 599 1882 1134 Time Decay 4944 | 15 439 506 326 170 251 506 74 549 170 30 262 120 70 490 542 90 334 Lost Part 500 | . 10 100 . . . 10 . . . . . . . 50 120 50 160 Lost Ally 485 | . . 10 . . 40 165 . 150 . . 120 . . . . . . Purge Threat 900 | . . . . . . 450 . 450 . . . . . . . . . Squads Dispatched 92 | . 2 4 6 1 . 8 . 10 . . 4 . . 9 28 10 10 Investigation 9 | . . 1 . . . 2 . 1 . . 1 . . . 1 . 3 Extermination 16 | . . . . . . 2 . 2 . . 1 . . 3 6 . 2 Reinforcement 27 | . 2 3 2 1 . 2 . 4 . . 2 . . 5 3 1 2 Assault 32 | . . . . . . 1 . . . . . . . 1 18 9 3 Garrison 8 | . . . 4 . . 1 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . 2 . . 1 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Distress Signals 22 | . 1 4 1 . . . . . . . 2 . . 5 6 . 3 Communications Jammed 133 | . . . . . . . . . . . . . . 118 15 . . Distress Signals 133 | . . . . . . . . . . . . . . 118 15 . . Times Spotted 599 | . 24 53 18 6 7 34 1 32 3 1 27 6 5 70 229 29 54 Peak Tracking Total 28 | . 6 6 8 2 4 7 1 3 3 1 11 2 5 8 28 11 15 Tactical Retreats 29 | . 1 1 1 . . 1 . 1 . . . . . 2 13 1 8 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Traps Triggered 29 | . 2 . . . . 1 . 1 . . 4 . . 3 10 2 6 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Machines Disabled 36 | . . 1 1 . . 2 . 3 . . 6 . 1 9 10 3 . Max in Single Turn 1 | . . 1 1 . . 1 . . . . . . 1 1 1 1 . Garrison Access 4 | . . . 1 . . 2 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Machines Accessed 70 | . 6 10 5 3 10 9 . 9 1 . 3 . . 6 5 . 3 Terminals 46 | . 6 8 3 3 4 5 . 5 1 . 2 . . 2 5 . 2 Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . . Repair Stations 3 | . . 1 . . . 1 . . . . . . . 1 . . . Recycling Units 10 | . . 1 . . 5 . . 2 . . 1 . . 1 . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . 1 . . . . . 1 . . 1 Total Hacks 173 | . 18 28 17 12 26 22 . 18 1 . 6 . . 7 11 . 7 Successful 79 | . 10 15 9 6 14 11 . 7 1 . 2 . . 2 1 . 1 Failed 93 | . 8 13 7 6 12 11 . 11 . . 4 . . 5 10 . 6 Catastrophic 23 | . . 1 . 1 4 1 . 3 . . 2 . . 2 5 . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 100 | . 16 21 11 9 14 13 . 7 . . 2 . . 3 4 . . Terminals 124 | . 18 23 12 12 9 15 . 11 1 . 5 . . 2 11 . 5 Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . . Repair Stations 5 | . . 2 . . . 2 . . . . . . . 1 . . . Recycling Units 24 | . . 3 . . 15 . . 3 . . 1 . . 2 . . . Scanalyzers 5 | . . . 4 . . . . 1 . . . . . . . . . Garrison Access 11 | . . . 1 . . 4 . 3 . . . . . 1 . . 2 Terminal Hacks 32 | . 4 4 3 4 3 6 . 5 1 . 1 . . . . . 1 Record 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . . 1 Terminal Index 6 | . 1 1 1 1 1 1 . . . . . . . . . . . Unreport Threat 6 | . . . . . . 3 . 3 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . . 2 1 1 . 1 . . . . 1 . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . . . . . 1 . . . Retrieve Components 4 | . . . . . 3 . . . . . . . . 1 . . . Scanalyzer 2 | . . . 1 . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . . . . . . . . . . Seal Access 3 | . . . 1 . . 2 . . . . . . . . . . . Unauthorized Hacks 33 | . 6 9 4 2 8 1 . 1 . . 1 . . . 1 . . Terminals 28 | . 6 8 4 2 4 1 . 1 . . 1 . . . 1 . . Track 1 | . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . Botnet 7 | . 1 . 1 . 1 1 . 1 . . 1 . . . 1 . . Operators 1 | . . 1 . . . . . . . . . . . . . . . Skim 18 | . 5 5 3 2 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 1 . . 4 . . . . . . . . . . . . Tunnel 5 | . . 1 . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 10 4 3 8 8 . 7 . . 3 . . 5 5 . 3 Full Trace Events 8 | . . . . . 2 2 . 1 . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . . . . . Time 58 | . . 26 . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 4 1 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Total Allies 36 | . . 1 . 10 4 1 20 . . . . . . . . . . Largest Group 20 | . . 1 . 10 11 12 20 20 10 10 10 . . . . . . Highest-Rated Group 806 | . . 10 . 173 198 227 806 806 416 416 416 . . . . . . Highest-Rated Ally 50 | . . 10 . 29 29 29 50 50 50 50 50 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 403 | . . . . . 63 102 5 169 6 7 51 . . . . . . Total Damage 9771 | . . . . . 795 1567 177 4822 262 193 1955 . . . . . . Kills 78 | . . . . . 11 15 1 35 2 1 13 . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Active Infowar (turns) 10402 | 12 1340 1614 550 32 . 1378 1145 1539 . . . . . 1273 1307 . 212 Terrain 853 | . . 853 . . . . . . . . . . . . . . . Seismic 7438 | 12 1340 1442 550 32 . 1378 1145 1539 . . . . . . . . . Jamming 2792 | . . . . . . . . . . . . . . 1273 1307 . 212 Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Turns Passed 17302 | 138 1340 1820 731 340 1621 1379 1145 1640 353 70 575 246 153 1295 3247 458 751 Spaces Moved 10625 | 67 395 770 364 147 855 1004 534 924 233 33 468 196 140 799 2611 416 669 Core 284 | 3 . . . . . . . . . . . . . . . . 281 Treads 8266 | 64 395 770 364 147 249 529 325 730 163 33 411 196 91 799 2224 416 360 Legs 1350 | . . . . . 606 274 . . . . 57 . . . 387 . 26 Wheels 264 | . . . . . . . . 194 70 . . . . . . . . Hover 250 | . . . . . . 201 . . . . . . 49 . . . . Flight 211 | . . . . . . . 209 . . . . . . . . . 2 Fastest Speed 40 | 50 160 160 160 160 88 98 130 108 91 91 84 84 84 84 60 76 40 Average Speed 111 | 155 160 163 160 160 100 107 130 144 113 91 88 84 84 114 84 76 87 Slowest Speed 240 | 160 160 240 160 160 240 130 130 166 166 91 91 84 84 151 176 76 206 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 89 80 44 26 94 23 97 33 47 11 15 91 4 26 72 54 23 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 8 | . . 4 . . 4 . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 . . 1 1 1 . . 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . 1 1 . . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . . . Spaces Dug 31 | . 2 4 . . . . . . . . . 2 . 12 8 3 . Terrain Destroyed 403 | . 8 4 . . 2 16 1 7 1 1 15 12 7 163 131 21 14 Melee 9 | . 2 4 . . . . . . . . . . . . . 3 . Projectile 205 | . . . . . 2 12 1 7 1 1 15 12 7 75 67 5 . AOE 189 | . 6 . . . . 4 . . . . . . . 88 64 13 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Fac Was Fac Fac Res Tes Res Total 14971 | 85 1030 1125 447 223 1599 1215 982 1210 319 71 594 249 163 1069 3337 488 765 Wait 2849 | . 578 139 28 49 667 98 433 231 82 37 57 14 4 101 309 20 2 Move 10609 | 66 394 769 363 146 854 1004 533 923 232 32 468 195 139 797 2610 415 669 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 96 | 4 7 26 5 . 7 16 1 8 1 . 2 1 1 4 9 2 2 Fast Attach 47 | 7 . 3 . . 1 1 . 3 . . 2 . 1 6 7 7 9 Attach 47 | . 1 10 2 . . 4 1 . . . 1 . . 10 11 1 6 Detach 15 | . . . . . . 3 1 . . . 2 . . 5 3 . 1 Swap 100 | . 6 35 9 8 . 6 2 2 1 . 2 . 4 8 15 2 . Drop 99 | . 2 24 7 6 16 14 3 11 1 . 4 1 1 3 4 1 1 Fire 971 | 7 37 104 29 14 15 68 8 26 2 2 46 38 13 132 348 30 52 Melee 16 | . 2 7 . . . . . . . . . . . . . 3 4 Ram 4 | . . . . . . . . 4 . . . . . . . . . Kick 8 | . . . . . 3 . . . . . 2 . . . 1 . 2 Crush 44 | 1 3 8 4 . . . . 2 . . 8 . . 2 9 7 . Escape Stasis 29 | . . . . . . . . . . . . . . 1 11 . 17 Rewire 37 | . . . . . 36 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 13) 799 | -10/Materials | Core integrity fell below 50% 866 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Identified exit to Subcaves 970 | -10/Materials | Identified exit to Materials 1119 | -10/Materials | Learned 4 Recycling zone layouts 1232 | -10/Materials | Learned location of 1 exit from Storage 1276 | -10/Materials | Learned Storage trap positions 1466 | -10/Materials | Learned location of 1 exit from Recycling 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1480 | -9/Materials | Identified exit to Materials 1480 | -9/Materials | Identified exit to Mines 1556 | -9/Materials | Repaired Seismic Detector 2741 | -9/Materials | Build established: Scavenger-Gunner 3040 | -9/Materials | Learned location of Zion (-6) 3126 | -9/Materials | Learned Storage trap positions 3186 | -9/Materials | Learned location of Mines (-9) 3187 | -9/Materials | Learned location of 3 exits from Materials 3194 | -9/Materials | Learned 4 Recycling zone layouts 3234 | -9/Materials | Loaded intel: 18 interactive machine locations 3299 | -9/Materials | Entered another Materials area 3299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3300 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Identified exit to Storage 3431 | -8/Materials | Garrison activated, responded to threat 3562 | -8/Materials | Central database locked down 3667 | -8/Materials | Met 7R-MNS 3807 | -8/Materials | Garrison activated, responded to threat 4030 | -8/Materials | Entered Storage 4031 | -8/Storage | Identified exit to Recycling 4033 | -8/Storage | Loaded intel: 11 trap records 4313 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4343 | -8/Storage | Used back door to open Recycling access 4370 | -8/Storage | Entered Recycling 4370 | -8/Recycling | Accompanied by 10 allies 4371 | -8/Recycling | Identified exit to Scraptown 4372 | -8/Recycling | Identified exit to Factory 4441 | -8/Recycling | Scanned before Scraplab entrance 4463 | -8/Recycling | Entered Scraplab 4495 | -8/Recycling | Angered Scraplab inhabitants 4497 | -8/Recycling | Found Prototype Device 4497 | -8/Recycling | Identified Scrap Engine 4991 | -8/Recycling | Build established: Commander-Construct 5622 | -8/Recycling | Lost 3 allies 5991 | -8/Recycling | Entered Factory 5991 | -6/Factory | Accompanied by 11 allies 5991 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6171 | -6/Factory | Discovered new exit (range 6) 6249 | -6/Factory | Garrison activated, responded to threat 6290 | -6/Factory | Lost 4 allies 6341 | -6/Factory | First assault squad dispatched 6552 | -6/Factory | Discovered new exit (range 11) 6638 | -6/Factory | Lost 4 allies 6860 | -6/Factory | Discovered new exit (range 14) 6961 | -6/Factory | Build established: Construct 7046 | -6/Factory | Identified exit to Lower Caves 7174 | -6/Factory | Discovered new exit (range 12) 7229 | -6/Factory | Repaired Hrd. Light Armor Plating 7370 | -6/Factory | Sucked down chute 7370 | -6/Factory | Entered Waste 7371 | -6/Waste | Joined by Warlord forces that had cleared the area 7550 | -6/Waste | A Compactor rumbled back to life 7551 | -6/Waste | Allies destroyed C-40 Crusher 8134 | -6/Waste | Discovered new exit (range 12) 8515 | -6/Waste | Entered Factory 8515 | -6/Factory | Accompanied by 20 allies 8550 | -6/Factory | Allied Derelicts emerged from ambush trap array 8742 | -6/Factory | Found Prototype Launcher 8742 | -6/Factory | Identified Rocket Array 8956 | -6/Factory | Lost 3 allies 9235 | -6/Factory | Identified exit to Factory 9974 | -6/Factory | Lost 3 allies 10155 | -6/Factory | Entered Lower Caves 10155 | -6/Lower Caves | Accompanied by 10 allies 10176 | -6/Lower Caves | Encountered a Warlord checkpoint 10387 | -6/Lower Caves | Identified exit to Lower Caves 10508 | -6/Lower Caves | Entered another Lower Caves area 10508 | -6/Lower Caves | Accompanied by 10 allies 10513 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10529 | -6/Lower Caves | Discovered exit to Factory (range 14) 10578 | -6/Lower Caves | Entered Factory 10578 | -5/Factory | Accompanied by 10 allies 10578 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11136 | -5/Factory | Cargo convoy interrupted 11145 | -5/Factory | P-70 Sage assimilated allied 6H-FWK(b) 11153 | -5/Factory | Sucked down chute 11153 | -5/Factory | Entered Waste 11168 | -5/Waste | EMP discharged 11183 | -5/Waste | Lost 4 allies 11189 | -5/Waste | Spotted C-40 Crusher 11220 | -5/Waste | Spotted C-40 Crusher 11226 | -5/Waste | Destroyed C-40 Crusher 11234 | -5/Waste | Destroyed C-40 Crusher 11238 | -5/Waste | Spotted C-40 Crusher 11244 | -5/Waste | Destroyed C-40 Crusher 11268 | -5/Waste | EMP discharged 11268 | -5/Waste | System corruption reached 10% 11270 | -5/Waste | Spotted C-40 Crusher 11298 | -5/Waste | Destroyed C-40 Crusher 11309 | -5/Waste | Spotted C-40 Crusher 11314 | -5/Waste | Destroyed C-40 Crusher 11320 | -5/Waste | Spotted C-40 Crusher 11345 | -5/Waste | Destroyed C-40 Crusher 11368 | -5/Waste | EMP discharged 11392 | -5/Waste | Discovered new exit (range 10) 11399 | -5/Waste | Entered Factory 11434 | -5/Factory | Discovered new exit (range 16) 11479 | -5/Factory | Identified exit to Factory 11552 | -5/Factory | Entered another Factory area 11552 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11793 | -4/Factory | Found Prototype Launcher 11793 | -4/Factory | Identified Com. Tesla Bomb Launcher 11796 | -4/Factory | Found Faulty Com. Tesla Bomb Launcher 11802 | -4/Factory | Found Com. Tesla Bomb Launcher 11828 | -4/Factory | Spotted B-86 Titan 11899 | -4/Factory | Destroyed B-86 Titan 12238 | -4/Factory | Spotted B-86 Titan 12302 | -4/Factory | First assault squad dispatched 12586 | -4/Factory | Discovered new exit (range 13) 12817 | -4/Factory | Crushed by falling debris 12818 | -4/Factory | System corruption reached 10% 12839 | -4/Factory | Discovered new exit (range 6) 12847 | -4/Factory | Entered Research 12847 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12956 | -3/Research | Found Prototype Device 12956 | -3/Research | Identified Adv. EM Shield 13068 | -3/Research | Found Fusion Bomb Launcher 13847 | -3/Research | First assault squad dispatched 13871 | -3/Research | Discovered new exit (range 7) 13984 | -3/Research | Identified exit to Research 13998 | -3/Research | Discovered exit to Research (range 16) 14243 | -3/Research | Destroyed 10 combat bots 14287 | -3/Research | Destroyed 7 combat bots 14365 | -3/Research | Spotted B-86 Titan 14375 | -3/Research | Destroyed B-86 Titan 14377 | -3/Research | System corruption reached 10% 14401 | -3/Research | High security lockdown imminent 14422 | -3/Research | Destroyed 15 combat bots 14481 | -3/Research | High security lockdown engaged 14576 | -3/Research | Spotted Executioner 14656 | -3/Research | Destroyed Executioner 14708 | -3/Research | Destroyed 24 combat bots 14738 | -3/Research | Spotted Investigator 14753 | -3/Research | Scanned by Researcher 14754 | -3/Research | Destroyed Investigator 14806 | -3/Research | Spotted Investigator 14837 | -3/Research | Destroyed Investigator 14852 | -3/Research | System corruption reached 30% 14916 | -3/Research | Sterilization system engaged 14916 | -3/Research | Non-combat units ordered to evacuate 14975 | -3/Research | Destroyed 50 combat bots 15016 | -3/Research | Combat units ordered to evacuate 15074 | -3/Research | Spotted B-86 Titan 15159 | -3/Research | Core integrity fell below 50% 15186 | -3/Research | Destroyed B-86 Titan 15216 | -3/Research | Ambient heat levels rising (+10) 15253 | -3/Research | Build established: Mutant 15322 | -3/Research | Discovered exit to Research (range 13) 15351 | -3/Research | Allied Derelicts emerged from ambush trap array 15366 | -3/Research | Ambient heat levels rising (+10) 15516 | -3/Research | Ambient heat levels rising (+10) 15666 | -3/Research | Ambient heat levels rising (+10) 15816 | -3/Research | Ambient heat levels rising (+10) 15966 | -3/Research | Ambient heat levels rising (+10) 16090 | -3/Research | Discovered new exit (range 5) 16094 | -3/Research | Entered Testing 16107 | -3/Testing | Found Prototype Energy Cannon 16107 | -3/Testing | Identified Imp. Potential Cannon 16264 | -3/Testing | Found Prototype Device 16264 | -3/Testing | Identified Exp. Thermal Shield 16293 | -3/Testing | High security lockdown imminent 16373 | -3/Testing | High security lockdown engaged 16427 | -3/Testing | Spotted Striker 16448 | -3/Testing | Destroyed Striker 16527 | -3/Testing | Lost 4 parts (1p2u1w) 16534 | -3/Testing | Core integrity fell below 20% 16550 | -3/Testing | Discovered exit to Research (range 3) 16552 | -3/Testing | Entered Research 16552 | -2/Research | Evolved 2 slots: Utility x2 16623 | -2/Research | Found Prototype Protection 16623 | -2/Research | Identified Centrium Heavy Armor Plating 16641 | -2/Research | Spotted B-90 Cyclops 16802 | -2/Research | First assault squad dispatched 17139 | -2/Research | Released all parts (7) 17168 | -2/Research | Lost 12 parts (2p8u2w) 17203 | -2/Research | Core integrity fell below 50% 17218 | -2/Research | Core integrity fell below 20% 17295 | -2/Research | System corruption reached 10% 17295 | -2/Research | Identified exit to Quarantine 17303 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 17294_ Biometal Medium Treads destroyed. 17295_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (105,110) Quarantine (30,19) Quarantine Map updated. 17295_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 17296_ Terminal disabled. 17296_ Slug penetrates Terminal. 17296_ Slug penetrates Wall. 17297_ HUKK8C&UKR1SY9Z&YTHASEO9: AR4KSSC#H 17299_ Penetrated by Slug. 17299_ Acquired Unknown Flight Unit. 17299_ Identified Impulse Thruster. 17301_ Impulse Thruster destroyed. 17301_ Critical hit (Blast). 17302_ ALERT: Unidentified disturbance in Zone 5Y, assault force dispatched. Map ----- +----------------------------------------------------+ | ???# #????????# ! #?????????????? | | ???# #????????# #?????????????? | | #??# #????????# #?????????????? | | ??# #????????# +?????????????? | | ?# #????????# ### #?????????????? | | ?# #????????# #??### #?????????????? | | # #????????# #??????#?????????????? | | # #????????## ##????????????????????? | | + +?????????# #?????????????????????? | | # #?????????# #?????????????????????? | | #### #?????????# #?????????????????????? | | ???# #????????## ##????????????????????? | | ???# #????????# #????????????????????? | | ???# #????????# " #????????????????????? | | #### #????????# T #????????????????????? | | +????????# #????????????????????? | | #????????## ##????????????????????? | | #?????????# #?????????????????????? | | #?????????# #?????????????????????? | | #########?????????# #?????????????????????? | | ?????????????????## ##????????????????????? | | ?????????????????# ##+#########+###?????? | | ?????????????????# % #?????? | | ?????????????????# % +?????? | | ?????????????????# ##;H ######## #?????? | | ?????????????????########@ #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ????????????????????????#+###??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 100 Energy Generation 65 Energy Capacity 1231 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Armor Coverage 1050 Resistance: TH 30 Resistance: EM 50 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Hrd. Light Armor Plating | 26% | -6/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Furnace My Business Is Booming Network Effect Sprinter Tailor-made You Again Challenges ------------ None Game ------ Seed ControlTripodCleaver Manual? 0 Play Time 02:12:36 Cumulative 474.7 hours Start 2025.11.04 @ 14:30:39 End 2025.11.04 @ 16:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 80 Adventurer 0 Explorer 99 Win Type - Total 66 Types 11/11/11/4/7/6/7/2/3/4 Lore% 86 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b5c0a7a-6855-42bf-a380-7f986d22cc29