Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.30 @ 20:21:51 Player: DuckBoy Result: Destroyed by Reinforced Fission Core chain reaction Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (7323) 7323 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1546) 1546 TOTAL SCORE: 16734 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 434 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -295 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 75/100 System Corruption 55% Temperature Cool (40) Movement Hovering (71) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (9) ------ Enhanced Optical Array Makeshift Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Dirty Datajack Power Sword > --- INVENTORY (5) ---- Heavy Riot Gun Improved Arc Projector KE Penetrator KE Penetrator Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Shock Maul > --- INVENTORY -------- Combat Gravmag System Damper Plating Long-range Proton Cannon Coil Gun Enhanced Gauss Cannon Hypervelocity Gauss Cannon Improved Remote Datajack [Rating: 91] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Antimatter Cannon Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 3 14 . . . 4 45 1 8 . 2 21 1 31 39 5 12 8 11 Power 29 | 1 1 . . . 2 6 . 1 . 1 1 . 6 7 . . 1 2 Engine 8 | 1 1 . . . 2 . . . . . . . 2 . . . . 2 Core 20 | . . . . . . 6 . 1 . 1 1 . 3 7 . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 26 | 2 4 . . . 2 10 . 1 . . . . 2 1 1 2 . 1 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 22 | . 3 . . . 2 9 . 1 . . . . 2 1 1 2 . 1 Flight 1 | . . . . . . 1 . . . . . . . . . . . . Utility 64 | . 3 . . . . 11 . 1 . . 8 . 13 15 2 5 3 3 Device 34 | . 1 . . . . 6 . 1 . . 2 . 11 6 2 2 2 1 Storage 5 | . 2 . . . . 1 . . . . . . . . . 1 . 1 Processor 6 | . . . . . . 2 . . . . 1 . 1 . . 1 1 . Hackware 13 | . . . . . . 2 . . . . 3 . 1 5 . 1 . 1 Protection 6 | . . . . . . . . . . . 2 . . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 86 | . 6 . . . . 18 1 5 . 1 12 1 10 16 2 5 4 5 Energy Gun 12 | . . . . . . 7 . . . . 1 . 1 1 1 1 . . Energy Cannon 10 | . . . . . . . . 1 . . 1 . . 7 . 1 . . Ballistic Gun 15 | . 6 . . . . 4 . 2 . 1 . . . . . . 2 . Ballistic Cannon 8 | . . . . . . . . . . . 3 . 1 1 . . 2 1 Launcher 15 | . . . . . . 6 1 1 . . 3 . 2 2 . . . . Special Weapon 7 | . . . . . . . . . . . . 1 1 2 1 1 . 1 Impact Weapon 5 | . . . . . . . . . . . . . . 3 . 2 . . Slashing Weapon 6 | . . . . . . . . . . . 2 . 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . 1 . 1 . . 2 . 3 . . . . 1 Unidentified Prototypes 6 | . . . . . . 1 . . . . 1 . 1 1 1 1 . . Parts Lost 46 | . . . . . 1 5 1 2 . 1 1 . 7 13 1 2 6 6 Power 9 | . . . . . . 1 . . . . . . 2 2 . . 2 2 Propulsion 13 | . . . . . 1 4 . 1 . . . . 2 1 . 1 1 2 Utility 15 | . . . . . . . . 1 . . 1 . 1 8 . 1 1 2 Weapon 9 | . . . . . . . 1 . . 1 . . 2 2 1 . 2 . Highest Loss Streak 4 | . . . . . 1 2 1 1 . 1 1 . 4 4 1 1 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 71 85 78 71 71 86 99 99 100 99 91 90 96 87 69 95 84 82 Engine 1 | . 1 . . . 9 3 . . . . . . 1 . . . . . Core 8 | . . . . . . 7 15 15 15 15 12 6 7 9 11 11 4 4 Treads 1 | . 16 . . . . . . . . . . . . . . . . . Hover 24 | . 11 28 28 28 35 27 30 30 30 30 26 26 25 22 17 22 21 16 Device 7 | . 13 14 7 . . 3 7 13 15 15 11 . 5 7 2 12 6 8 Storage 6 | . 6 14 14 14 9 7 7 7 7 7 6 6 6 5 5 4 5 . Processor 6 | . . . . . . 7 7 7 7 7 10 13 6 5 5 7 10 11 Hackware 14 | . . . . . . 12 15 8 7 7 3 20 25 16 17 20 23 25 Protection 1 | . . . . . . . . . . . 5 6 . 3 . . . . Energy Gun 1 | . . . . . . 4 7 4 . . . . . . 4 2 3 . Energy Cannon 1 | . . . . . . . . 2 7 7 . . . 3 . 2 1 . Ballistic Gun 3 | . 21 28 28 28 18 5 . 2 . . . . . . . . 2 5 Ballistic Cannon 1 | . . . . . . . . . . . 4 6 5 . . . . 3 Launcher 1 | . . . . . . 2 6 4 7 5 2 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 4 . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | . 14 14 14 13 18 36 36 40 40 40 44 37 49 45 32 49 47 44 Greatest Support 47 | 20 40 14 14 14 28 40 40 44 44 44 44 33 43 44 33 47 47 36 Greatest Overweight (x) 3 | . 1 . . . . 1 . . . . . 1 1 1 . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 7 5 Average Carried 8 | 1 5 10 9 10 9 9 9 9 10 10 9 9 9 8 7 7 6 4 Final Capacity 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 9 10 10 7 7 5 6 5 Class Distribution -------------------- 61% | Hacker-Mutant 24% | Machinist-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Data Miner Machinist-Mutant | -6/Proximity Caves Machinist-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Matter Collected 5006 | 108 424 . . 25 . 486 281 254 . 76 590 161 1242 556 82 179 154 388 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7015 | . 470 . . . 37 931 118 243 . 46 849 . 923 2525 . 392 167 314 Parts 315 | . 31 . . . 2 56 3 10 . 5 48 . 46 84 . 14 5 11 Haulers Intercepted 10 | . 1 . . . . 1 . . . . 2 . 3 3 . . . . Recyclers Shooed 9 | . . . . . . 1 . . . . . . 4 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 5 13 . 6 . . . . . . 4 11 Prevented 6 | . . . . . . . 1 3 . 1 . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 120 | . 8 . . . . 16 3 10 . 3 20 . 17 29 . 5 6 3 Melee 5 | . . . . . . . . . . . . . . 4 . 1 . . Guns 20 | . 8 . . . . 6 1 1 . . . . . . . . 4 . Cannons 25 | . . . . . . . . . . . 4 . 14 4 . . 1 2 AOE 60 | . . . . . . 10 2 9 . 3 16 . 3 12 . 3 1 1 Classes Destroyed 17 | . 6 . . . 1 6 . . . . 2 . 1 . . . . 1 Worker 12 | . . . . . . 3 . . . . . . 3 4 . 2 . . Builder 8 | . . . . . . 3 . . . . 1 . 2 2 . . . . Tunneler 3 | . 1 . . . . 1 . . . . 1 . . . . . . . Hauler 10 | . 1 . . . . 1 . . . . 2 . 3 3 . . . . Recycler 9 | . 1 . . . . 2 . . . . . . 2 4 . . . . Operator 9 | . 2 . . . . 2 . . . . 2 . 1 1 . 1 . . Watcher 14 | . . . . . 1 2 . . . . 2 . 3 5 . 1 . . Swarmer 30 | . 3 . . . . . . . . 3 6 . 4 9 . . 4 1 Cutter 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 53 | . 5 . . . . 11 3 9 . . 6 . 3 12 . 3 1 . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . 1 . . 2 . . . . Sentry 10 | . . . . . . 1 . . . . 2 . 3 2 . 1 1 . Hunter 6 | . . . . . . 1 . . . . . . 4 . . 1 . . Programmer 13 | . . . . . . 2 . 1 . . 2 . 2 4 . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 . . . 1 10 3 3 . 3 5 . 5 7 . 3 3 2 Combat Bots Only 5 | . 3 . . . . 3 3 3 . 3 5 . 4 5 . 3 3 2 Max Kills in Single Turn 10 | . 1 . . . 1 10 2 2 . 3 3 . 2 4 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 2 2 . 3 3 . 2 4 . 3 1 1 Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Damage Taken 6895 | . 292 . . . 194 716 72 380 . 58 238 . 1123 2001 39 365 831 586 Core 1828 | . 47 . . . 15 146 . 114 . 19 144 . 307 403 9 152 173 299 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . . . . . . . . . 77 . . . . Regen/Repaired (Parts) 63 | . . . . . . . . . . . . . . 63 . . . . Core Remaining (%) 76 | 100 . . . 81 97 . . . . 60 . . 46 . . . . . Volleys Fired 675 | . 54 . . . 4 70 8 19 . 2 65 5 155 92 123 28 36 14 Largest 2 | . 2 . . . 2 2 1 2 . 1 1 1 1 2 1 2 2 2 Hottest 181 | . 40 . . . 40 130 80 108 . 69 69 . 40 142 65 181 100 90 Shots Fired 774 | . 95 . . . 8 95 8 24 . 2 65 5 153 98 118 29 50 24 Gun 373 | . 95 . . . 8 84 4 8 . . 10 . . . 115 7 28 14 Cannon 311 | . . . . . . . . 1 . 1 32 . 140 86 . 20 22 9 Launcher 73 | . . . . . . 11 4 15 . 1 23 . 11 8 . . . . Special 17 | . . . . . . . . . . . . 5 2 4 3 2 . 1 Kinetic 394 | . 95 . . . 8 47 . 4 . . 25 . 140 17 . . 35 23 Thermal 75 | . . . . . . 37 4 4 . . . . . 18 . 3 9 . Explosive 46 | . . . . . . 5 2 15 . 1 23 . . . . . . . Electromagnetic 242 | . . . . . . 6 2 1 . 1 17 . 11 59 115 24 6 . Robot Hit Streak 25 | . 7 . . . 4 14 5 5 . 3 8 2 8 7 25 12 4 6 Robot Miss Streak 6 | . 6 . . . 1 3 3 5 . . 2 1 4 4 2 2 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 562 | . 61 . . . 4 77 4 13 . 1 37 4 106 77 102 21 28 27 Core Hits 338 | . 26 . . . 2 41 7 15 . 4 61 . 47 81 20 11 11 12 Critical Kills 8 | . . . . . . 2 . . . . . . . 6 . . . . Critical Parts Destroyed 11 | . . . . . . 2 . . . . . . . 7 . 2 . . Critical Strikes 31 | . . . . . . 4 . . . . . . 3 16 . 3 2 3 Destroy 4 | . . . . . . 4 . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . 3 2 . . 2 3 Corrupt 2 | . . . . . . . . . . . . . . 1 . 1 . . Smash 15 | . . . . . . . . . . . . . . 13 . 2 . . Melee Attacks 142 | . . . . . . 13 . 2 . . 17 . 17 75 . 10 . 8 Impact 85 | . . . . . . . . . . . . . . 75 . 10 . . Slashing 21 | . . . . . . . . . . . 8 . 13 . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 39 | . . . . . . 11 . . . . 9 . 8 10 . 1 . . Combat Hostiles 8 | . . . . . . 7 . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20891 | . 681 . . . 50 3222 458 1370 . 231 2670 . 3991 5390 384 1040 821 583 Guns 2934 | . 681 . . . 50 1041 67 129 . . 94 . . . 104 186 319 263 Cannons 6193 | . . . . . . . . . . 32 486 . 3205 1550 . 214 402 304 Explosions 8546 | . . . . . . 2181 391 1241 . 199 1777 . 227 1772 280 378 100 . Melee 3218 | . . . . . . . . . . . 313 . 559 2068 . 262 . 16 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6426 | . 681 . . . 50 435 . 45 . . 486 . 3205 472 . . 485 567 Thermal 3758 | . . . . . . 2016 67 84 . . 170 . . 394 280 499 248 . Explosive 3776 | . . . . . . 690 270 1241 . 199 1281 . . 95 . . . . Electromagnetic 3713 | . . . . . . 81 121 . . 32 420 . 227 2361 104 279 88 . Impact 2330 | . . . . . . . . . . . . . . 2068 . 262 . . Slashing 872 | . . . . . . . . . . . 313 . 559 . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . 16 Highest Corruption 55 | . . . . . . 4 . 2 . . 3 17 17 4 53 53 53 55 Average Corruption 20 | . . . . . . 2 . 1 . . 2 10 10 2 26 53 53 54 Corruption Purged 35 | . . . . . . 7 . 2 . . 1 . 18 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 218 | . . . . . . 9 . 2 . . 11 5 34 9 45 51 32 20 Message Errors 47 | . . . . . . 1 . 2 . . 4 1 6 1 8 15 4 5 Matter Fused 43 | . . . . . . 2 . . . . 2 2 10 4 7 6 5 5 Heat Flow Errors 17 | . . . . . . 3 . . . . 1 . 3 . 1 4 4 1 Energy Discharges 28 | . . . . . . . . . . . . 2 4 2 8 8 3 1 Parts Rejected 4 | . . . . . . . . . . . 1 . . . 1 . 2 . Data Loss (minor) 21 | . . . . . . 2 . . . . 3 . 3 1 4 3 4 1 Data Loss (major) 11 | . . . . . . 1 . . . . . . 2 1 3 3 . 1 Misfires 5 | . . . . . . . . . . . . . . . 1 1 2 1 Alerts 2 | . . . . . . . . . . . . . 1 . . 1 . . Misdirections 21 | . . . . . . . . . . . . . 3 . 6 7 4 1 Weapon Failures 19 | . . . . . . . . . . . . . 2 . 6 3 4 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1827 | . . . . . . 327 . 17 . . 43 . 183 927 9 271 5 45 Projectiles 319 | . . . . . . . . . . . 28 . 89 116 . 38 3 45 Explosions 424 | . . . . . . 327 . 17 . . 15 . 2 9 9 43 2 . Melee 1084 | . . . . . . . . . . . . . 92 802 . 190 . . Knockbacks 25 | . . . . . . . . . . . . . 13 9 . . . 3 Impact 4 | . . . . . . . . . . . . . . 4 . . . . Kinetic 19 | . . . . . . . . . . . . . 12 4 . . . 3 Secondary 2 | . . . . . . . . . . . . . 1 1 . . . . Self-Inflicted Damage 253 | . . . . . . 9 . 54 . . 27 . 34 30 39 60 . . Shots 10 | . . . . . . 1 . 2 . . 1 . 2 2 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 10 . . . . 349 39 60 . 14 488 12 314 378 371 239 218 143 Average Temperature 108 | . 6 . . . . 101 17 24 . 12 174 5 114 108 106 70 71 24 Received Heat Transfer 1482 | . 120 . . . 81 183 54 144 . . 24 . 78 420 . 90 171 117 Effects 29 | . . . . . . 5 . . . . 11 . 8 3 2 . . . Shutdowns 6 | . . . . . . 2 . . . . 3 . . 1 . . . . Energy Bleed 11 | . . . . . . 1 . . . . 1 . 5 2 2 . . . Interference 8 | . . . . . . 2 . . . . 3 . 3 . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . 1 7 . 1 . . Combat Hostiles 8 | . . . . . . . . . . . . . . 7 . 1 . . Parts Fried 27 | . . . . . . . 1 . . . 2 . 5 16 . 3 . . Impact Corruptions 31 | . . . . . . . . . . . . . . 27 . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 9 . . . . 1 . . . . . . . Heat Transferred 4279 | . . . . . . 2394 150 150 . . 150 . . 435 200 450 350 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . 1 . 1 3 3 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Peak Influence 1574 | . 265 1 . . 150 903 . . . . 1276 290 416 1574 586 392 . . Initial 547 | . . 1 . . . 63 . . . . 60 290 203 156 547 264 . . Average 352 | . 106 1 . . 23 132 . . . . 666 290 204 630 470 263 . . Maximum Alert Level 4 | . 1 . . . . 3 . . . . 4 1 2 4 2 1 . . Low Security (%) 40 | 100 96 100 . 100 100 82 . . . . 12 . 35 23 . 3 . . Level 1 35 | . 3 . . . . 13 . . . . 28 100 63 23 46 96 . . Level 2 9 | . . . . . . 3 . . . . 3 . 1 21 53 . . . Level 3 7 | . . . . . . . . . . . 44 . . 8 . . . . Level 4 6 | . . . . . . . . . . . 11 . . 24 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . . . 1 15 . . . . 20 . 10 17 . 3 . 1 Investigation 28 | . . . . . 1 8 . . . . 9 . 3 6 . 1 . . Extermination 8 | . . . . . . 2 . . . . 1 . 2 2 . 1 . . Reinforcement 20 | . 2 . . . . 5 . . . . 3 . 5 4 . 1 . . Assault 10 | . . . . . . . . . . . 4 . . 5 . . . 1 Garrison 3 | . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . 7 . 1 7 . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . 1 2 . 1 . . Haulers Reinforced 6 | . . . . . . 2 . . . . . . 2 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Distress Signals 9 | . 1 . . . 2 1 . . . . 2 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 20 . . . 15 45 6 9 . 4 39 6 32 74 7 11 11 15 Peak Tracking Total 15 | . 4 . . . 11 6 3 3 . 3 8 2 4 6 3 4 3 15 Tactical Retreats 55 | . . . . . 2 13 1 . . . 6 . 4 18 3 3 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Traps Triggered 14 | . . . . . 1 2 . . . . 3 . 3 5 . . . . Indirectly 4 | . . . . . . . . . . . . . 3 1 . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . 4 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 1 . 2 . . 2 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Machines Disabled 99 | . . . . . . 35 . . . . 29 . 5 27 . 3 . . Max in Single Turn 25 | . . . . . . 25 . . . . 9 . 1 7 . 3 . . Garrison Access 6 | . . . . . . 3 . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Machines Accessed 86 | . 4 . 2 . 3 21 . 1 4 . 14 . 15 17 . 4 . 1 Terminals 40 | . 4 . . . 3 9 . . . . 6 . 8 9 . 1 . . Fabricators 15 | . . . . . . 6 . . . . 4 . 2 3 . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . . Recycling Units 7 | . . . . . . 2 . . . . . . 3 . . 2 . . Scanalyzers 8 | . . . . . . 1 . . . . 2 . 1 3 . 1 . . Garrison Access 6 | . . . . . . 3 . . . . 1 . 1 1 . . . . Total Hacks 320 | . 14 . 2 . 6 60 . 1 30 . 60 . 64 67 . 15 . 1 Successful 191 | . 6 . 2 . 2 41 . 1 30 . 27 . 34 40 . 7 . 1 Failed 126 | . 7 . . . 4 18 . . . . 33 . 29 27 . 8 . . Catastrophic 25 | . 1 . . . 1 2 . . . . 8 . 9 4 . . . . Database Lockouts 3 | . 1 . . . . 1 . . . . . . 1 . . . . . Manual 105 | . 12 . 1 . 6 14 . . 1 . 9 . 28 25 . 9 . . Terminals 159 | . 14 . . . 6 30 . . . . 29 . 40 36 . 4 . . Fabricators 43 | . . . . . . 16 . . . . 12 . 6 9 . . . . Repair Stations 4 | . . . . . . . . . . . 3 . . 1 . . . . Recycling Units 27 | . . . . . . 7 . . . . . . 11 . . 9 . . Scanalyzers 44 | . . . . . . 2 . . . . 14 . 6 20 . 2 . . Garrison Access 9 | . . . . . . 5 . . . . 2 . 1 1 . . . . Terminal Hacks 84 | . 4 . 2 . . 16 . 1 30 . 6 . 15 9 . . . 1 Record 13 | . . . 1 . . . . . 11 . . . . 1 . . . . Part Schematic 25 | . 2 . . . . 5 . . 9 . 2 . 5 2 . . . . Robot Schematic 9 | . . . . . . . . . 7 . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . . . . 3 . . . 2 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . . . 1 . . . . 1 . 1 1 . . . . Alert Level 5 | . . . . . . 2 . . . . . . 2 1 . . . . Unreport Threat 9 | . 1 . . . . 2 . . . . 3 . 2 1 . . . . Locate Traps 3 | . . . . . . 1 . . . . . . . 2 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . 12 . . . . 6 . 4 8 . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . Load Schematic 14 | . . . . . . 5 . . . . 4 . 2 3 . . . . Build 14 | . . . . . . 6 . . . . 2 . 2 4 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . 3 . . . . . . 1 . . 3 . . Process 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 4 | . . . . . . 1 . . . . . . 1 . . 2 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer 37 | . . . . . . 2 . . . . 12 . 4 19 . . . . Insert Component 18 | . . . . . . 1 . . . . 6 . 2 9 . . . . Analyze 19 | . . . . . . 1 . . . . 6 . 2 10 . . . . Garrison Access Hacks 5 | . . . . . . 3 . . . . . . 1 1 . . . . Seal Access 5 | . . . . . . 3 . . . . . . 1 1 . . . . Unauthorized Hacks 27 | . 2 . . . 2 5 . . . . 3 . 9 2 . 4 . . Terminals 15 | . 2 . . . 2 2 . . . . 3 . 4 2 . . . . Assimilate 3 | . . . . . . . . . . . . . 1 2 . . . . Botnet 7 | . 1 . . . 1 1 . . . . 2 . 2 . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . Operators 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . 3 . . . . . . 5 . . 4 . . Reject 4 | . . . . . . 1 . . . . . . 2 . . 1 . . Recyclers 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Mask 5 | . . . . . . 1 . . . . . . 2 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 2 . . . 2 19 . . . . 14 . 12 14 . 2 . . Full Trace Events 25 | . . . . . . 7 . . . . 9 . 3 5 . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . . . 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 233 | . . . . . . . . . . . . . 81 152 . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 1 5 . . . . Part Schematics Acquired 42 | . 2 . . . . 6 . . 9 . 7 . 7 11 . . . . Parts Built 13 | . . . . . . 8 . . . . 2 . 1 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 838 | . . . . . . 405 . . . . 118 . 50 265 . . . . Total Part Build Rating 66 | . . . . . . 40 . . . . 9 . 5 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . 29 . . . . . . . . . . . . Retrieved Matter 29 | . . . . . . 29 . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed 17 | . . . . . . 1 . . . . 5 . 2 9 . . . . Part Schematics Acquired 17 | . . . . . . 1 . . . . 5 . 2 9 . . . . Parts Damaged 2 | . . . . . . . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . 2 . . . . 4 . 4 3 . 1 . 1 Non-combat 14 | . . . . . . 2 . . . . 4 . 3 3 . 1 . 1 Combat 1 | . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 21 | . . . . . . 5 . . . . 6 . 4 3 . 2 . 1 parse_system 3 | . . . . . . 1 . . . . . . 1 . . . . 1 no_distress 11 | . . . . . . 2 . . . . 4 . 3 1 . 1 . . find_chute 3 | . . . . . . 2 . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . find_station 1 | . . . . . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 3 . . . . . . . 1 . . . . Machine Destruction 4 | . . . . . . 3 . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 3 . . . . 1 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Total Allies 22 | . . . . . . 3 . . . 1 1 5 2 3 5 . . 2 Largest Group 6 | . . . . . . 3 . . . 1 2 5 6 1 4 3 . 2 Highest-Rated Group 695 | . . . . . . 62 . . . 96 119 681 695 26 515 374 . 115 Highest-Rated Ally 141 | . . . . . . 25 . . . 96 96 141 141 26 141 141 . 106 Total Orders 20 | . . . . . . . . . . . . . 6 2 7 5 . . STAY 12 | . . . . . . . . . . . . . 3 2 4 3 . . FOLLOW 7 | . . . . . . . . . . . . . 3 . 2 2 . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 85 | . . . . . . 18 . . . 2 8 5 13 . 36 . . 3 Total Damage 3166 | . . . . . . 322 . . . 88 235 241 578 . 1655 . . 47 Kills 18 | . . . . . . 3 . . . 1 3 1 9 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . 5 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 . 2 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Turns Passed 12615 | 25 851 46 262 34 171 2108 390 390 52 170 1442 151 2077 2187 741 761 454 303 Spaces Moved 13975 | 29 813 82 465 60 229 2432 645 542 89 275 1892 136 1971 2200 616 871 323 305 Core 341 | 27 314 . . . . . . . . . . . . . . . . . Treads 50 | 2 48 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 13584 | . 451 82 465 60 229 2432 645 542 89 275 1892 136 1971 2200 616 871 323 305 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 50 56 56 56 48 48 55 55 58 58 58 62 55 58 62 50 60 62 Average Speed 62 | 57 77 56 56 56 48 62 55 57 58 58 58 84 64 62 62 60 93 66 Slowest Speed 190 | 160 160 56 56 56 52 116 55 58 58 58 62 102 102 98 62 107 190 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 72 20 71 19 36 62 75 69 73 49 41 79 39 41 87 23 55 44 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . . . 1 2 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 1 . Scrap Searched 15 | . . 1 . 1 . . 2 2 . 2 . . . . . . 3 4 Spaces Dug 94 | . . . . . . 27 17 . . . 13 . 2 30 . 5 . . Terrain Destroyed 809 | . . . . . . 122 28 196 . 18 234 . 43 89 35 32 9 3 Melee 37 | . . . . . . . . . . . 4 . . 28 . 5 . . Projectile 70 | . . . . . . . . . . . 4 . 40 14 . . 9 3 AOE 702 | . . . . . . 122 28 196 . 18 226 . 3 47 35 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Total 16777 | 35 949 81 467 59 282 2912 670 590 88 282 2146 161 2601 2752 851 1050 420 381 Wait 1615 | . 48 . . . 42 327 16 13 . 3 133 19 396 315 96 123 51 33 Move 13959 | 28 812 81 464 59 228 2431 644 541 88 274 1892 135 1970 2200 615 870 322 305 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 63 | 3 12 . 1 . 3 10 1 3 . . 7 1 8 6 . 3 2 3 Fast Attach 80 | 3 2 . . . 1 14 . 2 . 1 7 . 16 13 3 7 5 6 Attach 44 | . 7 . . . 3 10 1 3 . . 2 . 3 10 . 2 2 1 Detach 19 | 1 4 . . . . 4 . . . . . . 4 4 . . 1 1 Swap 81 | . 5 . . . . 21 . 3 . 1 12 1 12 16 2 3 1 4 Drop 71 | . 5 . 2 . 1 12 . 4 . 1 11 . 16 8 1 4 . 6 Fire 675 | . 54 . . . 4 70 8 19 . 2 65 5 155 92 123 28 36 14 Melee 142 | . . . . . . 13 . 2 . . 17 . 17 75 . 10 . 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . . . Rewire 11 | . . . . . . . . . . . . . . . 11 . . . Trap 4 | . . . . . . . . . . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Central database locked down 95 | -10/Materials | Discovered new exit (range 8) 96 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 877 | -10/Materials | Entered Mines 900 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 920 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 923 | -10/Mines | Entered Exiles 939 | -10/Exiles | Met 8R-AWN 946 | -10/Exiles | Met EX-HEX 963 | -10/Exiles | Met EX-BIN 971 | -10/Exiles | Met EX-DEC 973 | -10/Exiles | Learned location of Zion (-6) 1039 | -10/Exiles | Aligned with FarCom system 1039 | -10/Exiles | Given EX-Vault access code 1053 | -10/Exiles | Opened EX-Vault 1059 | -10/Exiles | Found Field Lobotomy Kit 1073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1179 | -10/Exiles | Discovered new exit (range 14) 1185 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1185 | -10/Exiles | Entered Mines 1212 | -9/Mines | Discovered new exit (range 10) 1219 | -9/Mines | Entered Materials 1219 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1388 | -8/Materials | Discovered new exit (range 5) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1512 | -7/Factory | Discovered new exit (range 13) 1712 | -7/Factory | Fabricated Hacking Suite (x1) 1726 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 1802 | -7/Factory | Fabricated Hacking Suite (x1) 1990 | -7/Factory | Central database locked down 2038 | -7/Factory | Discovered new exit (range 9) 2120 | -7/Factory | Build established: Hacker-Mutant 2319 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 2452 | -7/Factory | Discovered new exit (range 7) 2456 | -7/Factory | Identified exit to Storage 2456 | -7/Factory | Identified exit to Lower Caves 2456 | -7/Factory | Identified exit to Factory 3143 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 3390 | -7/Factory | Search patrols dispatched 3429 | -7/Factory | Build established: Machinist-Mutant 3455 | -7/Factory | Fabricated Adv. Cooling System (x1) 3498 | -7/Factory | Entered Lower Caves 3572 | -7/Lower Caves | Encountered a Warlord checkpoint 3588 | -7/Lower Caves | Learned Factory security intel 3886 | -7/Lower Caves | Discovered new exit (range 4) 3888 | -7/Lower Caves | Entered another Lower Caves area 3905 | -7/Lower Caves | Discovered exit to Factory (range 5) 4011 | -7/Lower Caves | Learned Factory security intel 4258 | -7/Lower Caves | Discovered new exit (range 5) 4278 | -7/Lower Caves | Entered Data Miner 4278 | -7/Data Miner | Discovered new exit (range 6) 4290 | -7/Data Miner | Met Data Miner 4308 | -7/Data Miner | Learned location of Section 7 (-2) 4308 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4317 | -7/Data Miner | Received God Mode back door access code from Data Miner 4330 | -7/Data Miner | Entered Proximity Caves 4469 | -6/Proximity Caves | Discovered exit to Factory (range 15) 4477 | -6/Proximity Caves | Escorted by Enhanced Grunt 4500 | -6/Proximity Caves | Entered Factory 4500 | -6/Factory | Accompanied by 1 ally 4500 | -6/Factory | Evolved 2 slots: Utility x2 4590 | -6/Factory | Discovered new exit (range 7) 4648 | -6/Factory | Hacking Suite fried by hacking feedback 4899 | -6/Factory | Discovered new exit (range 13) 4919 | -6/Factory | Incoming investigation squad redirected 5107 | -6/Factory | Incoming investigation squad redirected 5200 | -6/Factory | First assault squad dispatched 5225 | -6/Factory | Incoming assault squad redirected 5228 | -6/Factory | Incoming assault squad redirected 5305 | -6/Factory | Incoming investigation squad redirected 5362 | -6/Factory | Fabricated Lgt. Regenerative Plating? 5740 | -6/Factory | Incoming investigation squad redirected 5765 | -6/Factory | Fabricated Arc Projector? 5839 | -6/Factory | Discovered new exit (range 15) 5921 | -6/Factory | Incoming assault squad redirected 5942 | -6/Factory | Manually triggered Chute Trap 5942 | -6/Factory | Sucked down chute 5942 | -6/Factory | Entered Waste 5947 | -6/Waste | Spotted C-40 Crusher 5949 | -6/Waste | Spotted C-40 Crusher 5954 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5957 | -6/Waste | EMP discharged 5957 | -6/Waste | System corruption reached 10% 5957 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5972 | -6/Waste | Spotted C-40 Crusher 5979 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5988 | -6/Waste | Spotted C-40 Crusher 6020 | -6/Waste | Spotted C-40 Crusher 6024 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 6027 | -6/Waste | Spotted C-40 Crusher 6037 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 6042 | -6/Waste | Discovered new exit (range 16) 6050 | -6/Waste | Allies destroyed C-40 Crusher 6057 | -6/Waste | EMP discharged 6093 | -6/Waste | Entered Factory 6093 | -6/Factory | Accompanied by 5 allies 6134 | -6/Factory | Incoming investigation squad redirected 6156 | -6/Factory | Build established: Hacker-Mutant 6402 | -6/Factory | Fabricated M-13 Machinist? 6844 | -6/Factory | Central database locked down 6932 | -6/Factory | Discovered new exit (range 12) 7178 | -6/Factory | Identified exit to Factory 7214 | -6/Factory | Discovered exit to Factory (range 4) 7804 | -6/Factory | Discovered new exit (range 13) 7932 | -6/Factory | Cargo convoy interrupted 8025 | -6/Factory | Fabricated Shock Maul? 8170 | -6/Factory | Core integrity fell below 50% 8170 | -6/Factory | Entered another Factory area 8170 | -5/Factory | Evolved 2 slots: Utility x2 8200 | -5/Factory | Lost 4 parts (1p1n1u1w) 8236 | -5/Factory | Discovered new exit (range 7) 8338 | -5/Factory | Discovered new exit (range 10) 8506 | -5/Factory | P-70 Sage assimilated allied Technician 6a 9029 | -5/Factory | Fabricated A-15 Conveyor (x1) 9213 | -5/Factory | Incoming investigation squad redirected 9300 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9670 | -5/Factory | First assault squad dispatched 9675 | -5/Factory | Lost 4 parts (3u1w) 9691 | -5/Factory | Incoming assault squad redirected 9782 | -5/Factory | Incoming investigation squad redirected 9997 | -5/Factory | Incoming assault squad redirected 10259 | -5/Factory | Incoming investigation squad redirected 10287 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10294 | -5/Factory | Incoming assault squad redirected 10355 | -5/Factory | Incoming assault squad redirected 10357 | -5/Factory | Sucked down chute 10357 | -5/Factory | Entered Waste 10364 | -5/Waste | Spotted C-40 Crusher 10372 | -5/Waste | EMP discharged 10403 | -5/Waste | Rewired C-40 Crusher 10434 | -5/Waste | Spotted C-40 Crusher 10434 | -5/Waste | Spotted C-40 Crusher 10450 | -5/Waste | Spotted C-40 Crusher 10452 | -5/Waste | Spotted C-40 Crusher 10472 | -5/Waste | EMP discharged 10472 | -5/Waste | System corruption reached 10% 10525 | -5/Waste | Spotted C-40 Crusher 10572 | -5/Waste | EMP discharged 10588 | -5/Waste | Rewired C-40 Crusher 10672 | -5/Waste | EMP discharged 10723 | -5/Waste | Rewired C-40 Crusher 10772 | -5/Waste | EMP discharged 10772 | -5/Waste | System corruption reached 30% 10872 | -5/Waste | EMP discharged 10908 | -5/Waste | Rewired C-40 Crusher 10972 | -5/Waste | EMP discharged 10984 | -5/Waste | Discovered new exit (range 13) 11069 | -5/Waste | Rewired C-40 Crusher 11072 | -5/Waste | EMP discharged 11098 | -5/Waste | Entered Factory 11098 | -5/Factory | Accompanied by 3 allies 11287 | -5/Factory | Found Damper Plating 11367 | -5/Factory | Spotted B-75 Beast 11672 | -5/Factory | Discovered new exit (range 8) 11832 | -5/Factory | Core integrity fell below 50% 11859 | -5/Factory | Entered Upper Caves 12040 | -5/Upper Caves | Lost 4 parts (2p1u1w) 12096 | -5/Upper Caves | Discovered new exit (range 19) 12177 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12313 | -5/Upper Caves | Entered another Upper Caves area 12350 | -5/Upper Caves | Discovered new exit (range 7) 12426 | -5/Upper Caves | Lost 3 parts (1n2u) 12514 | -5/Upper Caves | Learned location of 2 exits from Factory 12558 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12594 | -5/Upper Caves | Core integrity fell below 20% 12602 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12616 | -5/Upper Caves | Destroyed by Reinforced Fission Core chain reaction Last Messages --------------- 12606_ Critical hit (Burn: +37). 12606_ Dropped Mak. Trap Scanner. 12607_ Slug penetrates Wall. 12607_ Acquired Dirty Datajack. 12611_ Slug penetrates Wall. 12613_ Splicing B-60 Warrior... Amplifying resonance, compromised power stability. 12614_ Penetrated by Slug. 12614_ Splicing Y-64 Sentinel... Shutting down primary systems. 12614_ Splicing G-50 Soldier... Deactivating 1 weapon system. 12615_ Splicing G-50 Soldier... Installed hostile record filter. Deleted hostile record. 12615_ Splicing G-50 Soldier... Initiating full reboot, ETC: 17. 12616_ Y-72 Warden Particle Reactor critical resonance detonation. 12616_ B-60 Warrior Rnf. Fission Core critical resonance detonation. 12616_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#### | | ????????????????????????????????????#???## | | ????????????????????????????????????# ???## | | ?????????????????????????????????####"###### ### | | ?????????????????????????????????# !%! ##? | | ?????????????????????????????????# ### |### ## | | ???????????????????????????????????#" # # # | | ???????????????????????????????????#" # ## | | ???????????????????????????????????#" # ### # | | ???????????????????????????????????#" ## #### # | | ???????????????????????????????????#"??? # # | | ???????????????????????????????????#"???""# | | ???????????????????????????????????#?###### ## | | ??????????????????????????????????????$ # | | ??????????????????????????????????????# ### ### | | ??????????????????????????????????????# #?# #?? | | ?????????????????????##???????????????# #?# #?? | | ??????????????????#### #######???????## #### #?? | | ??????????????????#//#;;;## #???????# ## ## | | ??????????????????#/ ! % # ##?####### | | ??????????????????#/ %;# ### | | ??????????????????#//] ; | | ??????????????????#/ % Yg ##### | | ??????????????????## #;;bb g ## ##???#### ### | | ???????????????????####; #### #???????# ##??# | | ??????????????????????## @g ##??# #???????# ##???? | | ???????????????????????###Y #???# #???????###????? | | ?????????????????????????#% #???# ??????????????? | | ?????????????????????????# #???###??????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? # ?????????????????? | | ????????????????????????? # ????????????????? | | ???????????????????????? ## ???????????????? | | ???????????????????????? ?? ??????????????? | | ???????????????????????? ??## #?????????????? | | ??????????????????????? ???? #?????????????? | | ??????????????????????? ???? ?????????????? | | ??????????????????????? #???? ###????????????? | | ???????????????????????##??????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 250 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 45 Defensive Hacking 30 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Tesla Rifle | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Gyrokinetic Inverter | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Imp. System Restoration Module | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Arc Projector | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Drone Bay | -6/Factory | Hacked Arm. Medium Treads | -6/Factory | Hacked Imp. Corruption Screen | -6/Factory | Hacked Imp. Arc Projector | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Proton Missile Launcher | -5/Factory | Scanalyzed Phase Cannon | -5/Factory | Scanalyzed Coil Gun | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Lrn. Proton Cannon | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Scanalyzed Lgt. Particle Reactor | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-13 Machinist | -6/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Gyrokinetic Inverter | x2 | -7/Factory Gyrokinetic Inverter | x2 | -7/Factory Adv. Cooling System | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Arc Projector | x1 | -6/Factory M-13 Machinist | x1 | -6/Factory Shock Maul | x1 | -6/Factory A-15 Conveyor | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed ChargeFlyingPit Manual? 0 Play Time 03:16:52 Cumulative 187.2 hours Start 2022.09.30 @ 16:53:28 End 2022.09.30 @ 20:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 138 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b484b0e3-050b-42e5-abf7-56d5ae301bbf