Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 03:29:27 Player: delto Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (27) 135 Value Destroyed (668) 668 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7523 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Advanced Medium Treads > --- UTILITY (6) ------ Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer > --- WEAPON ----------- Gauss Rifle Assault Cannon Ripper > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Improved Heat Sink 0b10 Decoder Chip [Skirmisher] [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion 5 | . . . 2 . . 1 . . 1 . . 1 . . . Utility 4 | . . . . . 1 1 . . . . . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 79 | 9 . 9 14 . 14 4 1 . 2 4 . 2 10 3 7 Power 12 | 1 . 3 1 . 3 . . . . . . 1 3 . . Engine 8 | 1 . 3 1 . 2 . . . . . . 1 . . . Core 4 | . . . . . 1 . . . . . . . 3 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 3 . 2 8 . 5 2 . . 1 . . 1 4 2 2 Treads 2 | 1 . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 25 | . . 2 8 . 5 2 . . 1 . . 1 4 2 . Utility 19 | 3 . . 1 . 4 2 . . . 2 . . 2 1 4 Device 10 | 2 . . 1 . 2 . . . . 2 . . 1 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . 2 1 . . . . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 2 | . . . . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 . 4 4 . 2 . 1 . 1 2 . . 1 . 1 Energy Gun 2 | . . . 1 . 1 . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 . . . . . . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . 1 . 1 Launcher 2 | . . 2 . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . Parts Lost 44 | . . 7 9 . 4 . . . . 1 . . 2 10 11 Power 8 | . . 2 1 . 1 . . . . . . . 1 3 . Propulsion 18 | . . 2 7 . 1 . . . . . . . . 3 5 Utility 9 | . . . . . 2 . . . . . . . 1 2 4 Weapon 9 | . . 3 1 . . . . . . 1 . . . 2 2 Highest Loss Streak 10 | . . 5 4 . 3 . . . . 1 . . 1 10 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 94 91 77 93 92 95 100 100 98 100 94 86 75 29 Engine 8 | . 14 13 10 11 17 7 7 7 6 6 6 8 3 . . Core 2 | . . . . . . 7 7 7 6 6 6 5 12 11 . Treads 3 | . 14 11 . . . . . . . . . . . . . Wheel 3 | . 14 11 . . . . . . . . . . . . . Flight 23 | . . 4 38 33 35 38 38 38 40 40 40 41 29 26 4 Device 16 | . 28 28 22 22 19 8 7 7 6 7 13 11 11 15 5 Processor 5 | . . . . . 4 13 15 15 13 11 6 5 5 5 10 Protection 2 | . . . . . . 7 7 7 6 6 6 5 4 . 2 Energy Gun 1 | . . . 7 . 2 . . . . . . . . . . Ballistic Gun 7 | . 28 12 5 11 8 . . . . 3 6 5 5 3 . Ballistic Cannon 2 | . . . . . 5 7 7 7 6 6 6 2 3 3 1 Launcher 1 | . . 9 . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . 2 7 13 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 37 | 15 11 12 13 8 16 17 18 18 20 24 24 28 37 36 22 Greatest Support 47 | 20 10 20 16 12 16 22 22 22 26 26 26 30 46 47 30 Greatest Overweight (x) 3 | 1 1 1 2 . . . . . . . . . . . 3 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 3 5 5 5 5 4 5 5 4 5 4 1 Average Carried 3 | 2 4 4 3 2 4 3 4 5 3 3 5 3 4 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 2 3 4 5 5 5 3 5 5 4 4 1 . Class Distribution -------------------- 45% | Mutant 16% | Scout 13% | Scavenger-Sprinter 12% | Sprinter 7% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Sprinter | -5/DSF Sprinter | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Matter Collected 1140 | 304 . 182 54 11 283 . 28 . 5 132 . . 6 80 55 Remotely 227 | . . . . . 227 . . . . . . . . . . Salvage Created 652 | 81 . 19 54 11 147 . . . . 90 . . . . 250 Parts 62 | 14 . 7 12 3 14 . . . . 2 . . . . 10 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Combat Hostiles Destroyed 15 | . . 3 4 . 4 . . . . 2 . . . . 2 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 9 | . . 1 4 . 4 . . . . . . . . . . Cannons 2 | . . . . . . . . . . 2 . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . Classes Destroyed 11 | 1 . 1 1 . 3 . . . . 2 . . . . 3 Worker 1 | . . . . . 1 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 5 | 4 . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 11 | . . 3 4 . 4 . . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 4 | 1 . 3 4 1 4 . . . . 2 . . . . 4 Combat Bots Only 4 | . . 3 4 . 4 . . . . 2 . . . . 1 Max Kills in Single Turn 2 | 1 . 2 1 1 1 . . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Hostile Shots Fired 474 | . . 60 91 . 27 4 . . . 15 . . 17 90 170 Missed 194 | . . 16 38 . 13 2 . . . 9 . . 10 47 59 Damage Taken 4959 | . . 839 548 . 286 32 . . . 90 . . 307 777 2080 Core 1724 | . . 216 145 . 50 . . . . . . . . 147 1166 Absorbed by Shields 43 | . . . . . . . . . . . . . . 43 . Redirected to Shielding 219 | . . . . . . 9 . . . 18 . . 77 . 115 Core Remaining (%) 78 | 100 . 13 . 63 90 . . 100 . . 100 . . 85 . Volleys Fired 62 | 11 . 10 17 2 13 1 . . 1 3 . . . . 4 Largest 3 | 2 . 2 2 1 2 1 . . 3 3 . . . . 1 Hottest 244 | 40 . 100 112 23 88 44 . . 244 244 . . . . 61 Shots Fired 105 | 22 . 14 24 2 26 1 . . 3 9 . . . . 4 Gun 76 | 22 . 10 22 2 18 . . . . 2 . . . . . Cannon 19 | . . . 2 . 8 1 . . 1 3 . . . . 4 Launcher 3 | . . 3 . . . . . . . . . . . . . Special 7 | . . 1 . . . . . . 2 4 . . . . . Kinetic 73 | 22 . 10 7 2 21 1 . . 1 5 . . . . 4 Thermal 27 | . . 1 15 . 5 . . . 2 4 . . . . . Explosive 3 | . . 3 . . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . Robot Hit Streak 7 | 7 . 2 7 1 4 . . . 2 4 . . . . 1 Robot Miss Streak 5 | 2 . 2 5 1 4 1 . . 1 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 67 | 13 . 5 16 1 13 . . . 2 6 . . . . 11 Core Hits 46 | 4 . 4 14 1 14 . . . . 4 . . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . . . . . . 2 14 Impact . | . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . 2 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1598 | 156 . 348 182 16 332 . . . 27 105 . . . . 432 Guns 562 | 156 . 30 182 16 157 . . . . 21 . . . . . Cannons 231 | . . . . . 76 . . . 27 50 . . . . 78 Explosions 417 | . . 318 . . 99 . . . . . . . . . . Melee 347 | . . . . . . . . . . . . . . . 347 Ramming 7 | . . . . . . . . . . . . . . . 7 Kinetic 602 | 156 . 30 50 16 174 . . . 27 71 . . . . 78 Thermal 225 | . . . 132 . 59 . . . . 34 . . . . . Explosive 417 | . . 318 . . 99 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 347 | . . . . . . . . . . . . . . . 347 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 . . . . . . . . . . . . 5 Average Corruption 6 | . . 7 . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . 11 . . . . . . . . . . . . 4 Message Errors 5 | . . 2 . . . . . . . . . . . . 3 Matter Fused 2 | . . 2 . . . . . . . . . . . . . Heat Flow Errors 3 | . . 3 . . . . . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 87 | . . 6 . . 61 . . . . . . . . . 20 Projectiles . | . . . . . . . . . . . . . . . . Explosions 67 | . . 6 . . 61 . . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . . 20 Knockbacks 5 | . . . . . 2 . . . 1 1 . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 2 . . . 1 1 . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . 67 . . 85 . . . . . . . . . 3 Shots 3 | . . 2 . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 442 | . . 210 101 6 219 98 301 41 378 442 . 161 . 22 7 Average Temperature 94 | . . 69 36 4 86 49 118 21 168 123 . 88 . 12 7 Received Heat Transfer 570 | . . 20 150 . 45 . . . . . . . . 81 274 Effects 4 | . . . . . . . . . . 4 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 490 | . . . 175 . 75 . . . . 240 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Peak Influence 373 | 20 13 81 101 40 373 180 . . 71 . . 60 62 119 123 Initial 164 | . 13 4 21 35 15 164 . . 56 . . 60 42 39 9 Average 60 | 7 13 56 68 37 154 173 . . 59 . . 60 44 54 54 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 67 100 . . 100 . . 100 100 100 100 Level 1 3 | . . . . . 32 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . 3 . . . . . . . 1 . 1 Investigation . | . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . 1 . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Distress Signals 2 | . . 1 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 102 | . . 11 17 . 24 2 . . . 7 . . 7 14 20 Peak Tracking Total 11 | . . 6 11 . 10 2 . . 1 4 . . 5 11 10 Tactical Retreats 12 | . . 2 . . 5 . . . . 1 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Traps Triggered 5 | . . . . . . . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Machines Disabled 2 | . . . . . 1 . . . . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Machines Accessed 11 | . 1 . 2 . 1 . 1 . 1 1 . 1 . 1 2 Terminals 7 | . . . 2 . 1 . . . 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 18 | . 1 . 6 . 1 . 4 . 1 1 . 1 . 1 2 Successful 10 | . 1 . 3 . . . 4 . . 1 . 1 . . . Failed 8 | . . . 3 . 1 . . . 1 . . . . 1 2 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . 6 . . . . . 1 . . . . . 1 Terminals 11 | . . . 6 . 1 . . . 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . 4 . . 1 . 1 . . . Record 4 | . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . . . 1 . . 1 . . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Total Allies 5 | . . 2 1 . . . 2 . . . . . . . . Largest Group 2 | . . 2 1 1 . . 2 2 . . . . . . . Highest-Rated Group 62 | . . 40 10 10 . . 62 62 . . . . . . . Highest-Rated Ally 31 | . . 31 10 10 . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . . . Total Damage 106 | . . 106 . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . 6 Garrisons 1 | . . . . . . . . . . . . . . . 1 Patrols 5 | . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Turns Passed 2069 | 212 153 356 197 52 180 49 164 10 28 216 11 16 78 115 232 Spaces Moved 3638 | 156 159 409 287 139 374 159 470 41 102 557 52 80 118 246 289 Core 145 | 4 . . . . . . . . . . . . . . 141 Treads 27 | 2 . 3 . . . . . . . . . . . . 22 Legs . | . . . . . . . . . . . . . . . . Wheels 576 | 150 159 267 . . . . . . . . . . . . . Hover 88 | . . . . . . . . . . . . . . . 88 Flight 2802 | . . 139 287 139 374 159 470 41 102 557 52 80 118 246 38 Fastest Speed 17 | 50 95 37 31 34 26 23 24 24 20 20 20 17 17 30 37 Average Speed 39 | 97 95 75 33 34 26 23 24 24 20 20 20 17 29 31 59 Slowest Speed 200 | 160 95 160 200 34 34 24 24 24 20 20 20 17 32 40 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . Exploration Rate (%) 29 | 6 21 72 32 36 43 4 56 9 3 52 10 2 77 42 8 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . 2 . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 70 | . . 28 . . 37 1 . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . 1 . . 3 1 . . . . . . . . 4 AOE 61 | . . 27 . . 34 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac DSF Gar Fac Total 4101 | 191 161 439 362 141 430 168 520 40 104 650 51 82 162 278 322 Wait 178 | . . . 34 . 7 . 46 . . 77 . . . 9 5 Move 3620 | 155 158 408 284 138 373 158 469 40 101 556 51 79 117 244 289 Hop 1 | . . . 1 . . . . . . . . . . . . Pick Up 56 | 10 2 6 8 1 12 4 2 . . 6 . . 3 . 2 Fast Attach 37 | 7 . 4 5 . 6 . 1 . . 2 . . 8 . 4 Attach 27 | . . 2 6 . 5 2 . . 2 . . 2 2 3 3 Detach 5 | . . . . . 1 . . . . . . 1 3 . . Swap 15 | 2 . 3 3 . 3 2 . . . 2 . . . . . Drop 43 | 6 1 6 4 . 10 1 2 . . 4 . . 9 . . Fire 62 | 11 . 10 17 2 13 1 . . 1 3 . . . . 4 Melee 16 | . . . . . . . . . . . . . . 2 14 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . 20 20 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Entered Mines 392 | -10/Mines | Crushed by falling debris 450 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 452 | -10/Mines | Found Prototype Device 601 | -10/Mines | Assembled infested the area 658 | -10/Mines | Core integrity fell below 50% 690 | -10/Mines | Core integrity fell below 20% 692 | -10/Mines | Lost 5 parts (1p2n2w) 721 | -10/Mines | Discovered new exit (range 2) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Propulsion x2 724 | -9/Materials | Identified Exp. Sensor Array 816 | -9/Materials | Lost 4 parts (1p3n) 916 | -9/Materials | Discovered new exit (range 6) 919 | -9/Materials | Entered Mines 919 | -9/Mines | Accompanied by 1 ally 921 | -9/Mines | Discovered new exit (range 10) 925 | -9/Mines | Lost 3 parts (2n1w) 940 | -9/Mines | Learned location of Zion (-7) 967 | -9/Mines | Discovered new exit (range 13) 971 | -9/Mines | Entered Materials 971 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1041 | -8/Materials | Garrison activated, responded to threat 1148 | -8/Materials | Discovered new exit (range 11) 1151 | -8/Materials | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -7/Factory | Lost 3 parts (1p1n1u) 1178 | -7/Factory | Discovered new exit (range 18) 1200 | -7/Factory | Entered Lower Caves 1208 | -7/Lower Caves | Encountered a Warlord checkpoint 1266 | -7/Lower Caves | Learned Factory stockpile data 1296 | -7/Lower Caves | A Commander dispatched an escort 1296 | -7/Lower Caves | Learned Factory terminal intel 1317 | -7/Lower Caves | Learned Factory trap positions 1323 | -7/Lower Caves | Discovered new exit (range 9) 1364 | -7/Lower Caves | Entered another Lower Caves area 1364 | -7/Lower Caves | Accompanied by 2 allies 1365 | -7/Lower Caves | Commander's escort returned to base 1365 | -7/Lower Caves | Commander's escort returned to base 1366 | -7/Lower Caves | Encountered a Warlord checkpoint 1372 | -7/Lower Caves | Discovered new exit (range 8) 1374 | -7/Lower Caves | Entered Factory 1374 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1375 | -6/Factory | Loaded intel: 105 trap records 1377 | -6/Factory | Loaded intel: 26 terminal locations 1394 | -6/Factory | Discovered new exit (range 13) 1402 | -6/Factory | Entered Lower Caves 1434 | -6/Lower Caves | Build established: Scout 1460 | -6/Lower Caves | Encountered a Warlord checkpoint 1560 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1609 | -6/Lower Caves | Discovered new exit (range 5) 1618 | -6/Lower Caves | Entered another Lower Caves area 1618 | -6/Lower Caves | Discovered new exit (range 9) 1629 | -6/Lower Caves | Entered Factory 1629 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1645 | -5/Factory | Identified exit to DSF 1645 | -5/Factory | Entered DSF 1669 | -5/DSF | Additional patrols routed to DSF 1717 | -5/DSF | Discovered new exit (range 15) 1723 | -5/DSF | Entered Garrison 1731 | -5/Garrison | Triggered checkpoint 1763 | -5/Garrison | Discovered new exit (range 10) 1766 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1780 | -5/Garrison | Garrison Relay disabled 1785 | -5/Garrison | Triggered checkpoint 1819 | -5/Garrison | Triggered checkpoint 1833 | -5/Garrison | Discovered new exit (range 14) 1838 | -5/Garrison | Entered Factory 1838 | -4/Factory | Evolved 2 slots: Utility x2 1842 | -4/Factory | Lost 10 parts (3p3n2u2w) 1951 | -4/Factory | Lost 8 parts (4n2u2w) 2027 | -4/Factory | Core integrity fell below 50% 2052 | -4/Factory | Core integrity fell below 20% 2070 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01999_ Slug penetrates Wall. 02017_ Penetrated by Slug. 02017_ Slug penetrates Door. 02020_ Penetrated by Slug. 02020_ Slug penetrates Wall. 02020_ Slug penetrates Nuclear Reactor. 02020_ Slug penetrates Wall. 02032_ Wall collapses. 02037_ Acquired Adv. Medium Treads. 02041_ Slug penetrates Wall. 02044_ Critical hit (Burn: +50). 02044_ Penetrated by Slug. 02044_ Slug penetrates Wall. 02046_ >> DECODED: Patrol location. 02050_ Slug penetrates Wall. 02062_ Slug penetrates G-67 Veteran. 02063_ Imp. Propulsion Shielding destroyed. 02067_ K-01 Serf destroyed. 02068_ Slug penetrates Wall. 02068_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????#T """"""""" #?# #??? | | ??????????#" """"""""" ### #??? | | ??????????## """"""""" + #??? | | ???????????# ### """ """ #??? | | ???????????# #?# """ """ #??? | | ???????????# #?# =""" """ #??? | | ???????????# #?#!= #??? | | ???????????# " " ###%!" "" #??? | | ???????????+ "G" ###=""S"" #??? | | ???????????# """ ### """ #??? | | ???????????# %%+ #??? | | ???????????# #"##############??? | | ???????????# ######+## ##????????????????? | | ???????????# ## # #?????????????????? | | ???????????# ## # #?????????????????? | | ###????????# ## # #?????????????????? | | #????????# ## # ghg#?????????????????? | | ########## #########ggh #?????????????????? | | + #?????# ########??????????? | | ############/""####### !%= #?????????? | | #???# # +?????????? | | #???# """ """ """ # #?????????? | | ###???# """ """ """ # #?????????? | | ??????# """ """ """ # ########### #?????????? | | ??????# # #?????????????????????? | | ??????# """ """ """ # @%#?????????????????????? | | ??????# """ """ """ # =#?????????????????????? | | ??????# """ """ """ # #?????????????????????? | | ??????# ! # #?????????????????????? | | ??????################## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# k#?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????????????gg #?????????????????????? | | ????????????????????????kg ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 44 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveHugeMount Manual? 0 Play Time 01:01:49 Cumulative 35.1 hours Start 2024.06.01 @ 18:37:23 End 2024.06.02 @ 03:29:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3e150d3-de78-4ddb-a85c-7f345b3ce7b2