Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 21:43:03 Player: TryingToLearn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1532) 1532 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 3388 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 191/250 System Corruption 3% Temperature Cool (78) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (10) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Surge Thruster Surge Thruster Surge Thruster Surge Thruster Seismic Detector Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Surge Thruster Surge Thruster Surge Thruster Surge Thruster Seismic Detector Hacking Suite Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 70 | 7 7 13 42 1 Power 7 | 1 . 2 3 1 Engine 7 | 1 . 2 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 1 5 11 . Treads 15 | 2 1 1 11 . Leg . | . . . . . Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 9 . Device 5 | . . . 5 . Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 32 | 3 4 6 19 . Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 16 | 3 2 1 10 . Ballistic Cannon 4 | . 2 . 2 . Launcher 7 | . . 2 5 . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 17 | . . 6 11 . Power 2 | . . 1 1 . Propulsion 4 | . . 1 3 . Utility 4 | . . . 4 . Weapon 7 | . . 4 3 . Highest Loss Streak 5 | . . 5 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 92 91 84 96 Engine 10 | . 14 13 8 11 Treads 20 | . 28 20 18 18 Wheel 1 | . . 3 1 . Device 6 | . . . 9 22 Storage 16 | . 21 28 11 11 Processor 6 | . . . 11 11 Protection 1 | . . . 3 . Energy Gun 2 | . . 4 3 . Ballistic Gun 12 | . 20 15 9 . Ballistic Cannon 3 | . 7 . 2 22 Launcher 3 | . . 1 4 . Special Weapon 1 | . . 5 . . Peak Build Rating 20 | 6 8 10 20 20 Average Rating 12 | 4 6 8 16 17 On Entrance 8 | . 6 8 10 20 Naked Turns . | . . . . . Heaviest Build 30 | 14 21 22 30 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | 1 . 1 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 2 8 9 9 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2021 | 229 378 268 1066 80 Remotely . | . . . . . Salvage Created 1947 | . 394 180 1331 42 Parts 115 | . 27 3 85 . Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 52 | . 5 12 32 3 Guns 24 | . 5 7 12 . Cannons 6 | . . 2 1 3 AOE 21 | . . 3 18 . Classes Destroyed 13 | . 5 2 6 . Worker 4 | . 2 . 2 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 6 | . 1 . 5 . Recycler 3 | . . 1 2 . Operator 1 | . 1 . . . Watcher 6 | . 2 . 4 . Swarmer 9 | . . . 7 2 Grunt 18 | . 5 . 12 1 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 10 | . . . 10 . Assembled 12 | . . 12 . . Best Kill Streak 10 | . 2 4 10 2 Combat Bots Only 7 | . 2 4 7 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 316 | . 35 40 206 35 Missed 84 | . 8 12 55 9 Damage Taken 3345 | . 365 638 2073 269 Core 527 | . 53 72 331 71 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 178 | . 39 34 93 12 Largest 2 | . 2 2 2 2 Hottest 140 | . 70 140 88 88 Shots Fired 323 | . 78 57 164 24 Gun 233 | . 72 41 120 . Cannon 36 | . 6 . 6 24 Launcher 45 | . . 7 38 . Special 9 | . . 9 . . Kinetic 233 | . 78 25 106 24 Thermal 37 | . . 25 12 . Explosive 45 | . . 7 38 . Electromagnetic 8 | . . . 8 . Robot Hit Streak 15 | . 8 4 15 3 Robot Miss Streak 5 | . 4 4 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 195 | . 53 29 105 8 Core Hits 125 | . 22 22 77 4 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 2 . Burn 1 | . . . 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4792 | . 702 546 3337 207 Guns 2193 | . 666 238 1289 . Cannons 317 | . 36 . 74 207 Explosions 2164 | . . 231 1933 . Melee . | . . . . . Ramming 41 | . . . 41 . Kinetic 2165 | . 702 118 1138 207 Thermal 298 | . . 197 101 . Explosive 2164 | . . 231 1933 . Electromagnetic 124 | . . . 124 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . 26 2 Message Errors 4 | . . . 4 . Matter Fused 5 | . . . 5 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 4 | . . . 3 1 Parts Rejected 3 | . . . 2 1 Data Loss (minor) 6 | . . . 6 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 116 | . . 5 111 . Projectiles 14 | . . . 14 . Explosions 102 | . . 5 97 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 330 | . . 104 226 . Shots 11 | . . 3 8 . Rammed 16 | . . . 16 . Targets Rammed 16 | . . . 16 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . 20 80 243 140 Average Temperature 38 | . 8 31 41 57 Received Heat Transfer 1146 | . 240 60 741 105 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 808 | . . 475 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 531 | . 150 162 531 236 Initial 156 | . . 25 . 156 Average 208 | . 42 44 331 171 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 46 | 100 100 100 4 93 Level 1 38 | . . . 67 6 Level 2 15 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 12 16 47 8 Peak Tracking Total 7 | . 2 4 7 4 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 1 . 13 . Terminals 12 | . 1 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 50 | . 2 . 48 . Successful 27 | . 2 . 25 . Failed 23 | . . . 23 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 37 | . . . 37 . Terminals 41 | . 2 . 39 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 7 . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 3 | . . . 3 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 4 | . . . 4 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . . . 12 . Terminals 12 | . . . 12 . Assimilate 2 | . . . 2 . Botnet 8 | . . . 8 . Detonate 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . . 11 . Full Trace Events 4 | . . . 4 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 1 . 1 Largest Group 1 | . . 1 . 1 Highest-Rated Group 31 | . . 31 . 31 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 24 | . . 14 . 10 Total Damage 275 | . . 149 . 126 Kills 5 | . . 4 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3496 | 78 619 692 1951 156 Spaces Moved 1729 | 42 286 359 986 56 Core 6 | 5 . . 1 . Treads 1540 | 37 286 297 864 56 Legs . | . . . . . Wheels 183 | . . 62 121 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 80 80 160 Average Speed 156 | 151 160 146 158 177 Slowest Speed 350 | 160 160 160 350 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 48 55 86 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 292 | . . 63 218 11 Melee . | . . . . . Projectile 14 | . . 2 1 11 AOE 278 | . . 61 217 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2175 | 53 371 461 1200 90 Wait 91 | . 24 29 18 20 Move 1725 | 41 285 358 985 56 Hop . | . . . . . Pick Up 42 | 5 7 13 17 . Fast Attach 38 | 6 3 5 23 1 Attach 9 | . . 4 5 . Detach 3 | . 2 . 1 . Swap 23 | 1 4 4 14 . Drop 50 | . 7 14 28 1 Fire 178 | . 39 34 93 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . . . 16 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Entered Mines 754 | -10/Mines | Received a Mining Laser from a helpful Derelict 952 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 956 | -10/Mines | Found Prototype Device 969 | -10/Mines | Assembled infested the area 1160 | -10/Mines | Lost 5 parts (1p1n3w) 1207 | -10/Mines | Identified exit to Materials 1365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1390 | -10/Mines | Entered Materials 1390 | -9/Materials | Evolved 2 slots: Utility x2 1515 | -9/Materials | Destroyed 7 combat bots 1583 | -9/Materials | Build established: Scavenger-Mutant 1964 | -9/Materials | Lost 3 parts (1n2u) 2005 | -9/Materials | Core integrity fell below 50% 2229 | -9/Materials | Identified Exp. Sensor Array 2239 | -9/Materials | Build established: Mutant 2264 | -9/Materials | Discovered new exit (range 6) 2822 | -9/Materials | Discovered new exit (range 7) 3018 | -9/Materials | Core integrity fell below 20% 3124 | -9/Materials | Identified exit to Mines 3341 | -9/Materials | Entered Mines 3350 | -9/Mines | Escorted by a lone wolf Derelict 3357 | -9/Mines | Build established: Scavenger-Skirmisher 3360 | -9/Mines | Met a Derelict bent on vengeance 3370 | -9/Mines | Learned location of Storage (-7) 3497 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03363_ Acquired 10 matter. 03370_ W4-U8L(g): "While you're wandering around here, I suggest you avoid Complex 0b10 Storage. Security there is tighter since Warlord's second failed attempt to raid it." World map updated: -7/Storage. 03423_ W4-U8L(g) suffers critical hit (Burn). 03437_ W4-U8L(g): "Mission, incomplete...*fzzt*" 03437_ W4-U8L(g) destroyed. 03443_ G-47 Trooper knocked back. 03444_ System corrupted: Lgt. Treads rejected. 03452_ Acquired 50 matter. 03452_ Critical hit (Burn: +37). 03457_ G-47 Trooper destroyed. 03462_ U-05 Engineer builds a Wall. 03462_ Acquired 10 matter. 03466_ U-05 Engineer builds a Wall. 03484_ S-10 Pest knocked back. 03487_ S-10 Pest destroyed. 03493_ System corrupted: Energy discharge (-75). 03493_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##???#?????#??????#??#????? | | ????????????????????????#???#?????#???#??#? ???? | | ???????????????????#???##?###?#?#???#?####? ??? | | ?????????????????#???????#?##???###?#?#?# ? #?? | | ????????????????????#???#??#?###??####?#?? ??? | | ?????????????????????#????#??#???##???# ? ?## | | ????????????#??#????????##?#????###??##? ?##? | | ?????????????#?#??? ????#??#?#??##???# ?#?? | | ????????????????? ? ? ?#?####?#?##?#? ???#? | | ????????????????? """? ??####?####### ?#?###? | | ???????????? ??#? """"? #?####?###### ?? ??###?? | | ???????????????#??"""" ??###?#### ????#?#?? | | ????????????? ??? #########% #####?#?#?### | | ??????????#?????######%;######### #########??#? | | ??????????????##### ss % % #########??#? | | ??????????#?#?## ; % @ %=% %= ##?##?# | | ?????????????###### ################### ##??#?# | | ??????????#?????### ################### ##??### | | ????????????#??????????#?###?########### ####### | | ???????????##?????? ?? ###??#?#####?#### ###?### | | ????????????#?#? ?? ?????#??###?#??##### ####### | | ??????????????????????? #### ?##### ####### | | ?????????????????? ???? ? ? ?##### ####? | | ??????????????## ? ?? ?? ? ? ### ?#?### #### | | ??????????????##? ?????? ###?#?#??## ### | | ???????????????? ???????? ?############ ## | | ??????????????? ? ? ??? ?? ?####?#??#### ## | | ???????????????? ? ? ??? ????##?##??####### ### | | ???????????????????? ? ??? ####?#?######## #### | | ????????????????????? ???????#?####?###### ###? | | ????????????????????????#? ?#??######### ###? | | ????????????????????????????????#??####!=!%"##?? | | ???????????????????????????????????## %[%####?? | | ?????????????????????????????#??#?####*=*#####?? | | ??????????????????????????????#???##########???# | | ???????????????????????????? ???#???#######???## | | ???????????????????????????????#??##???????#?##? | | ????????????????????????????????#??#???#??#??#?? | | ???????????????????????????? ????###??#???#??#?? | | ?????????????????????????#?#? ???#???#??????#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexTrackerKit Manual? 0 Play Time 00:31:01 Cumulative 44.6 hours Start 2025.03.19 @ 21:03:10 End 2025.03.19 @ 21:43:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59bf34e7-ff20-45ae-b911-9d6f28d96303