Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.06.18 @ 07:44:29 // Winter2019/RPGLIKE Player: H_ Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (501) 2505 Value Destroyed (26080) 26080 Prototype IDs (98) 1960 Alien Tech Used (2) 400 Bonus (18534) 18534 TOTAL SCORE: 59179 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6936 Follower Combat Kills 955 Entered Garrisons 400 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3746 Met Warlord at Research 2000 Win 3000 Friendly Fire -303 Cogmind --------- Core Integrity 600/600 Matter 460/500 Energy 231/240 System Corruption 1% Temperature Cool (9) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Experimental Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Heavy Reflective Plating Experimental Focal Shield > --- WEAPON (4) ------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (6) ---- Protomatter-99 Protomatter-97 Improved Stasis Canceller Transdimensional Reconstructor Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Heavy Reflective Plating Improved Focal Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Protomatter Protomatter Improved Stasis Canceller Advanced Thermal Shield Transdimensional Reconstructor Field Lobotomy Kit [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Cooled Impulse Thruster Leg Advanced Myomer Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Improved Kinecellerator Device Improved Kinecellerator Storage Improved Matter Compressor Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Insulated Plating Weapon Helical Railgun Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Slots Evolved 16 | 1 . 2 4 . . 5 . . . . . 1 1 . . . . . . . 1 . . . 1 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Utility 9 | 1 . 1 3 . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . Weapon 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 4 16 3 11 2 2 5 17 11 2 1 4 14 6 6 41 4 15 . 4 8 1 . 15 2 1 16 Power 16 | 1 2 1 1 . . 1 1 2 . . . 4 . . 3 . . . . . . . . . . . Engine 9 | 1 2 1 1 . . 1 1 1 . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Propulsion 41 | 1 7 . 2 . . 2 4 4 . . 3 1 . . 10 . . . . 2 . . 4 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Wheel 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . 3 . . . . . 4 . . . 1 . . . 1 . . . . . . . 1 . . . Flight 23 | . 1 . 2 . . 2 . 4 . . 2 1 . . 7 . . . . 1 . . 2 . . 1 Utility 77 | 1 3 2 3 2 1 . 6 3 . 1 1 4 1 3 13 2 6 . 4 6 1 . 6 . 1 7 Device 57 | 1 3 2 1 2 1 . 2 2 . 1 . 4 . 2 9 2 3 . 4 5 1 . 5 . . 7 Storage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 7 | . . . 1 . . . . . . . . . 1 1 2 . 1 . . . . . 1 . . . Hackware 7 | . . . 1 . . . 3 . . . 1 . . . . . 2 . . . . . . . . . Protection 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 1 4 . 5 . 1 2 6 2 2 . . 5 5 3 15 2 9 . . . . . 5 2 . 8 Energy Gun 6 | . 2 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 51 | 1 1 . 2 . . . 5 1 1 . . 3 3 2 10 2 8 . . . . . 4 2 . 6 Ballistic Cannon 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . Launcher 5 | . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Special Weapon 10 | . . . 1 . 1 1 . . 1 . . 2 . 1 1 . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . 1 . . . 2 . . . 2 . 1 14 1 . . . 4 . . 4 1 . 2 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 96 95 92 90 85 93 99 100 100 98 98 93 93 93 94 93 94 94 94 92 94 91 94 93 90 Engine 6 | . 20 19 10 9 9 10 12 12 12 12 12 5 . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . 6 11 11 10 11 11 11 11 11 10 10 10 10 10 10 Hover 2 | . 8 . . . . . 10 15 . . . . . . . . . . . . . . . . . . Flight 15 | . 2 19 20 18 18 21 14 9 25 25 23 23 16 16 16 16 16 16 16 16 15 15 13 15 15 15 Device 26 | . 36 39 32 29 27 21 15 18 18 18 18 18 22 22 26 27 25 22 22 22 29 31 35 36 35 30 Processor 5 | . . . 8 9 9 7 2 . . . . . 3 5 5 11 7 11 11 11 10 10 10 10 10 10 Hackware 6 | . . . . 9 9 7 16 12 12 12 12 11 11 11 5 5 9 11 11 11 5 5 . . . . Protection 1 | . . . . . . . . 6 6 6 6 5 5 5 5 . . . . . . . . . . 5 Ballistic Gun 17 | . 4 . 8 9 9 7 12 25 23 25 25 24 22 21 21 22 22 22 22 22 21 21 20 21 20 20 Launcher 2 | . 4 19 10 9 6 7 3 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 6 9 10 15 16 15 19 32 39 32 32 32 38 41 39 45 42 46 41 42 44 49 49 51 51 63 65 Greatest Support 69 | 15 18 14 18 18 18 26 54 54 34 34 34 42 42 42 59 59 69 59 59 59 59 59 64 64 64 69 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 Average Capacity 3 | . 1 1 2 2 2 2 2 3 4 4 4 4 4 4 4 4 5 6 6 6 6 6 6 6 6 6 Most Carried 6 | 1 1 1 2 2 2 2 3 3 3 4 4 4 4 4 4 4 5 3 4 6 4 4 6 6 6 6 Average Carried 2 | . . . . 1 1 1 1 2 2 3 3 3 3 3 3 3 2 3 3 4 3 3 3 4 4 5 Final Capacity 6 | 1 1 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . . . 1 2 2 1 3 2 3 4 4 4 3 4 4 4 3 3 4 4 3 3 4 6 5 5 Class Distribution -------------------- 73% | Wizard-Scout 14% | Hacker-Scout 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Wizard-Scout | -8/Materials Wizard-Scout | -8/Storage Wizard-Scout | -8/Garrison Wizard-Scout | -8/Recycling Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Scout | -1/Garrison Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Matter Collected 14063 | 258 187 133 397 70 18 122 738 770 602 174 30 692 395 89 1398 284 1073 328 380 120 460 215 1500 300 1150 2180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23942 | 79 634 28 745 113 . 219 1491 1134 1006 140 . 1024 487 89 1275 380 2456 565 480 288 958 579 2653 660 1701 4758 Parts 1333 | 5 40 3 65 8 . 15 81 80 45 10 3 44 24 15 43 35 130 27 25 3 43 53 137 45 112 242 Haulers Intercepted 13 | . 1 . . . . . 2 3 . . . 1 . . . . 1 . . . . . 2 1 . 2 Recyclers Shooed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 416 | . 12 14 25 5 . 7 22 27 17 4 1 10 9 5 31 12 34 9 11 . 17 15 35 5 39 50 Guns 384 | . 9 . 20 2 . 3 22 27 17 4 1 10 9 5 31 12 31 9 11 . 17 15 35 5 39 50 AOE 32 | . 3 14 5 3 . 4 . . . . . . . . . . 3 . . . . . . . . . Classes Destroyed 24 | 2 4 1 2 1 . . 3 1 . 1 . 1 1 . 5 1 1 . . . . . . . . . Worker 11 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 3 . . 2 Builder 4 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . Tunneler 5 | 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Hauler 13 | . 1 . . . . . 2 3 . . . 1 . . . . 1 . . . . . 2 1 . 2 Recycler 14 | 1 1 . . . . 1 2 . . 1 . 1 . . . . . . . . . . 1 1 . 5 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Operator 11 | . . . . . . . 1 1 . . . 1 . . . . 2 . . . . . 2 . . 4 Drone 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Watcher 36 | . 3 . 3 . . . 5 2 . . . 5 . . . . 4 . . . . 2 2 1 . 9 Swarmer 104 | . 2 2 11 3 . 5 3 5 3 . . 4 1 . 5 6 8 . 2 . 3 8 10 . 19 4 Saboteur 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Grunt 133 | . 10 . 6 1 . 1 7 13 11 . . 1 6 2 11 . 7 2 5 . 11 1 9 2 10 17 Brawler 14 | . . . . 1 . 1 1 . . . . . . 1 2 . 1 3 1 . 1 1 . . . 1 Duelist 9 | . . . 1 . . . . . 1 . . . . . 1 . 1 1 . . 1 1 . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 58 | . . . 7 . . . 10 8 2 . 1 4 1 . . 1 7 1 2 . 1 1 4 1 2 5 Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 33 | . . . . . . . 2 . . . . 1 1 2 . 4 4 2 . . . . 7 . 2 8 Programmer 26 | . . . . . . . . . . . . . . . . 1 5 . 1 . . 2 . 1 5 11 Behemoth 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Striker 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Executioner 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 7 12 7 3 . 5 7 18 7 6 1 5 4 3 11 4 8 5 9 . 9 12 10 5 9 14 Combat Bots Only 12 | . 3 12 7 3 . 4 6 12 7 4 1 5 4 3 11 4 7 5 9 . 9 7 10 3 9 12 Max Kills in Single Turn 6 | 1 2 6 2 2 . 3 2 2 2 1 1 3 1 2 3 3 3 2 2 . 2 5 3 2 3 3 Gunslinging 2 | . . . . . . . . 1 1 . . 2 . 1 1 2 1 1 1 . 1 2 2 . 1 1 Exploded 6 | . 2 6 2 2 . 2 . . . . . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Damage Taken 6472 | . 191 175 490 22 . 38 330 357 127 . . 240 505 99 898 162 465 176 181 336 207 102 301 66 602 402 Core 4985 | . 155 145 381 16 . 30 269 269 99 . . 181 385 75 677 124 371 139 138 266 160 80 232 51 471 271 Absorbed by Shields 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Redirected to Core 4362 | . 90 103 324 16 . 24 205 258 69 . . 165 321 62 602 124 305 120 138 266 134 80 225 45 449 237 Core Remaining (%) 98 | 100 . 97 . . . 97 . . . 100 100 . . . . 100 . . . . 100 100 89 . . 100 Volleys Fired 862 | 6 48 9 103 10 . 13 72 46 59 10 2 39 18 9 48 14 51 14 17 3 21 17 66 12 60 95 Largest 4 | 1 1 1 1 1 . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 152 | 20 56 33 56 33 . 33 112 112 112 112 112 117 117 122 142 142 149 149 149 149 149 149 152 152 152 152 Shots Fired 2600 | 6 48 9 103 10 . 13 136 184 146 40 8 147 72 36 191 56 204 56 68 12 84 68 253 48 228 374 Gun 2537 | 6 46 . 98 7 . 10 122 184 125 40 8 144 72 36 190 56 204 56 68 12 84 68 253 48 228 372 Cannon 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Launcher 23 | . 2 9 5 3 . 3 1 . . . . . . . . . . . . . . . . . . . Special 27 | . . . . . . . . . 21 . . 3 . . 1 . . . . . . . . . . 2 Kinetic 2493 | 6 3 . 84 7 . 10 135 184 125 40 8 144 72 36 190 56 204 56 68 12 84 68 253 48 228 372 Thermal 78 | . 43 . 14 . . . . . 21 . . . . . . . . . . . . . . . . . Explosive 23 | . 2 9 5 3 . 3 1 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 59 | 6 9 5 27 32 . 5 54 30 22 4 3 50 46 20 41 42 49 25 39 14 48 15 53 24 59 38 Robot Miss Streak 4 | . 1 2 2 1 . 1 3 3 2 4 1 2 1 1 2 . 2 1 1 . 2 2 1 2 1 3 Penetration Max 2 | . . . . . . . 1 1 1 . . 1 1 1 2 . 2 2 1 1 2 2 2 1 1 2 Secondary Targets 107 | . . . . . . . 2 6 6 . . 4 4 1 12 6 8 3 3 . 7 5 14 1 9 16 Max Gunslinging Chain 3 | . . . . . . . 1 1 1 . . 3 1 1 2 2 1 2 1 . 1 2 2 1 1 1 Shots Hit Robots 1925 | 6 40 6 88 7 . 9 105 122 82 17 5 114 62 26 157 39 141 50 55 6 67 52 207 36 152 274 Core Hits 984 | 2 19 34 40 6 . 10 44 49 35 6 2 41 25 14 67 21 95 27 24 5 36 30 95 21 77 159 Critical Hits 92 | . . . 1 . . . 3 7 5 . . 5 . 2 12 2 13 3 5 . 2 4 10 . 5 13 Critical Kills 29 | . . . . . . . 1 4 2 . . . . 1 4 1 3 . 2 . 1 2 1 . 2 5 Critical Parts Destroyed 52 | . . . 1 . . . 2 3 3 . . 5 . 1 7 1 7 2 3 . . . 8 . 3 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68466 | 75 791 1354 2064 333 . 461 2568 3233 1851 259 96 2748 1252 623 6774 1202 5689 1575 1894 331 2636 2239 8008 1831 6079 12500 Guns 64937 | 75 612 . 1434 84 . 141 2269 3233 1598 259 96 2748 1252 623 6774 1202 5497 1575 1894 331 2636 2239 8008 1831 6079 12447 Cannons 299 | . . . . . . . 299 . . . . . . . . . . . . . . . . . . . Explosions 2977 | . 179 1354 630 249 . 320 . . . . . . . . . . 192 . . . . . . . . 53 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64464 | 75 40 . 1234 84 . 141 2568 3233 1598 259 96 2748 1252 623 6774 1202 5497 1575 1894 331 2636 2239 8008 1831 6079 12447 Thermal 1118 | . 572 . 200 . . . . . 253 . . . . . . . 93 . . . . . . . . . Explosive 2732 | . 179 1354 630 249 . 320 . . . . . . . . . . . . . . . . . . . . Electromagnetic 152 | . . . . . . . . . . . . . . . . . 99 . . . . . . . . 53 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . 35 62 40 . 23 5 . . . . . . . . . . . . . . . . . . . Projectiles 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Explosions 160 | . . 35 62 40 . 23 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | . 259 . . . . . 21 . . . . 9 31 7 37 11 17 . 8 . . . 15 3 9 250 Average Temperature 23 | . 75 . . . . . 8 . . . . 3 13 3 14 4 4 . 6 . . . 4 3 4 11 Received Heat Transfer 1866 | . 153 . 228 6 . 24 162 279 90 . . 27 297 9 132 . 54 18 45 . 198 18 27 . 18 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 2764 | . 1406 . 481 . . . . . 777 . . . . . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Peak Influence 3111 | 10 225 112 455 186 . 316 482 761 817 386 709 994 . . . . 724 . . . . 700 960 736 1887 3111 Initial 858 | . 4 30 . 42 . . 86 145 29 265 665 255 . . . . 139 . . . . 228 295 436 463 858 Average 499 | 5 73 53 173 124 . 118 171 235 469 314 680 749 . . . . 414 . . . . 427 483 604 1361 1791 Maximum Alert Level 5 | . 1 . 2 . . 1 2 3 3 1 3 3 . . . . 3 . . . . 3 3 3 5 5 Low Security (%) 41 | 100 96 100 62 100 . 74 64 62 12 . . . . . . . 9 . . . . . 14 . . . Level 1 17 | . 3 . 32 . . 25 32 16 30 100 . 14 . . . . 30 . . . . 46 10 . . . Level 2 20 | . . . 5 . . . 3 13 41 . 88 25 . . . . 57 . . . . 44 57 90 10 . Level 3 8 | . . . . . . . . 7 15 . 11 60 . . . . 1 . . . . 8 17 9 14 16 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 26 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 31 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 4 1 . . 3 7 . . . 5 . . . . 5 . . . . . 2 1 . 14 Investigation 13 | . 2 . 4 1 . . 2 2 . . . 1 . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Reinforcement 8 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 3 Assault 12 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 10 Garrison 8 | . . . . . . . . 3 . . . 3 . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Distress Signals 17 | . 1 . 1 . . . 1 2 . . . . . . 1 . 1 . . . . 1 5 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . 16 20 34 4 . 6 33 33 23 5 1 24 12 5 48 12 45 10 12 . 19 15 41 15 33 67 Peak Tracking Total 18 | . 5 18 7 2 . 2 3 10 5 2 . 4 7 3 15 3 7 5 9 . 5 5 9 12 6 8 Tactical Retreats 22 | . 2 2 3 . . . 1 1 . . . 1 . . 5 . . . 1 . 1 . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Traps Triggered 18 | . 3 . . . . . . . 4 . . . . . . . 2 . . . . 1 . . 6 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Reprogrammed 65 | . . . . . . . 13 22 . . . 6 . . . . 24 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 1 1 8 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Disabled 61 | . . . 3 1 . 4 1 2 5 . . . . 1 . 1 18 1 1 1 . . 4 2 6 10 Max in Single Turn 2 | . . . 2 1 . 2 1 1 1 . . . . 1 . 1 2 1 1 1 . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 9 | . . . . . . . . . 5 . . . . . . . . . . . . . . . 4 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Accessed 130 | . 10 1 16 2 2 . 15 16 . 3 2 4 1 1 12 1 22 . 1 5 . 4 5 7 . . Terminals 72 | . 8 1 11 1 . . 9 12 . 1 2 2 . . . . 13 . . . . 1 5 6 . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 2 2 . 2 . . . . . . 2 . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . 2 . . . . Garrison Access 7 | . . . . . . . 1 1 . . . 1 . . . . 2 . . . . 1 . 1 . . Total Hacks 644 | . 53 2 69 7 5 . 140 93 . 16 16 22 1 1 17 1 144 . 1 17 . 8 17 14 . . Successful 551 | . 42 1 60 6 5 . 118 86 . 11 11 17 1 1 17 1 126 . 1 17 . 7 13 10 . . Failed 93 | . 11 1 9 1 . . 22 7 . 5 5 5 . . . . 18 . . . . 1 4 4 . . Catastrophic 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 431 | . 42 1 51 5 1 . 129 62 . 15 12 13 . 1 1 . 83 . . . . 4 9 2 . . Terminals 497 | . 47 2 55 6 . . 123 79 . 14 16 13 . . . . 111 . . . . 2 17 12 . . Fabricators 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . Repair Stations 5 | . . . 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . . Recycling Units 31 | . 6 . 6 . . . 8 4 . 2 . . . . . . 5 . . . . . . . . . Scanalyzers 20 | . . . 6 . . . 5 . . . . . . . . . 6 . . . . 3 . . . . Garrison Access 31 | . . . . . . . 3 9 . . . 8 . . . . 6 . . . . 3 . 2 . . Terminal Hacks 320 | . 24 1 25 3 5 . 76 48 . 4 5 6 1 1 17 1 63 . 1 17 . 1 12 9 . . Record 26 | . . . . . 4 . . . . . . . . . 15 1 . . . 6 . . . . . . Part Schematic 63 | . . . 1 . . . 21 7 . . 3 1 . . . . 27 . . 3 . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 43 | . 11 . 6 . . . 19 . . . . . . . . . 1 . . 4 . . 2 . . . Prototype ID Bank 32 | . 2 . . . . . 21 4 . . . . . . . . 1 . . 4 . . . . . . Open Door 12 | . . . . 1 . . . 3 . . . . 1 1 2 . . . 1 . . . . 3 . . Level Access Points 9 | . . . 1 . . . 1 . . 1 1 1 . . . . 1 . . . . 1 1 1 . . Branch Access Points 8 | . 1 . 1 . . . 1 1 . . 1 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Machine Index 5 | . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . 1 . . . Terminal Index 5 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Fabricator Index 4 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Repair Station Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . Unreport Threat 23 | . 1 . 4 . . . 1 7 . . . . . . . . 6 . . . . . 4 . . . Locate Traps 22 | . 1 . 3 . . . 3 7 . 1 . 1 . . . . 5 . . . . . . 1 . . Disarm Traps 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Reprogram Traps 18 | . . . . . . . 3 8 . . . 1 . . . . 6 . . . . . . . . . Dispatch Records 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Zone Layout 20 | . 4 1 2 1 . . 1 5 . 1 . . . . . . 4 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Build 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 2 . 4 . . . 5 2 . . . . . . . . 3 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 11 | . 2 . 2 . . . 3 2 . . . . . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Scanalyzer 16 | . . . 4 . . . 4 . . . . . . . . . 6 . . . . 2 . . . . Insert Component 9 | . . . 2 . . . 2 . . . . . . . . . 3 . . . . 2 . . . . Analyze 7 | . . . 2 . . . 2 . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 186 | . 16 . 26 3 . . 33 35 . 7 6 11 . . . . 44 . . . . 4 1 . . . Terminals 131 | . 12 . 21 3 . . 25 24 . 5 6 4 . . . . 30 . . . . . 1 . . . Track 42 | . 4 . 8 1 . . 8 8 . 1 2 1 . . . . 9 . . . . . . . . . Assimilate 11 | . . . 1 . . . 1 . . 1 . 1 . . . . 7 . . . . . . . . . Botnet 49 | . 7 . 9 1 . . 8 9 . 1 2 2 . . . . 9 . . . . . 1 . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 17 | . . . 1 1 . . 5 5 . 1 1 . . . . . 3 . . . . . . . . . Operators 11 | . . . 2 . . . 3 2 . 1 1 . . . . . 2 . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . Mechanics 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . Recycling Units 15 | . 4 . 2 . . . 3 2 . 2 . . . . . . 2 . . . . . . . . . Monitor 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recyclers 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Tunnel 9 | . 2 . 2 . . . 1 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . . . . 3 8 . . . 6 . . . . 6 . . . . 3 . . . . Broadcast 5 | . . . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . Restock 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 11 | . . . . . . . 1 4 . . . 3 . . . . 2 . . . . 1 . . . . Intercept 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . Watchers 5 | . . . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . Data Cores Recovered 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . Used 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . Hacking Detections 73 | . 8 1 12 1 . . 10 6 . 1 2 2 . . . . 17 . . . . 4 5 4 . . Full Trace Events 4 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . . 9 . . . 30 7 . . 3 1 . . . . 29 . . 3 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Matter 884 | . . . . . . . . . . . . . . . . . 884 . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 223 | . . . 223 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 377 | . . . 377 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . 13 . . . . . . . . . 7 . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . 9 . . . . . . . . . . . . . 1 . 7 . Machine Destruction 16 | . . . . . . . . . 8 . . . . . . . . . . . . . 1 . 7 . Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total Allies 42 | . . 1 1 3 . . 3 16 . . . 9 . . . . 7 . . . . . . . . 2 Largest Group 14 | . . 1 1 3 3 3 2 14 14 . . 9 7 5 . . 5 4 4 3 . . . . . 2 Highest-Rated Group 444 | . . 31 10 40 40 40 32 237 237 . . 315 247 177 . . 173 87 87 78 . . . . . 444 Highest-Rated Ally 222 | . . 31 10 16 16 16 16 38 38 . . 49 49 49 . . 56 26 26 26 . . . . . 222 Total Orders 5 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 243 | . . 5 . . . 8 12 36 92 . . 27 19 6 . . 16 . . . . . . . . 22 Total Damage 5608 | . . 105 . . . 46 123 555 929 . . 617 444 144 . . 559 . . . . . . . . 2086 Kills 53 | . . 2 . . . 2 3 7 15 . . 5 3 . . . 3 . . . . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Robot Analysis Total 42 | . 10 . 6 . . . 19 . . . . . . . . . 1 . . 4 . . 2 . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Items 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Turns Passed 11507 | 36 767 512 643 266 468 236 1059 523 469 90 97 390 277 136 1382 234 834 141 281 137 280 174 657 152 427 839 Spaces Moved 19811 | 30 983 1010 1034 537 917 561 1561 713 694 204 293 717 486 303 1581 562 1931 270 557 289 597 323 1121 347 566 1624 Core 23 | 19 4 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 368 | 11 357 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1608 | . 441 . . . . . 750 417 . . . . . . . . . . . . . . . . . . Flight 17812 | . 181 1010 1034 537 917 561 811 296 694 204 293 717 486 303 1581 562 1931 270 557 289 597 323 1121 347 566 1624 Fastest Speed 24 | 50 40 40 37 37 37 31 31 26 26 26 26 26 30 30 26 30 24 30 30 30 30 30 30 30 30 27 Average Speed 33 | 61 63 40 37 37 37 33 34 33 26 26 26 26 30 30 30 30 29 30 30 30 30 30 31 30 30 29 Slowest Speed 110 | 80 80 40 40 37 37 37 110 106 26 26 102 30 30 30 99 30 30 30 30 30 30 30 34 30 30 109 Overloaded Moves 124 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . 118 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . 1 10 8 1 . 2 12 9 1 2 1 10 . . 10 . 28 . . . 2 2 4 3 . 20 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 67 | 3 93 96 91 99 94 98 95 88 89 60 7 19 74 55 96 80 55 54 79 98 82 14 32 16 84 62 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 16 | . 2 . 2 . 1 . 1 2 . 2 . . 1 . 1 1 . . . 3 . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 2 . . . . . . . . 2 2 . 5 . 2 3 . 1 . . . . . Spaces Dug 39 | . . . 9 12 . . 11 . . . . . . . 7 . . . . . . . . . . . Terrain Destroyed 1174 | . 25 70 30 34 . 34 15 4 17 4 . 2 9 5 32 55 142 39 55 4 68 24 145 23 94 244 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 920 | . . . . . . . 4 4 17 4 . 2 9 5 32 55 122 39 55 4 68 24 145 23 94 214 AOE 254 | . 25 70 30 34 . 34 11 . . . . . . . . . 20 . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total 23075 | 40 1073 1097 1186 594 1045 593 1966 875 856 212 304 837 585 331 2392 601 2063 294 627 329 642 355 1304 369 720 1785 Wait 1642 | . 8 77 7 40 124 13 287 74 39 . 1 57 36 1 641 1 55 6 35 4 14 8 70 1 5 38 Move 19556 | 29 980 990 1018 534 916 556 1536 699 691 199 290 701 485 302 1566 561 1877 269 556 288 592 318 1114 341 561 1587 Hop 100 | . 1 9 7 1 . 2 12 5 1 2 1 5 . . 4 . 25 . . . 2 2 2 3 . 16 Pick Up 65 | 1 3 1 6 1 1 . 5 2 1 . 1 1 . 1 9 1 5 . 2 5 . 1 10 2 3 3 Fast Attach 109 | 3 12 1 4 2 1 4 12 8 . . 3 10 6 4 25 4 4 . . . . . . . 1 5 Attach 28 | 1 . . 2 . . . 2 1 . . . . . . 7 . 1 . . 2 1 . 9 . . 2 Detach 10 | . . . . . . . 1 . . . . . 2 1 3 . 1 . . . . . 2 . . . Swap 76 | . 4 2 5 . 1 1 3 2 2 1 1 4 . 2 9 1 10 . 4 7 . . 6 2 . 9 Drop 154 | . 9 2 8 2 2 1 14 12 . . 4 11 6 5 34 4 10 . 1 4 . 1 11 1 4 8 Fire 862 | 6 48 9 103 10 . 13 72 46 59 10 2 39 18 9 48 14 51 14 17 3 21 17 66 12 60 95 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . 54 . . . . . . . . . . . . . . . 54 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 365 | . 8 6 26 4 . 3 22 26 9 . 1 9 32 6 46 15 24 5 12 16 12 8 14 7 32 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 3 exits: Sur / *Com / Gar) -1/Garrison (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 37 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Discovered exit to Materials (range 16) 309 | -10/Materials | Build established: Hacker-Mutant 459 | -10/Materials | Discovered exit to Materials (range 10) 499 | -10/Materials | Discovered exit to Materials (range 15) 704 | -10/Materials | Reached level 2 804 | -10/Materials | Entered Mines 822 | -10/Mines | Assembled infested the area 847 | -10/Mines | Destroyed 12 combat bots 848 | -10/Mines | Discovered exit to Materials (range 10) 853 | -10/Mines | Received a Mining Laser from a helpful Derelict 1189 | -10/Mines | Discovered exit to Materials (range 13) 1195 | -10/Mines | Reached level 3 1234 | -10/Mines | Upgraded with Utility slot (x1) 1234 | -10/Mines | Upgraded with Weapon slot (x1) 1316 | -10/Mines | Entered Materials 1318 | -9/Materials | Reached level 4 1325 | -9/Materials | Upgraded with Propulsion slot (x1) 1325 | -9/Materials | Upgraded with Utility slot (x1) 1480 | -9/Materials | Reached level 5 1506 | -9/Materials | Identified exit to Materials 1506 | -9/Materials | Discovered exit to Materials (range 18) 1520 | -9/Materials | Destroyed 7 combat bots 1542 | -9/Materials | Build established: Hacker-Scout 1635 | -9/Materials | Discovered exit to Materials (range 9) 1674 | -9/Materials | Identified exit to Mines 1782 | -9/Materials | Reached level 6 1892 | -9/Materials | Reached level 7 1899 | -9/Materials | Upgraded with Utility slot (x2) 1959 | -9/Materials | Entered Mines 1974 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1997 | -9/Mines | Discovered exit to Materials (range 13) 2004 | -9/Mines | Met a Derelict shopkeep closing up shop 2033 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2034 | -9/Mines | Found Prototype Device 2034 | -9/Mines | Identified Exp. Sensor Array 2091 | -9/Mines | Discovered exit to Materials (range 10) 2116 | -9/Mines | Identified exit to Exiles 2116 | -9/Mines | Discovered exit to Exiles (range 16) 2119 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2225 | -9/Mines | Entered Exiles 2225 | -9/Exiles | Accompanied by 3 allies 2227 | -9/Exiles | Reached level 8 2235 | -9/Exiles | Met 8R-AWN 2241 | -9/Exiles | Met EX-HEX 2260 | -9/Exiles | Met EX-DEC 2270 | -9/Exiles | Learned location of Zion (-6) 2295 | -9/Exiles | Visited The Gauntlet 2351 | -9/Exiles | Identified exit to Mines 2351 | -9/Exiles | Discovered exit to Mines (range 15) 2376 | -9/Exiles | Met EX-BIN 2511 | -9/Exiles | Aligned with FarCom system 2512 | -9/Exiles | Given EX-Vault access code 2520 | -9/Exiles | Opened EX-Vault 2524 | -9/Exiles | Found PSU Rigger 2527 | -9/Exiles | Found Field Lobotomy Kit 2536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2693 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2693 | -9/Exiles | Entered Mines 2693 | -8/Mines | Accompanied by 3 allies 2767 | -8/Mines | Discovered exit to Materials (range 16) 2790 | -8/Mines | Upgraded with Power slot (x1) 2790 | -8/Mines | Upgraded with Propulsion slot (x2) 2790 | -8/Mines | Upgraded with Weapon slot (x2) 2872 | -8/Mines | Reached level 9 2888 | -8/Mines | Discovered exit to Materials (range 13) 2929 | -8/Mines | Entered Materials 2931 | -8/Materials | Reached level 10 3230 | -8/Materials | Build established: Wizard-Scout 3325 | -8/Materials | Reached level 11 3444 | -8/Materials | Identified exit to Storage 3444 | -8/Materials | Identified exit to Factory 3841 | -8/Materials | Reached level 12 3988 | -8/Materials | Entered Storage 3988 | -8/Storage | Accompanied by 1 ally 4027 | -8/Storage | Met a pair of Derelict thieves 4040 | -8/Storage | Identified exit to Recycling 4058 | -8/Storage | Used back door to open Recycling access 4108 | -8/Storage | Reached level 13 4190 | -8/Storage | Discovered exit to Factory (range 14) 4195 | -8/Storage | Destroyed 12 combat bots 4290 | -8/Storage | Garrison activated, responded to threat 4388 | -8/Storage | Destroyed 10 combat bots 4443 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4458 | -8/Storage | Identified exit to Garrison 4511 | -8/Storage | Entered Garrison 4511 | -8/Garrison | Accompanied by 14 allies 4513 | -8/Garrison | Reached level 14 4516 | -8/Garrison | Triggered checkpoint 4522 | -8/Garrison | Garrison Relay disabled 4543 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Triggered checkpoint 4574 | -8/Garrison | Discovered exit to Recycling (range 14) 4607 | -8/Garrison | Triggered checkpoint 4630 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Triggered checkpoint 4642 | -8/Garrison | Triggered checkpoint 4687 | -8/Garrison | Garrison Relay disabled 4742 | -8/Garrison | Discovered exit to Recycling (range 19) 4745 | -8/Garrison | Triggered checkpoint 4796 | -8/Garrison | Garrison Relay disabled 4817 | -8/Garrison | Garrison Relay disabled 4883 | -8/Garrison | Destroyed 7 combat bots 4905 | -8/Garrison | Discovered exit to Recycling (range 13) 4908 | -8/Garrison | Triggered checkpoint 4926 | -8/Garrison | Garrison Relay disabled 4980 | -8/Garrison | Entered Recycling 4982 | -8/Recycling | Reached level 15 4982 | -8/Recycling | Identified exit to Factory 5000 | -8/Recycling | Spotter reported a threat 5022 | -8/Recycling | Spotter reported a threat 5023 | -8/Recycling | Spotter reported a threat 5070 | -8/Recycling | Entered Factory 5072 | -6/Factory | Reached level 16 5080 | -6/Factory | Identified exit to Factory 5141 | -6/Factory | Identified exit to Lower Caves 5167 | -6/Factory | Entered another Factory area 5169 | -5/Factory | Reached level 17 5222 | -5/Factory | Identified exit to Factory 5222 | -5/Factory | Garrison activated, responded to threat 5228 | -5/Factory | Reached level 18 5368 | -5/Factory | Identified exit to Upper Caves 5368 | -5/Factory | Identified exit to Extension 5381 | -5/Factory | Reached level 19 5469 | -5/Factory | Upgraded with Utility slot (x1) 5557 | -5/Factory | Entered Upper Caves 5557 | -5/Upper Caves | Accompanied by 7 allies 5629 | -5/Upper Caves | Reached level 20 5637 | -5/Upper Caves | Upgraded with Utility slot (x1) 5670 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5684 | -5/Upper Caves | Core integrity fell below 50% 5768 | -5/Upper Caves | Identified exit to Upper Caves 5768 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 5834 | -5/Upper Caves | Entered another Upper Caves area 5834 | -5/Upper Caves | Accompanied by 5 allies 5845 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5855 | -5/Upper Caves | Found Prototype Special Weapon 5855 | -5/Upper Caves | Identified Molecular Deconstructor 5900 | -5/Upper Caves | Reached level 21 5947 | -5/Upper Caves | Encountered a Warlord checkpoint 5959 | -5/Upper Caves | Identified exit to Warlord 5959 | -5/Upper Caves | Discovered exit to Warlord (range 19) 5970 | -5/Upper Caves | Entered Warlord 5996 | -5/Warlord | Found Prototype Device 5996 | -5/Warlord | Identified Minesniffer Drone Bay 6094 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6123 | -5/Warlord | Learned 4 Armory zone layouts 6123 | -5/Warlord | Learned Factory fabricator intel 6123 | -5/Warlord | Learned Factory scanalyzer intel 6124 | -5/Warlord | Met Warlord 6147 | -5/Warlord | Warlord's base attacked by MAIN.C 6179 | -5/Warlord | Found Prototype Energy Gun 6179 | -5/Warlord | Identified Vortex Rifle 6180 | -5/Warlord | Found Vortex Rifle 6497 | -5/Warlord | Warlord forces counterattacked 6827 | -5/Warlord | Found Prototype Reactor 6827 | -5/Warlord | Identified Vortex Chain Reactor 6914 | -5/Warlord | Spotted Striker 6919 | -5/Warlord | Spotted Executioner 6921 | -5/Warlord | Spotted Striker 6933 | -5/Warlord | Destroyed Executioner 6953 | -5/Warlord | Spotted Striker 6958 | -5/Warlord | Found Prototype Ballistic Cannon 6958 | -5/Warlord | Identified Hvy. Autocannon 7081 | -5/Warlord | Spotted Striker 7093 | -5/Warlord | Destroyed Striker 7093 | -5/Warlord | Reached level 22 7130 | -5/Warlord | Spotted Striker 7141 | -5/Warlord | Spotted Executioner 7145 | -5/Warlord | Destroyed Striker 7180 | -5/Warlord | Destroyed 7 combat bots 7210 | -5/Warlord | Spotted Executioner 7260 | -5/Warlord | Opened side exit 7263 | -5/Warlord | Spotted Striker 7278 | -5/Warlord | Spotted Executioner 7282 | -5/Warlord | Destroyed Striker 7293 | -5/Warlord | Destroyed Executioner 7327 | -5/Warlord | Destroyed 11 combat bots 7340 | -5/Warlord | Found Prototype Processor 7341 | -5/Warlord | Identified Exp. Core Analyzer 7349 | -5/Warlord | Identified exit to Proximity Caves 7349 | -5/Warlord | Discovered exit to Proximity Caves (range 13) 7352 | -5/Warlord | Entered Proximity Caves 7354 | -4/Proximity Caves | Reached level 23 7380 | -4/Proximity Caves | Spotted B-86 Titan 7462 | -4/Proximity Caves | Found Alien Artifact 7462 | -4/Proximity Caves | Identified Dimensional Node Initializer 7462 | -4/Proximity Caves | Initialized slip node 7566 | -4/Proximity Caves | Reached level 24 7575 | -4/Proximity Caves | Discovered exit to Factory (range 11) 7581 | -4/Proximity Caves | Learned location of Armory (-3) 7586 | -4/Proximity Caves | Entered Factory 7587 | -4/Factory | Loaded intel: 6 fabricator locations 7588 | -4/Factory | Loaded intel: 4 scanalyzer locations 7721 | -4/Factory | Identified exit to Upper Caves 7731 | -4/Factory | Destroyed 7 combat bots 7752 | -4/Factory | Identified exit to Research 7759 | -4/Factory | Reached level 25 8086 | -4/Factory | Spotted B-86 Titan 8130 | -4/Factory | Garrison activated, responded to threat 8175 | -4/Factory | Spotted B-86 Titan 8181 | -4/Factory | Destroyed B-86 Titan 8246 | -4/Factory | Fabricated Adv. Reaction Control System? 8290 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 8341 | -4/Factory | Fabricated Helical Railgun? 8377 | -4/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 8387 | -4/Factory | Local fabrication network quarantined 8420 | -4/Factory | Entered Upper Caves 8420 | -4/Upper Caves | Accompanied by 4 allies 8422 | -4/Upper Caves | Reached level 26 8529 | -4/Upper Caves | Identified exit to Upper Caves 8529 | -4/Upper Caves | Discovered exit to Upper Caves (range 24) 8541 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8561 | -4/Upper Caves | Entered another Upper Caves area 8561 | -4/Upper Caves | Accompanied by 4 allies 8571 | -4/Upper Caves | Discovered exit to Research (range 27) 8659 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8712 | -4/Upper Caves | Learned Research emergency access door positions 8727 | -4/Upper Caves | Destroyed 9 combat bots 8743 | -4/Upper Caves | Identified exit to Zhirov 8743 | -4/Upper Caves | Discovered exit to Zhirov (range 18) 8773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8803 | -4/Upper Caves | Learned location of 2 exits from Research 8804 | -4/Upper Caves | Encountered a Warlord checkpoint 8842 | -4/Upper Caves | Entered Zhirov 8842 | -4/Zhirov | Accompanied by 3 allies 8842 | -4/Zhirov | Identified exit to Proximity Caves 8842 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 8865 | -4/Zhirov | Found Alien Artifact 8866 | -4/Zhirov | Identified Integrated Reactor 8866 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8874 | -4/Zhirov | Found Alien Artifact 8898 | -4/Zhirov | Cloak Generator disabled 8898 | -4/Zhirov | Attacked by Zhirov 8979 | -4/Zhirov | Entered Proximity Caves 8995 | -3/Proximity Caves | Reached level 27 8998 | -3/Proximity Caves | Upgraded with Utility slot (x1) 9052 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9080 | -3/Proximity Caves | Destroyed 9 combat bots 9253 | -3/Proximity Caves | Discovered exit to Research (range 19) 9259 | -3/Proximity Caves | Entered Research 9260 | -3/Research | Identified exit to Quarantine 9260 | -3/Research | Identified exit to Research 9261 | -3/Research | Reached level 28 9265 | -3/Research | Identified Transdimensional Reconstructor 9384 | -3/Research | Destroyed 7 combat bots 9389 | -3/Research | Spotted B-86 Titan 9397 | -3/Research | Destroyed B-86 Titan 9433 | -3/Research | Entered another Research area 9433 | -2/Research | Warlord forces began assault on 0b10 9434 | -2/Research | Identified exit to Testing 9435 | -2/Research | Reached level 29 9435 | -2/Research | Reached level 30 9437 | -2/Research | Spotted B-90 Cyclops 9438 | -2/Research | Discovered exit to Testing (range 29) 9534 | -2/Research | Identified exit to Access 9543 | -2/Research | Research machine network offline 9656 | -2/Research | Met up with Warlord 9675 | -2/Research | Borebot progress halted 9690 | -2/Research | Reached level 31 9750 | -2/Research | Spotted Executioner 9750 | -2/Research | Spotted Executioner 9778 | -2/Research | Destroyed Executioner 9778 | -2/Research | Destroyed Executioner 9926 | -2/Research | Borebot progress halted 10019 | -2/Research | Spotted Striker 10020 | -2/Research | Destroyed Striker 10030 | -2/Research | Spotted Executioner 10030 | -2/Research | Spotted Striker 10030 | -2/Research | Destroyed Executioner 10035 | -2/Research | Destroyed Striker 10054 | -2/Research | Found Prototype Processor 10055 | -2/Research | Identified Exp. Targeting Computer 10068 | -2/Research | Destroyed 10 combat bots 10090 | -2/Research | Entered Access 10092 | -1/Access | Reached level 32 10095 | -1/Access | Reached level 33 10123 | -1/Access | Spotted B-99 Colossus 10124 | -1/Access | Identified exit to Surface 10124 | -1/Access | Identified exit to Command 10147 | -1/Access | Destroyed B-99 Colossus 10155 | -1/Access | Found Prototype Ballistic Gun 10156 | -1/Access | Garrison activated, responded to threat 10156 | -1/Access | Identified Multirail 10181 | -1/Access | Found Prototype Slashing Weapon 10242 | -1/Access | Identified exit to Garrison 10242 | -1/Access | Entered Garrison 10282 | -1/Garrison | Identified exit to Access 10282 | -1/Garrison | Discovered exit to Access (range 30) 10288 | -1/Garrison | Spotted B-99 Colossus 10295 | -1/Garrison | Reached level 34 10325 | -1/Garrison | Destroyed 9 combat bots 10331 | -1/Garrison | Triggered checkpoint 10378 | -1/Garrison | Destroyed B-99 Colossus 10404 | -1/Garrison | Discovered exit to Access (range 30) 10430 | -1/Garrison | Triggered checkpoint 10441 | -1/Garrison | Garrison Relay disabled 10454 | -1/Garrison | Destroyed 7 combat bots 10484 | -1/Garrison | Triggered checkpoint 10512 | -1/Garrison | Triggered checkpoint 10566 | -1/Garrison | Triggered checkpoint 10582 | -1/Garrison | Triggered checkpoint 10586 | -1/Garrison | Reached level 35 10592 | -1/Garrison | Upgraded with Utility slot (x1) 10612 | -1/Garrison | Found Hvy. Reflective Plating 10650 | -1/Garrison | Crushed by falling debris 10669 | -1/Garrison | Entered Access 10827 | -1/Access | Destroyed 7 combat bots 10855 | -1/Access | Spotted B-99 Colossus 10876 | -1/Access | Destroyed B-99 Colossus 10896 | -1/Access | Energy Cycler disabled 10911 | -1/Access | Discovered exit to Command (range 22) 10940 | -1/Access | Found Adv. Force Booster 10946 | -1/Access | Found Prototype Device 10947 | -1/Access | Identified Femtoactuators 11009 | -1/Access | Spotted B-99 Colossus 11011 | -1/Access | Found Exp. Focal Shield 11015 | -1/Access | Assimilated B-99 Colossus with FLK Orb 11042 | -1/Access | Spotted B-99 Colossus 11045 | -1/Access | Assimilated B-99 Colossus with FLK Orb 11216 | -1/Access | First assault squad dispatched 11228 | -1/Access | Destroyed 7 combat bots 11287 | -1/Access | Reached level 36 11287 | -1/Access | High security lockdown imminent 11311 | -1/Access | Destroyed 12 combat bots 11367 | -1/Access | High security lockdown engaged 11455 | -1/Access | Discovered exit to Surface (range 30) 11508 | *** | Escaped! Last Messages --------------- 11489_ Slug penetrates A-15 Conveyor. 11489_ A-15 Conveyor destroyed. 11489_ Slug penetrates Main Access Shell. 11489_ Main Access Shell breached. 11490_ Acquired 20 matter. 11490_ K-01 Serf collects debris. 11491_ U-05 Engineer builds a Wall. 11491_ R-10 Processor collects Adv. Targeting Computer. 11495_ Dropped Helical Railgun. 11496_ R-10 Processor collects Biometal Leg. 11497_ Acquired 20 matter. 11498_ Dropped Helical Railgun. 11499_ The Access Shell folds into the floor. 11499_ R-10 Processor collects Lgt. Quantum Reactor. 11502_ Slug penetrates Sealed Heavy Doors. 11503_ R-10 Processor collects Biometal Leg. 11505_ Slug penetrates Sealed Heavy Doors. 11507_ R-10 Processor collects Lgt. Quantum Reactor. [Achievement: I Was Wrong!] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ## # # ####################### | | ## # # ############?########## | | ## " # # ####### ####### | | ## """ # # ####### ####### | | ## """# # ####### | ####### | | ## " #!%# ####### ####### | | ## # # ####### ####### | | ## # + ####### ! ####### | | ## # # ####### ####### | | ########### #################### ####### | | ########### ##########;;#######""#""""###""##### | | ########### A Rk! !!==%!= | | ########### u != %!p![!%= ^ | | ###########"##+##### ! %""#####+############# | | ######## ### ""### ####### | | ######## ### ""### #? | | ######## ### =[ T### " # | | ######## ### !!%[!""###""" ?# | | ######## [!! ### [*[[ ""### """ # | | ######## [! ### ""### " # | | ######## [! ## ## # | | ######### ! ### ###? # | | #################"### ############# ?? | | ##################### #########?### ? ? | | ##################### #########?### ? | | ##################### @" ############# ? ? | | ##################### "" ############# ? | | ##################### ############# ? | | ###############?##### ############# ? | | ## ############## ############? ? | | ## ##############""""""""""################ #? | | ## ##############""""""""""#?##########?#####? | | ## ##############""""""""""############?#?#### | | ## ?##############""""""""""######?####?#####?? | | ## ############## ? ##?####?##??#?##### | | ## ############## BB BB ########?######?#?# | | ## ##############?BB BB #########?#?####### | | ## ??############ #######?#######?##? | | ##? ? ##############? ######?###??####??# | | #? ?? #############? ########?##?#?#??## | | ?????? #?####?####### #####???##### ??? | | #??+###?#?############## ? #####?#?#######?? | | ??# ?# ?? ?? ? ? ?????? #?###?#####?###??? ?? | | ??# ## ?? ? ? ???#?? ######?###?###?# ? ? | | ??#??? ? ? ? ?? ?#? ? ?####?#?#?#????# ??? | | ?##??#? ?? ? ?? ? ? #?#######????###? ?? | | ?##?#?? ? ??? ? ?? # ?#######??????#?# | | ### ?#? ? ? ??#?? ?# ?? ? ?? ### ?? | | #?# ?# ? ? ?? ?? ?# ?? ? ??????##?###??# | | ?##??##?##?#?###########? ??? ? ??? ##?##?##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 71 Energy Capacity 240 Matter Stores 500 Matter Capacity 500 Sight Range 26 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 710 Armor Coverage 600 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 93 Core Analysis 15 Armor Integrity Analysis 66 Kinecelleration 40 Offensive Hacking 60 Defensive Hacking 45 Item Schematics ----------------- Lrg. Matter Pod | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Imp. Terrain Scanner | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Hacked Cld. Ion Engine | -8/Materials | Hacked Lrn. Sensor Array | -8/Materials | Hacked Lrn. Terrain Scanner | -8/Materials | Hacked Enh. Autogun | -8/Materials | Hacked Imp. Melee Analysis Suite | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Spear | -8/Materials | Hacked System Backup Module | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Salvage Targeting Computer | -8/Materials | Hacked Adv. Assault Cannon | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Hacked Adv. Beam Rifle | -8/Materials | Hacked Adv. EMP Blaster | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Terrain Scan Processor | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Aluminum Leg | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Heat Shielding | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Imp. Cooling System | -8/Storage | Hacked Cesium-ion Thruster | -8/Storage | Hacked Lgt. Fission Core | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Core Analyzer | -8/Storage | Hacked Hvy. Ion Cannon | -8/Storage | Hacked Nuclear Pulse Thruster | -8/Storage | Hacked Imp. Phase Shifter | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Point Defense Array | -6/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Hacked Stasis Beam | -4/Factory | Hacked Imp. Stasis Canceller | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Adv. Energy Well | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Helical Railgun | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Stasis Projector | -4/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Hacked Reaction Control System | -4/Factory | Hacked Adv. Thermal Shield | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Biometal Medium Treads | -4/Factory | Hacked Hvy. Neutron Cannon | -4/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Adv. Dynamic Insulation System | -4/Factory | Scanalyzed Exp. Focal Shield | -4/Factory | Hacked Adv. Target Analyzer | -4/Factory | Hacked Adv. Focal Shield | -4/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked Fabricated ------------ Adv. Reaction Control System | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Helical Railgun | x1 | -4/Factory Adv. Armor Integrity Analyzer | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- I Was Wrong! One Last FU Sniper Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Levels Raised 35 | . 1 1 4 . 1 1 3 1 1 1 1 3 1 1 1 2 1 1 . . 1 1 3 2 2 1 XP Earned 58996 | 6000 2030 1038 6210 1110 304 1641 4742 2378 1352 305 1733 4804 1671 800 2583 1950 2704 402 405 118 1786 1606 4296 2462 2629 1937 XP Spent 57160 | 850 1620 2240 5230 . . 6050 6500 1360 . 3000 1650 3440 2550 1500 1100 . 4870 . . . 2600 . 5900 2850 2900 950 Upgrades 82 | 3 8 7 7 . . 8 9 3 . 5 4 4 2 3 1 . 5 . . . 1 . 5 2 1 4 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 . 1 3 . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . Weapon Slot 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Heat Dissipation 12 | . 4 . 1 . . . 1 2 . . . 2 1 . . . 1 . . . . . . . . . Energy Generation 6 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mass Support 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Inventory Capacity 6 | 1 . 1 . . . . 1 1 . . . . . . . . 2 . . . . . . . . . Sight Range 8 | . . . 2 . . 2 . . . . . . . . . . . . . . . . 4 . . . Terrain Scan Density 7 | . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . Hack Attack % 5 | . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Hack Defense % 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . Protomatter Created 9141 | . 93 4 254 10 . 16 386 571 220 . 62 157 228 252 610 266 650 279 429 96 552 514 921 186 1045 1340 Integrity Restored 6903 | . 170 129 526 31 . 31 354 458 126 . 19 179 633 99 967 262 479 99 246 315 222 127 266 150 602 413 Core 4985 | . 155 129 397 16 . 13 286 269 99 . . 132 434 75 655 146 371 80 187 276 160 80 168 115 471 271 Parts 1918 | . 15 . 129 15 . 18 68 189 27 . 19 47 199 24 312 116 108 19 59 39 62 47 98 35 131 142 Protomatter Decayed 11189 | . 35 . 39 31 . 4 213 641 598 . . 157 260 217 2299 68 578 98 342 89 474 168 2529 264 862 1223 Game ------ Seed GodNeutronScanner Manual? 0 Play Time 05:52:27 Cumulative 196.4 hours Start 2021.06.16 @ 21:33:13 End 2021.06.18 @ 07:44:29 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 12 Adventurer 0 Explorer 23 Win Type 0 Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 75 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aacdeab4-44bd-4dd1-902b-c3fe4a867d5f