Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.23 @ 13:54:02 Player: domorethanyoucan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (65) 325 Value Destroyed (3194) 3194 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1132) 1132 TOTAL SCORE: 12571 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 475 Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Advanced Medium Treads Nova Cannon [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Terrain Scan Processor Device Advanced Weight Redist. System Storage Large Battery Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Reflective Plating Weapon Mass Driver Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . 2 2 . 2 . . 2 2 2 . . 2 2 . 2 Power 2 | . . . 1 . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . 1 . . . 1 1 . . 2 . . . Utility 8 | . . 1 1 . 1 . . 1 1 1 . . . 2 . . Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Parts Attached 176 | 7 1 4 14 8 10 1 9 5 23 15 4 . 16 . 11 48 Power 26 | 1 . 2 1 1 1 1 . . 4 5 . . 1 . 2 7 Engine 8 | 1 . 2 1 1 1 . . . 2 . . . . . . . Core 7 | . . . . . . . . . 2 5 . . . . . . Reactor 11 | . . . . . . 1 . . . . . . 1 . 2 7 Propulsion 60 | 4 . . 4 2 4 . 6 1 5 4 . . 8 . 2 20 Treads 5 | 1 . . 1 . . . . . . . . . 2 . . 1 Leg 10 | 1 . . . . 4 . 1 . . . . . . . . 4 Wheel 7 | 2 . . . 1 . . . . . . . . 1 . 2 1 Hover 18 | . . . . . . . 5 . 2 . . . . . . 11 Flight 20 | . . . 3 1 . . . 1 3 4 . . 5 . . 3 Utility 45 | 1 1 . 4 . 3 . 2 2 10 2 4 . 4 . 2 10 Device 27 | . 1 . 1 . . . 2 2 7 2 3 . . . 1 8 Storage 4 | 1 . . . . . . . . 1 . 1 . . . 1 . Processor 8 | . . . 1 . 2 . . . 1 . . . 3 . . 1 Hackware 3 | . . . . . . . . . 1 . . . 1 . . 1 Protection 3 | . . . 2 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 1 . 2 5 5 2 . 1 2 4 4 . . 3 . 5 11 Energy Gun 13 | 1 . . 2 1 1 . . 1 . . . . . . 1 6 Energy Cannon 9 | . . . 1 2 . . . . 1 1 . . . . . 4 Ballistic Gun 3 | . . . . . . . . . 2 1 . . . . . . Ballistic Cannon 12 | . . . . . 1 . . . 1 2 . . 3 . 4 1 Launcher 6 | . . 1 2 2 . . 1 . . . . . . . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 . . 2 . 2 1 . . 1 . . 2 Parts Lost 83 | . . . 1 11 . . 4 4 1 1 2 . 11 . 10 38 Power 12 | . . . 1 2 . . . 1 . 1 . . 1 . 1 5 Propulsion 34 | . . . . 5 . . 1 2 . . 1 . 6 . 4 15 Utility 21 | . . . . 2 . . 1 1 . . 1 . 3 . 2 11 Weapon 16 | . . . . 2 . . 2 . 1 . . . 1 . 3 7 Highest Loss Streak 15 | . . . 1 5 . . 4 3 1 1 1 . 6 . 10 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 80 72 85 68 66 99 98 82 83 80 83 73 75 56 44 66 Engine 4 | . 14 11 9 7 4 12 7 6 4 1 . . . . . . Core 2 | . . . . . . . . . 4 8 10 10 4 4 . . Reactor 2 | . . . . . . 1 7 6 . . . . 2 4 2 6 Treads 1 | . 14 11 2 . . . . . . . . . 6 4 1 . Leg 5 | . . . . . 18 30 23 . . . . . . . . 3 Wheel 1 | . 14 11 1 . . . . . . . . . 2 . 3 1 Hover 4 | . . . . . . . 6 20 5 . . . . . . 10 Flight 7 | . . . 23 16 . . . 1 10 19 18 15 11 13 8 3 Device 11 | . 9 11 6 9 7 7 7 18 18 17 20 15 9 4 1 12 Storage 3 | . 14 11 9 9 . . . . 1 5 4 5 3 . . . Processor 15 | . . . 9 9 19 23 23 20 17 15 15 15 16 17 17 16 Hackware 1 | . . . . . . . . . . . . . 4 4 2 3 Protection 1 | . . . 7 7 3 7 6 . . . . . . . . . Energy Gun 3 | . 14 10 . 2 4 7 6 5 2 . . . . . 1 4 Energy Cannon 1 | . . . . 6 . . . . 4 . . . . . . 2 Ballistic Gun 1 | . . . . . . . . . 4 4 5 5 . . . . Ballistic Cannon 2 | . . . . . 5 7 1 . . 6 7 5 7 4 3 . Launcher 1 | . . . 12 . . . 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 10 11 17 27 23 15 30 31 25 54 50 42 30 52 27 42 92 Greatest Support 84 | 10 10 10 27 27 50 50 60 33 39 43 43 39 42 30 32 84 Greatest Overweight (x) 5 | . 1 1 1 3 1 . 3 . 2 1 . . 5 . 2 5 Average Overweight (x) . | . . 1 . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 8 | 7 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 8 Average Carried 4 | 4 7 7 7 6 2 3 4 3 4 3 4 5 4 5 4 2 Final Capacity 15 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 8 | 7 8 8 8 5 1 5 3 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 37% | Mutant 22% | Scavenger-Mutant 18% | Scavenger-Scout 8% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Matter Collected 2390 | 242 19 . 124 190 85 147 91 19 198 247 166 . 281 . 121 460 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2476 | . 19 . 182 162 85 . . . 198 612 37 . 208 . 130 843 Parts 132 | . 3 . 8 9 3 . . . 14 43 . . 13 . . 39 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled 33 | . . . . . . . . . 21 4 . . . . 8 . Retrieved Matter 802 | . . . . . . . . . 515 82 . . . . 205 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 53 | . . . 5 6 3 . . . 3 17 1 . 4 . 1 13 Guns 25 | . . . . 2 2 . . . 2 6 . . 3 . 1 9 Cannons 14 | . . . . 3 1 . . . . 5 1 . 1 . . 3 AOE 12 | . . . 5 1 . . . . . 6 . . . . . . Classes Destroyed 10 | . 1 . 3 1 . . . . 1 2 . . . . 1 1 Builder 3 | . . . . . . . . . . 1 . . 1 . . 1 Operator 3 | . . . . . . . . . . 1 . . 1 . . 1 Watcher 6 | . 1 . . . . . . . 2 1 . . 1 . . 1 Swarmer 28 | . . . . 4 . . . . 2 14 . . 3 . . 5 Grunt 12 | . . . 2 2 3 . . . . 3 . . . . . 2 Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 2 . . . . . . . 1 . 1 . . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . 5 Best Kill Streak 13 | . 1 . 3 4 3 . . . 2 13 1 . 6 . 1 6 Combat Bots Only 12 | . . . 3 4 3 . . . 2 12 1 . 3 . 1 6 Max Kills in Single Turn 4 | . 1 . 1 1 2 . . . 1 4 1 . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Damage Taken 10826 | . 160 21 272 1163 232 . 626 92 380 460 339 16 828 . 1616 4621 Core 3052 | . 60 . 60 416 116 . 108 14 91 49 41 . 37 . 454 1606 Absorbed by Shields 60 | . . . . . . . . . . . . . . . 19 41 Regen/Repaired (Parts) 38 | . . . . . . 38 . . . . . . . . . . Core Remaining (%) 80 | 100 76 100 . 13 . . 68 98 90 . . 92 97 . 68 . Volleys Fired 184 | . 1 2 16 16 7 . 4 1 21 23 18 . 20 . 11 44 Largest 4 | . 1 2 2 2 2 . 2 2 2 3 3 . 3 . 3 4 Hottest 347 | . 40 60 66 129 105 . 97 105 114 155 155 . 183 . 214 347 Shots Fired 360 | . 1 4 21 27 14 . 7 2 42 57 32 . 45 . 23 85 Gun 167 | . 1 2 . 16 7 . 4 1 21 23 18 . 15 . 4 55 Cannon 164 | . . . . 9 7 . . . 21 34 14 . 30 . 19 30 Launcher 26 | . . . 21 2 . . 3 . . . . . . . . . Special 3 | . . 2 . . . . . 1 . . . . . . . . Kinetic 184 | . . . . . 7 . . . 21 57 32 . 45 . 19 3 Thermal 117 | . . 2 . 25 7 . 4 2 . . . . . . 4 73 Explosive 12 | . . . 12 . . . . . . . . . . . . . Electromagnetic 47 | . 1 2 9 2 . . 3 . 21 . . . . . . 9 Robot Hit Streak 18 | . 1 3 10 7 10 . 3 . 18 6 8 . 8 . 17 12 Robot Miss Streak 5 | . . . 1 5 1 . 1 . 4 4 1 . 4 . 1 2 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 208 | . 1 2 15 15 11 . 5 . 28 19 12 . 23 . 18 59 Core Hits 119 | . 1 1 10 8 13 . 1 . 9 30 3 . 12 . 4 27 Critical Kills 3 | . . . . . . . . . . . . . 2 . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . 2 1 . . . . . Critical Strikes 11 | . . . . 1 . . . . 1 2 3 . 2 . 2 . Burn 1 | . . . . 1 . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . 2 1 . 2 . 1 . Blast 3 | . . . . . . . . . . . 2 . . . 1 . Corrupt 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7672 | . 24 52 450 428 257 . 180 36 600 1534 283 . 854 . 668 2306 Guns 2796 | . 24 22 . 240 100 . 45 . 318 288 121 . 348 . 81 1209 Cannons 3184 | . . . . 125 157 . . . 282 356 162 . 506 . 587 1009 Explosions 1519 | . . . 450 63 . . 116 . . 890 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 163 | . . 20 . . . . 19 36 . . . . . . . 88 Kinetic 2920 | . . . . . 157 . . . 318 644 283 . 854 . 587 77 Thermal 3127 | . . 10 . 365 100 . 45 . . 600 . . . . 81 1926 Explosive 327 | . . . 303 . . . . . . 24 . . . . . . Electromagnetic 1135 | . 24 22 147 63 . . 116 . 282 266 . . . . . 215 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . 1 2 . 1 2 2 . . 9 29 Average Corruption 3 | . . . . . . . 1 2 . 1 1 2 . . 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . 1 2 . . 5 . . . 3 32 Message Errors 14 | . . . . . . . . . . . 1 . . . 1 12 Matter Fused 11 | . . . . . . . . 1 . . 2 . . . 1 7 Heat Flow Errors 3 | . . . . . . . . 1 . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . 1 . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 169 | . . . 9 . . . . 14 . 18 . . 69 . . 59 Projectiles 136 | . . . . . . . . . . 8 . . 69 . . 59 Explosions 19 | . . . 9 . . . . . . 10 . . . . . . Melee 14 | . . . . . . . . 14 . . . . . . . . Knockbacks 23 | . . . . . 14 . 1 . . 1 . . 5 . 2 . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 16 | . . . . . 9 . . . . 1 . . 4 . 2 . Secondary 6 | . . . . . 5 . . . . . . . 1 . . . Self-Inflicted Damage 306 | . . 9 148 . . . 9 18 . 81 . . . . . 41 Shots 9 | . . . 6 . . . . . . 3 . . . . . . Rammed 21 | . . 3 . . . . 2 1 . . . . . . . 15 Targets Rammed 21 | . . 3 . . . . 2 1 . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 662 | . . . 54 485 144 . 84 188 96 45 39 . 227 . 126 662 Average Temperature 116 | . . . 17 224 74 . 34 71 19 19 18 . 83 . 64 160 Received Heat Transfer 1502 | . 120 9 54 540 162 . 6 63 . 9 98 . 72 . . 369 Effects 25 | . . . . 6 . . . . . . . . . . . 19 Shutdowns 5 | . . . . 1 . . . . . . . . . . . 4 Energy Bleed 4 | . . . . . . . . . . . . . . . . 4 Interference 8 | . . . . 3 . . . . . . . . . . . 5 Matter Decay 3 | . . . . 2 . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . 1 Parts Fried 9 | . . . . . . . . . 3 3 . . . . . 3 Impact Corruptions 2 | . . . . . . . . 1 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . . . . . . . . 3 Heat Transferred 3434 | . . 37 . 740 185 . 74 . . 400 . . . . 111 1887 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Peak Influence 1177 | . 22 37 360 429 163 47 644 271 192 1177 . . 364 154 128 221 Initial 271 | . . 7 . 129 92 47 28 271 98 80 . . 250 154 101 33 Average 168 | . 17 10 147 233 136 47 317 266 85 571 . . 346 154 88 71 Maximum Alert Level 4 | . . . 1 2 . . 2 1 . 4 . . 1 . . 1 Low Security (%) 65 | 100 100 100 59 20 100 100 20 . 100 24 . . . 100 100 94 Level 1 25 | . . . 40 76 . . 44 100 . 2 . . 100 . . 5 Level 2 6 | . . . . 3 . . 35 . . 33 . . . . . . Level 3 1 | . . . . . . . . . . 34 . . . . . . Level 4 . | . . . . . . . . . . 5 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 2 3 . . 5 2 1 3 . . 2 . 2 8 Investigation 6 | . . . 1 . . . . 2 . 1 . . . . . 2 Extermination 5 | . . . . . . . 2 . . . . . . . . 3 Reinforcement 13 | . . . . 3 . . 2 . 1 . . . 2 . 2 3 Assault 3 | . . . . . . . 1 . . 2 . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Distress Signals 3 | . . 1 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 235 | . 6 4 10 32 3 . 26 3 12 28 15 2 10 . 9 75 Peak Tracking Total 27 | . 5 3 2 12 3 . 9 3 4 10 5 2 5 . 7 27 Tactical Retreats 37 | . . . 2 5 . . 2 . 2 6 4 . . . 2 14 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 11 | . . . . 1 1 . . 1 . 1 . . . . 3 4 Indirectly 1 | . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . 10 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 36 | . . . 4 . . . 12 . . 18 . . 1 . 1 . Max in Single Turn 6 | . . . 2 . . . . . . 6 . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 17 | . 1 3 1 1 . . 1 3 1 1 1 . . 1 . 3 Terminals 14 | . 1 2 1 1 . . 1 2 1 1 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 37 | . 2 6 4 2 . . 3 6 2 5 1 . . 1 . 5 Successful 20 | . . 3 2 1 . . 1 4 1 4 1 . . 1 . 2 Failed 17 | . 2 3 2 1 . . 2 2 1 1 . . . . . 3 Catastrophic 7 | . 1 1 . . . . . 1 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 30 | . 2 3 4 2 . . 3 3 2 5 1 . . 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 3 . . . . . 3 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . 1 2 1 . . 1 3 1 4 1 . . 1 . 1 Record 1 | . . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Disarm Traps 2 | . . . . . . . . . . 2 . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . . 1 1 . . . 1 1 . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . . . . . 1 . . . . . . . 1 Report Inventory 3 | . . 1 . . . . . 1 . . . . . . . 1 Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 1 1 . . 1 1 1 1 . . . . . 3 Full Trace Events 6 | . . 1 1 . . . . 1 . 1 . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . 2 . . . . . . Machine Destruction 4 | . . . . . . . 2 . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Total Allies 20 | . . . . . . 20 . . . . . . . . . . Largest Group 20 | . . . . . . 20 19 . . . . . . . . . Highest-Rated Group 535 | . . . . . . 535 508 . . . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . 141 . . . . . . . . . Total Damage 4327 | . . . . . . . 4327 . . . . . . . . . Kills 38 | . . . . . . . 38 . . . . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Turns Passed 5775 | 56 95 411 228 425 266 138 729 138 551 250 519 65 350 10 173 1371 Spaces Moved 6085 | 45 100 308 308 345 164 111 799 262 629 463 884 203 217 19 121 1107 Core 186 | 2 . . . 29 77 . . . . . . . . . . 78 Treads 3 | . . . . . . . . . . . . . 3 . . . Legs 683 | 4 . . . . 87 111 433 . . . . . . . . 48 Wheels 845 | 39 100 308 21 18 . . . . . . . . 76 . 74 209 Hover 1417 | . . . . . . . 366 262 24 . . . . . . 765 Flight 2951 | . . . 287 298 . . . . 605 463 884 203 138 19 47 7 Fastest Speed 28 | 50 80 95 34 34 50 120 40 42 32 28 28 32 32 55 55 36 Average Speed 64 | 82 90 95 48 57 88 120 85 42 50 30 30 32 89 55 90 87 Slowest Speed 460 | 120 95 95 114 280 120 120 260 46 180 112 32 32 460 55 130 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . 1 1 . . . . 3 1 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 27 23 25 59 3 76 24 7 12 14 89 30 8 1 92 32 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 9 | . . . 1 . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . . . . Spaces Dug 88 | . . . 65 . . . . . . 6 12 . 3 . . 2 Terrain Destroyed 249 | . . . 128 . . . 1 . . 76 20 . 19 . 1 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 63 | . . . . . . . 1 . . 19 19 . 19 . 1 4 AOE 185 | . . . 128 . . . . . . 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res DSF Acc Total 7593 | 61 102 420 366 544 271 115 839 286 821 521 1099 202 330 18 166 1432 Wait 944 | . . 99 7 169 87 . 10 11 121 8 188 . 65 . 10 169 Move 6056 | 44 99 307 305 342 164 110 798 261 622 460 881 202 216 18 120 1107 Hop 7 | . . . 1 1 . . . . 3 1 1 . . . . . Pick Up 113 | 10 1 2 10 5 3 4 6 7 11 7 2 . 8 . 4 33 Fast Attach 33 | 2 1 1 3 . 3 . . . 8 3 1 . 6 . 1 4 Attach 100 | 3 . . 8 6 7 . 1 5 8 8 1 . 8 . 7 38 Detach 21 | . . . 3 1 . . . . 5 1 1 . 3 . 3 4 Swap 43 | 2 . 3 3 2 . 1 8 . 7 4 2 . 2 . 3 6 Drop 62 | . . 3 10 2 . . 10 . 15 6 4 . 2 . 3 7 Fire 184 | . 1 2 16 16 7 . 4 1 21 23 18 . 20 . 11 44 Melee . | . . . . . . . . . . . . . . . . . Ram 22 | . . 3 . . . . 2 1 . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 4 4 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 9 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 540 | -9/Materials | Discovered new exit (range 3) 563 | -9/Materials | Entered another Materials area 563 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 650 | -8/Materials | Identified exit to Storage 731 | -8/Materials | Garrison activated, responded to threat 791 | -8/Materials | Entered Storage 878 | -8/Storage | Lost 5 parts (1p2n2w) 1176 | -8/Storage | Core integrity fell below 50% 1202 | -8/Storage | Discovered new exit (range 17) 1213 | -8/Storage | Core integrity fell below 20% 1216 | -8/Storage | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -7/Factory | Lost 5 parts (1p3n1u) 1345 | -7/Factory | Discovered new exit (range 4) 1348 | -7/Factory | Identified exit to Lower Caves 1482 | -7/Factory | Sucked down chute 1482 | -7/Factory | Entered Waste 1483 | -7/Waste | Joined by Warlord forces that had cleared the area 1597 | -7/Waste | Discovered new exit (range 13) 1619 | -7/Waste | Identified exit to Factory 1620 | -7/Waste | Entered Factory 1620 | -7/Factory | Accompanied by 19 allies 1631 | -7/Factory | Build established: Scavenger-Mutant 2342 | -7/Factory | Discovered new exit (range 17) 2348 | -7/Factory | Identified exit to Factory 2349 | -7/Factory | Entered another Factory area 2349 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2354 | -6/Factory | Lost 4 parts (1n1u2w) 2459 | -6/Factory | Discovered new exit (range 18) 2476 | -6/Factory | Build established: Mutant 2478 | -6/Factory | Identified exit to Factory 2487 | -6/Factory | Entered another Factory area 2487 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2518 | -5/Factory | Lost 3 parts (1p1n1u) 2769 | -5/Factory | Discovered new exit (range 9) 2778 | -5/Factory | Identified exit to Factory 3038 | -5/Factory | Entered another Factory area 3038 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -4/Factory | Destroyed 12 combat bots 3266 | -4/Factory | Discovered new exit (range 20) 3285 | -4/Factory | Identified exit to Upper Caves 3288 | -4/Factory | First assault squad dispatched 3288 | -4/Factory | Entered Upper Caves 3454 | -4/Upper Caves | Build established: Scavenger-Scout 3548 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3724 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3804 | -4/Upper Caves | Discovered new exit (range 6) 3806 | -4/Upper Caves | Identified exit to Upper Caves 3807 | -4/Upper Caves | Entered another Upper Caves area 3855 | -4/Upper Caves | Discovered new exit (range 17) 3872 | -4/Upper Caves | Identified exit to Research 3872 | -4/Upper Caves | Entered Research 3872 | -3/Research | Evolved 2 slots: Propulsion x2 3981 | -3/Research | Lost 6 parts (1p3n1u1w) 4150 | -3/Research | Discovered new exit (range 19) 4201 | -3/Research | Discovered new exit (range 21) 4222 | -3/Research | Identified exit to Research 4222 | -3/Research | Entered another Research area 4222 | -2/Research | Evolved 2 slots: Utility x2 4232 | -2/Research | Identified exit to DSF 4232 | -2/Research | Entered DSF 4247 | -2/DSF | Additional patrols routed to DSF 4251 | -2/DSF | Lost 5 parts (3n2u) 4390 | -2/DSF | Lost 10 parts (1p4n2u3w) 4391 | -2/DSF | Discovered new exit (range 14) 4405 | -2/DSF | Identified exit to Access 4405 | -2/DSF | Entered Access 4405 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 4577 | -1/Access | Build established: Mutant 5046 | -1/Access | Lost 3 parts (1p2n) 5110 | -1/Access | Spotted B-99 Colossus 5179 | -1/Access | Lost 10 parts (1p6n2u1w) 5658 | -1/Access | System corruption reached 10% 5694 | -1/Access | Lost 4 parts (1p2n1u) 5735 | -1/Access | Core integrity fell below 50% 5772 | -1/Access | Core integrity fell below 20% 5774 | -1/Access | Lost 15 parts (2p4n5u4w) 5774 | -1/Access | Spotted B-99 Colossus 5776 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05739_ System corrupted by crushing effect (+3). 05741_ Adv. Heat Sink destroyed. 05741_ Slammed into H-88 Terminator. 05741_ Destabilizing: System corrupted (+1). 05742_ Penetrated by Slug. 05742_ Slammed into H-88 Terminator. 05743_ Slug penetrates Wall. 05743_ Penetrated by Slug. 05743_ Adv. Sensor Array destroyed. 05744_ Slammed into U-05 Engineer. 05745_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05745_ U-05 Engineer distress signal alerts nearby ally. 05754_ Slammed into R-10 Processor. 05760_ Slammed into K-01 Serf. 05767_ Y8WURCAF 5=UL83I1QC%L 05769_ W-44 Eye distress signal alerts nearby ally. 05774_ Slug penetrates Wall. 05774_ P-80 Master resets S-43 Plague, system corruption cleaned. 05776_ Adv. Signal Interpreter destroyed. 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"""" #???????# # # #? | | ???????? ###+###########???????# # + ! #? | | ???????? ???????????????????????# *# # #? | | ????????? ????????????????????????# # # #? | | ????????? ?????????????????????????# # #?######? | | ???????????????????????????????????# # #???????? | | ??????????????????????????????# ###+## #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# ### ########? | | ????????????????????????????????????# | | ????????????????????????????????????# #### ####### | | ????????????????????????????????????# #??? #?????? | | ????????????????????????????????????# #????#?????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 4 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 64 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed ExplosiveDisruptorBlade Manual? 0 Play Time 02:26:59 Cumulative 41.0 hours Start 2023.12.22 @ 22:17:57 End 2023.12.23 @ 13:54:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 6 Explorer 11 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f07316-6bb7-43b9-9d0b-787d67fde08b