Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 19:11:15 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (2401) 2401 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 9255 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 1130/1150 Matter 152/300 Energy 29/280 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (5) --- Improved Surge Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (8) ------ Advanced Cooling System Small Storage Unit Structural Scanner Improved Weapon Cycler System Shield System Shield > --- WEAPON (4) ------- Cooled Pulse Rifle Cooled Pulse Rifle Enhanced Gauss Cannon > --- INVENTORY (8) ---- Field Propulsion Array Large Storage Unit Rocket Launcher Advanced Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Structural Scanner Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating System Shield System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Enhanced Gauss Cannon Rocket Launcher Katana [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Flying Fortress v7 Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . . . . 1 Utility 6 | . . . 2 . . . . . 2 2 . . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 78 | 6 1 6 19 6 . 3 14 4 2 8 3 6 Power 8 | 1 . . 3 1 . 1 1 . . 1 . . Engine 6 | 1 . . 2 . . 1 1 . . 1 . . Core 2 | . . . 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 1 3 5 2 . . 1 1 . . 2 4 Treads 4 | . . 2 2 . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . Wheel 8 | 2 1 1 2 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 7 | . . . . . . . 1 1 . . 2 3 Utility 22 | 1 . 1 3 2 . 1 5 1 2 5 . 1 Device 4 | . . 1 . . . . 1 . . 1 . 1 Storage 4 | 1 . . 1 . . 1 . . . 1 . . Processor 6 | . . . 2 2 . . 1 1 . . . . Hackware 4 | . . . . . . . 1 . 2 1 . . Protection 4 | . . . . . . . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 2 8 1 . 1 7 2 . 2 1 1 Energy Gun 23 | 2 . 2 8 1 . . 6 2 . 1 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 4 . . 1 1 1 Parts Lost 34 | . 1 2 14 7 . 1 2 . . 1 3 3 Power 5 | . . . 3 2 . . . . . . . . Propulsion 10 | . 1 1 4 1 . 1 . . . . 2 . Utility 7 | . . . . 3 . . 1 . . 1 . 2 Weapon 12 | . . 1 7 1 . . 1 . . . 1 1 Highest Loss Streak 6 | . 1 2 6 4 . 1 1 . . 1 3 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 84 92 89 92 77 77 71 72 78 75 81 76 Engine 6 | . 14 14 3 5 . . 9 7 6 5 5 5 Core 2 | . . . 5 4 . . . . . . . . Treads 4 | . . 21 10 . . . . . . . . . Wheel 10 | . 27 6 2 21 22 21 . . . . . . Flight 2 | . . . . . . . 9 7 6 5 7 11 Device 6 | . . 8 11 5 . . 7 7 6 5 11 10 Storage 10 | . 14 14 11 11 11 11 9 7 6 5 5 5 Processor 14 | . . . 21 21 22 22 10 3 6 5 5 4 Hackware 1 | . . . . . . . . . 11 13 11 10 Protection 2 | . . . . . . . 7 7 6 7 11 8 Energy Gun 21 | . 28 26 18 22 22 21 17 30 26 23 20 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 13 13 15 32 28 23 34 44 49 49 53 40 36 Greatest Support 50 | 32 32 40 40 28 28 28 50 50 50 50 50 34 Greatest Overweight (x) 4 | . . . 4 1 . 2 . . . 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 8 8 Average Capacity 12 | 6 8 8 12 15 15 15 15 15 15 12 8 8 Most Carried 15 | 4 5 8 15 15 15 15 15 14 11 12 8 8 Average Carried 10 | 2 4 5 10 13 13 14 13 11 10 10 6 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 8 8 8 Final Carried 15 | 4 5 8 15 12 15 15 15 12 10 8 5 6 Class Distribution -------------------- 85% | Mutant 6% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/DSF Hacker-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Matter Collected 1021 | 260 10 55 145 277 . 20 187 . . . 67 . Remotely . | . . . . . . . . . . . . . Salvage Created 3670 | . 395 53 1336 389 . 25 1070 9 250 . 143 . Parts 180 | . 17 3 69 20 . 5 46 . 10 . 10 . Haulers Intercepted 7 | . 2 . 2 . . . 3 . . . . . Recyclers Shooed 6 | . . . 5 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 60 | . 7 5 15 7 . 3 16 . 4 . 3 . Guns 49 | . 7 5 10 7 . . 14 . 3 . 3 . AOE 7 | . . . 4 . . 3 . . . . . . Classes Destroyed 16 | . 5 2 5 1 . . 1 . . . 2 . Worker 3 | . 1 . 1 1 . . . . . . . . Builder 7 | . . . 5 1 . . 1 . . . . . Hauler 7 | . 2 . 2 . . . 3 . . . . . Recycler 5 | . . . 5 . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 8 | . 3 2 . . . 3 . . . . . . Cutter 2 | . . . . . . . . . . . 2 . Grunt 34 | . 4 . 12 5 . . 10 . 3 . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . Sentry 7 | . . . 1 . . . 5 . 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 13 | . 3 2 11 3 . 3 13 . 4 . 3 . Combat Bots Only 12 | . 3 2 5 3 . 3 12 . 4 . 3 . Max Kills in Single Turn 5 | . 1 1 5 1 . 3 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 345 | . 26 21 74 41 . 1 85 . 71 . 18 8 Missed 125 | . 4 2 23 6 . . 31 . 47 . 8 4 Damage Taken 4241 | . 241 376 964 637 . 34 830 . 278 . 605 276 Core 668 | . 112 76 155 187 . 10 79 . 29 . . 20 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 80 | . . . . . . . 56 . 24 . . . Core Remaining (%) 73 | 100 . 24 . . . 12 85 100 96 . 100 . Volleys Fired 208 | . 24 15 57 31 . 1 61 5 7 . 6 1 Largest 4 | . 2 2 2 2 . 1 2 4 4 . 4 3 Hottest 105 | . 90 105 105 80 . 33 80 80 80 . 80 60 Shots Fired 433 | . 48 27 101 61 . 1 122 20 28 . 22 3 Gun 432 | . 48 27 101 61 . . 122 20 28 . 22 3 Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 348 | . 48 27 28 51 . . 121 20 28 . 22 3 Explosive 1 | . . . . . . 1 . . . . . . Electromagnetic 84 | . . . 73 10 . . 1 . . . . . Robot Hit Streak 29 | . 10 3 16 29 . 1 22 2 8 . 6 7 Robot Miss Streak 4 | . 2 4 1 1 . . 1 3 2 . 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 1 . . 1 . 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . . . Shots Hit Robots 324 | . 32 12 86 53 . 1 98 6 21 . 13 2 Core Hits 162 | . 19 7 56 19 . 3 39 2 9 . 8 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | . 1 1 1 . . . 4 1 1 . 1 . Burn 9 | . 1 1 . . . . 4 1 1 . 1 . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5849 | . 381 155 1965 633 . 158 1725 136 401 . 249 46 Guns 4981 | . 381 155 1306 621 . . 1686 136 401 . 249 46 Cannons . | . . . . . . . . . . . . . Explosions 817 | . . . 659 . . 158 . . . . . . Melee 39 | . . . . . . . 39 . . . . . Ramming 12 | . . . . 12 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 4447 | . 381 155 901 503 . . 1675 136 401 . 249 46 Explosive 158 | . . . . . . 158 . . . . . . Electromagnetic 1193 | . . . 1064 118 . . 11 . . . . . Impact . | . . . . . . . . . . . . . Slashing 39 | . . . . . . . 39 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 . . . . . . Average Corruption 4 | . . . . 4 4 4 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . 17 5 6 . . . . . . Message Errors 7 | . . . . 2 1 4 . . . . . . Matter Fused 6 | . . . . 5 1 . . . . . . . Heat Flow Errors 4 | . . . . 1 1 2 . . . . . . Energy Discharges 2 | . . . . 1 1 . . . . . . . Data Loss (minor) 3 | . . . . 2 1 . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 47 | . . . 42 . . 1 4 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 43 | . . . 42 . . 1 . . . . . . Melee 4 | . . . . . . . 4 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . 210 6 . 24 . . . . . . Shots 8 | . . . 7 . . 1 . . . . . . Rammed 2 | . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 225 | . 180 225 168 180 72 180 222 72 105 . . . Average Temperature 62 | . 75 74 48 45 44 91 78 28 43 . . . Received Heat Transfer 1045 | . 102 40 270 156 . . 351 . 102 . . 24 Effects 2 | . . 1 . . . . 1 . . . . . Energy Bleed 2 | . . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 4 | . . . 3 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 . . . Combat Hostiles 3 | . . . . . . . 2 . 1 . . . Parts Melted 26 | . 5 . . 2 . . 16 . 3 . . . Heat Transferred 9567 | . 1090 435 1447 1150 . . 3632 333 851 . 555 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 10 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Peak Influence 482 | . 180 145 247 201 . 71 482 249 236 115 153 64 Initial 219 | . . 70 . 96 . . 27 219 121 115 73 64 Average 123 | . 102 108 120 93 . 4 248 228 192 113 120 63 Maximum Alert Level 2 | . . . 1 1 . . 2 1 1 . . . Low Security (%) 79 | 100 100 100 83 80 . 100 43 . 55 100 100 100 Level 1 16 | . . . 16 19 . . 28 100 44 . . . Level 2 4 | . . . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . . 2 1 3 2 2 . Investigation 4 | . . . 1 . . . . . 1 2 . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . . . . . 2 1 . . 2 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Distress Signals 3 | . . 1 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 9 17 20 8 . 2 28 3 5 . 4 3 Peak Tracking Total 13 | . 3 13 4 3 . 3 9 1 3 . 3 3 Tactical Retreats 6 | . . 2 . 1 . . 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Disabled 5 | . . . 4 . . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Accessed 20 | . 1 . 2 2 1 . 6 2 1 4 . 1 Terminals 11 | . 1 . 1 . . . 6 . . 3 . . Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 44 | . 1 . 3 2 4 . 12 3 5 11 . 3 Successful 16 | . 1 . 1 2 4 . 4 1 . 1 . 2 Failed 28 | . . . 2 . . . 8 2 5 10 . 1 Catastrophic 6 | . . . . . . . 1 . 2 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 1 . . . 1 . 3 . . . . 3 Terminals 22 | . 1 . 2 . . . 12 . . 7 . . Fabricators 4 | . . . . . . . . 1 . . . 3 Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 9 | . . . . . . . . . 5 4 . . Terminal Hacks 12 | . 1 . . 2 4 . 4 . . 1 . . Record 4 | . . . . . 4 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 1 | . . . 1 . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 11 | . . . 1 . . . 4 2 1 3 . . Full Trace Events 4 | . . . 1 . . . . . 1 2 . . Feedback Events 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total Allies 5 | . . . . 5 . . . . . . . . Largest Group 5 | . . . . 5 . . . . . . . . Highest-Rated Group 85 | . . . . 85 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . . . Total Damage 142 | . . . . 142 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Turns Passed 3899 | 52 202 406 733 929 219 284 597 96 59 119 80 123 Spaces Moved 3177 | 41 100 241 292 836 229 290 628 142 63 195 52 68 Core 5 | 2 . . 3 . . . . . . . . . Treads 314 | . . 163 151 . . . . . . . . . Legs 48 | . . . 48 . . . . . . . . . Wheels 1628 | 39 100 78 56 836 229 290 . . . . . . Hover 86 | . . . 34 . . . . . . . . 52 Flight 1096 | . . . . . . . 628 142 63 195 52 16 Fastest Speed 30 | 50 90 90 90 95 95 95 50 50 50 50 50 30 Average Speed 92 | 97 94 137 173 95 95 95 50 50 50 50 95 145 Slowest Speed 260 | 100 100 160 260 105 95 120 50 50 50 150 197 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 2 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 23 51 31 99 61 72 61 3 3 7 43 2 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 37 | . . . 25 . . 11 . . . . 1 . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . AOE 36 | . . . 25 . . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total 3732 | 50 158 288 417 909 230 294 789 155 71 213 69 89 Wait 179 | . 33 22 25 28 . . 56 . 1 6 . 8 Move 3159 | 40 99 240 291 835 228 289 623 141 60 194 51 68 Hop 3 | . . . . . . . 2 . 1 . . . Pick Up 52 | 4 1 4 16 4 1 1 13 1 . 2 3 2 Fast Attach 38 | 6 1 3 10 . . 1 8 1 . 3 1 4 Attach 30 | . . 1 7 5 . 1 4 3 2 2 3 2 Detach 4 | . . . 1 . . . 2 1 . . . . Swap 11 | . . 2 2 1 . 1 2 . . 3 . . Drop 42 | . . 1 8 3 1 . 16 3 . 3 3 4 Fire 208 | . 24 15 57 31 . 1 61 5 7 . 6 1 Melee 2 | . . . . . . . 2 . . . . . Ram 2 | . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 327 | -10/Mines | Assembled infested the area 343 | -10/Mines | Core integrity fell below 50% 474 | -10/Mines | Learned Materials stockpile data 641 | -10/Mines | Discovered new exit (range 8) 653 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 661 | -10/Mines | Entered Materials 661 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Lost 5 parts (1p1n3w) 1146 | -9/Materials | Discovered new exit (range 7) 1334 | -9/Materials | Lost 6 parts (1p2n3w) 1394 | -9/Materials | Entered Mines 1395 | -9/Mines | Learned location of Storage (-7) 1501 | -9/Mines | Discovered new exit (range 2) 1552 | -9/Mines | Discovered new exit (range 14) 1605 | -9/Mines | Core integrity fell below 50% 1652 | -9/Mines | Found the Drone Emporium 1769 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1779 | -9/Mines | Found a hidden stash of uninstalled traps 1821 | -9/Mines | Learned location of Zion (-6) 1853 | -9/Mines | Core integrity fell below 20% 1878 | -9/Mines | Lost 4 parts (1p2u1w) 1954 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2221 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2317 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2318 | -9/Mines | Discovered new exit (range 5) 2323 | -9/Mines | Entered Exiles 2346 | -9/Exiles | Met 8R-AWN 2363 | -9/Exiles | Met EX-HEX 2391 | -9/Exiles | Met EX-BIN 2401 | -9/Exiles | Aligned with FarCom system 2402 | -9/Exiles | Given EX-Vault access code 2434 | -9/Exiles | Opened EX-Vault 2438 | -9/Exiles | Found Prototype Flight Unit 2457 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2486 | -9/Exiles | Met EX-DEC 2530 | -9/Exiles | Discovered new exit (range 14) 2542 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2542 | -9/Exiles | Entered Mines 2809 | -8/Mines | Discovered new exit (range 6) 2826 | -8/Mines | Entered Materials 2826 | -8/Materials | Evolved 2 slots: Propulsion x2 2827 | -8/Materials | Identified Flying Fortress v7 3288 | -8/Materials | Destroyed 12 combat bots 3421 | -8/Materials | Discovered new exit (range 7) 3423 | -8/Materials | Entered Factory 3423 | -7/Factory | Evolved 2 slots: Weapon x2 3513 | -7/Factory | Discovered new exit (range 6) 3519 | -7/Factory | Entered another Factory area 3519 | -6/Factory | Evolved 2 slots: Utility x2 3571 | -6/Factory | Discovered new exit (range 14) 3578 | -6/Factory | Entered another Factory area 3578 | -5/Factory | Evolved 2 slots: Utility x2 3682 | -5/Factory | Hacking Suite fried by hacking feedback 3697 | -5/Factory | Identified exit to DSF 3697 | -5/Factory | Entered DSF 3717 | -5/DSF | Additional patrols routed to DSF 3740 | -5/DSF | Discovered new exit (range 16) 3774 | -5/DSF | Lost 3 parts (2n1w) 3777 | -5/DSF | Entered Factory 3777 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3900 | -4/Factory | Self-destructed Last Messages --------------- 03886_ Current location identified: Factory >>Network(Status) Querying network status... 6 records found: (9,14) - Building: Adv. Focal Shield (129,120) - Idle (21,154) - Building: H-77 Assassin (184,54) - Idle (190,84) - Idle (5,18) - Loaded: Enh. Quantum Rifle >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! 03899_ Fusion Modulator explodes. 03899_ Armor Integrity Analyzer destroyed. 03899_ Fusion Modulator explodes. 03899_ Cld. Pulse Rifle destroyed. 03899_ Lyr. Light Armor Plating destroyed. 03899_ Fabricator disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????BB?????????????????????????? | | ????????????????BB?????????????????????????? | | ??????????### ############?????????????????? | | ??????????###+############???########### ### | | ??????????## ################+### | | ??????????## " #######! | | ??????????## " # # | | ?????????? # # # """" """" "" | | ?????????? # = # # """" """" "" | | ?????????? # pp + """" """" "" | | ?????????? # === # # """" """" "" | | ??????????## @ ! # # | | ??????????## ! # # | | ??????????## # # | | ??????????## # ############## | | ?????????? + # | | ??????????###;;;;;;;;;+## ? | | ??????????## ; ? | | ??????????## """ """ # ? | | ??????????## """ """ # ? | | ??????????## """ """ #+####+#+######### ? | | ??????????## ?"" "" # ##### ???? | | ???????????????" "? # """"" ##???????? | | ?????????????? ? # """"" ! ##???????? | | ?????????????? ? # """ + ???????? | | ??????????????###??### ##???????? | | ??????????????###??### """"" ##???????? | | ????????????????????## """"" ##???????? | | ????????????????????## """ ##???????? | | ????????????????????## ??? ##???????? | | ????????????????????## ????? ##???????? | | ????????????????????## ???????? + ???????? | | ????????????????????## ?????????????????? | | ????????????????????######?????????????????? | | ????????????????????######?????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 60 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthGyrokineticFragment Manual? 0 Play Time 00:40:16 Cumulative 68.2 hours Start 2024.06.25 @ 18:28:00 End 2024.06.25 @ 19:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 83 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 37 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b7a84ae-c306-44c4-b328-61680b9f115b