Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.01 @ 12:06:22 Player: SURFACESEEKER Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (3604) 3604 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 11337 Bonus ------- Follower Combat Kills 128 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Terrain Scanner Improved Targeting Computer Advanced Force Field Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Long-range Terrain Scanner Terrain Scan Processor Advanced Target Analyzer Advanced Force Field System Backup Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Advanced Transmission Jammer Advanced Force Field Improved Field Recycling Unit Decoy Drone Bay Neutron Cannon Coil Gun Slug Cannon Mini Smartbomb Launcher Advanced Remote Datajack Axe [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . 2 Power 3 | . . . . . . . . 1 . 1 . . . 1 Propulsion 3 | . . . . . . . 2 . . 1 . . . . Utility 6 | . . . 2 . . . . 1 1 . 1 . . 1 Weapon 2 | . . . . . . . . . 1 . 1 . . . Parts Attached 177 | 7 3 . 3 14 . 4 19 18 5 9 8 32 5 50 Power 20 | 1 . . . 4 . . 1 2 1 1 . 3 . 7 Engine 8 | 1 . . . 4 . . . 1 1 . . 1 . . Core 7 | . . . . . . . 1 1 . 1 . 2 . 2 Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 31 | 2 1 . . 4 . . 3 3 . 5 . 2 . 11 Treads . | . . . . . . . . . . . . . . . Leg 23 | 2 1 . . 4 . . 3 3 . 5 . 2 . 3 Wheel 3 | . . . . . . . . . . . . . . 3 Hover 5 | . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Utility 74 | 2 1 . 3 2 . 2 8 7 3 2 4 24 3 13 Device 58 | 1 . . 1 1 . 2 4 6 2 2 3 22 3 11 Storage 8 | . . . 2 1 . . 3 1 . . . . . 1 Processor 5 | 1 1 . . . . . 1 . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 1 . . 4 . 2 7 6 1 1 4 3 2 19 Energy Gun 8 | 1 1 . . . . . . . . . . 1 . 5 Energy Cannon 5 | . . . . . . 1 2 . . . . . . 2 Ballistic Gun 8 | 1 . . . . . . 1 2 . . . . 1 3 Ballistic Cannon 10 | . . . . . . 1 1 2 1 1 1 . 1 2 Launcher 5 | . . . . 1 . . . . . . 2 . . 2 Special Weapon 4 | . . . . 2 . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 . . 3 2 . . 1 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . 2 1 . . 1 Parts Lost 60 | . . . . 5 . . 1 . . . 1 6 6 41 Power 12 | . . . . 1 . . . . . . . 4 1 6 Propulsion 14 | . . . . . . . 1 . . . . . 1 12 Utility 16 | . . . . 1 . . . . . . 1 1 2 11 Weapon 18 | . . . . 3 . . . . . . . 1 2 12 Highest Loss Streak 18 | . . . . 2 . . 1 . . . 1 2 6 18 Average Slot Usage (%) 93 | . 98 100 92 90 88 99 99 97 99 99 99 94 74 70 Engine 6 | . 14 14 11 8 11 11 2 5 7 11 10 4 . . Core 4 | . . . . . . . 6 8 4 5 5 7 . 3 Leg 25 | . 28 28 22 21 22 22 35 28 26 28 26 26 21 12 Device 13 | . 14 14 17 9 . 10 8 14 16 17 21 18 15 14 Storage 13 | . . . 8 20 22 22 18 15 13 11 10 10 10 10 Processor 8 | . 14 14 11 11 11 11 9 7 6 5 3 5 5 6 Energy Gun 2 | . 12 14 11 3 . . . . . . . 3 . 2 Energy Cannon 1 | . . . . . . 10 4 1 . . . . . . Ballistic Gun 4 | . 14 14 11 5 . . 1 5 6 5 5 5 5 3 Ballistic Cannon 4 | . . . . . . 10 6 3 5 5 11 7 9 3 Launcher 1 | . . . . 5 11 . . . . . . . . . Slashing Weapon 4 | . . . . 2 11 . 6 3 6 4 3 4 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 119 | 10 10 10 42 45 45 54 57 68 76 92 114 119 88 115 Greatest Support 130 | 20 20 20 20 28 28 28 53 64 64 122 122 124 76 130 Greatest Overweight (x) 17 | 2 . . 2 4 1 1 1 1 1 1 . 1 1 17 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . 1 Largest Inventory Capacity 16 | 4 4 4 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 4 4 4 8 15 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 4 4 7 12 16 16 16 16 16 16 16 16 15 16 Average Carried 13 | 2 3 3 3 9 13 15 15 15 15 15 15 14 12 12 Final Capacity 16 | 4 4 4 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 4 4 4 7 12 16 16 16 16 16 16 16 15 12 4 Class Distribution -------------------- 24% | Mutant 12% | Scavenger-Assassin 10% | Assassin 10% | Infiltrator-Assassin 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 5% | Skirmisher 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Infiltrator-Assassin | -5/Factory Infiltrator-Assassin | -4/Factory Infiltrator-Mutant | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2998 | 210 100 35 40 180 80 186 142 182 . 20 49 842 100 832 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3100 | 23 140 35 . 213 . 151 213 327 . 86 49 703 37 1123 Parts 191 | 4 12 2 . 22 . 18 18 21 . 7 . 20 1 66 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . . 3 Parts Field Recycled 39 | . . . . . . . . . 2 13 5 6 . 13 Retrieved Matter 470 | . . . . . . . . . 118 185 45 35 . 87 Parts Self-Destructed 24 | . . . . . . . . . . . . 20 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 68 | . 5 1 . 12 . 3 5 6 . 2 2 13 2 17 Melee 6 | . . . . 1 . . . 1 . . . 1 . 3 Guns 26 | . 5 1 . 4 . . . 3 . 1 1 6 1 4 Cannons 20 | . . . . . . 3 4 2 . 1 1 6 1 2 AOE 16 | . . . . 7 . . 1 . . . . . . 8 Classes Destroyed 11 | 1 3 . . 1 . 2 . 2 . . . 1 1 . Worker 7 | . . . . . . 1 1 2 . . . . . 3 Builder 8 | . 1 . . . . 2 1 2 . . . . . 2 Tunneler 3 | 1 . . . 1 . 1 . . . . . . . . Recycler 3 | . . . . . . 1 . . . . . . . 2 Swarmer 18 | . 3 . . 7 . 3 2 . . . . 1 . 2 Grunt 21 | . 2 1 . 4 . . 3 2 . . . 5 . 4 Brawler 2 | . . . . . . . . . . . . 2 . . Duelist 3 | . . . . 1 . . . . . . . 2 . . Sentry 3 | . . . . . . . . 1 . . . 2 . . Hunter 3 | . . . . . . . . . . . . . 1 2 Programmer 18 | . . . . . . . . 3 . 2 2 1 1 9 Best Kill Streak 5 | 1 5 1 . 4 . 5 4 3 . 2 2 4 1 5 Combat Bots Only 4 | . 4 1 . 4 . 3 4 2 . 2 2 4 1 4 Max Kills in Single Turn 3 | 1 2 1 . 2 . 2 2 2 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . . . . . 2 Melee 1 | . . . . 1 . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 9236 | . 147 62 84 584 . 58 274 301 65 63 355 1845 684 4714 Core 1843 | . 32 32 . 113 . 17 43 15 . . 40 208 32 1311 Absorbed by Shields 856 | . . . . . . . . . . . . 402 79 375 Core Remaining (%) 88 | 100 . 74 . . . 67 92 97 100 100 . . 75 . Volleys Fired 214 | 5 16 4 3 24 . 11 12 27 . 5 10 35 11 51 Largest 4 | 2 2 2 2 2 . 2 2 2 . 2 3 3 3 4 Hottest 300 | 60 60 60 60 120 . 117 117 76 . 76 142 175 147 300 Shots Fired 474 | 10 32 8 6 42 . 22 19 50 . 10 30 101 32 112 Gun 266 | 10 32 8 6 32 . . 1 24 . 5 10 57 11 70 Cannon 186 | . . . . . . 22 18 26 . 5 20 44 21 30 Launcher 17 | . . . . 6 . . . . . . . . . 11 Special 5 | . . . . 4 . . . . . . . . . 1 Kinetic 331 | 5 16 4 3 18 . 11 9 50 . 10 30 79 32 64 Thermal 29 | . . . . 4 . . . . . . . 22 . 3 Explosive 17 | . . . . 6 . . . . . . . . . 11 Electromagnetic 96 | 5 16 4 3 14 . 11 10 . . . . . . 33 Robot Hit Streak 16 | 2 3 6 12 13 . 5 6 7 . 4 9 16 6 10 Robot Miss Streak 5 | 1 2 1 . 5 . 2 3 3 . 2 2 5 4 3 Penetration Max 1 | . . . . . . . . 1 . . 1 1 . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 337 | 5 19 7 6 31 . 8 15 37 . 6 21 78 18 86 Core Hits 161 | 2 7 3 1 20 . 8 9 14 . 4 5 31 4 53 Critical Hits 20 | . . 1 . . . 1 1 2 . 1 1 3 . 10 Critical Kills 7 | . . . . . . 1 1 1 . . . 1 . 3 Critical Parts Destroyed 13 | . . 1 . . . . . 1 . 1 1 2 . 7 Melee Attacks 124 | . . . . 2 . . 29 20 7 3 2 5 . 56 Impact . | . . . . . . . . . . . . . . . Slashing 124 | . . . . 2 . . 29 20 7 3 2 5 . 56 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 1 . . 3 4 . . . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12033 | 55 220 89 68 1083 . 345 681 1231 . 251 746 2197 498 4569 Guns 3328 | 55 220 84 68 321 . . . 141 . 106 204 1035 166 928 Cannons 3865 | . . . . . . 319 292 489 . 145 542 1058 332 688 Explosions 2227 | . . . . 537 . . . . . . . . . 1690 Melee 2420 | . . . . 129 . . 389 543 . . . 104 . 1255 Ramming 97 | . . 5 . . . 26 . 58 . . . . . 8 Kinetic 5829 | 27 130 45 37 194 . 106 131 630 . 251 746 1739 498 1295 Thermal 831 | . . . . 128 . . . . . . . 354 . 349 Explosive 1986 | . . . . 505 . . . . . . . . . 1481 Electromagnetic 870 | 28 90 39 31 127 . 213 161 . . . . . . 181 Impact . | . . . . . . . . . . . . . . . Slashing 2420 | . . . . 129 . . 389 543 . . . 104 . 1255 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 6 . 2 2 2 2 21 Average Corruption 3 | . . . . . . . . 1 . 2 1 1 1 8 Corruption Purged 10 | . . . . . . . . . . . . 2 . 8 Effects 85 | . . . . . . . . 7 . 2 3 5 5 63 Message Errors 17 | . . . . . . . . 2 . . . 3 1 11 Matter Fused 14 | . . . . . . . . 2 . . . . . 12 Heat Flow Errors 8 | . . . . . . . . . . . . . . 8 Energy Discharges 13 | . . . . . . . . . . 2 2 1 2 6 Data Loss (minor) 8 | . . . . . . . . 3 . . 1 1 . 3 Misdirections 4 | . . . . . . . . . . . . . . 4 Targeting Errors 21 | . . . . . . . . . . . . . 2 19 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 621 | . . . . 130 . . 91 127 . . 71 20 24 158 Projectiles 153 | . . . . . . . 21 . . . 71 20 24 17 Explosions 110 | . . . . 61 . . . . . . . . . 49 Melee 358 | . . . . 69 . . 70 127 . . . . . 92 Knockbacks 45 | . . . . . . 1 2 9 . 3 7 10 5 8 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 44 | . . . . . . 1 2 9 . 3 7 10 5 7 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . 2 . 85 . 11 . 8 . . . . . 183 Shots 7 | . . . . 3 . . . . . . . . . 4 Rammed 9 | . . 2 . . . 1 . 4 . . . . . 2 Targets Rammed 19 | . . 2 . . . 2 . 12 . . . . . 3 Kicked 10 | . . . . . . 1 . 8 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 621 | . 30 36 6 82 . 204 284 177 . 210 225 220 18 621 Average Temperature 91 | . 17 21 4 28 . 78 118 56 . 118 93 52 12 189 Received Heat Transfer 860 | . 48 36 27 135 . . 117 117 . . . 332 . 48 Effects 20 | . . . . . . . . . . 3 . . . 17 Shutdowns 9 | . . . . . . . . . . . . . . 9 Energy Bleed 4 | . . . . . . . . . . 1 . . . 3 Interference 2 | . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1030 | . . . . 300 . . . . . . . 555 . 175 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 250 | 5 194 75 57 152 . 98 152 94 93 76 162 . . 250 Initial 75 | . 3 75 . 22 . . . . 5 45 37 . . 33 Average 44 | 3 110 61 36 60 . 26 28 21 48 31 42 . . 81 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 100 100 100 . . 87 Level 1 1 | . . . . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . 1 . . 1 4 . 1 1 . . 7 Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 9 | . . . . . . . . 3 . 1 1 . . 4 Reinforcement 7 | . 2 . . 1 . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 3 | . . . . . . . . . 2 . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 111 | . 9 2 1 14 . 3 14 8 4 3 4 21 4 24 Peak Tracking Total 7 | . 3 2 1 4 . 3 5 3 4 2 2 7 3 4 Tactical Retreats 15 | . . . . 1 . . 1 1 3 . . 5 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 2 | . . . . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 12 | . . . . . . 3 1 . 2 . 4 . . 2 Max in Single Turn 1 | . . . . . . 1 1 . 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 28 | . 3 1 2 1 2 . 6 3 3 5 . 1 . 1 Terminals 17 | . 2 . 2 . . . 6 1 2 3 . . . 1 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 65 | . 8 1 6 1 6 . 18 5 7 9 . 1 . 3 Successful 42 | . 4 1 4 1 6 . 9 4 5 6 . 1 . 1 Failed 23 | . 4 . 2 . . . 9 1 2 3 . . . 2 Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . . . 4 . 1 . 15 3 4 5 . . . 3 Terminals 43 | . 6 . 6 . . . 18 2 4 4 . . . 3 Fabricators 5 | . . . . . . . . 1 . 4 . . . . Repair Stations 4 | . 2 . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Terminal Hacks 16 | . 2 1 2 1 6 . 3 . . . . 1 . . Record 5 | . . . . . 5 . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . . . . 1 . . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . . . 2 . . . 6 3 3 4 . . . 1 Terminals 17 | . . . 2 . . . 6 2 3 3 . . . 1 Track 8 | . . . 2 . . . 3 1 1 . . . . 1 Assimilate 2 | . . . . . . . 1 . . 1 . . . . Botnet 7 | . . . . . . . 2 1 2 2 . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . Prioritize 2 | . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 . . . 4 2 3 2 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . Matter 256 | . . . . . . . . . . 256 . . . . Time 32 | . . . . . . . . . . 32 . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 5 | . . 2 . . . . 1 . . 1 . . . 1 Largest Group 2 | . . 2 2 2 . . 1 1 . 1 1 . . 1 Highest-Rated Group 42 | . . 42 42 42 . . 26 26 . 26 26 . . 30 Highest-Rated Ally 31 | . . 31 31 31 . . 26 26 . 26 26 . . 30 Total Orders 54 | . . . 2 1 . . . 5 . 2 2 32 2 8 STAY 9 | . . . . . . . . 2 . 1 1 3 . 2 ROAM 2 | . . . . . . . . . . . . 2 . . FOLLOW 5 | . . . . . . . . 1 . 1 1 . . 2 EXPLORE 15 | . . . 1 1 . . . 1 . . . 9 2 1 RETURN 23 | . . . 1 . . . . 1 . . . 18 . 3 Ally Attacks 22 | . . 7 3 12 . . . . . . . . . . Total Damage 273 | . . 43 44 186 . . . . . . . . . . Kills 4 | . . 1 1 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . Drone Launches 39 | . . . 2 1 . . . 2 . . . 24 2 8 Drone Recoveries 23 | . . . 1 . . . . 1 . . . 18 . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 15681 | 130 265 820 330 1071 1165 1101 2096 1794 695 1101 739 2305 223 1846 Spaces Moved 7454 | 93 144 622 162 524 775 571 744 676 383 668 412 1048 77 555 Core 30 | 26 . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . Legs 7249 | 67 144 622 162 524 775 571 744 676 383 668 412 1048 77 376 Wheels 47 | . . . . . . . . . . . . . . 47 Hover 128 | . . . . . . . . . . . . . . 128 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 120 120 120 120 120 120 120 100 Average Speed 137 | 105 120 120 162 158 150 150 129 144 145 121 120 123 147 155 Slowest Speed 900 | 150 120 120 180 240 150 150 150 150 150 150 120 150 150 900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 24 81 30 98 90 81 47 16 7 10 4 99 39 11 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . . . 3 . . Spaces Dug 60 | . . . . . . . 21 12 5 3 . 1 . 18 Terrain Destroyed 244 | . . . . 39 . 3 22 13 5 4 3 20 8 127 Melee 58 | . . . . . . . 20 12 5 3 . 1 . 17 Projectile 48 | . . . . . . 3 2 1 . 1 3 19 8 11 AOE 138 | . . . . 39 . . . . . . . . . 99 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 12292 | 115 204 688 223 717 778 793 1806 1407 506 943 628 1978 162 1344 Wait 4101 | . 38 56 51 127 . 199 992 632 106 238 192 811 68 591 Move 7440 | 92 143 621 161 523 774 570 743 675 382 667 411 1047 76 555 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 11 1 2 4 17 4 4 4 9 4 10 3 17 1 27 Fast Attach 20 | . 2 . 1 . . . 4 4 . 3 2 . . 4 Attach 95 | 7 . . 2 11 . 1 2 5 2 2 2 24 4 33 Detach 27 | . . . 1 2 . . . 3 . . . 16 1 4 Swap 62 | . 1 . . 3 . 3 13 9 3 4 4 8 1 13 Drop 71 | . 3 3 . 8 . 3 7 11 2 11 2 14 . 7 Fire 214 | 5 16 4 3 24 . 11 12 27 . 5 10 35 11 51 Melee 124 | . . . . 2 . . 29 20 7 3 2 5 . 56 Ram . | . . . . . . . . . . . . . . . Kick 19 | . . 2 . . . 2 . 12 . . . . . 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory (discovered 2 exits: [*Fac] / [Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Repaired EM Pulse Gun 335 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Entered Mines 660 | -10/Mines | Discovered new exit (range 13) 680 | -10/Mines | Found the Drone Emporium 692 | -10/Mines | Found Prototype Device 747 | -10/Mines | Learned location of Storage (-9) 753 | -10/Mines | Discovered new exit (range 3) 1216 | -10/Mines | Entered Materials 1216 | -9/Materials | Accompanied by 2 allies 1216 | -9/Materials | Evolved 2 slots: Utility x2 1216 | -9/Materials | Identified Decoy Drone Bay 1217 | -9/Materials | Identified exit to Storage 1221 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1233 | -9/Materials | Discovered new exit (range 43) 1546 | -9/Materials | Entered Mines 1546 | -9/Mines | Accompanied by 2 allies 1765 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2171 | -9/Mines | Build established: Scavenger-Mutant 2306 | -9/Mines | Discovered new exit (range 30) 2338 | -9/Mines | Discovered new exit (range 55) 2446 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2578 | -9/Mines | Learned location of 1 exit from Lower Caves 2606 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2608 | -9/Mines | Discovered new exit (range 5) 2617 | -9/Mines | Entered Exiles 2670 | -9/Exiles | Met 8R-AWN 2701 | -9/Exiles | Met EX-HEX 2754 | -9/Exiles | Build established: Mutant 2766 | -9/Exiles | Met EX-BIN 2794 | -9/Exiles | Aligned with FarCom system 2796 | -9/Exiles | Given EX-Vault access code 2883 | -9/Exiles | Opened EX-Vault 2898 | -9/Exiles | Found Cloak of Protection 2933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2984 | -9/Exiles | Met EX-DEC 3001 | -9/Exiles | Learned location of Zion (-7) 3068 | -9/Exiles | Visited The Gauntlet 3538 | -9/Exiles | Discovered new exit (range 15) 3764 | -9/Exiles | Discovered new exit (range 14) 3782 | -9/Exiles | Left Exiles lab with Cloak of Protection 3782 | -9/Exiles | Entered Mines 3813 | -8/Mines | Discovered new exit (range 12) 4127 | -8/Mines | Discovered new exit (range 11) 4535 | -8/Mines | Build established: Skirmisher 4883 | -8/Mines | Entered Materials 4883 | -8/Materials | Evolved 2 slots: Propulsion x2 5807 | -8/Materials | Build established: Scavenger-Assassin 6417 | -8/Materials | Discovered new exit (range 7) 6626 | -8/Materials | Build established: Scavenger-Skirmisher 6979 | -8/Materials | Entered Factory 6979 | -7/Factory | Accompanied by 1 ally 6979 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7020 | -7/Factory | Build established: Assassin 7757 | -7/Factory | Build established: Scavenger-Skirmisher 8214 | -7/Factory | Build established: Scavenger-Assassin 8571 | -7/Factory | Discovered new exit (range 15) 8773 | -7/Factory | Entered another Factory area 8773 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9188 | -6/Factory | Discovered new exit (range 20) 9425 | -6/Factory | Discovered new exit (range 18) 9468 | -6/Factory | Entered another Factory area 9468 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9527 | -5/Factory | Build established: Infiltrator-Assassin 9926 | -5/Factory | Discovered new exit (range 23) 9992 | -5/Factory | Discovered new exit (range 14) 10343 | -5/Factory | Fabricated Linear Accelerator (x2) 10569 | -5/Factory | Entered another Factory area 10569 | -4/Factory | Accompanied by 1 ally 10569 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10749 | -4/Factory | Discovered new exit (range 14) 11129 | -4/Factory | Found Prototype Launcher 11130 | -4/Factory | Identified Mni. Smartbomb Launcher 11133 | -4/Factory | Found Mni. Smartbomb Launcher 11308 | -4/Factory | Entered Upper Caves 11672 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11866 | -4/Upper Caves | Learned 8 Research zone layouts 12432 | -4/Upper Caves | Learned Research terminal intel 12615 | -4/Upper Caves | Build established: Generator-Mutant 12796 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13128 | -4/Upper Caves | Discovered new exit (range 5) 13301 | -4/Upper Caves | Build established: Infiltrator-Mutant 13613 | -4/Upper Caves | Entered another Upper Caves area 13683 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 13756 | -4/Upper Caves | Discovered new exit (range 11) 13836 | -4/Upper Caves | Entered Research 13836 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13838 | -3/Research | Loaded intel: 20 terminal locations 14623 | -3/Research | Build established: Assassin 14730 | -3/Research | Lost 5 parts (2n1u2w) 15155 | -3/Research | System corruption reached 10% 15176 | -3/Research | Core integrity fell below 50% 15233 | -3/Research | Lost 18 parts (3p5n3u7w) 15446 | -3/Research | Build established: Scavenger-Mutant 15523 | -3/Research | Lost 4 parts (2p1n1u) 15589 | -3/Research | Core integrity fell below 20% 15682 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 15660_ Imp. Phase Shifter destroyed. 15663_ System corrupted: Energy discharge (-59). 15665_ Penetrated by Slug. 15665_ Wheel destroyed. 15668_ Penetrated by Slug. 15668_ Lrg. Storage Unit destroyed. 15669_ System corrupted: Axe targeting data glitched. 15672_ Penetrated by Slug. 15672_ Com. Wheel destroyed. 15673_ System corrupted: Axe targeting data glitched. 15676_ Lgt. Antimatter Reactor destroyed. 15676_ Structural Scanner destroyed. 15678_ System corrupted: Matter fused (-6). 15679_ Penetrated by Slug. 15679_ Slug penetrates Wall. 15679_ Penetrated by Slug. 15679_ Slug penetrates Wall. 15682_ Penetrated by Slug. 15682_ Slug penetrates Wall. 15682_ Axe destroyed. Map ----- +----------------------------------------------------+ | + #?????????? | | # * #?????????? | | # ######/########## # ##????????? | | # ## ###### %% # ###???????? | | # ## % #!! # ############+#?#???????? | | # ## ]#!! # ?? ?????? | | # ## # / ???????? | | # ## # # p% ???????? | | # ## # # * % ?? ??? | | # ## #########/### """s ###??##??? | | # ## ! ## !* % ! # """ s #######??? | | # #####/####### !! # """ #? ???? ? | | + ##### ####### ! # # ? ? | | # ##### ##?#### # g # ?? ? | | # ####### # b# ?? ? | | # ####### ] # g/ ? ? ? ? | | # #####################+### ?####?####? | | # ######### # g########?? | | # #?####### # ######## | | # ######### # # | | # ######### + # | | # ######### # # | | #####+########### # + | | ##+####### #########/#############+### # | | # #?#######h####### """ # # | | # ##?#### #@####### """ # ### | | "" """ # !! #?######=!##?#### """ # | | "" """ # ! #######!#|####### # | | "" """ + #########= + # | | "" """ ######################## # | | "" """ ##################?##### ####+### | | "" """ ###################?#?## # | | !################?###?############# | | ##########?#######?############### | | #########?#?##?#?#######?####?##?# | | ##?##########???##?##?#####?#????# | | ##############?##?####??#?############?#### | | ##?######?###?#####?##?##?#######?###?##### | | ?###?######?##?###?###??###############?### | | ???#?##?###?########################?###### | | ?#????#####?###?###?#######???#?######?########### | | ??##???######?###?#######?##############?#?####?#? | | ????#???#??###?#######??###########?###?#####?#??# | | ##??#???######?#####?##??#########??######?####### | | ##???????####?##########???#??##??####?##?####?### | | ????##??#?#?#?##################??####?#?###???##? | | ????#?????#???#?##?####??##?########?####?#????#?? | | ?#????#??????#?#?#?#?#####?##?###?#?#####????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 67 Energy Capacity 715 Matter Stores 489 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Armor Coverage 225 Evasion (%) 40 Target Analysis 8 Item Schematics ----------------- Lrg. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationDataRifle Manual? 0 Play Time 03:00:13 Cumulative 126.7 hours Start 2021.12.30 @ 13:46:40 End 2022.01.01 @ 12:06:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2448b87-5014-43bb-a2eb-2fe2630eeaf4