Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.04 @ 04:17:27 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (720) 3600 Value Destroyed (33645) 33645 Prototype IDs (124) 2480 Alien Tech Used (2) 400 Bonus (27682) 27682 TOTAL SCORE: 78707 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8197 Follower Combat Kills 1527 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 584 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1326 Cogmind --------- Core Integrity 321/1600 Matter 81/300 Energy 4/100 System Corruption 16% Temperature Hot (288) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Core Analyzer Experimental Core Analyzer Beam Splitter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Energy Well Experimental Core Analyzer Experimental Core Analyzer Improved Powered Armor Heavy Regenerative Plating Beam Splitter AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon Graviton Cannon > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Biometal Heavy Treads Advanced Cooling System Improved Matter Compressor Advanced Force Field Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Hypervelocity Railgun Tri-rail Accelerator Tri-rail Accelerator Linear Accelerator Blast Cannon Shock Bomb Launcher Smartbomb Launcher Ragnarok Missile Launcher CR-A16's Behemoth Slayer [Rating: 243] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Utility 10 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 786 | 2 21 4 40 2 3 6 62 65 67 37 11 2 6 55 14 11 8 2 73 12 10 19 15 38 12 19 11 17 27 34 19 62 Power 42 | . 3 . 5 . . . 2 1 1 1 1 . . 7 . . 1 1 2 1 1 . . 1 . . 1 2 1 5 . 5 Engine 25 | . 3 . 5 . . . 2 1 1 1 1 . . 7 . . 1 1 2 . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 4 . 5 Propulsion 113 | 2 2 . 9 . . . 15 17 12 5 3 . 2 8 1 1 . . 8 . 1 3 . 4 3 3 2 2 1 5 1 3 Treads 104 | 2 2 . 9 . . . 15 17 12 2 2 . . 7 1 1 . . 7 . 1 3 . 4 3 3 1 2 1 5 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . . . 3 1 . 2 1 . . . . 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 325 | . 5 4 8 . 1 . 11 13 26 15 2 . 1 26 11 6 4 1 44 10 2 8 8 26 5 10 3 5 18 15 9 28 Device 219 | . 4 4 2 . . . 5 10 17 10 . . 1 8 6 2 1 1 27 9 2 6 8 24 4 8 1 4 14 12 8 21 Storage 8 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . 2 Processor 14 | . . . 1 . . . . . 3 . . . . 2 1 . . . 1 1 . 2 . . . 1 . . . 1 . 1 Hackware 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 Protection 78 | . . . 5 . . . 6 3 5 5 2 . . 15 4 4 3 . 14 . . . . 1 1 1 1 1 4 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 306 | . 11 . 18 2 2 6 34 34 28 16 5 2 3 14 2 4 3 . 19 1 6 8 7 7 4 6 5 8 7 9 9 26 Energy Gun 17 | . 4 . . . . . . 1 . . 2 1 1 4 . 1 1 . 1 . . . . . . . . . . . . 1 Energy Cannon 87 | . . . 5 1 1 3 23 19 15 2 . . . 1 . . . . 5 . . . . 1 . . . . 1 . 3 7 Ballistic Gun 48 | . . . 2 . . . . . . 6 2 . 1 7 2 2 . . 4 1 2 4 . 1 3 1 2 2 3 1 . 2 Ballistic Cannon 52 | . 5 . 6 . . . . . . 2 . . . . . 1 2 . 4 . 1 2 4 3 . 2 1 2 . 5 4 8 Launcher 55 | . . . 3 1 . 3 8 9 8 . . . . . . . . . 1 . 3 . 3 2 . 2 . 2 . 3 1 6 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . 2 . . . . 2 2 4 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 1 1 1 2 . 1 2 Special Melee Weapon 22 | . 1 . . . 1 . 3 3 3 2 . 1 1 1 . . . . 2 . . 1 . . . . 1 1 1 . . . Unidentified Prototypes 37 | . 1 . 3 . . . . 1 . . . . . . 1 . 1 . 2 . . 5 2 1 . . 5 . . 2 . 13 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . . Parts Lost 72 | . 3 . 1 . . . 2 3 9 9 1 . 1 8 1 4 . . 4 . 1 . . 2 . . . . 5 . . 18 Power 6 | . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 Propulsion 16 | . . . . . . . . 1 5 3 . . . 1 . . . . 2 . . . . . . . . . . . . 4 Utility 30 | . . . 1 . . . 1 2 1 2 . . 1 4 . 2 . . 1 . . . . 2 . . . . 5 . . 8 Weapon 20 | . 2 . . . . . 1 . 3 4 1 . . 1 1 2 . . 1 . . . . . . . . . . . . 4 Highest Loss Streak 10 | . 1 . 1 . . . 2 1 4 6 1 . 1 2 1 2 . . 2 . 1 . . 1 . . . . 4 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 99 100 100 100 99 99 99 91 91 92 97 98 99 99 96 93 86 82 81 81 82 79 77 73 76 76 71 71 75 76 Engine 7 | . 13 14 11 11 11 11 9 9 7 7 6 7 7 13 13 13 13 13 11 5 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . 4 7 11 11 9 5 5 5 3 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 6 4 8 12 10 Treads 23 | . 28 28 33 33 33 33 26 26 29 10 14 15 15 15 26 26 26 26 19 23 23 23 23 23 20 15 20 19 13 13 12 11 Wheel 1 | . . . . . . . . . . 11 7 7 12 10 . . . . 2 . . . . . . . . . . . . . Device 11 | . 9 14 . . . . 11 17 8 12 8 7 6 6 15 6 6 6 11 10 11 10 11 13 17 15 13 19 19 17 19 18 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 5 Processor 8 | . . . 11 11 11 11 9 . 5 7 7 7 7 12 11 13 13 13 11 11 11 11 11 10 10 14 15 11 8 4 4 4 Protection 7 | . . . 10 11 11 11 6 8 6 6 13 15 15 12 5 12 13 13 8 5 5 5 5 4 3 . . . 4 8 8 7 Energy Cannon 6 | . . . 3 9 5 10 24 18 20 10 1 . . 1 6 . . . 2 . . . . . . . . . . . 1 4 Ballistic Gun 4 | . 3 . 3 . . . . . . 10 19 15 15 14 12 7 1 . . 5 4 4 5 4 4 4 4 4 3 1 . . Ballistic Cannon 4 | . 21 28 14 11 11 11 1 . . . . . . . . 5 7 6 4 5 4 5 4 4 5 4 5 4 4 6 10 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 13 36 36 44 43 103 103 111 114 112 116 121 120 121 137 141 139 138 137 157 167 173 173 190 200 167 162 165 171 199 235 250 252 Greatest Support 230 | 40 40 40 69 69 69 69 69 60 88 67 40 28 28 110 94 94 94 94 157 157 157 157 151 199 215 215 199 215 215 225 225 230 Greatest Overweight (x) 34 | . . . . . 1 34 2 1 1 4 4 4 5 10 1 1 1 1 5 1 1 1 1 1 . . . . . 1 1 1 Average Overweight (x) 1 | . . . . . . 2 1 1 1 2 3 4 4 4 1 1 1 1 2 . . 1 1 . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 15 15 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 10 15 14 15 17 19 24 24 24 21 24 25 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 18 20 25 25 22 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 21 25 25 2 Class Distribution -------------------- 38% | Scavenger-Gunner 21% | Mutant 11% | Skirmisher 6% | Scavenger-Tank 4% | Tank 4% | Trapper-Tank 3% | Scavenger-Mutant 3% | Trapper-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Trapper-Tank | -7/Lower Caves Trapper-Tank | -7/Lower Caves Trapper-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Trapper-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 22810 | 220 368 60 1161 . 150 117 1223 1335 1060 361 396 . 187 1937 588 297 100 116 1522 377 356 268 508 2908 359 447 272 661 1192 883 844 2537 Remotely 6802 | . . . . . . . . 272 511 . . . . . . . . . 272 . 128 88 385 1284 83 314 . . 608 628 534 1695 Salvage Created 29981 | . 542 12 1757 13 . 135 2507 3484 2072 232 432 . 350 3560 507 319 33 170 1537 523 670 221 528 2687 539 591 122 780 1249 623 962 2824 Parts 1297 | . 33 6 129 . . 14 144 180 85 9 13 . 18 154 13 15 1 4 68 20 23 . 11 116 22 22 2 19 71 17 58 30 Haulers Intercepted 33 | . 2 . 6 . . . 6 6 . . . . . 3 1 . . . 2 . . . . 6 . . . . . . 1 . Recyclers Shooed 19 | . . . 4 . . . 2 2 . . . . . 7 . . . . 1 . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 190 | . . . . . . . . . . 5 10 . 21 . 10 11 2 12 . 17 15 . 10 . 20 30 2 25 . . . . Prevented 26 | . . . . . . . . . . 4 . . . . . 3 . . . 5 10 . . . . 3 . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 567 | . 13 3 49 4 . 10 52 82 61 3 6 . 5 36 5 7 1 4 27 9 15 4 16 40 10 11 . 15 21 19 16 23 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 90 | . 8 . 8 . . . . . . . 6 . 5 28 1 2 . . 3 3 2 3 2 5 2 3 . 4 3 2 . . Cannons 255 | . 4 3 27 . . 2 26 27 19 3 . . . 6 3 5 1 4 19 6 5 1 7 26 3 3 . 4 18 7 14 12 AOE 210 | . 1 . 14 4 . 8 24 55 41 . . . . . . . . . 4 . 7 . 7 9 4 4 . 6 . 10 1 11 Classes Destroyed 26 | . 5 1 5 1 . 1 5 . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . 2 . 1 Worker 33 | . . . 4 . . . 6 9 . . . . . 4 . . . . 1 . . . . 5 . . . . 1 . 2 1 Builder 24 | . . 1 3 . . 1 1 2 1 . . . . 3 . . . . 5 . . . . 3 . . . . 2 . 2 . Tunneler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hauler 33 | . 2 . 6 . . . 6 6 . . . . . 3 1 . . . 2 . . . . 6 . . . . . . 1 . Recycler 20 | . . . 1 . . . 3 4 . . . . . 6 . . . . 2 . . . . 3 . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mechanic 18 | . . . . . . . 2 8 6 . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 7 | . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Watcher 27 | . 2 . 5 . . . 4 2 2 . . . . 3 . . . . 2 . . . . 3 . . . . 1 . 3 . Swarmer 77 | . 3 3 11 . . 7 13 3 4 . 2 . 1 4 . . . . 4 . 5 . . 5 3 1 . 4 . 4 . . Grunt 238 | . 10 . 28 . . 2 22 38 37 . 1 . 3 10 5 2 . 2 9 5 6 . 8 10 6 6 . 9 2 4 6 7 Brawler 26 | . . . . . . 1 . 13 5 . . . . . . . . . . 2 2 . 2 . . . . . . 1 . . Duelist 26 | . . . 1 . . . 2 8 7 . . . 1 . . 1 . . 1 1 1 . 2 1 . . . . . . . . Protector 15 | . . . 2 . . . . 6 4 . . . . . . . . . . . 1 . 1 1 . . . . . . . . Sentry 51 | . . . 7 . . . 9 11 . 1 . . . 3 . 1 . . 3 1 1 . 1 2 . 1 . 1 5 3 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 10 | . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . . . . Hunter 36 | . . . . . . . 1 3 1 1 . . . 5 . 2 1 . . . . 1 2 7 . 1 . . 4 2 2 3 Programmer 55 | . . . . . . . . . 3 . . . . 6 . 1 . 2 9 . . 2 . 14 . 1 . . 9 . 7 1 Heavy 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Behemoth 7 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 1 . 1 . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 4 3 7 4 . 4 8 15 10 1 2 . 2 6 5 3 1 2 5 4 5 4 12 10 7 4 . 4 8 7 6 7 Combat Bots Only 14 | . 4 3 5 4 . 4 5 14 9 1 2 . 2 3 5 3 1 2 4 4 5 4 12 5 7 4 . 4 7 7 5 7 Max Kills in Single Turn 6 | . 1 1 4 2 . 2 4 5 6 1 1 . 2 2 1 1 1 1 3 2 3 1 2 4 4 1 . 3 2 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 3 2 . 2 3 5 5 . . . . . . . . . 3 . 3 . 2 4 4 1 . 3 . 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 33847 | . 533 42 1290 98 . 209 1948 1018 2492 1091 230 . 222 2724 182 1093 . 261 2215 126 585 119 649 2456 365 619 . 212 2133 895 749 9291 Core 2657 | . 50 11 193 14 . 8 144 51 277 40 . . . 176 15 76 . . 152 . 15 . 28 54 27 28 . 12 23 29 11 1223 Absorbed by Shields 9686 | . . 17 21 . . . . 288 34 . 87 . 10 46 48 72 . . 310 45 216 91 624 713 112 190 . 223 1202 842 782 3713 Reduced by Siege Mode 586 | . . . . . . . . . . . . . . . . . . . 22 . . 6 3 64 17 32 . . 41 37 52 312 Redirected to Shielding 185 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . 155 . . . Regen/Repaired (Parts) 2446 | . 90 . . . . . 160 416 285 . . . . 204 . . . . 347 . 60 . 134 642 . . . . . . . 108 Core Remaining (%) 72 | 100 . 75 . . . 46 . 64 . . . . 54 . . . . 68 . . . . 80 . . . . 89 98 98 . 20 Volleys Fired 1387 | . 60 5 123 6 . 16 108 110 74 30 20 . 14 145 18 19 2 12 82 17 22 6 29 107 16 19 . 30 72 36 70 119 Largest 4 | . 2 2 2 1 . 2 3 3 3 3 3 . 3 3 3 3 2 2 2 2 2 2 2 2 2 2 . 2 2 2 3 4 Hottest 318 | . 100 70 103 33 . 103 204 204 204 204 119 . 108 132 93 152 101 135 141 95 95 98 98 171 98 98 . 98 98 126 192 318 Shots Fired 2848 | . 106 10 234 6 . 21 278 247 159 57 54 . 40 413 43 57 3 24 134 33 36 12 47 190 27 32 . 44 124 62 115 240 Gun 1008 | . 71 . 52 . . . . . . 15 53 . 40 367 32 26 . 12 36 16 14 6 20 85 18 13 . 19 65 7 . 41 Cannon 1641 | . 34 10 174 . . 10 255 191 121 42 1 . . 46 11 31 3 12 96 17 14 6 18 100 9 14 . 19 59 47 114 187 Launcher 198 | . . . 8 6 . 11 23 56 38 . . . . . . . . . 2 . 8 . 9 5 . 5 . 6 . 8 1 12 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1727 | . 76 10 203 . . 5 24 . . 18 51 . 28 324 32 41 3 12 88 33 28 12 38 182 27 27 . 38 120 54 83 170 Thermal 872 | . 17 . 23 . . 5 231 191 119 24 2 . 12 89 11 16 . 12 31 . . . . . . . . . . . 31 58 Explosive 186 | . . . 8 6 . 11 23 56 38 . . . . . . . . . 2 . 2 . 9 5 . 5 . 6 . 8 1 6 Electromagnetic 58 | . 13 . . . . . . . 2 15 1 . . . . . . . 13 . 6 . . 3 . . . . 4 . . 1 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 33 | . 8 11 22 1 . 5 17 18 16 14 15 . 12 20 16 18 1 8 19 18 11 11 20 29 29 10 . 9 28 32 31 33 Robot Miss Streak 6 | . 2 1 3 4 . 2 3 6 3 2 5 . 4 5 2 4 1 2 3 3 2 1 3 3 1 2 . 3 3 3 2 4 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 1 . . . 1 1 1 . . 1 . 1 . . 1 . . 1 Secondary Targets 5 | . 2 . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1994 | . 74 7 153 1 4 10 168 146 110 40 33 1 26 287 30 35 1 16 105 26 24 11 40 146 13 24 4 29 94 49 67 220 Core Hits 1446 | . 30 3 90 7 . 13 123 208 139 7 16 . 14 121 15 16 1 10 70 20 34 6 46 92 17 22 . 29 70 48 47 132 Critical Kills 18 | . . . . . . . 2 1 2 . 1 . . 11 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 37 | . . . . . . . . . . . 2 . 1 18 1 . . . . 1 . . 1 4 . . . . 5 . . 4 Critical Strikes 124 | . 3 . 4 . . . 3 1 2 . 4 . 2 35 2 1 . 2 7 3 . . 1 11 . . . . 11 1 3 28 Burn 10 | . 2 . . . . . . . . . 1 . 1 6 . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . 2 1 2 . . . . 1 1 . . . . . . . . . . . . . . . . . Destroy 52 | . . . . . . . . . . . 3 . 1 28 1 . . . . 1 . . 1 4 . . . . 5 . . 8 Blast 44 | . 1 . 4 . . . 1 . . . . . . . . 1 . 2 7 2 . . . 7 . . . . 6 1 3 9 Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Melee Attacks 127 | . . . 5 . 4 . 1 15 3 20 1 1 1 1 . . . . 10 . . 8 . . 2 1 4 2 3 . 1 44 Impact 44 | . . . 5 . . . . 15 3 19 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . . . . . . . . . 10 . . 6 . . 2 1 1 1 3 . 1 44 Sneak Attacks 15 | . . . . . 4 . 1 1 . 1 . 1 1 . . . . . . . . 2 . . . . 3 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100242 | . 992 147 4571 313 . 847 6104 10582 9454 784 774 . 540 6109 753 790 26 658 5809 1194 2189 363 3084 10199 904 1752 . 2066 4222 4863 3812 16341 Guns 15224 | . 511 . 701 . . . . . . 143 774 . 540 4869 470 365 . 149 730 419 356 171 421 2033 188 314 . 225 1468 180 . 197 Cannons 43842 | . 365 129 2112 . . 142 3475 2369 1808 641 . . . 1240 283 425 26 509 4236 775 703 192 861 5925 427 611 . 818 2745 1844 3530 7651 Explosions 37703 | . 60 . 1715 313 . 674 2590 8128 7636 . . . . . . . . . 701 . 1130 . 1802 2103 289 827 . 1023 . 2839 223 5650 Melee 2992 | . . . . . . . . 48 . . . . . . . . . . 136 . . . . . . . . . . . . 2808 Ramming 481 | . 56 18 43 . . 31 39 37 10 . . . . . . . . . 6 . . . . 138 . . . . 9 . 59 35 Kinetic 45469 | . 632 129 2432 . . 39 192 . . 224 740 . 401 4306 470 593 26 509 4106 1194 1059 363 1282 7878 615 925 . 1043 4213 2024 3445 6629 Thermal 16201 | . 170 . 517 . . 103 3283 2369 3930 329 34 . 139 1803 283 197 . 149 598 . 72 . . . 289 . . . . . 85 1851 Explosive 30070 | . . . 1326 313 . 674 2590 8128 5514 . . . . . . . . . 701 . 553 . 1802 2072 . 827 . 1023 . 2839 223 1485 Electromagnetic 1496 | . 134 . 253 . . . . . . 231 . . . . . . . . 262 . 505 . . 111 . . . . . . . . Impact 48 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2944 | . . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . . 2808 Entropic 3533 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3533 Highest Corruption 23 | . . . . . . . . . . . . . . 5 2 . . . 1 . . 1 2 6 2 2 . . 14 . 8 23 Average Corruption 4 | . . . . . . . . . . . . . . 2 1 . . . 1 . . 1 1 2 2 2 . . 6 . 4 11 Corruption Purged 50 | . . . . . . . . . . . . . . 5 2 . . . 2 . . . 1 11 . . . 2 . . . 27 Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . 4 1 . 4 . . . . . . . 21 . . Effects 199 | . . . . . . . . . . . . . . 34 1 . . . 1 . . 1 4 14 25 3 . . 19 . 21 76 Message Errors 51 | . . . . . . . . . . . . . . 11 . . . . . . . . . 5 5 1 . . 6 . 5 18 Matter Fused 43 | . . . . . . . . . . . . . . 7 . . . . . . . . . 2 10 . . . 4 . 3 17 Heat Flow Errors 14 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . 1 . . 1 . 1 7 Energy Discharges 26 | . . . . . . . . . . . . . . 3 . . . . . . . . 2 3 4 . . . 1 . 5 8 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 Data Loss (minor) 23 | . . . . . . . . . . . . . . 4 . . . . 1 . . 1 1 1 2 1 . . 2 . 3 7 Data Loss (major) 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 4 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 5 Alerts 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . 2 . 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2912 | . 4 16 94 31 . 19 107 133 567 19 . . . 37 . . . 8 172 . 21 3 24 923 . 17 . 2 30 73 207 405 Projectiles 1732 | . 4 16 3 . . 11 66 43 20 19 . . . 37 . . . 8 161 . 21 3 . 862 . 17 . . 30 3 207 201 Explosions 1035 | . . . 91 31 . . 41 82 547 . . . . . . . . . 11 . . . 24 61 . . . 2 . 70 . 75 Melee 145 | . . . . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . 129 Knockbacks 249 | . 3 3 14 . . . 7 1 . . . . . . . 1 . 3 54 3 2 . 7 25 2 5 . 4 33 12 33 37 Impact 6 | . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 225 | . 2 2 12 . . . 6 . . . . . . . . 1 . 3 47 3 2 . 7 25 2 5 . 4 27 12 30 35 Secondary 18 | . . . 1 . . . . . . . . . . . . . . . 7 . . . . . . . . . 5 . 3 2 Self-Inflicted Damage 637 | . 76 . 28 14 . 53 80 58 259 . . . . . . . . . . . 69 . . . . . . . . . . . Shots 27 | . 2 . 1 1 . 3 4 3 9 . . . . . . . . . . . 4 . . . . . . . . . . . Rammed 49 | . 11 2 11 . . 3 7 3 2 . . . . . . . . . 1 . . . . 5 . . . . 1 . 1 2 Targets Rammed 52 | . 11 3 11 . . 3 7 4 2 . . . . . . . . . 1 . . . . 6 . . . . 1 . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 464 | . 287 60 228 23 . 158 346 238 253 180 199 . 77 139 82 148 . 211 198 294 246 17 13 180 . 218 . 88 220 294 224 464 Average Temperature 44 | . 75 30 44 17 . 53 84 63 71 66 61 . 21 18 23 44 . 76 43 37 13 3 3 53 . 52 . 31 113 79 24 116 Received Heat Transfer 6595 | . 189 . 511 40 . 72 567 496 882 222 221 . 93 423 105 285 . 126 390 30 145 . 79 85 63 60 . 28 361 40 72 1010 Effects 12 | . 1 . 3 . . . 1 . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . 2 Energy Bleed 6 | . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 Interference 6 | . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 43 | . . . . . . . . . . . . . . . . . . . 6 . . 1 2 10 3 1 . . 4 5 7 4 Total Turns 985 | . . . . . . . . . . . . . . . . . . . 85 . . 66 40 254 45 19 . . 140 104 136 96 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . 25 . . 66 20 87 21 19 . . 87 43 54 37 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 15 | . . . 1 . . . . 3 . . . . . 1 . . . . 2 3 4 . . . . 1 . . . . . . Impact Corruptions 5 | . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Robots Melted 9 | . . . . . . . 3 1 2 . . . . 2 1 . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . 2 . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . Parts Melted 47 | . . . 1 . . . 9 7 6 . . . . 12 2 2 . 5 1 . . 2 . . . . . . . . . . Heat Transferred 23675 | . 495 . 750 . . 185 5624 4083 4159 592 148 . 370 3454 450 324 . 350 807 . 100 . . . 400 . . . . . 74 1310 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 2736 | . 243 90 1736 769 . 247 773 2312 2736 . . . . 741 . . . . 414 . . . . 1760 . . . . 337 504 800 831 Initial 1100 | . . 20 1 676 . . . 326 1100 . . . . . . . . . 59 . . . . 56 . . . . . 188 302 512 Average 538 | . 84 44 599 762 . 57 323 961 1580 . . . . 195 . . . . 221 . . . . 754 . . . . 104 138 598 471 Maximum Alert Level 5 | . 1 . 5 3 . 1 3 5 5 . . . . 3 . . . . 2 . . . . 5 . . . . 1 2 3 3 Low Security (%) 34 | 100 91 100 31 . . 92 36 . . . . . . 64 . . . . 33 . . . . 29 . . . . 81 61 . 34 Level 1 22 | . 8 . 4 . . 7 32 36 . . . . . 18 . . . . 57 . . . . 1 . . . . 18 32 9 . Level 2 17 | . . . 21 6 . . 28 14 . . . . . 15 . . . . 8 . . . . 20 . . . . . 6 59 48 Level 3 7 | . . . 29 93 . . 2 5 . . . . . 1 . . . . . . . . . 12 . . . . . . 31 16 Level 4 9 | . . . 10 . . . . 13 72 . . . . . . . . . . . . . . 21 . . . . . . . . Level 5 7 | . . . 1 . . . . 27 10 . . . . . . . . . . . . . . 14 . . . . . . . . High Security 1 | . . . . . . . . 2 16 . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 140 | . 4 . 12 . . . 11 18 24 . . . . 20 . . . . 9 . 1 . 1 17 . . . . 10 . 5 8 Investigation 26 | . 4 . 5 . . . 2 2 2 . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . 2 Extermination 25 | . . . . . . . . . 2 . . . . 6 . . . . 4 . . . . 5 . . . . 4 . 1 3 Reinforcement 37 | . . . 4 . . . 8 3 1 . . . . 10 . . . . 2 . . . . 3 . . . . 1 . 2 3 Assault 49 | . . . 3 . . . 1 13 19 . . . . 2 . . . . . . 1 . 1 7 . . . . . . 2 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . . . . 2 . Construction Impeded 10 | . . . 1 . . . 1 3 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 43 | . 1 . 3 . . . 5 1 . . . . . 5 . . . . . . . 4 . 1 . . . . 1 11 3 8 Communications Jammed 117 | . . . . . . . . . . . . . . . . . . . 14 . 17 65 1 2 . . . . 6 . 12 . Distress Signals 115 | . . . . . . . . . . . . . . . . . . . 14 . 17 65 1 2 . . . . 4 . 12 . Times Spotted 800 | . 22 3 78 4 . 10 71 109 98 6 11 . 10 60 5 8 1 10 30 12 14 15 18 48 9 13 . 16 31 19 20 49 Peak Tracking Total 19 | . 4 3 6 3 . 3 6 9 19 1 4 . 4 4 5 4 1 5 4 6 6 8 7 5 6 3 . 4 5 8 4 9 Tactical Retreats 29 | . . . 5 . . 2 5 2 3 1 1 . . 4 . . . . . 4 . . . . . . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 22 | . 2 . 4 . . . 2 3 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 408 | . 29 . . . . . 26 99 52 . . . . 53 . . . . 147 . . . . . . . . . 2 . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Disarmed 14 | . 6 . . . . . 1 2 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . Reprogrammed 46 | . 9 . 4 . . . 5 10 5 . . . . 3 . . . . 9 . . . . . . . . . 1 . . . Reused 36 | . 4 . 3 . . . . 9 5 2 . . . 6 . 2 . . 2 2 . . . . . . . . 1 . . . Traps Extracted 38 | . 4 1 . . . . 4 7 3 4 . . . 4 4 . . . 6 1 . . . . . . . . . . . . Installed 38 | . . 1 4 . . . . 7 5 4 . . . 9 1 2 . . 2 3 . . . . . . . . . . . . Triggered 62 | . 4 . 3 . . . . 9 5 4 . . . 7 . 2 . . 2 2 . 14 . . 2 4 . 3 1 . . . Most Traps Carried 9 | . 4 4 4 . . . 4 4 4 9 8 8 8 8 5 3 2 2 6 8 8 8 8 8 8 8 8 8 8 8 8 8 Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 90 | . 1 . 9 . . 1 6 10 11 . . . . 2 . . . . 7 . 1 . 1 28 4 . . . 1 1 3 4 Max in Single Turn 4 | . 1 . 1 . . 1 2 2 4 . . . . 1 . . . . 2 . 1 . 1 4 2 . . . 1 1 1 2 Garrison Access 10 | . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . 2 . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 124 | . 9 . 14 . 2 . 15 12 9 . 1 3 1 6 1 . . 1 15 . 1 4 . 11 1 2 4 . 5 1 1 5 Terminals 52 | . 6 . 9 . . . 9 7 2 . . . 1 2 . . . 1 5 . . . . 4 . 1 . . 1 . . 4 Fabricators 8 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Repair Stations 14 | . 1 . 2 . . . 2 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 Recycling Units 16 | . 2 . 1 . . . 2 2 1 . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . . . 1 1 2 . . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . Total Hacks 331 | . 21 . 44 . 2 . 41 34 18 . 1 27 1 20 1 . . 1 39 . 1 7 . 30 1 2 17 . 10 1 1 11 Successful 199 | . 11 . 26 . 2 . 23 20 11 . 1 27 1 8 1 . . 1 17 . 1 7 . 13 1 2 17 . 5 . . 4 Failed 132 | . 10 . 18 . . . 18 14 7 . . . . 12 . . . . 22 . . . . 17 . . . . 5 1 1 7 Catastrophic 29 | . 2 . 4 . . . 2 2 2 . . . . 3 . . . . 5 . . . . 4 . . . . 1 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 8 . 15 . 1 . 17 13 9 . . . . 4 . . . . 14 . . 1 . 9 . . . . 2 . 1 2 Terminals 137 | . 14 . 30 . . . 25 16 5 . . . 1 6 . . . 1 14 . . . . 13 . 1 . . 2 . . 9 Fabricators 24 | . . . . . . . . . 3 . . . . 8 . . . . 9 . . . . 4 . . . . . . . . Repair Stations 43 | . 2 . 3 . . . 7 11 4 . . . . 4 . . . . 6 . . . . 4 . . . . . . . 2 Recycling Units 35 | . 5 . 5 . . . 5 5 2 . . . . 2 . . . . 5 . . . . 4 . . . . 1 1 . . Scanalyzers 13 | . . . 6 . . . 3 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Garrison Access 21 | . . . . . . . 1 2 4 . . . . . . . . . 3 . . . . 5 . . . . 5 . 1 . Terminal Hacks 102 | . 5 . 13 . 2 . 7 5 1 . 1 27 1 . 1 . . 1 3 . 1 7 . 4 1 2 17 . 1 . . 2 Record 22 | . . . . . 1 . . . . . . 6 1 . 1 . . 1 . . . 6 . . . 1 5 . . . . . Part Schematic 16 | . . . . . . . . . . . . 11 . . . . . . . . . . . 1 . . 4 . . . . . Robot Schematic 8 | . . . . . . . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 Prototype ID Bank 11 | . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 7 | . . . . . . . . 2 . . 1 . . . . . . . . . 1 1 . . 1 1 . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 6 | . . . 1 . . . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 7 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 32 | . 2 . 1 . . . 5 10 4 . . . . 3 . . . . 2 . . . . 4 . . . . . . . 1 Scan Component 18 | . 1 . 1 . . . 3 5 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . . 1 Repair 14 | . 1 . . . . . 2 5 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks 11 | . 2 . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Scanalyzer 10 | . . . 4 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Insert Component 6 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Analyze 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 31 | . 2 . 7 . . . 7 3 5 . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 1 Terminals 13 | . . . 4 . . . 3 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Track 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Detonate 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 84 | . 8 . 11 . . . 11 9 5 . . . . 6 . . . . 13 . . . . 10 . . . . 5 1 1 4 Full Trace Events 12 | . . . 2 . . . 1 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 7 . . . . 3 . 1 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . 58 . . . . 111 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . . . . . Part Schematics Acquired 38 | . . . 7 . . . 1 . . . . 11 . . . . 13 . 1 . . . . 1 . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Repaired 14 | . 1 . . . . . 2 5 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Time 630 | . 26 . . . . . 102 229 89 . . . . 44 . . . . 56 . . . . 84 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 174 | . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 65 | . 10 . 10 . . . 10 2 . . . . . 1 . . . . 13 . . . . 10 . . . . 9 . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 4 . 1 . . . . 1 1 . . . . . . . . 2 . . . . 3 1 . . . . Non-combat 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . 1 . . . . . . 1 1 . . . . . . . . 2 . . . . 3 1 . . . . Robot Hacks Applied 13 | . . . . . 4 . 1 . . . . 1 1 . . . . . . . . 2 . . . . 3 1 . . . . parse_system 12 | . . . . . 4 . . . . . . 1 1 . . . . . . . . 2 . . . . 3 1 . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 2 5 . Machine Destruction 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 2 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 1 . . . . . . . . . 2 1 5 2 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 23 | . . 3 . . . . . . . 1 . . 1 . . . 5 . 2 2 1 5 2 1 . . . . . . . . Largest Group 7 | . . 3 3 . . . . . . 1 1 . 1 . . . 5 5 2 3 3 7 4 4 . . . . . . . . Highest-Rated Group 292 | . . 40 40 . . . . . . 21 21 . 96 . . . 126 126 64 102 102 292 167 167 . . . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . 21 21 . 96 . . . 31 31 41 49 49 65 65 67 . . . . . . . . Total Orders 84 | . . . . . . . . . . 2 . . . . . . . . 9 3 18 8 7 9 2 5 . 10 9 2 . . STAY 26 | . . . . . . . . . . 1 . . . . . . . . 2 2 11 4 3 3 . . . . . . . . FOLLOW 19 | . . . . . . . . . . 1 . . . . . . . . 1 1 5 4 3 4 . . . . . . . . AID 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 2 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . RETURN 30 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 5 . 10 9 . . . Ally Attacks 259 | . . . 22 . . . . . . . 9 . 15 . . . . 34 2 6 12 21 . 32 12 12 . 50 32 . . . Total Damage 6658 | . . . 252 . . . . . . . 211 . 548 . . . . 608 34 211 368 1014 . 1223 261 219 . 1042 667 . . . Kills 43 | . . . 5 . . . . . . . 3 . 5 . . . . 6 . 1 3 4 . 3 1 4 . 3 5 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 11 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 Derelict Logs Recovered 21 | . . 1 . . . . . . . 1 1 . 2 . 1 3 1 1 . 2 1 . 3 . 2 2 . . . . . . Drone Launches 50 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 4 8 . 14 13 2 . 4 Drone Recoveries 46 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 10 . 14 11 . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 77355 | 10 1835 775 4937 232 677 1430 6613 8622 2380 2865 1649 144 1056 3317 3788 2277 2668 1094 3922 3401 3937 2191 2306 2788 1695 2006 439 2064 1268 1890 1141 1938 Spaces Moved 28661 | 5 924 465 1952 13 283 375 1652 1519 701 1408 943 88 612 1061 1413 870 1054 417 1673 1428 1573 823 855 925 912 1157 250 1147 542 740 344 537 Core 30 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 23744 | 5 924 465 1952 13 283 354 1652 1519 701 61 . . . 112 1413 870 1054 417 725 1428 1573 823 855 925 912 1157 250 1147 542 740 344 528 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4887 | . . . . . . . . . . 1347 943 88 612 949 . . . . 948 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 240 240 240 230 125 125 160 160 160 250 250 250 250 160 162 162 242 247 163 160 160 163 160 155 155 225 50 Average Speed 203 | 160 160 160 160 160 233 324 241 240 236 132 158 160 163 173 250 250 250 250 169 229 241 243 247 220 164 160 164 163 158 216 231 224 Slowest Speed 1750 | 160 160 160 160 160 240 1750 325 240 240 230 160 160 165 250 250 250 250 250 247 242 242 247 247 247 165 165 165 165 160 235 233 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 2 89 98 97 7 70 77 98 94 16 95 95 75 79 17 98 98 85 63 38 99 99 89 74 32 98 98 60 98 20 55 13 29 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 15 | . 2 1 1 . 1 . . . . . . 1 . . . . . 1 . 1 . 1 2 . 1 . 3 . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . 1 . 1 1 . . . . 1 . 1 . 1 1 . . . 1 . . 1 . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . 1 . 1 . 1 . . 1 1 1 1 . 1 . 1 . . 1 1 1 . 1 1 . . Scrap Searched 37 | . . 1 . . . 1 . . . 6 1 . 2 . . 2 3 1 . 2 2 . 5 . 4 5 . 2 . . . . Spaces Dug 181 | . 1 . 15 6 . 29 24 16 1 10 1 . . . . . . . 6 2 8 2 . 3 7 . . 4 6 . 29 11 Terrain Destroyed 1867 | . 4 . 144 47 . 79 184 294 207 10 2 . . 12 2 7 2 5 49 21 50 2 72 148 39 77 . 86 28 140 78 78 Melee 22 | . . . 5 . . . . 1 1 10 1 . . . . . . . 1 . . 2 . . . . . . 1 . . . Projectile 335 | . 1 . 3 . . . 11 1 1 . 1 . . 11 2 7 2 5 26 21 14 . 16 39 18 18 . 32 27 21 46 12 AOE 1506 | . 3 . 136 47 . 79 173 292 205 . . . . . . . . . 22 . 36 . 56 108 21 59 . 54 . 119 32 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 44706 | 6 1176 482 3521 217 297 561 4043 6245 1252 2314 1051 90 637 2228 1635 930 1088 440 2576 1515 1666 993 1000 1471 1075 1273 275 1294 815 964 578 998 Wait 12486 | . 99 5 1350 197 1 160 2131 4397 332 795 68 . 1 833 178 19 3 6 517 37 51 76 61 357 125 49 . 73 156 117 132 160 Move 28628 | 4 923 464 1951 12 282 374 1651 1518 700 1407 942 87 611 1060 1412 869 1053 416 1672 1427 1572 822 854 924 911 1156 249 1146 541 739 343 536 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | . 17 . 10 . 5 2 23 13 9 14 4 . 2 28 3 6 9 1 29 2 2 7 3 15 1 10 2 8 5 14 5 19 Fast Attach 179 | . 6 . 12 . . . 15 7 3 4 2 . 1 10 2 3 4 1 13 2 2 9 2 8 6 7 7 6 5 16 4 22 Attach 146 | . 5 . 4 . . . 6 7 10 8 2 . 3 12 3 5 1 1 13 1 1 1 5 9 1 5 1 6 5 6 3 22 Detach 47 | . 4 . 2 . . . . . 1 1 . . . 3 3 1 . . 1 2 1 3 2 1 . 1 1 3 2 3 . 12 Swap 464 | 2 10 4 24 2 3 6 41 51 54 25 7 2 2 33 9 3 3 . 47 9 7 9 8 22 5 7 4 5 17 12 12 19 Drop 369 | . 12 . 25 . 2 . 34 17 5 6 5 . 2 29 6 3 13 2 39 3 4 17 5 16 8 17 7 15 6 21 7 43 Fire 1387 | . 60 5 123 6 . 16 108 110 74 30 20 . 14 145 18 19 2 12 82 17 22 6 29 107 16 19 . 30 72 36 70 119 Melee 127 | . . . 5 . 4 . 1 15 3 20 1 1 1 1 . . . . 10 . . 8 . . 2 1 4 2 3 . 1 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 52 | . 11 3 11 . . 3 7 4 2 . . . . . . . . . 1 . . . . 6 . . . . 1 . 1 2 Escape Stasis 22 | . . . . . . . . . 2 . . . . 12 . . . . 3 . . . . 5 . . . . . . . . Rewire 85 | . . . . . . . . . . . . . . . . . . 1 . 12 4 35 31 1 . 1 . . . . . . Trap 446 | . 29 1 4 . . . 26 106 57 4 . . . 62 1 2 . . 149 3 . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 8) 1576 | -10/Materials | Repaired Lgt. Treads 1846 | -10/Materials | Entered Mines 1857 | -10/Mines | Met a Derelict bent on vengeance 2271 | -10/Mines | Learned location of Zion (-6) 2369 | -10/Mines | Discovered new exit (range 13) 2510 | -10/Mines | Discovered new exit (range 3) 2571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2621 | -10/Mines | Entered Materials 2621 | -9/Materials | Accompanied by 3 allies 2621 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -9/Materials | Identified exit to Mines 3062 | -9/Materials | Discovered new exit (range 10) 3718 | -9/Materials | Discovered new exit (range 9) 5421 | -9/Materials | First assault squad dispatched 5814 | -9/Materials | Discovered new exit (range 8) 7484 | -9/Materials | Sterilization system engaged 7484 | -9/Materials | Non-combat units ordered to evacuate 7558 | -9/Materials | Entered Mines 7559 | -9/Mines | Assembled infested the area 7571 | -9/Mines | Core integrity fell below 50% 7585 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7585 | -9/Mines | Discovered new exit (range 5) 7790 | -9/Mines | Entered Exiles 7855 | -9/Exiles | Met 8R-AWN 7896 | -9/Exiles | Met EX-HEX 7986 | -9/Exiles | Met EX-DEC 8098 | -9/Exiles | Met EX-BIN 8133 | -9/Exiles | Aligned with FarCom system 8136 | -9/Exiles | Given EX-Vault access code 8193 | -9/Exiles | Opened EX-Vault 8210 | -9/Exiles | Found Superbattery 8263 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8443 | -9/Exiles | Discovered new exit (range 10) 8467 | -9/Exiles | Left Exiles lab with Superbattery 8467 | -9/Exiles | Entered Mines 8907 | -8/Mines | Discovered new exit (range 9) 9335 | -8/Mines | Discovered new exit (range 15) 9897 | -8/Mines | Entered Materials 9897 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10190 | -8/Materials | Build established: Skirmisher 11032 | -8/Materials | Identified exit to Storage 11194 | -8/Materials | Discovered new exit (range 8) 12446 | -8/Materials | Repaired Adv. Beam Cannon 12695 | -8/Materials | Repaired Adv. Beam Cannon 13052 | -8/Materials | Discovered new exit (range 5) 14752 | -8/Materials | Build established: Mutant 15122 | -8/Materials | Build established: Skirmisher 15292 | -8/Materials | Discovered new exit (range 15) 16297 | -8/Materials | First assault squad dispatched 16354 | -8/Materials | Sterilization system engaged 16354 | -8/Materials | Non-combat units ordered to evacuate 16454 | -8/Materials | Combat units ordered to evacuate 16510 | -8/Materials | Entered Storage 17903 | -8/Storage | Repaired Adv. Beam Cannon 17943 | -8/Storage | Repaired Hrd. Medium Armor Plating 17995 | -8/Storage | Repaired Cld. Ion Engine 18047 | -8/Storage | Repaired Adv. Beam Cannon 18282 | -8/Storage | Discovered new exit (range 16) 18354 | -8/Storage | Build established: Tank 19853 | -8/Storage | Build established: Skirmisher 20228 | -8/Storage | Build established: Mutant 20810 | -8/Storage | Repaired Hrd. Medium Armor Plating 20910 | -8/Storage | First assault squad dispatched 20968 | -8/Storage | Destroyed 9 combat bots 21117 | -8/Storage | Build established: Tank 21402 | -8/Storage | Destroyed 9 combat bots 21855 | -8/Storage | Build established: Mutant 24160 | -8/Storage | Destroyed 9 combat bots 24931 | -8/Storage | High security lockdown imminent 24948 | -8/Storage | Sterilization system engaged 24948 | -8/Storage | Non-combat units ordered to evacuate 24965 | -8/Storage | Destroyed 14 combat bots 25048 | -8/Storage | Combat units ordered to evacuate 25132 | -8/Storage | Entered Factory 25132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25748 | -7/Factory | Repaired Adv. Beam Cannon 25791 | -7/Factory | Repaired Hrd. Medium Armor Plating 25932 | -7/Factory | First assault squad dispatched 25996 | -7/Factory | Build established: Skirmisher 26436 | -7/Factory | Discovered new exit (range 13) 26667 | -7/Factory | Identified exit to Lower Caves 27110 | -7/Factory | High security lockdown imminent 27190 | -7/Factory | High security lockdown engaged 27406 | -7/Factory | Lost 3 parts (1u2w) 27432 | -7/Factory | Destroyed 9 combat bots 27437 | -7/Factory | Build established: Mutant 27512 | -7/Factory | Entered Lower Caves 27530 | -7/Lower Caves | Lost 4 parts (3n1w) 27973 | -7/Lower Caves | Build established: Gunner 28081 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 28118 | -7/Lower Caves | Lost 3 parts (1n2w) 28226 | -7/Lower Caves | Spotted B-75 Beast 28311 | -7/Lower Caves | Destroyed B-75 Beast 28337 | -7/Lower Caves | Lost 6 parts (2n2u2w) 28816 | -7/Lower Caves | Build established: Tank 28918 | -7/Lower Caves | Learned 8 Factory zone layouts 29158 | -7/Lower Caves | Build established: Trapper-Tank 29236 | -7/Lower Caves | Discovered new exit (range 5) 30126 | -7/Lower Caves | Build established: Trapper-Mutant 30377 | -7/Lower Caves | Entered another Lower Caves area 30377 | -7/Lower Caves | Accompanied by 1 ally 30469 | -7/Lower Caves | Discovered new exit (range 13) 30570 | -7/Lower Caves | Build established: Trapper-Tank 31234 | -7/Lower Caves | Encountered a Warlord checkpoint 31408 | -7/Lower Caves | Identified exit to Data Miner 31479 | -7/Lower Caves | Ambushed by wild Derelicts 32026 | -7/Lower Caves | Entered Data Miner 32026 | -7/Data Miner | Discovered new exit (range 6) 32057 | -7/Data Miner | Met Data Miner 32109 | -7/Data Miner | Learned location of Section 7 (-2) 32109 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 32130 | -7/Data Miner | Received God Mode back door access code from Data Miner 32170 | -7/Data Miner | Entered Proximity Caves 32197 | -6/Proximity Caves | Identified exit to Factory 32221 | -6/Proximity Caves | Learned Factory emergency access door positions 32337 | -6/Proximity Caves | Escorted by Enhanced Grunt 32777 | -6/Proximity Caves | Build established: Scavenger-Tank 33226 | -6/Proximity Caves | Entered Factory 33226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 33266 | -6/Factory | Incoming investigation squad redirected 33522 | -6/Factory | Build established: Scavenger-Gunner 34203 | -6/Factory | Repaired Arm. Huge Wheel 34376 | -6/Factory | Discovered new exit (range 8) 34440 | -6/Factory | Identified exit to Lower Caves 34675 | -6/Factory | Discovered new exit (range 11) 35048 | -6/Factory | Fabricated Combat Drone Bay (x1) 35792 | -6/Factory | Cargo convoy interrupted 36026 | -6/Factory | First assault squad dispatched 36045 | -6/Factory | Incoming assault squad redirected 36543 | -6/Factory | Entered Lower Caves 36710 | -6/Lower Caves | Build established: Scavenger-Tank 36997 | -6/Lower Caves | Learned location of 1 exit from Factory 37791 | -6/Lower Caves | Build established: Scavenger-Gunner 37827 | -6/Lower Caves | Encountered a Warlord checkpoint 38713 | -6/Lower Caves | Discovered new exit (range 15) 40331 | -6/Lower Caves | Entered another Lower Caves area 40371 | -6/Lower Caves | Learned location of 1 exit from Factory 40873 | -6/Lower Caves | Discovered new exit (range 6) 41246 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 42343 | -6/Lower Caves | Learned 12 Factory zone layouts 42486 | -6/Lower Caves | Discovered new exit (range 14) 42608 | -6/Lower Caves | Entered Zion 42785 | -6/Zion | Found CR-A16's Pointy Stick 42898 | -6/Zion | Discovered new exit (range 11) 43182 | -6/Zion | Identified exit to Deep Caves 43482 | -6/Zion | Build established: Derelict-Gunner 43640 | -6/Zion | Given the Hacking Drone Bay 43641 | -6/Zion | Found Prototype Device 43661 | -6/Zion | Identified Hacking Drone Bay 44123 | -6/Zion | Build established: Scavenger-Gunner 44279 | -6/Zion | Rebuked by Imprinter 44434 | -6/Zion | Gained Derelict followers 44789 | -6/Zion | Learned Factory terminal intel 45276 | -6/Zion | Entered Proximity Caves 45276 | -5/Proximity Caves | Accompanied by 5 allies 45965 | -5/Proximity Caves | Learned location of Armory (-3) 46277 | -5/Proximity Caves | Discovered new exit (range 14) 46370 | -5/Proximity Caves | Entered Factory 46370 | -5/Factory | Accompanied by 1 ally 46370 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 46371 | -5/Factory | Identified exit to Upper Caves 46372 | -5/Factory | Identified exit to Factory 46374 | -5/Factory | Loaded intel: 26 terminal locations 46562 | -5/Factory | Repaired Arm. Medium Treads 47855 | -5/Factory | Incoming investigation squad redirected 48011 | -5/Factory | Build established: Mutant 48899 | -5/Factory | Spotted B-75 Beast 48928 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 48928 | -5/Factory | Destroyed B-75 Beast 50019 | -5/Factory | Build established: Scavenger-Gunner 50172 | -5/Factory | Fabricated M-28 Smith? 50251 | -5/Factory | Incoming investigation squad redirected 50292 | -5/Factory | Entered Upper Caves 50292 | -5/Upper Caves | Accompanied by 2 allies 50666 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 51259 | -5/Upper Caves | Learned location of 2 exits from Factory 52154 | -5/Upper Caves | Encountered a Warlord checkpoint 52180 | -5/Upper Caves | Discovered new exit (range 12) 53693 | -5/Upper Caves | Entered another Upper Caves area 53693 | -5/Upper Caves | Accompanied by 3 allies 53728 | -5/Upper Caves | Encountered a Warlord checkpoint 53764 | -5/Upper Caves | Identified exit to Warlord 54319 | -5/Upper Caves | Discovered exit to Factory (range 12) 54323 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 55737 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 57326 | -5/Upper Caves | Build established: Trapper-Gunner 57630 | -5/Upper Caves | Entered Warlord 57630 | -5/Warlord | Accompanied by 2 allies 58483 | -5/Warlord | Learned Armory recycling unit intel 58483 | -5/Warlord | Learned 4 Access zone layouts 58483 | -5/Warlord | Learned 4 Command zone layouts 58483 | -5/Warlord | Learned location of Command (-1) 58483 | -5/Warlord | Learned Quarantine emergency access door positions 58606 | -5/Warlord | Build established: Commander-Gunner 58927 | -5/Warlord | Visited the Vortex Lab 58927 | -5/Warlord | Warlord's base attacked by MAIN.C 58948 | -5/Warlord | Found Prototype Launcher 59087 | -5/Warlord | Met Warlord 59109 | -5/Warlord | Opened Warlord's prototype stash 59119 | -5/Warlord | Found Prototype Reactor 59135 | -5/Warlord | Found Prototype Processor 59135 | -5/Warlord | Identified Spectral Analyzer 59139 | -5/Warlord | Found System Purifier 59148 | -5/Warlord | Found Ghost Barrier 59277 | -5/Warlord | Warlord forces counterattacked 59353 | -5/Warlord | Found Prototype Processor 59353 | -5/Warlord | Identified Exp. Core Analyzer 59578 | -5/Warlord | Spotted Striker 59581 | -5/Warlord | Spotted B-86 Titan 59585 | -5/Warlord | Destroyed B-86 Titan 59586 | -5/Warlord | Allies destroyed Striker 59602 | -5/Warlord | Warlord base infiltrated, sounded retreat 59644 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 59740 | -5/Warlord | Spotted Striker 59742 | -5/Warlord | Spotted Executioner 59749 | -5/Warlord | Spotted Executioner 59753 | -5/Warlord | Spotted B-86 Titan 59757 | -5/Warlord | Spotted B-75 Beast 59782 | -5/Warlord | Discovered new exit (range 15) 59821 | -5/Warlord | Entered Proximity Caves 59821 | -4/Proximity Caves | Accompanied by 2 allies 60059 | -4/Proximity Caves | Build established: Scavenger-Gunner 60520 | -4/Proximity Caves | Learned Research terminal intel 61390 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 61457 | -4/Proximity Caves | Destroyed 12 combat bots 61892 | -4/Proximity Caves | Discovered exit to Factory (range 7) 61951 | -4/Proximity Caves | Learned location of Testing (-3) 62122 | -4/Proximity Caves | Identified Hvy. Autocannon 62124 | -4/Proximity Caves | Identified Vortex Catalyst Activator 62127 | -4/Proximity Caves | Entered Factory 62127 | -4/Factory | Accompanied by 4 allies 62127 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 62128 | -4/Factory | Identified exit to Research 62201 | -4/Factory | Identified exit to Upper Caves 63127 | -4/Factory | Repaired Hvy. Treads 63479 | -4/Factory | Repaired Arm. Medium Treads 63627 | -4/Factory | First assault squad dispatched 63646 | -4/Factory | Incoming assault squad redirected 63873 | -4/Factory | Incoming investigation squad redirected 64257 | -4/Factory | Found Imp. Powered Armor 64330 | -4/Factory | Fabricated D-83 Annihilator? 64443 | -4/Factory | Incoming assault squad redirected 64642 | -4/Factory | Incoming assault squad redirected 64737 | -4/Factory | Incoming investigation squad redirected 64915 | -4/Factory | Entered Upper Caves 64983 | -4/Upper Caves | Spotted B-86 Titan 65129 | -4/Upper Caves | Destroyed B-86 Titan 65144 | -4/Upper Caves | Found Hvy. Reflective Plating 66064 | -4/Upper Caves | Attracted the attention of an 0b10 base 66093 | -4/Upper Caves | Destroyed 7 combat bots 66189 | -4/Upper Caves | Learned Research non-interactive machine intel 66248 | -4/Upper Caves | Discovered new exit (range 3) 66610 | -4/Upper Caves | Entered another Upper Caves area 66610 | -4/Upper Caves | Accompanied by 2 allies 66654 | -4/Upper Caves | Spotted B-86 Titan 66715 | -4/Upper Caves | Destroyed B-86 Titan 66931 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 67661 | -4/Upper Caves | Discovered new exit (range 4) 67680 | -4/Upper Caves | Encountered a Warlord checkpoint 68616 | -4/Upper Caves | Entered Zhirov 68616 | -4/Zhirov | Discovered new exit (range 3) 68648 | -4/Zhirov | Met Zhirov 68692 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 68749 | -4/Zhirov | Found Alien Artifact 68749 | -4/Zhirov | Identified Integrated Reactor 68749 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 68884 | -4/Zhirov | Found Alien Artifact 69055 | -4/Zhirov | Entered Proximity Caves 69559 | -3/Proximity Caves | Build established: Trapper-Gunner 69744 | -3/Proximity Caves | Spotted B-86 Titan 69768 | -3/Proximity Caves | Destroyed B-86 Titan 70032 | -3/Proximity Caves | Discovered exit to Research (range 20) 70139 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 70850 | -3/Proximity Caves | Build established: Scavenger-Gunner 71119 | -3/Proximity Caves | Entered Research 71119 | -3/Research | Evolved 2 slots: Utility x2 71120 | -3/Research | Identified exit to Testing 71121 | -3/Research | Loaded intel: 80 non-interactive machine locations 71122 | -3/Research | Loaded intel: 23 terminal locations 71850 | -3/Research | Found Gamma Bomb Array 71914 | -3/Research | Identified Transdimensional Reconstructor 72145 | -3/Research | System corruption reached 10% 72171 | -3/Research | Destroyed 7 combat bots 72261 | -3/Research | Lost 4 parts (4u) 72298 | -3/Research | Discovered new exit (range 11) 72375 | -3/Research | Discovered new exit (range 15) 72387 | -3/Research | Entered another Research area 72387 | -2/Research | Warlord forces began assault on 0b10 72387 | -2/Research | Evolved 2 slots: Power x1, Utility x1 72495 | -2/Research | Build established: Scavenger-Tank 72497 | -2/Research | Research machine network offline 72975 | -2/Research | Borebot progress halted 73026 | -2/Research | Borebot progress halted 73109 | -2/Research | Spotted Striker 73227 | -2/Research | Found Prototype Launcher 73227 | -2/Research | Identified Gui. Micro-nuke Launcher 73639 | -2/Research | Spotted Striker 73640 | -2/Research | Spotted Striker 73648 | -2/Research | Destroyed Striker 73666 | -2/Research | Destroyed Striker 73688 | -2/Research | Spotted Striker 73691 | -2/Research | Spotted Striker 73700 | -2/Research | Destroyed Striker 73728 | -2/Research | Destroyed 7 combat bots 73746 | -2/Research | Discovered new exit (range 9) 73806 | -2/Research | Identified exit to Quarantine 74131 | -2/Research | Build established: Trapper-Tank 74227 | -2/Research | Discovered new exit (range 8) 74277 | -2/Research | Entered Access 74277 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 74278 | -1/Access | Identified exit to Command 74413 | -1/Access | Incoming assault squad redirected 74414 | -1/Access | Spotted B-99 Colossus 74419 | -1/Access | Destroyed B-99 Colossus 75027 | -1/Access | First assault squad dispatched 75046 | -1/Access | Incoming assault squad redirected 75418 | -1/Access | Entered Command 75503 | -1/Command | Disengaged cave seal 75503 | -1/Command | Derelicts emerged from the dark tunnel 75503 | -1/Command | Welcomed Warlord to Command 75986 | -1/Command | Destroyed 7 combat bots 76135 | -1/Command | Warlord commented on Warlord statues 76152 | -1/Command | Spotted Combat Programmer 76154 | -1/Command | Spotted M Guard 76155 | -1/Command | System corruption reached 10% 76159 | -1/Command | Destroyed M Guard 76163 | -1/Command | Spotted Combat Programmer 76165 | -1/Command | Destroyed Combat Programmer 76179 | -1/Command | Destroyed Combat Programmer 76179 | -1/Command | All MAIN.C guards destroyed 76220 | -1/Command | Found Prototype Device 76220 | -1/Command | Identified AEGIS Remote Shield 76233 | -1/Command | Found Prototype Launcher 76233 | -1/Command | Identified Ragnarok Missile Launcher 76527 | -1/Command | Build established: Scavenger-Mutant 76644 | -1/Command | Met MAIN.C 76646 | -1/Command | Warlord shut down involuntarily 76673 | -1/Command | 0b10 Conduit disabled 76690 | -1/Command | Destroyed MAIN.C Shell 76693 | -1/Command | MAIN.C activated Command garrisons 76693 | -1/Command | Surrendered to MAIN.C 76693 | -1/Command | Loaded intel: 52 machine locations 76693 | -1/Command | Loaded intel: 101 trap records 76693 | -1/Command | Identified exit to Surface 76693 | -1/Command | Discovered exit to Surface (range 52) 76693 | -1/Command | Discovered exit to Surface (range 86) 76766 | -1/Command | Found Prototype Ballistic Cannon 76876 | -1/Command | Found Prototype Device 76876 | -1/Command | Identified Beam Splitter 76881 | -1/Command | Found Prototype Device 76881 | -1/Command | Identified Exp. System Purifier 76884 | -1/Command | Found Exp. Core Analyzer 76911 | -1/Command | Found Prototype Protection 76911 | -1/Command | Identified Hvy. Regenerative Plating 76916 | -1/Command | Found Prototype Reactor 76916 | -1/Command | Identified Vortex Chain Reactor (x2) 76920 | -1/Command | Found Prototype Reactor 76934 | -1/Command | Found Prototype Energy Cannon 76934 | -1/Command | Identified Imp. Potential Cannon 76965 | -1/Command | Found Beam Splitter 77108 | -1/Command | MAIN.C activated Command garrisons 77146 | -1/Command | Unknown forces attacked Command 77146 | -1/Command | Spotted EQ-000 77146 | -1/Command | Spotted EQ-003 77146 | -1/Command | Spotted EQ-001 77146 | -1/Command | Spotted EQ-006 77146 | -1/Command | Spotted EQ-004 77167 | -1/Command | Destroyed EQ-003 77185 | -1/Command | Spotted EQ-005 77196 | -1/Command | Destroyed EQ-001 77198 | -1/Command | Spotted EQ-012 77205 | -1/Command | Spotted EQ-002 77211 | -1/Command | Spotted EQ-013 77229 | -1/Command | Spotted EQ-015 77239 | -1/Command | Destroyed EQ-000 77239 | -1/Command | Spotted EQ-030 77254 | -1/Command | Destroyed EQ-012 77257 | -1/Command | Destroyed EQ-015 77260 | -1/Command | Spotted EQ-019 77262 | -1/Command | Spotted EQ-010 77269 | -1/Command | Spotted EQ-008 77274 | -1/Command | Spotted EQ-018 77274 | -1/Command | Spotted EQ-028 77283 | -1/Command | Core integrity fell below 50% 77284 | -1/Command | Warped through subspace 77286 | -1/Command | Identified Blast Cannon 77310 | -1/Command | Destroyed EQ-013 77313 | -1/Command | Lost 10 parts (1p2n5u2w) 77316 | -1/Command | Spotted EQ-014 77344 | -1/Command | Spotted EQ-036 77348 | -1/Command | Destroyed EQ-030 77356 | *** | Escaped! Last Messages --------------- 77348_ Enh. Armored Heavy Treads destroyed. 77350_ Blast Slug penetrates EQ-014. 77350_ EQ-014 Prototype Leg blasted off. 77350_ Destroyed Prototype Device. 77350_ EQ-014 Exp. Cooling System blasted off. 77350_ Blast Slug penetrates EQ-014. 77351_ ZGZHW5LDN Y/PHR1ZXC=F 77352_ Biometal Heavy Treads destroyed. 77352_ Blast Slug penetrates EQ-014. 77352_ Blast Slug penetrates Reinforced Barrier. 77352_ Blast Slug penetrates EQ-014. 77353_ Critical hit (Burn: +37). 77354_ Blast Slug penetrates EQ-014. 77354_ Blast Slug penetrates Reinforced Barrier. 77354_ Knocked back. 77354_ Blast Cannon destroyed. 77354_ Knocked back. 77355_ Acquired 4 matter. 77356_ Overheating: Energy bleed (-1). 77356_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | "" + "" ""#????#?# ! | | ########## # ""#????#?#! [ | | #############????????## ## #????#?#!%* | | ??????????????????????# ## ##???#?#!%= | | ??????????????????????# ###############""#####]%% | | ??????????????????????# #????# " !! =%%% | | #####################"" ######""%= %% !* %% | | ^ [%=%!%! *=* % *%% ] | | ^=[%= ^ ! =!% % "#### | | ################## = =* "?#?#%% | | ???????????????### %!! % " #?# %% | | ???????????????# !! !!! !! ###?#### | | ???????????????# !% !!! * #?#????? | | #########??????### ! !!! #?###### | | """"" #????????# %* !%##########"" #??????? | | ""T"" ######???# %! #??#######"# #??????? | | # ##### %! #??# / #??????? | | + #??# # #??????? | | != # #??# ! # #??????? | | == # #####+#### #??# # #??????? | | = ! ## ### ## "??# # ######## | | ## #?# ] #; #?## + | | ########## #?# ## #?#" ; T | | ?# #????# #?# ##% ###" ! ########## # | | ## ###### ### ## %Q#% =]]=#?????####] # | | """"" ## ""## @! % *!!!]#?????# [][ = | | ""Y"" ## ""## Q# */]!#?????#] ] ]= | | ] ## ""#######"" ! +!##?????# ! ]* = | | ## T#?????# ##!##??????#!!* = | | ^ ## ""#?????######+################ | | ^ ## ""#???????# #??????? | | ## ""#???????# #??????? | | ^ ^ ##= ######### #??????? | | ## ## # #??????? | | ########## # #??????? | | T" # !#??????? | | "" + #??????? | | ####+#### ########## # "" "" #??????? | | ######????????# # ""T"" #??????? | | #?????????????######## """ #??????? | | #????????????????????# #??????? | | #????????????????????# #??????? | | #????????????????????##############??????? | | #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 120 Energy Generation 85 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Corruption Containment 8 Corruption Block 15 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 75 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 12 Recoil Reduction 12 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Mace | -9/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Hvy. Flak Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Remote Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Tri-rail Accelerator | -5/Factory | Scanalyzed Adv. Powered Armor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive M-28 Smith | -5/Factory | Hacked Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip M-28 Smith | x1 | -5/Factory | Authchip D-83 Annihilator | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseScrapUnit Manual? 0 Play Time 05:24:10 Cumulative 1204.9 hours Start 2022.10.03 @ 01:17:00 End 2022.10.04 @ 04:17:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 832 Rogue 828 Adventurer 4 Explorer 0 Win Type 0 Total 130 Types 100/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aad13abd-2eff-42a6-958f-fbae3461b739