Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 03:46:48 Player: TheSkyeDoctor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (3033) 3033 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 10519 Bonus ------- Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 50/700 Energy 401/450 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Energy Well Advanced Matter Compressor Advanced Weight Redist. System Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Layered Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Compact Mass Driver Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Power Amplifier Advanced Matter Compressor Layered Light Armor Plating Layered Light Armor Plating Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Plasma Cutter Power Maul Lance [Rating: 112] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . . 2 2 . 1 1 . Utility 5 | . . . . . . . 2 . . 2 . 1 . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 110 | 7 3 3 5 1 2 . 4 3 15 41 . 6 20 Power 18 | 1 1 1 . . . . . . 2 7 . 1 5 Engine 6 | 1 1 1 . . . . . . 1 2 . . . Core 6 | . . . . . . . . . . 5 . 1 . Reactor 6 | . . . . . . . . . 1 . . . 5 Propulsion 36 | 2 . 1 2 . . . . 2 10 16 . . 3 Treads 10 | 2 . 1 2 . . . . 2 3 . . . . Leg 5 | . . . . . . . . . . 4 . . 1 Wheel 7 | . . . . . . . . . 1 6 . . . Hover . | . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . 6 6 . . 2 Utility 28 | 2 2 . . . 1 . 2 1 . 11 . 5 4 Device 10 | 1 . . . . . . 1 . . 5 . 1 2 Storage 6 | 1 1 . . . 1 . . . . . . 2 1 Processor 5 | . 1 . . . . . 1 1 . 1 . 1 . Hackware 2 | . . . . . . . . . . 1 . 1 . Protection 5 | . . . . . . . . . . 4 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . 1 3 1 1 . 2 . 3 7 . . 8 Energy Gun 3 | 1 . . 1 . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 Ballistic Gun 5 | 1 . . . . . . 1 . . 3 . . . Ballistic Cannon 11 | . . . 1 . . . . . 1 2 . . 7 Launcher 3 | . . 1 . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . 2 2 . 2 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . 4 . . . . Parts Lost 70 | . 2 3 1 4 . . . . 16 24 . 1 19 Power 11 | . 1 1 . 1 . . . . 1 5 . . 2 Propulsion 23 | . . 1 . . . . . . 10 4 . 1 7 Utility 16 | . 1 . . . . . . . 3 7 . . 5 Weapon 20 | . . 1 1 3 . . . . 2 8 . . 5 Highest Loss Streak 11 | . 1 3 1 2 . . . . 11 6 . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 1 5 8 9 9 9 11 12 14 14 9 12 11 11 Power . | . 1 . . . . . . . . . . . 2 Propulsion 2 | . 3 5 5 5 5 5 5 3 1 . . . . Utility 3 | . 1 1 3 4 4 4 4 5 6 2 4 4 3 Weapon 3 | . . 1 . . . 1 2 4 5 5 7 6 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 1 1 3 . 1 . . . 1 4 . . 5 Power 1 | . . . . . . . . . . . . . 1 Propulsion 7 | . 1 . 3 . . . . . . 3 . . . Utility 5 | . . . . . 1 . . . 1 1 . . 2 Weapon 2 | . . 1 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 97 93 98 84 66 66 88 91 90 72 57 63 70 Engine 2 | . 13 13 11 1 . . . . 1 2 . . . Reactor 1 | . . . . . . . . . 2 . . . 7 Treads 14 | . 28 27 22 22 22 22 18 29 28 . . . . Leg 1 | . . . . . . . . . . 6 . . . Wheel 2 | . . . . . . . . . . 10 . . . Flight 5 | . . . . . . . . . 5 6 31 28 15 Device 7 | . 4 . . . . . 9 7 5 11 10 12 12 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 4 6 Processor 8 | . 8 14 11 11 11 11 17 15 12 2 5 5 4 Protection 1 | . . . . . . . . . . 3 . . 1 Energy Gun 2 | . 14 3 . 10 . . . . . 1 . . . Ballistic Gun 5 | . 14 14 10 . . . 8 7 1 7 . . . Ballistic Cannon 3 | . . . 11 7 . . . . 1 2 . . 11 Launcher 5 | . . 6 11 10 11 11 17 15 7 . . . . Impact Weapon 2 | . . . 10 11 5 . . . 3 . . 2 1 Slashing Weapon 4 | . . . . . 5 11 9 7 10 4 . . . Peak Build Rating 112 | 7 8 8 19 19 22 20 34 42 59 87 65 95 112 Average Rating 44 | 5 7 7 15 17 16 20 33 40 51 52 65 78 95 On Entrance 29 | . 7 8 8 19 14 20 20 34 42 22 65 65 88 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 8 8 . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 114 | 15 20 20 30 30 27 27 37 37 48 74 27 40 114 Greatest Support 120 | 40 40 40 40 40 40 40 40 80 120 92 36 42 45 Greatest Overweight (x) 16 | . . . . . . . . . 4 16 . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 15 15 15 15 15 15 15 13 Most Carried 15 | 4 9 10 10 9 11 13 14 15 15 15 12 12 14 Average Carried 10 | 1 6 8 9 9 9 11 12 14 14 9 12 11 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 10 9 9 10 13 14 15 15 12 12 12 3 Class Distribution -------------------- 37% | Assassin 28% | Mutant 12% | Scavenger-Assassin 6% | Skirmisher 5% | Gunner 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scout | -4/Factory Scout | -3/Research Skirmisher | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Matter Collected 3147 | 247 211 66 87 66 244 138 90 38 451 495 . . 1014 Remotely . | . . . . . . . . . . . . . . Salvage Created 3287 | 145 337 71 196 67 . . 144 38 799 1007 . . 483 Parts 181 | 16 22 1 14 . . . 8 6 39 54 . . 21 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 69 | . 6 2 3 11 . . 5 . 13 17 . . 12 Melee 19 | . . . . 2 . . 2 . 9 6 . . . Guns 16 | . 6 2 . . . . 3 . . 5 . . . Cannons 23 | . . . 3 2 . . . . . 6 . . 12 AOE 10 | . . . . 7 . . . . 3 . . . . Classes Destroyed 17 | 3 5 . 2 2 . . . . 3 1 . . 1 Worker 7 | 2 1 . 1 . . . . . 1 2 . . . Builder 4 | . . . 1 . . . . . 1 2 . . . Tunneler 5 | 3 . . . . . . . 1 . 1 . . . Hauler 3 | . 2 . 1 . . . . . . . . . . Recycler 3 | 1 . . . . . . . . 1 1 . . . Operator 3 | . 1 . . . . . 1 1 . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 Swarmer 14 | . 3 . . . . . 4 . 3 4 . . . Cutter 2 | . . . . . . . . . 2 . . . . Grunt 14 | . 3 2 1 . . . 1 . 3 4 . . . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 9 | . . . . . . . . . 3 . . . 6 Protector 1 | . . . . . . . . . . . . . 1 Sentry 5 | . . . 2 . . . . . 1 2 . . . Demolisher 1 | . . . . 1 . . . . . . . . . Programmer 12 | . . . . . . . . . 1 6 . . 5 Assembled 10 | . . . . 10 . . . . . . . . . Best Kill Streak 9 | 2 3 1 5 9 . . 4 1 5 9 . . 4 Combat Bots Only 9 | . 3 1 2 9 . . 4 . 3 6 . . 4 Max Kills in Single Turn 3 | 1 1 1 3 3 . . 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . 2 . . . . Melee 2 | . . . . 1 . . 1 . 2 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 849 | . 51 37 15 32 . 3 25 . 210 264 4 14 194 Missed 266 | . 17 15 4 9 . 1 6 . 77 76 1 7 53 Hits 583 | . 34 22 11 23 . 2 19 . 133 188 3 7 141 Melee 52 | . . . . 5 . . . . 13 13 . . 21 Projectile 531 | . 34 22 11 18 . 2 19 . 120 175 3 7 120 AOE 5 | . . . . 2 . . . . 2 . . . 1 Critical Strikes 33 | . . 1 . . . . . . 12 9 . . 11 Part Disruptions 3 | . . . . . . . . . 1 . . . 2 Damage Taken 11828 | . 397 289 161 597 . 35 155 . 2440 3698 56 157 3843 Core 2658 | . 80 21 61 9 . . 21 . 405 738 16 . 1307 Absorbed by Shields 931 | . . . . . . . . . . 333 . . 598 Core Remaining (%) 76 | 100 . 59 . . . 82 96 100 52 26 98 . . Volleys Fired 199 | 17 41 28 5 9 . . 14 1 9 32 . . 43 Largest 4 | 2 2 2 3 3 . . 1 3 1 3 . . 4 Hottest 224 | 70 70 70 93 126 . . 23 92 36 153 . . 224 Shots Fired 423 | 34 82 34 13 24 . . 14 3 10 88 . . 121 Gun 235 | 34 82 34 5 8 . . 14 1 . 57 . . . Cannon 164 | . . . 5 7 . . . . . 31 . . 121 Launcher 24 | . . . 3 9 . . . 2 10 . . . . Special . | . . . . . . . . . . . . . . Kinetic 293 | 17 41 28 9 7 . . 14 1 . 65 . . 111 Thermal 106 | 17 41 6 1 8 . . . . . 23 . . 10 Explosive 13 | . . . 3 9 . . . 1 . . . . . Electromagnetic 11 | . . . . . . . . 1 10 . . . . Robot Hit Streak 15 | 6 6 15 9 6 . . 4 1 3 13 . . 9 Robot Miss Streak 6 | 3 5 2 4 5 . . 6 1 2 2 . . 3 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 2 | . 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . Shots Hit Robots 335 | 18 50 26 11 15 . . 10 5 41 94 . . 65 Core Hits 169 | 7 17 5 23 19 . . 6 2 25 39 . . 26 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | 1 1 . . 1 . . . . . 2 . . . Critical Strikes 17 | 1 3 . . 1 . . . . 4 4 . . 4 Burn 3 | . 2 . . . . . . . . 1 . . . Destroy 4 | 1 1 . . . . . . . . 2 . . . Blast 4 | . . . . . . . . . . . . . 4 Smash 1 | . . . . 1 . . . . . . . . . Sever 5 | . . . . . . . . . 4 1 . . . Melee Attacks 149 | . . . . 4 . . 7 8 61 55 . 11 3 Impact 24 | . . . . 4 . . . . 5 1 . 11 3 Slashing 125 | . . . . . . . 7 8 56 54 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 4 2 6 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . . 4 . . . . Damage Inflicted 10868 | 230 653 322 294 672 . . 225 408 1796 3186 . . 3082 Guns 2291 | 230 652 322 59 59 . . 128 . . 841 . . . Cannons 3914 | . . . 111 72 . . . . . 765 . . 2966 Explosions 772 | . . . 124 380 . . . 35 233 . . . . Melee 3880 | . . . . 161 . . 97 373 1563 1570 . . 116 Ramming 11 | . 1 . . . . . . . . 10 . . . Kinetic 4989 | 103 375 260 155 72 . . 128 . . 1045 . . 2851 Thermal 1216 | 127 277 62 15 59 . . . . . 561 . . 115 Explosive 514 | . . . 124 380 . . . 10 . . . . . Electromagnetic 258 | . . . . . . . . 25 233 . . . . Impact 474 | . . . . 161 . . . . 197 . . . 116 Slashing 3406 | . . . . . . . 97 373 1366 1570 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . 9 7 . . 26 Average Corruption 7 | . . . . . . . . . 5 5 . . 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . 9 36 . . 37 Message Errors 15 | . . . . . . . . . 2 7 . . 6 Matter Fused 21 | . . . . . . . . . 4 7 . . 10 Heat Flow Errors 10 | . . . . . . . . . . 5 . . 5 Energy Discharges 9 | . . . . . . . . . . 6 . . 3 Parts Rejected 3 | . . . . . . . . . . 1 . . 2 Parts Fused 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . . . . . . . 2 4 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . . . 1 1 . . 2 Alerts 3 | . . . . . . . . . . 2 . . 1 Weapon Failures 5 | . . . . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 738 | . . . . 134 . . 13 192 115 181 . . 103 Projectiles 107 | . . . . . . . . . 14 21 . . 72 Explosions 21 | . . . . 6 . . . . 15 . . . . Melee 610 | . . . . 128 . . 13 192 86 160 . . 31 Knockbacks 33 | . . . . 1 . . . . 2 2 . . 28 Impact 2 | . . . . . . . . . 1 . . . 1 Kinetic 29 | . . . . 1 . . . . . 2 . . 26 Secondary 2 | . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 290 | . . . . 162 . . . . 124 4 . . . Shots 13 | . . . . 6 . . . . 7 . . . . Rammed 4 | . 1 . . . . . . . . 3 . . . Targets Rammed 4 | . 1 . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 329 | 63 159 109 27 78 . . . . . 329 . 309 303 Average Temperature 77 | 20 45 59 13 27 . . . . . 86 . 132 125 Received Heat Transfer 1756 | . 96 180 33 . . 18 . . 426 857 12 . 134 Effects 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions 6 | . . . . 2 . . . . 3 . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 . 1 . . . . . . . . . . 1 Heat Transferred 2720 | 370 962 185 37 148 . . . . . 851 . . 167 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Maximum Alert Level 1 | . . . . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 100 95 100 100 100 Level 1 1 | . . . . . . . . . . 4 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 341 | 10 60 30 75 32 . . 95 6 85 341 166 81 72 Initial 166 | . . . . 21 . . . . . . 166 81 9 Average 28 | 1 12 4 27 3 . . 26 . 18 60 162 41 19 Influence Increases 2358 | 30 178 50 115 84 . . 140 20 367 927 . 48 399 Destroy 0b10 Robot/C 1160 | . 120 40 60 20 . . 100 . 260 340 . . 220 Destroy 0b10 Robot/NC 145 | 30 25 . 15 . . . 5 10 15 35 . . 10 Destroy Leader 212 | . 26 10 22 . . . 10 . 40 70 . . 34 Successful Hack 27 | . 7 . . . . . 8 . 12 . . . . Disable Machine 45 | . . . . . . . 15 . . . . . 30 Destroy Structure 244 | . . . 18 64 . . 2 10 10 32 . 18 90 Partial Spotted 30 | . . . . . . . . . . 30 . . . Lose Combat Pursuer 495 | . . . . . . . . . 30 420 . 30 15 Influence Decreases 2358 | 30 178 50 60 139 . . 140 20 367 586 185 185 418 Entered New Map 294 | . . . . 34 . . . . . . 175 75 10 Time Decay 1605 | 30 171 40 50 71 . . 140 20 268 432 10 100 273 Lost Part 419 | . 7 10 10 34 . . . . 99 154 . 10 95 Purge Threat 40 | . . . . . . . . . . . . . 40 Squads Dispatched 18 | . 1 . . . . . 1 4 4 5 . . 3 Investigation 1 | . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . 1 1 4 . . 1 Reinforcement 10 | . 1 . . . . . 1 2 3 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Distress Signals 5 | . 1 . . . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 14 2 7 13 . 3 9 1 20 54 3 12 24 Peak Tracking Total 10 | . 5 2 4 5 . 3 4 1 7 8 3 10 5 Tactical Retreats 16 | . . . . 1 . . . . 1 12 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Traps Triggered 7 | . 1 . . . . . . . . 3 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Machines Disabled 3 | . . . . . . . 1 . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Machines Accessed 15 | . 2 1 . . 1 . 2 1 4 1 . 2 1 Terminals 8 | . 2 . . . . . 2 1 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . 2 . . 1 . Total Hacks 30 | . 6 1 . . 1 . 5 2 8 2 . 4 1 Successful 12 | . 2 1 . . 1 . 3 . 3 1 . . 1 Failed 18 | . 4 . . . . . 2 2 5 1 . 4 . Catastrophic 3 | . 2 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 6 . . . 1 . 5 2 2 . . . 1 Terminals 18 | . 6 . . . . . 5 2 2 2 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 6 | . . . . . . . . . 4 . . 2 . Terminal Hacks 6 | . 1 1 . . 1 . 1 . . 1 . . 1 Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . . . 2 . 1 . . . . Terminals 4 | . 1 . . . . . 2 . 1 . . . . Botnet 4 | . 1 . . . . . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . . 2 1 3 1 . 2 . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Active Infowar (turns) 4211 | 8 193 . . . . . 461 585 1030 1286 30 209 409 Optics 81 | . . . . . . . . . . . . 81 . Terrain 4010 | . . . . . . . 461 585 1030 1286 30 209 409 Seismic 201 | 8 193 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Turns Passed 7528 | 173 669 291 184 422 463 95 461 585 1049 1957 30 209 940 Spaces Moved 4246 | 72 333 138 99 226 270 55 239 179 448 1214 119 471 383 Core 75 | 6 . . . . . . . . . 3 . . 66 Treads 2039 | 66 333 138 99 226 270 55 239 179 434 . . . . Legs 225 | . . . . . . . . . . 195 . . 30 Wheels 605 | . . . . . . . . . 8 597 . . . Hover . | . . . . . . . . . . . . . . Flight 1302 | . . . . . . . . . 6 419 119 471 287 Fastest Speed 5 | 50 160 160 160 170 170 170 170 170 110 5 20 11 50 Average Speed 127 | 150 160 160 162 170 170 170 170 170 169 92 20 23 192 Slowest Speed 850 | 160 160 160 170 170 170 170 170 170 250 850 20 90 550 Overloaded Moves 273 | . . . . . . . . . . 165 . 68 40 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 9 2 3 . Potential Cave-ins 28 | . . . . . . . . . 16 8 . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 61 41 18 52 60 26 26 6 13 36 5 11 26 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 72 | . . . . 19 . . 3 4 18 17 . 11 . Terrain Destroyed 208 | . . . 18 81 . . 3 9 18 23 . 11 45 Melee 53 | . . . . . . . 3 4 18 17 . 11 . Projectile 51 | . . . . . . . . . . 6 . . 45 AOE 104 | . . . 18 81 . . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Total 5790 | 99 386 175 116 239 275 57 272 451 669 1904 122 541 484 Wait 963 | . . . . . . . 5 256 120 517 6 50 9 Move 4207 | 71 332 137 98 225 269 54 238 178 447 1197 114 464 383 Hop 12 | . . . . . . . . . . 7 2 3 . Pick Up 62 | 4 7 4 4 . 1 3 4 4 6 18 . 1 6 Fast Attach 75 | 6 2 1 . 1 1 . 1 . 15 29 . 5 14 Attach 50 | 1 . 3 3 . . . 3 2 6 19 . 3 10 Detach 19 | . . 1 . . 1 . . . 2 7 . 3 5 Swap 13 | . 1 . 2 . 1 . . 1 2 2 . . 4 Drop 42 | . 2 1 4 . 2 . . 1 7 17 . 1 7 Fire 199 | 17 41 28 5 9 . . 14 1 9 32 . . 43 Melee 143 | . . . . 4 . . 7 8 55 55 . 11 3 Ram 3 | . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 402 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Entered Mines 969 | -10/Mines | Lost 3 parts (1p1n1w) 992 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 996 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1092 | -10/Mines | Discovered new exit (range 7) 1110 | -10/Mines | Learned 2 Materials zone layouts 1133 | -10/Mines | Identified exit to Materials 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Weapon x2 1135 | -9/Materials | Identified exit to Mines 1318 | -9/Materials | Entered Mines 1319 | -9/Mines | Assembled infested the area 1324 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1409 | -9/Mines | Destroyed 9 combat bots 1424 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -9/Mines | Found a hidden stash of uninstalled traps 1726 | -9/Mines | Discovered new exit (range 8) 1739 | -9/Mines | Identified exit to Exiles 1740 | -9/Mines | Entered Exiles 1781 | -9/Exiles | Met 8R-AWN 1810 | -9/Exiles | Met EX-HEX 1876 | -9/Exiles | Met EX-DEC 1905 | -9/Exiles | Met EX-BIN 1927 | -9/Exiles | Aligned with FarCom system 1929 | -9/Exiles | Given EX-Vault access code 1973 | -9/Exiles | Opened EX-Vault 1984 | -9/Exiles | Found Longsword +1 2021 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2187 | -9/Exiles | Discovered new exit (range 10) 2201 | -9/Exiles | Identified exit to Mines 2203 | -9/Exiles | Left Exiles lab with Longsword +1 2203 | -9/Exiles | Entered Mines 2268 | -8/Mines | Discovered new exit (range 16) 2297 | -8/Mines | Identified exit to Materials 2298 | -8/Mines | Entered Materials 2298 | -8/Materials | Evolved 2 slots: Utility x2 2485 | -8/Materials | Identified exit to Factory 2605 | -8/Materials | Build established: Assassin 2759 | -8/Materials | Entered Factory 2759 | -7/Factory | Evolved 2 slots: Propulsion x2 3332 | -7/Factory | Discovered new exit (range 3) 3336 | -7/Factory | Identified exit to Factory 3344 | -7/Factory | Entered another Factory area 3344 | -6/Factory | Evolved 2 slots: Propulsion x2 4347 | -6/Factory | Discovered new exit (range 12) 4393 | -6/Factory | Entered another Factory area 4393 | -5/Factory | Evolved 2 slots: Utility x2 4420 | -5/Factory | Lost 11 parts (1p6n3u1w) 4929 | -5/Factory | Build established: Scavenger-Assassin 5199 | -5/Factory | Lost 6 parts (1p1n1u3w) 5574 | -5/Factory | Lost 5 parts (1p1n2u1w) 6038 | -5/Factory | Lost 4 parts (1u3w) 6043 | -5/Factory | Core integrity fell below 50% 6349 | -5/Factory | Discovered new exit (range 6) 6350 | -5/Factory | Entered another Factory area 6350 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6370 | -4/Factory | Discovered new exit (range 13) 6380 | -4/Factory | Entered Research 6380 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6508 | -3/Research | Found Prototype Processor 6508 | -3/Research | Identified Spectral Analyzer 6588 | -3/Research | Discovered new exit (range 9) 6589 | -3/Research | Entered Armory 6590 | -3/Armory | Met VL-GR5, who suggested a friendly competition 6902 | -3/Armory | Build established: Assassin 7016 | -3/Armory | System corruption reached 10% 7058 | -3/Armory | Lost 7 parts (4n2u1w) 7244 | -3/Armory | Build established: Skirmisher 7453 | -3/Armory | Core integrity fell below 50% 7500 | -3/Armory | Lost 8 parts (1p3n2u2w) 7502 | -3/Armory | Core integrity fell below 20% 7529 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07468_ Com. Mass Driver destroyed. 07469_ Field Propulsion Array destroyed. 07480_ System corrupted: Energy discharge (-56). 07486_ X-87 Electro IFF system glitched. 07486_ Fabricator disabled. 07495_ System corrupted: Matter fused (-5). 07504_ Compression Vault explodes. 07508_ X-87 Electro misfires. 07509_ X-87 Electro IFF system glitched. 07509_ X-87 Electro destroyed. 07512_ Com. Mass Driver destroyed. 07513_ Quantum Reactor destroyed. 07514_ System corrupted: Substantial component data lost. 07515_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07516_ Acquired 5 matter. 07516_ Acquired 13 matter. 07519_ Acquired 10 matter. 07529_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????##?####??##?????? | | ??????????????????????????????###?#####?#######??? | | ??????????????????????????????##?##############??? | | ??????????????????????????????#####?#?#?########?? | | ?????????????????????????????#?########?########## | | ???????????????????????????#?##???#?##?####?###### | | ###???????????############?######?###?######?##??? | | #???????????# #?###""####;############## | | #???????????# !!!!!! #####" =%! # | | #???????????# ! !!!! + " * # | | #???????????# ######%]]]= # ! | | " ###########+#####+########## ] ! " %! | | " / ! #???# ; ]]] # ! | | " #####%! #???# ; * [ ! " | | ###???#! #???# ###;;;;;;;;#""""#"#"+ | | ?##???# #???# ! ! | | ?# #### #???#@ ! * [ | | ?# # [| #??## ! !! | | ?#"" + | #???# =!% | | ?#"" # ! #???# "###" == | | ?#"T #???# p "# | | ##"" #???# p "" | | #"" #???# ####;;##### #### | | + # ##### ##?#############?# | | # ##########?#####?? | | # # ##+##+##########??####??##?####?? | | ###+#" % ## #???????##??##?###??##### | | ### !!! ! ## """ #????????#?????????#??#?# | | #" " !! /% ## """ #???????????##???#??#?### | | #### !## """ #???????????#??#??##?#### | | ???# + #???????????????????#??## | | ??#" % ! """""### ! #????????????????????#??? | | ??## # ####?########????????????????????#??# | | ???# "##???????????????????????????????????? | | ???# ##????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ?? ????????????????????????????????????? | | ?### ##+##+# ???????????????????????????????????? | | ???# ?# ???? #??????????????????????????????????? | | ???# ?#?????? ??????????????????????????????????? | | ???# ????????##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 700 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 79 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Speed Demon Supersonic Challenges ------------ None Game ------ Seed RelayGodMegatreads Manual? 0 Play Time 00:56:15 Cumulative 111.1 hours Start 2026.07.02 @ 02:51:31 End 2026.07.02 @ 03:46:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d8c68e2-00b5-4a78-9182-b841b2392c03